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Complete AutoCAD Commands

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Complete AutoCAD Commands

Command Description Options

ABOUT Displays a dialogue box with AutoCAD can be transparent


version & serial numbers

APERTURE Controls the size of the Object Snap can be transparent


"OSNAP") target box -- should set to 7

ARC Draws an arc. The default method of A Included angle


drawing arcs is selecting three points
or (so-called "3 point arc"), which are the C Center point of arc
two endpoints of the arc and some
other point along its locus. Other
A D Direction angle of a line tangent to the
methods of drawing an arc can be arc
specified by three letters, such as
SEA, which means "Start Point, End
Point, and Included Angle." E Endpoint of arc

L Length of chord passing thru both


endpoints of the arc

R Radius

S Start point of arc

<RET> uses the end of the last line or arc as the


start point for the arc

AREA Computes the area of any shape by A sets "Add" mode


selecting points at the corners of the
shape, or by selecting a circle or S sets "Subtract" mode
polyline after typing or picking the "E"
option E computes area of selected circle or
polyline

ARRAY Makes multiple copies of selected R rectangular array type


objects in a rectangular (parallel with
the snap rotation) or circular pattern P "polar" array type in circular pattern, you
must indicate number of items and angle to
fill, and whether the objects get rotated with
the angle

C "circular" array type in a circular pattern,


you must indicate angle between items,
angle to fill, and whether objects get rotated
with the angle

ATTDEF Creates an attribute definition entity for I Controls attribute visibility


textual information to be associated
with a block definition
C Controls Constant/variable mode

V Controls verify mode

P Controls preset mode

ATTDISP Controls the visibility of attribute can be transparent


entities on a global basis ON Makes all attributes visible

OFF Makes all attributes invisible

N Visibility of attributes set


individually

ATTEDIT Permits editing of attributes

ATTEXT Extracts attribute data from drawings C CDF comma delimited format extract

D DXF format extract

S SDF format extract

E Extracts attributes from selected entities

AUDIT Invokes drawing integrity audit Y Fixes errors encountered

N Reports, but does not fix errors


encountered

BASE Specifies origin of current drawing for can be transparent


subsequent insertion into another
drawing -- is normally set to point 0,0,0

BHATCH Fills an automatically defined boundary


with a hatch pattern through the use of
dialogue boxes. Also allows previewing
and replacing adjustments without
starting over each time.

BLIPMODE Controls display of marker blips for can be transparent


point selection ON Enables temporary marker blips
OFF Disables temporary marker
blips

BLOCK Forms a single compound entity from a ? Lists names of already-defined blocks in
group of entities within the current the current drawing
drawing

BPOLY Creates a closed polyline of a


boundary by picking an open area
within a area enclosed by lines, arcs or
circles.

BREAK Erases part of a line, arc or circle, or F allows respecification of first point
splits it into two lines or arcs

CHAMFER Creates a chamfer (a angled line D Sets chamfer distances


connection) at the intersection of two
lines P Chamfers an entire polyline

CHANGE A multifunctioning command which can P Changes properties of objects


be used to alter the following:
1. location of individual C Color
endpoints of lines
E Elevation
2. radius of a circle
LA Layer
3. properties: layer, elevation,
thickness, color and linetype of LT Linetype
lines, polylines, arcs and
circles
T Thickness
4. style, font, size, location,
rotation, and wording of text
entities

CHPROP Modifies properties of selected objects: C Color


layer, thickness, color and linetype --
but not elevation LA Layer

LT Linetype

T Thickness

CIRCLE Draws a circle of any size. The default 2P Specifies circle by picking 2 points on
method is to pick a center point and the diameter
or pick a point on the radius or type the
radius dimension, but other methods 3P Specifies circle by picking 3 points
can be selected. through which the circle will pass
C

D Allows entering the diameter dimension


instead of radius dimension

TTR Specifies circle by picking two


lines, arcs or circles for the circle to
be tangent to, and entering the
dimension of the radius

<RET> Enters radius of circle (the


default)
COLOR Sets the current color for subsequently can be transparent
drawn objects (objects drawn after the <number> sets current
or COLOUR command is invoked). The default color to color number
current color is a so-called "logical" entered
color called "BYLAYER" which means
that the color of the object drawn will <name> sets current color
be the color which the current layer to color name entered
has been set to.
BYBLOCK sets floating
entity color

BYLAYER sets current


color to whatever color is
assigned to the current
layer

COMPILE Compiles shape and font files More


than likely, you will never use this
command, unless you are creating
your own letter design or are creating
"shapes" to be used as commonly
used symbols in the drawing. These
are not typically used in architectural
drawings

CONFIG Displays options to allow you to


reconfigure the video display, digitizer,
plotter, and operating parameters.

You should not have to use this


command, since the configuration of
your system has already been done
and you will have no need to change it.

COPY Draws a copy of selected objects using M Allows multiple copies to be


two methods -- "base point" method, or made of an object
or "displacement" method.

CP

DBLIST Lists database information for every


entity in the drawing

DDATTDEF Displays a dialogue box that allows I Controls attribute visibility


creation of an attribute definition for
textual information to be associated C Controls Constant/variable mode
with a block definition
V Controls verify mode

P Controls preset mode


DDATTE Allows attribute editing via a dialogue
box

DDATTEXT Displays a dialogue box that extracts C CDF comma delimited format
data from a drawing. extract

D DXF format extract

S SDF format extract

E Extracts attributes from selected


entities

DDCHPROP Displays a dialogue box that modifies C Color


the color, layer, linetype, and thickness
of selected objects LA Layer

LT Linetype

T Thickness

DDEDIT Allows text and attribute definition Undo Undoes edit to return
editing to the previous value

DDEMODES Sets current entity properties (layer, can be transparent


linetype, elevation, thickness, and text
style) via a dialogue box

DDGRIPS Allows you to enable grips and set can be transparent


their colors and size via a dialogue box

DDIM Controls dimensioning variables can be transparent


through a series of dialogue boxes

DDINSERT Allows you to insert a previously made


block or file into the current drawing,
select X- and Y- scale factors, rotation
angle, pre-explode the block, and
select the insertion point, through a
dialogue box

DDLMODES Sets layer properties and allows you to can be transparent


set the current layer, create a new
layer, freeze and thaw layers, freeze
and thaw layers in the current
viewport, assign or reassign colors and
linetypes to layers, through a dialogue
box

DDOSNAP Allows you to set running OSNAPS can be transparent


and set the size of the target box
aperture through a dialogue box.

DDRMODES Allows you to set drawing aids can be transparent


variables through a dialogue box

DDRENAME Allows you to rename layers, text


styles, linetypes, blocks, views, User
Coordinate Systems, viewport
configurations, and dimension styles

DDSELECT Allows you to set entity selection can be transparent


modes, size of the pickbox, and entity
sort method through a dialogue box

DDUCS Allows you to save the current User


Coordinate System and give it a name
for future retrieval, or to select a UCS
that is already saved

DDUNITS Allows you to set the unit type can be transparent


(Architectural or Decimal), angle
display format (degrees-minutes-
seconds, or decimal degrees), and
precision of the units,

DELAY This command is used with SCRIPT can be transparent


files. It will delay the execution of the
next command for the time in
milliseconds specified after the DELAY
command.

DIM Takes you out of the drawing editor


and into the semi-automatic
dimensioning program built into
AutoCAD. Will display a Dim: prompt
on the command prompt line. To get
back to the drawing editor and the
Command: prompt, type the <Esc>
key.

DIM1 Same as above, but only allows one


dimensioning command to be used,
and then takes you automatically back
to the drawing editor and the
Command: prompt.

DIM Dimensioning sub-command:

ALIGNED Draws a linear dimension with


the dimension line parallel to the
selected dimension origin points.
This lets you align a dimension
with an angled line that is not
either exactly horizontal or
vertical.

DIM Dimensioning sub-command:

ANGULAR Draws an arc and calculates the


angle between two non-parallel
lines, and draws the text and
arrowheads. Arrowheads are the
standard AutoCAD filled
triangles, regardless of your
defined Arrow Block.

DIM Dimensioning sub-command:

BASELINE Continues a linear dimension


from the baseline (the so-called
"first extension line") of the
previous or selected dimension.
This is not frequently used in
architectural dimensions. The
spacing between each dimension
line is controlled by the AutoCAD
variable DIMDLI ("Dimension
Line Increment"), which you
should set at 0 normally, but if
you use the baseline command,
you should reset to 1/8".

DIM Dimensioning sub-command:

CENTER Draws a pair of crossed lines at


the center of a circle or arc on the
current layer

DIM Dimensioning sub-command:

CONTINUE Continues a linear dimension


from the second extension line of
the previous or selected
dimension. It is used to create a
so-called "string" of dimensions.
This is used quite a bit in
architectural drawings.

DIM Dimensioning sub-command:

DIAMETER Draws a dimension through the


center of a circle or arc,
calculating the diameter, with one
of the arrow heads located at the
point on the circle or arc which is
picked.

DIM Dimensioning sub-command:

EXIT Exits the dimensioning program


and returns from the Dim:
prompt to the normal Command:
prompt

DIM Dimensioning sub-command:

HOMETEXT Restores the text of an associative


dimension to its default (home)
location if you have moved it.

DIM Dimensioning sub-command:

HORIZONTAL Draws a horizontal linear


dimension line

DIM Dimensioning sub-command:

LEADER Draws an a line or series of lines


with an arrow head (commonly
called a "leader") to point to an
object to notate it. This command
will also prompt you for the note
at the end of the leader line, but it
will allow only one line of text.
The most useful method of using
this command is to simply draw
leaders between the object to be
notated and text that you create
with the DTEXT command.

DIM Dimensioning sub-command:


NEWTEXT Permits changing text of an
associative dimension without
exploding it. However, once the
text has been changed, the
dimension will no longer be
associative.

DIM Dimensioning sub-command:

OBLIQUE Adjusts the obliquing angle of a


linear associative dimensionsâ
extension lines. Useful in
dimensioning isometric drawings.

DIM Dimensioning sub-command:

ORDINATE Draws the X and Y coordinates


within a box with a leader line
attached to the point, for a
selected point. Automatically
calculates the coordinates.

DIM Dimensioning sub-command:

OVERRIDE Overrides the dimension variable


settings on a selected dimension.

DIM Dimensioning sub-command:

RADIUS Draws the radius dimension of an


arc or circle from the center to
the point on its locus where the
arc or circle was selected.

DIM Dimensioning sub-command:

REDRAW Redraws the viewport, just like


the regular REDRAW command.

DIM Dimensioning sub-command:

RESTORE Makes a dimension style current

DIM Dimensioning sub-command:


ROTATE Draws a linear dimension with
the distance measured origin
points, but with the actual
dimension line set at a different
angle.

DIM Dimensioning sub-command:

SAVE Saves the currently set dimension


variables under a dimension style
name for future retrieval through
the RESTORE command.

DIM Dimensioning sub-command:

STATUS Lists all dimension variables with


their current status.

DIM Dimensioning sub-command:

STYLE Switches to a new Text Style for


all future dimensions.

DIM Dimensioning sub-command:

TEDIT Allows moving text in associative


dimensions without having to
explode the dimensions.

DIM Dimensioning sub-command:

TROTATE Allows rotation of the text of


several associative dimensions at
once.

DIM Dimensioning sub-command:

UNDO Undoes any changes made by the


most recent dimensioning
command.

DIM Dimensioning sub-command:

UPDATE Changes selected associative


dimensions to use the current
dimension variables, the current
text style, and the current units
setting.

DIM Dimensioning sub-command:

VARIABLES Lists the settings of dimension


variables associated with a
particular dimension style.

DIM Dimensioning sub-command:

VERTICAL Draws a vertical linear dimension


line

DIST Finds distance between two points can be transparent

DIVIDE Places points along a line, polyline, B Uses a specified Block to divide
arc, or circle, dividing it into the the object instead of a point
specified number of equal parts

DONUT Draws filled rings with specified inside


and outside diameters
or DOUGHNUT

DRAGMODE Allows control of dynamic dragging can be transparent


feature for copy and move commands ON Makes dragging of object
visible

OFF Disables visual dragging

A Auto mode -- enables dragging


when possible

DTEXT Draws text "Dynamically" so that as J Prompts for Justification options


you enter text letters or numbers, they
are visible on the screen S Allows you to select text styles
that are already created

A Aligns text between two points,


with style-specified width factor,
AutoCAD adjusts height to keep
letter proportion as designated in
the style.

C Centers text horizontally

F Fits text between two points, with


a specified height, AutoCAD
adjusts width of letters to fit

M Centers text horizontally and


vertically

R Right-justifies text

BL Bottom-left justification

BC Bottom-center justification

BR Bottom-right justification

ML Middle-left justification

MC Middle-center justification

MR Middle-right justification

TL Top-left justification

TC Top-center justification

TR Top right justification

DVIEW Allows perspective viewing of drawing CA Sets CAmera angle relative to


the Target
T Sub-option, toggles
between angle in the X-Y
plane, and angle from the
X-Y plane
CL Sets Front and Back CLipping
planes

D Sets Camera to Target distance


and turns on Perspective viewing

H Removes hidden lines on the


selection set

OFF Turns Perspective viewing off

PA PAns drawing across the screen

PO Allows specification of Camera


and Target points

TA Rotates the TArget point about


the Camera

T Sub-option, toggles
between angle in the X-Y
plane, and angle from the
X-Y plane
TW Twists the view around the line
of sight

U Undoes a DVIEW sub-command

X Exits the DVIEW command

Z Sets lens length

DXBIN Inserts specially coded binary files into


the drawing

DXFIN Loads a drawing interchange file (DXF


file) to be able to read a drawing file
created by another CAD program

DXFOUT Writes a drawing interchange file (DXF B Writes binary DXF file
file) to be able to use an AutoCAD
drawing in another CAD program E Outputs selected entities only

(0-16) Floating point


precision

EDGESURF Constructs a 3d Polygon mesh


approximating a Coons surface patch
interpolated between 4 adjoining
edges

ELEV Sets Elevation (distance above the


ground plane) and Thickness
(extruded distance from the bottom of
an object to the top) for subsequently
drawn entities

ELLIPSE Draws ellipses C Allows specification of Center


point of ellipse rather than first axis
endpoint

R Allows specification of
eccentricity rotation rather than
length of second axis

I Draws Isometric circle in current


isoplane
END Saves the drawing and exits AutoCAD
back to DOS or WINDOWS

ERASE Erases selected entities from the


drawing
or

EXPLODE Separates a block, dimension or hatch


pattern into its constituent entities or
makes a polyline into a series of
straight lines. In the case of a block
that is exploded, if it was originally
drawn on the 0 layer, it returns to that
layer, regardless of the layer it was
inserted on, and it loses its referential
connection to the original block. In the
case of a dimension or hatch pattern
that has been exploded, their parts go
back to the 0 layer, and are assigned
the logical color (BYBLOCK)
regardless of the layer they were
drawn on. In the case of an exploded
polyline, it loses any width it may have
had.

EXTEND Lengthens a line, arc, or polyline to U Undoes effect of last Extend


meet a specified "boundary edge" command

FILES Allows DOS disk and file utility tasks to can be transparent
be done through a dialogue box

FILL Controls whether solids, traces, wide can be transparent


polylines, and donuts will be filled with ON entities visually filled with solid
ink. Note that fill is only visible when ink
viewing these entities in plan
(perpendicular to line of sight) OFF entities not visually filled but
are shown in outline only

FILLET Constructs an arc of specified radius P Fillets an entire Polyline at the


between two lines, arcs, circles, or will vertices
create arcs of the specified radius at
the vertices of a polyline. Radius of the R Allows setting of the fillet radius.
arc to be constructed may be set to 0, Default value is 0. Radius remains
which will make a sharp corner set until changed again

FILMROLL Generates a file for rendering by


AutoShade, a separate program

GRAPHSCR A "toggle." Flips the display on single- can be transparent


screen systems (most of them) from
text-screen to graphics-screen, and
vice-versa.

GRID Displays a rectangular grid of white can be transparent


dots on the screen at a specified X- ON Turns grid display on
and Y- spacing
OFF Turns grid display off

S Locks grid spacing to SNAP


resolution

A Sets grid aspect (different X- and


Y- spacings

<number> Sets
grid spacing for
both X- and Y-
coordinates

<number X> Sets


grid spacing to
multiple "X" of
snap spacing

HANDLES Assigns a unique, permanent number ON Enables Handles


to each entity of the drawing DESTROY Discards all
entity Handles

HATCH Allows drawing of cross-hatching and <pattern-name> uses hatch pattern


pattern filling name from library file to fill
designated area with a pseudo-
block hatch entity -- can be
reduced to individual lines and
points by EXPLODEing it.

<*pattern-name> uses hatch


pattern name from library file to fill
designated area with individual
lines and points, not a block

U "User-defined" hatch pattern


drawn of parallel lines with a
specified distance between, at a
specified angle, and either single-
hatching or double (cross)-hatching

? Lists names of available hatch


patterns

<pattern-name> or U can be
followed by a comma and the
following sub-commands:

I Ignores any boundaries


inside the outermost
boundary

N Normal style of selecting


boundaries with alternating
hatched and unhatched
nested areas

O Hatches outermost
boundary area only

HELP Displays a list of all valid commands can be transparent


and data entry options, or obtains help
or for a specific command or prompt if invoked while another command is in process, it
will assume that you want help on that command
?

HIDE Regenerates a 3d visual image of the


drawing with hidden lines removed

ID Displays the X,Y, and Z coordinates of can be transparent


a point selected

IGESIN Loads an IGES interchange file

IGESOUT Writes an IGES interchange file

INSERT Inserts a previously created block or <filename> Inserts a


drawing file into the current drawing filename from the default
directory into the current
drawing, assuming that
there is no block by that
name in the current
drawing

<blockname>=<filename>
Creates a block in the
current drawing with the
same name as the file

<*name> Inserts a block in


its constituent entities
rather than as a block --
also called a "Star Block"
or Pre-exploded block

C Reply to X scale prompt -- allows


scale to be specified by two points
(Corner specification of scale)

XYZ Reply to X scale prompt --


allows specification of X, Y, and Z
scales

~ Displays a file dialogue box

? Lists names of defined blocks


within the current drawing

ISOPLANE Selects the plane of an isometric grid can be transparent


to be the current plane for an L Left plane
orthogonal drawing
R Right plane

T Top plane

<RET> Toggle to next


plane in series, Left, Right,
and Top

LAYER Creates named drawing layers, can be transparent


assigns color and linetype properties to C Assigns color to named layer
or those layers, allows layers to be frozen
and thawed, locked and unlocked, and F Freezes named layers (comma
allows current layer to be set separates a list of layers to be
LA
frozen, * can be used as a
wildcard) -- current layer cannot be
frozen

L Assigns linetype to named layer

LO Locks named layer

M Makes a layer -- creates a new


layer and makes it the current layer

N Creates new layers with named


names (comma separates a list of
layers to be created, * can be used
as a wildcard)

ON Turns named layers on if they


were turned off (comma separates
a list of layers to be turned on, *
can be used as a wildcard)

OFF Turns named layers off if they


were turned on (comma separates
a list of layers to be turned off, *
can be used as a wildcard)

LAYER S Sets named layer as the current


layer
or
T Thaws named layers which are
LA frozen (comma separates a list of
layers to be frozen, * can be used
as a wildcard)
(Continued)

U Unlocks named layer

? Gives information about named


layers, * can be used as a wildcard

LIMITS Changes the imaginary boundaries of can be transparent


the drawing, and controls whether <2 points> Sets lower-left
drawing can be made outside of the and upper -right drawing
boundaries. If Limit-checking is ON, limits
drawing cannot be done outside of ON Enables limit-checking
limits.
OFF Disables limit-checking

LINE Draws straight lines <RET> In reply to From


Point: prompt, line begins
or at end of previous line or
arc
C In reply to To point: prompt,
L
closes the polygon back to first
"From Point"

U In reply to To point: prompt,


undoes last line segment

LINETYPE A linetype is a series of lines and can be transparent


spaces -- dots and dashes -- ? Lists a linetype library , or named
linetypes which are loaded
Sets the current linetype to be used for
all subsequent entities to be drawn, C Creates a linetype definition
allows creation of new linetype
definitions, and allows loading of L Loads a previously creatred
previously created linetypes from DOS linetype definition
files
S Set current linetype -- note that
the current linetype should always
be set to the logical linetype
"BYLAYER"

LIST Lists all information about selected


object, such as what type of entity it is
(Line, Arc, Circle, Block, etc.), what
layer it is on, what color it is, the
location of its endpoints, what its Z-
axis (elevation), what its thickness is,
etc.

LOAD Loads a file of user-defined shapes to ? Lists the names of loaded Shape
be used with the Shape command files

LTSCALE Sets scale factor to be applied to all can be transparent


linetypes within the drawing

MEASURE Places points (or, optionally, Blocks) at B specifies that a defined Block is
intervals along a selected line, polyline, to be used as a marker instead of a
arc or circle. The interval distance is point.
given by the user. If points are used as
the marker to be placed along the
entity, they are not visible unless the
Point type is set to type 3 with the
PDMODE command.

MENU Loads a Menu file into the menu areas


(Screen, pull-down, tablet, and button)

MINSERT Inserts multiple copies of a Block in a fname Loads fname and


rectangular pattern (word stands for forms a rectangular array
"Multiple Insert." The entire array of the resulting Block
created then becomes a Block.
fname=f Creates Block
fname from file f and forms
a rectangular array

? Lists names of defined Blocks


within the drawing

C (as a reply to X scale prompt)


specifies scale via two selected
points ("Corner" specification of
scale)

XYZ (as a reply to X scale prompt)


readies Minsert for X, Y, and Z
scales)

- displays a file dialogue box

MIRROR Reflects designated entities about a


user-specified axis

MOVE Moves designated entities to another


location
or

MSLIDE Makes a slide from the current display.


Slide shows the drawing only, and not
the UCSICON, the Toolbar, the Aerial
View or menus.

MSPACE Switches to Model Space

MULTIPLE Causes the next command to repeat


until cancelled

MVIEW Creates and controls Viewports ON Turns selected


Viewports on and causes
the Model to be
regenerated in the selected
Viewports.

OFF Turns selected


Viewports off and causes
Model to be not displayed
in the selected Viewports.

Hideplot Causes hidden


lines to be removed in
selected Viewports during
Paper Space plotting.

Fit Creates a single


Viewport to fit the current
Paper Space view

2 Creates 2 Viewports in
specified area or fit to the
current Paper Space view.

3 Creates 3 Viewports in
specified area or fit to the
current Paper Space view.

4 Creates 4 Viewports in
specified area or fit to the
current Paper Space view.

Restore Translates
viewport configurations
saved with the VPORTS
command into individual
Viewport entities in Paper
Space.

<first Point> Creates a new


Viewport within the area
specified by 2 points.

Sub-options to the "2" Option:


Horizontal Creates a
horizontal division between
the 2 new Viewports

Vertical Creates a vertical


division between the 2 new
Viewports.

Sub-options to the "3" Option:


Above Specifies placement
of larger Viewport above
the other 2

Below Specifies placement


of larger Viewport below
the other 2

Horizontal Splits area into


thirds horizontally

Left Specifies placement of


larger Viewport to the left of
the other 2

Right Specifies placement of the


larger Viewport to the right of the
other 2

Vertical Splits area into thirds


vertically

NEW Creates a new drawing. When


selected from a menu or typed in at the
Command: prompt, this command
brings up a dialogue box which allows
setting a name for the new drawing by
typing the name in the box, selection of
a "prototype" drawing or typing a name
of the new drawing and then an = sign
and then the name of a drawing to be
used as a prototype.

OFFSET Creates a new line, polyline arc or <number> specifies offset


circle parallel to the entity and at a distance
specified distance from it.
T "Through" allows
specification of a point
through which the offset
line, polyline, arc or circle
is to pass

OOPS restores erased entities, or entities


made into a Block

OPEN Opens an existing drawing

ORTHO Constrains drawing so that only lines can be transparent


aligned with the grid can be drawn --
usually means only horizontal or
vertical lines, however, if the crosshairs
are rotated through the "Snap"
"Rotate" command sequence, the lines
drawn are constrained to being parallel
with the crosshair rotation. Constraint
can be overridden by snapping to a
point or by entering exact coordinates
for endpoints.

OSNAP Enables points to be precisely located can be transparent


on reference points of existing objects. CEN CENter of arc or
This is the so-called "Running Mode" circle
of OSNAP, which sets selection
method to run continuously until set to END closest ENDpoint of
NON (none) or until overridden by arc or line
selecting another "Interrupt Mode"
OSNAP method from the cursor menu. INS INSertion point of Text
Combinations of OSNAP methods can or Block
be used by selecting a series of
options separated by commas. For
instance, if you want ot always pick INT INTersection of line,
either endpoints or intersection points arc, or circle
when locating endpoints of lines, you
would issue the command as follows: MID MIDpoint of line, arc,
rectangle side, or polygon
OSNAP <RET> END,INT <RET> side

NEA NEArest point


selected by aperture on
line, polyline, arc, or circle

NOD NODe (another name


for a Point)

NON NONe -- used when a


"Running OSNAP" is on to
temporarily turn off OSNAP
selection

PER PERpendicular point


to line, arc or circle -- when
used with an arc or circle it
will draw a line to the
surface of the arc or circle
heading toward the center
point

QUA QUAdrant point of arc


or circle (top, bottom, right
or left side)

QUI QUIck mode -- this is


a modifier to one of the
other OSNAP options -- it
will find the first point that
meets the requirements,
not necessarily the closest
point to the aperture.

TAN TANgent point to arc


or circle

PAN Moves the display window without can be transparent


changing the magnification factor

PEDIT Allows editing of polylines which are C Closes an open polyline


already drawn
D Decurves, or returns a Spline
curve to its control frame or series
of connected straight lines

E Edit vertices

F Fits curve to a polyline -- makes


a series of straight lines into a
curve which will pass through the
vertices

J Joins a line or arc or another


polyline to an open polyline

L Toggles linetype generation to be


either a continuous pattern of
dashes passing through the
vertices, or a pattern which starts
and ends at each vertex
O Opens a closed polyline

S Uses the polyline vertices as a


frame for a Spline Curve -- type of
Spline Curve is set by the Variable
"Splinetype."

U Undoes one editing operation

W Sets a uniform width for the


Polyline

PEDIT Vertex Editing Options:


(Continued) B Sets first vertex for Break

G "Go" -- performs a Break or


Straighten operation

I Inserts a new vertex after current


one

M Moves current vertex

N Makes the Next vertex current

P Makes the Previous vertex


current

R Regenerates the Polyline

S Sets first vertex for Straighten

T Sets tangent direction for current


vertex

W Sets new width for the following


segment

X Exits vertex editing, or cancels


Break and Straighten

PEDIT Mesh Allows editing of Meshes which are D De-smooth -- restores original
already drawn mesh

E Edits mesh vertices

M Opens (or closes) the mesh in


the M direction
N Opens (or closes) the mesh in
the N direction

S Fits a smooth surface as defined


by the Variable SURFTYPE

U Undoes one editing operation

X Exits Pedit command

Vertex Editing Options:


D Makes previous vertex Down in
M direction current

L Makes previous vertex to Left in


N direction current

M Moves the marked vertex

N Makes the Next vertex current

P Makes the Previous vertex


current

R Makes next vertex to Right in N


direction current

RE Redisplays the polygon mesh

U Makes the next vertex Up in M


direction current

X Exits vertex editing

PFACE Creates a 3D mesh of arbitrary


complexity and surface characteristics

PLAN Puts the display in "Plan" view, with C Establishes the Plan view of the
Vpoint set to 0,0,1, relative to either Current UCS
the current UCS, a specified UCS, or
the World Coordinate System U Establishes the Plan view of a
specified UCS

W Establishes the Plan view of the


World Coordinate System

PLINE Draws a 2D polyline, which are H sets the half-width of the polyline
connected line or arc segments with segments
user-determined width and taper
U Undoes previous segment

W sets the width of polyline


segments

<RET> Exits the Pline


command
The following options are available only as long as
you are drawing in Line mode:
A Switches to the Arc mode to
allow integration of arcs into the
polyline

C Closes the polyline with straight


segment

L Segment length (continues


previous segment)

The following options are available only as long as


you are in the Arc mode:
A Included angle

CE Center Point

CL Closes with arc segment

D Starting direction

L Chord length, or switches to line


mode

R Radius

S Second point of 3-point arc

PLOT Plots a drawing to a plotting device, a


printer, or to a "Plot File."

POINT Draws single points. Appearance of the


points is set by the Variable PDMODE

POLYGON Draws regular polygons with a E Specifies size and rotation of


specified number of sides. Polygons polygon by picking endpoints of
are Polyline entities. one edge

C Circumscribes polygon around a


circle

I Inscribes polygon within a circle


PSDRAG Controls the appearance of an 0 Only the imageâs bounding box
imported Postscript image that is being is displayed as you drag it into
"dragged" (that is, positioned and place
scaled) into place by the PSIN
command 1 The complete rendered
PostScript image is displayed as
you drag it into place

PSFILL Fills 2D Polyline outlines with . Entering a period results in no fill


PostScript fill patterns defined in the pattern
ACAD.PSF file
? Lists the fill patterns defined in
ACAD.PSF file

PSIN Imports Encapsulated PostScript


(EPS) files

PSOUT Exports the current view of your


drawing to an Encapsulated PostScript
(EPS) file

PSPACE Switches to Paper Space -- this will


work only if the Variable TILEMODE is
set to 0.

PURGE Removes unused Blocks, Text Styles, A Purges All unused named objects
Layers, Linetypes, and Dimension
Styles from current drawing B Purges unused Blocks

D Purges unused Dimstyles

LA Purges unused LAyers

LT Purges unused Linetypes

SH Purges unused Shape files

ST Purges unused Text Styles

QSAVE Saves the current drawing "Quickly"


without requesting a filename (as long
as file has already been given a name)

QTEXT Controls display of text -- command ON Lines of text displayed


stands for "QuickTEXT" as rectangles
OFF Lines of text displayed as text

QUIT Exits AutoCAD -- if the current drawing


has not been Saveds in its current
state, a dialogue box will appear
asking if you want to Save the drawing,
Discard the changes, or Cancel the
Exit command

RECOVER Attempts to recover damaged or


corrupted drawings

REDEFINE Restores a built-in command which


may have been deleted by the
command UNDEFINE

REDO Reverses a previous command if it


was U or UNDO

REDRAW Refreshed or cleans up the current can be transparent


Viewport

REDRAWALL Redraws all viewports can be transparent

REGEN Regenerates the current Viewport by


recalculating the vector locations of all
endpoints

REGENALL Regenerates all Viewports

REGENAUTO Controls automatic regeneration can be transparent


performed by other commands ON Allows automatic regens

OFF Prevents automatic regens

REINIT Allows the I/O ports, the digitizer, the


display, the plotter, and the ACAD.PGP
file to be reinitialized. This command
allows selection of what you want to
reinitialize through a dialogue box. It is
most useful when you make changes
"on the fly" to the ACAD.PGP file and
want to immediately make use of those
changes without having to exit
AutoCAD and get back into it.

RENAME Changes the names associated with B Renames Blocks


Text Styles, Layers, Linetypes, Blocks,
Views, User Coordinate Systems, D Renames Dimension Styles
Viewport Configurations, and
Dimension Styles. LA Renames Layers

LT Renames Linetypes
S Renames Text Styles

U Renames UCS

VI Renames Views

VP Renames Viewports

RESUME Resumes an interrupted command can be transparent


script

REVSURF Creates a 3D polygon mesh


approximating a surface of revolution,
by rotating a curve around a selected
axis

ROTATE Rotates existing objects parallel to the


current UCS

RSCRIPT Restarts a command script from the


beginning

SAVE Requests a filename and saves the


drawing

SAVEAS Same as SAVE, but also renames the


current drawing and keeps the new
name current

SCALE Alters the size of existing objects R Resizes with respect to a


reference size

SCRIPT Runs a command script. A script is a can be transparent


an ASCII file which contains various
commands that when executed
operates just as if you typed in those
commands, one by one, by hand

SELECT Groups objects into selection sets for


use in subsequent commands

SETVAR Allows you to display or change the can be transparent


setting of system variables. This ? Lists specified (or all) system
command is no longer necessary to variables and their settings
change the value of system variables.
You now can type in the name of the
variable to change it.

SH Short for "SHell." Allows access to


internal operating system (DOS)
commands. Once SH is invoked,
followed by two <RET>s, the DOS
Prompt will be displayed, so you can
enter any DOS command. To get back
to AutoCAD, simply type EXIT at the
DOS prompt.

SHADE Shades 3D model in current Model


Space Viewport

SHAPE Draws predefined Shapes ? Lists available Shape names

SHELL Allows access to internal operating


system (DOS) commands. Once SH is
invoked, followed by two <RET>s, the
DOS Prompt will be displayed, so you
can enter any DOS command. To get
back to AutoCAD, simply type EXIT at
the DOS prompt.

SKETCH Permits freehand sketching simulation C Connect: restarts SKETCH at


endpoint

E Erases (backs up over)


temporary lines

P Raises/lowers sketching pen

Q Discards temporary lines,


remains in SKETCH

R Records temporary lines,


remains in SKETCH

X Records temporary lines, exits


SKETCH

. Draws line to current point

SNAP Specified a round-off interval for point can be transparent


entry so that entities can be placed at <number> sets snap
precise locations alignment resolution

ON aligns designated
points

OFF does not align designatged


points
A sets aspect ratio
(differing X and Y spacing)
R Rotates the snap grid
and crosshairs, and turns
on SNAP after, if not
already turned on

S Selects either Standard


(rectangular) or Isometric
Snap grid

SOLID Draws filled polygons. Fill can be


turned ON or OFF with the FILL
command

STATUS Displays drawing statistics and modes can be transparent


on the Text Screen

STRETCH Allows moving a portion of a drawing


while retaining their connections to
other parts of the drawing. You cannot
stretch Blocks, Hatch patterns, or Text
entities, however.

STYLE Creates named Text styles, with user- can be transparent


selected combinations of font, height, ? Lists specified (or all) currently
mirroring, obliging, and horizontal defined text styles
scaling.

TABLET Aligns the digitizing tablet with ON Turns Tablet Mode ON (but it
coordinates of a paper drawing to has to be CALibrated first)
accurately copy it with AutoCAD
OFF Turns Tablet Mode OFF

CAL Calibrates Tablet for use --


sets the distance to be used to
copy the drawing to an accurate
scale

CFG Configures tablet menus and


pointing area

TABSURF Creates a polygon mesh


approximating a general tabulated
surface defined by a path and a
direction vector

TEXT Draws text characters of any size with J Prompts for justification options
selected styles
S Lists or selects text style

A Aligns text between two points,


with style-specified width factor,
AutoCAD computes approximate
height proportional to length of text
line

C Centers text horizontally about a


defined point

F Fits text between two points, with


specified height, AutoCAD
computes approximate width factor
to fill the distance between the two
points

M Centers text horizontally and


vertically about a defined point

R Right-justifies text

BL Bottom Left justification

BC Bottom Center justification

BR Bottom Right justification

ML Middle Left justification

MC Middle Center justification

MR Middle Right justification

TL Top Left justification

TC Top Center justification

TR Top Right justification

TEXTSCR A "toggle." Flips the display on single- can be transparent


screen systems (most of them) from
text-screen to graphics-screen, and
vice-versa.

TIME Displays drawing creation and update can be transparent


times, and permits control of an D Displays current times
elapsed timer.
ON Starts user elapsed timer

OFF Stops user elapsed timer


R Resets user elapsed timer

TRACE Draws solid filled lines of specified


width. Has mostly been superseded by
the PLINE command.

TREESTAT Displays information on the drawing's


current spatial index, such as the
number and depth of nodes in the
drawing database.

TRIM Erases a portion of selected entities U Undoes last trim operation


that cross a specified "cutting edge"

U Reverses the effect of the previous


command

UCS Defines or modifies the current User D ("Delete") Deletes one or more
Coordinate System saved coordinate systems

E ("Entity") Sets a UCS with the


same extrusion direction as that of
the selected entity

O ("Origin") Shifts the origin of the


current coordinate system

P ("Previous") Restores the


Previous UCS

R ("Restore") Restores a previously


saved UCS

S ("Save") Saves the current UCS

V ("View") Establishes a new UCS


whose Z-axis is parallel to the
current viewing direction

W ("World") Sets the current UCS


to the World Coordinate System

X Rotates the current UCS around


the X-axis

Y Rotates the current UCS around


the Y-axis
Z Rotates the current UCS around
the Z-axis

ZA Defines a UCS using an origin


point and a point on the positive
portion of the Z-axis

3 Defines a UCS using an origin


point, a point on the positive portion
of the X-axis, and a point on the
positive Y-portion of the XY plane

? Lists specified saved coordinate


systems

UCSICON Controls visibility and placement of the A Changes settings of all active
User Coordinate System Icon, which viewports
graphically indicates the origin and
orientation of the current UCS. The N ("NoOrigin") Displays the
options normally affect only the current UCSICON at the lower-left corner
viewport. of the viewport (i.e., not at the
Origin)

OR ("ORigin") Displays the


UCSICON at the origin of the
current UCS, if possible (if the
origin point is not within the current
viewport, the location of the
UCSICON defaults to the lower-left
corner of the viewport)

OFF Turns the UCSICON off

ON Turns the UCSICON on

UNDEFINE Deletes the definition of a built-in


AutoCAD command

UNDO Reverses the effect of multiple <number> Undoes the


commands, and provides control over <number> of most recent
the "Undo" facility commands in reverse order
A ("Auto") Controls treatment of
menu items as UNDO "Groups"

B ("Back") Undoes back to


previous UNDO "Mark"

C ("Control") Enables/disables the


UNDO feature
E ("End") Terminates an UNDO
Group (a sequence to be treated as
one command)

G ("Group") Begins an UNDO


Group (a sequence to be treated as
one command)

M ("Mark") Places "marker" in


UNDO file (for use with "Back")

Control Sub-Options
All Enables the full UNDO
feature

None Disables U and


UNDO entirely, and
discards any previous
UNDO information saved
earlier in the editing
session

One Limits U and UNDO to


a single operation

UNITS Selects coordinate and angle display can be transparent


formats and precision

VIEW Saves the current graphic display and can be transparent


space as a named view, or restores a D Deletes a named view
saved view and space to the display
R Restores named view to screen

S Saves current display as named


view

W Saves specified Window as


named view

? Lists specified named views

VIEWPORTS Used in Model Space only, and has D Deletes a saved viewport
been superseded by Paper Space configuration
or Vports, created with the MVIEW
command. Divides the AutoCAD J Joins (merges) two viewports
graphics display into multiple
VPORTS
viewports, each of which can contain a R Restores a saved viewport
different view of the current drawing configuration
(maximum of 4 "tiled" viewports per
viewport)
S Saves the current viewport
configuration

SI ("SIngle") Displays a SIngle


viewport filling the entire graphics
area

2 Divides the current viewport into


2 viewports

3 Divides the current viewport into


3 viewports

4 Divides the current viewport into


4 viewports

? Lists the current and saved


viewport configurations

VIEWRES Allows you to control the precision and


speed of circle and arc drawing on the
monitor by specifying the number of
sides in a circle. Acts like an AutoCAD
variable. Recommend that it be set to
2000.

VPLAYER Sets viewport visibility for new and ? Lists layers frozen in a selected
existing layers viewport

F ("Freeze") Freezes specified


layers in selected viewports

T ("Thaw") Thaws specified layers


in selected viewports

R ("Reset") Resets specified layers


to their default visibility

N ("Newfrz") Creates new layers


that are frozen in all viewports

V ("Vpvisdflt") Sets the default


viewport visibility for existing layers

VPOINT Selects the viewpoint for a 3D R Selects viewpoint via two


visualization rotation angles

<RET> Selects viewpoint


via a graphic compass and
axis tripod which appears
on the screen

<x,y,z> Specifies x, y, and


z relative coordinates of
viewpoint

VSLIDE Displays a previously created slide file <filename> views


slide with name of
"filename.SLD"

*filename preloads
slide which the
next command
VSLIDE will view

WBLOCK Writes selected entities or previously <filename> writes specified


created Block to a drawing file entities to "filename.DWG"

= filename.DWG to be
created is same as the
entities included in a
previously defined Block by
the same name

* writes entire drawing to


the filename.DWG and
purges all unreferenced
blocks, layers, linetypes,
text and dimensioning
styles

<RET> writes selected


objects

XBIND Makes portions of an Xref a permanent B ("Block") Makes a block in the


part of your drawing Xref a permanent part of your
drawing

D ("Dimstyle") Makes a dimstyle in


the Xref a permanent part of your
drawing

L ("Layer") Makes a layer in the


Xref a permanent part of your
drawing

LT ("LType") Makes a Ltype in the


Xref a permanent part of your
drawing
S ("Style") Makes a text style in the
Xref a permanent part of your
drawing

XREF Allows you to work with other AutoCAD A ("Attach") "Attaches" a new Xref
drawings without adding them to the drawing or updates an Xref
permanently to your drawing and that is already attached
without altering their contents
B ("Bind") Makes an Xref a
permanent part of your drawing

D ("Detach") Removes an Xref


from your drawing

P ("Path") Allows you to view and


edit the filename path (directory
and sub-directory) that AutoCAD
searches when loading a particular
Xref

R ("Reload") Updates one or more


Xrefs at any time

? Lists Xrefs in your drawing and


the drawing associated with each
one

ZOOM Enlarges or reduces the display can be transparent


magnification of the drawing, without <number> multiplier from
changing the actual size of the entities original magnification

<number X> multiplier from


current magnification

<number XP>multiplier of
magnification relative to
paper space -- used for
plotting to get right plot
scale in each viewport

A ("All") fills limits of drawing to


screen

C ("Center") makes picked point


the center of the screen

D ("Dynamic") makes an adjustible


rectangular lens appear on the
screen which is capable of being
made smaller or larger and moved
to different positions over the
drawing and once set by the user,
the drawing will quickly zoom to the
location and magnification set for
the lens. This sub-command is no
longer useful because all
computers have very fast zooms
naturally now.

E ("Extents") makes the farthest


edges of the actual visible drawing
fill up the graphics screen

L ("Lower-Left") makes the point


picked become shoved to the
lower-left corner of the graphics
screen

P ("Previous") zooms back to


whatever the last zoom, previous to
the current zoom was -- AutoCAD
stores about 10 of these, so you
can walk backward in zoom
magnification 10 times

V ("Virtual Screen") makes the


largest area available to the
graphics card fill the graphics
screen -- this varies with the
quantity of graphics RAM that your
graphics card has

W ("Window") asks you to pick the


lower left corner and the upper right
corner of a zoom window and then
fits that window to the graphics
screen

3DFACE Draws flat planes in 3D space with I ("Invisible") this is used by typing
either 3 corners or 4 corners (3 sided in the letter "I" just before picking a
or 4 sided flat planes). These are used corner point for the 3DFACE, and it
to hide objects behind them in space to will make the edge of the 3DFACE
create the illusion of a solid object. drawn from that point to the next
3DFACEs can also be shaded using one "Invisible" (that is, it will not be
the SHADE command, in which case shown as a line on the drawing).
the entire plane takes on the color This is important when joining
assigned to its edges. Normally several 3DFACEs together to cover
(without using the HIDE or SHADE a complex, multi-faceted surface,
commands, 3DFACEs are transparent, where you do not want the "seams"
which means that objects behind them of the 3DFACEs to show in the final
in space are visible through them, and drawing. The visibility of edges of
they appear as "wireframes." 3DFACEs can further be turned on
or off by the AutoCAD variable
"SPLFRAME." When SPLFRAME
is set to 1 ("on"), both edges which
have been made "Invisible" as well
as normal, visible edges are shown
on the drawing. When SPLFRAME
is set to 0 ("off"), Invisible edges
are not shown. The purpose of
sometimes wanting to see invisible
edges is that you may want to
move, stretch, or copy the 3DFACE
and if its edges are invisible, you
cannot select them fopr
modification. You can only select a
3DFACE by picking on a visible
edge.

3DMESH Draws a 3D polygon mesh by


specifying its size, in terms of the
number of faces in each direction
(called M and N directions), and the
location in 3D space of each vertex
(the corner of a face) in the mesh.

3DPOLY Creates a 3D polyline C Closes the polyline back to the


first point

U Undoes (deletes) the last


segment entered

<RET> Exits 3DPOLY


command

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