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      Gender StudiesFilm StudiesForensic ScienceFeminism
Microtransactions are the purchasing of in-game items in video games, often using real money. Through microtransactions, game players can obtain a type of cosmetic called "skins" that change the physical appearance of... more
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    •   6  
      InclusionGender Representation in Video GamesRace Representation in Video GamesRepresentations of Race and Ethnicity In the Media
Video games have been part of the cultural landscape for over forty years. They are mirrors of our society—particularly, of our society’s attitude towards women and sexuality. The “gamespace” is a gendered, masculine space wherein women... more
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      Gender StudiesVirtual Reality (Computer Graphics)Game DesignGender and Sexuality
This essay examines the effect of gender stereotypes on American undergraduate players of Japanese fighting games such as Soul Calibur, Tekken and Virtua Fighter. Player reactions to representations of gender are examined to discover... more
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    •   14  
      Gender StudiesGame studiesMedia StudiesMedia and Cultural Studies
Microtransactions are the purchasing of in-game items in video games, often using real money. Through microtransactions, game players can obtain a type of cosmetic called "skins" that change the physical appearance of playable characters.... more
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    •   6  
      InclusionGender Representation in Video GamesRace Representation in Video GamesRepresentations of Race and Ethnicity In the Media
In this article, the digital gaps generated by gender hierarchies that affect the way in which women develop, disseminate and appropriate technologies are investigated. For this, some relationships between gender... more
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      Cultural StudiesGender StudiesGame TheoryVideo Games
This article offers an interpretation of Naughty Dog’s shooter game The Last of Us: Part II (2020). Taking Judith Butler’s critique of war discourses and Mieke Bal's theory of focalization as points of departure, I show how the game... more
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      Video GamesComputer GamesComputer Games - Narrative TheoryFictionalised violence, digital games, gender and sexuality
This paper analyzes representations of women in two popular otome game titles by Otomate : Code: Realize—The Guardian of Rebirth, and Princess Arthur. These two games feature alternative timelines and find ways to insert women in these... more
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      Game studiesGender Representation in Video GamesOtome Games