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2000
HCI is slowly realizing that being aware of, and understanding the implications of, the body in communication and its extension through tools and technology is important to a wide range of research fields from virtual characters to co-located interaction around technology. Finding ways to illuminate the often subtle contributions of the body to communication in an HCI context can be
Our everyday interactions increasingly involve both embodied face-to-face communication and various forms of mediated and distributed communication such as email, skype, and facebook. In daily face-to-face commu- nications, we are connected in rhythm and synchrony at multiple levels ranging from the moment-by-moment continuity of timed syllables to emergent body and vocal rhythms of pragmatic sense-making. Our human capacity to synchronize with each other may be essential for our survival as social beings. Moving our bodies and voices together in time embodies a potent pragmatic purpose that of being together. In this synchrony of self with other, witnessing and being present become part of each other. There is growing research into how rhythm and synchrony operate in embodied face-to-face interaction and this provides parameters for investigating the relations and differences in how we connect and are socially present in the embodied and distributed settings, and understanding the effect of one setting upon the other. This paper explores the arena of research into rhythm in human interaction, musical and linguistic, with a focus on the movements of body and voice. It draws together salient issues and ideas that would form the basis for a framework of rhythm in embodied interaction.
Entrainment and Musicality in the Human System Interface
Entrainment and Musicality in the Human System Interface2007 •
What constitutes our human capacity to engage and be in the same frame of mind as another human? How do we come to share a sense of what ‘looks good’ and what ‘makes sense’? How do we handle differences and come to coexist with them? How do we come to feel that we understand what someone else is experiencing? How are we able to walk in silence with someone familiar and be sharing a peaceful space? All of these aspects are part of human ‘interaction’. In designing interactive technologies designers have endeavoured to explicate, analyse and simulate, our capacity for social adaptation. Their motivations are mixed and include the desires to improve efficiency, improve consumption, to connect people, to make it easier for people to work together, to improve education and learning. In these endeavours to explicate, analyse and simulate, there is a fundamental human capacity that is beyond technology and that facilitates these aspects of being, feeling and thinking with others. That capacity, we suggest, is human entrainment. This is our ability to coordinate the timing of our behaviours and rhythmically synchronise our attentional resources. Expressed within the movements of our bodies and voices, it has a quality that is akin to music. In this paper, disparate domains of research such as pragmatics, social psychology, behaviourism, cognitive science, computational linguistics, gesture, are brought together, and considered in light of the developments in interactive technology, in order to shape a conceptual framework for understanding entrainment in everyday human interaction.
IEEE Transactions on Affective Computing
Body Movements for Affective Expression: A Survey of Automatic Recognition and Generation2013 •
Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems - CHI EA '11
Workshop on embodied interaction2011 •
Emotion in HCI– …
Using induction and multimodal assessment to understand the role of emotion in musical performance2010 •
Peter, C., Crane, E., Fabri, M., Agius, H., Axelrod, L. (eds.) (2010) Emotion in HCI - Designing for people: Proceedings of the 2008 International Workshop, Fraunhofer Verlag, Stuttgart, ISBN 978-3-8396-0089-4
Emotion in HCI - Designing for peopleAs computing is changing and becoming increasingly social in nature, the role of emotions in computing has become ever more relevant and commercial. Emotion are central to culture, creativity, and interaction. The topic attracts more and more researchers from a range of multidisciplinary fields including design, gaming, sensor technologies, psychology and sociology. The need for discussion, exchange of ideas, and interdisciplinary collaboration is ever-increasing as the community grows. This workshop will meet requirements of individuals working in the field, giving them a podium to explore different aspects of emotion in HCI, raise questions and network with like-minded people on common subjects. The workshop will focus around working group sessions, and will use predominantly small group work, rather than being presentation-based.
The Workshop Call for Participation
Multiplicity through connectivity: investigating body-technology-space couplings in participatory activitiesThe Workshop Call for …
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Behaviour delay and robot expressiveness in child-robot interactions2008 •