Smart Interface Design Checklists Preview
Smart Interface Design Checklists Preview
Smart Interface Design Checklists Preview
Vitaly Friedman
DESIGNING FOR TOUCH
CHECKLIST
DESIGNING FOR
TOUCH
01 — Input is never precise: are hit targets
at least 50×50px?
02 — Are all our icons large enough to
avoid rage-taps/-clicks?
03 — Can we turn icons into larger
clickable areas with labels?
04 — Do our links, form elements, and
search have enough padding?
05 — Do we expose critical navigation as
bottom nav on mobile?
06 — Do we center a critical icon/call to
action in the bottom bar?
01 / 03
DESIGNING FOR
TOUCH
10 — Can users double-tap on the same
spot to undo/restore actions?
11 — Do we provide visual feedback on tap
(ripple/active state)?
12 — Do we prompt a larger selector view
on imprecise taps?
13 — Did we test input areas with keyboard
covering the screen?
14 — Do we space out icons with opposing
functions to avoid mis-taps?
15 — Do we always pause auto-play
(carousels, video) on tap?
16 — Do dropdowns open on tap/click,
rather than only hover?
17 — For prev/next nav, is it displayed on
bottom left/right on mobile?
18 — For prev/next nav, is it displayed on
center left/right on tablets?
02 / 03
DESIGNING FOR
TOUCH
19 — Do we measure the time needed to
complete a task (no errors)?
20 — Do we have at most five tabs at the
bottom on mobile?
21 — How do we maximize the speed of
getting users from A to B?
22 — Can we replace dropdowns with
toggles and buttons?
23 — Can we avoid parallax and scroll
hijacking for accessibility?
24 — Do we provide buttons for copying/shar-
ing chunks of text?
25 — Have we tested for frequency of
rage-clicks/-taps?
26 — Have we optimized the UI for both
mobile and desktop?
03 / 03
HAMBURGER
CHECKLIST
HAMBURGER
01 / 03
HAMBURGER
02 / 03
HAMBURGER
03 / 03
CAROUSELS
CHECKLIST
CAROUSELS
01 / 02
CAROUSELS
02 / 04
CAROUSELS
03 / 04
CAROUSELS
04 / 04
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Compliled and curated by Vitaly Friedman, 2012–2020.