There's An App For That Assignment
There's An App For That Assignment
There's An App For That Assignment
App Image
App English
Languages
Rationale for Ooka Island transforms teaching foundational reading skills by breaking the
Curriculum process down into thousands of micro-actions — 6,695 to be exact. With an
Use instructionally robust methodology and highly adaptive technology, Ooka
Island actively personalizes each student’s path toward fluent reading.
Students start the 3D game by creating their personal avatars. The game is
organized into a series of missions. In the beginning missions, activities
include identifying letters, segmenting words and pronouncing words. By the
end of the entire game, students should be able to successfully comprehend
second grade level books. As students advance through the game, Ooka
Island analyzes their progress and plots a specific path for the student to
master the skills needed to proceed to the next level.
Teachers or parents can see students’ real time progress reports with info
such as errors made and total books read. They can even use an optional
function to play along the student as another character in the game.
Teachers or parents also receive weekly progress reports and other
resources such as instructor manuals, workbooks, flash cards and printed
books.
ISTE 6a
Educator Foster a culture where students take ownership of their learning goals and
Standards outcomes in both independent and group settings.
ISTE Student 1a
Standards Students articulate and set personal learning goals, develop strategies
leveraging technology to achieve them and reflect on the learning process
itself to improve learning outcomes.
App Image
Rationale for Kids all over the world are using the Little Bird Tales app to create their own
Curriculum stories, podcasts, presentations, journals and to share vacation photos.
Use Now, they can also download lessons from their teacher, and send them
back for review when complete! The Little Bird Tales app is easy, fast, and
fun!
ISTE 6b
Educator Manage the use of technology and student learning strategies in digital
Standards platforms, virtual environments, hands-on makerspaces or in the field.
ISTE Student 7a
Standards Students use digital tools to connect with learners from a variety of
backgrounds and cultures, engaging with them in ways that broaden mutual
understanding and learning.
Ontario Form
Curriculum 2.1 write short texts using several simple forms (e.g., a friendly letter; a
Standards factual recount of a scientific or mathematical investigation; a recipe
describing the procedure for cooking a favourite food; directions for playing a
game; a paragraph describing the physical characteristics of an animal; an
original story or an extension of a familiar story, modelled on stories read;
their own variation on a patterned poem; an advertisement for a toy)
App Image
Rationale for Epic! Is an unlimited Books for Kids is a subscription-based ebook service
Curriculum for kids age 2–12. Kids and parents can choose from more than 25,000
Use books, and they can read them online or offline, on the Web, or on mobile
devices. Many selections are by well-known authors or from major
publishers, and the collection includes Spanish/English, Chinese/English,
and French/English bilingual books. Users can search books by subject,
genre, and age, and some are audio or read-to-me versions where kids can
follow along with highlighted words. On a Reading Stats page, time spent
reading, number of pages flipped, and books read are tracked, and kids can
earn badges and rewards based on certain milestones.
ISTE 5a
Educator Use technology to create, adapt and personalize learning experiences that
Standards foster independent learning and accommodate learner differences and
needs.
ISTE Student 1c
Standards Students use technology to seek feedback that informs and improves their
practice and to demonstrate their learning in a variety of ways.
App Image
Rationale for The BrainPOP Jr. Movie of the Week app delivers a different animated movie every
Curriculum week - plus related quizzes and educational activities - free! Ideal for kids in
Use Kindergarten through grade 3, the BrainPOP Jr. Movie of the Week app spans
topics across Science, Social Studies, Reading, Writing, Math, Health, Arts, and
Technology. The gentle, humorous, and relatable characters Annie and Moby serve
as guides through each topic, empowering kids to form their own ideas. BrainPOP
Jr. is designed to cultivate critical thinking skills and encourage children to ask
questions and make connections. The app is easily navigable by kids ages 5-9.
Short films are a terrific introduction to any topic. Use the videos to
spark kids' interest on a new topic or to reinforce what they've already
learned in class. You could even have students make their own short
films on one of the topics they've explored or connect video content to
other non-digital activities. For instance, have them watch the video
about the water cycle, then follow it up with related games or outdoor
activities.
ISTE Educator 6b
Standards Manage the use of technology and student learning strategies in
digital platforms, virtual environments, hands-on makerspaces or in
the field.
ISTE Student 3d
Standards Students build knowledge by actively exploring real-world issues and
problems, developing ideas and theories and pursuing answers and
solutions.
NYS P-2
Common
1.4. Scientific Inquiry: The central purpose of scientific inquiry is to
Core/NYS
Standards develop explanations of natural phenomena in a continuing, creative
process.
App English
Languages
Rationale for Number Frames help students structure numbers to five, ten, twenty, and one
Curriculum hundred. Students use the frames to count, represent, compare, and compute with
Use numbers in a particular range.
The frames help students see quantities as equal groups of other quantities and in
relation to benchmark quantities. This helps primary students move away from one-
by-one counting toward more efficient ways of counting and computing. As students
advance, custom frames can be constructed to help visualize factors, products,
fractional parts and more.
ISTE Educator 6a
Standards Foster a culture where students take ownership of their learning goals
and outcomes in both independent and group settings.
ISTE Student 1c
Standards Students use technology to seek feedback that informs and improves
their practice and to demonstrate their learning in a variety of ways.
App Image
Rationale for Visual Instruction for Autism and Special Needs. Replace all of your flash cards with
Curriculum the 4,400 pictures and 2,200 exercises developed by professionals. More than
Use 500,000 users in 104 countries! Create custom lessons using the starter library, or
purchase any of 50 individual libraries with over 4,400 pictures and 2,200 exercises
developed by professionals. Subscribe to the Brain Parade Community for access to
thousands more lessons shared by your peers around the globe.
ISTE Educator
Standards 6a
Foster a culture where students take ownership of their learning goals
and outcomes in both independent and group settings.
ISTE Student 1c
Standards Students use technology to seek feedback that informs and improves
their practice and to demonstrate their learning in a variety of ways.
App English
Languages
Rationale for Motion Math's delightful learning games turn the most challenging K-6 math
Curriculum concepts into play. Try them at home or in the classroom.
Use
ISTE Educator 6a
Standards Foster a culture where students take ownership of their learning goals
and outcomes in both independent and group settings.
ISTE Student 5b
Standards Students collect data or identify relevant data sets, use digital tools to
analyze them, and represent data in various ways to facilitate problem-
solving and decision-making.
NYS P-2 1. OA
Common Work with Addition and Subtraction equations
Core/NYS 7. Understand the meaning of the equal sign, and determine if equations
Standards involving addition and subtraction are true or false.
Ontario Grade 1
Curriculum Number Sense and Numeration
Standards - solve problems involving the addition and subtraction of whole
numbers to 18, using a variety of mental strategies
App Image
App English
Languages
Rationale for Box Island is a mobile game that takes boys and girls on an exciting
Curriculum adventure, while teaching the fundamentals of coding. Kids apply the basics,
Use such as loops and conditionals, to progress through the super fun and
challenging gameplay. Rendered in a beautiful 3D game world featuring 100
levels, where the first 10 levels are free, Box Island is a story-driven journey
that keeps kids highly engaged and motivated while playing
.
ISTE Educator 6a
Standards Foster a culture where students take ownership of their learning goals
and outcomes in both independent and group settings.
ISTE Student 5c
Standards Students break problems into component parts, extract key
information, and develop descriptive models to understand complex
systems or facilitate problem-solving.