Social Deliberation for Organizations
Frank Dignum 1 and Virginia Dignum 2 and Rui Prada 3 and Catholijn Jonker 4
Abstract. Socially interconnected systems should be able to exhibit, understand, and reason about social behavior, in order to support lasting interconnections that show realistic and desirable properties. We claim that a fundamental new approach based on social
concepts is needed to build agents functioning in these socially interconnected systems. In this paper, we explore how the concepts of
social practices and social identities can be used to structure deliberations about interactions. We then show the consequences for the
architecture and reasoning capabilities of these systems.
5
1
INTRODUCTION
Given that inter-organizational systems are increasingly more complex and open ended, using fixed protocols to guide and monitor interactions between participants is no longer viable. Instead, agents in
these systems should be endowed with forms of social intelligence
that allows for them to deliberate about socially realistic interactions.
Therefore we propose the option in which the agents take some of the
burden of this flexibility by endowing them with a social deliberation
engrained in the core of their reasoning, such as have been developed
by humans[3]. We start from the premise that social interaction (and
reality) is not given, but socially constructed [13],[2]. Current systems still have very limited understanding of their context, and of
their social role. They are therefore not able to reason about their
identity and goals in a social context, and therefore cannot be expected to function outside the situations they’ve been designed for
and actually create the social interactions as required.
Currently, sociability is engineered into the system, in a situational
and context dependent way. Social signals are not appraised as such
but implicitly built into their functionality. Therefore, the behaviour
of the system is not conceived as social outside that particular context, and the system is not able to adapt to significant changes. This
implies that reuse in different social contexts (such as interacting
with different types of suppliers) or cultures (connecting with organizations abroad) often requires a complete re-engineering of the
system. A next step forward in AI, is the ability to perceive, reason about and exhibit social intelligent behaviour. This will require a
framework containing explicit social principles that can be described,
represented and manipulated in a symbolic way.
1
2
3
4
5
Utrecht University, The Netherlands, email: F.P.M.Dignum@uu.nl
Delft University of Technology, The Netherlands, email:
M.V.Dignum@tudelft.nl
INESC-ID and Instituto Superior Tecnico, Universidade de Lisboa, Portugal, email: rui.prada@tecnico.ulisboa.pt
Delft University of Technology, The Netherlands, email:
C.M.Jonker@tudelft.nl
IAT4SIS ’14, August 18 2014, Prague, Czech Republic Copyright is held
by the owner/author(s). Publication rights licensed to ACM. ACM 978-14503-2890-6/14/08...$15.00. http://dx.doi.org/10.1145/2655985.2655987
We argue that deliberative, social, and physical principles must be
considered first class components of a computational theory of social
intelligence. Being socially intelligent requires a keen understanding
of the principles of social reality, and the ability to link social interpretations with individual goals into plans and vice versa. The interrelationship between social and physical contexts is such that the
social context defines the possible social interpretations of the physical reality and limits the set of admissible actions; and the physical
context determines and constrains the possible social contexts. For
example, a raised hand can mean many things: in a class room: a
question, in an auction hall: a bid, on the street: a greeting or threat.
It is clear that splitting the context in a social and physical one adds
quite some complexity. If an agent plans for a social goal (such as
gaining acceptance in a group of companies) it needs to plan physical
actions to reach such a goal. Thus any plan has both social as well
as physical consequences. The agent has to deliberate about all these
elements in order to decide upon the best cause of action. It might be
clear that agents need some structures in order to limit and facilitate
this process. In this paper we describe the first steps towards agents
which can be called socially intelligent.
In order to make our arguments more concrete we sketch a use
case scenario in section 2 to illustrate our points. In section 3, we
identify the key elements of a framework to build socially intelligent
systems. We describe how motives can be used to give an agent both
social as well as physical direction. Then we describe how social
identity, norms, values and social practices can be used as means to
preserve both consistency (at individual and society level) as well as
simplicity. In section 4, we propose an abstract architecture for social reasoning built on top of the concepts introduced in section 3.
In section 5, we sketch how this architecture can be used in order
to determine a course of action in the example scenario, described
in section 2, in an efficient way. In section 6 we discuss the social
practice as a process and how this process determines its effectiveness. Finally, we draw some conclusions and indicate future work in
section 7.
2
SCENARIO
Consider the situation where a company A is deliberating on their
response to a merging bid from company P. The companies are competitors on the pharmaceutical market. However, the bidding company. P, is a large, profit-driven, company. Company A is much
smaller, and geared towards research and development. Accepting
the bid might give A many new possibilities to market their products.
However, A might also loose flexibility to do blue sky research and
might loose jobs that way. Members of company A act according to
four core values: innovation, disregard for money (profit), independence and intellectual superiority.
In a meeting between managers of both companies to discuss the
merger, their differences became apparent. Company P managers
wear a suit and tie, while managers of company A are casually
dressed. Moreover, the managers of company A use the meeting as an
opportunity to express their “independence” and “intellectual superiority”. They act aggressively, being impolite, interrupting, and insulting members of the other group. As a consequence, negotiations
reach an impasse, and the government decides to intervene. Given
the economic and labour consequences of cancelling the merger, the
government has a large stake in the process.
However, the presence of the government in the negotiations may
lead to different results. On the one hand, both companies may perceive the government officials as meddling or repressing, and united
by their common identity as captains of industry, combine together to
oppose the government as it limits their independence. On the other
hand, the intervention by the government may lead the managers to
realize that they have common responsibility towards the country and
their employees, and will increase their efforts to reach a suitable
merger agreement.
3
SOCIAL FRAMEWORK
In order to create truly social intelligent systems, we need to start
from an understanding of the motives for behaviour [6]. Often, human behavior results from a need to balance between novelty and
control I.e. in the one hand, seeking out new situations, while, on
the other hand, trying to avoid uncertainty and thus strive to control the environment. The balance between the two forces is different between persons, but prominent in the way people deal with social interactions. However, it does not readily indicate how people
choose concrete actions. Thus we look at theories of human motivations [10] in order to get more concrete handles on drivers of
behaviour. McClelland argues that there are a number of basic natural incentives that give rise to some motives. Besides the biological
(homeostatic) motives such as hunger and need for sleep (which are,
in fact, not very salient in most of the social situations), McClelland
distinguishes four motives: (1) achievement, (2) power, (3) affiliation
and (4) avoidance.
Achievement Leads to explorative behaviour and satisfies the need
for novelty.
Power is about trying to have an impact on the world, and includes
both the need to control both its own and other’s actions.
Affiliation drives people to seek the company of others and to establish and maintain positive interactions with others.
Avoidance leads to self preservation, seeking certainty, and emotional regulation, and fosters the categorization and simplification
of behaviour so that it becomes more standardized (and thus predictable).
In the next subsections we discuss a number of mechanisms that
play an important role in human deliberation and that can be used for
social intelligent agents as well. These mechanisms represent concrete ways to fulfil motives at a very high level of abstraction. We
describe three constructs that are used in the Social Sciences to ensure consistency of behaviour over time: Identity, Norms and Routines/Habits. Finally, we discuss the concept of Social Practices as a
way to describe the combination of social and physical context with
respect to a (standard) course of action.
3.1 Identity and Values
A social intelligent system must be able to perceive itself and (its
position in) the social world. People position themselves, and others,
in terms of membership of, possibly many, social groups (i.e. reference groups) and social goals are often based on comparison with
others [14] [15]. For example, if you want to be a good CEO this
means that you identify yourself (at least partly) as a “CEO” and you
need to know the position and activities of some (prototypical/ideal)
good CEOs such that you can ascertain what kind of action is needed
to become respected in that group. Some reference groups are quite
stable, such as family and profession while others are more volatile,
such as the group of people in a shop or at a meeting. People have
different emotional attachments to each of the social groups, which
elicits social goals to maintain and pursue certain identities.
What constitutes a “good CEO” relates to the set of values and
their priorities associated with a reference group. Many definitions
of values exist and many research communities use them in different
ways. We see them as criteria with which pairs of situations can be
ordered. E.g. the value “environmental friendly” can be used to compare two situations on the basis of how well the nature is preserved in
each of them. It can very well be that another value, such as, “comfort” will sort the two situations exactly the other way around. Values are used to reconcile the different reference groups the person
belongs to, such that her behaviour is consistent (and expected).
From the above it follows that once a situation triggers an identity in the agent (or if it selects it proactively), the identity comes
with a set of values and thus prescribes a certain type of behaviour.
For example, when a person has the identity of a research manager
she will support researchers in performing their experiments at any
time of the day. There is no deliberation about whether she would
prefer to go shopping or go on a date at that moment. Identities are
also social, because they give people the sense of belonging to the
reference group. The identity is visible for others and expectations
can be formed on the basis of knowledge about the reference group.
Thus, the identity provides consistency of behavior on an individual
level (because an individual with an identity will behave according to
that identity) as well as on social level (because all individuals with
a certain identity will behave similarly in the same context).
3.2 Norms
Norms are the second construct that can be used to categorize and
classify behaviours. Norms specify behaviours that promote values.
We will not get into all the different kinds of norms and description
of their properties at this place (we refer to [1] for a recent overview
on norms in multi-agent systems). For the purpose of this paper the
function of norms as behavior regulation is the most important.
Norms also have an individual and social side just like identities.
When an individual has accepted a norm it means that that individual will act according to that norm (in the appropriate context where
the norm is active). Thus the norm ensures individual consistency
of behaviour. The norm also has a social side, because norms indicate what is socially acceptable behaviour. Thus, they ensure consistency of behaviour, not just over one individual, but over all persons for which the norm is active. Often the activation conditions of
norms refer to reference groups that are also used for identities. It,
therefore, seems logical to include the norms pertaining to particular
reference groups with the description of that identity. E.g. the “researcher” identity will come with some norms on how to behave at
work and meetings. It should be kept in mind though that we do not
assume a particular order of importance between norms and identities. The particular context will determine the most salient aspect and
based on that the other aspects can be connected and become salient
as well.
3.3 Habits
According to [11] habits are psychological dispositions to repeat past
behaviour. Our daily life is full of habits, as ways to simplify decision
making. When a certain behaviour has become a habit we do not
deliberate about that behaviour anymore, but just repeat it whenever
it is triggered by the context. According to the psychology literature
habits are related to goal directed behavior and their origin can often
be traced to a deliberate action with a particular goal.
As many behaviour is performed out of habit, habits can also be
used to predict behaviour. This is explicitly done in the Consumat
agent model that is used for consumer simulations [8]. It makes the
agents simple and the focus can be on the cases where habits are broken. Habits also lead to consistent behaviour. Exactly because they
are repetition of the same behaviour in similar conditions.
3.4 Social Practices
Having looked at several mechanisms to simplify deliberations about
actions while keeping consistency in the previous sections we now
turn to the issue on how to manage the three elements of social intelligence mentioned in the introduction. We need to look for structured
theories that govern the rules with which these three elements are related. In the social science in recent years the concept of social practice seems to target exactly the same problem. Researchers in social
science [7, 12] have identified three broad categories of elements of
social practices:
• Material: covers all physical aspects of the performance of a practice, including the human body and the actions that can be performed as part of the social practice. This relates to our physical
aspects of a situation.
• Meaning: refers to the issues which are considered to be (socially)
relevant with respect to that material, i.e. understandings, beliefs
and emotions. This relates to our social aspects of a situation.
• Competence: refers to skills and knowledge which are required
to perform the practice. This relates to our notion of deliberation
about a situation.
One could see a social practice as an elaborate condition-action
rule. First a situation is assessed in order to check whether a social
practice is relevant. When it is relevant all material elements get a social interpretation (partly) determined by the social practice. Thus, a
group of people can be given meaning as being “my friends”, “a rival
management team” or “managers”, depending on the social practice
that is activated. Within a social practice several behaviours are possible. Depending on the competence that a person has, she will disregard some. Then an action is chosen for which a kind of standard
social effect is also expected within this social practice. Of course all
elements from the previous sections play a role in social practices as
well. People in a social practice are given social meanings through
their social identities. The actions available in social practices are often (social) norms and when a social practice is often followed the
actions within it become habits. In this way all the concepts of the
social framework are directly related.
The components are linked by individuals when carrying out a
practice. Each individual embeds and evolves meaning and competence, and adopts material according to his or her motives, identities,
capabilities, emotions, and so forth, such that a practice can then be
implemented as a composition of components. However, because the
social practice is also a shared notion one can expect the other participants in the social practice to share the same interpretation of the
situation. There is an (expected) shared situation awareness.
Individuals and societies typically evolve a collection of practices
over time that can be adopted in different situations. Social practices
are like social norms in that they emerge from individuals, but are
not dependent on the individuals any more. They are continuously
shaped when they are followed and can differ for individuals with different experiences. E.g. we all share an understanding of the greeting
practice, but the exact behaviours and social connotations may differ.
Moreover, depending on the situation, the personality and the skills
of an individual, carrying out a practice will be a more automatic or
a more deliberated process. This corresponds to the different modes
of thinking proposed by psychologists6 [9]:
• System 1, or fast thinking, operates automatically and quickly,
with little or no effort and no sense of voluntary control. This includes recognition, perception, and orientation.
• System 2, or slow thinking, allocates attention to activities that demand a high amount of mental effort. Such activities include complex computations, rule following, comparisons, and weighing of
options. The operations of System 2 are often associated with the
subjective experience of agency, choice, and concentration.
When a social practice is experienced very often the interpretation
of the situation can be done in a standard way and leads to a quick
decision on an optimal behaviour. E.g. when driving a car we hardly
ever think about using the shift or the clutch when changing gear.
However, when learning to drive we have to first learn which are
the salient elements in the environment that trigger the gear change.
Thus, we react slower and need more attention for the driving behaviours themselves. This is an important issue for persons in crisis
situations, where decisions have to be taken quick. Experienced persons will very quick distinguish the salient elements in the situation
and decide which social practice is most salient and act according to
it. In the next section we will go more in-depth into the architecture
for individual deliberation based on the use of social practices.
4
ARCHITECTURE
Social practice theories are, until now, mostly descriptive. Recently, a
model was proposed to investigate the emergence of social practices
[7]. However, this model does not explain how social practices are
used in deliberation and how they are influenced by and influence
individual agents. The abstract architecture, depicted in Figure 1, is
a first attempt to capture this interaction.
The architecture shows the prominent place of social practices as
an early input into the deliberation process. Although the sensing
still is the start of the deliberation it is actively guided by both the
motives as well as the social practices. As soon as social practices are
selected as potentially fitting with the current situation they will drive
the search for salient features in the environment that fit that social
practice as well and might be used for determining (further) actions.
E.g. if a person is getting to a meeting it will look for extended hands.
This does not mean that this is the only feature that is searched for!
Several patterns can be searched in parallel. However, their number
is limited to patterns that can be expected within a current social
practice.
A similar drive to search for patterns comes from the motives. E.g
when entering a meeting with many people a person with a high affiliation motive starts looking for (possibly known) persons to interact with, while a person with a low affiliation motive might scan the
room for a place to stand quietly. Thus, we see that the parallel tracks
6
The labels of System 1 and System 2 are widely used in psychology.
sense
active match
beliefs
Social
practice
learn
active match
Motivations
incomplete
match
Social
identity
Norms
motives
complete
match
prioritize
Goals
deliberation
5
learn
action
Figure 1.
alternative ways of greeting like bowing or hand waving. However,
it might also learn that it successfully completed the social practice
of decision making and update the salience of the plans it executed
for this social practice. In this way it can update its memory even
without explicitly storing every interaction. Finally, we should remark that where physical effects of actions can usually be measured
with sensors, the social effects are often not visible and have to be
derived from consequent actions of the partners. Thus, more subtle
sensing and interpretation is needed to learn the most efficient social
interaction patterns.
Abstract architecture for social reasoning
of pro-active and reactive behavior already start with the sensing behavior. Whether the motivation actually leads to setting a new goal
is influenced by the social practices again. If the person is entering
the room when a meeting is about to start, he might find a quiet place
and people will be happy that he does not interfere with the meeting
procedure. However, when there are after meeting drinks the social
practice might dictate that the person mingles and talks with others.
If the course of action is not directly clear from the situation more
deliberation takes place. In the figure the deliberation is represented
by a simple kite symbol. This deliberation can contain a complex process itself, such as, the ones used in Fatima [4] or BRIDGE [5] containing emotions, goals, intentions, beliefs, roles, identity, etc. Suppose a CEO is strongly achievement driven. During a management
meeting he will try to use a social practice that serves that motivation
and maybe directs all discussion towards quick and efficient decision
making. However, in order to achieve the ultimate goal of the decisions he needs the strong commitment of his staff. Thus, in order to
get quick decisions with a high amount of commitment he will give
opportunity for all persons to give their opinions before making a decision that reflects the inputs. Thus he will balance different aspects
in choosing a course of action within a social practice.
When discussing the architecture on the basis of the above scenarios the social practices take a leading role in organizing possible
courses of action. Note that our architecture does not depend on a
fixed set of plans per goal nor that it needs a large set of plans to be
searched through. The social practices combine material and social
aspects in such a way that one can start from either side and check
the appropriateness of the other aspect for the current situation. This
avoids having to reason separately about both aspects and combining
them afterwards. Having the social practices can also instantiate elements in the deliberation even if they are not totally clear from the
initial interpretation of the context, such as the roles and expected
goals.
The final aspect that we included in the architecture is the learning
that takes place after the action has been executed. After each action the system should not just check whether the action succeeded
or failed, but also whether it can use the result as feedback on the
choices it made during the deliberation and whether it should refine
or adjust its library of social practices. E.g. it might notice that it
expects a handshake in the greeting practice while not everyone is
shaking its hand. Thus it can extend this social practice with some
SOCIAL PRACTICES IN PRACTICE
The previous section illustrates how our proposed architecture for
social intelligent systems could function. This section describes how
the elements of identity, norm and social practices can be used in
the scenario sketched in section 2 in order to provide efficient and
consistent behavior, while still reacting to events in the environment.
People use their identities and motives, and their assessment of
the current situation, to determine which action to take and what the
meaning of the behavior of someone else is. Roughly, the deliberation process goes as follows (illustrated in Figure 2):
Determine the most salient Identity for the situation
Identify abstract Social Practices associated with that Identity
Match the context to those Social Practices
Identify a possible concrete instantiation for a matching Social
practice
• Decide which action to take from the actions associated with the
Social Practice (this choice depends on own goals, past experiences, skills, etc.)
• Take action
• Evaluate the result of actions as feedback to Identity (change of
status and commitment) and to Social Practice (reinforcement)
•
•
•
•
Action
Act
reinforcement
decide
Status change
Concrete Social Practice
instantiation
Identity 1
Characteristics
Abstract Social Practice 1
Salience
trigger
Context
Material
Social meaning
Capabilities
Identity 2
Characteristics
Abstract Social Practice 2
Material
Social meaning
Capabilities
Figure 2.
Abstract architecture for social reasoning
We show the use of this process by applying it to the deliberation by actors in our scenario. We assume three identities “Manager”, “Government” and “Employee (of A)”. All actors have the
default “Citizen” identity. Figure 3 shows that an actor may decide
that its identity of “employee of A” is the most salient in the situation where two groups of different companies encounter each other.
The situation triggers the instantiation of the social practice “Oppose
out-group” to the social practice “Be aggressive towards managers
P”. The actor may then decide to take the action “Intellectually insult managers P”. The result of this action feeds back into its identity
(e.g. causing the meeting to result in an adverse result leads to a loss
of status, which can lead to abandonment of the identity) and into its
appreciation of the applicability of social practice.
Action
Mediate between participants
reinforcement
status change
• Ensure
employment
• Economic growth
for country
• Consensus
Intellectually
insult managers P
reinforcement
decide
Researcher
instance
Manager A
• Unconditionally
proud of A
• Intellectual
superiority over
rivals
• Dislike
government
interference
• Independence
Identities
Citizen
• Respect authority
• Help others
salience
Context:
presence of P group
trigger
Expressing Identity
Material
Actions: wearing casual
Social meaning
• Show commitment
Capabilities
• Perform research
• Disdain money
• Value autonomy
Oppose out-group
Material
People
Objects
Actions: be aggressive; insult;
break off; be impolite
Social meaning
• Attach in-group out-group
membership to People
• Attach insult value to facts
Capabilities
• Intellectual skills
• Irritate others
• Identify arguments
Abstract
Social Practices
Figure 3. Social deliberation for a manager
In order to determine which of the actions associated with the social practice to take, the agent will take into account its goals, norms
and habits, as described in section 4. In fact, the ‘decide’ activity
identified in Figure 2 is achieved by the deliberation architecture illustrated in Figure 1.
In common situations, e.g., daily activities, agents will resort to
habits, which are practices that require little to no deliberation and
yield acceptable results (fast thinking). In such a case, there is a
complete match between the information sensed from the context
and some social practice the agent knows about (c.f. deliberation architecture in Figure 1). For instance, meetings with managers of a
supplier company lead to standard greetings and exchanges of information plus possible new contract.
In other cases, deliberation is less direct and takes into account
goals and motivations of the agent. The merger situation happens seldom and a manager might have worked very hard for many years to
get his current position. Thus one manager might include the avoidance and power motive and the goal of preserving salary and position. However, the founder of the company may actively seek a fight
to preserve the research values of the company. The reasoning here is
that intellectual superiority over rivals is a social norm in the group
and by upholding that norm and showing skill (capability) in that
activity improves the view others have on him.
A similar deliberation mechanism for a government official is illustrated in figure 4. Getting called into the negotiations between
the companies he automatically will look for consensus and tries
to preserve the jobs of laborers as much as possible. That is, the
match between sensed input, identity (of government official) and
social practice is direct and complete, and little explicit deliberation
is needed. As described in the scenario, this action may cause (unexpected) reactions from the managers, from both A and P. In this
case the managers see the government official as a person limiting
their independence, and unite to oppose the official. As a result the
official now finds himself in an untenable situation. By taking into
Attend to negotiation
salience
Context:
Failed negotiation
trigger
Avoid professional failure
Identities
Concrete
Be aggressive
Social Practice towards managers P
decide
instance
Government
official
Action
status change
Concrete
Social Practice
Material
Objects
Actions: quit; blame others
Social meaning
• Caution
• May be perceived as coward
Capabilities
• …
Mediate negotiation
Material
People
Objects
Actions: mediate; create
good negotiation context;
ensure negotiation
progress
Social meaning
• Attach negotiation roles
to people
Capabilities
• Mediation skills
• Calming skills
Abstract
Social Practices
Figure 4. Social deliberation for a government official
account his own goals (e.g. negotiation success) and motives, this
changes the context and triggers another social practice for the official, i.e.,“avoid professional failure”, which leads him to quit the
negotiations and blame the companies for it.
Another example is the case that the official is himself a former
researcher. In this case, he may take its affiliation motive into account, that makes him wanting to express its belonging to the group
of researchers, and decide to favor company A in the negotiations.
These examples show that many different behaviours can be expressed by the integration of the deliberation architecture described
in section 4 and the social reasoning architecture depicted in Figure
2. Even though more extensive evaluations are needed, this scenario
illustrates the applicability of the main concepts.
6
SOCIAL PRACTICES AS PROCESS
The previous section shows how existing social practices can be used
to support individual deliberation about actions. However, that perspective does not highlight the social process of using social practices. When a social practice is used it always is done in a social
context and thus has other individuals involved. The consequence is
that when a social practice is successfully executed all the parties involved will get a positive feedback. This fact has as consequence that
these parties will use the same social practice again (in the same context). Thus the fact that the social practice is successfully used leads
to a high chance that it will be re-used. This, by itself, makes the social practice already more successful in the coordination process. I.e.
if you can expect in a certain context that all parties involved will use
a similar social practice this will facilitate the effective coordination.
It right away shows the main value of standardization in business
processes. It is not so much the exact format of the standard, but the
fact that a standard is used which makes it effective.
The spread of a social practice depends on a number of factors.
First of all, of course, how successful it has been to support a coordination. There is a balance here between generality of the practice and
effectiveness of the support. If a social practice is applicable in many
situations and contexts then inevitably the exact action patterns are
also more general. If the generality of the actions leads to more miscoordination or coordination effort (to determine the exact actions to
be performed) this might lead the social practice to be perceived as
less successful. However, if the social practice is very specific and
only applicable in very specific situations as well it will not be used
often (because it usually does not fit the context). This observation
leads to a natural requirement to structure the social practices in a
kind of hierarchies from general to very specific, such that individuals can easily move around the hierarchy in order to find the most
specific level that is applicable in a context and that gives the most
specific action support. If this practice is successfully executed not
only that specific practice gets a positive feedback, but also the more
general practices, thus reinforcing that whole branch.
A concern that is directly linked to the point above is the number of social practices that is applicable in a certain context. If only
one practice is applicable it is easy for an individual to choose, but if
this can only be achieved with very specific practices that are hardly
ever applicable the maintenance and navigation of the social practice structure becomes very cumbersome. If the applicable contexts
of social practices overlap a lot, the decision which social practice to
choose might become difficult. This in itself would also lead to possible mismatches when different parties involved in the coordination in
that context choose different social practices. Ideally we would have
a unique social practice for each context. By linking them through
generalization/specialization links along the different aspects (material/meaning/competence) it is then easy to navigate to the most
specific uniquely applicable practice. Feedback on its performance
should then again be given not only to the particular practice, but
also (in lesser extent) to the practices linked to it.
Of course, in practice social practices can emerge in parallel.
Whether one will dominate the others depends on the speed with
which it spreads. This depends on how often parties involved in the
practice participate in coordinations with different parties. The better
a party is connected the more influence it gets in spreading a social
practice. Also when a social practice is successful in many contexts
it can be used more often and thus will spread quicker.
Finally the above considerations depend a lot on the context in
which the coordination takes place. If the environment is very static
and regular, one or two coordination mechanisms suffice to provide
effective coordination. Thus few social practices will emerge and
they will spread quick and converge quick. If the environment leads
to many distinct contexts with their own specific requirements for coordination (like in human society) many more social practices may
arise and also disappear again (when no longer useful). On an abstract level the process of convergence of social practices is similar
to that of the convergence of terminology of ontologies in multi-agent
systems. This also depends on (regular) interactions, the usefulness
of the terms and the hierarchical shape of the ontologies. Some experimental results that can be used as examples for further simulations
with social practices are described in [16].
7
CONCLUSIONS
We have shown that intelligent systems will need to be more socially
aware of their context in order to take the appropriate action. As a
result the deliberation of these systems should keep track of both
its social and physical context when it deliberates about actions. If
one would add the social context as an extra module (or aspect) to
traditional intelligent systems this would overload the deliberation
cycle and render it inefficient to cope with real time situations.
As a solution we have indicated several elements that can support
the social behavior and that lead to a new type of architecture. Social identities, norms and habits are used as mechanisms to prioritize
potential behaviours. They also serve to keep individual behaviour
consistent over time. Norms and identities also have a strong social
component in that they are shared by individuals in a society. Therefore, they can also be used to predict behaviour of others in known
situations. The use of social practices facilitates the combination of
social and physical aspects of a situation. Although these social practices might over constrain the combinations they lead to a good and
natural reduction of the complexity.
This paper presents a first step towards truly social intelligent
systems. There are many issues that are interesting for future
research, such as dealing with the case that several social practices
match a given situation, and emergence and evolution of social
practices.
Acknowledgement
F. Dignum and Prada were supported by The Netherlands Institute
for Advanced Study in the Humanities and Social Sciences (NIAS).
Prada was also supported by Portugal’s Fundação para a Ciência e a
Tecnologia, under project PEst-OE/EEI/LA0021/2013.
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