Manual Vegasmoviestudio13 en
Manual Vegasmoviestudio13 en
Manual Vegasmoviestudio13 en
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Table of Contents
Table of Contents 3
Introduction 7
Technical Support 7
Show Me How 7
Main toolbar 9
Editing tools 10
Track list 11
Scrubbing 11
Timeline 12
Editing toolbar 12
Status bar 13
Touchscreen editing 13
Transitions window 16
Video FX window 17
Saving a project 21
TABLE OF CONTENTS 3
Adding media files to your project 24
Recording audio 29
Capturing video 30
Moving events 35
Automatic crossfades 36
Deleting events 39
Trimming events 40
Splitting events 41
Inserting markers 45
Inserting regions 46
Applying effects 49
Adding transitions 53
4 TABLE OF CONTENTS
Saving your movie to a DV camera 61
Index 67
TABLE OF CONTENTS 5
6 TABLE OF CONTENTS
Chapter 1
Introduction
Create breathtaking movies that beg to be watched again and again. With a simple drag-and-drop
workflow, interactive tutorials, and plenty of stunning effects, powerful moviemaking has never been
easier.
n Color Match allows you to automatically match the color between clips.
Technical Support
If you experience problems or have questions while using Movie Studio, our technical support
department is always ready to help you. Additional support and information can be found at
http://www.vegascreativesoftware.com.
For a detailed list of Technical Support options, please visit our web site.
Before contacting Technical Support, click the Computer tab to display information about your
computer.
Show Me How
From the Help menu, choose Show Me How to start an interactive guide that will show you each part
of the Movie Studio interface and teach you how to create projects.
Choose a topic from the Show Me How overview to start a tutorial—you'll be up and running in no time!
INTRODUCTION 7
8 CHAPTER 1
Chapter 2
Main toolbar
The main toolbar contains buttons that enable you to select frequently used commands quickly.
Make Movie Starts the Make Movie Wizard. For more information, see "Make
Movie Wizard" on page 59.
Show Me How Starts an interactive guide that will show you each part of the
Movie Studio interface and teach you how to create projects. For
more information, see "Show Me How" on page 7.
What's This Displays context-sensitive help.
Help
Normal
To use the Normal tool, select the Normal button .
This tool gives you the most flexibility while editing; selection, project navigation, most envelope
editing, etc. The only functions you cannot perform while in normal editing mode are box selection,
box magnification, and multiple envelope point selection.
Selecting events
Click an event to select it. Hold Ctrl while clicking to select multiple events, or hold Shift to select all
events between the first and last event you click.
Moving events
Drag either edge of an event to change its length. The event edge will snap to grid lines if snapping is
on. Hold the Shift key while dragging to temporarily suspend snapping.
Fade
To use the Fade tool, select the Fade button .
When you select an event with the Fade tool, fade handles are displayed at the top of the event. You
can drag the fade handles to fade an event in or out. You do not need to select an event to fade the
edges, but you might find the fade handles useful in your editing workflow.
You can also adjust an event's opacity or gain with the Fade tool.
10 CHAPTER 2
Time Display window
The Time Display window shows the current cursor position.
Track list
The track list displays all of the audio and video tracks in your project and contains the master
controls for each track. A scrub control and playback rate slider is also available below the track list.
Scrubbing
You can use scrubbing to scroll playback of your project at varying speeds.
Press Ctrl and drag the playhead above the timeline to shuttle forward or backward from the cursor
position to find an edit point.
n Hold Alt, click the ruler, and drag to move the cursor to the position you clicked and scrub
in the direction you drag.
n Zoom in or out to adjust the scrub sensitivity. For more information, see "Zooming and
magnification" on page 42.
Timeline
The timeline is the main part of the Movie Studio window where you will be doing most of your work.
The majority of the window consists of actual track space. This area contains the drawn events on
each track.
You can choose Edit > Navigate and choose a command from the submenu to navigate the
timeline quickly.
Editing toolbar
The editing toolbar is displayed below the timeline and provides access to tools you'll use while
editing events on the timeline.
Button Description
Normal Click to select the Normal tool. For more information, see "Editing tools"
on page 10.
Fade Click to select the Fade tool. For more information, see "Editing tools" on
page 10.
Add Click to add effects to an event. For more information, see "Adding audio
Effects event effects" on page 50 or "Adding video effects" on page 51.
Pan/Crop Click to pan or crop a video event. For more information, see "Panning
and cropping video events in Simple Edit Mode."
Delete Deletes the selected event from the timeline. For more information, see
"Deleting events" on page 39.
12 CHAPTER 2
Button Description
Trim Trims the start of the selected event to the cursor. For more information,
Start see "Trimming events" on page 40.
Trim End Trims the end of the selected event to the cursor. For more information,
see "Trimming events" on page 40.
Split Click to split an event. For more information, see "Splitting events" on
page 41.
Auto Select this button to automatically ripple the contents of the timeline
Ripple following an edit after adjusting an event's length, cutting, copying,
pasting, or deleting events. For more information, see "Automatic post-
edit ripple editing" on page 40.
Status bar
The status bar displays help text when your mouse is over menu items and will also show progress
meters for any actions that take time to complete.
Touchscreen editing
If you have a Windows 8 or later computer or tablet with a touchscreen, you can perform some
timeline edits in your Movie Studio project using the touchscreen instead of your mouse or keyboard.
Gestures
Gesture Result
Horizontal one-finger flick Creates a loop region
Horizontal two-finger flick Scrolls the timeline
Vertical two-finger flick Scrolls the track list
Two-finger pinch Zooms the timeline horizontally and vertically.
Drag an event Moves the event
Tap an event Selects the event
When you select an event with the Fade tool , fade handles are displayed at the top of the event.
You can drag the fade handles to fade an event in or out.
14 CHAPTER 2
Chapter 3
Tips:
n If you want to display the window docking area at the top of the Movie Studio window,
select the Display timeline at bottom of main window check box on the Display tab of the
Preferences dialog. Clear the check box to display the docking area at the bottom of the
Movie Studio window.
n If you want to display tabs at the top of docking windows, select the Position tabs at top
of docked windows check box on the Display tab of the Preferences dialog.
For more information, see "Using the Project Media window" on page 23.
Transitions window
Use the Transitions window to choose and preview transition effects that you can use to control how
a video begins or ends, or to change the way one event flows into another.
Drag a transition preset to overlapping video events in the timeline to add a transition.
16 CHAPTER 3
Video FX window
Drag a video effect preset to a track or event to apply the effect.
A project file is not a multimedia file. It contains pointers to the original source files, so you can edit
your project nondestructively — you can be creative without worrying about corrupting your source
files.
You can quickly create a project by pressing Ctrl+Shift+N. The project will use the default
settings, but you can use the Project Properties dialog to edit the settings later.
1. From the Project menu, choose New. The New Project dialog is displayed.
3. In the Video box, click the type of video that you're using to create your project or the format
you want to use to deliver your completed project.
The Project box will display a list of options for the selected video type.
If you want your project to match the properties of an existing media file, choose Match media
settings and click the Browse button next to the Choose media box to select the file you want
to use.
a. In the Name box, type a name to identify your project. If you don't specify a project
name when creating a project, the file name you use to save your project will be used.
b. The Folder box displays the path to the folder where your project file (.vf) will be saved.
Click the Browse button if you want to choose a different folder.
c. Select the Manage project files check box if you want your project media to be saved in
the project folder.
When this check box is selected, the following files will be stored in subfolders below
the project folder:
o Audio recordings.
o Files that you capture or import from a video camera or audio CD.
o Snapshots that you copy from the Video Preview window.
o Files that you create using Render to New Track.
You can open multiple Movie Studio projects by launching another instance of the application (if
your computer has enough resources).
n Opening a project closes the current project and displays the opened project in the Movie
Studio window.
n Opening a media file will place the event that contains the media onto a new track in the
current project.
2. Choose the folder where the project you want to open is stored:
n Choose a folder from the Recent drop-down list to quickly select a folder from which
you have previously opened files.
20 CHAPTER 4
3. Select a file in the browse window or type a name in the File name box. Detailed information
about the selected file appears at the bottom of the dialog box.
Tips:
n To limit the files displayed in the dialog, choose a file type from the Files of Type
drop-down list or enter *. and an extension in the File name box. For example,
enter *.wav to display all wave files in the current folder, or enter *guitar*.wav to
display all wave files that have the word guitar in the file name.
4. Click Open. If you have not saved the current project, you will be prompted to save your
changes.
2. Choose the folder where the file you want to open is stored:
n Choose a folder from the Recent drop-down list to quickly select a folder from which
you have previously opened files.
3. Select a file in the browse window or type a name in the File name box. Detailed information
about the selected file appears at the bottom of the dialog box.
To limit the files displayed in the dialog, choose a file type from the Files of Type drop-
down list or enter *. and an extension in the File name box. For example, enter *.wav to
display all wave files in the current folder, or enter *guitar*.wav to display all wave files
that have the word guitar in the file name.
If you want to use RAW camera files in your project, the Microsoft Camera Codec Pack
will allow you to view RAW camera files and add them to the timeline. For more
information, see http://www.microsoft.com/download/en/details.aspx?id=26829.
4. Click Open.
5. The file is added to the Project Media window and an event is created. The event is created at
the cursor position in the selected track, or a new track will be created if no tracks of the
appropriate type exist. For example, if your current project contains three audio tracks when
you open an AVI file, a video track will be created for the AVI.
Saving a project
From the Project menu, choose Save to save changes to the current Movie Studio project (.vf). When
a Movie Studio project is saved, all of the layout of tracks, envelope adjustments, effects parameters,
etc. are saved in this project file.
The first time you save a project, the Save As dialog is displayed.
22 CHAPTER 4
Chapter 5
The objects you work with in Movie Studio projects are referred to as media files and events:
n Media files are the source audio and video files that are stored on your hard disk. Movie Studio
projects do not operate on or modify these files. Files can be accessed from the Explorer
window.
n An event is an occurrence of a media file on the Movie Studio timeline. An event can represent
an entire media file or a portion of it. A single media file can be used repeatedly to create any
number of different events, since each event can be trimmed independently. An event's
position on the timeline determines when it will be played back in your project.
You can also drag the files to the Project Media window from the Windows Explorer.
To add media files from external sources, use the buttons in the Project Media toolbar:
Item Description
Add Media: click to add a media file to your project without adding it to the
timeline.
Get Media from the Web: click to open the Get Media from the Web
dialog, where you can download files to use in your project.
If a file is in use by an event on the timeline, you will be prompted to delete the event.
In most cases, you will not need to edit file properties. However, adjusting the Field Order setting for
video files can help correct jitter when you output your project to a television monitor.
To automatically preview selections when you click a media file in the Project Media window, select
the Auto Preview button . To turn off Auto Preview, click the Auto Preview button again.
The media file is added to the Project Media window, and an event is created where you drop the file.
If you drop the file on an area of the timeline that does not contain a track, a new track will be created.
Using the Project Media window to add media without creating events
You can use the Project Media window to collect and arrange all the media you will use in your project
before creating events on the timeline.
From the Project menu, choose Add Media (or click the Add Media button in the Project Media
window) to add a media file to your project without adding it to the timeline.
When you're ready to start adding events, you can drag media files from the Project Media window to
the timeline.
For more information, see "Using the Project Media window" on page 23.
24 CHAPTER 5
The Slideshow Creator
From the Insert menu, choose Slideshow to add a photo slideshow to the selected video track.
The slideshow will be added to the selected track beginning at the cursor position. You can
adjust the start time if needed.
2. From the Insert menu, choose Slideshow. The Slideshow Creator is displayed.
The Pictures tab allows you to add and arrange pictures for your slideshow, and the Settings
tab allows you to control the slideshow's start time, duration, and transitions between slides.
a. Click the Add Pictures button . A dialog is displayed for you to browse to a folder
and select pictures. Hold Ctrl or Shift while clicking to select multiple pictures.
b. Click the Open button to add the selected pictures to your slideshow.
If you need to remove a photo, select it and click the Delete button .
a. If you need to rotate pictures, you can select a photo and click the Rotate
Counterclockwise or Rotate Clockwise button. You can also rotate multiple
selected photos at once (hold Ctrl or Shift while clicking to select multiple pictures).
o Click Move Selected -1 to shift the selected photo earlier in the slideshow.
o Click Move Selected +1 to shift the selected photo later in the slideshow.
You can also drag photos in the Slideshow Creator window to rearrange
them.
o Click a toolbar button to sort the photos. You can sort alphabetically by file
name, by date, or shuffle the photos in a random order.
Button Description
Sort photos alphabetically by file name.
26 CHAPTER 5
5. Use the Settings tab to adjust the slideshow's start time, duration, and transitions between
slides:
a. The Slideshow Placement controls determine where your slideshow will begin on the
selected track.
o Select the Start at cursor radio button if you want the slideshow to begin at the
cursor position you set in step 1.
o Select the Start at radio button and type a time in the edit box if you want to
adjust the start time.
b. The Duration controls determine the length of time each slide is displayed or the overall
length of the slideshow.
o Select the Time per picture radio button and type a time (in seconds) in the edit
box to set the length of time each slide will be displayed.
o Select the Total length radio button and type a time in the edit box to set the
overall length of the slideshow. The duration will be divided equally among
slides.
c. The Effects controls determine how the slideshow changes between slides.
Choose a setting from the Effect drop-down list to choose a transition, and type a value
in the Overlap box to indicate how long slides will overlap. Type 0 in the Overlap box to
change between slides with no transitions. This sort of abrupt change is called a cut.
You can preview your slideshow in the timeline. If you want to change the slideshow's
settings, click to position the cursor at the beginning of the slideshow and use Undo to
remove the events from the timeline. You can then return to step 5 to change the
slideshow's settings.
Notes:
n Before importing video, you'll need to finalize the disc. For information about finalizing a
disc, please refer to your camcorder's documentation.
n 5.1-channel audio will be downmixed to stereo when importing into a stereo project. When
importing into a 5.1 surround project, audio will be added to separate tracks for the center,
front, rear, and LFE channels.
1. Place the DVD you want to import in your computer's DVD drive or connect your camcorder to
your computer via USB.
2. From the Project menu, choose Import DVD Camcorder Disc. The Import DVD Camcorder
Disc dialog is displayed.
3. From the Source drop-down list, choose the disc that contains the video you want to import.
4. The Destination box displays the folder where the video will be imported. The folder name is
based on the disc's volume label.
After importing is complete, the video from the disc is added to the Project Media window.
Each chapter is imported as a separate file.
You can then add the imported video to your project just like any other media file. For more
information, see "Adding media files to your project" on page 24.
When you add video to the timeline that contains 5.1 surround audio, you'll be prompted to
switch your project to 5.1 surround mode.
28 CHAPTER 5
Recording audio
Movie Studio can record audio into multiple mono or stereo tracks while simultaneously playing back
existing audio and video tracks. You are limited only by the performance of your computer system
and audio hardware. Audio is recorded to a media file on your computer and into an event on the
timeline.
You can record into an empty track, a time selection, an event, or a combination of time and event
selection. You can also record multiple takes for an event so you can maintain multiple versions of an
event that you can play back and edit.
3. Select the Arm for Record buttons on the tracks where you want to record. Arming a track
enables it for recording.
When a track is armed, the track meter displays the track's level.
5. To stop recording, click the Record button again or click the Stop button on the Transport
bar. The Recorded Files dialog is displayed.
6. Use the Recorded Files dialog to confirm the file name and location of your recorded audio.
Click Delete or Delete All if you do not want to save the recorded files, or click Rename to
change the file's name.
7. Click Done to close the Recorded Files dialog. Your recorded file is displayed as a new event
in the timeline, and the recorded file is added to the Project Media window.
Capturing video can be demanding on your computer's resources. To avoid potential problems,
we offer the following suggestions:
n Defragment your hard drive. Click the Start button on the Windows taskbar and choose
All Programs > Accessories > System Tools > Disk Defragmenter.
n Don't use other software applications or screen savers while capturing video.
Notes:
n If you are using a DVD-based video camera, you can use the Import DVD Camcorder
Disc dialog to import your video into your Movie Studio project. For more information, see
"Importing video from a DVD camcorder" on page 27.
2. A dialog is displayed to allow you to choose how you want to capture video:
a. Select the DV radio button if you want to capture DV or Video for Windows clips using
the video capture application specified on the Video tab of the Preferences dialog.
b. Select the HDV radio button if you want to capture HDV clips using the internal Movie
Studio video capture application.
If you always capture from the same device, select the Always use the selected format
check box, and you won't be prompted to choose a capture format again. You can
change the format later using the Video tab of the Preferences dialog.
n To learn how to capture DV clips with Vegas Video Capture, see the online help.
n To learn how to capture HDV clips, see "Capturing HDV clips" on page 30.
5. When you're finished capturing, your video is added to the Project Media list.
If you will be delivering your project in standard definition (SD) via DVD or DV tape, you can use
the camera's built-in DV downconversion (if available) to convert your HDV video to the DV
format. Use the camera's Options menu to set the camera to output DV, and you can capture
and edit video in the same way that you normally use DV in Movie Studio projects.
1. From the Project menu, choose Capture Video to start the Vegas Video Capture application.
30 CHAPTER 5
a. Click the Capture Preferences button in the Capture window to open the Capture
Preferences dialog.
c. From the Device type drop-down list, choose IEEE 1394/MPEG2-TS Device.
a. Use the transport controls below the Video Preview window to cue your tape.
d. Click the Stop button (or press Esc) to end the capture procedure.
Your clip is saved to the folder specified on the Disk Management tab of the Capture
Preferences dialog. This path is displayed in the Capture folder box in the Video
Capture window.
Select the Enable HDV scene detection check box on the General tab of the
Capture Preferences dialog if you want to create multiple files if scene changes
are detected. When the check box is cleared, HDV clips will be captured to a
single file.
Movie Studio software is not intended, and should not be used for, illegal or infringing purposes,
such as the illegal copying or sharing of copyrighted materials. Using Movie Studio for such
purposes is, among other things, against United States and international copyright laws and
contrary to the terms and conditions of the End User License Agreement. Such activity may be
punishable by law and may also subject you to the breach remedies set forth in the End User
License Agreement.
1. From the Project menu, choose Extract Audio from CD. The Extract Audio from CD dialog is
displayed.
Item Description
Read by track Choose to extract individual CD tracks. Select the tracks you
want to extract in the Tracks to extract list. Each CD track is
extracted to a new track in your project.
Read entire disc Choose to extract the current CD to a single file. The disc is
extracted to a new track in your project.
Read by range Choose to extract a time range. You can specify a starting time
and ending time (or a starting time and length). The time range is
extracted to a new track in your project.
3. If you choose Read by track or Read by range from the Action drop-down list, select the tracks
or time range you want to extract.
Click Play to preview your selection. In order to preview, your CD drive's audio output
must be connected to your sound card, or you can connect headphones to the front of the
CD drive.
4. From the Drive drop-down list, choose the drive that contains the CD from which you want to
extract audio.
5. From the Speed drop-down list, choose the rate at which you want to extract audio. If you
experience gapping or glitching, decrease the speed or click Configure and adjust the Audio
extract optimization slider.
The extracted files are added to the Project Media window when extraction is complete.
32 CHAPTER 5
Chapter 6
If Movie Studio cannot read frames in a video event, they will be displayed in red in the timeline
(those frames will be black in the Video Preview window and the rendered output):
There are different methods of selecting events depending on the type of selections you want to
make.
You can also choose Edit > Select and choose a command from the submenu for access to
additional selection methods.
1. Hold the Shift key and click the first and last event that you want to select. The events,
including those between the selected events, are highlighted.
To select all of the events in the project, choose Select from the Edit menu, and then
choose Select All from the submenu.
2. When you have finished selecting events, release the Shift key.
1. Hold the Ctrl key and click the events you want to select. The events are highlighted.
2. When you have finished selecting the events, release the Ctrl key.
You can also use this command with events selected on multiple tracks.
Tips:
n Double-click an event and drag left or right to extend the selection to the next fade or event
edge on that track.
n Dragging within an event will change the event's position on the timeline. To create time
selection without moving the event, hold Ctrl+Shift while dragging.
n If the Allow edit cursor to be dragged check box is selected on the General tab of the
Preferences dialog, dragging the edit cursor will change its position on the timeline. To create a
time selection without moving the cursor, hold Ctrl+Shift while dragging.
Unless an event is locked, a selected time range affects all events—or portions of events—that occur
within the range.
To quickly select the full duration of the project, double-click the marker bar.
You can drag the ends of the time selection bar to adjust the selection length, or drag the middle of the
bar to move the selection without changing its duration.
34 CHAPTER 6
click.
Moving events
An event's position on the timeline determines where it will be played in your project. You can use
snapping to help you align events to frame boundaries or markers.
Notes:
n If the Auto Ripple button is selected, downstream events will move as you
drag the event.
2. Drag the events to the position where you want them to be played.
Creating a crossfade
Drag an event so that it overlaps another event on the same track.
2. Choose Fade Type from the shortcut menu and choose a fade curve from the submenu.
Cutting events
Select the events you want to remove and choose Edit > Cut (or press Ctrl+X). The selected events
are removed from the track and placed on the clipboard.
If you cut a time selection, events across all tracks are removed from the timeline and placed on the
clipboard. Events that extend beyond the time selection are split at each end of the time selection:
36 CHAPTER 6
Cutting selected events within a time selection
If you cut selected events within a time selection, the selected events are removed from the timeline
and placed on the clipboard. Selected events that extend beyond the time selection are split at each
end of the time selection:
Copying events
Select the events you want and choose Edit > Copy (or press Ctrl+C). This selected events are
copied to the clipboard. You may now paste the events anywhere in the project.
If you copy a time selection, the portions of events that are within the selection (across all tracks) are
placed on the clipboard:
If you copy selected events within a time selection, the portions of selected events that are within the
time selection are placed on the clipboard:
Pasting events
Position the cursor and choose Edit > Paste (or press Ctrl+V). Events from the clipboard are inserted
at the cursor position.
2. Position your cursor where you want to begin pasting the events.
3. From the Edit menu, choose Paste Repeat. The Paste Repeat dialog box appears.
4. In the Number of times to paste box, enter the number of times you want to paste the event.
n End to End – Pastes the events one after another with no space between.
n Even Spacing – Pastes the events with the time increments specified in the Paste
every controls between the starting points of the pasted events.
If the Paste every setting is shorter than the clipboard contents, the pasted events will
overlap.
If the cursor is in the middle of an event, the event will be split at the cursor position when the
new events are pasted.
38 CHAPTER 6
Deleting events
Click the Delete button on the editing toolbar to remove selected events or tracks without copying
them to the clipboard.
3. Click the Delete button on the editing toolbar below the timeline. Events across all tracks
are removed from the timeline. Events that extend beyond the time selection are split at each
end of the time selection:
2. Click the Delete button on the editing toolbar below the timeline.
If you delete selected events within a time selection, the selected events are removed from
the timeline. Selected events that extend beyond the time selection are split at each end of the
time selection:
1. Drag the cursor to make a timeline selection (or hold down the Shift key and use the arrow
keys to make the selection).
2. Click the Trim button on the editing toolbar. All data outside of the selection is deleted. Events
that are not selected will not be trimmed.
Tips:
n Click the Trim Start button (or press Alt+[) to trim the start of the event to the
cursor position.
n Click the Trim End button (or press Alt+]) to trim the end of the event to the cursor
position.
n Moving events.
n Cutting events.
n Pasting events.
n Deleting events.
Click the Auto Ripple button (or press Ctrl+L) to turn auto ripple on or off.
When auto ripple is on, events on the tracks where you performed the edit are rippled.
In the following example, the first event is being trimmed, and the arrow above the timeline indicates
where the post-edit ripple will occur and the direction the affected events move.
40 CHAPTER 6
The contents of the timeline are rippled after the edit. In the following example, the post-edit ripple has
closed the space between the first and second events.
Splitting events
Click the Split button on the editing toolbar to split one or more selected events at the current cursor
position.
Splitting an event allows you to adjust a small part of an event or break a single event into multiple
sections that you can edit independently. For example, you may want to apply an effect to a section
of an event and then return the event to its original setting.
1. Position the cursor where you want to split the events, or select a range of time.
n If no events are selected, the events located at the current cursor position will be split
throughout all of the tracks.
n If you create a time selection, events are split at each end of the time selection
throughout all of the tracks.
n If you select events within a time selection, the selected events are split at each end of
the time selection.
n Hold Ctrl+Alt+Shift while clicking an event to split it. Hold Ctrl+Alt+Shift and drag an
event to split it at the point you click and trim the event in the direction you drag.
For example, if you accidentally deleted a track, simply choose Undo to restore the track.
You can perform an unlimited number of undos, so you can restore the project to any state since
the last Save command.
2. Select the action you want to undo. If the action does not appear in the list, use the scroll bar to
scroll through the list. The selected action and all actions above it are reversed.
If you later decide that you did not want to reverse an undo, click the Undo button .
1. Click the arrow next to Redo button . A list of the most recent actions that you can redo
is displayed.
2. Select the action you want to redo. If the action does not appear in the list, use the scroll bar to
scroll through the list. The selected action and all actions above it are redone.
You can view the edit history by clicking the arrow next to Undo button .
Tips:
n Double-clicking the Zoom Tool button in the corner of the timeline adjusts the
horizontal and vertical magnification so that as much of the project is displayed as
possible.
42 CHAPTER 6
Zoom in to track height
n Click the Zoom In Track Height button to increase the track height zoom level to show
more event detail.
n Click the Zoom Out Track Height button to decrease the track height zoom level to show
more tracks.
n Click and drag the area between the buttons to increase or decrease track height zoom level.
Zoom in to an event
n Click the Zoom In Time button to increase the horizontal zoom level to show more event
detail.
n Click the Zoom Out Time button to decrease the horizontal zoom level to show more of the
timeline.
n Click and drag the area between the buttons to zoom in or out on the timeline.
Zoom in to a selection
Click the Zoom Tool button in the corner of the timeline to temporarily change the cursor into the
Zoom tool. Select an area of the timeline that you want to magnify, and the cursor will revert to the
previously active tool.
Inserting markers
hoose Insert > Marker) to add a marker at the cursor position. Markers can be used to indicate points
of interest in projects or to make notes in the project.
Inserting a marker
1. Position the cursor where you want to add a marker.
2. hoose Insert > Marker. A marker will be added at the cursor position and an edit box is
displayed.
3. Type a name for the marker in the edit box and press Enter.
You can also insert markers during playback by pressing the M key.
Right-click the marker tag and choose Rename from the shortcut menu. Type the name of the
marker in the edit box and press Enter when you're finished.
—or—
Double-click to the right of the marker and type a name in the edit box.
Hold Shift while dragging to temporarily override the current snapping setting.
Deleting a marker
Right-click the marker tag and choose Delete from the shortcut menu.
Inserting regions
hoose Insert > Region) to add region tags at each end of the current selection. Regions can be used
to indicate sections of projects such as credits or scenes, or they can be used to make notes in the
project.
Inserting a region
1. Drag the cursor in the timeline or marker bar to make a time selection.
2. hoose Insert > Region. Numbered region tags are placed at the start and end of the
selected area, and an edit box is displayed.
3. Type a name for the region in the edit box and press Enter.
46 CHAPTER 7
.
To move the cursor to the start or end of a region, right-click either region tag and choose Go to
Start or Go to End from the shortcut menu.
Deleting a region
Right-click either region tag and choose Delete from the shortcut menu.
2. Right-click a blank area of the marker bar, choose Markers/Regions from the shortcut menu,
and choose Delete All in Selection from the submenu. All regions and markers inside the
selected area are removed.
Right-click the starting region tag and choose Rename from the shortcut menu.
—or—
Double-click to the right of the region tag and enter a name in the edit box.
Selecting a region
Right-click the starting or ending region tag and choose Select Region from the shortcut menu.
The region is highlighted.
—or—
Moving a region
Drag either region tag to move the tab and change the region's size.
Hold the Alt key while dragging either region tag to move a region and preserve its length.
Applying effects
You can use effects to manipulate the audio and video components of your project.
The included audio plug-ins can improve the quality of the audio in your project or create unique
sounds. Movie Studio supports additional DirectX and VST effects from a variety of vendors. Audio
effects can be applied to all events on a track or to individual events.
The included video plug-ins are comprised of effects, transitions, and text/background generators.
Effects can be used to improve video quality or manipulate an image, transitions can change the way
video events flow into one another, and generators can create text and colored backgrounds.
Use the VST Effects tab in the Preferences dialog to indicate where the application should
search for VST plug-ins and to select which plug-ins you want to use.
Be aware that using non-in-place plug-ins (such as Time Stretch, Pitch-Shift without preserving
duration, and some Vibrato settings) will cause audio to play out of synchronization with the
waveform display in the timeline and with other tracks. If an effects chain includes non-in-place
plug-ins, the effects chain icon will be displayed in yellow ( ) to indicate that automatic plug-in
delay compensation is being used.
If there are no effects added to the event, the Plug-In Chooser window appears.
If there are effects added to the event, the Audio Track FX window appears. Click the Plug-In
Chain button to open the Plug-In Chooser.
2. Select each plug-in you want to add and click the Add button.
The plug-ins appear at the top of the window in the order in which you added them.
To reorder the plug-ins within the chain, simply drag a plug-in button to a new location, or
click the Move Plug-In Left or Move Plug-In Right buttons.
APPLYING EFFECTS 49
4. Use the settings in the Audio Track FX window to enable/bypass effects, edit effect
parameters, and add/remove effects from a chain.
Clear the check box to bypass an effect without removing it from the chain.
3. Use the controls in the bottom half of the window to adjust the effect's settings.
Be aware that using non-in-place plug-ins (such as Time Stretch, Pitch-Shift without preserving
duration, and some Vibrato settings) will cause audio to play out of synchronization with the
waveform display in the timeline and with other tracks. If an effects chain includes non-in-place
plug-ins, the effects chain icon will be displayed in yellow ( ) to indicate that automatic plug-in
delay compensation is being used.
If there are no effects added to the event, the Plug-In Chooser window appears.
If there are effects added to the event, the Audio Event FX window appears. Click the Plug-In
Chain button to open the Plug-In Chooser.
2. Select each plug-in you want to add and click the Add button.
The plug-ins appear at the top of the window in the order in which you added them.
To reorder the plug-ins within the chain, simply drag a plug-in button to a new location, or
click the Move Plug-In Left or Move Plug-In Right buttons.
50 CHAPTER 8
4. Use the settings in the Audio Event FX window to enable/bypass effects, edit effect
parameters, and add/remove effects from a chain.
Clear the check box to bypass an effect without removing it from the chain.
3. Use the controls in the bottom half of the window to adjust the effect's settings.
To move faders and sliders in fine increments, hold Ctrl while dragging the control.
If there are no effects added to the event, the Plug-In Chooser window appears.
If there are effects added to the event, the Video Event FX window appears in the window
docking area. Click the Plug-In Chain button to open the Plug-In Chooser.
2. Select each plug-in you want to add and click the Add button.
APPLYING EFFECTS 51
4. Use the settings in the Video Event FX window to enable/bypass effects, edit effect
parameters, and add/remove effects from a chain.
Tips:
n To reorder the plug-ins within the chain, drag a plug-in button to a new location.
n You can also drag an effect from the Video FX window to the event on the timeline.
For more information, see "Video FX window" on page 17.
n You can also double-click a preset in the Video FX window to apply the effect
preset to the selected event.
If there are no effects added to the track, the Plug-In Chooser window appears.
If there are effects added to the track, the Video Track FX window appears in the window
docking area. Click the Plug-In Chain button to open the Plug-In Chooser.
2. Select each plug-in you want to add and click the Add button.
4. Use the settings in the Video Track FX window to enable/bypass effects, edit effect
parameters, and add/remove effects from a chain.
Tips:
n To reorder the plug-ins within the chain, drag a plug-in button to a new location.
n You can also drag an effect from the Video FX window to the track header in the
track list.
n You can also double-click a preset in the Video FX window to apply the effect
preset to the selected track (when no events are selected).
1. Right-click a file in the Project Media window and choose Media FX.
If there are no effects applied to the file, the Plug-In Chooser window appears.
52 CHAPTER 8
If there are effects applied to the file, the Media FX window appears in the window docking
area. Click the Plug-In Chain button to open the Plug-In Chooser.
2. Select each plug-in you want to add and click the Add button.
4. Use the settings in the Media FX window to enable/bypass effects, edit effect parameters,
and add/remove effects from a chain.
To reorder the plug-ins within the chain, drag a plug-in button to a new location.
n Event effects: Click the Event FX button on the event in the timeline or select the event
in the timeline and click the Add Effects button .
n Media effects: Right-click a file in the Project Media window and choose Media FX.
Clear the check box to bypass an effect without removing it from the chain.
3. Use the controls in the bottom half of the window to adjust the effect's settings.
Click the Remove Selected Plug-In button to remove the current plug-in from the chain.
Adding transitions
Use the Transitions window to choose and preview transition effects that you can use to control how
a video begins or ends, or to change the way one event flows into another.
To move faders and sliders in fine increments, hold Ctrl while dragging the control.
APPLYING EFFECTS 53
Adding transitions to events
1. In the Transitions window, point to a preset to see an animated example.
2. After you've found the preset you want to use, drag it to the position where you want it to occur
on the timeline.
You can drop the transition at either end of an event, between two overlapping events, or
between two adjacent events.
The Video Event FX window is displayed to allow you to edit the transitions settings.
3. After you've found the preset you want to use, drag it to one of the selected events.
The new transition replaces all existing transitions in the selected events.
The Video Event FX window is displayed to allow you to edit the transitions settings.
1. Hover over the edge of the transition until the fade cursor is displayed.
Drag either of the events to change the amount of overlap between them. The transition length is
updated to match the overlapping area:
54 CHAPTER 8
Editing a transition
Right-click a transition and choose Transition Properties to change the transition's settings.
2. Drag a different transition from the Transitions window to the Transition dialog.
Removing a transition
1. Right-click a transition and choose Transition Properties to change the transition's settings.
2. Click the Remove Selected Plug-In button to remove the current transition.
For more information about each transition, click the Plug-In Help button in the Video Event FX
window to access online help.
If you want text to appear as an overlay, add it to a track above the video you want to
overlay and use a transparent background.
2. Use the Titles & Text plug-in controls to edit the appearance of your text.
If you want text to appear as an overlay, add it to a track above the video you want to
overlay and use a transparent background.
2. Use the Text plug-in controls to edit the appearance of your text.
APPLYING EFFECTS 55
56 CHAPTER 8
Chapter 9
If you need access to more rendering options, click the Advanced options button to open the Render
As dialog.
When you render your project, the project file is not affected (overwritten, deleted, or altered)
during the rendering process. You may return to the original project to make edits or adjustments
and render it again.
2. Click the Save it to my hard drive button . The Save to Hard Drive dialog is displayed.
4. Choose a file type in the Formats box to choose the type of file you want to create.
When you select an output format, a list of available rendering templates is displayed on the
right side of the dialog. Click a template to select it and use that format for rendering, or select
a template and click the Customize Template button to modify the template's settings.
5. The Folder box displays the path to the folder where your file will be saved. Click the down
arrow to choose a recently used folder, or click the Browse button to specify a new folder.
6. Type a name in the Name box, or click the Browse button and select a file in the browse
window to replace an existing file.
n Select the Render loop region only check box if you want to save only the portion of the
project that is contained within the loop region. Loop Playback does not need to be
selected for this option to work.
The check box is available only if you've created a time selection in the timeline.
n Select the Stretch video to fill output frame size (do not letterbox) check box when you
are rendering to an output format with a slightly different aspect ratio than your project
settings. This will prevent black bars from appearing on the top and bottom or the sides
of the output.
n If the selected file type supports it, you can select the Save project markers in media
file check box to include markers and regions in the rendered media file.
n Select the Save project as path reference in rendered file check box if you want to save
the path to your Movie Studio project in the rendered file. Saving the project path allows
you to easily return to the source project if you use your rendered file in another project.
Render progress is displayed in the Windows taskbar. If the render time is greater than a
minute, a sound is played when rendering is complete.
To change the sound, go Control Panel in Windows and click Sound. Click the Sounds
tab and expand the Movie Studio13.0 entry. When you select the Render Complete
event, you can preview the current sound, assign a new sound, or turn off the Render
Complete sound.
9. When rendering is complete, click the Open button to play the file with its associated player, or
click Open Folder to open the folder where you saved the file.
58 CHAPTER 9
Chapter 10
The Make Movie Wizard in Movie Studio will guide you through each step in saving your movie in
various formats that you can share with friends and family…or maybe even that Hollywood producer
you want to impress with your handiwork.
When you start the Make Movie Wizard in a project that contains only audio media, the Render
As dialog is displayed automatically. For more information, see "Rendering projects (Render
As)" on page 57.
This feature requires that you have a YouTube account. If you don't already have an account,
you can go to http://www.youtube.com/signup to sign up.
1. From the Project menu, choose Make Movie, or click the Make Movie button on the
toolbar.
2. In the Make Movie Wizard, click the Upload it to YouTube button. The Upload to YouTube
dialog is displayed.
3. Type your YouTube username and password in the YouTube username and YouTube
password boxes.
If you have a Gmail address linked with your YouTube account, you can use your Gmail
username and password to log in.
The information from the Title box of on the Summary tab of the Project Properties dialog is
used by default.
The information from the Comments box on the Summary tab of the Project Properties dialog
is used by default.
6. Choose a setting from the Video category drop-down list. The category you choose is used to
classify videos on the YouTube site.
If you are uploading a stereoscopic 3D project, Movie Studio automatically adds the tags
needed to enable 3D viewing on YouTube.
8. Select the Public or Private radio button to set broadcast options for your movie. Public videos
can be seen by any YouTube user; private videos can be seen only by members you specify.
9. Select the Normal or Higher radio button to set the video quality for your movie. The Higher
setting creates better-looking video for broadband connections but will take longer to render.
10. Select the Render and upload loop region only check box if you want to save only the portion of
the project that is contained within the loop region. Loop Playback does not need to be
selected for this option to work.
11. Click the Upload button to start uploading your movie to YouTube.
After your movie has been uploaded, you can click the Edit Video Info button to display the My
Account page in a browser window, where you can edit the information about your video, or
click Close to return to the Movie Studio timeline.
Videos you upload to YouTube are transcoded after uploading and are not immediately
available. You can visit the My Videos page on the YouTube Web site to check the status
of your uploaded videos.
This feature requires that you have a Facebook account. If you don't already have an account,
you can go to http://www.facebook.com to sign up.
1. From the Project menu, choose Make Movie, or click the Make Movie button on the
toolbar.
2. In the Make Movie Wizard, click the Upload it to Facebook button. The Log In to Facebook
dialog is displayed.
60 CHAPTER 10
3. Type your Facebook account information in the Email or Phone and Password boxes and click
Log In.
The first time you log in, you'll need to allow Movie Studio access to your Facebook
account:
When prompted to grant Movie Studio access to your public profile and friend list, click
Okay.
When prompted to allow Movie Studio permission to post to Facebook for you, choose an
audience to control who can see your posts and then click Okay.
The information from the Title box of on the Summary tab of the Project Properties dialog is
used by default.
5. Type a description of your movie in the Description box. This description will be included when
your video is posted.
The information from the Comments box on the Summary tab of the Project Properties dialog
is used by default.
6. Select the Normal or Higher radio button to set the video quality for your movie. The Higher
setting creates better-looking video for broadband connections but will take longer to render.
7. Select the Render and upload loop region only check box if you want to save only the portion of
the project that is contained within the loop region. Loop Playback does not need to be
selected for this option to work.
When you use the Save it to my DV camera option on the Make Movie Wizard, Movie Studio
software will convert your project to a format that you can use to record your movie back to your
camcorder.
1. If you want to print only a portion of your project, create a time selection that includes the
section of your project.
2. From the Project menu, choose Make Movie, or click the Make Movie button on the
toolbar.
5. Follow the on-screen directions to save your video to your DV camera or deck.
2. If you want to print only a portion of your project, create a time selection that includes the
section of your project.
3. From the Project menu, choose Make Movie, or click the Make Movie button on the
toolbar.
5. Select the HDV camera radio button, and then click Next.
6. Follow the on-screen directions to save your video to your camera or deck.
You can use the Make Movie Wizard to convert your project to Sony AVC (*.mp4) format and transfer
it to a USB-connected PSP™ system.
Notes:
n PSP™ firmware version 2.0 or later is required to use this feature. To check your firmware
version, choose Settings > System Settings > System Information on the PSP™ system.
For the latest firmware, go to http://us.playstation.com (in the United States) or
http://www.playstation.com (outside the United States).
n Full-screen and high-bit-rate rendering templates require the latest PSP™ firmware for
playback.
n If you're using high-resolution video, choose Best from the Full-resolution rendering
quality drop-down list on the Video tab of the Project Properties dialog before exporting
your movie to prevent resizing artifacts.
1. Click in the timeline to position your cursor on the frame you want to use to represent your
movie. This image will be displayed as a thumbnail on the PSP™ navigation system.
2. Connect the USB cable and AC adapter to the PSP™ system and place it in USB mode.
3. From the Project menu, choose Make Movie, or click the Make Movie button on the
toolbar.
5. Select the PSP™ (PlayStation®Portable) radio button, and then click Next.
62 CHAPTER 10
6. The Title box displays the title of your project from the Summary tab of the Project Properties
dialog. This title will be displayed on the PSP™ system.
Editing the title in the Export to PSP™ (PlayStation®Portable) dialog will also update the
Project Properties dialog.
7. The File path box displays the folder and file name that will be used to render your movie.
8. Choose a setting from the Template drop-down list to specify the settings that will be used to
save your file.
You can choose to encode with QVGA, QVGA widescreen, PSP™ full-screen, or standard-
definition NTSC frame aspect.
n Both QVGA settings create 320x240 video, but the widescreen templates use
anamorphic widescreen encoding, which is properly decoded on the PSP™ system.
n The PSP™ full-screen templates create 480x270 video to match the PSP™ screen
resolution.
Tips:
n The settings for the selected template are displayed in the Description box.
n The 512 Kbps QVGA and PSP™full-screen templates are useful when you want to
minimize file size, and the 896- and 1128- Kbps templates will produce higher-
quality video, especially in scenes with high-motion video.
9. Select the Render loop region only check box if you only want to render a portion of your
project. If the check box is cleared, the entire project will be rendered to a new file.
The check box is available only if you've created a time selection in the timeline.
10. Select the Stretch video to fill output frame size (do not letterbox) check box if you want to
reformat your video so it fills the output frame size listed in the Description box.
When the check box is cleared, the current aspect ratio is maintained and black borders are
added to fill the extra frame area (letterboxing). This option is useful when the desired output
format does not match the frame aspect ratio of your project.
11. Click OK. Your movie file (<filename>.MP4) and thumbnail file (<filename>.THM) are created
and transferred to the appropriate folder on the PSP™ system.
The project file is not affected (overwritten, deleted, or altered) during the rendering process. You can
return to the original project to make edits or adjustments and render it again.
2. Click the Save it to my hard drive button . The Save to Hard Drive dialog is displayed.
3. Type a name in the Give your movie a name box. This is the name that will be used to create
your file.
4. Select a radio button to choose the file format you want to use for your rendered file.
When you select a format, information about the frame size and estimated file size is
displayed below the list of formats.
If you want to access to more rendering options, click the Advanced options button to
open the Render As dialog. For more information, see "Rendering projects (Render As)"
on page 57.
Format Description
WMV Creates a Windows Media Video file. This format is suitable for playing
your movie using Windows Media Player on a Windows computer.
MOV Creates a QuickTime movie file. This format is suitable for playing your
movie using the QuickTime Player on a Windows or Mac computer.
MPEG-2 Creates an MPEG-2 video file. This format is suitable for burning your
movie to a DVD.
MP4 Creates an MP4 video file. This format is suitable for uploading to and
sharing online.
AVCHD Creates an AVCHD video file. This format is suitable for archiving
HD videos.
5. Select the Render loop region only check box if you want to save only the portion of the project
that is contained within the loop region. Loop Playback does not need to be selected for this
option to work.
The check box is available only if you've created a time selection in the timeline.
6. The Place to save your movie box displays the path to the folder where your movie will be
created. Click the Browse button if you want to choose a new folder.
64 CHAPTER 10
7. Click the Next button. Movie Studio starts rendering your movie, and a dialog is displayed to
show rendering progress.
Render progress is displayed in the Windows taskbar. If the render time is greater than a
minute, a sound is played when rendering is complete.
To change the sound, go Control Panel in Windows and click Sound. Click the Sounds
tab and expand the Movie Studio 13.0 entry. When you select the Render Complete
event, you can preview the current sound, assign a new sound, or turn off the Render
Complete sound.
When rendering is complete, Movie Studio displays the path to the rendered file. You can click
the Play File button to view your movie with its associated player or click Explore Folder to
view the file in Windows Explorer.
B
E
background generators 17
black frames in Video Preview during render 33 editing tools 10
bypassing effects
audio effects 49 applying 49
video effects 51 track effects 49
video effects 51
events
C audio effects 50
copying 37
camcorders 27, 30 cutting 36
capturing video editing 33
DVD camcorder 27 moving 35
HDV 30 pasting 38
overview 30 selecting 33
CDs exporting
extracting audio 31 video to PSP™ (PlayStation®Portable) 62
cleaning Project Media list 23 extracting audio from CDs 31
Clear Edit History 41
copying
events 37 F
corrupt video frames 33
creating fade curves 36
projects 19 Fade tool 10
titles 55 fading events 36
transitions 53 fast fade curve 36
crossfading events 36 filters See video effects
cursor position 34 FX See effects
INDEX 67
G Normal tool 10
nudging events 35
generated media 17
O
H
opening
HDV media files 20
capturing 30 projects 20
I P
importing pasting
video 27, 30 events 38
VOB files 27 Paste Insert 38
VRO files 27 Paste Repeat 38
in-place plug-ins 49 path reference in rendered file 58
inserting playback See previewing
events with Paste Insert 38 plug-in delay compensation 49
markers 45 plug-ins See effects
regions 46 positioning the cursor 34
intermediate files for HDV editing 30 presets
transitions 53
video effects 51
L previewing
letterbox 58 media files 24
linear fade curve 36 Project Media window 23
projects
creating 19
M opening 20
rendering 57
magnification 42 saving 21
markers PSP™ (PlayStation®Portable) 62
inserting 45
Match Project Video Settings 24
media files R
adding to project 24
capturing video 30 RAW camera files 21
opening 20 recording
overview 23 audio 29
previewing 24 red frames on timeline 33
Media Generators window 17, 55 red video frames 33
Movie Studio window 9 redoing edits 41
moving regions
events 35 inserting 46
MPEG-2 transport streams See HDV removing
all unused media 23
Render As dialog 57
N rendering
projects 57
new ripple editing 36, 40
projects 19
68 INDEX
S U
Save project as path reference in rendered undoing edits 41
file 57 uploading to YouTube 59
saving
projects 21
Rendering 57 V
scrubbing 11
.vf files 19
selecting
video
events 33
adding effects 51
regions 47
capturing 30
.sfl files 57
importing from DVD camcorder 27
slow fade curve 36
video cameras
smooth fade curve 36
capturing video 30
splitting events 41
importing from DVD camcorder 27
status bar 13
video effects
Stretch video to fill output frame size 57
applying 51
bypassing 51
T Video FX window 17
video events
technical support 7 effects 51
text video output effects 51
Media Generators window 17 video tracks
titles 55 effects 51
time .vob files 27
deleting 39 .vro files 27
time selections VST effects
creating 33 audio track effects 49
timeline
overview 12
titles 55 W
Titles & Text plug-in 55
window docking area 15
toolbar
editing 12
overview 9 Y
tools
Fade tool 10 yellow plug-in icon 49-50
Normal tool 10 YouTube
Zoom Edit tool 42 3D 59
touchscreen editing 13 uploading to 59
track list 11
track view See timeline
tracks Z
deleting 39
zooming 42
effects 49
timeline 12
Transitions window 53
transport streams See HDV
trimming events 40
INDEX 69
70 INDEX