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Definitions: Mobile Computing

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MOBILE COMPUTING

Mobile computing is humancomputer interaction by which a computer is expected to be transported during normal usage. Mobile computing involves mobile communication, mobile hardware, and mobile software. Communication issues include ad hoc and infrastructure networks as well as communication properties, protocols, data formats and concrete technologies. Hardware includes mobile devices or device components. Mobile software deals with the characteristics and requirements of mobile applications.

Definitions
Mobile Computing is "taking a computer and all necessary files and software out into the field".[1] Mobile computing is any type of computing which use Internet or intranet and respective communications links, as WAN, LAN, WLAN etc. Mobile computers may form a wireless personal network or a piconet. There are at least three different classes of mobile computing items:

portable computers, compacted lightweight units including a full character set keyboard and primarily intended as hosts for software that may be parametrized, as laptops, notebooks, notepads, etc. mobile phones including a restricted key set primarily intended but not restricted to for vocal communications, as cell phones, smart phones, phonepads, etc. wearable computers, mostly limited to functional keys and primarily intended as incorporation of software agents, as watches, wristbands, necklaces, keyless implants, etc.

The existence of these classes is expected to be long lasting, and complementary in personal usage, none replacing one the other in all features of convenience..

Devices
Many types of mobile computers have been introduced since the 1990s including the:

Personal digital assistant/enterprise digital assistant Smartphone Tablet computer Ultra-Mobile PC Wearable computer

Limitations

Range & Bandwidth: Mobile Internet access is generally slower than direct cable connections, using technologies such as GPRS and EDGE, and more recently HSDPA and HSUPA 3G and 4G networks. These networks are usually available within range of

commercial cell phone towers. Higher speed wireless LANs are inexpensive but have very limited range. Security standards: When working mobile, one is dependent on public networks, requiring careful use of VPN. Security is a major concern while concerning the mobile computing standards on the fleet. One can easily attack the VPN through a huge number of networks interconnected through the line. Power consumption: When a power outlet or portable generator is not available, mobile computers must rely entirely on battery power. Combined with the compact size of many mobile devices, this often means unusually expensive batteries must be used to obtain the necessary battery life. Transmission interferences: Weather, terrain, and the range from the nearest signal point can all interfere with signal reception. Reception in tunnels, some buildings, and rural areas is often poor. Potential health hazards: People who use mobile devices while driving are often distracted from driving and are thus assumed more likely to be involved in traffic accidents.[2] (While this may seem obvious, there is considerable discussion about whether banning mobile device use while driving reduces accidents or not.[3][4]) Cell phones may interfere with sensitive medical devices. Questions concerning mobile phone radiation and health have been raised. Human interface with device: Screens and keyboards tend to be small, which may make them hard to use. Alternate input methods such as speech or handwriting recognition require training.

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