Cited By
View all- Yao HSong ZZhou YAo TChen BLiu L(2024)MoConVQ: Unified Physics-Based Motion Control via Scalable Discrete RepresentationsACM Transactions on Graphics10.1145/365813743:4(1-21)Online publication date: 19-Jul-2024
We address the problem of controlling and simulating interactions between multiple physics-based characters, using short unlabeled motion clips. We propose Adversarial Interaction Priors (AIP), a multi-agents generative adversarial imitation learning (...
The ability to interactively edit human motion data is essential for character animation. We present a novel motion editing technique that allows the user to manipulate synchronized multiple character motions interactively. Our Laplacian motion editing ...
The ability to interactively edit human motion data is essential for character animation. We present a novel motion editing technique that allows the user to manipulate synchronized multiple character motions interactively. Our Laplacian motion editing ...
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