This document summarizes the round and chamfer commands in Solid Edge. It describes how to use the round command to create constant or variable radius fillets and rounds on edges, corners, faces, loops, and features. It explains the round parameters options for controlling how rounds are applied at edges, such as capping sharp edges versus rolling along them. The chamfer command is also briefly mentioned but not described.
This document summarizes the round and chamfer commands in Solid Edge. It describes how to use the round command to create constant or variable radius fillets and rounds on edges, corners, faces, loops, and features. It explains the round parameters options for controlling how rounds are applied at edges, such as capping sharp edges versus rolling along them. The chamfer command is also briefly mentioned but not described.
This document summarizes the round and chamfer commands in Solid Edge. It describes how to use the round command to create constant or variable radius fillets and rounds on edges, corners, faces, loops, and features. It explains the round parameters options for controlling how rounds are applied at edges, such as capping sharp edges versus rolling along them. The chamfer command is also briefly mentioned but not described.
This document summarizes the round and chamfer commands in Solid Edge. It describes how to use the round command to create constant or variable radius fillets and rounds on edges, corners, faces, loops, and features. It explains the round parameters options for controlling how rounds are applied at edges, such as capping sharp edges versus rolling along them. The chamfer command is also briefly mentioned but not described.
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15.0 THE ROUND AND CHAMFER COMMANDS
A standard feature on many parts is the rounding of edges, and the chamfering of edges. Solid Edge offers two tools to help you easily create these features models. The ROUND and CHAMFER commands are discussed in this chapter to THE PART BOOK About Solid Edge.
15.1 THE ROUND COMMAND
WHAT: The ROUND command.
WHERE: The ROUND command is part of a fly-out menu that also includes the CHAMFER command. It is located about half way down the Features Menu. The ROUND command and the fly-out menu are shown in Figure 1.
Figure 1
HOW: The ROUND can be used to create rounded edges and fillets on models. The command will let you select various combinations of edges on the model, and then add or remove material to complete the desired ROUND operation.
The Ribbon Bar for the ROUND command is shown in three parts to better fit the format of THE PART BOOK in Figure 2.
Figure 2
The first button on the Ribbon Bar is the ROUND OPTIONS command. The Round Options form is shown in Figure 3.
Figure 3
The options for creating ROUNDS are: Constant Radius, Variable Radius, Blend, and Surface Blend.
Each selection of a Round Option will change the Ribbon Bar.
The Constant Radius option will create a round or fillet on the model that has the same radius across the entire length of the round or fillet. The model shown in Figure 4 has one round and two fillets, all with a Constant Radius.
Figure 4
The Variable Radius option will create a fillet or round that has a changing radius along the length of the fillet or round. The model shown in Figure 5 has a Variable Radius round.
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Figure 5
The Blend option will create a round or fillet that will blend between two surfaces on the model. Constant and Variable Radius rounds and fillets are placed on the model by selecting an edge that is the boundary between two adjacent surfaces on the model. The Blend radius will be placed between two surfaces on a model. These two surfaces do not have to touch or form an edge on the model. This type of blending is not needed on all types of models. It is usually helpful when creating plastics, casting and forgings, where large radius values are called out on small areas of the model.
Look at the model that is shown in Figure 6. The model has two edges that are rounded.
Figure 6
A Blend round may be placed on the model between the two rounded surfaces. This result is shown in Figure 7.
Figure 7
The Blend round may also create rounds and fillets on the model that do not have a constant radius.
The Blended Surface ROUND option is discussed in the new ADVANCED PART BOOK About Solid Edge.
When you select the Constant Radius option for the ROUND, the Ribbon Bar will look like the one that is shown in three parts to better fit the format of THE PART BOOK in Figure 8.
Figure 8
The Smart Step commands are: SELECT STEP, ROUND PARAMETERS, SOFTEN CORNERS STEP, and CANCEL/PREVIEW/FINISH.
These commands are shown again in Figure 9.
Figure 9
THE PART BOOK About Solid Edge V15 Chapter 15 Rounds And Chamfers
Do Not Copy or Reproduce 183 In the SELECT STEP, you select the edges on which you want to create ROUNDS. The Select field on the Ribbon Bar will give you the choices shown in Figure 10.
Figure 10 The choices include: Edge/Corner, Chain, Face, Loop, Feature, All Fillets, and All Rounds.
After the selection of edges has been made, you set the size of the rounds in the Radius field.
An Edge is the boundary where two surfaces touch. An example of a rounded edge is shown in Figure 11.
Figure 11
A Corner is where Edges meet, as in the Corner of the block that is shown rounded in Figure 12.
Figure 12 The Chain selection method will automatically select any edge of a model that is tangent to the edge that you select. Look at the model that is shown in Figure 13. Notice that the set of edges around the top of the model are all tangent.
Figure 13
The Chain selection method will place a round edge all around the top of the model with one selection. This is shown in Figure 14.
Figure 14
The Face selection method will let you select a face on a model, and place rounds on all the edges of the face. This is shown on the top face of the model in Figure 15.
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Figure 15
The Loop selection method will let you select a Loop on a model (set of all continuous edges on a surface) and place rounds on the edges that form the Loop. Look at the model that is shown in Figure 16. The top surface of the model has two loops, one around the outer edges of the top surface and one around the edge that form the pocket in the top of the model.
Figure 16
ROUNDS are shown on each Loop in Figure 17.
Figure 17
The Feature selection method will let you select a Feature on the model (like a PROTRUSION) and place rounds and fillets on all edges of the Feature. Look at the model of the block with a boss on the top that is shown in Figure 18.
Figure 18
The Feature selection method was used to create the rounds that are shown in Figure 19.
Figure 19
The All Fillets and All Rounds selection methods will let you select all the rounds and fillets on a model with one selection. The result is shown in Figure 20.
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Figure 20
When you select the Variable Radius option for the ROUND command, the Ribbon Bar will look like the one that is shown in two parts to better fit the format of THE PART BOOK in Figure 21.
Figure 21
The Smart Step commands are: SELECT STEP, SELECT VERTICES, SOFTEN CORNER STEP, ROUND PARAMETERS, and CANCEL/PREVIEW/FINISH.
In the Variable Radius option of the ROUND command, you use the SELECT VERTICES command to select the ends of segments or the midpoints of segments. When the segments are selected, you key in various radius values for each vertex, thus creating a ROUND that changes sizes, or varies in radius from one end of the ROUND to the other end of the ROUND.
The rounded edge that is shown in the model in Figure 22 has a varying radius. The radius is 1.000 inch on the left end of the model, 1.5 at the midpoint, and .75 on the right end of the model.
Figure 22
The Constant Radius and Variable Radius options of the ROUND command both have the same ROUND PARAMETERS. The ROUND PARAMETERS button on the Ribbon Bar is shown in Figure 23. The Round Parameters window is shown in Figure 24.
Figure 23
Figure 24
When you make a selection in the Round Parameters window, a preview of the result will be shown in the window. In Figure 25, Roll Along Sharp Edges and Miter At Corner were selected. If you select Cap Sharp Edges and Roll Around Corners, the preview picture in the window will change.
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Figure 25
The Roll Across Tangent Edges selection will force the round to roll across an edge on the model as long as the two surfaces on each side of the edge are tangent. An example of this selection is shown in Figure 26.
Figure 26
The same example is used without the Roll Across Tangent Edges option in Figure 27. In each example, the Roll Along Sharp Edges option was selected. In Figure 27, notice how the round was truncated to roll along the edge between the two surfaces on the model. In Figure 26, the round rolled across the edges between the two surfaces on each side of the cylindrical boss.
Figure 27
The Cap Sharp Edges and Roll Along Sharp Edges options are used to affect how the round reacts when it encounters the edge of the model. Look at the model that is shown in Figure 28. In this model the round edge adds material to the thickness of the bottom portion of the model because the parameter selected is the Cap Sharp Edges option.
Figure 28 THE PART BOOK About Solid Edge V15 Chapter 15 Rounds And Chamfers
Do Not Copy or Reproduce 187 If the Roll Along Sharp Edges option is used, the model will look like the one that is shown in Figure 29. In this figure notice that there is no new material added to the model where the round runs off the edge of the model. The round is forced to roll along the sharp edge of the model. This will force the radius of the round to be variable as it is formed on this part of the model.
Figure 29 If you select Blend from the ROUND OPTIONS form (Figure 30), the Ribbon Bar for the ROUND command will look like the one shown in three parts to better fit the format of THE PART BOOK in Figure 31.
Figure 30
Figure 31 The Smart Step commands are: SELECT STEP, OVERFLOW STEP, and CANCEL/PREVIEW/FINISH.
These buttons are shown in Figure 32.
Figure 32
The SELECT STEP will let you select two surfaces or faces from the model on which to create the blended radius. You will key in the value of the blend you desire and check off the value.
The OVERFLOW STEP will become active when the radius value is entered and the Enter key is pressed, or when the Check Mark is selected. The Ribbon Bar will change to the one that is shown in Figure 33.
Figure 33
The two buttons on the left end of Figure 33 are: ROLL ALONG/ACROSS, and TANGENT HOLD LINES.
The ROLL ALONG/ACROSS command will let you select two surfaces for the blend, but you can tell the system to have the blend follow a set of edges on the model.
Look at the model of a seat cushion that is shown in Figure 34.
Figure 34
The ROLL ALONG/ACROSS command was used to create the blended radius that runs around the outside edge of the top of the cushion. Figure 35 shows the model without the blended round.
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Figure 35
The top surface and the front wall were used as the two surfaces in the blend. This is shown in Figure 36.
Figure 36
The ROLL ALONG/ACROSS command was used with the sharp edge that runs all the way around the top of the model as shown in Figure 37.
Figure 37 This selection of the top edge around the model forces the blended round to be created all the way around the model, although only two surfaces were selected for the blend.
When selecting the edges for the ROLL ALONG/ACROSS command, you have the choices that are shown in the Select field. This is shown in Figure 38.
Figure 38
The TANGENT HOLD LINE command can be used to force a blended round to follow the edge of the model. When the TANGENT HOLD LINE command is selected, two extra buttons will appear on the Ribbon Bar (Figure 39). These commands are: DEFAULT RADIUS, and FULL RADIUS.
Figure 39
The DEFAULT RADIUS command will force the blended round to have the radius you key in, except when the size of the radius forces the round to hit the edge selected as the TANGENT HOLD LINE edge. The edge used as the TANGENT HOLD LINE is shown in Figure 40.
Figure 40
When the round hits the edge selected, the size of the blended round is determined by the model. This is shown in Figure 41. Notice that the 1.2-inch radius fits on the surfaces of the model THE PART BOOK About Solid Edge V15 Chapter 15 Rounds And Chamfers
Do Not Copy or Reproduce 189 only on the right end of the model. As the round moves toward the left end of the model, the radius takes on the shape of the part edge.
Figure 41
If the FULL RADIUS command is used, the blended round will take on the characteristics of the model edge that is used for the TANGENT HOLD LINE. This is shown in Figure 42.
Figure 42
If you select the Constant Radius or Variable Radius options for ROUND edges, the SOFTEN CORNER STEP will appear in the Ribbon Bar for each option. The SOFTEN CORNER STEP command is shown in Figure 43.
Figure 43
The SOFTEN CORNER STEP command will become active when you ACCEPT (green check mark) the edges that will be rounded. If you select the SOFTEN CORNER STEP command, the Method field, Value field and the UNIQUE EDGES VALUE button will appear on the right end of the Ribbon Bar. This is shown in Figure 44.
Figure 44
To soften a corner, you must select the corner that will be softened and then select the Method and enter a Value for the soften effect. This is shown in Figure 45. There are two Methods: Distance and Multiple of Radius.
Figure 45
The Distance method will let you key in a distance that will control how the ROUND creates the blend in the softened corner.
The model shown in Figure 46 has three edges rounded into the same corner with no corner softening.
Figure 46
If the SOFTEN CORNER STEP is used on this corner, you select the SOFTEN CORNER STEP button before you PREVIEW the ROUND results. You can select the corner that will be softened and then use a Distance method of 2.000. This will soften the corner as shown in Figure 47.
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Figure 47
If you use the UNIQUE EDGES VALUE button to soften the corner, the Edge Setbacks window will appear, as shown in Figure 48.
Figure 48
With this window, you can select a radius in the window (click on the small button to the left of the radius value) and set the Value of the Setbacks. This is shown in Figure 49.
Figure 49 Figure 50 shows the softened corner on the model with three different Setbacks.
Figure 50
WHY: The ROUND command can be a powerful tool when you are creating a model. Because of the ability to create rounds in so many different ways, this command will allow you to create models with all sharp edges and then apply the ROUNDS toward the end of the modeling process. One of the big problems with older CAD systems was the inability to add ROUNDS to the model late in the modeling process. This problem forced users to develop creative methods of modeling that were hard to learn, harder to teach and tremendously time consuming.
Because of the power of the Solid Edge ROUND command, you can create the basic models quickly and easily, knowing that the ROUND command can be applied successfully to the model.
If you did not have the ROUND command, creating models of castings, forgings and plastic parts would be practically impossible.
EXAMPLE 1: Look at the model of the thin-shelled plastic part that is shown in Figure 51. This is a model of a key on a computer keyboard.
Figure 51 Value Of Round Soften Corner Creates Blend At Corner