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GCAPS: GPU Context-Aware Preemptive Priority-Based Scheduling for Real-Time Tasks

Authors Yidi Wang, Cong Liu, Daniel Wong, Hyoseung Kim



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Author Details

Yidi Wang
  • University of California, Riverside, CA, USA
Cong Liu
  • University of California, Riverside, CA, USA
Daniel Wong
  • University of California, Riverside, CA, USA
Hyoseung Kim
  • University of California, Riverside, CA, USA

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Yidi Wang, Cong Liu, Daniel Wong, and Hyoseung Kim. GCAPS: GPU Context-Aware Preemptive Priority-Based Scheduling for Real-Time Tasks. In 36th Euromicro Conference on Real-Time Systems (ECRTS 2024). Leibniz International Proceedings in Informatics (LIPIcs), Volume 298, pp. 14:1-14:25, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2024)
https://doi.org/10.4230/LIPIcs.ECRTS.2024.14

Abstract

Scheduling real-time tasks that utilize GPUs with analyzable guarantees poses a significant challenge due to the intricate interaction between CPU and GPU resources, as well as the complex GPU hardware and software stack. While much research has been conducted in the real-time research community, several limitations persist, including the absence or limited availability of GPU-level preemption, extended blocking times, and/or the need for extensive modifications to program code. In this paper, we propose GCAPS, a GPU Context-Aware Preemptive Scheduling approach for real-time GPU tasks. Our approach exerts control over GPU context scheduling at the device driver level and enables preemption of GPU execution based on task priorities by simply adding one-line macros to GPU segment boundaries. In addition, we provide a comprehensive response time analysis of GPU-using tasks for both our proposed approach as well as the default Nvidia GPU driver scheduling that follows a work-conserving round-robin policy. Through empirical evaluations and case studies, we demonstrate the effectiveness of the proposed approaches in improving taskset schedulability and response time. The results highlight significant improvements over prior work as well as the default scheduling approach, with up to 40% higher schedulability, while also achieving predictable worst-case behavior on Nvidia Jetson embedded platforms.

Subject Classification

ACM Subject Classification
  • Computer systems organization → Real-time systems
  • Computer systems organization → Embedded and cyber-physical systems
Keywords
  • Real-time systems
  • GPU scheduling

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