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Architecture department - College of Engineering -Prince Sultan University - Riyadh- Saudi Arabia
2
Assistant Professor-Architecture department - College of Engineering -Prince Sultan University - Riyadh- Saudi
Arabia
Abstract: Design can be viewed as a strategy of problem solving in which creative ability utilizes arts & science to
generate solutions to problem situations. Designers solve problems in many different ways; however, they go through a
pattern or sequence of steps that they have previously found effective for achieving their designs from conception to
completion. The design process may be a conscious or subconscious effort the designers use on almost every project.
Design process and methodology play a key role in the development of innovative design solutions for many architects.
Many studies have been written on design methodologies, these studies critically analyze, evaluate, compare, and propose
alternative methods for creative problem solving to help designers understand their own style and to offer new alternatives
for achieving solutions. Further, the motivation for the research stems from the observation that each architect uses his own
conceptual frameworks that can assist in setting boundaries and framing reasonable objectives, they can also enhance
communication among an extended network of collaborators. This paper aims to focus on reframing the strategic thinking
and the design process during the 20th century in Architecture, by analyzing the different methods & strategies of design
process, then present a comparison between these different methods, to give a hole vision for the different views, to
differentiate between the traditional design process and the integrative one during the information age, and it’s implement in
Architectural design studio.
Key words: Design nature, Design methodologies, Traditional design process, Integrative process in the information age.
1. Introduction
The methodology of Design process and Strategic thinking play a key role in the development of innovative
design solutions for many architects. Design methodology emerged in the 1960s as an independent scientific
discipline. Design methodologists have been moving away from ‘drawings and patterns’ in the notion of design,
although it is perhaps still a common action of designers of all kinds. Since the literature on design methods
began to appear, design methodology has become an independent discipline. Many studies have been written on
design methodologies, these studies critically analyze, evaluate and propose alternative methods for creative
problem solving to help designers understand their own style and to offer new alternatives for achieving
solutions. Many designers, when probed for reasons to explain their actions, are unable to provide explanations
that give the right descriptions of their actions. Under this model the design process assumes as a “Mystical”
phenomenal. Therefore, the act of designing in architecture is a complex process. Further, the motivation for the
research stems from the observation that each architect uses his own conceptual frameworks that can assist in
setting boundaries and framing reasonable objectives.
1.1. Research problem
Summarized in the existence of an expanding phenomenon within Architects and we cannot ignore it, which
is the “Inspiration from existing buildings as a method”, the problem is that some of architects are experiencing
difficulty getting inspired from existing buildings. Thus, sometimes the result of this process looks more like
“Copy-paste”rather than conscious inspiration.
1.2. Research Questions
1. What methods are used by designers?
2. Does one method better than another, constitute ‘right’ and ‘wrong’ ways to design?
3. Do different Methods lead to different qualities of results?
4. Do we know How to filter out relevant knowledge with abundance of information?
5. Do we know how to choose and use the right “Inspirational Sources” in a way that enhances our buildings as
the “Planning Process Generator to design high quality creative architecture?
Black box
Fig. 3: The three different types of design processes (Peterson, John, 1980)
On the other hand there are two types of design thinking: the implicit approach & the explicit approach, the
following is a comparison between both of them according to the concept upon which this approach is built, the
process that each one of them follow and the effect and final result for each one of them.
The Implicit approach
Concept: Design is a holistic and creative process. it is mysterious and springs from the depths of the
designer's subconscious.
Process: design is best learned by watching. Once a student's sensitivity is developed, his work will be
more sophisticated.
Effect: design process is best taught through implication, recognition based on intuition.
The Explicit approach
Concept: Design is only valid so far as it addresses the problems underlying the process. in a fully
conscious way, human problems to be solved by design.
Process: designer's first effort is to ask questions of, the problem until it loses its mystery.
What the project's Premise is? What its Program Concept is? What his Design Concept for the project is?
Effect: level of understanding must grow from careful analysis. This is the basis of critical judgment.
Initial
thinking
Integrated
Logical originative
thinking
thinkin thinking
methodology
g
4.2.2. Zaha Hadid’s Vision for Design Process & Strategic Thinking
The most important quote from Zaha Hadid’s Office which explains her vision in most of her works: “Digital
techniques have become essential ingredients of the project development. Intermediate techniques established a
fertile ground for the quick assimilation of the new digital tools in the process of form finding (A new
Architectural language) and Conception of space was developed” (artquotes.net)
Knowledge background: Iraqi British architect - American Architecture schools -following Le Corbusier and
Frank Lloyd Wright schools in architecture.
Inspiration Sources: Nature Sculpture artwork and Organic architecture (figure 7).
Development Tools: Digital techniques and Advanced Sculptural techniques.
Final results: Sculpted buildings appear like a mystical object. Express fluidity, velocity and lightness.
4.2.3. Toyo Ito’s Vision for Design Process & Strategic Thinking
Some of the most famous Toyo Ito’s quotes are: “Architects have made architecture too complex. We need
to simplify it and use a language that everyone can understand.” “We have to base architecture on the
environment, the natural world systems are fluid. In contrast to this, architecture has always tried to establish a
more stable system of grid; it made the world’s cities homogenous. In response to that, by modifying the grid
slightly I have been attempting to find a way of creating relationships that bring buildings closer to their
surroundings.”(http://www.brainyquote.com)
Knowledge background: Japanese Architecture schools - following Le Corbusier and Oscar Neimeyer styles in
architecture.
Inspiration Sources: natural forms and structures, Islamic patterns, organic design, and Tree structure as shown
in (figure8).
Development Tools: Digital techniques and Sculptural techniques and models.
Final results: Branching design - Tree Buildings - Façade as structure that directly expresses the flow of force.
5. Conclusion
Designing is a process formed from three main phases: “knowledge”, Developing Tools = “Codex Rules”
and “Invention”.
Designing Method for the famous Contemporary Architects consists from 3 main stages:
- First phase: Knowledge : Knowledge is the foundation for all designing process. We architects and
designers are obliged to be informed about everything that was designed in the past and on a daily basis.
- Second Phase: Developing Tools= Codex Rules: Develop tools to analyze buildings and “Understand”
them. Tools that will help us cope with the abundance of architectural information.
- Third Phase: Invention: Once we develop our tools, it will lead us to realize our design idea, our
“invention” and get a high quality and creative architecture. New architectural language and conception of space
was developed.
The Design process is a very complex process which contains two types of intellectual activities:
Unconscious and Conscious intellectual activities.
The Conventional design methodologies tend to go through the design process in a sequential manner
(usually start with analysis, followed by synthesis, and then evaluation).
The new models of design methodology allow different thinking modes to participate in any stage of design
activities.
The following diagram concludes and shows how to be inspired in a conscious way by using the different
knowledge background and inspiration sources (tool box) to generate the Inspiration Techniques Tools = Codex
Rules.
Nature
The following diagram Reflects processes of “conscious and unconscious” inspiration among Architecture.
Tools Inspirations
• Complex thinking processes are viewed as an interaction between three types of thinking: Critical Thinking,
Creative Thinking and Content/Basic Thinking.
• The “conscious Inspiration method” is formed from three main phases: knowledge, Developing designing
Tools = “Codex Rules”, and Invention.
• The natural development of architecture design is based on inspiration techniques.… = Codex Rules.
• With the methodology of“ conscious Inspiration ,”we don’t need to be intimidated to get inspired from
relevant buildings.
• Get inspired consciously from existing buildings, and you will experience a unique design process that will
serve your creative desires.
• Once we develop our tools, it will lead us to high quality and creative architecture.
Acknowledgements:
The work presented here was funded by Prince Sultan University, Riyadh,KSA. The financial support is
gratefully acknowledged.
6. References
[1] Alexander, Christopher, (1976) “Notes On the Synthesis of Form”, Oxford University Press, U.K.
[2] Archer, LB., (1970). "Systematic Method for Designers", Edited by G. Moore, MIT press.
[3]Archer, L. B.; (9191) “Structure of the Design Process; In Design Methods of Architecture”, Broadbent, Gefforey;
Anthony (Editors); Architectural Association Paper No. 4; Lund Humphries P ublishers LTD., for the Architectural
Association; London.
[4]Arieti, Silvano, (1976). Creativity: A Magic Synthesis. New York: Basic Books.
[5] Arnheim, Rudolf, (1969). Visual Thinking. Berkeley: University of California Press.
[6]Barry D. Yatt, AIA, CSI, (2000), Critical Thinking for Architects: Developing a Project Premise and Concept.
[7] Bazjanac, Vladimir, (1974). "Architectural Design Theory: Models of the Design Process". In: Basic Questions of
Design Theory. New York: American Elsevier
[8] Broadbent, Martinez, Cardaci, Zollo, (1998). "The Design Studio Revisited". Environmental Design. Vo1.2, Number 1.
[9] Carolin, P., (1992). "Expectation versus Reality in Architectural Education". In: F. Duffy ed. Strategic Study of the
Profession Phase 1: Strategic Overview. London: RIBA Publications.
[10] Cross, N., and, Nathenson, M., (1981). "Design Methods and Learning Methods". In: R. Jacques and JA. Powell ed.
Design Science
[11] Ching, Francis DK., (1979). Architecture: Form, Space and Order. NY.: Van Nostrand Reinhold.
[12] Ching, Francis DK., (1996). A Visual Dictionary of Architecture. NY.: Van Nostrand Reinhold.
[13] Edwards, Betty, (1992). Drawing on the Right Side of the Brain: How to Unlock Your Hidden Artistic Talent. New
revised edition. London: Harper Collins.
[14] Janckes, Charles, (1991) “The Language Of Post- Modern Archeticture”, Academy Editions, London.
[15]Jones, J. Christopher,(9191 ) “Design Methods: Seeds of Human Future ”, Op. Cit.
[16] Mahmoodi, Amir S. M. , (1119) The design process in Architecture - A pedagogic approach using interactive thinking
, PHD, university of LEEDS, UK,.
[17]Peterson, John, (9191) “Information Methods for Design & Construction”, John Wily & Sons, N.Y.
[18] Royal Institute of British Architecture (RIBA)," Hand Book of Architecture & Management", the RIBA Publication,
London, 1973.
[19]Royal Institute of British Architecture (RIBA), Hand Book of Architecture & Management, Op. Cit., 1967.
[20]Laseau, Paul, (9191) “Graphic Thinking for Architects & Designers”, Van Nostrand Reinhold Company.
[21] CaldwelL Barbara, Dake, Dennis, Safly, Mat. and Ulch, Lisa, (2000) Integrated HOTS Thinking Model, Department of
Art and Design, Iowa State University.
[22]http://www.design.iastate.eduiARTINAB/hots.html, (Accessed 5/1/2000)
[23] http://www.brainyquote.com/quotes/authors/t/toyo_ito.html#GCeGXJFpKwxH7267.99
[24] http://archidialog.com/someone has built it before.
[25] https://folio.brighton.ac.uk/user/mg237/exemplary-project-swiss-pavilion-sound-box-designed-by-peter-zumthor
TABLE 1. Review of some architects and theorists opinions about design process stages
Asimow’s Riba’s Model Benett’s Model (C-B-C) Model 1979 Laseau’s Model 1982
Model 1962 1967 1973
1- Primary Briefing 1- Information Design concept 1- Program
needs 1- inception gathering 1- design concept
Pre-design
2- Feasibility 2- Feasibility planning
Phase
study study 2- design concept
application
3- Preliminary Sketch plans 2- general Preliminary design 2- Schematic design
design 3- outline alternative 3-design drawing 3- Preliminary design
Preliminary
proposals solutions 4-design drawing
design
4- scheme design 3- solution production
selection
4- detailed Working 4- detailed Working drawings 4- working drawings
design drawings design 5-production 5- design development
5- planning for 5- detailed design 5- presenting drawings 6- contract documents
Design production 6-production the design 6- production drawing
development information planning
7- bill of 7-building production
quantities planning
8-tender action
6- planning for Site operation 6- construction 8- building production 7- construction
distribution 9-project planning 7- evaluation operation
Construction 7- planning for 10-operation on
Design consumption site
8-planning for 11- completion
production 12-Feed back
RIBA’s Hand RIBA’s Hand Broadbennett,G. Al-Wareh,M., 1979, Laseau, paul,
book, 1973 book, 1973 , 1973, ”Design “Architecture for 1982,”GraphicThinking
References
In Architecture” Quality” for Architects &
Designers”
TABLE 2. Review of some architects and theorists opinions about decision -making during design process stages.
Archer’s Model Jone’s Model 1970 Rittel’s Model 1972 RIBA’s Model 1973 Laseau’s Model 1982
1969
1- Brief 1- divergence (entry 1- entry of the 1- Assimilation 1- Problem definition
2- Programming the problem – problem 2- General study 2- Information
Analytical
3- data collection collection & 2-collection & gathering
Phase
4- analysis analysis analysis information
information)
Synthesis/ 5- synthesis 2- transformation 3- development 3-Development 3- Developing
Creative 6-development (development solutions alternative
Phase solutions)
7-communication 3- convergence 4- solution selection 4- Communication 4- Evaluating
Evaluation/
8- solution Evaluation - 5-communication & alternative
Execution
communication implementation 5- Solution selection
Phase
6-Communication
Archer,L.,1969 Jones,J.,C.,1970,”D Rittel,H.,1972, “On RIBA’s Hand book, Laseau, paul,
“structure of the esign Methods: the state of the art in 1973 1982,”Graphic
References design process” seeds of human design methods” Thinking for
futures” Architects &
Designers”
TABLE 3. A review of some famous architects’ opinions about The Design Process.
Strategic
Frank Gehry Zaha Hadid Toyo Ito Peter Zumthor
thinking
Canadian American Iraqi British architect Japaneese Swiss architect
architect American Architecture Architecture schools Le corbusier’s
Knowledge
Modern architecture schools Oscar Neimeyer Five points of architecture
background
Schools Le Corbusier Le Corbusier conservation architecture
Frank Lloyd Wright
Conscious Inspiration Conscious natural forms and lifting building PILOTIS,
Sculptors Inspiration structures to allow a sequence of
Inspiration
Painters Nature Islamic patterns green areas and free
sources
Sculpture artwork organic design movement of pedestrians
Tree structure
Scribbling a sketch
Digital techniques physical model to
Developing New floor plan Digital techniques
Sculptural techniques represents the initial
tools Strategies Sculptural techniques
and models phase of the project
(Codex rules)
Morphological forms in a Sculpted buildings appears Branching design raised horizontal beam, up
wonderful composition like a mystical object Tree Buildings on pilotis
Product Express fluidity, velocity and Façade as structure very large amorphous
lightness that directly expresses surface
the flow of force