JAVA OOP Exam
JAVA OOP Exam
JAVA OOP Exam
What Is a Class?
What Is Inheritance?
What Is an Interface?
What Is a Package?
Objectives of OOP
This is a first programming course for Computer Science majors
with a focus on object-oriented programming. The goal of the course
is to develop skills such as program design and testing as well as the
implementation of programs using a graphical IDE. All
programming will be done in Java.
Object-Oriented is a new generation of programming languages. It
comprises the basic of old types of programming languages as well
as a new methods and ways which made the programming easier
and more effective. The student should be introduced to OOP by
studying the basics for a short time and not deeply. After that
introduction, the student should be able to get through the advanced
topics of OOP. Object-Oriented is applied strongly on real world
and student will find a good relation between programs and reality.
Topics like, Inheritance, Vectors, Objects and so on are the mains of
OOP and this module will deal with them very wildly to solve any
problem in programming.
The popular object-oriented languages are Java, C#, PHP, Python, C++, etc.
o Object
o Class
o Inheritance
o Polymorphism
o Abstraction
o Encapsulation
Apart from these concepts, there are some other terms which are used in Object-
Oriented design:
o Coupling
o Cohesion
o Association
o Aggregation
o Composition
Object
Any entity that has state and behavior is known as an object. For example, a chair,
pen, table, keyboard, bike, etc. It can be physical or logical.
Example: A dog is an object because it has states like color, name, breed, etc. as
well as behaviors like wagging the tail, barking, eating, etc.
Class
Collection of objects is called class. It is a logical entity.
A class can also be defined as a blueprint from which you can create an individual
object. Class doesn't consume any space.
Inheritance
When one object acquires all the properties and behaviors of a parent object, it is
known as inheritance. It provides code reusability. It is used to achieve runtime
polymorphism.
Polymorphism
If one task is performed in different ways, it is known as polymorphism. For
example: to convince the customer differently, to draw something, for example,
shape, triangle, rectangle, etc.
Abstraction
Hiding internal details and showing functionality is known as abstraction. For
example phone call, we don't know the internal processing.
Encapsulation
Binding (or wrapping) code and data together into a single unit are known as
encapsulation. For example, a capsule, it is wrapped with different medicines.
A java class is the example of encapsulation. Java bean is the fully encapsulated
class because all the data members are private here.
Coupling
Coupling refers to the knowledge or information or dependency of another class. It
arises when classes are aware of each other. If a class has the details information of
another class, there is strong coupling. In Java, we use private, protected, and public
modifiers to display the visibility level of a class, method, and field. You can use
interfaces for the weaker coupling because there is no concrete implementation.
Cohesion
Cohesion refers to the level of a component which performs a single well-defined
task. A single well-defined task is done by a highly cohesive method. The weakly
cohesive method will split the task into separate parts. The java.io package is a
highly cohesive package because it has I/O related classes and interface. However,
the java.util package is a weakly cohesive package because it has unrelated classes
and interfaces.
Association
Association represents the relationship between the objects. Here, one object can be
associated with one object or many objects. There can be four types of association
between the objects:
o One to One
o One to Many
o Many to One, and
o Many to Many
Let's understand the relationship with real-time examples. For example, One country
can have one prime minister (one to one), and a prime minister can have many
ministers (one to many). Also, many MP's can have one prime minister (many to
one), and many ministers can have many departments (many to many).
Aggregation
Aggregation is a way to achieve Association. Aggregation represents the relationship
where one object contains other objects as a part of its state. It represents the weak
relationship between objects. It is also termed as a has-a relationship in Java. Like,
inheritance represents the is-a relationship. It is another way to reuse objects.
Composition
The composition is also a way to achieve Association. The composition represents the
relationship where one object contains other objects as a part of its state. There is a
strong relationship between the containing object and the dependent object. It is the
state where containing objects do not have an independent existence. If you delete
the parent object, all the child objects will be deleted automatically.
3) OOPs provides the ability to simulate real-world event much more effectively. We
can provide the solution of real word problem if we are using the Object-Oriented
Programming language.
Term Definition
Abstract Data A user-defined data type, including both attributes (its state) and methods
Type (its behaviour). An object oriented language will include means to define
new types (see class) and create instances of those classes (see object). It
will also provide a number of primitive types.
Aggregation Objects that are made up of other objects are known as aggregations. The
relationship is generally of one of two types:
Class The definition of objects of the same abstract data type. In Java class is
the keyword used to define new types.
Dynamic (Late) The identification at run time of which version of a method is being called
Binding (see polymorphism). When the class of an object cannot be identified at
compile time, it is impossible to use static binding to identify the correct
object method, so dynamic binding must be used.
Inheritance The derivation of one class from another so that the attributes and
methods of one class are part of the definition of another class. The first
class is often referred to the base or parent class. The child is often referred
to as a derived or sub-class.
Derived classes are always ‘a kind of’ their base classes. Derived classes
generally add to the attributes and/or behaviour of the base class.
Inheritance is one form of object-oriented code reuse.
E.g. Both Motorbikes and Cars are kinds of MotorVehicles and therefore
share some common attributes and behaviour but may add their own that
are unique to that particular type.
Interface The behaviour that a class exposes to the outside world; its public face.
Also called its ‘contract’. In Java interface is also a keyword similar to
class. However a Java interface contains no implementation: it simply
describes the behaviour expected of a particular type of object, it doesn’t
so how that behaviour should be implemented.
Overloading Allowing the same method name to be used for more than one
implementation. The different versions of the method vary according to
their parameter lists. If this can be determined at compile time then static
binding is used, otherwise dynamic binding is used to select the correct
method as runtime.
Polymorphism Generally, the ability of different classes of object to respond to the same
message in different, class-specific ways. Polymorphic methods are used
which have one name but different implementations for different classes.
E.g. Both the Plane and Car types might be able to respond to a turnLeft
message. While the behaviour is the same, the means of achieving it are
specific to each type.
Primitive Type The basic types which are provided with a given object-oriented
programming language. E.g. int, float, double, char, boolean