Eurasian Journal of Educational Research 75 (2018) 115-136
Eurasian Journal of Educational Research
www.ejer.com.tr
Adapting a Residential Course to Web-Based Blended Learning
Busra OZMEN1, Tansel TEPE2, Hakan TUZUN3
ARTICLE INFO
ABSTRACT
Article History:
Purpose: This study describes the design of the
Basic English 1 and Basic English 2 courses
Received in revised form: 30 Jun. 2017
taught in the Foreign Languages School (FLS) of
Accepted: 20 Apr. 2018
a large public university in Turkey as blended
DOI: 10.14689/ejer.2018.75.7
learning in a mostly distance education system.
Research Method: This study was structured as
Keywords
a case study describing an instructional design
ADDIE instructional design model
effort. The study used the ADDIE instructional
distance education
design model to convert these courses into the
foreign language learning
instructional design
distance education format. In the analysis phase,
learning management systems.
the designers held discussions with the FLS
lecturers to determine their needs and contextual
limitations. These discussions revealed the knowledge and skills of the FLS students, the
expectations of the lecturers and students, and the course objectives. The design process
focused on determining Basic English 1 and 2 learning activities and presentation formats
for these activities. Each course has a duration of 15 weeks and includes the skills of
grammar, reading comprehension, writing, listening comprehension, and speaking. In the
development phase, the designers added all the tools from the design phase to the Moodle
environment. In the implementation phase, the designers conducted usability tests with
the students and identified deficiencies of the design phase. In the evaluation phase, the
designers improved the content based on student feedback from the usability tests.
Findings: The designers conducted a planned and systematic design process based on the
ADDIE instructional design model. At the end of the design process, the course content
was transferred to the Moodle environment, and a usability test was administered to the
students. The designers revised the environment’s design based on student feedback.
Eventually, the study presented an environment that was suitable for blended learning
educational activities that mainly used distance education. Implications for Research and
Practice: Designing blended learning opportunities for formal learning environments is a
rising trend, and the community can benefit from the documented design process.
Received: 13 Mar. 2016
© 2018 Ani Publishing Ltd. All rights reserved
Fırat University, TURKEY, e-mail: bozmen@firat.edu.tr, ORCID: https://orcid.org/0000-0003-3761-6215
Kilis 7 Aralık University, TURKEY, e-mail: tanseltepe@kilis.edu.tr, ORCID: https://orcid.org/0000-00033576-6172
3 Corresponding Author: Hacettepe University, TURKEY, e-mail: htuzun@hacettepe.edu.tr, ORCID:
https://orcid.org/0000-0003-1153-5556
1
2
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Introduction
With the use of special design software together with increasing access to
pedagogical content, the Internet has begun to offer educational environments that
enhance the distribution of information. At the same time, distance education
increases the quality and strength of education since it is carried out over the Internet.
Distance education also has the advantages of supporting teachers and students in the
exchange of information independent from time and location, using multimedia, notes
and materials; facilitating individual learning; and even reaching more people
(Peachey, 2015). However, there are some important issues to be considered when
preparing distance education environments. Sales (2010) indicated that online
education could produce effective results when maintained in a successful, fast, and
cheap way. The uninterrupted online provision of content prepared for a specific
purpose at a low cost increases the quality of distance education. Quality online
courses can be conducted quickly and economically thanks to the Learning
Management Systems (LMSs).
The main disadvantages of online education have been its inabilities to provide
learning materials that are not asynchronous and to share and discuss materials in
different ways, to keep student, lecturer, and system records and to meet needs such
as reporting. LMSs have recently been introduced to eliminate these deficiencies.
Designers might use a variety of instructional strategies and design models to make
courses effective and productive through LMSs (Cinar & Tuzun, 2016). There are many
LMSs available on the market. However, Moodle is one of the most useful LMSs due
to its ease of use (Ueda & Nakamura, 2016). Moodle is an open-source and free LMS.
One of the greatest advantages of Moodle is that it offers many components—
including course content, activities, examinations, surveys, discussion environments,
and calendars—anytime and anywhere in both synchronous and asynchronous ways
(Kudryashova, Gorbatova, & Rozhkova, 2016; Limongelli, Sciarrone, & Vaste, 2011).
Moodle makes it possible to track students’ participation within the system and
determine how active they are during practice.
Instructional design examines everything related to planning instructional
activities. It is described as the systematic development of instructional elements
applying teaching and learning theories to the purpose of maintaining the quality of
education (Berger & Kam, 1996). In the instructional design process, teaching activities
and materials are developed, and teaching and learning activities are tested and
evaluated. The theories that provide guidance for improving people’s learning and
development are called instructional design models (Reigeluth & Frick, 1999). In other
words, instructional design models are approaches that help the systematic and
effective progress of the instructional design processes based on a plan (Tuzun, 2001).
Distance education can be implemented to determine the educational needs of a
specific target group and to shape the development of effective learning systems to
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117
satisfy these needs. Therefore, it is important to make use of the instructional design
models to obtain the learning outcomes that are expected from distance education
learning environments.
This study reviewed the relevant studies on the design of web-based distance
education courses and found that Tuzun (2001) proposed an instructional design
model including nine phases: preliminary efforts to the design, creating a center for
the development of the course, doing the analysis, developing instructional strategies,
providing administrative structure, doing the design, eliminating technological
barriers, administering student assessment, and conducting course evaluation. Tuzun
and Cinar (2016) improved this model by proposing an experience-based e-course
design model consisting of seven stages: forming a design team, doing a preliminary
search, conducting analysis, creating an instructional and technical design, integrating
the designs, performing tests, and making improvements. Power (2009) tried to help
university instructors who taught their courses using traditional methods to transfer
their courses to web-based distance education. Power also described personal
experiences in ten case studies based on notes taken over three years. Based on this
work, Power (2009) proposed an instructional design model with six steps: conducting
analysis, developing the modules, developing teaching activities, developing activities
that support teaching, developing assessment tools, and performing ongoing revision.
Balci (2010) also proposed an instructional design model with eight steps: deciding on
the redesign of a course for web-based distance education, developing the program,
administering the course, providing support, preparing the technical structure, testing
the program, implementing changes, and updating and maintaining the e-learning
program.
Blended learning is a form of learning that combines face-to-face learning and
online learning. According to Garrison and Kanuka (2004), "At its simplest, blended
learning is the thoughtful integration of classroom face-to-face learning experiences
with on-line learning experiences" (p. 96). Blended learning offers self-learning
opportunities and flexible online learning opportunities for students. With this
learning approach, students are able to control learning content, speed, time, and
location to a certain extent (Powell et al., 2015). Real-time data provided through
digital technology to blended learning helps teachers organize the teaching process
according to the progress of the student (Hilliard, 2015). In foreign language domain,
blended learning is defined as a language teaching approach that combines the most
effective features of face-to-face learning activities and online collaborative learning
activities (So & Lee, 2013).
This study reviewed the research on the design and effectiveness of blended
learning environments in foreign language learning and found that Dogan et al. (2011)
conducted a study to convert the “Human-Computer Interaction” course into distance
education. They used the ADDIE instructional design model (Analysis, Design,
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Development, Implementation, and Evaluation), conducted a usability test and tried
to demonstrate the effectiveness of the system based on feedback. Tomlinson and
Whittaker (2013) wrote a book that compiled 20 case studies of blended learning in
English language teaching. They tried to provide guidance for the design of blended
learning environments and their implementation processes by balancing classroom
learning with e-learning. Bueno-Alastuey and Lopez Perez (2014) created a blended
learning environment to determine students’ perception of the benefits of using
Information and Communication Technologies (ICTs) in English-language teaching.
Although all the participants had weak ICT skills in language learning at the
beginning, most of them experienced positive changes in their perception of ICT’s use
in language learning. The study revealed the useful outcomes of ICT use in foreign
language teaching. Sun and Qui (2016) presented a framework of a blended learning
model for English teaching. They observed that the model is useful for developing
participants’ English proficiency. Additionally, participants earned higher scores on
the final test at the end of the study. Challob, Bakar, and Latif (2016) investigated the
effects of the blended learning approach on the writing anxieties and writing
performance of foreign language learners. A 13-week study was conducted with
secondary school pupils in Malaysia. Students participated in both face-to-face and
online writing activities through in-class discussions, blogs, and online discussion
tools. As a result, there was a significant improvement in students’ anxiety about and
performance in writing.
Emelyanova and Voronina (2017) conducted a study to determine students’
attitudes and perceptions towards blended learning English classes and then designed
an online course using an institutional LMS. According to the results obtained from
the data collected before and after the lesson, it was revealed that there was a
remarkable increase in the perception and attitudes of the students towards the use of
the blended learning in foreign language teaching. Pinto-Llorente, Sanchez-Gomez,
Garcia-Penalvo, and Casillas-Martin (2017) conducted a study to determine students’
perceptions of the technological tools used in blended learning environments in
foreign language teaching. The results of the study showed that the positive attitude
of students about the effectiveness of technological tools contributed to the
development of English grammar skills. Additionally, Wright (2017) investigated the
preferences and reasons for students to take online and/or face-to-face lessons in an
English grammar course conducted online at the undergraduate level in Malaysia.
Prescott, Bundschuh, Kazakoff, and Macaruso (2017) implemented a blended learning
program for reading and writing in English at a primary school, until the fifth year of
school. With this study, it was found that the reading and writing performances of the
students were positively affected. Other studies of blended learning models in foreign
language teaching have also been conducted. These studies investigated the influence
of blended learning environments on students’ grammatical competence (Emelyanova
& Voronina, 2017; Pinto-Llorente et al., 2017; Wright, 2017), reading (Pinto-Llorente,
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119
Sanchez-Gomez, & Garcia-Penalvo, 2016; Prescott et al., 2017), speaking (Yang,
Chuang, Li, & Tseng, 2013), writing (Cahyono & Mutiaraningrum, 2016; Challob,
Bakar, & Latif, 2016; Eydelman, 2015; Ferriman, 2013; Pinto-Llorente et al., 2016),
listening (Cigdem, Ozturk, & Topcu, 2016; Emelyanova & Voronina, 2017; Yang et al.,
2013), pronouncing (Al Zumor, Al Refaai, Eddin, & Al-Rahman, 2013), learning foreign
languages (Hinkelman & Gruba, 2012; Kudryashova, Gorbatova, & Rozhkova, 2016)
and teaching foreign languages (Alpala & Florez, 2011; Peachey, 2015; Shaykina, 2015).
Overall, the findings of these studies concluded that blended learning environments
have positive effects on students’ foreign language learning.
Although there are many studies of blended learning environments for foreign
language learning, there are few Turkish studies of this subject. This study aimed to
convert the Basic English 1 and 2 courses taught at the Foreign Languages School (FLS)
of a large public university in Ankara into blended learning using the ADDIE
instructional design model and to transfer these courses to a web-based environment.
The web-based learning environment prepared for this purpose covered the content
of the lessons that were being taught in the classroom environment and was suitable
for the blended learning environment that combined classroom activities with the
online learning environment. To summarize, the aim of the study was to adapt a
classroom course to blended learning and transfer it to the web-based environment.
Designing blended learning opportunities for formal learning environments is a rising
trend (Bilgic & Tuzun, 2015a), and the community can benefit from the documented
design process.
Method
Research Design
This is a case study research project describing a design effort. In a case study, the
researcher conducts a profound analysis of one event or multiple events in a given
timeframe and describes either the events or the themes associated with these events.
The researcher collects information using data collection tools that include multiple
sources such as observation, interviews, documents, and reports (Creswell, 2007).
Interviews along with document analysis were utilized to collect data in this study in
order to guide the design efforts.
Study Group
The study was conducted with students and lecturers from the Foreign Languages
School at a large public university in Ankara, Turkey. The study group was chosen
through a convenience sampling method. The students and lecturers participated in
the study on a voluntary basis.
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The Design Process
The study converted the Basic English 1 and 2 classroom courses to the distance
education format and transferred them to the web-based environment. Its underlying
model was the ADDIE instructional design model. The ADDIE model is one of the
most common models used in the design of e-learning systems. It is a systematic
design model that consists of five steps (Analysis, Design, Development,
Implementation, and Evaluation) (Driscoll, 1998) and contains the components of the
other models (Akkoyunlu, Altun, & Soylu, 2008). In this model, all steps are
interconnected with each other and are designed based on the outcomes of the
previous step.
Analysis.In the first phase of the design, designers held semi-structured interviews
with the lecturers in the FLS to identify their needs and contextual limitations. The
designers obtained information about the knowledge and skills of the students who
attended these courses, the expectations of the lecturers and students, and the various
course objectives. The FLS has a preparatory year program and a modern languages
program. The students who attend the preparatory year programs are those who are
enrolled in a program with a preparatory year because they failed to obtain the
required score on the Foreign Language Proficiency Exam at the beginning of the
academic year. The students who cannot pass this exam are admitted to courses based
on their examination scores. The modern languages program students are enrolled in
the university’s colleges and need to take mandatory Basic English 1 and 2 courses. A
majority of the students fail and enroll in the Basic English 1 and 2 courses again, and
there are also students who enroll in these courses several times. The level of
attendance in these courses is very low.
In context of the analysis of the lessons, the designers obtained the textbooks and
CDs used in the lessons, as well as curricula, course descriptions, course content,
general and specific course attainments, and assessment criteria from the lecturers. The
designers closely examined these resources and shaped the design process using this
information. Basic English 1 and 2 are mandatory three-credit courses taught by the
Modern Languages Unit. To attend Basic English 2, students must complete Basic
English 1. Each lesson is taught for four hours a week (two theoretical and two
practical hours). In the FLS, the practical lessons are taught on DynED software due to
a shortage of classrooms and lecturers. Two written mid-term exams and a final exam
are administered to assess the students’ achievement.
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Course content includes
In both courses: instruction in reading comprehension, writing, listening
comprehension and speaking, and beginner-level English grammar.
In Basic English 1: the verb “to be” in positive, negative and interrogative
sentences, the plural suffix and plural verbs, question sentences starting with
“what”, possessive pronouns and possessive suffixes, simple present tense in
positive, negative, and interrogative sentences, countable and uncountable
nouns (using “a,” “an,” “some” and “any”), possessive expressions (“have
got”/“has got”) and gerunds.
Basic English 2: the expressions “there is” and “there are,” frequency adverbs
(“always,” “usually,” “often,” “sometimes,” “never”), prepositions (“in,”
“on,” “above,” “in front of,” “under,” “opposite,” “next to”), present
continuous tense in positive, negative, and interrogative sentences, the usage
of “can” and “cannot” to express ability, past simple tense (the verb “to be”
in positive, negative, and interrogative sentences with regular and irregular
verbs).
The general objective of these courses is “to improve students’ beginner-level
English language skills.” The general and specific objectives of the courses were
provided by the lecturers, and the courses were designed based on them.
Design. After completing the analysis phase, the designers conducted the design
phase, which included designing learning activities, assessments, methodology, and
environments. This phase primarily focused on determining the Basic English 1 and 2
learning activities and adapting them to new presentation formats. The course content
was changed by the FLS during the study, which made it necessary to create a flexible
and general design for use in different contexts. When designing the learning units,
the designers decided to use the subject format instead of Moodle’s default weekly
format.
In context of the course, the program supported grammar, reading comprehension,
writing, listening comprehension, and speaking skills. Accordingly, the designers
decided to provide texts with basic grammar rules for each subject and added videos
to help improve grammar skills. Additionally, the design process focused on reading
passages and corresponding exercises to improve reading comprehension skills. It was
assumed that providing writing exercises with the help of open-ended questions after
the presentation of various sample cases would support the improvement of writing
skills. Subject-relevant audio files were included to enhance listening comprehension
skills. Moreover, quizzes were added to allow students to assess themselves at the end
of each subject. These quizzes were not graded, but the students could see their results
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and the correct responses to the questions. After completing all the subjects, the
designers prepared a general assessment examination to evaluate the students.
The planned duration of the courses was 15 weeks. The assessments were
scheduled to be conducted every three weeks with two mid-terms and a final
examination. It was determined that the first week’s lessons should be conducted in
the classroom environment to allow the lecturer and students to meet and share
information related to the course. A week before the final exam, lessons would again
be taught in the classroom for review purposes. For the rest of the course’s 10 weeks,
the lessons were planned as distance education. Moreover, the content of all weeks is
not shared at the beginning of the term but is unveiled week by week to prevent
students from seeing all the content when they first enter the environment as this may
prevent them from returning.
This design used Moodle, an open-source Learning Management System, as the
web-based learning environment. Moodle is a free LMS software that is widely used
in higher education. It is easy to use and offers a broad range of tools for teaching on
the web, including file sharing, hyperlinks, blogs, wikis, examinations, and discussion
forums.
Development. After the design phase, the designers conducted the development
phase where all teaching materials and multimedia components were developed and
the format was evaluated. All the tools planned for use in the design phase were
uploaded to the Moodle environment (Figure 1).
The lessons were recorded and uploaded as videos to convey the content to
students. Since the lessons were continuing during the project design process, only the
lectures of the last three weeks (weeks 8, 9, and 10) could be recorded. A brief grammar
text related to each subject was also provided at the beginning of each week,
particularly for the weeks when no video recording was available.
Porter (1997) claims that it is necessary to create suitable interactive environments
in this phase to encourage the learners to be creative and enthusiastic about their future
studies. Accordingly, the study made use of forums to plan discussions and provide
interaction. A variety of videos and games were also included in the environment to
make learning more entertaining, to increase students’ motivation and help the
students who do not attend the classroom lessons to get involved in activities in the
web-based environment.
When designing the environment, the designers sought to make the subject titles
understandable by using short and clear expressions. All links were embedded and
opened in the same window as a blank page to foster both safety and usability.
Eventually, the designers concluded that the design was simple enough and not
distracting. The content was also presented in a similar fashion for consistency.
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Figure 1. The Moodle homepage for Basic English 2
Implementation. After the teaching materials of Basic English 1 and 2 were
transferred to the Moodle environment, a usability test was administered to three
students who had previously attended these courses. Two of the students were male
and one of them was female. The male participants were 19 and the female participant
was 18 years old. The participants had not been involved in any web-based learning
before. The participants had Internet access at their homes.
The aim of the usability test was to evaluate the environment from the users’ point
of view, develop an environment that is easy to use, increase users’ satisfaction with
the environment, and improve the environment based on their feedback (Rubin, 1994).
Initially, the designers made plans for the usability test. Authentic tasks were created
for the student testers, and the following were selected for the Moodle usability test:
1.
Go to the address moodle.fls.university.edu.tr, and log into Basic English 1
with the username=XXX and the password= XXX.
2.
Lesson 6 in Basic English 1: Answer the first three questions on the
PRESENT SIMPLE (QUESTIONS AND NEGATIVES) quiz.
3.
Lesson 8 in Basic English 1: Watch the lecture video for the subject
HAVE/HAS GOT.
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4.
Lesson 7 in Basic English 1: Find the discussion topic A/AN, SOME/ANY,
and participate in the discussion.
5.
Lesson 9 in Basic English 2: Complete the writing task for PAST SIMPLE
IRREGULAR VERBS.
6.
Lesson 6 in Basic English 2: Listen to the audio in the listening section of the
CAN FOR ABILITY subject.
The aim of the test was shared with the students at the beginning of the usability
study. It was explained that the total duration of the test was 10 minutes and that they
could leave the test if they wished. The students were also reminded that they were
supposed to think aloud when performing the tasks in the environment. Thus, the
participants made observations about the positive and negative aspects of the system
as well as suggesting improvements. The designers noted the duration of each task.
Their accomplishments of the tasks were graded from 1 to 5 (Table 1), 1 being not
solved and 5 being solved.
The problems with the tasks were also noted. After the tasks were completed, the
evaluation survey, which was created by the designers, was administered to obtain the
users’ positive and negative opinions about the system. The evaluation survey had
items with scaled responses and open-ended questions. Table 2 presents these data.
The usability test produced remarkable data about the environment. The students
had difficulty finding the button for comments in the forum in the fourth task (Basic
English 1, Lesson 7: Find the discussion topic A/AN, SOME/ANY and participate in
the discussion). To eliminate this problem, the “standard forum with general purpose”
setting was replaced with “in-blog standard forum” on the forum settings. This made
it easier for the students to find the button to write comments. One student opened the
activity video instead of the lecture video in the third task (Basic English 1, Lesson 8:
Watch the lecture video HAVE/HAS GOT). To solve this problem, the activity video,
which was listed first, and the lecture video changed places, and the name of the
lecture video was changed. The students stated that they had difficulty submitting
their writing passages in the writing section. It was noted that there was no “Submit”
button that students could use to send their writing passages, and the “Next” button,
which had the same function, was perceived differently by the students. The “Next”
button was renamed as “Submit” to address this problem.
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Table 1
Usability Test Task Performance and User Experience Results
Task
Duration
Task
Task 1
Task 2
Task 3
Task 4
Task 5
Task 6
User
1
2
3
1
2
3
1
2
3
1
2
3
1
2
3
1
2
3
Accomplishment level of the tasks
1=Not solved 5=Solved
1
2
3
4
21 sec.
28 sec.
52 sec.
42 sec.
72 sec.
19 sec.
12 sec.
15 sec.
9 sec.
80 sec.
57 sec.
126 sec.
28 sec.
27 sec.
30 sec.
19 sec.
9 sec.
15 sec.
5
x
x
x
x
x
x
x
x
x
x
x
x
x
x
x
x
x
x
Table 2
Evaluation Survey and User Experience Results
User
1. I could use the Moodle
System with no difficulties.
2. The system helped me to
learn the English lessons.
3. The content of the system
was understandable and
suitable for me.
4. The environment was
sufficiently clear.
5. I think the location of the
menus in the system was
suitable.
1
2
3
1
2
3
1
2
3
1
2
3
1
2
3
Totally
Disagree
Disagree
Neither
Agree
nor
Disagree
x
x
x
Agree
x
x
x
x
x
x
x
x
x
x
x
x
Totally
Agree
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Evaluation. In this final phase, the web-based learning environment created by the
study was evaluated based on the feedback from the participants in the
implementation phase, and the environment was altered to address their difficulties
and suggestions. The participants used the environment in the usability test, which
included authentic tasks. The problems, which designers did not recognize until the
usability test, were identified by the students in this phase. At the end of the usability
test, the designers reviewed and evaluated these problems, offered the most
appropriate solutions for the content of the environment and prepared the
environment for use.
Discussion and Conclusion
This study presented the design process of the Basic English 1 and 2 courses taught
at the Foreign Languages School (FLS) of a large-scale public university in Ankara,
Turkey. The study aimed to offer solutions to problems of classroom teaching
including time, place, and number of lecturers. The designers conducted a planned
and systematic design process based on the ADDIE instructional design model. At the
end of the design process, the course content was transferred to the Moodle
environment, and a usability test was administered to the participants to determine its
usability. The designers revised the environment’s design based on participants’
feedback. Eventually, the study presented an environment that was suitable for
blended learning educational activities that mainly used distance education.
In this study, blended learning was used in foreign language teaching. In foreign
language teaching, blended learning provides an ideal and flexible learning
environment that affects the learning process positively (Cahyono & Mutiaraningrum,
2016; Chan, 2014; Pinto-Llorente et al., 2016; Prescott et al., 2017; Wright, 2017).
Krasnova and Ananjev (2015) point out that blended learning has many advantages
over traditional foreign language learning methods. They state that blended learning
provides self-learning, collaborative work, instant feedback, and interaction flexibility.
Additionally, blended learning offers many motivational and meaningful learning
opportunities for students (Rybushkina & Krasnova, 2015). Emelyanova and Voronina
(2017) emphasize that students are mostly positive about blended learning and are
willing to use a distance learning platform in foreign language lessons. Pinto-Llorente
et al. (2017) noted that perceptions and attitudes towards blended learning tools
(podcasts, videocasts, online tests, online dictionaries, and forums) have changed quite
positively despite the fact that most of the students had not used them before. It is also
stated that the blended learning environment is more efficient than the traditional
learning approach. In this respect, Wright (2017) observed that the development of
language skills was a significant difference in the language performance of the group
in which the blended learning environment was used.
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Studies have been carried out on the development of foreign language grammar,
reading comprehension, writing, listening comprehension, and speaking skills,
especially in the blended learning environment. Many studies in the literature of the
field show that blended learning environments are effective in the development of
these skills. For example, the study of Pinto-Llorente et al. (2017) shows that the
blended learning model in Moodle contributes to the development of grammar skills
(parts of speech, sentence types, and vocabulary). Similarly, Emelyanova and
Voronina (2017) emphasized that the limited duration of faculty teaching provided a
major obstacle to the development of a complex skill such as listening. On this topic,
they emphasized that the use of blended learning in foreign language teaching
improves the listening skills of the students by giving them the opportunity to reach
the materials related to the listening activities at any time and place and to learn at
their own pace.
Awan, Azher, Anwar, and Naz (2010) indicated that anxiety about learning a
language can be a significant barrier to successful language acquisition. In this respect,
it is very important that the anxiety factor not be ignored and that the students are not
left alone to confront this problem. In this context, blended learning environments
encourage learning autonomously by improving self-learning skills and increasing
internal motivation (Liu, 2013). Hence, blended learning environments can be an
effective learning tool for increasing students’ beliefs in their abilities and helping
teachers to raise awareness of the students’ own potential.
At the beginning of the design period, the designers interviewed the instructors
who worked in the FLS to determine user needs. While some of the instructors
indicated that the course should be conducted entirely online, some have indicated
that the distance education system should be used as support for classroom
instruction. The instructors who expressed the opinion that the course should be
conducted entirely online cited student success as a basis for this. Accordingly, the
success of the students taking the course is very low and many students re-take these
courses. Using blended learning environments that combine online and classroom
instruction is important for student achievement, satisfaction, and participation. In this
direction, a blended learning environment has been prepared. Similarly, Means,
Toyama, Murphy, Bakia, and Jones (2009) found that teaching with a combination of
online and classroom elements was more advantageous for learner achievement than
teaching only in the classroom or only online.
The design team worked with the students and lecturers who would be using the
system to take into account their needs and recommendations to shape the design.
Since there were no subject-matter experts on the design team, the designers obtained
support from the experts in the FLS. Additionally, designers sought expert opinions
on distance education and human-computer interaction during the design process.
Furthermore, participants were given the opportunity to use the environment with a
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usability test where they could perform certain authentic tasks. The obtained data
were used to revise the design. Similar studies (Dogan et al., 2011; Tuzun et al., 2011;
Tuzun and Cinar, 2016) emphasize that co-operation between designers, experts,
trainers, and students will save time and resources. Cagiltay (2011) and Bilgic and
Tuzun (2015b) suggest that support should be provided about how instructional
technologies can be used and designed, that various activities should be organized to
make teachers and students use technological facilities effectively and productively,
and that instructional technology support offices should be established, specifically in
Turkey, to allow for new studies be conducted. Cagiltay (2011) also stresses that it is
also important to analyze the studies conducted in foreign countries to attain these
goals.
The designers in this research discussed the course content and format with the
instructors at the beginning of the design process. The data obtained from the
interviews were used in the design process. At the beginning of the design process,
educational needs should be evaluated, and it should be determined whether they can
be satisfied by distance education. Limitations including budget, time, and cost should
clearly be identified at the beginning of the process. Tuzun and Cinar (2016)
emphasized that conducting needs analysis and preliminary studies are important in
terms of teaching effectiveness prior to designing a distance education course. Sales
(2010) emphasized that it is very difficult to design an e-learning product that is at once
cheap, fast, and high quality and that typically only two of these three criteria are
satisfied. The popularization of LMSs, the creation of learning objects repositories, and
the development of learning environments make it possible for instructors to prepare
web-based courses using e-learning environments without having programming
skills. Instructors use these tools to produce fast and cheap learning products.
However, it has been documented that quality learning products cannot be created in
these environments. This reduces students’ enthusiasm for using them. Sales (2010)
made the following suggestions about the process of designing a quality e-learning
product: a) an instructional design model should be the basis, b) a systematic approach
should be used, c) not only subject-matter experts, but also e-learning designers should
be involved, d) instead of developing cheap and low quality content, quality content
should be developed at a little more cost, and e) cost-benefit analyses should be
conducted to ensure a balance of quality, cost, and effectiveness.
In this study, synchronous and asynchronous communication tools were used in
order to provide teacher-student and student-student communication and encourage
collaboration among students. In order to increase the effectiveness of teaching and
get students to participate in learning, it is important that discussion panels, chat
rooms, forums, and blogs be used and relevant activities be designed to help students
communicate with teachers and other students and access the content and the
environments to study cooperatively (Means et al., 2009). Challob, Bakar, and Latif
(2016) emphasize that one of the most important factors for the success of blended
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Eurasian Journal of Educational Research 75 (2018) 115-136
129
learning environments in foreign language teaching is the creation of a collaborative
learning environment. Accordingly, in a blended learning environment, cooperative
learning tools are used to help learners give feedback to each other’s missing or
incorrect information and, in so doing, feel more independent and confident. This also
encourages students to share their knowledge and learning experiences.
It is important to stipulate that the system be improved according to feedback
given after students/learners use it. The design process is iterative, and the product
should be improved continuously. Accordingly, Tuzun et al. (2011) emphasized that
the use of the newly-created environment should be monitored, opinions should be
obtained from students and instructors about the process, and the course design
should be conducted in an iterative way with continuous improvements.
This study has some limitations to consider when planning future research. One is
the size of the sample group, and it is recommended that larger participant groups be
used in future studies. Another limitation is the instructional design model used in the
design process. This study followed the ADDIE model and future studies might utilize
a different instructional design model and document its effectiveness. Also, the
involvement of a subject-matter expert in the design team in future studies about
course design in distance education will make it possible to carry out a more effective
and rapid design process. The support offices that will be established will not only
help teachers use the instructional technologies effectively but will also enhance their
desire and willingness to participate in e-learning and make them and their students
more inclined to use technologies in classroom activities. A project member who is a
technical expert should also be included in the design team to reduce technical
difficulties with the design process. Activities should be organized to increase
students’ communication with their instructors and other students. Discussion tools
should be included in the design since students will not have the chance to meet each
other and the instructor, especially if all the lessons are taught through distance
education. Using tools that provide synchronous communication, such as video
conferencing, in addition to asynchronous communication tools will increase students’
communication with the instructor and their peers.
Acknowledgements
The authors would like to thank the students and the lecturers from the Foreign
Languages School for participating in the study and the director of the Foreign
Languages School for permitting the data collection in context.
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Yüz Yüze Verilen Bir Dersin Web Tabanlı Karma Öğrenmeye
Uyarlanması
Atıf:
Ozmen, B., Tepe, T., & Tuzun, H. (2018). Adapting a residential course to
web-based blended learning. Eurasian Journal of Educational
Research, 75, 115-136, DOI: 10.14689/ejer.2018.75.7
Özet
Problem Durumu: Uzaktan eğitim yoluyla yürütülen bir dersin hedeflenen öğrenme
çıktılarının elde edilmesi amacıyla tasarlanmasında, öğretim tasarımı modellerinden
faydalanmak önem taşımaktadır. Bu kapsamda, öğretim tasarımcıları öğretim
etkinliklerinin tasarlanması için var olan modelleri kullanmanın yanı sıra öğrenenlerin
bireysel gereksinimlerini karşılamak, etkili ve verimli bir öğretim süreci düzenlemek
amacıyla farklı modellere ihtiyaç duyabilmektedir. Yüz yüze verilen yabancı dil
derslerinin karma öğrenme ortamı kullanılarak web tabanlı formata
dönüştürülmesinde tasarım sürecine ilişkin çalışmaların azlığı göze çarpmaktadır.
Araştırmanın Amacı: Bu çalışmada Ankara’da bir Devlet Üniversitesinin Yabancı Diller
Yüksek Okulu’nda (YDYO) yürütülmekte olan Temel İngilizce I ve Temel İngilizce II
derslerinin ADDIE öğretim tasarımı modeli kullanılarak uzaktan eğitim ile
verilebilecek biçime dönüştürülmesi ve web tabanlı ortama aktarılması amaçlanmıştır.
Web tabanlı karma öğrenme ortamı, halihazırda yüz yüze sınıf ortamında
yürütülmekte olan Temel İngilizce I ve Temel İngilizce II derslerinin içeriklerini
kapsayacak şekilde ve sınıf içi uygulamaların çevrimiçi öğrenme ortamıyla
birleştirildiği karma öğrenme yaklaşımına uygun bir biçimde tasarlanmıştır.
Araştırmanın Yöntemi: Bu çalışma bir tasarım çabasını betimleyen durum çalışması
olarak desenlenmiştir. Çalışmada, bir Yabancı Diller Yüksek Okulu’nda yüz yüze
yürütülmekte olan Temel İngilizce I ve Temel İngilizce II derslerinin uzaktan eğitim
yoluyla verilebilecek biçimde dönüştürülerek web tabanlı ortama aktarılması
gerçekleştirilmiştir. Bu doğrultuda, çalışmanın tasarım sürecinde ADDIE öğretim
tasarımı modeli temel alınmıştır. Çalışma kapsamında, ADDIE modeline uygun olarak
analiz aşamasında, ihtiyaç ve sınırlılıkları belirlemek amacıyla YDYO’da görev yapan
öğretim elemanlarıyla görüşmeler yapılmıştır. Bu görüşmeler ile söz konusu dersleri
alan öğrencilerin sahip olduğu bilgi ve beceriler, öğretim elemanlarının ve öğrencilerin
beklentileri, dersin amaçlarına ilişkin bilgiler elde edilmiştir. Tasarım aşamasında,
Temel İngilizce I ve Temel İngilizce II derslerine ilişkin öğrenme etkinliklerinin
belirlenmesi ve bunların sunulma biçimleri üzerinde yoğunlaşılmıştır. Her iki dersin
içeriği 15’er hafta olacak şekilde dilbilgisi, okuma-anlama, yazma, dinleme-anlama ve
konuşma becerilerini kapsayacak şekilde tasarlanmıştır. Geliştirme aşamasında
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Eurasian Journal of Educational Research 75 (2018) 115-136
135
tasarım aşamasında kullanılması planlanan tüm araçlar Moodle ortamına eklenmiştir.
Bazı haftalarda video çekimleri yapılarak derslerin haftalık içerikleri video izleme,
dilbilgisi konu anlatımı, okuma, dinleme, oyun, kısa testler ve tartışma forumları
konularını kapsayacak şekilde sıralanmıştır. Uygulama aşamasında öğrencilerle
kullanılabilirlik testleri yapılmış ve tasarım sürecindeki eksiklikler belirlenmiştir.
Tasarım sürecinin son basamağı olan değerlendirme basamağında ise kullanılabilirlik
testi sonucu öğrencilerden gelen dönütlere yönelik içeriklerde iyileştirmelere
gidilmiştir.
Araştırmanın Bulguları: Kullanılabilirlik testi çalışması sonucunda oluşturulan ortama
ilişkin önemli veriler elde edilmiştir. Dördüncü görevde (Temel İngilizce I dersinde
Lesson 7: A/AN, SOME/ANY tartışma konusunu bulup katılım sağlayınız)
öğrencilerin foruma yorum yazma butonunu bulmakta sorun yaşadıkları
gözlemlenmiştir. Bu sorunun giderilmesi için forumun ayarlarından, var olan ayar
“genel amaçlı standart forum” değiştirilerek “blog içinde standart forum” yapılmıştır.
Bu sayede öğrencilerin yorum yazma butonunu bulması daha kolay hale getirilmiştir.
Bir öğrencinin üçüncü görevde (Temel İngilizce I dersinde Lesson 8: HAVE/HAS GOT
ders videosunu izleyiniz) ders videosunu açmak yerine etkinlik videosunu açtığı
gözlemlenmiştir. Bunun çözümü olarak ilk sırada yer alan etkinlik videosu ile ders
videosu yer değiştirilerek etkinlik videosunun ismi değiştirilmiştir. Öğrenciler yazma
(writing) bölümünde yazdıklarını göndermede sorun yaşadıklarını belirtmişlerdir.
Öğrencilerin yazdıklarını gönderirken “gönder” butonunun olmadığı, onun işlevi
olarak “sonraki” butonunun olmasının öğrencilerde farklı bir algı oluşturduğu
anlaşılmıştır. “Sonraki” butonu “gönder” olarak isimlendirilmiştir.
Araştırmanın Sonuçları ve Önerileri: Tasarım sürecinin başında öncelikle var olan durum
ve ihtiyaçlar göz önünde bulundurularak nelere ihtiyaç duyulduğuna ve söz konusu
eğitim ihtiyacının uzaktan eğitim ile giderilip giderilemeyeceğine karar verilmesi
önem taşımaktadır. Bu kapsamda, sürecin başında bütçe, zaman ve maliyet gibi
sınırlılıkların net bir biçimde belirlenmesi gerekmektedir. ÖYS’lerin yaygınlaşması,
öğrenme nesnesi depolarının oluşturulması ve öğrenme çevrelerinin geliştirilmesi ile
programlama becerisi gerekmeden öğretim elemanlarının e-öğrenme ortamlarını
kullanarak web tabanlı dersler hazırlayabilmelerine olanak sağlamaktadır. Öğretim
elemanları bu araçları hızlı ve ucuz öğrenme ürünleri üretmede kullanmaktadır.
Ancak, bu ortamlarda kaliteli öğrenme ürünlerinin ortaya konulamadığı göze
çarpmaktadır. Bu durum ise, öğrencilerin söz konusu ortamları kullanma
konusundaki isteklerini azaltmaktadır. Tasarlanacak ortamın kullanımıyla birlikte
alınacak dönütler ile sistemin iyileştirilmesi ve tasarım sürecinin aslında birikimli bir
süreç olduğu ve ortaya çıkacak ürünün sürekli geliştirilmesi gerektiğinin kabul
edilmesi önem arz etmektedir. İleride kurulacak destek ofisleri, hem öğretim
teknolojilerinin etkin kullanımının sağlanmasında öğretmenlere katkı sağlayabilecek
hem de öğretmenlerin bu konudaki gönüllülük ve istekliliklerini arttırarak
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Eurasian Journal of Educational Research 75 (2018) 115-136
öğretmenlerin ve dolayısıyla öğrencilerin bu teknolojileri sınıf içi etkinliklerde
kullanımlarına ilişkin yatkınlıklarını arttırabilecektir. Ayrıca tasarım sürecinde
yaşanabilecek teknik aksaklıkları azaltmak amacıyla tasarım ekibine bir de teknik
açıdan donanımlı bir proje üyesi dahil edilmesi önerilmektedir. Öğrencilerin öğretim
elemanı ve diğer arkadaşlarıyla iletişimini arttıracak etkinlikler düzenlenmesi
gerekmektedir. Özellikle derslerin tümü uzaktan eğitim yoluyla verildiğinde
öğrencilerin birbirlerini ve öğretim elemanını tanıma fırsatı olmayabileceğinden
tartışma ortamlarının tasarımda bulundurulmasına özen gösterilmelidir. Bu
kapsamda, eş zamansız iletişimin sağlanabileceği araçların yanı sıra video konferans
araçları gibi eş zamanlı iletişimin sağlanacağı araçların kullanılması da öğrencilerin
öğretim elemanı ve akranlarıyla iletişimini arttırabilir.
Anahtar kelimeler: ADDIE öğretim tasarımı modeli, uzaktan eğitim, yabancı dil
öğrenme, öğretim tasarımı, öğrenme yönetim sistemleri.