A copy of this work was available on the public web and has been preserved in the Wayback Machine. The capture dates from 2021; you can also visit the original URL.
The file type is application/pdf
.
A High-Density EEG Study Investigating VR Film Editing and Cognitive Event Segmentation Theory
2021
Sensors
This paper introduces a cognitive psychological experiment that was conducted to analyze how traditional film editing methods and the application of cognitive event segmentation theory perform in virtual reality (VR). Thirty volunteers were recruited and asked to watch a series of short VR videos designed in three dimensions: time, action (characters), and space. Electroencephalograms (EEG) were recorded simultaneously during their participation. Subjective results show that any of the editing
doi:10.3390/s21217176
pmid:34770482
pmcid:PMC8586935
fatcat:wyrmurchkvfl7lw5fxuqbbmfau