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CoSpaces Edu Getting Started Kit

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Getting 
started kit 
 
 
 
 

 
 

 
Last updated: November 2020  
 
Everything for educators  
to get started with  
CoSpaces Edu 

 
 

Ready to become a CoSpacer? 


We’re excited to have you in our growing community of educators and to work 
together to transform education and improve student learning in the classroom. 

In this booklet, you’ll get plenty of resources to get started with CoSpaces Edu and a 
trial code to test CoSpaces Edu Pro for FREE with your class! 

Happy CoSpacing! 

 
30-day Pro trial 
with 100 seats including the 
MERGE Cube add-on 

Use the trial code:  

COSGETSTART 
 

   


 

Table of contents 
Click the links to jump to a specific chapter. 

1. Beginner’s handbook   

Register  4 

Create  5 

Explore   6 
 

2. Getting started checklists   

Teacher checklist  9 

Student checklist   11 


 

3. Key application tutorials   12 


 

4. Keyboard shortcuts cheat sheet  13 


 

5. Student certificate  16 


 

6. Sample lesson plans   

360° tours lesson plan  17 

Virtual exhibitions lesson plan  23 

Storytelling lesson plan  28 

Games lesson plan   34 

Simulations lesson plan  38 


 


 

As easy as 1, 2, 3! 
This step-by-step guide will take you through the three main steps to get started  
for FREE with CoSpaces Edu in the classroom. 

Register Create Explore 

Quick tech check 


The CoSpaces Edu web app works on any computer (including Google Chromebooks). 
We recommend using the latest version of Google Chrome, Firefox or Safari. 

The CoSpaces Edu mobile app for iOS and Android lets you create and explore your 
creations on a smartphone or tablet.  

Need support? 
Get support from our active community of 
educators on forum.edu.cospaces.io and in 
the CoSpaces Edu Community on Facebook. 

   


 

1. Register 
1. Go to cospaces.io and click Register to create your CoSpaces Edu account.  

   

2. Create an account as a teacher.  3. Choose how you’ll log into your 


CoSpaces Edu account. 
 

   


 

2. Create 
 

To start creating, go to CoSpaces. This is 


where your creations are stored!  

Start by exploring the welcome CoSpace 


to get familiar with the basics. 

To create your first CoSpace, click 


Create CoSpace. 

Your first step is to choose a first scene to 


build in.  

You can build in a 3D environment of your 


choice and view it in VR and AR. 

You can also build upon a 360° image that 


you choose and view it in VR. 

If you have the MERGE Cube add-on, you 


can also build for the MERGE Cube! 

Drag and drop 3D objects from the   


Library to add them to your scene. 

You can even build your own using 


building blocks under Building. 

Go to Upload to add 3D models, images 


and GIFs, videos and even sounds! 

   


 

3. Explore 
The magic is that you can explore your CoSpaces in many ways! 

Play mode 

The Play mode lets you easily explore a CoSpace and move around it on any device. 
Simply open a CoSpace and click Play.  

Gyro mode 

You can explore a CoSpace with the Gyro mode using a tablet or a smartphone and 
the CoSpaces Edu mobile app. This lets you move your device to look around your 
CoSpace through the screen. 

Open a CoSpace in Play mode and click the Gyro icon.  

VR (Virtual Reality) mode 

Your creations can be experienced in VR using the ClassVR headsets or with a mobile 
VR headset. To explore with mobile VR, open the CoSpaces Edu mobile app on a VR- 
compatible smartphone, Play your CoSpace and click the VR icon. 

AR (Augmented Reality) mode 

Using an AR-compatible tablet or smartphone, 


open the CoSpaces Edu mobile app,  
Play your CoSpace and click the AR icon.  


 

Ready for more? 


Go to the next level with CoSpaces Edu Pro! 

Download print version  


 

cospaces.io/edu/CoSpaces-Edu-Pro-Guide.pdf 


 

School Year 2020/21 Pro plans 


Choose the plan with your desired number of seats.  
Each seat can be used by either a teacher or a student. 

Upgrading to another plan 

The price to upgrade to a different plan is the cost difference between the plans  
and is prorated. Minimum transaction amount: USD 10.00  

Contact sales@cospaces.io to get a quote. 


 

Teacher checklist 
Follow these simple steps to start using 
CoSpaces Edu with your class: 

Sign up on cospaces.io 

● Register for a free CoSpaces Edu Basic teacher account. 


You’ll get 30 seats to be used by you and up to 29 students. 
● Open the email sent to the address you used to sign up. 

Optional: Upgrade to CoSpaces Edu Pro 


● Upgrade to Pro to get all features with your desired number seats. 
● Pro plans can be bought directly online or through a quote and PO process. 
● Go to cospaces.io/edu/pricing for more information on getting a Pro plan. 
● Once you’ve bought your plan, you’ll get a key to unlock CoSpaces Edu Pro. 

Create your first class 


● On the left menu, go to Classes and click Create class. 

Invite students to your class 


● Each class has a specific class code that you can find in the class you’ve created. 
● Share the class code with your students to let them join your class in CoSpaces. 

Create an assignment 
● In your class, go to Assignments and click Create assignment to prepare a first 
assignment for your students. 


 

Student checklist 
Teachers: Simply give this checklist to your 
students to let them get started. 

Students: Follow the steps below to start 


using CoSpaces Edu. 

Create your CoSpaces Edu account 

● From a computer, go to cospaces.io and click Register. 


From a phone or tablet, install the CoSpaces Edu app. 
● Create an account as a student. 
● Enter the class code provided by your teacher. 
● Choose your login. Use something you’re sure to remember! 
● Let your teacher know if you need help to join CoSpaces Edu. 

Enter your class 


● On the left menu, go to Classes and enter your class. 
● Let your teacher know if you can’t find your class in CoSpaces Edu. 

Open your assignment 


● When your teacher gives you an assignment, you’ll find it in your class. 
● Make sure to read the assignments’ instructions before getting to work! 

Download print version  


 

cospaces.io/edu/CoSpacesEdu-student-teacher-checklist.pdf 

10 
 

Key application videos 


These tutorials explore some of the key applications of CoSpaces Edu! Scan the QR 
codes below or click the links to watch the videos. 

360° tours 
Learn how to build immersive 360° tours 

youtu.be/Mi5MYVpAmuU 

Virtual exhibitions 
Learn how to design a virtual exhibition on any topic 

youtu.be/xQU60KryO2E 

Storytelling 
Learn how to create interactive stories 

youtu.be/SAaLoXmpUig  

Games 
Learn how to program and play games 

youtu.be/uzbVklWZAUc  

Simulations 
Learn how to visualize or simulate anything in 3D 

youtu.be/vtcIENClmGo  

11 
 

Desktop shortcuts 
EDITOR 

Navigation:  
 

=  Rotate camera view  =  Center


object 
in on selected 
 

=  Zoom in/ out  =  View whole scene   

=  Move camera view  =  Zoom in   

=  Zoom camera to 


mouse position 
=  Zoom out   

Building:  
 

=  Rotation mode  =  Select all objects 

=  Turn grid snapping 


on/ off 
=  Copy selected 
object(s) 

=  Group/ ungroup 
selected objects 
=  Paste object(s) 

=  Duplicate and move  =  Deselect object(s) 

CoBlocks:  
 

=  Copy selected CoBlock(s) 

=  Paste CoBlocks 

=  Copy all CoBlocks from the current workspace 

12 
 

 
PLAY MODE 

Flying camera: 
 

=  Move forward  =  Move up   

=  Move left  =  Move down   

=  Move backward       

=  Move right       

Walking camera: 
 

=  Move forward  =  Jump   

=  Move left       

=  Move backward       

=  Move right       

Orbit camera: 
 

=  Rotate camera view  =  Zoom in   

=  Move camera view  =  Zoom out   

=  Zoom in/ out       

13 
 

Mobile shortcuts 
 

EDITOR 
Navigation: 
 

=  Rotate camera view 


left/ right 
=  Zoom in/ out   

=  Tilt camera view up/ down  =  Move camera view   


 

Building: 
 

=  Select object  =  Scale object 

=  Move object  =  Open object inspector 

 
PLAY MODE 
 
=  Object interaction 
 
 
Walking/ Flying/ Fixed camera: 
 

=  Turn camera  =  Move forward   


 

Orbit camera: 
 

=  Rotate camera view 


left/ right 
=  Zoom in/ out   

=  Tilt camera view up/ down  =  Move camera view   

 
 

Download print version  

cospaces.io/edu/keyboard-shortcuts-and-controls.pdf 

14 
 

Student certificate 
Print and fill out this certificate to reward your students for 
their work with CoSpaces Edu 
 

Download print version  

cospaces.io/edu/CoSpacesEdu-student-certificate.pdf 

   

15 
 

360° tour creation 


Lesson plan 
Created by the CoSpaces Edu team 

 
Education level: From primary 
Subject: Adaptable to any 
Format: Individual or in groups 
Duration: Approx. 2 hours 
 

Introduction and lesson objectives: 

CoSpaces  Edu  is  a great tool to create virtual tours using 360° photos! This can easily be 


done  by  students  and  can  be  a  great  way  to  let  them  research  a topic and then create 
an educational tour based on their findings.  

This  lesson  plan  will  present  how  to  create  a  simple  virtual  tour  using  uploaded  360° 
photos. Virtual tours can be guided or not, and can be made more or less interactive. 

Learning goals and student benefits: 

● Learn 3D creation skills  ● Develop digital literacy skills 


● Develop research skills  ● Foster creativity 
   
   
 
   

16 
 

Activity example:   

1. Lead a discussion on guided tours in general. What are guided tours, what’s their 
purpose and what kind of guided tours have your students participated in?  
2. Explore examples of 360° tours in CoSpaces Edu with the class. Let your students 
explore them in VR for an immersive experience and even more fun! 
3. Explain the assignment to your students. Define what their 360° tours will be 
about and how they’ll get the 360° photos for their virtual tours.  
4. Ask your students to make a plan and create a short storyboard of their tour. 
5. Ask your students to conduct research for the content of their tour and to collect 
the 360° photos they’ll be using. 
6. Give your students some time to create their virtual tours in CoSpaces Edu. 
 

Extension idea:  

● Encourage your students to share their creations with their classmates. 


● If possible, give your students the possibility to explore their creations in VR. 

Assessment and evaluation suggestions:    


● Have your students managed to create their virtual tour in CoSpaces Edu? 
● Did they follow a well organized process moving progressively from a scene 
layout, for example, to gathering photos and creating their scenes? 
● Have your students conducted research and based their virtual tours on relevant 
and accurate information? 
● Have your students managed to code switching between scenes in their tour? 
● Is the viewer able to navigate the virtual tour through the different scenes easily?   

17 
 

Creation guide
 

First, create a scene layout to plan 


what you’ll show in your virtual tour. 

Do some research on the place(s) and 


topic(s) that will be explored through 
your virtual tour.  

Gather the 360° photos you’ll use to 


create your virtual tour and collect all 
the information you want to include. 

How can I get 360º images? 

● On the web, searching for 360° photos labeled for reuse or royalty-free. 
● On Flickr: equirectangular images: www.flickr.com/groups/equirectangular 
● On other websites with free images such as: 
www.freegreatpicture.com/seamless-360-degree-panorama 
pixabay.com/en/users/pixexid-4729217/ 
● Creating them from your device’s camera or with a 360º camera. 

Time to start creating your 360° tour 


in CoSpaces Edu!  

Go to CoSpaces, create a new 


CoSpace and create a 360° image 
scene or use the 360° tour template. 

This will make the creation process 


even easier, as the basis of your 360° 
tour is already there! 

 
18 
 

Click Environment and Edit to add a 


360° photo. 

Each 360° photo in your tour will be 


placed in a new scene.  

Planning the order of the 360° 


photos in your tour in advance will 
make creating the scenes easier! 

Once all the scenes of your virtual 


tour are created, you can then add 
some information to be displayed. 

Add POI (points of interest) related 


to this place onto your 360° photo.  

You can search for icons directly in 


CoSpaces Edu. Click Upload, go to 
Images and Search and drag and 
drop icons into your scene. 

Add as many scenes as you like! 


Then, use markers to let the viewer 
move between scenes in your tour.  

You can use the existing markers in 


the template or code your own. 

Use the when is clicked CoBlock 


together with the go to scene 
CoBlock as shown on the next page. 

19 
 

20 
 

You can also add sounds, music or 


record your own narrated voice to 
make a guided tour for example! 

Click Upload to add or Record 


sound. Use only music that is 
labeled for reuse or royalty-free! 

You can then program your 360° 


tour further to make it interactive 
and add information. 

In the Events CoBlocks, drag the on hover of CoBlock. This will let you define what 
happens when you interact with an element in your tour. For example, you can use 
the item say CoBlock from the Actions category to display additional information. 

To play your sound recordings after an interaction, you can use the Play sound item 
CoBlock instead of the item say CoBlock.  

21 
 

Example CoSpaces 
 
 
A Coruña City Tour  

edu.cospaces.io/FHF-TYV  

 
 
 
 
 
 
 
 

 
New York city tour 

edu.cospaces.io/YVH-DRA  

 
   
 
 
 
 
 
 
 
 
 
Glenmerry School and Parks 

edu.cospaces.io/WXP-NAW  

 
 

22 
 

Virtual exhibition design 


Lesson plan 
Created by the CoSpaces Edu team 

 
Education level: From primary 
Subject: Adaptable to any 
Format: Individual or in groups 
Duration: Approx. 2 hours 
 

Introduction and lesson objectives: 

With  CoSpaces  Edu,  your  students  can  easily  create  a  virtual  exhibition  on  any  topic, 
whether  it’s  on  animals,  a  historical  event,  a  favorite  painter,  or  anything  that  was 
studied in class. Students can even use their own art (photos or digitized paintings).  

At  the  end  of  this  lesson,  students will have conducted extensive research on a subject, 


truly  connected  with  the  material  and  been given an opportunity to demonstrate their 
learning in an engaging way. 

Learning goals and student benefits: 

● Practice spatial thinking  ● Develop digital literacy skills 


● Learn 3D creation skills  ● Foster creativity 
● Develop research skills   
   
   
 
   

23 
 

Activity example:   

1. Discuss museums and exhibitions with the class: What are exhibitions for? Who 
goes to an exhibition? What are you likely to find and see at an exhibition?  
2. Ask students for ideas: What would they like to see in a museum or exhibition?  
3. Assign your students a topic or let them choose one for their virtual exhibition. 
4. Ask your students to find 10 facts (or any number you like) about their topic for 
their exhibition and ask them why they have selected this information. 
5. Let your students create their own virtual exhibition with CoSpaces Edu. They 
could create a simple exhibition, build an exhibit room, or even a full museum. 
6. Once the task is over, let your students explore their virtual exhibitions on their 
devices or in VR and discover what their classmates have created.

Extension idea:  

● Discuss the various exhibitions created and what the students learned. 
● Virtual exhibitions look best when explored in VR (Virtual Reality)!  
Using a smartphone with the CoSpaces Edu mobile app and a VR headset, let 
your students dive into the virtual exhibitions they’ve created and explore as if 
they were really there! 

Assessment and evaluation suggestions:    


● Have your students managed to create their virtual exhibition in CoSpaces Edu? 
● Did they follow a well organized process moving progressively step by step? 
● Is the viewer able to navigate through the exhibition and explore the exhibit 
content easily?   

24 
 

Creation guide
 

First, plan what the virtual exhibition 


that you want to create will be like.  

Is it a simple exhibition or a complex 


museum? On what topic is it? What 
will be displayed in the exhibit?  

Make a small plan of your exhibition 


layout on paper or on the computer. 
Then, collect the material you want 
to display in the exhibit. 

Start your creation by setting-up the 


environment of your exhibition.  

The building blocks under Building 


in the Library are perfect for this and 
let you create pretty much anything.  

For now, let’s leave a wall open as it’ll 


make creating easier. You can later 
create your exhibition’s entrance. 

Prepare  the layout of your exhibition 
in  a  way  that  suits  your  plans.  Then, 
go  to  Upload  to  add  the  pictures, 
GIFs  and  even  videos  that  you’ve 
selected for your virtual exhibition. 

To  hang  an  image  on  the  wall, 


double-click  it  and  click  Attach. 
Images  can  be  moved  along  walls’ 
surface  and  rotated  to  place  them 
however you like. 

25 
 

When  you’ve  finished  hanging  all 


of  your  visual  support,  you  can add 
information  panels  with  text  like 
the  images’  titles  or  descriptions, 
the  paintings’  and  artists’  names, 
or the dates of historical events.  

You  can even create a voice over as 
an  audio  guide  for  your  exhibition! 
To do this, click Sound and Record. 

Once you’re happy with your virtual 
exhibition,  add  the  final  wall  and  a 
ceiling to complete your building.  

If  you  want  to  hang  images  on  the 


last  wall  as  well,  change  your  view 
to inside your exhibition.  

You  can  do  this  by  simultaneously 


pressing  Space  on  your  keyboard 
and  the  left-click  on  your  mouse. 
Done? Hit Play to view your expo! 

26 
 

Example CoSpaces 

   
Elena Renn Exhibition  VR & AR Museum 
   
edu.cospaces.io/WLX-LZB   edu.cospaces.io/QTQ-KNR 
   

   
US Presidents Museum  Language learning EN-DE 
   
edu.cospaces.io/LEJ-YVQ  edu.cospaces.io/FTK-QTJ
   
 
 
   
 
   
 
27 
 

Storytelling 
Lesson plan 
Created by the CoSpaces Edu team 

 
Education level: Adaptable to any 
Subject: STEAM, social sciences, 
languages, ELA, literature 
Format: Individual or in groups 
Duration: Approx. 2 hours 
 

Introduction and lesson objectives: 

Letting  students  tell  their  own  story  is  one  of  the  best ways to help them develop their 
imagination.  There  are  many  ways  you  can  teach  your  students  storytelling  with 
CoSpaces Edu, including:   

● Listening comprehension - Students hear or read a story and then put it into a 
visual representation based on their understanding or create its illustrations. 
● Literature interpretation - Students read a story or a chapter of a book they’re 
studying and recreate story parts showing their interpretation of the reading. 
● Story writing - Students first write a story or create a storyboard and bring it to life 
in 3D. The story can be interactive or even a CYOA or “Choose Your Own Adventure” 
story, in which the viewer makes choices that influence the story. 
● Speaking - Students and teachers create short story scenes in CoSpaces Edu and 
discuss them together. This is great for foreign languages learning at a beginner’s 
level or to explore a complex issue in Social sciences, for example. 
 

Learning goals and student benefits: 

● Develop imagination   ● Develop 3D creation skills 


● Foster creativity  ● Practice storytelling 

28 
 

 
 
Activity example:   

1. Explain the different ways a story can be told. Ask your class to give examples.  
2. Introduce CoSpaces Edu and some of the basic tools your students will need.  
3. Give your students their assignment and let them create their story visually.  
4. Let them explore their virtual stories in VR, AR or simple gyroscope mode.  
5. Give your students some time to share their creations with their classmates. 
6. Hold a discussion to reflect and think critically about what they’ve experienced 
and how they built their stories and made certain choices.   

Extension idea:  

Optionally, ask your students to evaluate their classmates' virtual stories and to 
communicate their feedback in a clear and constructive manner. 

Assessment and evaluation suggestions:    


● Have your students managed to create their virtual story in CoSpaces Edu? 
● Did they follow a well organized process moving progressively step by step? 
● Were your students able to successfully communicate their story? 
● Is the viewer able to easily follow the story?   
● Does your students’ work reflect a good understanding of the different creation 
tools available in CoSpaces Edu? 

29 
 

Creation guide
First, prepare the material for the story 
you’ll be creating in CoSpaces. Write it 
down and add drawings to plan what 
you’ll create. 

Who are the characters in the story? 


How does the story start and what will 
happen? How does it end? 

Start by choosing the environment in 


which your story will take place. 

To do this, click the Environment icon 


and select a 3D environment. 

With some environments, you can also 


adjust the mood of your scene. Is it a 
sunny or cloudy day? Click on Mood to 
define this. 

Then, create the setting for your story by 


dragging and dropping 3D objects from 
the Library.  

This storytelling example shows how to 


recreate the Lion and the Mouse fable.  

Find the characters needed for the story 


and place them on the stage. Adjust 
their size, position and color. 

   

30 
 

Continue filling your scene with more 


objects such as vegetation or anything 
else that fits your story’s environment. 

Any object can be repositioned, rotated 


and resized however you like. 

Double or right-click an object to edit it 


or add animations to your characters. 

You can also add Speech and thought 


bubbles to your characters.  

In order to structure your story, create 


multiple scenes within your CoSpace. To 
do this, open the menu on the left and 
click on New scene or select a scene to 
Duplicate and edit. Create as many 
scenes as you like to tell your story and 
bring it to life! 

Once all the elements of your story are 


in place, you can add code to make your 
scenes interactive.   

You can upload a sound recording to 


add a narrative to your story. Why not 
ask your students to record their own? 

When your story is ready to be played, 


click Play to explore it and dive in! 

31 
 

Example CoSpaces 
   

   
The Lion and the Mouse fable  Eli and the Rocket 
   
edu.cospaces.io/RCE-BXX   edu.cospaces.io/GDR-QYD  
   
 

 
 
 
 
 
 
 
 
 
 
   
Goldilocks and the Three Bears  Romeo and Juliet 
   
edu.cospaces.io/NZW-ETY  edu.cospaces.io/NTU-AZP 
 
 

Have the MERGE Cube add-on?  


You can also create interactive and “Choose Your Own Adventure” 
stories to be played with the different sides of the MERGE Cube! 

32 
 

Game creation 
Lesson plan 
Created by the CoSpaces Edu team 

 
Education level: From elementary 
Subject: Adaptable to any 
Format: Individual or in groups 
Duration: Approx. 4 hours 
 

Introduction and lesson objectives: 

Your  students  can  learn  to  code  by  creating  their  very  own  games and then play them 
with  their  classmates!  There  are  many  different  types  of  games  your  students  can 
create with CoSpaces Edu: 

● Adventure games - Your students create adventure games in which the player 
experiences a story and has to go through a series of actions to win.  
● Parkours - Your students program their own parkours or 3D platform games in 
which the player has to move to get from a start position to a finish line or goal. 
● Scavenger or treasure hunts - Your students create a virtual scavenger hunt in 
which the player has to find hidden objects inside a world that they create. 
● Quizzes - Your students create and code their own quiz game on a topic that was 
studied in class and get to demonstrate their learning in a fun way. 
● Mazes - Your students create a virtual maze in which the player has to go through a 
series of questions or puzzles in order to exit the maze. 
● Escape rooms - Your students create and code their own virtual escape room!  
 

Games can also be created specifically for VR for an immersive gaming experience! 

33 
 

Learning goals and student benefits: 

● Develop 3D creation skills  ● Practice computational thinking 


● Foster creativity  ● Learn coding skills 
● Demonstrate learnings  ● Practice collaboration 
 

Activity example:   

1. Discuss with your students the components of a game and how a game is 
usually designed: What makes a game fun? How does the player win or lose?  
2. Help your students define the scope of the game they’ll create.  
3. Optionally, assign them a specific topic to incorporate into the game content. 
4. Let them code their game and then play it as well as their classmates’ games. 

Extension idea:  

Optionally, ask your students to evaluate their classmates' games and to 
communicate their feedback in a clear and constructive manner. 

Assessment and evaluation suggestions:    


● Have your students managed to create a game in CoSpaces Edu? 
● Were your students able to program their game with code? 
● Is the player able to easily understand and play the game?  
● Does the game have a clear outcome (game over, winning, score reach, etc.)? 
● Does your students’ work reflect a good understanding of the different creation 
tools available in CoSpaces Edu? 
● Does your students’ work reflect a good understanding of basic coding? 

 
34 
 

Creation guide 
 

Think about what you want your game to be 


like. What will the player have to do? How does 
the player win or lose? When is the game over? 
Write down or draw your ideas. 

Plan the logic and design of your game:  


● Define a goal: How do you win? 
● Plan how your game will start and end.  
● Define a set of rules for your game. 
● Plan some obstacles or other challenges. 
● Define what’ll make your game interactive. 
 

Think about other elements to include. Are 


points counted? Does your game have a 
specific theme or story? Are there characters?  

Ready to create your own game? 

Start by building the environment 


of your game. Click Environment 
and select a 3D environment. 

With some environments, you can 


also adjust the Mood of your scene. 

   

35 
 

Add all the elements needed for your 


game. Drag any objects you need 
from the Library and drop them into 
your scene. 

You can adjust the size, position and 


color of most of the objects. 

Missing something for your game? 


You can Upload or Search for 
additional objects. 

Time to program your game! Start by 


coding all of the main interactions in 
your game first, as these will define 
how to progress through the game.  

Click Code and CoBlocks to start 


coding. To program an object, right or 
double-click on it, click Code and 
enable its Use in CoBlocks. 

When you’re done, hit Play to test 


your game! Check that the player is 
able to go through the whole game 
and reach the end. Make any edits 
needed until you’re happy with it! 

Then, let others play your game and 


play your classmates’ games. Can you 
improve your game based on your 
classmates' feedback? 

36 
 

Example CoSpaces
 
 

 
Space quiz  VR adventure game (parkour) 
 
 
edu.cospaces.io/TBK-SAG   edu.cospaces.io/PGE-SDD  
 

   
Colorful jenga  Egg hunt 
   
edu.cospaces.io/CDP-GES  edu.cospaces.io/HHR-BEA 
 
 
 

Have the MERGE Cube add-on?  


You can also create fun games to be played by interacting with the 
different sides of the MERGE Cube! 

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Simulations 
Lesson plan 
Created by the CoSpaces Edu team   
  

Education level: Adaptable to any 


Subject: STEAM, physics, geography, 
earth sciences, social sciences 
Format: Individual or in groups 
Duration: Approx. 3 hours 
 

Introduction and lesson objectives: 

As  anything  is  possible  in  CoSpaces  Edu,  it’s  the  ideal  tool  to  conduct  any  experiment 
and simulate anything virtually!  

You  and  your  students  can  create  various  types  of  simulations  of  subjects  studied  in 
class  and  make  it  possible  to  visualize  concepts  in  3D  and  in  fun  ways  such  as  VR  and 
AR or even by interacting with the MERGE Cube if you have the add-on. 

● Real-life simulation - Your students create or interact with a virtual and dynamic 
demonstration of phenomena taken from real-life and get some learnings by 
interacting with it. 
● Scientific experiment - Your students use their CoSpace to freely and safely 
conduct their own scientific experiments such as playing around with the physics 
properties of objects on the earth. 
● 3D visualization - Your students create or play with a 3D representation of 
something they’ve learned in class in order to physically connect with it for better 
understanding and retention. 

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Learning goals and student benefits: 

● Develop 3D creation skills  ● Understand through visualization 


● Engage with the study material  ● Practice collaboration 

Activity example:   

1. Assign your students with a simulation to experiment with. 


2. Ask them to collect some of their key observations based on the simulation.  
What did they notice? Is there anything they found surprising?   
3. Discuss the simulation conducted in small groups or as a class. 
4. Summarize the different learnings and other outcomes of this simulation. 
How did it feel to visualize this simulation in 3D? Was it easier to understand?  
Is there anything they wish they could have been able to interact with?

Assessment and evaluation suggestions:    


● Have your students managed to experiment with the simulation? 
● Did your students understand the simulation? 
● Did your students express relevant and interesting observations? 
 

 
 

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Creation guide 
 

First, clearly define the subject of your 


simulation and discuss it with your 
teacher. What are you trying to show or 
test? What are the possible outcomes?  

Make sure you have a concrete idea in 


mind and that it’s of a reasonable scale. 
Write down a plan and make sketches 
to conceive what you’ll build.  

Layout the various elements that will be 


needed to create your simulation.  

Drag and drop 3D objects from the 


Library and use the building blocks 
from the Building category to build 
anything you might need. 

Need something you can’t find there? 


You can add it under Upload. 

Once all the elements are in place, you 


can start coding your simulation.  

Double or right-click each object, click 


Code and activate their Use in CoBlocks 
to program it.  

Also activate Show name to make it 


easier to see what objects you’re coding. 
Don’t forget to give them clear names! 

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Do you want to use physics on the 
objects in your CoSpace?  

Click your objects and activate Physics.  

You can then play with the physics 


properties of any object, define collision 
precision and whether your object 
should be set static. 

You’ll be able to precisely define several 


physics properties. 

Define what your objects’ Mass, Friction 


and Bounciness should be for your 
simulation. 

 
 
 
 

Add code to make whatever you want 


to show with your simulation happen! 
Click Code editor and CoBlocks.  

Don’t forget to enable Use in CoBlocks 


for all objects. Want to use physics? 
Click your objects and activate Physics. 
Play with physics properties: define 
Collision precision and whether your 
object should be Set static. 

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Hit Play regularly in order to test your 
simulation and understand what 
works and what doesn’t. Then, go back 
to your code to make changes. 

The CoBlocks debugger lets you view 


your code running as you’re playing 
with your simulation.  

Time to see what happens when you 


interact with your simulation! 

Try to summarize the results of your 


simulation. What happened? Is it what 
you expected? 

Let your classmates play with it and 


test their simulations too. 

 
 

Have the MERGE Cube add-on?  


You can also create visualizations and simulations to be 
experimented by interacting with the MERGE Cube! 

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Example CoSpaces  

   

Catapult simulation  Physics with CoBlocks 


   
edu.cospaces.io/YXU-XQT  edu.cospaces.io/ZXW-YAC 

   
 
   
 
 
 
 
 
 
 
 
 

Anti-gravity room  Atoms simulation 


   
edu.cospaces.io/JHA-CHJ  edu.cospaces.io/SFC-CTG 
 
 
 
 
 
 

 
 

 
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