MIL Q2 Module 7
MIL Q2 Module 7
com
11/12
Media and
Information
Literacy
Quarter 2 – Module 7:
Motion Media and Information
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Media and Information Literacy – Grade 11/12
Self-Learning Module (SLM)
Quarter 2 – Module 7: Motion Media and Information
First Edition, 2020
Republic Act 8293, section 176 states that: No copyright shall subsist in any work of
the Government of the Philippines. However, prior approval of the government agency or office
wherein the work is created shall be necessary for exploitation of such work for profit. Such
agency or office may, among other things, impose as a condition the payment of royalties.
Borrowed materials (i.e., songs, stories, poems, pictures, photos, brand names,
trademarks, etc.) included in this module are owned by their respective copyright holders.
Every effort has been exerted to locate and seek permission to use these materials from their
respective copyright owners. The publisher and authors do not represent nor claim ownership
over them.
11/12
Media and
Information
Literacy
Quarter 2 – Module 7:
Motion Media and Information
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Introductory Message
For the facilitator:
Welcome to the Media and Information Literacy with Grade 11/12 Self-Learning
Module (SLM) on Motion Media and Information!
This module was collaboratively designed, developed and reviewed by educators both
from public and private institutions to assist you, the teacher or facilitator in helping
the learners meet the standards set by the K to 12 Curriculum while overcoming
their personal, social, and economic constraints in schooling.
This learning resource hopes to engage the learners into guided and independent
learning activities at their own pace and time. Furthermore, this also aims to help
learners acquire the needed 21st century skills while taking into consideration their
needs and circumstances.
In addition to the material in the main text, you will also see this box in the body of
the module:
As a facilitator you are expected to orient the learners on how to use this module.
You also need to keep track of the learners' progress while allowing them to manage
their own learning. Furthermore, you are expected to encourage and assist the
learners as they do the tasks included in the module.
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For the learner:
Welcome to the Media and Information Literacy - Grade 11/12 Self-Learning Module
(SLM) on Motion Media and Information !
The hand is one of the most symbolized part of the human body. It is often used to
depict skill, action and purpose. Through our hands we may learn, create and
accomplish. Hence, the hand in this learning resource signifies that you as a learner
is capable and empowered to successfully achieve the relevant competencies and
skills at your own pace and time. Your academic success lies in your own hands!
This module was designed to provide you with fun and meaningful opportunities for
guided and independent learning at your own pace and time. You will be enabled to
process the contents of the learning resource while being an active learner.
What I Need to Know This will give you an idea of the skills or
competencies you are expected to learn in the
module.
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Assessment This is a task which aims to evaluate your
level of mastery in achieving the learning
competency.
1. Use the module with care. Do not put unnecessary mark/s on any part of the
module. Use a separate sheet of paper in answering the exercises.
2. Don’t forget to answer What I Know before moving on to the other activities
included in the module.
3. Read the instruction carefully before doing each task.
4. Observe honesty and integrity in doing the tasks and checking your answers.
5. Finish the task at hand before proceeding to the next.
6. Return this module to your teacher/facilitator once you are through with it.
If you encounter any difficulty in answering the tasks in this module, do not
hesitate to consult your teacher or facilitator. Always bear in mind that you are
not alone.
We hope that through this material, you will experience meaningful learning and
gain deep understanding of the relevant competencies. You can do it!
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This module was designed and written with you in mind. It is here to help you master
the Motion Media and Information. The scope of this module permits it to be used in
many different learning situations. The language used recognizes the diverse
vocabulary level of students. The lessons are arranged to follow the standard
sequence of the course. But the order in which you read them can be changed to
correspond with the textbook you are now using.
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Definition of Terms
Flip Book
A small book consisting of a series of images in different positions that create illusion
of movement when thumb is placed so pages flip quickly.
Motion
Refers to materials, programs, applications and the like that teachers and students
use to formulate new information to aid learning through the use, analysis,
evaluation and production of moving text and images.
Storyboard
Is a graphic representation of how your video will unfold, shot by shot.
Video
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What I Know
Activity: Read the statements below, write Yes if the statement is correct, and No if
not. Write your answer in your activity notebook.
______________3. Direction in motion media refers to the route that the object will
take.
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Lesson
Motion Media and
16 Information
Media and other information providers play a central role in information and
communication processes. Nowadays, media become the common outlet of self-
expression and creativity. Its huge influence spreads speedily across the globe. The
connection between technological advances and people’s connectivity created a huge
impact on the lives of today’s generation. This module covers all the above-
mentioned concepts.
What’s In
To learn more about the lesson, let us take a look at the next activity.
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What’s New
Guide Questions:
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What is It
MOTION MEDIA
In motion media, each picture is a frame and that motion is created by rendering or
showing consecutively several frames per second. Twenty-four (24) frames per second
makes for a smooth animation. The series of graphics or images follow a sequence to
create a story. This sequence is called a storyboard.
Motion media can be produced formally and informally. Informally produced motion
media are created by individuals often for personal use. Formally produced motion
media are created by professionals.
Motion Media
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It also includes formats, types and sources.
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• It can show processes in detail and in sequence
• Simulations allow for safe observation
• It can cut across different cultures and groups
• It allows scenes, history, events and phenomenon to be recreated
• It enables learning with emotions
• Compared to other forms of visual media, the viewer cannot always interrupt the
presentation.
• It is often times more costly than other forms of visual media.
• Other data may be presented best using still images. Examples are graphs,
diagrams, maps.
• It is subject to misinterpretation
Design principles of motion media and information revolve around the following
essential elements:
• Speed can be constant or variable. The tone of the movement can be highlighted
by the speed coupled with music. A fast movement gives vigor and vitality,
intensifying emotions. A slow movement connotes lethargy, solemnity or sadness.
• Direction can indicate a movement from one direction to another. It can also
refer to the growing or shrinking of an object. As objects move, the background
must remain in scale with the object.
• Motion Path refers to the route that the object will take. It shows the change in
direction of a movement. It is important to note the triggers to the change in
direction of an object. These triggers are often key objects or events in a story.
• Timing can be objective or subjective. Objective timing can be measured in
minutes, seconds, days, etc. Subjective timing is psychological or felt. Objective
timing is used to produce subjective timing. Timing can be used to clarify or
intensify the message or the event. Using a pause can help time the events.
These elements when used with other forms of media and information such as audio,
visual and people media create movement that convey different emotions, impact and
results.
• Speed, direction and timing should depict natural laws of physics. This included
trajectories, impact on objects and reactions of the environment.
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• Timing affects recall. Fast movement sends much information Slow movement
provides emphasis and lasting recall.
• Transitions are used to switch between scenes. Having a clear start and finish in
your motion path or scenes. Using neutral colors at the start or end of a scene is
a good method for creating the right mindset.
• Sound and color adds depth and meaning to movement.
• Cartooning your graphic and text provides dynamic movement. This can be done
by using the following movements: stretching, rotating, squashing
• Blurring can be used in different ways. In animation, blurring can provide the
illusion of fast movement. In videos, it is often used to censor information for
security or decency.
• Always review the purpose of the movement. Movement is not added for the sake
of it.
What’s More
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Activity 1. Based from your readings, discuss the following.
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3. How understanding of motion elements and principles help shape meaning to the
information presented in media?
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4. Are design principles and elements of text, visual and audio media can be applied
in motion media? Why/why not?
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__________________________________________________________________________________
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Advantages Limitations
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Motion
Media
What I Can Do
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Activity 1. Complete the table below using the given scenario.
Scenario: Your teacher assigned you to create a short video campaign on how to
avoid social media addiction. Before you shoot for your video, come up with a plan
of the possible content of your assignment by answering the questions below.
1 4
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2 5
3 6
Storyboard
sample:
Criteria 5 4 3 2
Message is Message is Message is not Message is not
clear and clear with clear, has relevant.
relevant to some some
Message
audience. confusing relevance.
points, has
some
relevance to
audience.
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Gaps are
present
Motion design Motion design Motion design Motion design
maximizes creates some creates some is
Design audience audience audience inappropriate
impact. impact. impact. and not
helpful.
Assessment
Instruction. Read each statement carefully. Write True if the statement is correct,
and False if it is not.
______________3. Direction in motion media refers to the route that the object will
take.
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______________4. Motion media creates uniform interpretation.
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Additional Activities
Activity: Think of your favorite literary work published in book and channeled in
the big screen, then using the organizer below compare and contrast how information
are presented in books and in the movie. Give at least three similarities and
differences.
______________________________________
Title of the Literary Work
Book Movie
Similarities
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Assessment What I Know
1. FALSE 1. YES
2. TRUE 2. NO
3. FALSE 3. NO
4. FALSE 4. YES
5. TRUE 5. YES
6. FALSE
6. NO
7. TRUE
7. YES
8. FALSE
9. TRUE 8. NO
10. FALSE 9. NO
10. YES
Answer Key
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References
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