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Bloom Taxonomy

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B l o o m ' s Ta x o n o m y o f

Learning Domains
Bloom's Taxonomy was created in 1956 under the leadership of
educational psychologist Dr Benjamin Bloom in order to promote higher
forms of thinking in education, such as analyzing and
evaluating concepts, processes, procedures, and principles , rather than
just remembering facts (rote learning). It is most often used when
designing educational, training, and learning processes.

The Three Domains of Learning


The committee identified three domains of educational activities
or learning (Bloom, et al. 1956):

Cognitive: mental skills (knowledge)

Affective: growth in feelings or


emotional areas (attitude or self)

Psychomotor: manual or physical skills


(skills)

Since the work was produced by higher education, the words tend to be a
little bigger than we normally use. Domains may be thought of as
categories. Instructional designers, trainers, and educators often refer to
these three categories as KSA
(Knowledge [cognitive], Skills [psychomotor], and Attitudes [affective]).
This taxonomy of learning behaviors may be thought of as the goals of
the learning process. That is, after a learning episode, the learner should
have acquired a new skill, knowledge, and/or attitude.
While the committee produced an elaborate compilation for the cognitive
and affective domains, they omitted the psychomotor domain. Their
explanation for this oversight was that they have little experience in
teaching manual skills within the college level. However, there have been
at least three psychomotor models created by other researchers.
Their compilation divides the three domains into subdivisions, starting
from the simplest cognitive process or behavior to the most complex. The

divisions outlined are not absolutes and there are other systems or
hierarchies that have been devised, such as the Structure of Observed
Learning Outcome (SOLO). However, Bloom's taxonomy is easily
understood and is probably the most widely applied one in use today.

Cognitive Domain
The cognitive domain involves
knowledge and the development of intellectual skills (Bloom, 1956). This
includes the recall or recognition of specific facts, procedural patterns,
and concepts that serve in the development of intellectual abilities and
skills. There are six major categories of cognitive an processes, starting
from the simplest to the most complex (see the table below for an indepth coverage of each category):

Knowledge
Comprehension
Application
Analysis
Synthesis
Evaluation
The categories can be thought of as degrees of difficulties. That is, the
first ones must normally be mastered before the next one can take place.

B l o o m ' s R e v i s e d Ta x o n o m y
Lorin Anderson, a former student of Bloom, and David Krathwohl revisited
the cognitive domain in the mid-nineties and made some changes, with
perhaps the three most prominent ones being (Anderson, Krathwohl,
Airasian, Cruikshank, Mayer, Pintrich, Raths, Wittrock, 2000):

changing the names in the six


categories from noun to verb forms
rearranging them as shown in the
chart below

creating a processes and levels of


knowledge matrix
The chart shown below compares the original taxonomy with
the revised one:

This new taxonomy reflects a more active


form of thinking and is perhaps more accurate. The new version of
Bloom's Taxonomy, with examples and keywords is shown below, while
the old version may be found here

Ta b l e o f t h e R e v i s e d C o g n i t i v e
Domain
Category

Examples, key words (verbs), and technologies


for learning (activities)
Examples: Recite a policy. Quote prices
from memory to a customer. Recite the
safety rules.

Remembering: Recall or
retrieve previous learned
information.

Key Words: defines, describes, identifies,


knows, labels, lists, matches, names,
outlines, recalls, recognizes, reproduces,
selects, states
Technologies: book marking, flash cards,
rote learning based on repetition, reading

Understanding:
Comprehending the
meaning, translation,
interpolation, and
interpretation of
instructions and problems.
State a problem in one's
own words.

Examples: Rewrite the principles of test


writing. Explain in one's own words the
steps for performing a complex task.
Translate an equation into a computer
spreadsheet.
Key Words: comprehends, converts,
defends, distinguishes, estimates,
explains, extends, generalizes, gives an
example, infers, interprets, paraphrases,
predicts, rewrites, summarizes, translates

Technologies: create an analogy,


participating in cooperative learning ,
taking notes, storytelling, Internet search
Examples: Use a manual to calculate an
employee's vacation time. Apply laws of
Applying: Use a concept in statistics to evaluate the reliability of a
written test.
a new situation or
unprompted use of an
Key Words: applies, changes, computes,
abstraction. Applies what
constructs, demonstrates, discovers,
was learned in the
manipulates, modifies, operates, predicts,
classroom into novel
prepares, produces, relates, shows,
situations in the work
solves, uses
place.
Technologies: collaborative learning ,
create a process, blog, practice

Analyzing: Separates
material or concepts into
component parts so that its
organizational structure
may be understood.
Distinguishes between
facts and inferences.

Examples: Troubleshoot a piece of


equipment by using logical deduction.
Recognize logical fallacies in
reasoning. Gathers information from a
department and selects the required tasks
for training.
Key Words: analyzes, breaks down,
compares, contrasts, diagrams,
deconstructs, differentiates, discriminates,
distinguishes, identifies, illustrates, infers,
outlines, relates, selects, separates
Technologies: Fishbowls , debating,
questioning what happened, run a test

Evaluating: Make
Examples: Select the most effective
judgments about the value solution. Hire the most qualified
of ideas or materials.
candidate. Explain and justify a new
budget.
Key Words: appraises, compares,
concludes, contrasts, criticizes, critiques,
defends, describes, discriminates,

evaluates, explains, interprets, justifies,


relates, summarizes, supports
Technologies: survey, blogging
Examples: Write a company operations or
process manual. Design a machine to
perform a specific task. Integrates training
from several sources to solve a problem.
Revises and process to improve the
outcome.

Creating: Builds a
structure or pattern from
diverse elements. Put parts
Key Words: categorizes, combines,
together to form a whole,
compiles, composes, creates, devises,
with emphasis on creating
designs, explains, generates, modifies,
a new meaning or
organizes, plans, rearranges,
structure.
reconstructs, relates, reorganizes, revises,
rewrites, summarizes, tells, writes
Technologies: Create a new model, write
an essay, network with others

Cognitive Processes and Levels


of Knowledge Matrix
Bloom's Revised Taxonomy not only improved the usability of it by using
action words, but added a cognitive and knowledge matrix.
While Bloom's original cognitive taxonomy did mention three levels of
knowledge or products that could be processed, they were not discussed
very much and remained one-dimensional:

Factual - The basic elements


students must know to be
acquainted with a discipline or
solve problems.
Conceptual The
interrelationships among the basic
elements within a larger structure

that enable them to function


together.
Procedural - How to do
something, methods of inquiry,
and criteria for using skills,
algorithms, techniques, and
methods.
In Krathwohl and Anderson's revised version, the authors combine the
cognitive processes with the above three levels of knowledge to form a
matrix. In addition, they added another level of knowledge metacognition:

Metacognitive Knowledge of
cognition in general, as well as
awareness and knowledge of ones
own cognition.
When the cognitive and knowledge dimensions are arranged in a matrix,
as shown below, it makes a nice performance aid for creating
performance objectives:
The Cognitive Dimension
The
Knowledge Remember Understand Apply Analyze Evaluate Create
Dimension
Factual
Conceptual
Procedural
Metacognitive
However, others have identified five contents or artifacts (Clark, Chopeta,
2004; Clark, Mayer, 2007):

Facts - Specific and unique data or


instance.
Concepts - A class of items,
words, or ideas that are known by
a common name, includes multiple
specific examples, shares common

features. There are two types of


concepts: concrete and abstract.
Processes - A flow of events or
activities that describe how things
work rather than how to do things.
There are normally two types:
business processes that describe
work flows and technical processes
that describe how things work in
equipment or nature. They may be
thought of as the big picture, of
how something works.
Procedures - A series of step-bystep actions and decisions that
result in the achievement of a task.
There are two types of actions:
linear and branched.
Principles - Guidelines, rules, and
parameters that govern. It includes
not only what should be done, but
also what should not be done.
Principles allow one to make
predictions and draw implications.
Given an effect, one can infer the
cause of a phenomena. Principles
are the basic building blocks of
causal models or theoretical
models (theories).
Thus, the new matrix would look similar to this:
The Cognitive Dimension
The
Knowledge
Dimension

Remember Understand Apply Analyze Evaluate Create

Facts
Concepts
Processes
Procedures
Principles
Metacognitive
An example matrix that has been filled in might look something like this:
The
Knowledge Remember Understand
Apply
Dimension
Facts
list
paraphrase classify
Concepts recall
Explains
demonstrate
Processes outline
Estimate
produce
give
an
Procedures reproduce example
relate
Principles state
Converts
solve
Metacognitive proper use Interpret
discover

Analyze

Evaluate

Create

outline
contrast
diagram

rank
criticize
defend

categorize
modify
design

identify

critique

plan

differentiates conclude revise


infer
predict actualize

Next Steps
Affective Domain
Psychomotor Domain
Original Cognitive Domain (old
version)
SOLO Taxonomy

Review
Introduction
The Three Domains of Learning
Cognitive Domain
Revised Taxonomy of the Cognitive
Domain
Cognitive Process and Levels of
Knowledge Matrix

Useful Links
Learning Strategies: Using Bloom's

Taxonomy
Instructional Design Toolkit

References
Anderson, L.W., Krathwohl, D.R., Airasian, P.W., Cruikshank, K.A., Mayer,
R.E., Pintrich, P.R., Raths, J., Wittrock, M.C. (2001).A Taxonomy for
Learning, Teaching, and Assessing: A revision of Bloom's Taxonomy of
Educational Objectives. New York: Pearson, Allyn & Bacon.
Bloom, B.S. (Ed.). Engelhart, M.D., Furst, E.J., Hill, W.H., Krathwohl,
D.R. (1956). Taxonomy of Educational Objectives, Handbook I : The
Cognitive Domain. New York: David McKay Co Inc.
Clark, R., Chopeta, L. (2004). Graphics for Learning : Proven Guidelines
for Planning, Designing, and Evaluating Visuals in Training Materials .
Jossey-Bass/Pfeiffer.

Notes

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