Gender Representation in Video Games
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Recent papers in Gender Representation in Video Games
Microtransactions are the purchasing of in-game items in video games, often using real money. Through microtransactions, game players can obtain a type of cosmetic called "skins" that change the physical appearance of... more
Video games have been part of the cultural landscape for over forty years. They are mirrors of our society—particularly, of our society’s attitude towards women and sexuality. The “gamespace” is a gendered, masculine space wherein women... more
This essay examines the effect of gender stereotypes on American undergraduate players of Japanese fighting games such as Soul Calibur, Tekken and Virtua Fighter. Player reactions to representations of gender are examined to discover... more
In this article, the digital gaps generated by gender hierarchies that affect the way in which women develop, disseminate and appropriate technologies are investigated. For this, some relationships between gender... more
This article offers an interpretation of Naughty Dog’s shooter game The Last of Us: Part II (2020). Taking Judith Butler’s critique of war discourses and Mieke Bal's theory of focalization as points of departure, I show how the game... more
This paper analyzes representations of women in two popular otome game titles by Otomate : Code: Realize—The Guardian of Rebirth, and Princess Arthur. These two games feature alternative timelines and find ways to insert women in these... more