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Manual Vegasmoviestudio13 en

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Revised April 25, 2014

This documentation is protected by copyright law.

All rights, especially the right of duplication, circulation, and translation are reserved.

No part of this publication may be reproduced in form of copies, microfilms or other processes, or
transmitted into a language used for machines, especially data processing machines, without the
express written consent of the publisher.

All rights of reproduction are reserved. Errors in and changes to the contents as well as program
modifications reserved.

Copyright © MAGIX Software GmbH, 1994 – 2016. All rights reserved.

MAGIX, Vegas and all mentioned MAGIX product names are registered trademarks of MAGIX
Software GmbH

PlayStation is a registered trademark and PSP is a trademark of Sony Corporation Entertainment Inc.

HDV and HDV logo are trademarks of Sony Corporation and Victor Company of Japan, Limited
(JVC).

"ATRAC," "ATRAC3," "ATRAC3plus," "ATRAC Advanced Lossless," and the ATRAC logo are
trademarks of Sony Corporation. http://www.sony.net/Products/ATRAC3/

More license information can be found online at the Vegas web sites.

MAGIX licensing conditions are included in the installation and also at www.magix.com under EULA.
Table of Contents
Table of Contents 3

Introduction 7

Technical Support 7

About Movie Studio 7

Show Me How 7

The Movie Studio window 9

Main toolbar 9

Editing tools 10

Time Display window 11

Track list 11

Scrubbing 11

Timeline 12

Editing toolbar 12

Status bar 13

Touchscreen editing 13

Window docking area 15

Video Preview window 15

Project Media window 16

Transitions window 16

Video FX window 17

Media Generators window 17

Working with projects 19

Creating a new project 19

Opening a project or media file 20

Saving a project 21

Adding, managing, and arranging media 23

Using the Project Media window 23

Previewing media files 24

TABLE OF CONTENTS 3
Adding media files to your project 24

The Slideshow Creator 25

Importing video from a DVD camcorder 27

Recording audio 29

Capturing video 30

Capturing HDV clips 30

Extracting audio from CDs 31

Editing events on the timeline 33

Creating selections and positioning the cursor 33

Moving events 35

Automatic crossfades 36

Cutting, copying, and pasting events 36

Deleting events 39

Trimming events 40

Automatic post-edit ripple editing 40

Splitting events 41

Undoing and redoing edit operations 41

Zooming and magnification 42

Using markers and regions 45

Inserting markers 45

Inserting regions 46

Applying effects 49

Adding audio track effects 49

Adding audio event effects 50

Adding video effects 51

Adding transitions 53

Creating text and titles 55

Rendering projects (Render As) 57

Make Movie Wizard 59

Uploading your movie to YouTube 59

Uploading your movie to Facebook 60

4 TABLE OF CONTENTS
Saving your movie to a DV camera 61

Saving your movie to an HDV camera 62

Exporting a movie to a PSP™ 62

Saving your movie to your hard drive 63

Index 67

TABLE OF CONTENTS 5
6 TABLE OF CONTENTS
Chapter 1

Introduction
Create breathtaking movies that beg to be watched again and again. With a simple drag-and-drop
workflow, interactive tutorials, and plenty of stunning effects, powerful moviemaking has never been
easier.

n Color Match allows you to automatically match the color between clips.

n Added new rendering templates for delivering video in a portrait orientation.

Technical Support
If you experience problems or have questions while using Movie Studio, our technical support
department is always ready to help you. Additional support and information can be found at
http://www.vegascreativesoftware.com.

For a detailed list of Technical Support options, please visit our web site.

About Movie Studio


From the Help menu, choose About Movie Studio to display information about the application, such
as the software license owner, copyright and system information, program version and serial number,
and the Movie Studio logo.

Before contacting Technical Support, click the Computer tab to display information about your
computer.

Show Me How
From the Help menu, choose Show Me How to start an interactive guide that will show you each part
of the Movie Studio interface and teach you how to create projects.

Choose a topic from the Show Me How overview to start a tutorial—you'll be up and running in no time!

INTRODUCTION 7
8 CHAPTER 1
Chapter 2

The Movie Studio window


The Movie Studio window is where you edit your project, and the screen is divided into several areas.

Main toolbar
The main toolbar contains buttons that enable you to select frequently used commands quickly.

Button Name Description


New Project Opens the New Project dialog. For more information, see
"Creating a new project" on page 19.
Open Opens an existing project or media file. For more information, see
"Opening a project or media file" on page 20.
Save Saves the current project. For more information, see "Saving a
project" on page 21.
Properties Opens the Project Properties dialog box allowing you to make
changes to the current project.
Undo Reverses the last action performed.

Redo Reverses the action of the Undo command.

Make Movie Starts the Make Movie Wizard. For more information, see "Make
Movie Wizard" on page 59.
Show Me How Starts an interactive guide that will show you each part of the
Movie Studio interface and teach you how to create projects. For
more information, see "Show Me How" on page 7.
What's This Displays context-sensitive help.
Help

THE MOVIE STUDIO WINDOW 9


Editing tools
Use the Normal and Fade tools to edit events on the timeline.

Normal
To use the Normal tool, select the Normal button .

This tool gives you the most flexibility while editing; selection, project navigation, most envelope
editing, etc. The only functions you cannot perform while in normal editing mode are box selection,
box magnification, and multiple envelope point selection.

Selecting events

Click an event to select it. Hold Ctrl while clicking to select multiple events, or hold Shift to select all
events between the first and last event you click.

Moving events

Select events and drag them along the timeline.

Changing an event's length

Drag either edge of an event to change its length. The event edge will snap to grid lines if snapping is
on. Hold the Shift key while dragging to temporarily suspend snapping.

Fade
To use the Fade tool, select the Fade button .

When you select an event with the Fade tool, fade handles are displayed at the top of the event. You
can drag the fade handles to fade an event in or out. You do not need to select an event to fade the
edges, but you might find the fade handles useful in your editing workflow.

You can also adjust an event's opacity or gain with the Fade tool.

10 CHAPTER 2
Time Display window
The Time Display window shows the current cursor position.

Track list
The track list displays all of the audio and video tracks in your project and contains the master
controls for each track. A scrub control and playback rate slider is also available below the track list.

Scrubbing
You can use scrubbing to scroll playback of your project at varying speeds.

Press Ctrl and drag the playhead above the timeline to shuttle forward or backward from the cursor
position to find an edit point.

THE MOVIE STUDIO WINDOW 11


Tips:

n Hold Alt, click the ruler, and drag to move the cursor to the position you clicked and scrub
in the direction you drag.

n Hold Ctrl+Alt while dragging to scrub video only.

n Zoom in or out to adjust the scrub sensitivity. For more information, see "Zooming and
magnification" on page 42.

Timeline
The timeline is the main part of the Movie Studio window where you will be doing most of your work.
The majority of the window consists of actual track space. This area contains the drawn events on
each track.

You can choose Edit > Navigate and choose a command from the submenu to navigate the
timeline quickly.

Editing toolbar
The editing toolbar is displayed below the timeline and provides access to tools you'll use while
editing events on the timeline.

Button Description
Normal Click to select the Normal tool. For more information, see "Editing tools"
on page 10.
Fade Click to select the Fade tool. For more information, see "Editing tools" on
page 10.
Add Click to add effects to an event. For more information, see "Adding audio
Effects event effects" on page 50 or "Adding video effects" on page 51.
Pan/Crop Click to pan or crop a video event. For more information, see "Panning
and cropping video events in Simple Edit Mode."
Delete Deletes the selected event from the timeline. For more information, see
"Deleting events" on page 39.

12 CHAPTER 2
Button Description
Trim Trims the start of the selected event to the cursor. For more information,
Start see "Trimming events" on page 40.
Trim End Trims the end of the selected event to the cursor. For more information,
see "Trimming events" on page 40.
Split Click to split an event. For more information, see "Splitting events" on
page 41.
Auto Select this button to automatically ripple the contents of the timeline
Ripple following an edit after adjusting an event's length, cutting, copying,
pasting, or deleting events. For more information, see "Automatic post-
edit ripple editing" on page 40.

Status bar
The status bar displays help text when your mouse is over menu items and will also show progress
meters for any actions that take time to complete.

Touchscreen editing
If you have a Windows 8 or later computer or tablet with a touchscreen, you can perform some
timeline edits in your Movie Studio project using the touchscreen instead of your mouse or keyboard.

Gestures
Gesture Result
Horizontal one-finger flick Creates a loop region
Horizontal two-finger flick Scrolls the timeline
Vertical two-finger flick Scrolls the track list
Two-finger pinch Zooms the timeline horizontally and vertically.
Drag an event Moves the event
Tap an event Selects the event

THE MOVIE STUDIO WINDOW 13


Trim and fade handles
When you select an event with the Normal tool , trim handles are displayed at each end of the
event. You can drag the trim handles to adjust an event's length.

When you select an event with the Fade tool , fade handles are displayed at the top of the event.
You can drag the fade handles to fade an event in or out.

Adding video effects, transitions, and generated media


To add a video effect, transition, or generated media item to your project, first select the item you
want to add and then drag it to the timeline.

14 CHAPTER 2
Chapter 3

Window docking area


The window docking area keeps frequently used windows available, but out of the way, while you are
working with a project.

Tips:

n If you want to display the window docking area at the top of the Movie Studio window,
select the Display timeline at bottom of main window check box on the Display tab of the
Preferences dialog. Clear the check box to display the docking area at the bottom of the
Movie Studio window.

n If you want to display tabs at the top of docking windows, select the Position tabs at top
of docked windows check box on the Display tab of the Preferences dialog.

Video Preview window


The Video Preview window displays a project's video output at the current cursor position during
editing and playback. The playback includes any effects that you have applied to it. This window is
also useful when editing frame by frame for synchronizing audio. Right-click anywhere in the window
to display a shortcut menu with Video Preview window options.

WINDOW DOCKING AREA 15


Project Media window
You can use the Project Media window to collect and arrange all the media you will use in your
project. You can add media, preview it, view and change file properties, and add effects to a file.

For more information, see "Using the Project Media window" on page 23.

Transitions window
Use the Transitions window to choose and preview transition effects that you can use to control how
a video begins or ends, or to change the way one event flows into another.

Drag a transition preset to overlapping video events in the timeline to add a transition.

For more information, see "Adding transitions" on page 53.

16 CHAPTER 3
Video FX window
Drag a video effect preset to a track or event to apply the effect.

For more information, see "Adding video effects" on page 51.

Media Generators window


Use the Media Generators window to add text, titles, backgrounds, and other generated media.

You can drag a preset thumbnail to a track to add media.

WINDOW DOCKING AREA 17


18 CHAPTER 3
Chapter 4

Working with projects


A project (.vf) file saves the relevant information about your source media: file locations, edits,
insertion points, transitions, and effects.

A project file is not a multimedia file. It contains pointers to the original source files, so you can edit
your project nondestructively — you can be creative without worrying about corrupting your source
files.

Creating a new project


The first step in creating your masterpiece is to create a Movie Studio project file.

You can quickly create a project by pressing Ctrl+Shift+N. The project will use the default
settings, but you can use the Project Properties dialog to edit the settings later.

1. From the Project menu, choose New. The New Project dialog is displayed.

2. From the Region drop-down list, choose a video output standard.

3. In the Video box, click the type of video that you're using to create your project or the format
you want to use to deliver your completed project.

The Project box will display a list of options for the selected video type.

If you want your project to match the properties of an existing media file, choose Match media
settings and click the Browse button next to the Choose media box to select the file you want
to use.

WORKING WITH PROJECTS 19


4. Set your project name and the location where you want to save it:

a. In the Name box, type a name to identify your project. If you don't specify a project
name when creating a project, the file name you use to save your project will be used.

b. The Folder box displays the path to the folder where your project file (.vf) will be saved.
Click the Browse button if you want to choose a different folder.

c. Select the Manage project files check box if you want your project media to be saved in
the project folder.

When this check box is selected, the following files will be stored in subfolders below
the project folder:
o Audio recordings.
o Files that you capture or import from a video camera or audio CD.
o Snapshots that you copy from the Video Preview window.
o Files that you create using Render to New Track.

Existing media files on you computer will not be moved.

5. Click OK to create the project.

Opening a project or media file


From the Project menu, choose Open to open a media file or Movie Studio project.

You can open multiple Movie Studio projects by launching another instance of the application (if
your computer has enough resources).

n Opening a project closes the current project and displays the opened project in the Movie
Studio window.

n Opening a media file will place the event that contains the media onto a new track in the
current project.

Opening a Movie Studio project


1. From the Project menu, choose Open. The Open dialog box is displayed.

2. Choose the folder where the project you want to open is stored:

n Choose a drive and folder from the Look in drop-down list.

n Choose a folder from the Recent drop-down list to quickly select a folder from which
you have previously opened files.

20 CHAPTER 4
3. Select a file in the browse window or type a name in the File name box. Detailed information
about the selected file appears at the bottom of the dialog box.

Tips:

n To limit the files displayed in the dialog, choose a file type from the Files of Type
drop-down list or enter *. and an extension in the File name box. For example,
enter *.wav to display all wave files in the current folder, or enter *guitar*.wav to
display all wave files that have the word guitar in the file name.

n To open a project quickly, double-click a .veg file in the Explorer window.

4. Click Open. If you have not saved the current project, you will be prompted to save your
changes.

Opening a media file


1. From the Project menu, choose Open. The Open dialog box is displayed.

2. Choose the folder where the file you want to open is stored:

n Choose a drive and folder from the Look in drop-down list.

n Choose a folder from the Recent drop-down list to quickly select a folder from which
you have previously opened files.

3. Select a file in the browse window or type a name in the File name box. Detailed information
about the selected file appears at the bottom of the dialog box.

To limit the files displayed in the dialog, choose a file type from the Files of Type drop-
down list or enter *. and an extension in the File name box. For example, enter *.wav to
display all wave files in the current folder, or enter *guitar*.wav to display all wave files
that have the word guitar in the file name.

If you want to use RAW camera files in your project, the Microsoft Camera Codec Pack
will allow you to view RAW camera files and add them to the timeline. For more
information, see http://www.microsoft.com/download/en/details.aspx?id=26829.

4. Click Open.

5. The file is added to the Project Media window and an event is created. The event is created at
the cursor position in the selected track, or a new track will be created if no tracks of the
appropriate type exist. For example, if your current project contains three audio tracks when
you open an AVI file, a video track will be created for the AVI.

Saving a project
From the Project menu, choose Save to save changes to the current Movie Studio project (.vf). When
a Movie Studio project is saved, all of the layout of tracks, envelope adjustments, effects parameters,
etc. are saved in this project file.

The first time you save a project, the Save As dialog is displayed.

WORKING WITH PROJECTS 21


If you want to keep the previous version of your project before you made changes, use the Save
As command to save the new version of the project with a new name.

22 CHAPTER 4
Chapter 5

Adding, managing, and arranging media


After you've created a project, you're going to need to add media to it.

The objects you work with in Movie Studio projects are referred to as media files and events:

n Media files are the source audio and video files that are stored on your hard disk. Movie Studio
projects do not operate on or modify these files. Files can be accessed from the Explorer
window.

n An event is an occurrence of a media file on the Movie Studio timeline. An event can represent
an entire media file or a portion of it. A single media file can be used repeatedly to create any
number of different events, since each event can be trimmed independently. An event's
position on the timeline determines when it will be played back in your project.

Using the Project Media window


You can use the Project Media window to collect and arrange all the media you will use in your
project. You can add media, preview it, view and change file properties, and add effects to a file.

Adding media files to the Project Media window


Files are added to the Project Media window when you open or import media files.

You can also drag the files to the Project Media window from the Windows Explorer.

To add media files from external sources, use the buttons in the Project Media toolbar:

Item Description
Add Media: click to add a media file to your project without adding it to the
timeline.
Get Media from the Web: click to open the Get Media from the Web
dialog, where you can download files to use in your project.

Cleaning the Project Media list


From the Tools menu, choose Clean Project Media to remove any files that have not been used on
the timeline.

Removing a media file from the project


Click the Remove Selected Media from Project button to remove all selected media files from the
Project Media window and project.

If a file is in use by an event on the timeline, you will be prompted to delete the event.

ADDING, MANAGING, AND ARRANGING MEDIA 23


Viewing or editing file properties
Click the Properties button to display the Properties dialog for the selected media file.

In most cases, you will not need to edit file properties. However, adjusting the Field Order setting for
video files can help correct jitter when you output your project to a television monitor.

Matching project video settings to a media file


Right-click a file in the Project Media window and choose Match Project Video Settings to update
your project video settings to match the selected file.

Previewing media files


You can preview media files from the Project Media window before placing them in your project.

To automatically preview selections when you click a media file in the Project Media window, select
the Auto Preview button . To turn off Auto Preview, click the Auto Preview button again.

Adding media files to your project


After you've previewed files to determine which media files you want to use in your project, there are
several ways you can add them to your project.

Using the Windows Explorer to add media and create events


If you're using the Windows Explorer to browse your computer for media, you can add a media file
quickly by dragging it to the Movie Studio window.

The media file is added to the Project Media window, and an event is created where you drop the file.
If you drop the file on an area of the timeline that does not contain a track, a new track will be created.

Using the Project Media window to add media without creating events
You can use the Project Media window to collect and arrange all the media you will use in your project
before creating events on the timeline.

From the Project menu, choose Add Media (or click the Add Media button in the Project Media
window) to add a media file to your project without adding it to the timeline.

When you're ready to start adding events, you can drag media files from the Project Media window to
the timeline.

For more information, see "Using the Project Media window" on page 23.

24 CHAPTER 5
The Slideshow Creator
From the Insert menu, choose Slideshow to add a photo slideshow to the selected video track.

1. Click in the timeline to select a track and position the cursor.

The slideshow will be added to the selected track beginning at the cursor position. You can
adjust the start time if needed.

2. From the Insert menu, choose Slideshow. The Slideshow Creator is displayed.

The Pictures tab allows you to add and arrange pictures for your slideshow, and the Settings
tab allows you to control the slideshow's start time, duration, and transitions between slides.

3. Add slides to your slideshow.

a. Click the Add Pictures button . A dialog is displayed for you to browse to a folder
and select pictures. Hold Ctrl or Shift while clicking to select multiple pictures.

b. Click the Open button to add the selected pictures to your slideshow.

c. Repeat steps 3a and 3b as needed to add pictures from other folders.

If you need to remove a photo, select it and click the Delete button .

4. Use the Pictures tab to arrange your slides as needed:

a. If you need to rotate pictures, you can select a photo and click the Rotate
Counterclockwise or Rotate Clockwise button. You can also rotate multiple
selected photos at once (hold Ctrl or Shift while clicking to select multiple pictures).

ADDING, MANAGING, AND ARRANGING MEDIA 25


b. If you want to change the order of your photos, you can use the Move Selected -1 ,
Move Selected +1 , or Sort By buttons.

o Click Move Selected -1 to shift the selected photo earlier in the slideshow.

o Click Move Selected +1 to shift the selected photo later in the slideshow.

You can also drag photos in the Slideshow Creator window to rearrange
them.

o Click a toolbar button to sort the photos. You can sort alphabetically by file
name, by date, or shuffle the photos in a random order.

Button Description
Sort photos alphabetically by file name.

Sort photos in reverse alphabetical order by file name.

Sort photos from newest to oldest.

Sort photos from oldest to newest.

Shuffle photos in a random order.

26 CHAPTER 5
5. Use the Settings tab to adjust the slideshow's start time, duration, and transitions between
slides:

a. The Slideshow Placement controls determine where your slideshow will begin on the
selected track.
o Select the Start at cursor radio button if you want the slideshow to begin at the
cursor position you set in step 1.
o Select the Start at radio button and type a time in the edit box if you want to
adjust the start time.

b. The Duration controls determine the length of time each slide is displayed or the overall
length of the slideshow.
o Select the Time per picture radio button and type a time (in seconds) in the edit
box to set the length of time each slide will be displayed.
o Select the Total length radio button and type a time in the edit box to set the
overall length of the slideshow. The duration will be divided equally among
slides.

c. The Effects controls determine how the slideshow changes between slides.

Choose a setting from the Effect drop-down list to choose a transition, and type a value
in the Overlap box to indicate how long slides will overlap. Type 0 in the Overlap box to
change between slides with no transitions. This sort of abrupt change is called a cut.

6. Click the Create button.

You can preview your slideshow in the timeline. If you want to change the slideshow's
settings, click to position the cursor at the beginning of the slideshow and use Undo to
remove the events from the timeline. You can then return to step 5 to change the
slideshow's settings.

Importing video from a DVD camcorder


From the Project menu, choose Import DVD Camcorder Disc to import video from a finalized Sony
DVD Handycam® camcorder disc.

Notes:

n Before importing video, you'll need to finalize the disc. For information about finalizing a
disc, please refer to your camcorder's documentation.

n 5.1-channel audio will be downmixed to stereo when importing into a stereo project. When
importing into a 5.1 surround project, audio will be added to separate tracks for the center,
front, rear, and LFE channels.

1. Place the DVD you want to import in your computer's DVD drive or connect your camcorder to
your computer via USB.

ADDING, MANAGING, AND ARRANGING MEDIA 27


The Sony Handycam USB driver that is included with DVD-based camcorders can
prevent Movie Studio from recognizing a USB-connected camera. If you use the
Add/Remove Programs Control Panel to uninstall the "Sony DVD Handycam USB
driver" component, Movie Studio will be able connect to the camera and import video.

2. From the Project menu, choose Import DVD Camcorder Disc. The Import DVD Camcorder
Disc dialog is displayed.

3. From the Source drop-down list, choose the disc that contains the video you want to import.

4. The Destination box displays the folder where the video will be imported. The folder name is
based on the disc's volume label.

Click the Browse button if you want to choose a different folder.

5. Click the OK button to start importing video.

After importing is complete, the video from the disc is added to the Project Media window.
Each chapter is imported as a separate file.

You can then add the imported video to your project just like any other media file. For more
information, see "Adding media files to your project" on page 24.

When you add video to the timeline that contains 5.1 surround audio, you'll be prompted to
switch your project to 5.1 surround mode.

28 CHAPTER 5
Recording audio
Movie Studio can record audio into multiple mono or stereo tracks while simultaneously playing back
existing audio and video tracks. You are limited only by the performance of your computer system
and audio hardware. Audio is recorded to a media file on your computer and into an event on the
timeline.

You can record into an empty track, a time selection, an event, or a combination of time and event
selection. You can also record multiple takes for an event so you can maintain multiple versions of an
event that you can play back and edit.

1. Connect an audio source to your sound card's input.

2. Position the cursor where you want to start recording.

3. Select the Arm for Record buttons on the tracks where you want to record. Arming a track
enables it for recording.

When a track is armed, the track meter displays the track's level.

4. Click the Record button on the Transport bar to start recording.

5. To stop recording, click the Record button again or click the Stop button on the Transport
bar. The Recorded Files dialog is displayed.

6. Use the Recorded Files dialog to confirm the file name and location of your recorded audio.
Click Delete or Delete All if you do not want to save the recorded files, or click Rename to
change the file's name.

7. Click Done to close the Recorded Files dialog. Your recorded file is displayed as a new event
in the timeline, and the recorded file is added to the Project Media window.

ADDING, MANAGING, AND ARRANGING MEDIA 29


Capturing video
All that footage on your video camera isn't going to do you any good until you can get it onto your
computer. With Movie Studio, it's easy to capture video from your camera and add it to your project.

Capturing video can be demanding on your computer's resources. To avoid potential problems,
we offer the following suggestions:

n Defragment your hard drive. Click the Start button on the Windows taskbar and choose
All Programs > Accessories > System Tools > Disk Defragmenter.

n Don't use other software applications or screen savers while capturing video.

Notes:

n If you are using a DVD-based video camera, you can use the Import DVD Camcorder
Disc dialog to import your video into your Movie Studio project. For more information, see
"Importing video from a DVD camcorder" on page 27.

1. From the Project menu, choose Capture Video.

2. A dialog is displayed to allow you to choose how you want to capture video:

a. Select the DV radio button if you want to capture DV or Video for Windows clips using
the video capture application specified on the Video tab of the Preferences dialog.

b. Select the HDV radio button if you want to capture HDV clips using the internal Movie
Studio video capture application.

If you always capture from the same device, select the Always use the selected format
check box, and you won't be prompted to choose a capture format again. You can
change the format later using the Video tab of the Preferences dialog.

3. Click the OK button to start the selected video capture application.

4. Capture your video:

n To learn how to capture DV clips with Vegas Video Capture, see the online help.

n To learn how to capture HDV clips, see "Capturing HDV clips" on page 30.

5. When you're finished capturing, your video is added to the Project Media list.

Capturing HDV clips


If you have an HDV camera, you can use Movie Studio to capture your clips as MPEG-2 transport
streams.

If you will be delivering your project in standard definition (SD) via DVD or DV tape, you can use
the camera's built-in DV downconversion (if available) to convert your HDV video to the DV
format. Use the camera's Options menu to set the camera to output DV, and you can capture
and edit video in the same way that you normally use DV in Movie Studio projects.

1. From the Project menu, choose Capture Video to start the Vegas Video Capture application.

2. Configure your HDV device in Video Capture:

30 CHAPTER 5
a. Click the Capture Preferences button in the Capture window to open the Capture
Preferences dialog.

b. Click the Device tab.

c. From the Device type drop-down list, choose IEEE 1394/MPEG2-TS Device.

d. From the Device drop-down list, choose your HDV camera.

3. Capture your clip:

a. Use the transport controls below the Video Preview window to cue your tape.

b. Click the Start Capture button to start capturing.

c. Press the Play button on your camcorder.

d. Click the Stop button (or press Esc) to end the capture procedure.

Your clip is saved to the folder specified on the Disk Management tab of the Capture
Preferences dialog. This path is displayed in the Capture folder box in the Video
Capture window.

Select the Enable HDV scene detection check box on the General tab of the
Capture Preferences dialog if you want to create multiple files if scene changes
are detected. When the check box is cleared, HDV clips will be captured to a
single file.

4. You're ready to start editing on the timeline.

Extracting audio from CDs


From the Project menu, choose Extract Audio from CD to extract tracks from a CD and open them as
events in your Movie Studio project.

Movie Studio software is not intended, and should not be used for, illegal or infringing purposes,
such as the illegal copying or sharing of copyrighted materials. Using Movie Studio for such
purposes is, among other things, against United States and international copyright laws and
contrary to the terms and conditions of the End User License Agreement. Such activity may be
punishable by law and may also subject you to the breach remedies set forth in the End User
License Agreement.

1. From the Project menu, choose Extract Audio from CD. The Extract Audio from CD dialog is
displayed.

ADDING, MANAGING, AND ARRANGING MEDIA 31


2. Choose a setting from the Action drop-down list to indicate how you want to extract audio:

Item Description
Read by track Choose to extract individual CD tracks. Select the tracks you
want to extract in the Tracks to extract list. Each CD track is
extracted to a new track in your project.
Read entire disc Choose to extract the current CD to a single file. The disc is
extracted to a new track in your project.
Read by range Choose to extract a time range. You can specify a starting time
and ending time (or a starting time and length). The time range is
extracted to a new track in your project.

3. If you choose Read by track or Read by range from the Action drop-down list, select the tracks
or time range you want to extract.

Click Play to preview your selection. In order to preview, your CD drive's audio output
must be connected to your sound card, or you can connect headphones to the front of the
CD drive.

4. From the Drive drop-down list, choose the drive that contains the CD from which you want to
extract audio.

5. From the Speed drop-down list, choose the rate at which you want to extract audio. If you
experience gapping or glitching, decrease the speed or click Configure and adjust the Audio
extract optimization slider.

6. Click OK to start extracting audio.

7. Type a file name and choose a location for the file.

The extracted files are added to the Project Media window when extraction is complete.

32 CHAPTER 5
Chapter 6

Editing events on the timeline


More often than not, you probably won't want to use an entire media file as an event on a track. The
Movie Studio timeline makes it easy for you to manipulate and arrange events.

If Movie Studio cannot read frames in a video event, they will be displayed in red in the timeline
(those frames will be black in the Video Preview window and the rendered output):

Creating selections and positioning the cursor


Selecting data and positioning the cursor are the first steps in a variety of editing tasks. You can
move selected events, copy them to the clipboard, delete, edit, and more.

There are different methods of selecting events depending on the type of selections you want to
make.

You can also choose Edit > Select and choose a command from the submenu for access to
additional selection methods.

Selecting a single event


With the Normal tool active, click the event. The event is highlighted to indicate that it has been
selected.

Selecting multiple adjacent events


Use this procedure to select multiple events that are located next to each other.

1. Hold the Shift key and click the first and last event that you want to select. The events,
including those between the selected events, are highlighted.

To select all of the events in the project, choose Select from the Edit menu, and then
choose Select All from the submenu.

2. When you have finished selecting events, release the Shift key.

EDITING EVENTS ON THE TIMELINE 33


Selecting multiple nonadjacent events
Use this procedure to select multiple events that are not located next to each other.

1. Hold the Ctrl key and click the events you want to select. The events are highlighted.

To deselect an event, simply click it again.

2. When you have finished selecting the events, release the Ctrl key.

Selecting all events


From the Edit menu, choose Select, and then choose Select All from the submenu (or press Ctrl+A)
to select all tracks and events in your project.

Selecting all events to the end of a track


Right-click an event and choose Select Events to End from the shortcut menu. The event and all
subsequent events on the same track are selected.

You can also use this command with events selected on multiple tracks.

Selecting a time range


Click and drag along the marker bar, CD layout bar, time ruler, or a blank area of the timeline to select
a time range. All events — and portions of events — within the region are highlighted.

Tips:

n Double-click an event and drag left or right to extend the selection to the next fade or event
edge on that track.

n Dragging within an event will change the event's position on the timeline. To create time
selection without moving the event, hold Ctrl+Shift while dragging.

n If the Allow edit cursor to be dragged check box is selected on the General tab of the
Preferences dialog, dragging the edit cursor will change its position on the timeline. To create a
time selection without moving the cursor, hold Ctrl+Shift while dragging.

Unless an event is locked, a selected time range affects all events—or portions of events—that occur
within the range.

To quickly select the full duration of the project, double-click the marker bar.

Editing the selection length

You can drag the ends of the time selection bar to adjust the selection length, or drag the middle of the
bar to move the selection without changing its duration.

Positioning the cursor


To set the cursor position, click in the timeline or time ruler. The cursor moves to the position you

34 CHAPTER 6
click.

Moving events
An event's position on the timeline determines where it will be played in your project. You can use
snapping to help you align events to frame boundaries or markers.

Dragging an event to a new position


Dragging is the simplest way to move events in your project. You can drag an event so it occurs
earlier or later in your project, or you can drag it to another track.

1. Click an event and hold the mouse button.

2. Drag the event to the position where you want it to be played.

Notes:

n If you drag an event so that it overlaps another event, a crossfade is inserted to


transition smoothly between the two events.

n If the Auto Ripple button is selected, downstream events will move as you
drag the event.

3. Release the mouse button.

Moving multiple events along the timeline


1. If you want to move an event and all subsequent events on a track, right-click the event and
choose Select Events to End or turn on Auto Ripple .

2. Drag the events to the position where you want them to be played.

EDITING EVENTS ON THE TIMELINE 35


Automatic crossfades
Crossfades are created automatically when you overlap two events.

Creating a crossfade
Drag an event so that it overlaps another event on the same track.

A crossfade is automatically added to transition smoothly between the two events.

Changing the fade type


You can change a crossfade to use one of many combinations of fast, slow, linear, smooth, and
sharp fade curves.

1. Right-click the overlapping area to display a shortcut menu.

2. Choose Fade Type from the shortcut menu and choose a fade curve from the submenu.

Cutting, copying, and pasting events


Just like a word processor for audio and video, Movie Studio will allow you to cut events, copy
events, and paste them into new places.

Cutting events
Select the events you want to remove and choose Edit > Cut (or press Ctrl+X). The selected events
are removed from the track and placed on the clipboard.

Cutting a time selection

If you cut a time selection, events across all tracks are removed from the timeline and placed on the
clipboard. Events that extend beyond the time selection are split at each end of the time selection:

Time selection Clipboard Events after cut

36 CHAPTER 6
Cutting selected events within a time selection

If you cut selected events within a time selection, the selected events are removed from the timeline
and placed on the clipboard. Selected events that extend beyond the time selection are split at each
end of the time selection:

Time/event selection Clipboard Events after cut

Copying events
Select the events you want and choose Edit > Copy (or press Ctrl+C). This selected events are
copied to the clipboard. You may now paste the events anywhere in the project.

Copying a time selection

If you copy a time selection, the portions of events that are within the selection (across all tracks) are
placed on the clipboard:

Time selection Clipboard

Copying selected events within a time selection

If you copy selected events within a time selection, the portions of selected events that are within the
time selection are placed on the clipboard:

EDITING EVENTS ON THE TIMELINE 37


Time/event selection Clipboard

Pasting events
Position the cursor and choose Edit > Paste (or press Ctrl+V). Events from the clipboard are inserted
at the cursor position.

Pasting the contents of the clipboard multiple times


From the Edit menu, choose Paste Repeat (or press Ctrl+B) to insert events from the clipboard
multiple times at the current cursor position. You may also specify the time increments for which you
want the events to be spaced.

1. Copy events to the clipboard.

2. Position your cursor where you want to begin pasting the events.

3. From the Edit menu, choose Paste Repeat. The Paste Repeat dialog box appears.

4. In the Number of times to paste box, enter the number of times you want to paste the event.

5. Select your options and specify the settings if applicable:

n End to End – Pastes the events one after another with no space between.

n Even Spacing – Pastes the events with the time increments specified in the Paste
every controls between the starting points of the pasted events.

If the Paste every setting is shorter than the clipboard contents, the pasted events will
overlap.

Pasting insert events


To insert the contents of the clipboard at the current cursor position and force existing events to move
in time to accommodate the pasted events, choose Paste Insert from the Edit menu (or press
Ctrl+Shift+V).

If the cursor is in the middle of an event, the event will be split at the cursor position when the
new events are pasted.

38 CHAPTER 6
Deleting events
Click the Delete button on the editing toolbar to remove selected events or tracks without copying
them to the clipboard.

Deleting all events in a time selection


1. Create a time selection.

2. Press Ctrl+Shift+A to deselect all selected events.

3. Click the Delete button on the editing toolbar below the timeline. Events across all tracks
are removed from the timeline. Events that extend beyond the time selection are split at each
end of the time selection:

Time selection Events after delete

Deleting selected events


1. Select the events you want to delete.

2. Click the Delete button on the editing toolbar below the timeline.

If you delete selected events within a time selection, the selected events are removed from
the timeline. Selected events that extend beyond the time selection are split at each end of the
time selection:

Time/event selection Events after delete

EDITING EVENTS ON THE TIMELINE 39


Trimming events
Click the Trim button on the editing toolbar to remove all data from the events except the selected
data.

This command has no effect if there is no selected data.

1. Drag the cursor to make a timeline selection (or hold down the Shift key and use the arrow
keys to make the selection).

2. Click the Trim button on the editing toolbar. All data outside of the selection is deleted. Events
that are not selected will not be trimmed.

Tips:

n Click the Trim Start button (or press Alt+[) to trim the start of the event to the
cursor position.

n Click the Trim End button (or press Alt+]) to trim the end of the event to the cursor
position.

Automatic post-edit ripple editing


You can automatically ripple the contents of the timeline following an edit after performing the
following tasks:

n Adjusting an event's length by trimming, slip-trimming, sliding, or time stretching.

n Moving events.

n Cutting events.

n Pasting events.

n Deleting events.

Click the Auto Ripple button (or press Ctrl+L) to turn auto ripple on or off.

When auto ripple is on, events on the tracks where you performed the edit are rippled.

In the following example, the first event is being trimmed, and the arrow above the timeline indicates
where the post-edit ripple will occur and the direction the affected events move.

40 CHAPTER 6
The contents of the timeline are rippled after the edit. In the following example, the post-edit ripple has
closed the space between the first and second events.

Splitting events
Click the Split button on the editing toolbar to split one or more selected events at the current cursor
position.

Splitting an event allows you to adjust a small part of an event or break a single event into multiple
sections that you can edit independently. For example, you may want to apply an effect to a section
of an event and then return the event to its original setting.

1. Position the cursor where you want to split the events, or select a range of time.

2. Select the events you want to split.

3. Click the Split button on the editing toolbar:

n If no events are selected, the events located at the current cursor position will be split
throughout all of the tracks.

n If you create a time selection, events are split at each end of the time selection
throughout all of the tracks.

n If you select events within a time selection, the selected events are split at each end of
the time selection.

n Hold Ctrl+Alt+Shift while clicking an event to split it. Hold Ctrl+Alt+Shift and drag an
event to split it at the point you click and trim the event in the direction you drag.

Undoing and redoing edit operations


Undo and redo give you the freedom to experiment with your project. Edit to your heart's content. If
you change your mind, you can always undo your changes. If you change your mind again, you can
redo the undone edits (whew!).

For example, if you accidentally deleted a track, simply choose Undo to restore the track.

You can perform an unlimited number of undos, so you can restore the project to any state since
the last Save command.

EDITING EVENTS ON THE TIMELINE 41


Undoing the last action performed
From the Edit menu, choose Undo or click the Undo button .

Undoing a series of actions


1. Click the arrow next to Undo button . A list of the most recent actions that you can undo
is displayed.

2. Select the action you want to undo. If the action does not appear in the list, use the scroll bar to
scroll through the list. The selected action and all actions above it are reversed.

Reversing the last Undo performed


From the Edit menu, choose Redo, or click the Redo button .

If you later decide that you did not want to reverse an undo, click the Undo button .

Reversing a series of Undo actions


When you reverse an Undo, you also reverse all Undo actions above it in the list.

1. Click the arrow next to Redo button . A list of the most recent actions that you can redo
is displayed.

2. Select the action you want to redo. If the action does not appear in the list, use the scroll bar to
scroll through the list. The selected action and all actions above it are redone.

Undoing all edits


From the Edit menu, choose Undo All to reverse all edits in the undo history.

You can view the edit history by clicking the arrow next to Undo button .

Zooming and magnification


Use the controls in the lower-right corner of the timeline to change the magnification level of your
project.

Tips:

n Double-clicking the Zoom Tool button in the corner of the timeline adjusts the
horizontal and vertical magnification so that as much of the project is displayed as
possible.

n Roll the mouse wheel forward or back to zoom out or in quickly.

42 CHAPTER 6
Zoom in to track height
n Click the Zoom In Track Height button to increase the track height zoom level to show
more event detail.

n Click the Zoom Out Track Height button to decrease the track height zoom level to show
more tracks.

n Click and drag the area between the buttons to increase or decrease track height zoom level.

Press Ctrl+Shift+Up/Down Arrow to increase or decrease the height of all tracks.

Zoom in to an event
n Click the Zoom In Time button to increase the horizontal zoom level to show more event
detail.

n Click the Zoom Out Time button to decrease the horizontal zoom level to show more of the
timeline.

n Click and drag the area between the buttons to zoom in or out on the timeline.

You can also use the Up/Down Arrow keys to zoom:

n Press the Up/Down Arrow keys to zoom in horizontally in small increments.

n Press Ctrl+Up/Down Arrow to zoom in large increments. If a time selection exists,


Ctrl+Up/Down Arrow will zoom to the selection.

Zoom in to a selection
Click the Zoom Tool button in the corner of the timeline to temporarily change the cursor into the
Zoom tool. Select an area of the timeline that you want to magnify, and the cursor will revert to the
previously active tool.

Press Ctrl+Up/Down Arrow to zoom to the selection.

EDITING EVENTS ON THE TIMELINE 43


44 CHAPTER 6
Chapter 7

Using markers and regions


Markers and regions serve as reference points along the Movie Studio timeline and help arrange
events on the timeline.

Inserting markers
hoose Insert > Marker) to add a marker at the cursor position. Markers can be used to indicate points
of interest in projects or to make notes in the project.

Inserting a marker
1. Position the cursor where you want to add a marker.

2. hoose Insert > Marker. A marker will be added at the cursor position and an edit box is
displayed.

3. Type a name for the marker in the edit box and press Enter.

You can also insert markers during playback by pressing the M key.

Naming or renaming a marker

Right-click the marker tag and choose Rename from the shortcut menu. Type the name of the
marker in the edit box and press Enter when you're finished.

—or—
Double-click to the right of the marker and type a name in the edit box.

USING MARKERS AND REGIONS 45


Moving a marker

Drag the marker tag to a new location.

Hold Shift while dragging to temporarily override the current snapping setting.

Deleting a marker

Right-click the marker tag and choose Delete from the shortcut menu.

Deleting all markers and regions from your project


Right-click a blank area of the Marker Bar, choose Markers/Regions, and choose Delete All from the
submenu. All markers and regions in the project are removed.

Deleting all markers within the selected area


Right-click above the loop region, choose Markers/Regions, and choose Delete All in Selection from
the submenu. All markers and regions in the selected area are removed.

Moving the cursor to a marker

Click the marker tag .

Inserting regions
hoose Insert > Region) to add region tags at each end of the current selection. Regions can be used
to indicate sections of projects such as credits or scenes, or they can be used to make notes in the
project.

Inserting a region
1. Drag the cursor in the timeline or marker bar to make a time selection.

2. hoose Insert > Region. Numbered region tags are placed at the start and end of the
selected area, and an edit box is displayed.

3. Type a name for the region in the edit box and press Enter.

Moving the cursor to a region tag


Click a region tag

46 CHAPTER 7
.

To move the cursor to the start or end of a region, right-click either region tag and choose Go to
Start or Go to End from the shortcut menu.

Deleting a region

Right-click either region tag and choose Delete from the shortcut menu.

Deleting all markers and regions in project


Right-click a blank area of the marker bar, choose Markers/Regions from the shortcut menu, and
choose Delete All from the submenu. All regions and markers in the project are removed.

Deleting all markers and regions within a selected area


1. Drag along the marker bar to highlight the area you want all markers and regions to be removed
from.

2. Right-click a blank area of the marker bar, choose Markers/Regions from the shortcut menu,
and choose Delete All in Selection from the submenu. All regions and markers inside the
selected area are removed.

Naming or renaming a region

Right-click the starting region tag and choose Rename from the shortcut menu.

—or—

Double-click to the right of the region tag and enter a name in the edit box.

Selecting a region

Right-click the starting or ending region tag and choose Select Region from the shortcut menu.
The region is highlighted.

—or—

Double-click the start or end region tag. The region is highlighted.

Moving a region

Drag either region tag to move the tab and change the region's size.

Hold the Alt key while dragging either region tag to move a region and preserve its length.

USING MARKERS AND REGIONS 47


48 CHAPTER 7
Chapter 8

Applying effects
You can use effects to manipulate the audio and video components of your project.

The included audio plug-ins can improve the quality of the audio in your project or create unique
sounds. Movie Studio supports additional DirectX and VST effects from a variety of vendors. Audio
effects can be applied to all events on a track or to individual events.

The included video plug-ins are comprised of effects, transitions, and text/background generators.
Effects can be used to improve video quality or manipulate an image, transitions can change the way
video events flow into one another, and generators can create text and colored backgrounds.

Use the VST Effects tab in the Preferences dialog to indicate where the application should
search for VST plug-ins and to select which plug-ins you want to use.

Adding audio track effects


Track-level DirectX or VST plug-ins are applied to every event on the selected track.

Be aware that using non-in-place plug-ins (such as Time Stretch, Pitch-Shift without preserving
duration, and some Vibrato settings) will cause audio to play out of synchronization with the
waveform display in the timeline and with other tracks. If an effects chain includes non-in-place
plug-ins, the effects chain icon will be displayed in yellow ( ) to indicate that automatic plug-in
delay compensation is being used.

Creating a track effects chain


1. Click the Track FX button in the track header, or select the track and choose Tools > Audio
> Track FX.

If there are no effects added to the event, the Plug-In Chooser window appears.

If there are effects added to the event, the Audio Track FX window appears. Click the Plug-In
Chain button to open the Plug-In Chooser.

2. Select each plug-in you want to add and click the Add button.

The plug-ins appear at the top of the window in the order in which you added them.

To reorder the plug-ins within the chain, simply drag a plug-in button to a new location, or
click the Move Plug-In Left or Move Plug-In Right buttons.

3. Click the OK button.

The Audio Track FX window appears.

APPLYING EFFECTS 49
4. Use the settings in the Audio Track FX window to enable/bypass effects, edit effect
parameters, and add/remove effects from a chain.

Editing a track effects chain


1. Click the Track FX button in the track header.

The Audio Track FX window appears.

2. Select an effect button at the top of the window.

Clear the check box to bypass an effect without removing it from the chain.

3. Use the controls in the bottom half of the window to adjust the effect's settings.

Learning more about a specific plug-in


For more information about using specific plug-ins, click the Plug-In Help button in the Audio Track
FX window to display the plug-in's help file.

Adding audio event effects


Event-level DirectX or VST plug-ins are applied only to the event where they are applied.

Be aware that using non-in-place plug-ins (such as Time Stretch, Pitch-Shift without preserving
duration, and some Vibrato settings) will cause audio to play out of synchronization with the
waveform display in the timeline and with other tracks. If an effects chain includes non-in-place
plug-ins, the effects chain icon will be displayed in yellow ( ) to indicate that automatic plug-in
delay compensation is being used.

Creating an event effects chain


1. Select the event and click the Add Effects button , or choose Tools > Audio > Audio Event
FX.

If there are no effects added to the event, the Plug-In Chooser window appears.

If there are effects added to the event, the Audio Event FX window appears. Click the Plug-In
Chain button to open the Plug-In Chooser.

2. Select each plug-in you want to add and click the Add button.

The plug-ins appear at the top of the window in the order in which you added them.

To reorder the plug-ins within the chain, simply drag a plug-in button to a new location, or
click the Move Plug-In Left or Move Plug-In Right buttons.

3. Click the OK button.

The Audio Event FX window appears.

50 CHAPTER 8
4. Use the settings in the Audio Event FX window to enable/bypass effects, edit effect
parameters, and add/remove effects from a chain.

Editing an event effects chain


1. Select the event in the timeline and click the Add Effects button .

The Audio Event FX window appears.

2. Select an effect button at the top of the window.

Clear the check box to bypass an effect without removing it from the chain.

3. Use the controls in the bottom half of the window to adjust the effect's settings.

Learning more about a specific plug-in


For more information about using specific plug-ins, click the Plug-In Help button in the Audio Event
FX window to display the plug-in's help file.

Adding video effects


There are several methods available for adding effects to video. Video plug-ins can be added to
tracks, video events, or source media files (via the Project Media window).

To move faders and sliders in fine increments, hold Ctrl while dragging the control.

Adding video event effects


Video event effects are applied to individual events.

1. Select the event and click the Add Effects button .

If there are no effects added to the event, the Plug-In Chooser window appears.

If there are effects added to the event, the Video Event FX window appears in the window
docking area. Click the Plug-In Chain button to open the Plug-In Chooser.

2. Select each plug-in you want to add and click the Add button.

3. Click OK to close the Plug-In Chooser.

The Video Event FX window appears in the window docking area.

APPLYING EFFECTS 51
4. Use the settings in the Video Event FX window to enable/bypass effects, edit effect
parameters, and add/remove effects from a chain.

Tips:

n To reorder the plug-ins within the chain, drag a plug-in button to a new location.

n You can also drag an effect from the Video FX window to the event on the timeline.
For more information, see "Video FX window" on page 17.

n You can also double-click a preset in the Video FX window to apply the effect
preset to the selected event.

Adding video track effects


Video track effects are applied to every event on the track.

1. Click the Track FX button in the track header.

If there are no effects added to the track, the Plug-In Chooser window appears.

If there are effects added to the track, the Video Track FX window appears in the window
docking area. Click the Plug-In Chain button to open the Plug-In Chooser.

2. Select each plug-in you want to add and click the Add button.

3. Click OK to close the Plug-In Chooser.

The Video Track FX window appears in the window docking area.

4. Use the settings in the Video Track FX window to enable/bypass effects, edit effect
parameters, and add/remove effects from a chain.

Tips:

n To reorder the plug-ins within the chain, drag a plug-in button to a new location.

n You can also drag an effect from the Video FX window to the track header in the
track list.

n You can also double-click a preset in the Video FX window to apply the effect
preset to the selected track (when no events are selected).

Adding video media effects


Video media effects are applied to every occurrence of the media file in your project. The source
media file is not affected.

1. Right-click a file in the Project Media window and choose Media FX.

If there are no effects applied to the file, the Plug-In Chooser window appears.

52 CHAPTER 8
If there are effects applied to the file, the Media FX window appears in the window docking
area. Click the Plug-In Chain button to open the Plug-In Chooser.

2. Select each plug-in you want to add and click the Add button.

3. Click OK to close the Plug-In Chooser.

The Media FX window appears in the window docking area.

4. Use the settings in the Media FX window to enable/bypass effects, edit effect parameters,
and add/remove effects from a chain.

To reorder the plug-ins within the chain, drag a plug-in button to a new location.

Editing existing video effects


1. Perform one of the following actions to display the editing window for the type of effect you
want to modify:

n Event effects: Click the Event FX button on the event in the timeline or select the event
in the timeline and click the Add Effects button .

n Track effects: Click the Track FX button in the track header.

n Media effects: Right-click a file in the Project Media window and choose Media FX.

2. Select an effect button at the top of the window.

Clear the check box to bypass an effect without removing it from the chain.

3. Use the controls in the bottom half of the window to adjust the effect's settings.

Click the Remove Selected Plug-In button to remove the current plug-in from the chain.

Learning more about a specific plug-in


The video plug-ins that are installed on your system will vary depending on the version of the software
that you are using. For more information about a specific plug-in, click the Plug-In Help button in the
Video FX window to access online help.

Adding transitions
Use the Transitions window to choose and preview transition effects that you can use to control how
a video begins or ends, or to change the way one event flows into another.

To move faders and sliders in fine increments, hold Ctrl while dragging the control.

APPLYING EFFECTS 53
Adding transitions to events
1. In the Transitions window, point to a preset to see an animated example.

2. After you've found the preset you want to use, drag it to the position where you want it to occur
on the timeline.

You can drop the transition at either end of an event, between two overlapping events, or
between two adjacent events.

The Video Event FX window is displayed to allow you to edit the transitions settings.

Adding a transition to all selected events


If you tend to use the same transitions often, you can save yourself some time by adding a transition
to all selected events.

1. Select the events where you want to add the transition.

2. In the Transitions window, point to a preset to see an animated example.

3. After you've found the preset you want to use, drag it to one of the selected events.

The new transition replaces all existing transitions in the selected events.

The Video Event FX window is displayed to allow you to edit the transitions settings.

Changing the speed/duration of a transition


After you've added a transition to an event, you can easily adjust its duration, which will change the
speed at which the transition occurs.

Adjusting a transition at the beginning or end of an event

1. Hover over the edge of the transition until the fade cursor is displayed.

2. Drag the edge of the transition to set its new length:

Adjusting a transition between two events

Drag either of the events to change the amount of overlap between them. The transition length is
updated to match the overlapping area:

54 CHAPTER 8
Editing a transition
Right-click a transition and choose Transition Properties to change the transition's settings.

Changing to a different transition


1. Right-click a transition and choose Transition Properties to change the transition's settings.

2. Drag a different transition from the Transitions window to the Transition dialog.

Removing a transition
1. Right-click a transition and choose Transition Properties to change the transition's settings.

2. Click the Remove Selected Plug-In button to remove the current transition.

Learning more about a specific transition


The video plug-ins that are installed on your system will vary depending on the version of the software
that you are using.

For more information about each transition, click the Plug-In Help button in the Video Event FX
window to access online help.

Creating text and titles


Most video projects include titles and credits. There are several ways to add text to your project: you
can use the included plug-ins for static text and scrolling credits, or you can use an external image-
editing program to create images with text on them.

Adding text with the Titles & Text plug-in


1. From the Media Generators window, drag the Titles & Text preset to the timeline to create a
generated media event.

If you want text to appear as an overlay, add it to a track above the video you want to
overlay and use a transparent background.

2. Use the Titles & Text plug-in controls to edit the appearance of your text.

Inserting text with the Text plug-in


1. From the Media Generators window, drag the Text preset to the timeline to create a generated
media event.

If you want text to appear as an overlay, add it to a track above the video you want to
overlay and use a transparent background.

2. Use the Text plug-in controls to edit the appearance of your text.

APPLYING EFFECTS 55
56 CHAPTER 8
Chapter 9

Rendering projects (Render As)


When you're finished editing your Movie Studio project—or when you want to see it in its final form—
you can use the Save it to my hard drive destination in the Make Movie wizard save your project as a
single file on your hard drive. For more information, see "Saving your movie to your hard drive" on
page 63.

If you need access to more rendering options, click the Advanced options button to open the Render
As dialog.

When you render your project, the project file is not affected (overwritten, deleted, or altered)
during the rendering process. You may return to the original project to make edits or adjustments
and render it again.

Rendering your project with advanced options


1. From the Project menu, choose Make Movie, or click the Make Movie button on the
toolbar.

2. Click the Save it to my hard drive button . The Save to Hard Drive dialog is displayed.

3. Click the Advanced options button to open the Render As dialog.

4. Choose a file type in the Formats box to choose the type of file you want to create.

When you select an output format, a list of available rendering templates is displayed on the
right side of the dialog. Click a template to select it and use that format for rendering, or select
a template and click the Customize Template button to modify the template's settings.

5. The Folder box displays the path to the folder where your file will be saved. Click the down
arrow to choose a recently used folder, or click the Browse button to specify a new folder.

6. Type a name in the Name box, or click the Browse button and select a file in the browse
window to replace an existing file.

RENDERING PROJECTS (RENDER AS) 57


7. Click the down arrow ( ) next to the Render Options indicator and select or clear the check
boxes as needed:

n Select the Render loop region only check box if you want to save only the portion of the
project that is contained within the loop region. Loop Playback does not need to be
selected for this option to work.

The check box is available only if you've created a time selection in the timeline.

n Select the Stretch video to fill output frame size (do not letterbox) check box when you
are rendering to an output format with a slightly different aspect ratio than your project
settings. This will prevent black bars from appearing on the top and bottom or the sides
of the output.

n If the selected file type supports it, you can select the Save project markers in media
file check box to include markers and regions in the rendered media file.

n Select the Save project as path reference in rendered file check box if you want to save
the path to your Movie Studio project in the rendered file. Saving the project path allows
you to easily return to the source project if you use your rendered file in another project.

8. Click the Render button. A dialog is displayed to show rendering progress.

Render progress is displayed in the Windows taskbar. If the render time is greater than a
minute, a sound is played when rendering is complete.

To change the sound, go Control Panel in Windows and click Sound. Click the Sounds
tab and expand the Movie Studio13.0 entry. When you select the Render Complete
event, you can preview the current sound, assign a new sound, or turn off the Render
Complete sound.

9. When rendering is complete, click the Open button to play the file with its associated player, or
click Open Folder to open the folder where you saved the file.

58 CHAPTER 9
Chapter 10

Make Movie Wizard


Of course, your new movie isn't going to win you fame and fortune until others can see it.

The Make Movie Wizard in Movie Studio will guide you through each step in saving your movie in
various formats that you can share with friends and family…or maybe even that Hollywood producer
you want to impress with your handiwork.

When you start the Make Movie Wizard in a project that contains only audio media, the Render
As dialog is displayed automatically. For more information, see "Rendering projects (Render
As)" on page 57.

Uploading your movie to YouTube


When you're done with your movie, you're probably going to want to share it with your friends and
family as soon as possible.

This feature requires that you have a YouTube account. If you don't already have an account,
you can go to http://www.youtube.com/signup to sign up.

1. From the Project menu, choose Make Movie, or click the Make Movie button on the
toolbar.

2. In the Make Movie Wizard, click the Upload it to YouTube button. The Upload to YouTube
dialog is displayed.

3. Type your YouTube username and password in the YouTube username and YouTube
password boxes.

If you have a Gmail address linked with your YouTube account, you can use your Gmail
username and password to log in.

4. Type a title to identify your video in the Title box.

The information from the Title box of on the Summary tab of the Project Properties dialog is
used by default.

5. Type a description of your movie in the Description box.

The information from the Comments box on the Summary tab of the Project Properties dialog
is used by default.

6. Choose a setting from the Video category drop-down list. The category you choose is used to
classify videos on the YouTube site.

MAKE MOVIE WIZARD 59


7. Type keywords you want to associate with your movie in the Tags box. Use words that relate
to your movie and describe its content. These tags will be used when searching YouTube. Use
commas to separate multiple keywords.

If you are uploading a stereoscopic 3D project, Movie Studio automatically adds the tags
needed to enable 3D viewing on YouTube.

8. Select the Public or Private radio button to set broadcast options for your movie. Public videos
can be seen by any YouTube user; private videos can be seen only by members you specify.

9. Select the Normal or Higher radio button to set the video quality for your movie. The Higher
setting creates better-looking video for broadband connections but will take longer to render.

The estimated file size is displayed at the bottom of the dialog.

10. Select the Render and upload loop region only check box if you want to save only the portion of
the project that is contained within the loop region. Loop Playback does not need to be
selected for this option to work.

11. Click the Upload button to start uploading your movie to YouTube.

After your movie has been uploaded, you can click the Edit Video Info button to display the My
Account page in a browser window, where you can edit the information about your video, or
click Close to return to the Movie Studio timeline.

Videos you upload to YouTube are transcoded after uploading and are not immediately
available. You can visit the My Videos page on the YouTube Web site to check the status
of your uploaded videos.

Uploading your movie to Facebook


When you're done with your movie, you can upload it to Facebook to share it with your friends, family,
and followers.

This feature requires that you have a Facebook account. If you don't already have an account,
you can go to http://www.facebook.com to sign up.

1. From the Project menu, choose Make Movie, or click the Make Movie button on the
toolbar.

2. In the Make Movie Wizard, click the Upload it to Facebook button. The Log In to Facebook
dialog is displayed.

60 CHAPTER 10
3. Type your Facebook account information in the Email or Phone and Password boxes and click
Log In.

The first time you log in, you'll need to allow Movie Studio access to your Facebook
account:

When prompted to grant Movie Studio access to your public profile and friend list, click
Okay.

When prompted to allow Movie Studio permission to post to Facebook for you, choose an
audience to control who can see your posts and then click Okay.

4. Type a title to identify your video in the Title box.

The information from the Title box of on the Summary tab of the Project Properties dialog is
used by default.

5. Type a description of your movie in the Description box. This description will be included when
your video is posted.

The information from the Comments box on the Summary tab of the Project Properties dialog
is used by default.

6. Select the Normal or Higher radio button to set the video quality for your movie. The Higher
setting creates better-looking video for broadband connections but will take longer to render.

The estimated file size is displayed at the bottom of the dialog.

7. Select the Render and upload loop region only check box if you want to save only the portion of
the project that is contained within the loop region. Loop Playback does not need to be
selected for this option to work.

8. Click the Upload button to start uploading your movie to Facebook.

Saving your movie to a DV camera


Do you want to show your movie to friends who don't have a computer? No problem.

When you use the Save it to my DV camera option on the Make Movie Wizard, Movie Studio
software will convert your project to a format that you can use to record your movie back to your
camcorder.

1. If you want to print only a portion of your project, create a time selection that includes the
section of your project.

2. From the Project menu, choose Make Movie, or click the Make Movie button on the
toolbar.

3. Click the Save it to my camera or portable device button .

4. Select the DV camera radio button, and then click Next.

5. Follow the on-screen directions to save your video to your DV camera or deck.

MAKE MOVIE WIZARD 61


Saving your movie to an HDV camera
When you use the HDV camera option on the Make Movie Wizard, Movie Studio software will use
your HDV project to render a MPEG-2 transport stream and print it to HDV tape

1. Load your HDV project.

2. If you want to print only a portion of your project, create a time selection that includes the
section of your project.

3. From the Project menu, choose Make Movie, or click the Make Movie button on the
toolbar.

4. Click the Save it to my camera or portable device button .

5. Select the HDV camera radio button, and then click Next.

6. Follow the on-screen directions to save your video to your camera or deck.

Exporting a movie to a PSP™


Do you want to be able to fit your movie in the palm of your hand?

You can use the Make Movie Wizard to convert your project to Sony AVC (*.mp4) format and transfer
it to a USB-connected PSP™ system.

Notes:

n PSP™ firmware version 2.0 or later is required to use this feature. To check your firmware
version, choose Settings > System Settings > System Information on the PSP™ system.
For the latest firmware, go to http://us.playstation.com (in the United States) or
http://www.playstation.com (outside the United States).

n Full-screen and high-bit-rate rendering templates require the latest PSP™ firmware for
playback.

n If you're using high-resolution video, choose Best from the Full-resolution rendering
quality drop-down list on the Video tab of the Project Properties dialog before exporting
your movie to prevent resizing artifacts.

1. Click in the timeline to position your cursor on the frame you want to use to represent your
movie. This image will be displayed as a thumbnail on the PSP™ navigation system.

2. Connect the USB cable and AC adapter to the PSP™ system and place it in USB mode.

3. From the Project menu, choose Make Movie, or click the Make Movie button on the
toolbar.

4. Click the Save it to my camera or portable device button .

5. Select the PSP™ (PlayStation®Portable) radio button, and then click Next.

62 CHAPTER 10
6. The Title box displays the title of your project from the Summary tab of the Project Properties
dialog. This title will be displayed on the PSP™ system.

Editing the title in the Export to PSP™ (PlayStation®Portable) dialog will also update the
Project Properties dialog.

7. The File path box displays the folder and file name that will be used to render your movie.

Click the Refresh button if you need to rescan the device.

8. Choose a setting from the Template drop-down list to specify the settings that will be used to
save your file.

You can choose to encode with QVGA, QVGA widescreen, PSP™ full-screen, or standard-
definition NTSC frame aspect.

n Both QVGA settings create 320x240 video, but the widescreen templates use
anamorphic widescreen encoding, which is properly decoded on the PSP™ system.

n The PSP™ full-screen templates create 480x270 video to match the PSP™ screen
resolution.

n The SD NTSC templates create 720x480 video to match a standard-definition NTSC


screen.

Tips:

n The settings for the selected template are displayed in the Description box.

n The 512 Kbps QVGA and PSP™full-screen templates are useful when you want to
minimize file size, and the 896- and 1128- Kbps templates will produce higher-
quality video, especially in scenes with high-motion video.

9. Select the Render loop region only check box if you only want to render a portion of your
project. If the check box is cleared, the entire project will be rendered to a new file.

The check box is available only if you've created a time selection in the timeline.

10. Select the Stretch video to fill output frame size (do not letterbox) check box if you want to
reformat your video so it fills the output frame size listed in the Description box.

When the check box is cleared, the current aspect ratio is maintained and black borders are
added to fill the extra frame area (letterboxing). This option is useful when the desired output
format does not match the frame aspect ratio of your project.

11. Click OK. Your movie file (<filename>.MP4) and thumbnail file (<filename>.THM) are created
and transferred to the appropriate folder on the PSP™ system.

Saving your movie to your hard drive


With the Make Movie Wizard, you can convert your project to another format and save it as a single
file on your hard drive. This process is called rendering.

The project file is not affected (overwritten, deleted, or altered) during the rendering process. You can
return to the original project to make edits or adjustments and render it again.

MAKE MOVIE WIZARD 63


1. From the Project menu, choose Make Movie, or click the Make Movie button on the
toolbar.

2. Click the Save it to my hard drive button . The Save to Hard Drive dialog is displayed.

3. Type a name in the Give your movie a name box. This is the name that will be used to create
your file.

4. Select a radio button to choose the file format you want to use for your rendered file.

When you select a format, information about the frame size and estimated file size is
displayed below the list of formats.

If you want to access to more rendering options, click the Advanced options button to
open the Render As dialog. For more information, see "Rendering projects (Render As)"
on page 57.

Format Description
WMV Creates a Windows Media Video file. This format is suitable for playing
your movie using Windows Media Player on a Windows computer.
MOV Creates a QuickTime movie file. This format is suitable for playing your
movie using the QuickTime Player on a Windows or Mac computer.
MPEG-2 Creates an MPEG-2 video file. This format is suitable for burning your
movie to a DVD.
MP4 Creates an MP4 video file. This format is suitable for uploading to and
sharing online.
AVCHD Creates an AVCHD video file. This format is suitable for archiving
HD videos.

5. Select the Render loop region only check box if you want to save only the portion of the project
that is contained within the loop region. Loop Playback does not need to be selected for this
option to work.

The check box is available only if you've created a time selection in the timeline.

6. The Place to save your movie box displays the path to the folder where your movie will be
created. Click the Browse button if you want to choose a new folder.

64 CHAPTER 10
7. Click the Next button. Movie Studio starts rendering your movie, and a dialog is displayed to
show rendering progress.

Render progress is displayed in the Windows taskbar. If the render time is greater than a
minute, a sound is played when rendering is complete.

To change the sound, go Control Panel in Windows and click Sound. Click the Sounds
tab and expand the Movie Studio 13.0 entry. When you select the Render Complete
event, you can preview the current sound, assign a new sound, or turn off the Render
Complete sound.

When rendering is complete, Movie Studio displays the path to the rendered file. You can click
the Play File button to view your movie with its associated player or click Explore Folder to
view the file in Windows Explorer.

8. Click the Finish button to close the Make Movie wizard.

MAKE MOVIE WIZARD 65


66 CHAPTER 10
Index
A cutting
events 36
about Movie Studio software 7
adding
markers 45 D
media files 23-24
regions 46 delay compensation 49
transitions 53 delayed audio preview 49
video effects 51 deleting
applying effects 49 events 39
audio markers 46
recording 29 regions 47
track effects 49 time 39
audio event effects 50 tracks 39
Auto Ripple button 40 dock windows at top of main window 15
Automatic Crossfades 36 downloading media 23
AVC 62 DVDs
importing video 27

B
E
background generators 17
black frames in Video Preview during render 33 editing tools 10
bypassing effects
audio effects 49 applying 49
video effects 51 track effects 49
video effects 51
events
C audio effects 50
copying 37
camcorders 27, 30 cutting 36
capturing video editing 33
DVD camcorder 27 moving 35
HDV 30 pasting 38
overview 30 selecting 33
CDs exporting
extracting audio 31 video to PSP™ (PlayStation®Portable) 62
cleaning Project Media list 23 extracting audio from CDs 31
Clear Edit History 41
copying
events 37 F
corrupt video frames 33
creating fade curves 36
projects 19 Fade tool 10
titles 55 fading events 36
transitions 53 fast fade curve 36
crossfading events 36 filters See video effects
cursor position 34 FX See effects

INDEX 67
G Normal tool 10
nudging events 35
generated media 17

O
H
opening
HDV media files 20
capturing 30 projects 20

I P
importing pasting
video 27, 30 events 38
VOB files 27 Paste Insert 38
VRO files 27 Paste Repeat 38
in-place plug-ins 49 path reference in rendered file 58
inserting playback See previewing
events with Paste Insert 38 plug-in delay compensation 49
markers 45 plug-ins See effects
regions 46 positioning the cursor 34
intermediate files for HDV editing 30 presets
transitions 53
video effects 51
L previewing
letterbox 58 media files 24
linear fade curve 36 Project Media window 23
projects
creating 19
M opening 20
rendering 57
magnification 42 saving 21
markers PSP™ (PlayStation®Portable) 62
inserting 45
Match Project Video Settings 24
media files R
adding to project 24
capturing video 30 RAW camera files 21
opening 20 recording
overview 23 audio 29
previewing 24 red frames on timeline 33
Media Generators window 17, 55 red video frames 33
Movie Studio window 9 redoing edits 41
moving regions
events 35 inserting 46
MPEG-2 transport streams See HDV removing
all unused media 23
Render As dialog 57
N rendering
projects 57
new ripple editing 36, 40
projects 19

68 INDEX
S U
Save project as path reference in rendered undoing edits 41
file 57 uploading to YouTube 59
saving
projects 21
Rendering 57 V
scrubbing 11
.vf files 19
selecting
video
events 33
adding effects 51
regions 47
capturing 30
.sfl files 57
importing from DVD camcorder 27
slow fade curve 36
video cameras
smooth fade curve 36
capturing video 30
splitting events 41
importing from DVD camcorder 27
status bar 13
video effects
Stretch video to fill output frame size 57
applying 51
bypassing 51
T Video FX window 17
video events
technical support 7 effects 51
text video output effects 51
Media Generators window 17 video tracks
titles 55 effects 51
time .vob files 27
deleting 39 .vro files 27
time selections VST effects
creating 33 audio track effects 49
timeline
overview 12
titles 55 W
Titles & Text plug-in 55
window docking area 15
toolbar
editing 12
overview 9 Y
tools
Fade tool 10 yellow plug-in icon 49-50
Normal tool 10 YouTube
Zoom Edit tool 42 3D 59
touchscreen editing 13 uploading to 59
track list 11
track view See timeline
tracks Z
deleting 39
zooming 42
effects 49
timeline 12
Transitions window 53
transport streams See HDV
trimming events 40

INDEX 69
70 INDEX

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