Multimedia - Is The Field Concerned With The Computer-Controlled Integration of Text, Graphics, Drawings
Multimedia - Is The Field Concerned With The Computer-Controlled Integration of Text, Graphics, Drawings
Multimedia - Is The Field Concerned With The Computer-Controlled Integration of Text, Graphics, Drawings
Multimedia - is the field concerned with the computer-controlled integration of text, graphics, drawings,
still and moving images, animation, audio, and any other media where every type of information can be
represented, stored, transmitted and processed digitally.
- also refers to computer data storage devices, especially those used to store multimedia content.
Examples:
-Text
-Animation
-Still Images
-Audio
-Video Footage
-Interactivity
• Business
• Education
• Scientific research
• Engineering
• Entertainment
• Medicine
Multimedia Applications
• Hypermedia Courseware
• Video Conferencing
• Interactive TV
• Home shopping
• Games
• Virtual Reality
- A special type of database system, invented by Ted Nelson in the 1960s, in which objects
(text, pictures, music, programs, and so on) can be creatively linked to each other.
- When you select an object, you can see all the other objects that are linked to it. You can
move from one object to another even though they might have very different forms. The
texts or icons that you select to view associated objects are called Hypertext links or
buttons.
- Hypertext systems are particularly useful for organizing and browsing through large
databases that consist of different types of information.
HyperMedia
- Is not constrained to be text-based. It can include other media, e.g., graphics, images, and
especially the continuous media - sound and video. Apparently, Ted Nelson was also the first
to use this term.
• Synchronization
• Digitalization
• Storage
Desirable Features for a Multimedia System
– needed to deal with large data processing and real time delivery of media. Special
hardwares are required.
Special Hardware/Software needed - e.g RAID (Redundant Array of Independent Disks) technology.
– input and output to the file subsystem needs to be efficient and fast. Needs to allow for
real-time recording as well as playback of data. e.g. Direct to Disk recording systems.
– to allow access to file system and process data efficiently and quickly. Needs to support
direct transfers to disk, real-time scheduling, fast interrupt processing, I/O streaming
etc.
– large storage units (of the order of 50 -100 Gb or more) and large memory (50 -100 Mb
or more). Large Caches also required and frequently of Level 2 and 3 hierarchy for
efficient management.
Network Support
Software Tools
– user friendly tools needed to handle media, design and develop applications, deliver
media.
Components of a Multimedia System
Capture devices
• Video Camera, Video Recorder, Audio Microphone, Keyboards, mice, graphics tablets, 3D input
devices, tactile sensors, VR devices. Digitizing/Sampling Hardware
Storage Devices
Communication Networks
Computer Systems
Display Devices
Multimedia Tools
• Hypermedia
• Newspaper was perhaps the first mass communication medium to employ Multimedia -- they
used mostly text, graphics, and images.
• In 1895, Gugliemo Marconi sent his first wireless radio transmission at Pontecchio, Italy. A few
years later (in 1901) he detected radio waves beamed across the Atlantic. Initially invented for
telegraph, radio is now a major medium for audio broadcasting.
• Television was the new media for the 20th century. It brings the video and has since changed
the world of mass communications.
• The memex ("memory extender"is the name given by Vannevar Bush to the theoretical proto-
hypertext computer system he proposed in his 1945 The Atlantic Monthly article As We May
Think.
• The memex has influenced the development of sub sequential hypertext and intellect
augmenting computer systems.
• Ted Nelson coined the words "hypertext" and "hypermedia" in 1965 and worked with Andries
Van Dam to develop the Hypertext Editing System in 1968 at Brown University.
• 1971 - Email
• The Aspen Movie Map was a revolutionary hypermedia system developed at MIT by a team
working with Andrew Lippman in 1978 with funding from ARPA
• The Aspen Movie Map allowed the user to take a virtual tour—travel surrogately—through the
city of Aspen, Colorado. It is an early example of a hypermedia system.
– Mosaic is the web browser credited with popularizing the World Wide Web.
– Mosaic was also the first browser to display images inline with text instead of displaying
images in a separate window
1995 - JAVA for platform-independent application development. Duke is the first applet.
Intro to Graphics
Digitization
Binary System
Pixels
Break
Intro to Text
Image Resolution
File Formats
Graphics Software
Information
Explanations
Entertainment