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Abstract Inclusion

Abstract Inclusion

Rachel Walls
Abstract
Abstract animation is commonly positioned as a conceptual modern art genre. The cognitive demand of this media – from this position – is one of exclusivity; demanding an informed consumer. When considered from an inclusive perspective, however, it becomes a more accessible set of media. The consideration of potential user engagement as opposed to the intentions of the artist is typical to Inclusive Design. Targeting accessibility, it is commonly applied in areas such as Industrial Design and Architecture. Use in other areas, such as animation, permits considered perception and practice. In creating a new methodology for analysis and creation of media, a new genre is also possible – one of inclusion. As example, this paper will incorporate studies of works in abstract and visual music genres by creators such as Norman McLaren, Oskar Fischinger, and Mary Ellen Bute. This interrogation targets a set of qualities that permit accessible viewing. These attributes are then ready for application in creating accessible media, whilst functioning within abstract genres. This is the conceptual foundation for practice by the artist, and process will be discussed.

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