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View all- Yuan JPeng XLiu YWang Q(2024)“Don’t Look at Me!”: The Role of Avatars’ Presentation Style and Gaze Direction in Social Chatbot DesignComputers in Human Behavior10.1016/j.chb.2024.108501(108501)Online publication date: Nov-2024
In video remote communication, the Gaze Cue, which visualizes the direction of a partner’s gaze, effectively enhances topic sharing by facilitating mutual gaze between users. However, since this Gaze Cue appears within the user’s field of view, viewers ...
Mid-air text input in augmented or virtual reality (AR/VR) is an open problem. One proposed solution is gesture typing where the user performs a gesture trace over the keyboard. However, this requires the user to move their hands precisely and ...
Head-mounted displays(HMDs) are expected to be used as daily devices. Developing interfaces to control contents projected in a head-mounted display (HMD) is key to leading the spread of HMD usage. With the need for a new interface of the HMD, gaze ...
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