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Pointshop 3D: an interactive system for point-based surface editing

Published: 01 July 2002 Publication History

Abstract

We present a system for interactive shape and appearance editing of 3D point-sampled geometry. By generalizing conventional 2D pixel editors, our system supports a great variety of different interaction techniques to alter shape and appearance of 3D point models, including cleaning, texturing, sculpting, carving, filtering, and resampling. One key ingredient of our framework is a novel concept for interactive point cloud parameterization allowing for distortion minimal and aliasing-free texture mapping. A second one is a dynamic, adaptive resampling method which builds upon a continuous reconstruction of the model surface and its attributes. These techniques allow us to transfer the full functionality of 2D image editing operations to the irregular 3D point setting. Our system reads, processes, and writes point-sampled models without intermediate tesselation. It is intended to complement existing low cost 3D scanners and point rendering pipelines for efficient 3D content creation.

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Published In

cover image ACM Transactions on Graphics
ACM Transactions on Graphics  Volume 21, Issue 3
July 2002
548 pages
ISSN:0730-0301
EISSN:1557-7368
DOI:10.1145/566654
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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 01 July 2002
Published in TOG Volume 21, Issue 3

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Author Tags

  1. 3D content creation
  2. parameterization
  3. point-based graphics
  4. surface painting
  5. surface sculpting
  6. texture mapping

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  • (2024)Differentiable Point-Based Inverse Rendering2024 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)10.1109/CVPR52733.2024.00421(4399-4408)Online publication date: 16-Jun-2024
  • (2023)Interactive Material Annotation on 3D Scanned Models leveraging Color-Material CorrelationSIGGRAPH Asia 2023 Technical Communications10.1145/3610543.3626170(1-4)Online publication date: 28-Nov-2023
  • (2023)RIP-NeRF: Learning Rotation-Invariant Point-based Neural Radiance Field for Fine-grained Editing and CompositingProceedings of the 2023 ACM International Conference on Multimedia Retrieval10.1145/3591106.3592276(125-134)Online publication date: 12-Jun-2023
  • (2023)NeRFshopProceedings of the ACM on Computer Graphics and Interactive Techniques10.1145/35854996:1(1-21)Online publication date: 16-May-2023
  • (2023)GeoDualCNN: Geometry-Supporting Dual Convolutional Neural Network for Noisy Point CloudsIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2021.311346329:2(1357-1370)Online publication date: 1-Feb-2023
  • (2023)GeoMAE: Masked Geometric Target Prediction for Self-supervised Point Cloud Pre-Training2023 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)10.1109/CVPR52729.2023.01304(13570-13580)Online publication date: Jun-2023
  • (2023)Local 3D Editing via 3D Distillation of CLIP Knowledge2023 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)10.1109/CVPR52729.2023.01219(12674-12684)Online publication date: Jun-2023
  • (2022)Differentiable Point-Based Radiance Fields for Efficient View SynthesisSIGGRAPH Asia 2022 Conference Papers10.1145/3550469.3555413(1-12)Online publication date: 29-Nov-2022
  • (2022)CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fields2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)10.1109/CVPR52688.2022.00381(3825-3834)Online publication date: Jun-2022
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