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Basic Underwater Demolition - SEAL

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Basic Underwater Demolition/SEAL

Introduction - BUD/s which stands for Basic Underwater Demolition/SEAL training is a 3-4 day
rigorous training where Sailors coming straight from Basic Naval Training who are interested in
becoming SEALs and meet SEAL requirements are trained and developed through stress,
teamwork, and challenges into becoming Navy SEALs.

Motto: The Only Easy Day Was Yesterday, It Pays To Be a Winner

Phase 1/Day 1 (Physical Phase)


Uniforms: PT Gear, O Course Uniform, BDU’s

Candidates will get into PT gear and fall in at the flippers. The Instructor will introduce the
Candidates to BUD/s and will instruct them on what to do throughout BUD/s. The Candidates
will then do 500 Jumping Jacks. Once all the Candidates have completed their Jumping Jacks,
they will then do 20 hell jacks. if one candidate messes up, make everyone restart and add 50
JJs. Once that exercise is completed the Candidates will get into O Course Uniform and will
head to the Obstacle Course. The Obstacle Course is not timed, and no teamwork is to be
used. The Candidate will complete it as fast as they can. There will be no cheating, no skipping
unless if really needed. If a Candidate at a particular part of the course falls more than 3 times,
he or she will do 10 Jumping Jacks and will proceed with the course. Once all the Candidates
have completed the course they will head back to the grinder and get on their BDU’s. The
Candidates will head to the classroom which is the barracks across from the uniform barracks,
on the second floor. The Candidates will be taught the ratings and abbreviations of Navy
SEALs.

Rate Abbreviation Pay Special warfare rating Abbreviation


grade

Master chief petty MCPO E-9 Master chief special warfare SOCM
officer operator

Senior chief petty SCPO E-8 Senior chief special warfare SOCS
officer operator

Chief petty officer CPO E-7 Chief special warfare SOC


operator

Petty officer first PO1 E-6 Special warfare operator, first SO1
class class

Petty officer second PO2 E-5 Special warfare operator, SO2


class second class

Petty officer third PO3 E-4 Special warfare operator, SO3


class third class

The Candidates will then head to the beach where the logs are held at and the Candidates will
use teamwork to push the log over the hill to the other side and back 7 times. If the log falls into
any water or makes its way to the sidewalk the Candidates will do 50 Jumping Jacks and
restart. The Candidates will then fall back in at the grinder and will be dismissed. After they are
dismissed, they better get prepared for Hell Week.

Hell Week
Hell Week will take place at night. The Candidates will be put through stress, confusion, and
difficult physical training. The Candidates will head to the Obstacle course, they will do the
whole course under 8 minutes( war sounds will be played throughout hell week), and the
Instructor may use live fire to make it more realistic. If the Candidate does not complete the
course on time he or she will do 300 Jumping Jacks. Once the course is completed the
Candidates will run around the whole base 2 times ON the sidewalk. The starting line will be at
the grinder. Once that is completed, the Candidates will head to the logs, and push it up over
the hill 10 times. The Candidates will then head to the pool and do 10 laps. Each time a lap is
completed the Candidates will do 10 Jumping Jacks. Once the Candidates have completed the
laps, they will head back to the grinder and fall in. The Instructor will dismiss them.

Phase 2/Day 2 (Water Phase)


Uniforms: PT gear, BDU’s, Diving Gear
Candidates will fall into the grinder in PT gear and will do 500 Jumping Jacks.

Once the Jumping Jacks is completed the Candidates will head over to the pool. The
Candidates will push the boxes back and forth 5 times. While the Candidates wait in line they
will do Water Jacks. Once the Candidates have completed that, the Candidates will then swim
back and forth 10 times, the Candidates will count every time they have completed one lap.

After that, the Candidates will then head to the diving center where they will get into their scuba
gear and will swim and try to find the hole that is outside near the diving center and then will
swim back up.

Once finished, the Candidates will head to Breaching Hangar and begin Basic of Breaching.
(BoB). Center door, Corner door is to be redone till perfection. Once deemed perfect, run the Kill
House with them while you are either within the stack or standing on top of the Kill House
watching them.

Now they go to https://www.roblox.com/games/2325225555/NSW-Maritime-Operations-


Facility#!/game-instances and do actual breaching.

PHASE 3/Day 3 (Combat Phase)


Phase 3 will start at San Clemente Island. The candidates will be taught about all aspects and
combat and will be trained in such. To start off, candidates will do 100 Jumping Jacks. Then,
they will get into gear and then get into the RHIB, from there they will be taught basic
navigation. They will then head to the range, where they will practice several shooting drills. Ex:
IAD (Immediate Action Drill) They will also be taught bounding and will practice bounding.
After this, they will move over to the reaction range, where they will be taught contact callouts
and basic patrol formations, and small unit tactics. After this, they will head to the Kill House. In
the kill house, every mistake made would be an automatic redo. After this, they will head to the
RHIB, and learn VBSS. (Visit, Board, Search, Seizure) This will run similar to the Kill House,
as every mistake would be an automatic redo. After this, they will parachute to the bottom of
Frog Hill, and then they will do the RIBBIT exercise all the way to the top of the hill. They will
then shoot the frog ONE TIME. After this, they will be taught about the landmines, and will be
taught, and will complete a UDT Drill. (Underwater Demolition Training) After this, they will
head back to San Diego, where they will be dismissed.

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