DCS Community a-4E-C Guide
DCS Community a-4E-C Guide
DCS Community a-4E-C Guide
By Ali
Contents
1. Introduction
2. COntrols
3. Cockpit + Gauges
4. Startup
5. Takeoff
6. Landing
7. Sensors
8. Weapons + armament
9. Countermeasures
10. Autopilot
11. Navigation
12. Thanks and other resources
The Navy Model A-4E Designed as a high performance
Skyhawk is a lightweight attack aircraft, it
single-place mounts two 20-mm guns
monoplane with a internally, carries a variety of
modified external stores, and is capable
delta-planform wing of operating either from a
manufactured by the carrier of from a shore base.
McDonnell Douglas
Aircraft Company,
Aircraft Division, Long
Beach, California. It is
powered by a P&W
J52-P-6A gas turbine
1. Introduction
engine producing a
sea-level static thrust
rating of 8500 pounds.
Control Setup
I have mapped:
Zoom [num*, num/]
Speedbrake [LShift + B]
Landing Gear [G]
Tailhook [ LAlt + G]
Weapon Fire [Space]
2. controls
System
5. Low Altitude Warning
System
6. Obstacle Warning
7. Identify-Friend-Foe
System
8. Low Oil Warning
9. Fire Warning
10. Radar Altitude Low
Limit Warning
11. CP-741/A computer
display lights
12. Fuel Boost, Control
Hydraulics, Utility
Hydraulics, Fuel
Transport, Speedbrake
and Spoiler warning
lights
12 10
11
3. Cockpit and Gauges
3. Cockpit and Gauges
3. Cockpit and Gauges
3. Cockpit and Gauges
3. Cockpit and Gauges
3. Cockpit and Gauges
Startup Procedure
Ready To Taxi! 1
(Avoid fast taxi as carrier
script can kick in at around
4 kts, causing a runaway
taxi! Use your brakes)
Startup Procedure
3, 4
1. Contact Ground Crew - 2
Ground Power On ( \ > F8
>F2 > F1)
2. Press Start Button
3. When Throttle RPM
reaches 5%, move throttle
to start (right click)
4. When throttle RPM reaches
15%, move throttle to idle
(right click again)
5. When Throttle RPM
reaches 40%, turn off
4. StartUp
Ready To Taxi!
(Avoid fast taxi as carrier
script can kick in at around
4 kts, causing a runaway
5
taxi! Use your brakes)
Nav Setup Procedure : AN/ASN - 41
To save waypoints:
(Optional)
6
1, 3, 5 4
Nav Setup Procedure : AN/APN-153
2, 5 2, 6
1. Set AN/APN-153 Doppler Radar Set
to TEST and wait 5 min. (DO NOT
DO before power on)
2. After warm up time memory light 1, 3, 4
should extinguish and groundspeed
dial should read 121 ± 5 kts, drift
angle should read 0 ± 2 degrees
3. Turn to STBY
4. Prior to takeoff set selector switch
knob to ON-LAND or ON-SEA as
appropriate
5. Approximately 30 seconds after
aircraft has reached 150 kts and 40
ft of altitude, the memory light
4. Startup
should extinguish
6. After cruise altitude is attained,
ground speed and drift should read During flight:
within ± 50 kts and ± 10 degrees
respectively for known conditions of Bank and turns should be limited to 30 degrees left or right/type of
terrain being flown over, or memory light will ignite, indicating loss
flight
of tracking.
3
Radar Setup Procedure : AN/APG-53A
4
Radar Setup Procedure : AN/APG-53A
1. Trim :
- Aileron: Stick Centered Tab Faired ±
1/5in
- Rudder: 0 degrees
- Elevator (field) 8 Degrees Up
2. Harness
3. Canopy
4. Flaps - Set at ½
5. Speedbrakes - Closed
6. Armament - All Switches off.
Emergency selector switch appropriate
setting
7. Spoilers - As desired (If ARMED,
5. takeoff
1. Complete Checklist
2. As engine accelerates through 90%,
release brakes to avoid skidding tyres.
3. Ensure acceleration is within
acceptable limits and engine
accelerates smoothly
4. Lift nose-wheel at 123 KIAS
5. Takeoff at 133 KIAS
6. Gear up at 40ft
7. Flaps up at 170 KIAS at safe altitude
8. Once climb speed reached switch
spoilers off.
Note:
5. takeoff
TEMPERATURE SWITCH
7. Angle-Of-Attack/Airspeed - Cross-Check
After Landing:
Guns
The A-4E has twin 20mm cannons built in and
has the option of employing up to 3 MK4 HIPEG
20mm gunpods.
2
8. Weapons and Armament
20mm Onboard Cannon
1. Master Arm to ON
2. Set GUNS switch to READY
3. Set gunsight range using dial to side of
sight
4. Pull trigger to fire
3
3
8. Weapons and Armament
Mk 4 HIPEG 20mm Cannon Pods
1. Master Arm to ON 4
2. Set GUNS switch to Safe (So internal don’t
fire as well)
3. Select pod pylon (Left, Center or Right)
4. Set Pods to Charge
5. Set gunsight range using dial to side of
sight
6. Pull trigger to fire
1
Introduction
Due to the sheer amount of munitions available for
the A-4E-C I will be breaking them down by type.
8. Weapons and Armament
BOMBS
WEAPON TYPE WEAPON TYPE
AN-M65A1 1000lb. General Purpose Mk-81SE (Snake Eye) 250lb. General Purpose -
Retarded
1. Master Arm to ON
2. Select hardpoint with desired bombs (2 and
4 in this case)
3. Set desired fusing (Nose & Tail in this
case)
4. Weapon selector dial to Bombs & GM Arm
5. Select delivery number (in this case step
pairs)
6. Pickle when on target (weapon release)
4
1
5
2
8. Weapons and Armament
3 2
1. Master Arm to ON
2. Select hardpoint with desired bombs (2 and
4 in this case)
3. Set desired fusing (Nose & Tail in this
case)
4. Weapon selector dial to Bombs & GM Arm
5. Select delivery type (in this case ripple
pairs)
6. Set Desired Interval
7. Hold Pickle for duration of weapon drops
4
6 1
5
8. Weapons and Armament
3 2
1. Master Arm to ON
2. Select hardpoint with desired bombs (2 and
4 in this case)
3. Set desired fusing (Nose & Tail in this
case)
4. Weapon selector dial to Bombs & GM Arm
5. Select release type - salvo ripple
6. Select salvo number
7. Set Desired Interval
8. Hold Pickle for duration of weapon drops
4
To set more per salvo, use the x10 switch
6 1
7 5
8. Weapons and Armament
Cluster Munitions
WEAPON TYPE
1. Master Arm to ON
2. Select hardpoint with desired bombs (2 and
4 in this case)
3. Weapon selector dial to Bombs & GM Arm
4. Select release type - salvo ripple
5. Select salvo number
6. Set Desired Interval
7. Hold Pickle for duration of weapon drops
5 1
6 4
8. Weapons and Armament
Rockets
WEAPON TYPE
1. Master Arm to ON
2. Select hardpoint with desired rockets (3 in
this case)
3. Weapon selector dial to ROCKETS
4. Select release type - step pairs
5. Pull trigger when ready
1 4
8. Weapons and Armament
Air-to-Air Munitions
WEAPON TYPE
AA Missiles
1. Master Arm to ON
2. Select hardpoint with desired missile(2 and
4 are available)
3. Weapon selector dial to BOMBS & GM
ARM
4. Select release type (In this case single)
5. Pull trigger when tone changes to high
pitch
1 4
8. Weapons and Armament
Air-to-Ground Missile
WEAPON TYPE
AA Missiles
1. Master Arm to ON
2. Select hardpoint with desired missile(1 and
5 are available)
3. Weapon selector dial to BOMBS & GM
ARM
4. Select release type (In this case single)
5. Pull trigger to launch
1 4
Countermeasures
The A-4E-C comes equipped with an AN/ALE Chaff
Dispenser loaded with two banks of
countermeasures loaded with 30 chaff(flares?) as
standard, located fore and aft.
9. Countermeasures
Countermeasures
9. Countermeasures
To arm countermeasures:
1
Autopilot - Systems
The A-4E-C has several autopilot measures
available to the pilot, these are contained within the
AFCS - the Automatic Flight Control System.
10. Autopilot
Autopilot - Systems
Standby
Switch
Movement of the standby switch to STANDBY
provides electrical power to the AFCS for warmup
and automatic control synchronization to prevent
engage transients.
Autopilot - Systems
Heading Select
Switch
HEADING SELECT SWITCH
Autopilot - Systems
STABILITY AUGMENTATION SWITCH
To save waypoints:
(Optional)
6
1, 3, 5 4
BDHI
Distance
Indicator
BDHI Heading
Navigation : AN/ASN - 41
Navigation : TACAN
Channel
To tune to a TACAN station: Selector
5. Set Bearing-Distance-Heading
Indicator (BDHI) to TACAN BDHI BDHI
Heading Distance
Indicator
The distance and bearing to the selected
heading can be seen on the BDH, on pointer 2
(two bar pointer, pointer 1 is for UHF/VHF use
- Not active currently)
BDHI
Switch
12. Thx and Extra Resources
Thanks to the A-4E-C team for creating one of the
best mods I’ve ever seen:
● Gospadin (In Memoriam)
● Gyrovague
● Plusnine
● Kryb
● Merker
● Jones
● Farlander
● Dr. Manius