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Cyningstan: 5 & 6 Men'S Morris

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CYNINGSTAN

T R A D I T I O N A L B O A R D G A M E S

5 & 6 MEN'S MORRIS

http://www.cyningstan.com/ Copyright (C) Damian Walker 2014


ASSEMBLY INSTRUCTIONS

The attached print-and-play sheet is designed for printing 3. Cut out the board and individual pieces. You
in black and white onto A4 paper. To assemble the game, may want to apply more glue if the paper is
you will need: a black and white or colour printer capable coming loose around the edges.
of printing graphics onto A4 paper; a craft knife and ruler,
two A4 sheets of thick card, a pair of scissors and some There are alternative methods. If you have only scissors,
good paper glue. you can still make the board but the results may be poor;
it's probably best to cut the paper and card to fit before
1. Print out the print-and-play sheet onto A4 paper. gluing in this case.
If using an inkjet printer, give time for the ink to
dry. If you have access to a laminator, the print-and-play
2. Glue the printed paper onto the thick card. sheets could be printed onto thin card before laminating;
Ensure that the entire surface of the card is when cutting out the board and pieces you may want to
evenly covered with glue, as the board and round off the corners to prevent scratching.
pieces will be cut out. Leave the glue to dry.

SUGGESTED RULES

To begin: the board is empty, and each player has five or


six pieces in hand (depending on whether you want to play Capturing enemies: when a player forms a row of three
5 or 6 men's morris). Players decide at random who goes friendly pieces along a marked line (called a “mill”), an
first. enemy piece may be taken. Any piece may be selected
that is not itself in a row of three enemies.
Placement & movement: Each player takes it in turn to
place a piece on any intersection on the board. When all To win: when one player is reduced to two pieces and is
of the pieces are entered, players instead move a piece on therefore unable to form a mill, then the game is over and
the board along a marked line to the adjacent point. that player has lost.

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