Papers by Francesca Tomei
Archeologia e Calcolatori 35.1, 2024
This article explores the application of Least-Cost Path Analysis to reconstruct potential transp... more This article explores the application of Least-Cost Path Analysis to reconstruct potential transportation routes connecting amphorae production sites on the island of Thasos in northern Aegean. Characterized by wine production as a significant source of wealth during the Classical period, approximately 20 amphorae workshops-identified with surveys- date back to the 4th and 3rd century BC. By utilizing LCP analysis, the study demonstrates the strategic placement of these workshops and reveals their connectivity to the countryside and the port of Thasos. The proximity of the workshops to the main coastal road and maritime routes facilitated the efficient transportation of amphorae to the port. Furthermore, a network of rural pathways played a crucial role in linking the workshops with scattered farmsteads, ensuring a seamless supply chain for ceramic products. This research sheds light on the importance of spatial analysis in retracing ancient communication networks combined with historical and archaeological sources.
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Svelare l’invisibile. Tracce nascoste di storie, opere e contesti, 2023
This contribution aims to analyse and re-evaluate the role of ceramic production in Greek rural s... more This contribution aims to analyse and re-evaluate the role of ceramic production in Greek rural settings and, in particular, how it intertwines with agriculture to outline the overall landscape of activities, or taskscape. Through the analysis of two case studies from Greece and southern Italy, the different ceramic productions have been considered to evaluate their distribution in the territory. In addition, the combination of archaeological and palaeoenvironmental data have been modelled on GIS using spatial analysis techniques, such as cost path surfaces and least-cost paths. GIS allowed the author to create experiential models of human movement in the landscape, investigate the connection between pottery production sites, rural nucleated settlements and isolated farmhouses and understand the use of the rural landscape within the pottery production operative chain. The calculations of the energetics of the transportation of the agricultural waste as fuel for the kilns enrich the reconstruction of an active landscape built by the work of the rural communities, which are now invisible.
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Theme: 5. All Roads Lead to Rome: Multiscalar Interactions
Session format: Regular session
Sess... more Theme: 5. All Roads Lead to Rome: Multiscalar Interactions
Session format: Regular session
Session Organizers: Francesca Tomei (University of Liverpool), David Vicenzutto (University of Padova), Diederik Halbertsma (University of Liverpool), Aris Politopoulos (Leiden University)
30th EAA Annual Meeting in Rome, Italy
28 - 31 August 2024
Sapienza University of Rome
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EXARC Journal Digest, 2023
The leading journal for those involved in experimental archaeology or archaeological open-air mus... more The leading journal for those involved in experimental archaeology or archaeological open-air museums, featuring the latest developments in fieldwork, academic research, museum studies and living history interpretation (https://EXARC.net/journal). This reviewed journal is published by EXARC, the ICOM Affiliated Organisation representing archaeological open-air museums, experimental archaeology, ancient & traditional technology and interpretation (https://EXARC.net).
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EXARC Journal 2023/3, 2023
This article presents an experimental archaeology project that aimed to reproduce the Hellenistic... more This article presents an experimental archaeology project that aimed to reproduce the Hellenistic Greek pottery production process. The project's main research questions were focused on understanding how locally available raw materials and climatic conditions influenced the production process and how the process created social networks with the local community. Based on archaeological data from the Hellenistic site of Sant'Angelo Vecchio in the territory of Metaponto and ethnographic evidence from rural potters in Spain, the project replicated all stages of the pottery-making process, including clay collection, wheel-throwing, kiln building, and firing. The project's successful outcome demonstrated that the combination of archaeology, ethnography, and personal skills can yield valuable insights into ancient pottery production processes. Furthermore, the experiment confirmed that pottery production was part of a larger social network that facilitated the exchange of raw materials and ceramic products between potters and their communities.
Persistent identifier: https://exarc.net/ark:/88735/10700
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Shaping Cultural Landscapes. Connecting Agriculture, Crafts, Construction, Transport, and Resilience Strategies, 2022
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Manufacturers and Markets. The Contribustions of Hellenistic Pottery to Economies Large and Small. Proceedings of the 4th Conference of IARPotHP, Athens, November 11-14, 2019, 2022
Surveys and archaeological excavations in the chora of Metaponto, in southern Italy, allowed the ... more Surveys and archaeological excavations in the chora of Metaponto, in southern Italy, allowed the identification of 15 kiln sites, of which 7 can be dated to the Hellenistic period. Amongst them, Sant’Angelo Vecchio and Pantanello have been carefully investigated and landscape studies have been performed. GIS analysis of the landscape allowed for the identification of patterns of locational choices of pottery kilns, in relation to environmental and socio-economic contexts. Pottery workshops, as well as the other rural settlements, are located preferentially on the top or slopes of the marine terraces, where the geological structure offers availability of resources for ceramics: clay and water spring. In addition, agricultural activities provided fuel for firing. The road networks were also important for the movement of resources and products between kilns and other settlements, so the proximity and accessibility to routes were crucial.
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EXARC Journal, 2020
The volume contains the proceedings of a two-day workshop on Experimental Archaeology, hosted by ... more The volume contains the proceedings of a two-day workshop on Experimental Archaeology, hosted by the Irish Institute of Hellenic Studies at Athens (Greece) in October 2017. As stated in the Introduction (O'Sullivan, Souyoudzoglou-Haywood, pp. 1-4), the workshop had the purpose to connect the important role played in the field of Experimental Archaeology by the Centre for Experimental Archaeology and Material Culture of the University College of Dublin with the research carried out in Greece by scholars and museum curators over the last decades.
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Gerión. Revista de Historia Antigua
Review of the book by Chiara Maria Mauro, Archaic and Classical Harbours of the Greek World. The ... more Review of the book by Chiara Maria Mauro, Archaic and Classical Harbours of the Greek World. The Aegean and Eastern Ionian contexts, Oxford, Archaeopress Publishing LTD, 2019, 115 pp. [ISBN: 978-1-78969-128.3].
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C. Cecalupo (eds.), Le storie degli oggetti. I reperti fenicio-punici nelle collezioni d'Europa. Mediterraneo Punico, 2. Supplementi alla Rivista di Studi Fenici, 2020
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www.archeofriuli.it, Mar 17, 2014
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Conference Presentations by Francesca Tomei
EASTS 3rd Experimental Archaeology Student Symposium, Liverpool 9-10th June 2022
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CHNT Vienna 2016 Poster presentation.
Gamification has been taking part of many field during las... more CHNT Vienna 2016 Poster presentation.
Gamification has been taking part of many field during last years, and in the near future will get inside digital tourism, according to World Travel Market Report 2013 previsions. Gaming with smartphones and tablets may offer a combination of experience, culture and creativity which tourists will look for more and more in the near future. Gaming is also giving a great hand to knowledge and promotion of cultural heritage and they are coming out many kinds of “educational games”, working as geocaches.
This project aims to promote and give historical features on the Walls of Lucca (Tuscany, Italy) though a “Walls Geocache”, combining the use of a web-app and the presence of a real tourist guide. The web-app works like Geocaching with a geolocated map of the walls of Lucca and people will play three levels, corresponding to the chronology of the walls (Roman, Medieval, Modern). The guide time by time will send to the web-app tasks to be solved to reach next “point of interest” and will give historical and archaeological information on it. People will play in groups and may decide to play all together or to challenge. At the end tourists will get a complete historical view on the main cultural heritage of the town, after having an involving experience where they played the main role.
The innovation of this idea leads on the web-app accessible to every mobile devices with a internet connection and on the presence of a tourist guide, which will not leave alone the tourist, giving tasks, help and information. The idea is also replicable and applicable to other places, towns/cities/archaeological sites, in order to give a new way to experience and promote cultural heritage.
This project got a funding from a local ONG and will be developed in the next months.
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This work aimed to develop a non-invasive and non-contact approach for studying a stamped Dressel... more This work aimed to develop a non-invasive and non-contact approach for studying a stamped Dressel 6B amphora from a urban excavation in Padova (Italy). We created a 3D model of the amphora using two methods of acquisition, laser scanning and photography, and processed with an opensource 3D modeling software (MeshLab) and an image-based 3D modeling software (Agisoft Photoscan). Then we focused on the stamp on the rim of the amphora, taking a number of vertical photos to be processed with the opensource software RTIBuilder. We got a PTM file viewed with the RTIViewer, which permits to observe the images using various rendering modes.
The realistic and measured 3D model of the amphora let archaeologists to analyze diagnostical parts, i.e. handles, neck, rim, the position and dimension of the stamp, in typological and technological researches. Moreover, the RTI image permits us to get a clear image of the shape and the letters of the stamp, useful for who is carrying studies on stamps and amphora workshops, without handling the object.
Further applications for both 3D models of amphoras and RTI images of stamps might be the creation of open online databases of amphoras and stamps from the Mediterranean; measured and scaled reproductions of amphoras using 3D printers, to be used for educational purposes in museums or schools.
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Unpublished works by Francesca Tomei
Quarto classificato all' VIII Premio Forma Urbis del 2014.
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Book Reviews by Francesca Tomei
EXARC Journal issue 4, 2020
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Papers by Francesca Tomei
Session format: Regular session
Session Organizers: Francesca Tomei (University of Liverpool), David Vicenzutto (University of Padova), Diederik Halbertsma (University of Liverpool), Aris Politopoulos (Leiden University)
30th EAA Annual Meeting in Rome, Italy
28 - 31 August 2024
Sapienza University of Rome
Persistent identifier: https://exarc.net/ark:/88735/10700
Conference Presentations by Francesca Tomei
Gamification has been taking part of many field during last years, and in the near future will get inside digital tourism, according to World Travel Market Report 2013 previsions. Gaming with smartphones and tablets may offer a combination of experience, culture and creativity which tourists will look for more and more in the near future. Gaming is also giving a great hand to knowledge and promotion of cultural heritage and they are coming out many kinds of “educational games”, working as geocaches.
This project aims to promote and give historical features on the Walls of Lucca (Tuscany, Italy) though a “Walls Geocache”, combining the use of a web-app and the presence of a real tourist guide. The web-app works like Geocaching with a geolocated map of the walls of Lucca and people will play three levels, corresponding to the chronology of the walls (Roman, Medieval, Modern). The guide time by time will send to the web-app tasks to be solved to reach next “point of interest” and will give historical and archaeological information on it. People will play in groups and may decide to play all together or to challenge. At the end tourists will get a complete historical view on the main cultural heritage of the town, after having an involving experience where they played the main role.
The innovation of this idea leads on the web-app accessible to every mobile devices with a internet connection and on the presence of a tourist guide, which will not leave alone the tourist, giving tasks, help and information. The idea is also replicable and applicable to other places, towns/cities/archaeological sites, in order to give a new way to experience and promote cultural heritage.
This project got a funding from a local ONG and will be developed in the next months.
The realistic and measured 3D model of the amphora let archaeologists to analyze diagnostical parts, i.e. handles, neck, rim, the position and dimension of the stamp, in typological and technological researches. Moreover, the RTI image permits us to get a clear image of the shape and the letters of the stamp, useful for who is carrying studies on stamps and amphora workshops, without handling the object.
Further applications for both 3D models of amphoras and RTI images of stamps might be the creation of open online databases of amphoras and stamps from the Mediterranean; measured and scaled reproductions of amphoras using 3D printers, to be used for educational purposes in museums or schools.
Unpublished works by Francesca Tomei
Book Reviews by Francesca Tomei
Session format: Regular session
Session Organizers: Francesca Tomei (University of Liverpool), David Vicenzutto (University of Padova), Diederik Halbertsma (University of Liverpool), Aris Politopoulos (Leiden University)
30th EAA Annual Meeting in Rome, Italy
28 - 31 August 2024
Sapienza University of Rome
Persistent identifier: https://exarc.net/ark:/88735/10700
Gamification has been taking part of many field during last years, and in the near future will get inside digital tourism, according to World Travel Market Report 2013 previsions. Gaming with smartphones and tablets may offer a combination of experience, culture and creativity which tourists will look for more and more in the near future. Gaming is also giving a great hand to knowledge and promotion of cultural heritage and they are coming out many kinds of “educational games”, working as geocaches.
This project aims to promote and give historical features on the Walls of Lucca (Tuscany, Italy) though a “Walls Geocache”, combining the use of a web-app and the presence of a real tourist guide. The web-app works like Geocaching with a geolocated map of the walls of Lucca and people will play three levels, corresponding to the chronology of the walls (Roman, Medieval, Modern). The guide time by time will send to the web-app tasks to be solved to reach next “point of interest” and will give historical and archaeological information on it. People will play in groups and may decide to play all together or to challenge. At the end tourists will get a complete historical view on the main cultural heritage of the town, after having an involving experience where they played the main role.
The innovation of this idea leads on the web-app accessible to every mobile devices with a internet connection and on the presence of a tourist guide, which will not leave alone the tourist, giving tasks, help and information. The idea is also replicable and applicable to other places, towns/cities/archaeological sites, in order to give a new way to experience and promote cultural heritage.
This project got a funding from a local ONG and will be developed in the next months.
The realistic and measured 3D model of the amphora let archaeologists to analyze diagnostical parts, i.e. handles, neck, rim, the position and dimension of the stamp, in typological and technological researches. Moreover, the RTI image permits us to get a clear image of the shape and the letters of the stamp, useful for who is carrying studies on stamps and amphora workshops, without handling the object.
Further applications for both 3D models of amphoras and RTI images of stamps might be the creation of open online databases of amphoras and stamps from the Mediterranean; measured and scaled reproductions of amphoras using 3D printers, to be used for educational purposes in museums or schools.
Session format: Regular session
Session Organizers: Francesca Tomei (University of Liverpool), David Vicenzutto (University of Padova), Diederik Halbertsma (University of Liverpool), Aris Politopoulos (Leiden University)
30th EAA Annual Meeting in Rome, Italy
28 - 31 August 2024
Sapienza University of Rome