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WEEK1 - IntroductionTo MultimediaMK2019Students

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ECE 551

MULTIMEDIA SYSTEM AND


APPLICATIONS
Murizah Kassim

CHAPTER 1:
Introduction To Multimedia
Learning Objectives
Upon completion of the chapter, the students will
be able to:
• Describe what is multimedia and the components.
• State the different types of multimedia.
• Describe basic concepts of multimedia systems
and applications.
• State the five categories of media.
Introduction to Multimedia

Outline What is multimedia?


History of Multimedia
Multimedia Components
Types of Multimedia
Multimedia Systems
Multimedia Applications
Classification Media
Some Multimedia Presentations
• Smoke Effect
https://www.youtube.com/watch?v=wQR2ijVR2Wo
• Particles Text Effect in PowerPoint
• https://www.youtube.com/watch?v=T04uBHvUBo
w
History of Multimedia Systems
• Newspaper were perhaps the first mass communication
medium to employ Multimedia -- they used mostly text,
graphics, and images.

• In 1895, Gugliemo Marconi sent his first wireless radio


transmission at Pontecchio, Italy. A few years later (in 1901) he
detected radio waves beamed across the Atlantic. Initially
invented for telegraph, radio is now a major medium for audio
broadcasting.

• Television was the new media for the 20th century. It brings the
video and has since changed the world of mass
communications.

Reference notes at:


https://users.cs.cf.ac.uk/Dave.Marshall/Multimedia/node8.html
History of Multimedia Systems
Some of the important events in relation to Multimedia in Computing include:
• 1945 - Bush wrote about Memex
• 1967 - Negroponte formed the Architecture Machine Group at MIT
• 1969 - Nelson & Van Dam hypertext editor at Brown
• Birth of The Internet
• 1971 - Email
• 1976 - Architecture Machine Group proposal to DARPA: Multiple Media
• 1980 - Lippman & Mohl: Aspen Movie Map
• 1983 - Backer: Electronic Book
• 1985 - Negroponte, Wiesner: opened MIT Media Lab
• 1989 - Tim Berners-Lee proposed the World Wide Web to CERN (European Council for Nuclear
Research)
• 1990 - K. Hooper Woolsey, Apple Multimedia Lab, 100 people, educ.
• 1991 - Apple Multimedia Lab: Visual Almanac, Classroom MM Kiosk
• 1992 - the first M-bone audio multicast on the Net
• 1993 - U. Illinois National Center for Supercomputing Applications: NCSA Mosaic
• 1994 - Jim Clark and Marc Andreesen: Netscape
• 1995 - JAVA for platform-independent application development. Duke is the first applet.
• 1996 - Microsoft, Internet Explorer.
Reference notes at: https://users.cs.cf.ac.uk/Dave.Marshall/Multimedia/node8.html
numerou What is Multimedia?
s,
multiple

middle,
center, agent
Multimedia means
Multimedia could be defined as
the usage of multiple agent
for disseminating and presenting
information
to audience
by computer or electronic means.
The act of making something come alive.
Multimedia Components

Text Graphics/Picture Sound/Audio

Animation Video
Type of Multimedia
1. Interactive Multimedia
Non-linear

Allows the user to control


• what and
• when the elements are delivered

Hypermedia
• Hypermedia is the combination of nodes consisting
of multimedia components that can be
interconnected to each other.
Hypermedia

Internet sources from www.cs.cf.sc.uk


Example non linear
http://www.guidesandtutorials.net/tuts/281/pptinterface/index.htm
2. Passive Multimedia
Linear Multimedia

The user interacts with the multimedia


application without controlling the
progress of the content.

The linear content is usually arranged


in sequence
Multimedia Systems

Generation

Representation
Delivery

A System That
Involves:

Search And
Storage
Retrieval

Transmission
Multimedia Systems Characteristics

Characteristics:

Computer Represented
Integrated Interactive
Controlled Digitally
Multimedia Systems

Challenges?
High Performance
Processing
Multimedia Systems

Power

Software File
Tools System

Network File
Features
Support Format

Storage Efficient
and and High
Memory I/O
Special
Operating
System
Example of Desirable Features
• Very High Processing Power
large data processing and real time delivery of media. Special hardware commonplace.
• Multimedia Capable File System- to deliver real-time media
e.g. Video/Audio Streaming. Special Hardware/Software needed e.g fast technology.
• Data Representations/File Formats that support multimedia
Data representations/file formats should be easy to handle yet allow for compression/decompression in real-time.
• Efficient and High I/O
input and output to the file subsystem needs to be efficient and fast. Needs to allow for real-time recording as
well as playback of data. e.g. Direct to Disk recording systems.
• Special Operating System
to allow access to file system and process data efficiently and quickly. Needs to support direct transfers to
disk, real-time scheduling, fast interrupt processing, I/O streaming etc.
• Storage and Memory
large storage units (of the order of 50 -100 Gb or more) and large memory (50 -100 Mb or more). Large
Caches also required and frequently of Level 2 and 3 hierarchy for efficient management.
• Network Support
Client-server systems common as distributed systems common.
• Software Tools
user friendly tools needed to handle media, design and develop applications, deliver media.
Multimedia Applications
Hypermedia Video
World Wide Web
courseware conferencing

Video-on- Groupware
Interactive TV
demand (Collaborate)

Home shopping Games Virtual reality

Digital video
editing and
production
systems
Classification of Media
Perception Representation
media media

Presentation
Storage media
media

Transmission
media
Classification of Media
Perception • “How do human perceive/aware information”
media
Representation • “How is information encoded in the computer”
media
Presentation • “Which medium is used to output information
media from the computer or input in the computer.”

Storage media • “Where is information stored”

Transmission • “Which medium is used to transmit data”


media
Summary
• Define common multimedia terms such as multimedia,
integration, interactive, HTML, and authoring and qualify
various characteristics of multimedia: nonlinear versus
linear content
• Describe several different environments in which
multimedia might be used, and several different aspects
of multimedia that provide a benefit over other forms of
information presentation.
• Describe the primary multimedia delivery methods—the
Internet, wireless, CD-ROM, and DVD—as well as cite the
history of multimedia and note important projected
changes in the future of multimedia.
Exercise 1.1
You are a marketing director for a small
telecommunications company. You are
considering using multimedia to market your
company’s product. Put together an outline
detailing the benefits and drawbacks of
using a CD-ROM presentation, a multimedia
web site, or a television advertisement.
Exercise 1.2

What is the difference between


hypermedia and hypertext.
Watch this video and find the answers
YouTube Video
• List the answer

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