MC0072 Computer - Graphics MQP
MC0072 Computer - Graphics MQP
a. Pixel
b. Graph
c. voltage level
d. color information
a. mathematical point
d. picture
3. The process of determining the appropriate pixels for representing picture or graphics object
is known as ……………………..
a. rasterization,
b. animation
c. both a and b
d. representation
4. The relationship among the data and objects which are stored in the database called
application database, and referred by the ……………
a. Application programs
b. application model
c. graphics display
d. both a and b
5. Selective or part erasing of screen is not possible in………………..
c. DVST
d. both a and b
a. graphics controller
b. display coprocessor.
c .both a and b
b. animated pictures
c. both a and b
d. system interface
8. The purpose of display processor is …………………….. from the graphics routine task
d. Both a and c
a. Only a few
b. wide range
c. just 1 or 2
d. moderate range of
10. RGB system needs …………. of storage for the frame buffer.
a.100 megabytes
b.10 megabytes
c. 3 megabytes
d.2 Gb
11. The SRGP package provides the ………….to wide the variety of display devices.
a. interface
b. connection
c. link
d. way
a. one word
d. One bit
c. both a and b
d. both a and b
15. The midpoint circle drawing algorithm also uses the ……………...of the circle to generate
a. two-way symmetry
b. four-way symmetry
c. eight-way symmetry
d. both a and b
16. a polygon in which the line segment joining any 2 points within the polygon lies completely
inside the polygon is called……….
a. convex polygon
b. concave polygon
c. both a and b
d. hexagon
17. A polygon in which the line segment joining any 2 points within the polygon may not lie
completely inside the polygon is called ………….
a. convex polygon
b. concave polygon
c. both a and b
d. Hexagon
a. tiling patterns.
b. Filling patterns
c. coloring patterns
d. both a and b
a. Thick primitives
b. thin primitives
c. stylish primitives
d. both a and b
20. Line produced by moving pen is ………….. at the end points than the line produced by the
pixel replication.
a. thin
b. straight
c. thicker
d. both a and b
21. The process of selecting and viewing the picture with different views is called …………..
a. Windowing
b. clipping
c. projecting
d. both a and b
22. The process which divides each element of the picture into its visible and invisible portions,
allowing the invisible portion to be discarded is called ………….
a. clipping
b. Windowing
c. both a and b
d. Projecting
23. The region against which an object is to be clipped is called ……………………..
b. Drawing window
c. image window
d. both b and c
a. viewing window
25. A method used to test lines for total clipping is equivalent to the
b. logical OR operator
d. both a and b
26. A process of changing the position of an object in a straight line path from one coordinate
location to another is called ………….
a. Translation
b. rotation
c .motion
d. both b and c
a. translation vector
b. shift vector.
c .both a and b
d. Rotation vector
a. size
b. location
c. shape
d. both a and b
a. viewing window
b. shift vector.
33 the line segment from the view plane to the view reference point is called ………….
a. view-distance
b. Projection distance
c. view-path
d. both a and b
34. In perspective projection, the lines of projection are not parallel. Instead, they all coverage at
a single point called………………….
a. Center of projection
d. interaction point
35. when the projection is obtained by projecting points along parallel lines that are not
perpendicular to the projection plane is called……………
a. isometric projection.
b. perspective projection
c. oblique projection
d. cavalier projection
36. The transformation that produces a mirror image of an object relative to an axis is
called……………..
a. rotation
b. translation
c. reflection
d. both a and b
37. A transformation that slants the shape of objects is called the ………..
a. shear transformation
b. translation
c. reflection
d. both a and b
38. Sometimes it may require undoing the applied transformation, In such a case which of the
following transformation will be used?
a. shear transformation
b. translation
c. reflection
d. inverse transformation
39. The main task of the display processor is to digitize a picture definition given in an
application program; this digitization process is known as ……………………
a. rasterization.
b. scan conversion
c. transformation
d. both a and c
40. After completion of scanning of one line, the electron beam files back to the start of next
line, this process is known as …………………….
a. horizontal retrace
b. vertical retrace
c. interleaving
d. both a and b
Part B (Two mark questions)
41. the screen images is maintained by repeating scanning the same image. This process
is known as ………….
a. refreshing of screen.
b. redisplay
c. Redrawing
d. both c and b
42. Refresh buffer in CRT, is used to store the picture infromation in the form of ………….
b. voltage level
43. A DVST uses the ……….. which stores the picture information as a …………...just behind
the phosphor-coated screen.
b. plotter, joystick
45. In random scan displays, the display processor has its own instruction set and instruction
address register, Hence it is also called …………….
b. Graphics Controller.
c. both a and b
a. local memory
b. register
c. flash memory
d. no local memory
d. ROM
48. the method which used either ∆x or ∆y, whichever is larger, is chosen as one raster unit to
draw the line .the algorithm is called……..
51. The approach is called …………. because color flows from the seed pixel until reaching the
polygon boundary
b. Boundary fill
c. seed fill
d. Both c and b
52. Fill algorithm. Algorithms that fill interior defines regions are called …………. algorithms
b. Boundary fill
c. seed fill
d. flood-fill
53 Sutherland and Cohen Subdivision Line Clipping Algorithm, The four bit codes are called
……………
a. region codes
b out codes.
c..both a and b
d. Clipping code
54. The method which uses the small line segments to generate a character called …………
a. Bitmap method
b. Starburst method
c. Stroke method
d. both a and b
55. In Sutherland-Hodgeman polygon clipping algorithm If the first vertex of the edge is outside
the window boundary and the second vertex of the edge is inside then the intersection point of
the polygon edge with the window boundary and the second vertex are ..............
a. saved
c. discarded
56. A point (4, 3) is rotated counter clockwise by an angle of 450. what will be the rotation
matrix ?.
1 1
a. 2 2
1 1
2 2
1 1
2 3
b.
1 1
2 2
1 1
2 2
c.
1 1
3 2
1 1
3 2
d. 1 1
2 2
57. Which of the following is correct for scale the polygon with coordinates A (2,5) , B (7, 10), C
(10, 2) by 2 units in x direction and 2 units in y direction.
4 11
14
a.
20
20 4
4 10
b. 14 31
20 4
4 10
c. 14 20
20 4
54 10
d. 14 20
20 4
58. The coordinate system that allows us to express all transformation equations as matrix
multiplication. The homogeneous coordinate is represented by a triplet
X W , YW , W ,
is called…………...
a .coordinate system
b. matrix
c. both a and b
59. There are two basic ways of projecting objects onto the view plane : which are they?
60. The projection in which z coordinate is discarded and parallel lined from each vertex on the
object are extended until they intersect the view plane. The point of intersection is the projection
of the vertex. This type of projection is called
a. Parallel projection
b. Perspective projection.
c. both a and b
d. Forward projection
Part B
A. motion dynamics.
B. scan conversion.
C. update dynamics
a. 1. C, 2. A, 3. B
b. 1.C, 2. B, 3. A
c. 1. A, 2. C, 3. B
d. 1.B, 2.A, 3. C
Part A
1). the beam is moved all over the screen one scan line at a time, from top to bottom and then
back to top.
2). the beam is moved between the end points of the graphics primitives
3). The technology which consists of two electron guns: a primary gun and a flood gun.
Part B
B. DVST
a. 1. C, 2. A, 3. B
b. 1.C, 2. B, 3. A
c. 1. A, 2. C, 3. B
d. 1.B, 2.A, 3. C
63. State weather the following statement is true or false for Graphics Workstation.
1). Graphics Workstation is the Graphics Kernel System’s
2). In addition to the system memory, a separate display processor memory area is provided in
graphics workstations
3). The graphics workstation some times does not support the graphics software.
Part A
1). the device which is used to receives the intensity information of each pixel from frame buffer
and display them on the screen.
2).The process in which it accepts information of two images simultaneously, One from frame
buffer and other from television camera
3). the program executed by the display processor and the graphics package reside in the
Part B
A. video mixing
B. main memory
C. video controller
a. 1. C, 2. A, 3. B
b. 1.C, 2. B, 3. A
c. 1. A, 2. C, 3. B
d. 1.B, 2.A, 3. C
65. State weather the following statement is true or false for DDA Algorithm
1). Floating point arithmetic in DDA algorithm is still time-consuming.
2). the algorithm is orientation dependent. Hence end point accuracy is poor.
3). It is the simplest algorithm and it does not require special skills for implementation.
Part B
A. graphics packages
B. line drawing algorithms use incremental methods
C. Frame buffer
a. 1.C, 2. A, 3. B
b. 1.C, 2. B, 3. A
c. 1. A, 2. C, 3. B
d. 1.B, 2.A, 3. C
67. Match the followings:
Part A
2). the function which draws the pixel with specified color.
3). In some cases we can fill areas by replacing a specified interior color instead of searching for
a boundary color
Part B
A. getpixel()
B. putpixel()
C. Flood Fill
a. 1. A, 2. B, 3. C
b. 1.C, 2. B, 3. A
c. 1. A, 2. C, 3. B
d. 1.B, 2.A, 3. C
1). property of a scene by which we can relate one part of a scene with the other parts of a
scene
2). when consecutive scan lines that intersect the rectangle are identical.
3). when all pixels on a span are set to the same value
Part B
A. Scan-line coherence
B. Span coherence
C. Coherence
a. 1. C, 2. A, 3. B
b. 1.C, 2. B, 3. A
c. 1. A, 2. C, 3. B
d. 1.B, 2.A, 3. C
69. State weather the following statement is true or false for Starburst method
1). It uses a fix pattern of line segments are used to generate characters
2).It does not Requires code conversion software to display character from its 24-bit code
3). Character quality is poor. It is worst for curve shaped characters
Part A
B. Bitmap method
C. Cyrus-beck Algorithm
a. 1. C, 2. A, 3. B
b. 1.C, 2. B, 3. A
c. 1. A, 2. C, 3. B
d. 1.B, 2.A, 3. C
71. Find a transformation of triangle A(1, 0), B(0, 1), C(1, 1) by Rotating 45 degree about the
origin and then translating one unit in x and y direction. Which of the following is correct?
1 1
1 1 1
2 3
a.
1 1
1 1 1
2 2
1 2 1 1
1 1
1 1 1
b. 2 2
1 1
1 1 1
2 2
1 3 2 1
1 1
1 1 1
2 2
1 1
1 1 1
2 2
c.
1 2 1 1
2 1
1 1 1
2 2
1 1
1 1 1
2 2
d. 1 2 1 1
72. which of the following is correct to Show how shear transformation may be expressed in
terms of rotation and scaling.
1 tan 0
a. tan 1 0 S x cos S y cos 1
0 0 5
1 tan 0
b. tan 1 0 S x cos S y cos 1
0 0 1
1 tan 0
c.
2 1 0 S x cos S y cos 1
0 0 1
1 tan 2
d. tan 1 0 S x cos S y cos 1
0 0 1
73. Apply the shearing transformation to square with A(0, 0), B(1, 0), C(1, 1) and D(0,1) as
given below:
A 0 .5 0 1
1 .5 0 1
9 1 5
.
1 1 1
0 .6 0 1
1 .5 0 1
b.
2 1 1
1 3 1
0.5 0 1
c. 1.5 0 1
2 1 1
1 1 1
0 .5 0 4
1 .5 0 1
2 1 1
1 5 1
d.
74. State weather the following statement is true or false for Three Dimensional Viewing
1).the 3D viewing process is inherently more easy and clear than the 2 D viewing process
2). in 3D viewing, we specify a view volume in the world coordinates using modeling
transformation
3). the complexity added in the three dimensional viewing is because of the added dimension
75. State weather the following statement is true or false for Perspective Projection
1).The perspective projections of any set of parallel lines that are not parallel to the projection
plane converge to a vanishing point
2). principle axes of an object are referred to as a principle vanishing point or axis vanishing
point.
3). the perspective projection is classified according to number of principle vanishing points in a
projection: one-point, two-point or three-point projections
1
0
1
9
.
.
5
5
1
1
0
0
1
1
1
5
d. 1. true, 2. true, 3. false
Answer Keys
Part - A Part - B Part - C
Q. No. Ans. Key Q. No. Ans. Key Q. No. Ans. Key Q. No. Ans. Key
1 A 21 A 41 A 61 C
2 B 22 A 42 A 62 A
3 A 23 A 43 D 63 D
4 A 24 A 44 A 64 A
5 C 25 C 45 C 65 A
6 C 26 A 46 D 66 C
7 C 27 C 47 A 67 A
8 A 28 A 48 C 68 A
9 A 29 A 49 D 69 D
10 C 30 C 50 A 70 A
11 A 31 A 51 C 71 C
12 C 32 C 52 D 72 B
13 A 33 A 53 C 73 C
14 A 34 C 54 C 74 D
15 C 35 C 55 D 75 A
16 A 36 C 56 A
17 B 37 A 57 C
18 A 38 D 58 D
19 A 39 B 59 A
20 C 40 A 60 A