Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
Skip to content
View aras-p's full-sized avatar

Sponsoring

@ziglang

Block or report aras-p

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

stb single-file public domain libraries for C/C++

C 27,987 7,772 Updated Nov 9, 2024

High performance UI layout library in C.

C 11,090 392 Updated Feb 26, 2025

A rewrite of the old legacy software "depends.exe" in C# for Windows devs to troubleshoot dll load dependencies issues.

C# 9,558 784 Updated May 15, 2024

Industry-standard navigation-mesh toolset for games

C++ 6,787 1,652 Updated Dec 31, 2024

The fastest feature-rich C++11/14/17/20/23 single-header testing framework

C++ 6,122 653 Updated Dec 1, 2024

Mesh optimization library that makes meshes smaller and faster to render

C++ 6,017 516 Updated Feb 28, 2025

🔬 A fast, interactive web-based viewer for performance profiles.

TypeScript 5,816 258 Updated Feb 15, 2025

Bloaty: a size profiler for binaries

C++ 4,924 352 Updated Oct 1, 2024

Turbulenz is a modular 3D and 2D game framework for making HTML5 powered games for browsers, desktops and mobile devices.

TypeScript 4,647 515 Updated May 28, 2023

A standalone and lightweight C library

C 4,308 565 Updated Feb 5, 2025

Farbrausch demo tools 2001-2011

C++ 3,457 351 Updated Jul 28, 2019
JavaScript 3,290 150 Updated Oct 14, 2018

Go to

C 3,266 653 Updated Jun 27, 2015

An Open-Source subdivision surface library.

C++ 2,933 569 Updated Dec 5, 2024

Intel® Implicit SPMD Program Compiler

C++ 2,598 318 Updated Feb 28, 2025

Advanced shading language for production GI renderers

C++ 2,151 374 Updated Feb 27, 2025

GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.

C++ 1,748 427 Updated May 14, 2020

An open optimized software library project for the ARM® Architecture

C 1,473 411 Updated Dec 9, 2022

NanoRT, single header only modern ray tracing kernel.

C++ 1,093 92 Updated Nov 10, 2024

HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.

C++ 561 143 Updated Oct 20, 2024

Debugging the way it's meant to be done

C++ 513 31 Updated Apr 9, 2021

A better c++filt and a better undname.exe, in one binary.

Python 348 50 Updated Aug 6, 2024

A really simple C# JSON Parser in 350 lines

C# 329 88 Updated Apr 29, 2023

Asset Cooker is a build system aimed at game assets, for custom engines. It leverages Windows' USN journals to robustly track which files change, and only cook what needs to be cooked.

C++ 306 13 Updated Feb 14, 2025

Generic Effect system for Graphic API's (OpenGL and DirectX)

C++ 280 54 Updated Dec 12, 2019

2D Pixelart Toolkit for Unity3D

C# 253 40 Updated Aug 31, 2014

A fast texture compressor for various formats

C++ 248 46 Updated Jan 22, 2021

Advanced DXTc texture compression and transcoding library

C++ 244 55 Updated Oct 25, 2021

Intel's Software Occlusion Culling demo with my modifications

C++ 237 43 Updated Mar 26, 2013
Next