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Applying a theory of graphical presentation to the graphic design of user interfaces

Published: 03 January 1988 Publication History

Abstract

The increasing availability of computers with high-quality graphics and fonts has created an opportunity and an obligation for user interface designers. The opportunity is that designers can use graphical techniques to design more effective user interfaces. The obligation is that they must become experts at the design of graphical user interfaces. Current user interface toolkits provide very little design assistance. This paper describes a theory that supports automatic design of graphical presentations of relational information and shows how to extend it to support theory-driven design of graphical user interfaces.
“A picture worth a thousand words must first be a good picture” [Bow68]

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cover image ACM Conferences
UIST '88: Proceedings of the 1st annual ACM SIGGRAPH symposium on User Interface Software
January 1988
230 pages
ISBN:0897912837
DOI:10.1145/62402
  • Chairman:
  • Mark Green
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 03 January 1988

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UIST 88
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UIST 88: Symposium on User Interface Software
October 17 - 19, 1988
Alberta, Canada

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Overall Acceptance Rate 561 of 2,567 submissions, 22%

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  • (2018)A semantic analysis of the design space of input devicesHuman-Computer Interaction10.1207/s15327051hci0502%263_25:2(145-190)Online publication date: 26-Dec-2018
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