ScreenFlow 8 User Guide PDF
ScreenFlow 8 User Guide PDF
ScreenFlow 8 User Guide PDF
Contents
Preface 9
Copyrights and Trademark Notices 9
Telestream Contact Information 15
About ScreenFlow 17
Record, Edit, Share 18
ScreenFlow Trial Mode 18
Making Movies in ScreenFlow 19
Making Slide Shows in ScreenFlow 19
Opening ScreenFlow 19
Installing ScreenFlow 23
Platform Requirements 24
Installing ScreenFlow via Telestream Web Store 25
Unlocking ScreenFlow via Telestream Web Store 26
Activating Your Telestream Web Store License 27
Installing Telestream Audio 28
Upgrading Telestream Audio 28
Uninstalling Telestream Audio 29
Deactivating Your ScreenFlow License 29
Removing ScreenFlow from Your Computer 31
Removing ScreenFlow Files Upgraded from Version 2.0 31
Removing ScreenFlow Files Upgraded from Version 3.0 31
Removing ScreenFlow Files from Version 4.0 32
Removing ScreenFlow Files from Version 5.0 32
Removing ScreenFlow Files from Version 6.0 32
Removing ScreenFlow Files from Version 7.0 33
Getting Started 35
Tour 1: Recording With ScreenFlow 36
Configuring Your Recording 37
4 Contents
Troubleshooting 241
9
Preface
publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or
substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
RSS reader class, copyright (c) 2002, Brent Simmons. All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are
permitted provided that the following conditions are met:
Redistributions of source code must retain the above copyright notice, this list of
conditions and the following disclaimer.
Redistributions in binary form must reproduce the above copyright notice, this list of
conditions and the following disclaimer in the documentation and/or other materials
provided with the distribution.
Neither the name of ranchero.com or Brent Simmons nor the names of its contributors
may be used to endorse or promote products derived from this software without
specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
This project uses software developed by the OpenSSL Project for use in the OpenSSL
Toolkit (http://www.openssl.org). This toolkit is licensed as follows:
Copyright (c) 1998-2005 The OpenSSL Project. All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are
permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this list of
conditions and the following disclaimer.
Preface 11
Copyrights and Trademark Notices
2. Redistributions in binary form must reproduce the above copyright notice, this list of
conditions and the following disclaimer in the documentation and/or other materials
provided with the distribution.
3. All advertising materials mentioning features or use of this software must display the
following acknowledgment: "This product includes software developed by the
OpenSSL Project for use in the OpenSSL Toolkit. (http://www.openssl.org/)"
4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to endorse or
promote products derived from this software without prior written permission. For
written permission, please contact: openssl-core@openssl.org.
5. Products derived from this software may not be called "OpenSSL" nor may "OpenSSL"
appear in their names without prior written permission of the OpenSSL Project.
6. Redistributions of any form whatsoever must retain the following acknowledgment:
"This product includes software developed by the OpenSSL Project for use in the
OpenSSL Toolkit (http://www.openssl.org/)"
THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT “AS IS” AND ANY EXPRESSED
OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
NO EVENT SHALL THE OpenSSL PROJECT OR ITS CONTRIBUTORS BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE
USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
This project uses Speex, an Open Source/Free Software patent-free audio compression
format designed for speech and developed by the GNU Project
(http://www.speex.org/). This codec is licensed as follows:
Copyright © 2002-2003, Jean-Marc Valin/Xiph.Org Foundation. All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are
permitted provided that the following conditions are met:
Redistributions of source code must retain the above copyright notice, this list of
conditions and the following disclaimer.
Redistributions in binary form must reproduce the above copyright notice, this list of
conditions and the following disclaimer in the documentation and/or other materials
provided with the distribution.
Neither the name of the Xiph.org Foundation nor the names of its contributors may be
used to endorse or promote products derived from this software without specific prior
written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS “AS
IS” AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
12 Preface
Copyrights and Trademark Notices
MIT License
Copyright (c) 2018 Telestream, LLC
Permission is hereby granted, free of charge, to any person obtaining a copy of this
software and associated documentation files (the "Software"), to deal in the Software
without restriction, including without limitation the rights to use, copy, modify, merge,
publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
to whom the Software is furnished to do so, subject to the following conditions: The
above copyright notice and this permission notice shall be included in all copies or
substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
Preface 13
Copyrights and Trademark Notices
Warranty Remedies
Your sole remedies under this limited warranty are as follows:
Hardware and Media—The Company will either repair or replace (at its option) any
defective Hardware component or part, or Software Media, with new or like new
Hardware components or Software Media. Components may not be necessarily the
same, but will be of equivalent operation and quality.
Software—If software is supplied as part of the product and it fails to substantially
conform to its specifications as stated in the product user's guide, the Company shall, at
its own expense, use its best efforts to correct (with due allowance made for the nature
and complexity of the problem) such defect, error or nonconformity.
Software Updates—If software is supplied as part of the product, the Company will
supply the registered purchaser/licensee with maintenance releases of the Company’s
proprietary Software Version Release in manufacture at the time of license for a period
of one year from the date of license or until such time as the Company issues a new
Version Release of the Software, whichever first occurs. To clarify the difference
between a Software Version Release and a maintenance release, a maintenance release
generally corrects minor operational deficiencies (previously non-implemented
features and software errors) contained in the Software, whereas a Software Version
Release adds new features and functionality. The Company shall have no obligation to
supply you with any new Software Version Release of Telestream software or third party
software during the warranty period, other than maintenance releases.
Limitations of Warranties
THE EXPRESS WARRANTIES SET FORTH IN THIS AGREEMENT ARE IN LIEU OF ALL OTHER
WARRANTIES, EXPRESS OR IMPLIED, INCLUDING, WITHOUT LIMITATION, ANY
WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. No oral
or written information or advice given by the Company, its distributors, dealers or
agents, shall increase the scope of this Limited Warranty or create any new warranties.
Geographical Limitation of Warranty—This limited warranty is valid only within the
country in which the Product is purchased/licensed.
Limitations on Remedies—YOUR EXCLUSIVE REMEDIES, AND THE ENTIRE LIABILITY OF
TELESTREAM, LLC. WITH RESPECT TO THE PRODUCT, SHALL BE AS STATED IN THIS
LIMITED WARRANTY. Your sole and exclusive remedy for any and all breaches of any
Limited Warranty by the Company shall be the recovery of reasonable damages which,
in the aggregate, shall not exceed the total amount of the combined license fee and
purchase price paid by you for the Product.
Damages
TELESTREAM, LLC. SHALL NOT BE LIABLE TO YOU FOR ANY DAMAGES, INCLUDING ANY
LOST PROFITS, LOST SAVINGS, OR OTHER INCIDENTAL OR CONSEQUENTIAL DAMAGES
ARISING OUT OF YOUR USE OR INABILITY TO USE THE PRODUCT, OR THE BREACH OF
ANY EXPRESS OR IMPLIED WARRANTY, EVEN IF THE COMPANY HAS BEEN ADVISED OF
THE POSSIBILITY OF THOSE DAMAGES, OR ANY REMEDY PROVIDED FAILS OF ITS
ESSENTIAL PURPOSE.
Further information regarding this limited warranty may be obtained by writing:
Telestream, LLC.
848 Gold Flat Road
Nevada City, CA 95959
You can call Telestream, LLC. via telephone at (530) 470-1300.
Preface 15
Telestream Contact Information
About ScreenFlow
This guide is designed to help you understand how to use ScreenFlow to record, edit,
and create high-quality screencasts and encode them as MPEG-4 files, or publish them
directly to video sites such as YouTube, for your audience to enjoy.
This guide also provides hints, tricks, and other information to help you make the best
screencasts possible.
Record, Edit, Share
ScreenFlow Trial Mode
Making Movies in ScreenFlow
Making Slide Shows in ScreenFlow
Opening ScreenFlow
Note: If you haven’t installed ScreenFlow yet and would like to now, proceed to
Installing ScreenFlow.
18 About ScreenFlow
Record, Edit, Share
Until you unlock ScreenFlow by purchasing a license and activating it, ScreenFlow
operates in trial mode. In trial mode, all of ScreenFlow’s features are available, but your
movies are watermarked when you export or publish them.
To unlock ScreenFlow, go to Unlocking ScreenFlow via Telestream Web Store.
About ScreenFlow 19
Making Movies in ScreenFlow
Opening ScreenFlow
To open ScreenFlow, follow these steps:
1. Open your Applications folder.
2. Drag ScreenFlow onto your dock bar.
3. Click the ScreenFlow icon to launch the application.
When you launch ScreenFlow, it displays a Welcome window.
20 About ScreenFlow
Opening ScreenFlow
When you’re ready to start recording, select New Recording to display the Configure
Recording window.
New Document enables you to set screen dimensions and create a new document. Set
screen dimensions and the Timeline Framerate, then click the open icon.
Set screen
dimensions
Select Timeline
Framerate
Click the
open icon
Recent Document displays a list of recently opened documents for selection. Select a
recent document and click the open icon.
Select recent
document
Click the
open icon
22 About ScreenFlow
Opening ScreenFlow
New From Templates displays a list of previously created templates. (See Templates for
detailed information about creating and using templates.)
Stock Media Library displays a screen that enables you to buy stock media. Click Buy to
get started. (See Stock Media Library for detailed information about using stock media.)
Click Buy
23
Installing ScreenFlow
This chapter specifies the platform requirements for ScreenFlow, and describes how to
install, upgrade, and uninstall ScreenFlow and related subsystems.
Note: These topics apply only to purchases of ScreenFlow from the Telestream Web
Store. If you purchased ScreenFlow from the Mac App Store, refer to their installation
and upgrade instructions.
Platform Requirements
ScreenFlow runs on these platforms:
Intel-based Mac with 64-bit processor (Core i3 recommended) + Display
Operating Systems:
– OS X 10.14 Mojave
– OS X 10.13 High Sierra
– OS X 10.12 Sierra
– iOS Recording requires iOS 8 + Mac OS X 10.11 + lightning connection to USB
Minimum 2 GB RAM
20GB of available disk space
Online Help browser requirements: Safari
Apple supported GPU
ScreenFlow is available from Telestream as a disk image (dmg) file, as well as from the
Mac Apps Store. This topic is for users who have downloaded ScreenFlow from the
Telestream Web site.
When you download or open the .dmg file in Safari, Mac OS X automatically mounts the
disk image and runs the installer. When you download a .dmg file using another Web
browser, double-click on the .dmg file to run the ScreenFlow installer.
Note: The installer attempts to close applications including QuickTime, Final Cut Pro,
Episode Desktop, and Pipeline Control before installation. If the installer can’t close
these applications, installation will fail after about a minute.
When the installer runs, it displays the window depicted below, in Figure 2.
Drag the ScreenFlow icon onto the Applications folder to install ScreenFlow.
Enter an administrative user’s name and password to continue. When installation is
complete, Close the installer—ScreenFlow is installed and ready for you to use.
Note: This topic does not apply to users who purchased from the Mac App Store. The
App Store has its own installation and licensing procedure.
Click Purchase
3. Click Purchase. This redirects you to the Telestream online store where you can
purchase or upgrade your license.
When the purchase is complete, the ScreenFlow license installs automatically.
Note: If ScreenFlow doesn’t display a Purchase button, then you have already
registered ScreenFlow and it’s been activated and unlocked.
Installing ScreenFlow 27
Activating Your Telestream Web Store License
Note: If your Macintosh is not connected to the Internet, follow the instructions in the
Manual Activation Guide to activate your license and unlock ScreenFlow.
The easiest way to register the license key and activate ScreenFlow is to click on the link
provided in your email receipt. If the link doesn’t work, register ScreenFlow as follows:
1. Launch ScreenFlow.
2. Select ScreenFlow > Preferences and click the Licenses tab.
Note: If ScreenFlow doesn’t display a Purchase menu, then you have already
registered and unlocked ScreenFlow.
3. Enter your serial number and click Activate, as shown here in Figure 4.
Enter serial
number
Click Activate
Note: If the Activate button is dimmed, it means that the license is invalid. Double-
check your license from the e-mail. Make sure that all letters are capitalized, dashes are
included, and all 0’s are zeros, not the capital letter O. It may also help to copy and
paste your serial number from your e-mail, but be careful not to copy any additional
text such as a space. If you are still having problems, please contact technical support.
Now your serial number is activated and ScreenFlow is unlocked. Close the Preferences
window to continue.
28 Installing ScreenFlow
Installing Telestream Audio
The installation process begins automatically if you attempt to record computer audio
without the driver installed.
Note: If you purchased ScreenFlow from the Mac App Store, you will be directed to
the Telestream Web site to download and install the driver.
4. When the upgrade message displays, select Upgrade, and click Continue.
5. When the space requirement message is displayed, click Continue.
6. Enter your password and click Install Software.
7. After the Telestream Audio driver is installed, click Close.
Note: This topic does not apply to users who purchased from the Mac App Store. The
App Store has its own installation and licensing procedure.
Your user must be an administrator. If your user is not an administrative account, you’ll
need to create one (or log on with one) in order to continue.
Click Deactivate
30 Installing ScreenFlow
Deactivating Your ScreenFlow License
3. Click Deactivate to deactivate the license on this computer. Now, you can use the
same license in ScreenFlow running on another computer. Please allow 15 minutes
before trying to reactivate your license.
Installing ScreenFlow 31
Removing ScreenFlow from Your Computer
Note: Some of these files may not be present, because the associated feature was not
used.
Note: Some of these files may not be present, because the associated feature was not
used.
Note: Some of these files may not be present, because the associated feature was not
used.
Note: Some of these files may not be present, because the associated feature was not
used.
• ~/Library/Preferences/net.telestream.screenflow.LSSharedFileList.plist
• ~/Library/Preferences/net.telestream.screenflowapp6.plist
• ~/Library/Preferences/WSG985FR47.net.telestream.screenflowhelper.plist
Note: Some of these files may not be present, because the associated feature was not
used.
Note: Some of these files may not be present, because the associated feature was not
used.
34 Installing ScreenFlow
Removing ScreenFlow from Your Computer
35
Getting Started
These tours are designed to introduce you to the capabilities and significant features of
ScreenFlow.
We encourage you to take these tours before beginning a screencast or other
ScreenFlow project. They help you to gain a basic understanding of how ScreenFlow
works and help to familiarize yourself with the program.
The creation of a ScreenFlow screencast is a three step process: first you record your
video, next you edit your screencast project, and finally you export your screencast to a
video file or publish it directly to an Internet video service such as YouTube and others.
For video tutorials, please visit our ScreenFlow demos page.
Tour 1: Recording With ScreenFlow
Tour 2: Editing Your Screencast
Tour 3: Publishing Your Screencast
36 Getting Started
Tour 1: Recording With ScreenFlow
When you’re ready to start recording, select New Recording to display the Configure
Recording window.
Select New
Recording
Record Desktop from Check this option to record your computer monitor. This source
records by default. If you have multiple displays connected, you can choose between
them. ScreenFlow cannot record multiple monitors simultaneously.
Desktop video and computer audio are combined into a single clip, and added to your
project as a .scc file.
Record IOS Device Check this option to record your screen from any IOS device and
then select an IOS device from the drop-down menu. (IOS devices must be connected
to appear in the menu.)
Record Video from Check this option to record video from any camera connected to
your computer. Use the drop-down menu to choose from multiple cameras. Upon
selecting a source, a preview image is displayed below.
38 Getting Started
Tour 1: Recording With ScreenFlow
Live video (i.e. camera) and live audio (i.e. microphone) are combined into a single clip,
and added to your project as a .scc file.
Record Audio from Check this option to record audio from any microphone
connected to your computer. Use the drop-down menu to choose from multiple
microphones. Upon selecting the source, the volume level is displayed below.
Live video (i.e. camera) and live audio (i.e. microphone) are combined into a single clip,
and added to your project as a .scc file.
ScreenFlow records microphone audio at a sample rate of 48KHz.
Record Computer Audio Choose this option to record all sounds played through your
computer. The ScreenFlow audio driver must be installed to use this setting. If the
driver is not installed, you are prompted to install it.
Desktop video and computer audio are combined into a single clip, and added to your
project as a .scc file.
Click the Advanced Settings radio button to display more recording settings.
Note: When you check Record Computer Audio, the following message may display:
If it does, please consult ScreenFlow 7.3.1: New Audio Driver located on the Telestream
Knowledge Base at:
http://telestream.force.com/kb/articles/Knowledge_Article/ScreenFlow-7-3-1-New-Audio-Driver
Display video and computer audio are combined into one clip; camera video and
microphone audio are combined in another clip, to maintain video/audio sync. Video
and audio can be separated by selecting the clip and choosing Edit > Detach Audio.
Partial screen
record button
Cancel Presets
Record
There is a control strip at the bottom of the focused screen where you can cancel out of
this mode, start the recording, or use presets to constrain the region you are capturing.
(See Partial Screen Capture for more detail).
Advanced Settings
The Advanced Settings button above the Record button in the Configure Recording
window switches to the Timed Recording pane. In addition to setting the Desktop
40 Getting Started
Tour 1: Recording With ScreenFlow
Framerate, you can record in a loop or record for a set duration. (See Advanced Settings
in Recording for more detail).
Advanced
settings
button
Getting Started 41
Tour 2: Editing Your Screencast
Canvas Controls
The large, central area of the editing window is called the canvas. This offers a preview
of all visual elements in your project. The gray space around the preview is for elements
that will not be present in your exported video. This is used to display off-screen
42 Getting Started
Tour 2: Editing Your Screencast
elements present in scaling and panning effects. The elements displayed on the canvas
reflect the position of the scrubber on the timeline.
You can set the canvas size and background color using the canvas controls (see
Configuring the Canvas).
Timeline Area
The wide area at the bottom of the screen is the timeline. This is a visual representation
of the temporal length of your screencast. The scale at the top of the timeline
represents measurements of time.
The red vertical line on the timeline is called the scrubber. This represents the current
temporal position of the preview currently displayed on the canvas.
The timeline is divided into tracks to manage different clips overlapping at the same
time. If the clip is visual (i.e. video, image, or text), the upper most track is displayed over
the lower tracks.
Between the canvas and the timeline are playback controls which enable you to play
your screencast and jump to the beginning or end of your video.
Properties
On the upper-right side of the editing window are the Properties tabs. These are the
main editing controls of ScreenFlow and allow you to configure each clip in your
screencast. It also includes the media library which stores all recorded and imported
media in an unaltered state.
For more information, see the Properties topics in Editing ScreenFlow Projects.
ScreenFlow provides two different types of cropping.
Canvas Cropping
Canvas cropping is used to change the resolution or aspect ratio of the workspace you
have to edit in. This can be useful if you want to constrain your screencast to only a
portion of the total recording (i.e. a foreground window).
Canvas cropping is accessible through the canvas cropping button located on the left
side of the tool bar.
This is set by numerically entering the width and height values or dragging the edge of
the canvas with your mouse cursor.
The canvas can be set to a size larger than the original recording by using the File >
Document Settings. Remember, the canvas size represents your total usable display
space, which converts to the frame size of your video when you export or publish it.
Getting Started 43
Tour 2: Editing Your Screencast
Image Cropping
To crop an image, select the video or still image on the canvas. Hold the Control key
and drag the edge or handles of the image to constrain and crop it. Hold the Control
and Shift keys and drag to just crop the image.
Actions
Actions are property changes used to transition the media from one state to another.
Actions are added to a clip by selecting the clip, opening the property that you want to
alter, then clicking the Add Action button (+Action) at the top of the properties pane.
The action is placed in relation to the position of the scrubber, but can be moved on the
clip. The duration of the action is changed by dragging the edge of the action to
lengthen or shorten the action.
Place the scrubber before or after the action to make changes to the property relative
to the action. When the scrubber is placed before the action, this sets the properties of
the clip before the action. When the scrubber is placed after the action, this sets the
properties of the clip after the action.
Video Properties
Video properties can be used to make changes to any recorded or imported video,
video action, or image file. This includes both screen and camera recordings.
This tour focuses on the most common features. For more details, see Configuring Video
Properties.
Figure 11. Video Properties
Scale Use this option to change the size of a video or image relative to the size of the
canvas. This can be used for highlighting a particular portion of the screen or with a
Getting Started 45
Tour 2: Editing Your Screencast
video action to create a zoom effect. Use the slider or enter a percentage value to
change the image scale.
Scale to Fit button Enlarges clip to fill the window, while maintaining its scale.
Stretch to Fit button Enlarges clip to fill the window, without maintaining its scale (fills
the entire window).
Reset button Restores the clip to its original scale and size.
Position Position represents the location of your video or image on the canvas. The
position is based on the exact placement of the center of your image. Values in the
position field are represented in pixels. You cannot reposition the clip on the canvas
with arrow keys all of the time. The clip must be selected using the mouse. If the clip is
selected on the timeline, the arrow keys do not adjust the location of the clip on the
canvas.
You can reposition the image by dragging the image on the canvas, nudging the image
with the arrow keys, or entering a numerical value in the position fields.
XYZ Rotation You can rotate the image on its X, Y, or Z axis by entering a value in
degrees, or by clicking and dragging (in circular motion) the rotation icon to the right of
the value field.
Opacity This is the degree to which the image is translucent. The greater the value, the
more opaque the image. If the value is set to zero, the image is invisible. This is used
with a video action to fade an image in or out. It is particularly useful if you would like
to periodically display your camera recording.
Cropping Click the disclosure triangle down to display cropping options. Set the crop
margins (by pixel) for left, right, top and bottom.
Reflection Check to implement reflection. Use the slider to set the value or enter it
manually (0 to 100%). Reflection creates a mirror image of the selected clip below the
clip itself. The greater the value, the more opaque the reflection. When set to zero, the
reflection is invisible.
Corner Round Move the slider to round the corners on your media display.
Drop Shadow Check to create a shadow effect behind a still image. If the image uses a
transparency, the shadow only reflects the non-transparent part of your image. Use the
thumb wheel (or enter the value manually) to set the Angle of the shadow relative to
the image in degrees (-180 to 80 degrees). The default is -45 degrees. You can also
select a shadow color by clicking in the Color box to open the color pallet. Slide the
Offset slider to set how far the shadow is displayed from its object. Slide the Opacity
slider to adjust the transparency of the shadow. Slide the Blur Size slider to adjust the
amount of blur (fuzziness) in the shadow.
Color Controls Click the disclosure triangle down to display color options, and adjust
saturation, brightness, and contrast using the sliders.
Video Filters Click the plus icon to add filters to the selected clip.
46 Getting Started
Tour 2: Editing Your Screencast
Show Mouse Pointer. When checked, any mouse pointer icon activity in the screen
recording is displayed. When unchecked, the mouse pointer is hidden.
Pointer Zoom. Often it can be difficult to see the mouse in a screencast, particularly if
the video has been significantly resized. Increasing the pointer zoom value makes the
mouse cursor larger and easier for the viewer to follow.
Click Effect. This feature can be used to make a visual effect when you click your
mouse. Select Radar to screencast a red circle with each click or Invert to change the
cursor from black to white with each click.
Pointer. Select the icon image used as the mouse pointer.
Opacity. This is the degree to which the mouse pointer is translucent. The greater the
value, the more opaque the image. If the value is set to zero, the image is invisible.
Sound on Click. Select this option to generate a click sound when the mouse button is
pressed. You can set the volume by moving the Volume slider (or by entering a value
manually). You can also select the source of your click sound by clicking Choose and
navigating to a file containing the sound you want.
Getting Started 47
Tour 2: Editing Your Screencast
Show Keystrokes. Check to displays keys being typed during a recording. Select
between Show All Keys and Show Modifier Keys (F1 through F12 and arrow keys). Enter
values for Height and Position of the Keystrokes display. Set the Width by moving the
slider.
Attached To Clip. When checked, the keystroke bar will be attached to the screen
recording clip, and will be affected by any changes made to the recording. This includes
scaling, cropping, and any changes made to the canvas crop. When unchecked, the
keystroke bar will only be affected by changes to canvas crop, and will remain centered
to the canvas if any changes are made.
Callout Properties
Callout Properties are used to highlight a specific portion of the screen. They can be
applied to screen recordings, images, or video clips. Unlike the other properties, Callout
Properties must be used with an action.
This tour focuses on the most common features. For more details, see Configuring
Callout Properties.
Highlight. Callouts are capable of highlighting an area in three different ways. Mouse
cursor highlights a circular space around the mouse cursor. Foreground Window
highlights any window which is currently active. Freehand allows you to draw the area
you want to highlight.
Opacity. The opacity slider controls the opacity of the space outside the callout. A low
value makes the surrounding area more visible, while a high value makes the
surrounding area less visible.
48 Getting Started
Tour 2: Editing Your Screencast
Blur. Move the slider to increase/decrease the amount of blur in the callout.
Blur Background. Check to blur the background of the callout and not just the edges.
Zoom Up. This option magnifies the area inside the callout to make it more prominent.
Border. This option increases the range of the callout area to draw attention to a larger
space. This feature is not available with freehand callouts.
Outline Enter the value (in pixels) to create an outline around the callout area (range: 0
to 59.) Click the color box to change the color of the outline
Shadow. Check to add a drop-shadow around the callout. Move the slider to adjust the
amount of shadow.
Feather. Specify the blend value (in pixels) to apply to the callout border to create a
smooth transition between the callout area and the surrounding space (range: 0-20).
Round. Applies to foreground window callouts only. Specify the round-off value (in
pixels) of the callout edge to create a more gentle appearance (range: 0-59).
Build. Specify the transition time of the callout, in seconds, up to 2 decimal places, and
from 0 to 4 seconds. Duration In determines the amount of build-in time to reach the
full effect of the callout. Duration Out determines the amount of build-out time to
return to normal.
The touch callouts are configured through a tab in the ScreenFlow inspector where the
touch callouts can also be added.
Touch Callout tab
Media Library
The media library stores all recorded and imported media in an unaltered state. This
media may be dragged from the media library to your timeline or canvas for inclusion
50 Getting Started
Tour 2: Editing Your Screencast
in the project. You can drag this media into your project multiple times to replicate the
same file.
For more information, see Using the Media Library.
Getting Started 51
Tour 3: Publishing Your Screencast
Resolution Select a resolution, or select Custom which opens Width and Height fields
to enter custom resolution values.
Letterbox Content Check to display letterbox content (text display of audio content)/
Options Use these controls to specify motion blur, add chapter tracks, add captions,
and burn-in captions depending on your encoding options.
Publishing
In addition to encoding a video file, ScreenFlow can also publish screencasts directly to
Vimeo, YouTube, Google Drive, Facebook, and Wistia. These options are accessible from
the File menu. For more information, see Publishing Your ScreenFlow Project.
53
Recording Media in
ScreenFlow
Note: ScreenFlow automatically stops recording when you have less than 100
megabytes free on your system disk volume.
Note: ScreenFlow can record the computer screen as video, as well as record camera-
based video (iSight, for example). Throughout this guide, the computer screen is
referred to as the display—as in display video—in keeping with Apple’s terminology.
When you finish recording a clip in ScreenFlow, display video is combined with
computer audio, and added to your screencast project and saved as a ScreenFlow file.
Camera-based video (iSight, for example) and microphone-based audio is also
combined, and added to a screencast file. Screencast files are stored in a ScreenFlow-
controlled location, and clips are added to the project’s media library.
ScreenFlow clips (sometimes called screen recordings or screencast files)—unlike clips
recorded outside ScreenFlow in QuickTime or other video formats—contain spatial and
temporal information about mouse tracking and key presses that enables powerful
special effects to enhance your screencast.
Note: You can also add recording from the Media Library (see Using the Media Library).
The recording options are identical in both windows. However, the Add Additional
Recording window also allows you to close ScreenFlow automatically before recording.
Configuring Recording in the ScreenFlow Recording Window
56 Recording Media in ScreenFlow
Configuring Recording Options
Note: You can only record one screen (even if you have more than one) and one
camera source, and only one computer audio, and one audio source at a time. For
example, if you plug in three cameras, you can only choose one at a time to record.
You can display the ScreenFlow recording window (depicted in Figure 15) by opening
the ScreenFlow Helper menu and selecting Configure Recording.
Click to display
advanced
settings
Record Desktop from Check this option to record your computer monitor. This source
records by default. If you have multiple displays connected, you can choose between
them. ScreenFlow cannot record multiple monitors simultaneously.
Desktop video and computer audio are combined into a single clip, and added to your
project as a .scc file.
Recording Media in ScreenFlow 57
Configuring Recording Options
Record IOS Device Check this option to record your screen from any IOS device and
then select an IOS device from the drop-down menu. (IOS devices must be connected
to appear in the menu.)
Record Video from Check this option to record video from any camera connected to
your computer. Use the drop-down menu to choose from multiple cameras. Upon
selecting a source, a preview image is displayed below.
Live video (i.e. camera) and live audio (i.e. microphone) are combined into a single clip,
and added to your project as a .scc file.
Record Audio from Check this option to record audio from any microphone
connected to your computer. Use the drop-down menu to choose from multiple
microphones. Upon selecting the source, the volume level is displayed below.
Live video (i.e. camera) and live audio (i.e. microphone) are combined into a single clip,
and added to your project as a .scc file.
ScreenFlow records microphone audio at a sample rate of 48KHz.
Click the gear icon to open controls that enable you to pan and adjust the volume.
Volume
Gear icon
Pan
controls
Record Computer Audio Choose this option to record all sounds played through your
computer. The ScreenFlow audio driver must be installed to use this setting. If the
driver is not installed, you are prompted to install it.
Desktop video and computer audio are combined into a single clip, and added to your
project as a .scc file.
58 Recording Media in ScreenFlow
Configuring Recording Options
Click the Advanced Settings radio button to display more recording settings.
Advanced
Settings radio
button
Control Description
Record Desktop The default is always Automatic, which maintains the exact
Framerate same behavior as previous versions of ScreenFlow. This
means the application will record frames as quickly as
possible. The user can modify the settings to reduce the
frame rate recorded to disk.
These options are available to the user: Automatic, 30, 25, 15,
5 and 1 fps. They are immediately applied.
Timeline Framerate Select the timeline framerate: 24, 25, 30, 50 or 60 fps.
Record in loop for Check to record a loop of the most recent amount of hours
and minutes selected.
Stop Recording After Specify when ScreenFlow should automatically stop this
recording session. Click Set Timer to activate one time.
Set Timer Sets or removes timer for the next recording.
Record Click the red button—the Record icon—to display the
countdown window (if enabled—see the Countdown option
in the General Pane) and begin recording.
You can also configure ScreenFlow to record your display unattended. For example, you
might want to record a half-hour Webinar, and you don’t want to sit through it to stop
the recording. Use the Stop Recording option on the second panel to specify the
elapsed time to stop the recording, and click Set Timer, then start recording. Elapsed
time recording is a one-off event—you need to set it every time you want to use it.
Recording Media in ScreenFlow 59
Recording Media in ScreenFlow
By default, the countdown is set to 5 seconds. To change the countdown option (or to
enable or disable the countdown window), select > Preferences > General. For details,
see General Pane. You can set the countdown delay for up to ten seconds.
To skip a countdown in progress, simply click on the countdown window and
ScreenFlow begins recording immediately.
60 Recording Media in ScreenFlow
Recording Media in ScreenFlow
New document
button
Select a preset canvas size from the Preset popup menu or enter a custom canvas size
in the Width and Height fields. Then click the new document icon at the bottom.
Now, you can record video or work on your project using other media, as you want.
Helper menu displays a black dot. When you stop recording, ScreenFlow adds the clip
you just recorded to the project.
Recording Clips
To record a clip without deciding which project to add it to first, click on the ScreenFlow
Helper menu and select Record, or select File > New > New Recording and click the
red Record button. Depending on your preferences, the countdown window displays,
and then ScreenFlow begins recording. During recording, the camera icon of the
ScreenFlow Helper menu displays a black dot.
When you stop recording, ScreenFlow displays a Recording Complete window
(Figure 19) so that you can create a new document with our recording, or add your
recording to any open document.
To verify your settings first, click on the ScreenFlow Helper menu and select
Configure Recording. When you’re ready, click the Record button. Depending on your
preferences, the countdown window displays, and then ScreenFlow begins recording.
When you stop recording, ScreenFlow displays the Recording Complete window, as
shown above, so that you can add your recording to an open project, start a new one,
or discard your recording.
Adding Markers
ScreenFlow enables you to attach markers directly to your clips. During a recording, if
something important or notable occurs, it may be desirable to create a marker during
the recording process to provide quick access, later, when organizing a project.
The Add Marker menu item is only enabled during recording. It is disabled when the
recording is paused or stopped.
62 Recording Media in ScreenFlow
Recording Media in ScreenFlow
Recording Monitor
Recording Monitor provides a preview of your microphone and camera during a
recording, to check audio levels and keep the camera shot correct. Additional
functionality such as the duration of the recording is also available.
To open the Recording Monitor, click the ScreenFlow Helper icon, then select Show
Recording Monitor.
Click ScreenFlow Helper icon
Note: When the recording monitor is displayed, it is included in the screen recording.
It is recommended that you move the Recording Monitor window to an area of the
screen that will be cropped out, or move it to another monitor.
The Recording Monitor tracks the selected inputs from the ScreenFlow recording
configuration. If you have disabled both the camera and microphone, the recording
monitor will shrink to just a timer. The green striped header at the top of the recording
monitor will change to red when a recording is actually in progress. This gives you quick
visual cue that your recording is in progress. Both the timer and the Add Marker
buttons are grayed-out when nothing is recording. The timer text displays in white
once the recording has started. You can set markers by clicking the Add Marker button.
Recording
indicator
Microphone
audio monitors
Camera
monitor
Timer text
Click to add
a marker
Recording Media in ScreenFlow 63
Recording Media in ScreenFlow
Note: Only the microphone audio is monitored, not the entire audio of your
recording.
Once you have completed your recording, any markers you have added will
immediately be shown in the timeline. The markers are attached to the primary clip.
Marker on
timeline
Use the Stop Recording option on the second panel to specify the elapsed time to stop
the recording, and click Set Timer, then start recording. Elapsed time recording is a one-
off event—you need to set it every time you want to use it.
Each time you start ScreenFlow, ScreenFlow also launches ScreenFlow Helper and the
Configure Recording window to help you begin recording your screencast. You can also
display the Configure Recording window from File > New > New Recording or ScreenFlow
Helper > Configure Recording.
When you stop recording, you can add this new recording to a new document, or add
the recording to a ScreenFlow document that is already open. If you have no other
projects open, ScreenFlow will automatically create a project file for the new recording.
64 Recording Media in ScreenFlow
Recording Media in ScreenFlow
Record Desktop from Check this option to record your computer monitor. This source
records by default.
If you have multiple displays connected, you can choose between them. ScreenFlow
cannot record multiple monitors simultaneously.
Desktop video and computer audio are combined into a single clip, and added to your
project as a .scc file.
Record IOS Device Check this option to record your screen from any IOS device and
then select an IOS device from the drop-down menu. (IOS devices must be connected
to appear in the menu.)
Record Video from Check this option to record video from any camera connected to
your computer. Use the drop-down menu to choose from multiple cameras. Upon
selecting a source, a preview image is displayed below.
Live video (i.e. camera) and live audio (i.e. microphone) are combined into a single clip,
and added to your project as a .scc file.
Record Audio from Check this option to record audio from any microphone
connected to your computer. Use the drop-down menu to choose from multiple
microphones. Upon selecting the source, the volume level is displayed below.
Live video (i.e. camera) and live audio (i.e. microphone) are combined into a single clip,
and added to your project as a .scc file.
ScreenFlow records microphone audio at a sample rate of 48KHz.
Record Computer Audio Choose this option to record all sounds played through your
computer. The ScreenFlow audio driver must be installed to use this setting. If the
driver is not installed, you are prompted to install it.
Recording Media in ScreenFlow 65
Recording Media in ScreenFlow
Desktop video and computer audio are combined into a single clip, and added to your
project as a .scc file.
Record
Click the red record button to display the countdown window and begin recording.
When you have finished recording, video and audio sources are combined to maintain
video/audio sync. Desktop video is combined with computer audio and camera video
is combined with microphone audio. You can separate these clips using the Edit >
Detach Audio command.
The only limitation on the length of your recording is the amount of space available on
your hard drive. ScreenFlow automatically stops recording when you have less than 100
MB free on your system disk volume.
Advanced Settings
The Advanced Settings button above the Record button in the Configure Recording
window switches to the Timed Recording pane.
Loop Recording
The loop recording is activated by checking the Record in a loop box. The recording
loop duration is set by entering hours and minutes. Click the Record button to activate.
66 Recording Media in ScreenFlow
Recording Media in ScreenFlow
Once the recording starts, you can see the loop duration in the status menu of the
ScreenFlow Helper.
Loop duration
Timed Recording
You can also set your timer to stop the recording after a set number of minutes and
seconds. Click the Set Timer button to apply this setting. Once the timer has been set,
this button will change to Reset Timer. Click again to disable timed recording.
Countdown Window
Each time you start recording, ScreenFlow displays the countdown panel, providing a
delay to allow you to prepare recording:
To skip the countdown, simply click on the countdown window and ScreenFlow begins
recording immediately. By default, the countdown is set to 5 seconds. To change the
countdown option, go to Preferences > General. You can set the countdown delay for
up to 20 seconds.
Adding A Recording
When you have finished your recording, the clips that you have recorded are
automatically opened in a new document. If you already have a document open, you
Recording Media in ScreenFlow 67
Recording Media in ScreenFlow
are given the option of creating a new document or adding your recording to an
existing document.
If you have accidentally created a new document when you intended to add the
recording to an existing document, just drag or copy/paste your recording into the
previous document’s canvas, timeline, or Media Library. This duplicates the recording in
the other document’s project folder.
selection is present, the user cannot interact with any windows on their desktop, and
the mouse is now controlling the sizing of the region.
Partial screen
record button
Presets
Record
Cancel
There is a control strip at the bottom of the focused screen where you can cancel out of
this mode, start the recording, or use presets to constrain the region you are capturing.
If there are multiple monitors connected, the secondary displays will have a text
message overlaid to let you know you can click on that screen to begin selection on
that display. Once you have clicked on a new display, the control strip will disappear
from its current display and move to the new one. The preset button displays a popup
giving you some constraint presets (1280x720, etc). You can also enter a fixed width
and height directly.
There are some keyboard shortcuts enabled in selection mode. You can use the cursors
keys to "nudge" the rectangle around the screen. If you hold the Shift key while
nudging, the movement will be increased. If you move the mouse over a window and
press the space bar, the selection rectangle will resize to fit just that window. You can
use the escape key at any time to exit out of selection mode.
The selection rectangle is always cropped to a single display, and so it cannot span
multiple displays. If you click the red record button, the selection user interface will
disappear and the standard recording countdown will begin. The recording will inherit
any other recording settings from the main user interface (such as cameras and
microphones). The selection rectangle will be remembered the next time you enter
region selection mode, but it will not automatically be used if you pick Record from the
ScreenFlow Helper menu (this will continue to record only in full screen mode). Region
recording can only be activated through the front-end window. Once the recording has
ended, you interact with the new document as usual. The canvas size is set to the size of
the region you selected.
Recording Media in ScreenFlow 69
Recording Tips
Recording Tips
Before you begin your recording, it’s useful to consider how you (and your users) intend
to use your screencast, how you want to organize your media, and how best to present
your screencast on screen.
Setting Your Display Resolution
Using Text in a Screencast
Considerations for Narrative Screencasts
Templates
Introduction
Templates enable you to generate a document that can be used as a “template” for
creating other documents. This allows you to specify consistent starting and ending of
your content. When you creating (and then edit) a document made from a template,
there are three groups of clips in the timeline that are important: starting content,
Recording Media in ScreenFlow 71
Templates
ending content and variable content. A newly created template always places the
starting content at the beginning of the timeline, the variable content (screen
recording content) in the middle, then the ending content placed at the end. When a
template is created, ScreenFlow determines the starting and ending content based on
the Template Placeholder Clip information.
Creating a Template
A template can be created from any regular ScreenFlow by selecting File > Save As
Template. This new template document is managed by ScreenFlow and is saved in a
special folder in the Users Library folder located at:
~/Library/Application Support/ScreenFlow/Templates/
This folder contains all the content needed by the template. However, the new
template file is given the a file extension of: .screenflowtemplate (instead of .screenflow
used for ScreenFlow documents). Screenflow manages this template folder by
deleting and updating files as needed, so you should not make any changes directly.
Templates can be shared between different computers. ScreenFlow will automatically
read any templates present in this shared template folder.
To control the variable portion of the template, the user has access to a new Template
Placeholder Clip. This is added to the timeline by selecting Insert > Template Placeholder
Clip. When the dialog window displays, select the type of template placeholder clip:
Screen Recording, Camera, or IOS Device.
Select type
Click Save
When a ScreenFlow document is saved as a template (File > Save Template), a dialog
window displays allowing you to name your template. Enter a template name and click
Save. Once a document has been converted to a template, the Save as Template menu
item is disabled.
Enter name
Click Save
72 Recording Media in ScreenFlow
Templates
Note: If a template placeholder clip has not been previously inserted (Insert >
Template Placeholder Clip), a “No Template Placeholder Clips” message will display.
You must insert a template placeholder clip before you save a document as a
template.
The placeholder clip can be visually positioned, scaled, rotated, etc., just like normal
clips. However, ScreenFlow labels the placeholder clip so it can be matched with the
correct content when creating a document from the template. The placeholder also
determine the options that are presented to the user when a new document is made
from an existing template. When adding a ‘Screen Recording’ or ‘Camera’ placeholder,
an audio placeholder clip can optionally be added at the same time, enabling the
configuration of audio specific properties.
Using a Template
After a template has been created and saved, it is ready for immediate usage. To create
a new document from a template, select File > New, then select the New From Template
tab when the Welcome window displays. Select a template, then click the Open icon.
You can also edit a selected template by clicking the Edit Template button.
Select New From Template tab
Select a
template
Click the
Open icon
When the recording settings window displays, set up your recording as needed. Click
the radio button to open the other settings window.
Set up
recording
Click the
radio button
When the other recording settings window displays, finish setting up your recording.
Click the record button to begin recording using your new template.
Set up the
recording
Click the
record button
74 Recording Media in ScreenFlow
Templates
75
Editing ScreenFlow
Projects
You use the editor window to create your screencast or other ScreenFlow project, add
media, and add text, actions, and other effects for clarity, emphasis, and visual appeal.
You also use the editor window to arrange elements spatially and temporally in your
project, and configure elements to behave or display just the way you want, and to
preview your project and then go back and adjust your results.
Editor Window Overview
Adding Media to Your Project
Using the Editor Windows Toolbar
Editing Your Project on the Canvas
Editing Your Project on the Timeline
Using Nested Clips
Creating Closed Captions
Configuring Video Properties
Configuring Audio Properties
Adding Narration
Configuring Screen Recording Properties
Configuring Callout Properties
Recording IOS devices
Configuring Touch Callouts
Add Snapback Action
Rolling Edit
Configuring Annotations Properties
Configuring Text Properties
Using Style Presets
Using Audio and Video Filters
Using the Chroma Key Filter
Using the Media Library
76 Editing ScreenFlow Projects
Editor Window Overview
Canvas pane
Canvas button
Scrubber
Timeline
magnification Timeline
Playback Timecode
slider controls Toolbar pane Audio meters
The editor window is a document window for ScreenFlow documents. Each editor
window displays a single ScreenFlow project. Each ScreenFlow project is stored in a
ScreenFlow document, including the media library. You can open several ScreenFlow
documents and work on these projects simultaneously.
Note: To create a new, untitled ScreenFlow document for a new project, see Creating
a Document Without Recording.
Editing ScreenFlow Projects 77
Adding Media to Your Project
The editor window consists of three panes: Canvas, Properties, and Timeline.
You can resize the canvas and timeline panes by clicking and dragging the toolbar up
or down. Click anywhere in the region of the toolbar directly below the toolbar icons
(and above the timeline) and drag the toolbar up or down to resize the panes.
The upper-left pane of the editor window is the canvas. The canvas is a spatial
representation of the visual clips of your project (and their properties, actions, etc.),
based on the position of the scrubber on the timeline. At any given point in time,
elements in a project may be entirely or partially visible in the frame, or off-screen
entirely. You use the canvas to arrange, resize and configure these elements. For details,
see Editing Your Project on the Canvas.
The bottom pane (directly below the playback controls) is the timeline—a temporal
representation of your project, with a time scale at the top. The timeline enables you to
arrange the clips in your project in play order, and add fades and other effects. The
elements on the timeline reference media in your project’s media library. Changes
made on the timeline or on the canvas do not alter your original media clips in the
media library. For details, see Editing Your Project on the Timeline.
The upper-right pane displays the properties panes and media library. There are seven
properties panes: Video, Audio, Screen Recording, Callout, Touch Callout, Annotations,
and text. For details, see Configuring Video Properties. The media library (Using the Media
Library) stores all recorded and imported media in its original format and state.
All three panes work together to help you create, edit, and preview your project.
Adding media to a project involves, first, adding a clip to the media library—even if it
happens automatically. You either drag media from the file system onto the timeline
and ScreenFlow adds its clip to the media library automatically—or you add media
directly to the media library (creating a clip), and then you drag the clip onto to the
canvas or timeline whenever you want to—creating a copy of the original clip. (See
Managing Media in your Media Library for more detail on how to add media to your
library).
You might think that dragging a clip onto the timeline merely places it there, but in fact
it’s a copy. You can edit it without changing the properties of the original clip. And, you
can drag the original clip onto the timeline over and over, as many times as you like.
The following topics focus on the practical issues of getting clips into your project,
ignoring the finer details of media library management for the moment. For those
details, as well as best practices, see Managing Media in your Media Library.
Adding Clips
Deleting Clips
Adding Clips
To add clips to your project use these methods:
• Drag a clip from the media library directly onto the canvas. This allows you to place
the media’s frame spatially on the canvas. The clip is automatically placed in a new,
top track on the timeline at the point of the scrubber. If this clip is a display record-
ing and the canvas is the same size, you can just drag it onto the timeline—the clip
is automatically positioned to fill the canvas correctly. Clips are imported sequen-
tially (by time) on one single track, when dragged to the Timeline.
• Drag a clip from the media library directly onto the timeline. This allows you to
place the clip on the track(s) you want, and at the location on the timeline you
want. You can select one or more clips using lasso selection—click and drag across
some portion of each clip to select it.
• Double-click a clip in the media library to add it to the timeline at the point of the
scrubber.
• Drag a clip from the file system (Desktop or Finder window) directly onto the time-
line. This allows you to place the clip on the track you want, at the point on the
timeline you want. The clip is automatically added to the media library.
Note: You can also copy and paste clips in the same project, and you can copy and
paste clips between open ScreenFlow document windows.
You can also click and drag multiple clips. When you do they are placed in sequence on
the timeline. If you hold the shift key down while clicking dragging multiple clips, the
clips are placed as stacked layers on the timeline.
Editing ScreenFlow Projects 79
Adding Media to Your Project
The default name of a clip is obtained from the media file it references. To change the
name of a clip, double-click on the text or click the gear icon on the clip, and select
Rename Clip. The new name does not change the name of the source file.
Deleting Clips
To delete clips from your project use these methods:
• Select a clip on the canvas or timeline and press Delete or select Edit > Delete. This
removes the clip from the canvas/timeline, but the original clip remains in the
media library.
• Select a clip in the media library and press Delete or select Edit > Delete. This
removes the clip from the timeline and deletes the clip from the media library. If the
media is on the timeline, ScreenFlow displays a Delete dialog—click Delete to con-
tinue. (This action does not delete the referenced media file—just the clip.)
Click the
gear icon
When the list of unused media displays, click Delete to delete all the unused sources
from the Media Library.
Click delete
It displays several tools you’ll use to configure your canvas, preview your video, and
monitor your audio, as described below, in Table 3.
Table 3. Using the Editor Window Toolbar
Control Description
Media Library button Click to display the Media Library panel.
Canvas Button Click the canvas button (far left) to display the canvas
controls—click it again to hide them. You can use these
controls to view and adjust canvas properties: the canvas size
(and resulting frame size of your exported video) and
background color.
For details, see Configuring the Canvas.
Playback Controls Use the playback controls (center) to play your project as well
as jump to the beginning or end of your project.
You can also use the traditional video editor’s JKL keystrokes
for Rewind, Stop, and Playback. Press J or L repeatedly to
speed up rewind/playback respectively.
The timecode of the project is displayed directly to the right
of the playback controls. (You can set timecode to SMPTE or
ScreenFlow—see Timeline Pane.)
Audio Meter The audio meter (far right) displays audio volume. The top
meter represents the left channel; the bottom, the right
channel.
<headphone icon> Click the headphone icon to toggle (on and off ) muting of the
preview audio (headphones).
If you load a long media file onto the time line (or move a long file to another location
in the time line), the progress is displayed in percent in the right side of the timecode
display.
Progress
display
To move the Canvas, click and drag it using your mouse. When you do this, the position
values change accordingly in the Video tab. If you press the Space Bar while moving the
Canvas, the position value are not changed.
If you are using a trackpad, pinch fingers closer of farther apart on the trackpad to
zoom in or out. You can also scroll in any direction using two fingers on the trackpad.
Additionally, you can use two fingers to rotate the canvas.
Canvas
Canvas button properties
The center rectangle (which may be obscured by a clip, as shown above) represents the
video frame of your project. Its dimension (which is set by clicking the Canvas button
and using the canvas controls) determines the frame size of your video when you
export or publish it.
The gray space around the video frame rectangle is workspace; space that isn’t
included in exported video. You can use this space for off- or partially off-screen visual
elements for scaling or pan effects.
Zooming and Panning the Canvas
Configuring the Canvas
Arranging and Adjusting Clips on the Canvas
Canvas
properties
Canvas button
84 Editing ScreenFlow Projects
Editing Your Project on the Canvas
When canvas controls are displayed, you can’t use the canvas. Click the button again to
hide the controls. Click the green check mark to save your settings and close the canvas
control bar.
Table 4. Canvas Properties
Control Description
Canvas (Width and Enter the width and height values on the Canvas X and Y
Height) fields to change the video frame size. (When canvas controls
are hidden, you can also click and drag any corner of the
rectangle to change its size.) The size cannot be set to a value
larger than the original recording.
Background Color Click the Background Color button (to the right of the
Canvas height and width fields) to choose the background
color of the canvas (default: black.) If your visual elements
don’t obscure the background, it displays as part of the video.
Snap to Front Check to highlight a foreground window in your recording
Window when you want to crop the area outside of that window. This
helps you to crop the canvas around the foreground window.
When you start your recording, no window is selected. So
during your recording you need to click on the window you
want to highlight. After the recording, you need to move the
scrubber to where you clicked to highlight. Now you can click
on the canvas button, move the sides and they will snap to
your highlighted (focused) window.
Preset select one of four canvas sizes, or select Custom which allows
you to enter size values manually.
Reset | Cancel | Apply Use these buttons to: reset the settings to the default values
(arrow icon), cancel changes you’ve made (x icon), or apply
the changes you’ve made, before hiding these controls (check
icon).
To operate on a clip, click to select it. ScreenFlow highlights the clip (both on the canvas
and the timeline). When you select a clip on the canvas, it also selects it on the timeline.
Note: You can select a clip on the canvas or timeline when you want to view or
change its properties, which is done using the properties panes to the right of the
canvas.
Resizing/Scaling a Clip
To resize (or scale) a clip up or down, select the clip and then select any resize handle
and drag your mouse. You can also use the scroll wheel plus the Command key to resize
the selected clip.
86 Editing ScreenFlow Projects
Editing Your Project on the Timeline
The scale of a clip is also specified as part of its properties. To adjust it in the video
properties panel, select the clip and click the Video Properties tab. Use the Scale slider
or manually enter a percent to resize the clip.
Cropping a Clip
To crop a clip, press and hold the Control key and drag any resize handle inward. Hold
the Shift key while scaling to preserve the aspect ratio.
The cropping of a clip is also specified as part of its properties. To adjust it there, select
the clip and click the Video Properties tab. Click the Details icon and use the left, right,
top and bottom sliders or manually enter a pixel value to crop the clip.
Rotating a Clip
Click and drag the center handle of the clip and rotate it.
The rotation of a clip is also specified as part of its properties. To adjust it there, select
the clip and click the Video Properties tab. Use the X, Y, and Z thumbwheels or manually
enter a degree value to rotate the clip in any direction.
The timeline is divided vertically into tracks to allow you to arrange clips that overlap at
certain points on the timeline.
Using the Scrubber
Using the Scale
Zooming In and Out on the Timeline
Using Tracks
Trimming Clips
Creating and Closing Gaps in a Single Track
Editing ScreenFlow Projects 87
Editing Your Project on the Timeline
Note: Apple Magic Trackpad and MacBook Pro users can use pinch gestures to zoom
in/out on the timeline.
88 Editing ScreenFlow Projects
Editing Your Project on the Timeline
Magnification slider
Plus icon
To change the scale magnification, use the slider in the lower left corner of the window.
At maximum magnification, each line on the scale represents a single frame of video.
Note: You can also click repeatedly on the small and large magnifier icons to
incrementally zoom in or out.
You can also use the View > Zoom Timeline to Fit (Control-T) | Zoom Timeline In (=) |
Zoom Timeline Out (-) menu items to adjust magnification.
To add media to the timeline at the current scrubber position, click the plus (+) icon and
select a media from the drop-down list displayed.
Timeline Buttons
There are three timeline buttons.
Framerate button
Snapping button
Thumbnail button
The thumbnail button opens the thumbnail menu. Check (optionally) Thumbnails and
then select either Single, or Track. You can also check (optionally) Waveform and the
select either Single or Stereo.
Click the Snapping button to turn snapping on or off. When snapping is on, the button
is displayed in blue. When off, it changes to white.
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Editing Your Project on the Timeline
Click the Framerate button to display the Framerate menu. Select framerate settings
and click Update when finished.
Using Tracks
You can place multiple clips sequentially in a single track or you can place clips
separately on individual tracks, and use as many tracks as you need.
Tracks allow you to organize your clips by layer. For visual elements at the same point
on the timeline, vertical arrangement of tracks determines how they display in relation
to other tracks. The further down the stack they are on the timeline, the further back
they display in the video. Thus, if a track is below another track, its elements will be
obscured by the track or tracks on top. Visual elements in the top track always display
front-most can’t be obscured; those in the bottom track always displays farthest back
and will be obscured by the elements in all other tracks above (in front) of it.
For example, a text box placed on a track above a video overlays the text on top of the
video. If the text box were placed on the track below the screen recording, it would be
behind the recording and not visible.
Figure 26. Using Track Controls to Adjust Track Height and Position
Track height
Eye icon
Speaker
icon
Track position
90 Editing ScreenFlow Projects
Editing Your Project on the Timeline
To adjust the height of a track, use the arrow buttons on the track. Click the down arrow
to decrease the track height; click the up arrow to increase track height. This can make
it easier to manage clips and other elements in your timeline.
To re-arrange a track’s position, select the track position handle and drag the track up
or down in relation to the other tracks on the timeline and drop it in the new position.
This allows you to move all of the clips, rather than moving one clip at a time.
You can click and drag a clip left or right in a timeline to adjust its start time relative to
the other clips. You can also click and drag clips to other tracks, or down to a new track.
You can also hide the video and/or mute the audio of any track. To hide/unhide the
video, click the eye icon on the left end of the track. To mute/unmute the audio, click
the speaker icon on the left end of the track.
Trimming Clips
ScreenFlow provides a few simple commands for quick editing of clips in your timeline.
Splitting a Clip
Trimming a Clip
Splitting a Clip
To split your clip into two smaller clips, position the scrubber over the moment where
you want the split to occur, then press the T key or select Edit > Split. This splits the
selected clip at the scrubber into two separate clips. By default, the newly-created clip
to the left is selected after the split.
Note: Press Shift-T to split the clip and have the clip on the right selected.
Trimming a Clip
Reducing the Clip Length—To trim the front of the selected clip, position the scrubber
at the time you want the clip to begin, then press the W key or select Edit > Trim Front
to Scrubber. This trims the clip up to the scrubber, thus changing the start time—but it
does not alter the referenced media.
To trim the end of the clip, position the scrubber at the time where you want the clip to
end, then press the E key or select Edit > Trim End to Scrubber. This trims the clip (not
the media) after the scrubber.
You can also grab either end of the clip and drag it inward to trim it.
Lengthening a Previously Trimmed Clip—On a previously-trimmed clip, you can pull
either edge out from the clip to restore trimmed media.
Note: Trimming changes the amount of time the clip plays; it does not modify the
referenced media file.
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Editing Your Project on the Timeline
As the gap is created and widened, all clips to the right of the scrubber (in every track)
move to the right to create the timeline gap. If the scrubber is positioned over any clip,
it splits it in two.
To close a gap, position the scrubber at the beginning of the gap you want to close.
Then, drag the bottom scrubber handle (red flag) to the left. This doesn’t join clips
which have been split; it just butts them together. If clips overlap, this forms a
transition.
two clips, leaving a gap on the timeline. After performing in and out point opera-
tions, the in and out points are automatically removed.
• To publish the range bounded by the points (instead of exporting the entire proj-
ect), select File > Publish to Selected Range < Vimeo |YouTube | Google Drive | Dropbox
| Facebook | Wistia >. ScreenFlow displays the selected Publish dialog. Proceed as
appropriate for the publisher. See Publishing Your ScreenFlow Project for details.
• To export the range bounded by the points (instead of exporting the entire proj-
ect), select File > Export Selected Range. (See Exporting Your Video).
The time between mark in and out points is highlighted in purple (Figure 28).
To set in and out points, position the scrubber and select Mark > Mark In Point (or press
I). ScreenFlow highlights the timeline in blue to the end of the timeline. Then move the
scrubber to the out point and select Mark > Mark Out Point (O) to set the out point.
You can reverse this process as well: Position the scrubber and set the out point.
ScreenFlow highlights the timeline in blue to the beginning of the timeline. Then move
the scrubber and set the in point.
To set in and out points relative to the position of the scrubber, shift-click on the
timeline scale. If you shift-click to the left of the scrubber, you create the in point, using
the scrubber location as the out point; if you shift-click to the right of the scrubber, you
create the out point using the scrubber as the in point.
When you create an in point without an out point, ScreenFlow automatically sets the
out point to the end of the last clip. When you create an out point without an in point,
ScreenFlow sets the in point to the beginning of the timeline.
To adjust the speed, use the slider or manually enter a percentage value. You can also
change the duration to change the speed. Short is faster, longer is slower. Optionally,
check Play Clip in Reverse. Check Locked to lock a clip to prevent editing.
The clip is marked with a speed badge—a turtle or rabbit icon—to indicate that the clip
speed was decreased or increased.
Grouping Clips
You can group a set of clips together to link them to one another temporally, which
enables you to move them as a group in a single operation. This is useful when you
have a sequence of clips arranged, and you want to preserve their relationship to one
another.
It’s also useful when you have a screencast clip and a corresponding iSight clip with
video and/or voice-over. Because the iSight clip is on the same timecode, grouping the
two makes it easy to keep them in synch with one another.
To group a set of clips together, select the clips you want to group, and select Edit >
Group or press Command-G.
To ungroup them again, select the group, then select Edit > Ungroup or press
Command-U.
94 Editing ScreenFlow Projects
Editing Your Project on the Timeline
Note: ScreenFlow also supports nesting of clips—hiding nested clips in one master
nest clip, to reduce timeline complexity and increase the ease of editing. For details,
see Using Nested Clips.
Locking Clips
You can lock a clip so that it can’t be altered in any way. This is useful when you have a
clip placed or configured exactly the way you want and do not want to alter them.
Figure 30 depicts a clip which is locked—it displays dimmed and cannot be modified or
moved.
To lock a clip, select it and use one of these methods:
• Select Arrange > Lock Clip.
• Click the gear icon on the clip and select Show Clip Inspector, then check Locked
or select Lock Clip (Option-Command-L).
To unlock the clip, select it and select Arrange > Unlock Clip or display the gear menu
and select Show Clip Inspector or select Unlock Clip (Option-Command-L).
This command splits the video into two clips, and adds a two second freeze frame clip
(essentially an image) in between the two split clips. The duration of the freeze frame
can be modified by expanding or contracting the clip (see Trimming Clips).
Editing ScreenFlow Projects 95
Editing Your Project on the Timeline
Note: You can also export marker locations as chapters in supported formats. For
more information, see the Add Chapter Track from Markers control, described in
Exporting Your Video.
Adding Markers
To add a marker, select from these choices:
• Move the scrubber to the desired location and select Mark > Markers > Add
• Control (right)-click in the time scale (scrubber jumps) and select Add Marker
• Select Window > Markers, then move the scrubber to the desired location and in the
Markers window, click the plus (+) icon at the bottom left.
ScreenFlow displays a dialog so you can name the marker.
Note: Markers display as orange ticks on the time scale if they are named, but display
in blue if blank or unnamed. You can select them to rename them, or drag them to re-
arrange them.
Jumping to a Marker
To jump to a given marker, select:
• Select Window > Markers
96 Editing ScreenFlow Projects
Editing Your Project on the Timeline
ScreenFlow displays the marker list window, as shown here in Figure 33.
Click the arrow to the left of a marker to quickly move to that time in the project.
• Control (right)-click in the time scale—select the marker that you want to jump to.
Deleting Markers
To delete markers, choose from the following:
• Control (right)-click the orange or blue marker in the time scale and select Delete
• In the Markers window, select the marker and press Delete or click the minus (-)
icon at the bottom left.
Creating Transitions
Transitions are applied to a clip to create a smooth progression into, out of, and
between clips. Transitions can only be added to clips in the same track.
The default duration of a transition is one second. You can expand or contract the
duration by moving the thin vertical line separating the transition from the main part of
the clip. You may need to zoom in on the timeline to make it easier. As you adjust its
duration, the time value displays in real time.
Note: You can also change the default duration of transitions in the ScreenFlow >
Preferences >Timeline pane (Timeline Pane).
• Adding Transitions
• Configuring Video Transitions
• Configuring Audio Transitions
Editing ScreenFlow Projects 97
Editing Your Project on the Timeline
Adding Transitions
To add a transition, select a clip and choose from the following:
• Select Edit > Add Starting Transition to add a transition to the front of the clip
• Select Edit > Add Ending Transition to add a transition to the end of the clip
• Select Edit > Add Starting & Ending Transition to add a transition to both ends
You can also create transitions between two clips by dragging one clip over an adjacent
clip. The section where the two clips overlap is the transition.
Click a transition icon to choose one of the transition types. (A notice will display for
transitions that are not configurable). Click on a transition icon to see a demonstration
of the transition action. (The transition keeps performing until your move the mouse
98 Editing ScreenFlow Projects
Editing Your Project on the Timeline
off the icon.) Configure the transition properties (width, height, color, angle, opacity,
etc.) using the controls displayed on the right side of the Transition Inspector window.
Click the Preview button to preview the transition in your clip on the canvas. You can
also set the transition duration value in seconds in the duration field at the bottom of
the Transition Inspector window.
Show the Transition Groups area by clicking the arrow in the bottom left corner of the
window.(click it again to hide them). Click All to display all available transitions.
When you hover over a transition a star appears. Click that star to add the transition to
the list of favorites. To remove a transition from your list of favorites, click the star again.
Click Favorites to display a list of your most used transitions.
Click Built-in OS X to display transitions that are built into the operating system.
Transition Pack
The following transitions are included in ScreenFlow:
• Bands Radial Wipe
• Boxes Wipe
• Circle Wipe
• Clock Wipe
• Color Drop Wipe
• Cross Blur Wipe
• Cross Hair Wipe
• Doors Wipe
• Flip Over Wipe
• Grid Wipe
• Grid Zoom Wipe
• Jaws Wipe
• Lava Wipe
• RGB Split
• Radial Wipe
• Slat Wipe
• Square Reveal Wipe
• Vacuum Wipe
• Wave Wipe
• Windshield Wipe
Editing ScreenFlow Projects 99
Editing Your Project on the Timeline
Labels
ScreenFlow enables you to color code clips in the timeline for quick navigation and
labelling. You can create labels from the Edit menu or by right-clicking the clip. One or
more clips need to be selected in the timeline for the Label menu item to be enabled.
When the Label menu item displays, click the desired color to identify the selected clips.
Click X to remove the color label from the clip(s). There are four colors available for
labeling.
100 Editing ScreenFlow Projects
Using Nested Clips
Detaching Timelines
You can detach timelines and display them separately, even in an external monitor. To
detach a timeline, select Window > Detach Timeline, and the timeline becomes a
separate window.
Detached timeline
Note: Detach Timeline is an application wide setting that will place any currently open
documents into detached-timeline mode. Any documents that are subsequently
opened are done so in the detached-timeline state. This settings is retained in the user
preferences and will be maintained when the application is reopened.
After activating the detached timeline feature, the timeline is removed from the
preview window and placed in it’s own separate window. The initial position of this
timeline window will be close to where the timeline is located in its attached form. This
helps you to orientate the new detached window easily. However, the detached
timeline window maintains its own title bar, close, maximize and minimize controls. The
title bar reflects the document’s name, and is synchronized to the preview window’s
title. The detached timeline window tile is appended with “-Timeline” to ensure proper
identification. Closing a detached timeline window closes the entire document
associated with it.
Timeline
tab
You can select multiple, related clips and merge them into a single, nested clip—this
reduces the visual complexity of the high-level timeline by displaying a single nested
clip—which may represent dozens of clips gathered inside it.
Each nested clip can be expanded and displayed on its own tab (Figure 36), so that you
can edit it on its own independent view of the timeline. Nested clips also make it easy
to re-use complex sequences in other places or other projects. But more importantly,
you can edit a whole group of clips by placing edits on the nest, which affect all of the
clips inside the nest.
Creating Nested Clips
Viewing and Editing Nested Clips
untrimmed
video
You can include captions in the screencast when you export the project as an MPEG-4
movie (suitable for playback in iPhone & iPad, for example) and when you publish
YouTube videos. Caption tracks can be created in multiple languages. You can also
export captions as an SRT subtitle file.
Note: To view closed captions in a movie player, you must enable closed caption
viewing. Enabling closed caption viewing in players is beyond the scope of this guide.
Closed caption text is rendered on-screen in white, sans-serif type, centered at the
bottom of the screen.
Displaying and Previewing Closed Captions
Adjusting Video to Accommodate Caption Text
Adding and Configuring Closed Captions
Generating Closed Captions
Importing and Exporting Closed Captions as SRT Subtitles
• Crop the computer video frame upward (Figure 39)—preserving the application
window, but hiding the dock bar at the bottom. (This doesn’t distort the image.)
• Reduce the frame proportionally (Figure 40), positioning it at the top center of the
canvas to achieve the same goal. Leave the canvas as-is—with pillars on each side
of the frame—or shorten the canvas horizontally to eliminate the pillars (remem-
bering that this adjusts the frame size of your video).
Editing ScreenFlow Projects 105
Creating Closed Captions
Caption track
If there is more than one audio clip in the project at the same time (for example, a
voice-over and a music bed), the audio clip on top (highest layer on the timeline) has its
caption track displayed.
106 Editing ScreenFlow Projects
Creating Closed Captions
Caption clips are permanently joined to their parent clip, and are always the same time
length. They can not be moved independently. When you move (or duplicate or delete)
the clip that ScreenFlow created the caption clip for, the caption clip moves along the
timeline with it.
Caption clips are comprised of one or more caption boxes—which contain the text to
display—in 3 second increments, which you can adjust. The number of boxes depends
on the total length of the clip. You click each caption box independently to add text.
To add text to a clip’s caption box (or to edit it), click the target box. ScreenFlow displays
the caption editor, where you can enter text and test it for appropriate time length,
adjusting the length as necessary. You can add carriage returns to closed captions to
display closed caption text on multiple lines.
To change the caption’s language, control-click on the caption box and select Set
Language, or Edit>Captions>Set Language. Select the language you want to display
captions in.
To move between caption boxes, use the left and right arrows in the caption playback
controls. Or, press the tab key to advance to the next box and use Shift-tab to go to the
previous box. The scrubber automatically jumps to the beginning of the next (or
previous) box, and displays that box’s text, so you can add or edit it.
Note: When transitioning to the next caption, captions with a duration of 0.9 seconds
or shorter get skipped over. Transitioning only jumps to captions that are one second
in duration or longer.
To lengthen the display time of a caption box, press Command-up arrow. To reduce the
display time, press Command-down arrow. You an also change the time in the caption
editor.
To delete all of the text in all captions, control-click and select Clear All Captions, or Edit
> Captions > Clear All Captions.
• Export with burned-in captions. To do this, check the Burn In Captions checkbox,
under Options in the Export window.
ScreenFlow displays a Save As dialog, where you can name the file, select a location,
and save the file.
To Import an SRT file, select Edit > Captions > Import from SRT, then pick the SRT file you
wish to import. In the file dialog window you can select the language of the caption file.
Select Language
The imported SRT file is parsed and captions are generated for each entry. If there are
any existing captions for the imported language, they will be cleared before the import.
The import always overwrites any existing captions and does not merge them.
108 Editing ScreenFlow Projects
Configuring Video Properties
If there are any gaps in time between captions in the imported SRT file, spacer captions
will be inserted to keep the captions in sync. ScreenFlow imports the captions into the
first audio clip on the timeline, if the captions are longer than the clip, they are not split
onto other audio clips.
Control Description
Scale Use the slider or enter a value (0-400%) to change the scale of
your image. This is useful for highlighting a particular portion
of the screen, or in a video action to create a zoom effect.
Position Enter X and Y coordinates to specify the location (in pixels) of
your video or image on the canvas, based on the center of the
image. You can also reposition the image by dragging the
image on the canvas, or nudging the selected image with the
arrow keys.
X/Y/Z Rotation Use the rotation options to rotate (in degrees: -180 to180) the
image in a virtual, three-dimensional space. X rotates the
image along a horizontal axis. Y rotates the image along a
vertical axis. Z spins the image along a depth axis. Or, use the
thumb wheels to rotate the image in real time.
Opacity Use the slider to set the opacity value or enter it manually (0
to 100%). The greater the value, the more opaque the image.
When set to zero, the image is transparent—invisible. This can
be used with a video action to fade an image in or out, or if
you have a video voice-over, and would like to periodically
display your entire camera recording frame.
Cropping Click the disclosure triangle down to display cropping
options. Set the crop margins (by pixel) for left, right, bottom,
and top.
Reflection Check to implement reflection. Use the slider to set the value
or enter it manually (0 to 100%).
Reflection creates a mirror image of the selected clip below
the clip itself. The greater the value, the more opaque the
reflection. When set to zero, the reflection is invisible.
Corner Round Drag slider to adjust the roundness of the corners.
Drop Shadow Check to create a shadow effect behind a still image. If the
image uses a transparency, the shadow only reflects the non-
transparent part of your image.
Use the thumb wheel (or enter the value manually) to set the
angle of the shadow relative to the image in degrees (-180 to
80 degrees). The default is -45 degrees.
Angle Use the thumb wheel (or enter the value manually) to set the
Angle of the shadow relative to the image in degrees (-180 to
80 degrees).
Editing ScreenFlow Projects 111
Configuring Audio Properties
Control Description
Color Click the color field to select the shadow color from the color
picker. Default: black.
Offset Use the slider to set the value (in pixels) or enter it manually (0
to 150 pixels) to specify the distance between the shadow
and the clip. Default: 40.
Opacity Use the arrows to set the value or enter it manually (0 to
100%). The greater the value, the more opaque the shadow. If
the value is set to zero, the shadow is invisible. Default: 75%.
Blur Size Use the arrows to set the value or enter it manually. Blur is a
gradual loss in opacity as the shadow spreads from the center.
Default: 4. Range: 0 to 100 pixels.
Color Controls Click the disclosure triangle down to display color options.
Saturation Use the slider to set the value or enter it manually (0 to 400%).
Saturation is the intensity of a color relative to its brightness,
represented as a percentage. Default: 100%.
Brightness Use the slider to set the value or enter it manually (0 to 400%).
Brightness is the degree of luminosity present in the image,
represented as a percentage. Default: 100%.
Contrast Use the slider to set the value or enter it manually (0 to 400%).
Contrast is the relative intensity of the black and white values
in an image. A high contrast has a greater intensity of black
and white values. This value is represented as a percentage.
Default: 100%.
Video Filters Click the plus icon to add filters to the selected clip. For details
see Using Audio and Video Filters.
Add Video Action Click to add a video action at the moment indicated by the
scrubber in the selected clip. You can also click the +Action
icon at the top of the panel.
Select a video clip with audio, audio clip, screen recording clip with audio, or place the
scrubber at the start or end of an audio action in the clip before applying properties. To
display the Audio Properties pane, click the Audio Properties icon.
To reset all audio properties in the selected clip to default values, click the gear icon
at the top-right corner of the pan and select Reset to Defaults.
Each clip with audio displays with a waveform. This waveform provides a visual
representation which reflects volume changes. Figure 44 depicts an audio clip with an
audio action set to increase volume. Notice how the waveform display is enlarged to
the right, due to the added action (shown in purple).
Volume The slider, and accompanying text field, provide the volume adjustment for
the Audio Mixer. The volume is 100% by default, but can be boosted beyond or below
this value.
Mute Audio Check to mute all audio output from the mixer.
Ducking Check to activate ducking. When active, you can set the percent of ducking by
moving the slider or by entering a value and pressing the Enter key. The slider is
updated accordingly.
Processing Check Smooth Volume Levels to activate a smoothing process imposed on
the audio output.
Editing ScreenFlow Projects 113
Configuring Audio Properties
Audio Mixer
You can mix, pan, and solo all of your audio channels using the controls in the audio
mixer. The Audio Mix panel is closed by default, but you can open it by clicking on the
triangle icon. Each individual input channel is displayed.
Click triangle
Gear icon Click to open the options menu where you can select Rest to defaults or Set
Mix to Mono.
Channel Number Each individual audio channel has a number of controls. On the far
left is the channel number string; this is simply the index of the channel.
Audio Meter Next to the number is an audio meter showing the RMS power, peak and
peak hold of audio in that channel. The meter is dB based and has a scale from -72 to
+6. If the peak goes above 0dB, the meter will be tinted red to let the user know
clipping is occurring. Once the peak hold decays below 0dB, the meter resumes its
normal look. The lighter green value is the RMS power, which provides a general
indication of the current loudness of the channel. The darker green color is the current
peak dB value and the white line is the current peak hold value.
Solo Buttons To the right of the audio meter is the 'S' or Solo button. This is a preview
feature which mutes all other channels in the mix. (The solo state is not saved to the
document). This is a standard feature from audio software, letting the user focus purely
on monitoring a single channel. The solo button is a mutual exclusion: if a channel is
already soloed and the user clicks it for a different channel, it will cease to be soloed
and the new channel will become soloed. Holding down the command key while
clicking on solo buttons will allow the user to solo multiple channels at once, which is
especially useful for layering tracks in music production. If the user clicks the solo
button again on the same channel (without holding down the command key), it will
deactivate solo and normal playback will resume. When a channel is soloed, all other
channel's meter's in the mix will have a visually disabled state where the meter goes to
a gray shade.
Pan Controls The control next to the solo is the pan button. The pan function in the
audio mixer determines how much of the channel is mixed to the left & right channels
of the final mix. When the pan control is in the middle (0%), the input channel is mixed
114 Editing ScreenFlow Projects
Configuring Audio Properties
equally to both left & right output channels. When the pan is at -100% (all the way to
the left), the input channel is being mixed only to the left output channel. If it is 100%
(all the way to the right), the input channel is being mixed only to the right output
channel. If the pan is set to -50%, 100% of input channel will be sent to the left channel,
which 50% will be sent to the right. This is particularly useful when the ScreenFlow is
using two microphones: one can slightly favor each channel. When a stereo media is
imported into ScreenFlow, its audio mix will be setup by default to have the left input
channel at -100% pan, and the right input channel at 100% pan.
Note: This setup emulates how earlier versions of ScreenFlow behave: the left input
channel is sent to the left output channel, and the right input channel is sent to the
right output channel. Please be aware that the 'Mix to Mono' feature has been
removed: this functionality can now be achieved with audio mixer's pan feature.
Slider The slider and accompanying text field provide the volume adjustment for the
input channel. The volume is 100% by default, but can be boosted beyond or below
this value.
Mix Output Displays the audio output of the mixer using a stereo meter bar.
Effect
aud
Effect Check to activate effects. Select an effect from the pull-down menu.
Amount Move the slider to adjust the amount of effect you want in your audio output.
You can also enter a value directly. Press the Enter key when finished. The slider is
updated accordingly.
Filter Check Remove Background Noise to remove or lower the background noise in
your audio output.
Amount Move the slider to adjust the amount of background noise to remove. You can
also enter a value directly. Press the Enter key when finished. The slider is updated
accordingly.
Editing ScreenFlow Projects 115
Configuring Video Motion Properties
Audio Filters
Click the triangle to open the Audio Filters control window. Click the plus (+) icon to
add a filter. Select a filter from the list of filters when displayed. You can add multiple
filters. To remove a filter, click the “X” in the upper right corner of the filter window.
Click triangle
Control Description
Duration Enter the duration of the Video Motion.
Effect Check to enable effects, then select the type of effect: Gravity,
Spring, or Pulse.
Lock to Check to lock the Video Motion to the Duration entered in the
Duration field. When you check this box, the Duration field is
disabled, preventing you from making changes until you
unlock it.
Preview Click the triangle to see a preview of your Video Motion.
Apply to Check (individually) to adjust the position, scale, or rotation of
the clip after the action to see the effect.
Adding Narration
Narration enables you to add a voiceover on top of an existing recording. To add a
narration, select Insert > Narration. When the settings window displays, select an Audio
Device, optionally check the End After checkbox (and enter a time in seconds), and
Editing ScreenFlow Projects 117
Adding Narration
optionally uncheck the Mute Audio resident in your document. Click the Record button
to start adding your narrative.
Note: The Mute audio playing during narration checkbox is checked by default to
prevent feedback while adding narrations.
After clicking the record button, a count-down window will display to let you know
when to begin your narrative. Progress while you are recording will display on the
timeline. Click the Stop button when you finish your narrative.
After you have stopped recording your narrative, you can keep it or discard it.
If the you selected a time limited duration, as the finish time approaches, an ending
countdown will appear on the screen. When the narration is either manually ended, or
has stopped due to a limited duration, and the narration will have been added to the
user’s document.
Control Description
Show Mouse Pointer When checked, any mouse pointer icon activity in the screen
recording is displayed. When unchecked, the mouse pointer
is hidden.
Pointer Zoom When Show Mouse Pointer is checked, use the slider to
specify the size of the mouse icon in the screen recording.
Use the slider or manually enter the value to specify the
percent of increase to apply.
Often it can be difficult to distinguish or track the mouse in a
screencast, particularly if the video has been significantly
resized. Increasing the pointer zoom value increases the size
of the mouse icon, making it easier to follow.
Click Effect Select None | Radar | Invert from the popup menu to create a
visual effect when you click the mouse. Radar displays an
animated red circle with each click. Invert changes the cursor
from black to white and back with each click.
Pointer Select Default | Circle - Light | Circle - Dark | Square | Choose
Image from the popup menu to change the pointer image.
The Circle - Dark option is particularly good for iOS
screencasts.
When you select Choose Image, ScreenFlow displays an Open
dialog, so you can navigate and select an image file. When
selecting a custom image, you also specify the cursor hotspot
position.
Opacity Specifies the degree of pointer translucency.
Use the slider to set the value or enter it manually (0 to 100%).
The greater the value, the more opaque the pointer. If the
value is set to zero, the pointer is invisible. Default: 100%.
This can be used in a screen recording action to fade the
pointer in or out.
Sound on Click Check to generate a sound when the mouse button is
pressed.
Click the disclosure triangle to display Sound on Click details.
Volume Specify the volume level of the mouse click sound (from 0 to
5,000%). Use the arrows to set the value or enter it manually.
120 Editing ScreenFlow Projects
Configuring Callout Properties
Control Description
Click Sound Click Choose to display an Open dialog, and navigate to and
select any custom sound file, to play a unique sound file every
time the mouse is clicked.
Show Keystrokes Check to display the characters (one at a time) of keyboard
characters typed during the recording.
Show All Keys Check to display all keystrokes typed during the recording,
including the modifier keys.
Show Only Modifier Check to display modifiers used in hotkey commands,
Keys function keys, and the arrow keys that were pressed during
the recording.
Height and Position Specify the height and position of the font.
Font Button Click to display the font settings and specify all font
information for the characters shown in the keyboard
characters display.
Width Slide the slider right or left to adjust the keystroke bar
horizontally. You can also enter a value into the numeric box.
Attached To Clip When checked, the keystroke bar will be attached to the
screen recording clip, and will be affected by any changes
made to the recording. This includes scaling, cropping, and
any changes made to the canvas crop.
When unchecked, the keystroke bar will only be affected by
changes to canvas crop, and will remain centered to the
canvas if any changes are made.
Note: You must add and/or select a callout before configuring its settings.
To display the Callout Properties pane, click the Callout Properties icon in the Properties
pane, as shown in Figure 47 below.
Editing ScreenFlow Projects 121
Configuring Callout Properties
Control Description
Highlight Select how to highlight an area of the recording: Mouse
Cursor highlights a circular space around the mouse cursor.
Foreground Window highlights the window which is in the
screen recording. Mouse and foreground highlights can only
be added to screen recording clips.
Freehand callouts can be added to video clips, image clips,
and screen recording clips.
See Adding Freehand Callouts to Images.
Opacity Use the slider to control the percent of opacity of the space
outside the callout. A value of 0 makes the surrounding area
entirely visible; a 100% value makes the surrounding area
invisible.
Blur Use the slider or manually enter the pixel value to blur the
callout area (range: 0-16).
Blur Background Check to blur the area outside of the callout.
Zoom Up Use the slider or manually enter the percentage value to
magnify the area inside the callout (range: 0 to 500%).
122 Editing ScreenFlow Projects
Configuring Callout Properties
Control Description
Border Use the slider or manually enter the value to create a gradual
loss in opacity as the shadow spreads from the center (range:
0-300). This feature does not apply to freehand callouts. This
is not a zoom control, but instead it adds more area to the
callout.
Outline Enter the value (in pixels) to create an outline around the
callout area (range: 0 to 59.) Click the color box to change the
color of the outline.
Shadow Check to add a shadow behind the callout. Use the slider or
manually enter the value to create a gradual change in size as
the shadow spreads from the center (range: 0-80).
Feather Specify the blend value (in pixels) to apply to the callout
border to create a smooth transition between the callout area
and the surrounding space (range: 0-20).
Round Applies to foreground window callouts only. Specify the
round-off value (in pixels) of the callout edge to create a more
gentle appearance (range: 0-59).
Build Specify the transition time of the callout, in seconds, up to 2
decimal places, and from 0 to 4 seconds. Duration In
determines the amount of build-in time to reach the full
effect of the callout. Duration Out determines the amount of
build-out time to return to normal.
3. Click the Callout Properties tab, click the + Action button, and click Freehand.
(Because you’re working on an image, Freehand is the only callout option.)
Click Callout Properties tab
Click + Action
Click Freehand.
4. When ScreenFlow displays the tool palette in the upper right corner of the canvas,
select either the brush or the rectangle tool. If you select the brush, you can set the
size of the brush.
Rectangular tool
Brush size adjust
124 Editing ScreenFlow Projects
Configuring Callout Properties
5. Draw the highlighted region on your selected image using your mouse. To
brush-on a highlighted area, select the brush tool, set the brush size, then click and
drag the mouse to define an area. To create a rectangle highlighted area, select the
rectangle tool, then click and drag the mouse to define an area
Brush tool
Rectangle tool
Brush size adjust
Rectangle area
Brushed area
Callout controls
7. To remove a brushed-on freehand callout, select the brush tool, then hold down
the Option key and the left mouse button while moving the mouse over the
highlighted area to erase it. To remove a rectangle freehand callout, select the
rectangle tool, then hold down the Option key and the left mouse button while
Editing ScreenFlow Projects 125
Recording IOS devices
moving the mouse over the highlighted area to select it. When you release the
mouse button, the callout is removed.
Note: If it is the first time the iOS device is connected to your computer, you will be
asked if you trust the device. Select Trust to continue.
Check Record
IOS Device
Select IOS
device
Click Record
button
3. Select your iOS device from the Record Desktop from drop-down list.
4. Click the Record button. After the countdown, you can begin demonstrating your
iOS device.
Note: There will not be a preview of your screen, but the screen will record. It will not
record touches; you can add touch callouts to simulate your finger touches/swipes.
(See Configuring Touch Callouts.)
126 Editing ScreenFlow Projects
Recording IOS devices
5. When you stop the recording you will see your iOS device on the canvas.
ScreenFlow will automatically orient the screen for apps that display as landscape.
You may need to adjust the canvas size.
You can display a recording monitor by selecting Show Recording Monitor from the
Record configuration menu. The monitor displays stereo volume meters, a Preview
Volume slider, and an Add Marker button. Preview Volume allows you to hear the
system audio playing on your iOS device through your computer audio output as it is
being recorded.
Note: If you do not hear iOS audio while recording, toggle the ringer/vibrate switch
on your iOS device. Also, be aware that this audio will be heard twice in the
ScreenFlow project if you are recording computer audio while monitoring iOS audio.
When you play or scrub through the video, you will see all of the actions you performed
on the device.
Editing ScreenFlow Projects 127
Configuring Touch Callouts
The touch callouts are configured through a new tab in the ScreenFlow inspector
where the touch callouts can also be added.
Touch Callout tab
128 Editing ScreenFlow Projects
Configuring Touch Callouts
Animate If you want the callout to animate its size, spacing, opacity, or rotation
parameters, you can select the Animates values to end state checkbox. The first time this
is checked, it fills the end state values from the current starting state values.
When you are editing the touch callouts in the main canvas, the start state touch
callout has a cross-hair in the middle, and the end state has a little circle. This helps you
to determine which state you are in.
Note: Touch Callouts are not restricted to iOS recordings - they can be added to any
clip that a regular callout can be.
In the example below, the values are restored from the clip itself, since there is no
action behind the Video action.
In this example, the Video Snapback goes into the first video action state.
You cannot add a Snapback Action if there is no action to snapback to. If you try to add
a snapback action, a warning is displayed.
Rolling Edit
ScreenFlow provides support to the timeline for performing rolling edits, giving you
productivity improvement for editing you presentations.
The rolling edit feature is enabled when two clips are connected to each other with no
gap between them.
Editing ScreenFlow Projects 131
Configuring Annotations Properties
When you move the mouse over the seam of the two clips, the rolling edit icon appears
at the top of the clips.
If you click on this icon, the rolling edit mode is activated and moving the mouse left
and right alters the duration of the clip on the left, and it alters the in-point and
duration of the clip on the right.
When the clips have a potentially infinite duration (text or still image clips), the only
limit on the operation is that no clip can shrink smaller than a single frame. When the
clips have a finite duration (recorded clips), the clips cannot be resized past the amount
of content available, just as they would if you had grabbed the right or left edge.
Tool palette
132 Editing ScreenFlow Projects
Configuring Annotations Properties
Figure 50. Sample Annotations Clip on Canvas (left) and Timeline (right)
Note: Notice that as you are drawing, the timeline loses focus and darkens. Drawing is
a modal operation: When you’re done drawing and configuring objects, you must click
on the timeline to continue working on the canvas or timeline.
Editing ScreenFlow Projects 133
Configuring Annotations Properties
To save these settings for new annotations clips you may add in the future, click the
gear icon and select Make Settings Default.
Table 9. Annotations Properties Controls
Control Description
Shapes Choose from the types of annotations in the tool bar:
• Line (arrow)
• Line
• Square (filled)
• Square
• Circle
Color Click to select the color of the annotation.
Opacity Use the slider (or enter the percentage value manually) to set
the opacity of the selected object.
Thickness Use the slider or manually enter the value to specify the
thickness (in pixels) of annotation lines (range: 2 to 350).
Default: 55.
Shadow Check to create a shadow on objects in the annotation. Use
the slider or manually enter the value (in pixels) to specify the
opacity of the shadow (range: 1 to 60). Default: 25. The value
creates a gradual loss in opacity as the shadow spreads from
the center.
Outline Check to create an outline around objects in the annotation.
Use the slider to specify the thickness of the outline.
Color Click to select the color of the outline.
Endpoints Select a shape to affix to the end of a line segment. The first
and second field represent the starting and finishing point of
the line segment, respectively.
Freehand Annotations
You can also create Freehand Annotations (freehand drawings accessible through the
existing Annotation’s Inspector panel). This feature enables you to draw smooth and
accurate freehand lines and shapes, move and resize them, and change properties such
as: color, opacity, shadow, and outline.
134 Editing ScreenFlow Projects
Configuring Text Properties
To add a new Freehand Annotation, click the Freehand button on the Annotations tab,
then click the Add button (+) to place a freehand Annotation in the timeline.
Freehand Annotations are stored as Bezier Curves, which are generated from a list of
mouse points. Freehand annotations are drawn like any other annotation type. Lines
are created by dragging the mouse along the canvas to draw lines.
One difference between Freehand Annotations and other annotation types is that
Freehand Annotations are not automatically selected when the mouse is released from
drawing. This prevents you from having to de-select a drawing each time you want to
create a new one. Another difference is that in order to select a Freehand Annotation,
you are required to hold down the Command Key. This is to prevent users from
selecting other freehand annotations while drawing.
Note: Go to ScreenFlow > Preferences > Timeline to change the default duration of
your Text clip.
When you create a text clip, it has the default word Text in it. Select the text to edit it.
You must have at least one character in the clip, or ScreenFlow automatically deletes it.
As a matter of fact, if you later remove all text, ScreenFlow deletes the clip
automatically.
Figure 51 depicts a sample text clip on the canvas (left), and its corresponding clip on
the timeline (on the right).
Figure 51. Sample Text Clip on Canvas (left) and Timeline (right)
While the text is selected, you can adjust the text properties as described below in
Table 10.
Click the gear icon and select Reset to Defaults to reset all properties in this pane to
default values. When you select Reset to Defaults, the settings applied by this
command are the settings in place when Make Settings Default for New Text Clips was
executed.
To display the Text Properties pane, click the Text Properties icon in the Properties pane,
as shown in Figure 52 below.
136 Editing ScreenFlow Projects
Configuring Text Properties
Text Animations
Text clips can have the interesting property of per character animations for building in
and out the clip to the screen. These effects are commonly seen in other popular
applications. Once enabled, a default effect is selected, with a default duration of 0.75
seconds. You can switch between different effects.
138 Editing ScreenFlow Projects
Configuring Text Properties
To display the Text Animations pane, click the Text Properties icon in the Properties
pane and scroll down to the bottom of the pane as shown in Figure 53 below. Click the
triangle icons on the Build In/Out Animation sections to open the controls.
Test Button
numeric display to the right of the slider. Press the Enter key when finished entering a
new value.
Overlap Move the slider to increase or decrease the manner in which multiple lines of
text are built in or out. Greater overlap (higher percentage) causes the lines of text to
enter in an overlapping (sequential) manner. Lower overlap brings in or out all lines at
once. You can also set the overlap by typing a value into the numeric display to the
right of the slider. Press the Enter key when finished entering a new value.
Easing Select the kind of easing for your transition. Easing is the rate at which your
transition occurs. This can be slow at the beginning and fast at the end, or some other
kind of rate of change. Experiment with each of these using the Test Button to see the
performance of each animation type.
Fade Characters Check to cause the text to fade in or out during transition.
When the Styles Presets window displays, click the plus (+) button to create a new style
based on the current properties of your video.
When the next setup window displays, select parameters to be included in the new
style preset, then click the plus (+) button.
Select parameters
When the next setup window displays, rename the Style Preset from its default name.
You can also update the preset or delete it by clicking on the great icon to open a drop-
down menu.
Rename the Style Preset
Click the
gear icon
Once you have created a list of style presets, you ally them to any video by selecting a
video and choosing a style preset from the list.
Select a video Choose a style preset
distortion effects, blurring, color effects, alpha mask, and many more as well. Multiple
filters can be applied to a single clip. Filters can also be applied to nested clips.
Note: You can also purchase 3rd party Core Audio or Video filters and install them for
use in ScreenFlow.
Each filter has parameters that can be configured and adjusted for optional features
and fine-tuning its effects.
Adding a Filter
Removing a Filter
Re-ordering Filters
Configuring a Filter
Adding a Filter
To add a filter to a clip (or clips), follow these steps:
1. Select the clip that you want to add the filter to.
2. Select the Video or Audio properties pane, as appropriate.
3. Click on the Video or Audio Filters plus (+) icon to display the filter list (Figure 54).
4. Scroll through the list of filters, opening and closing filter groups as appropriate. Or,
you may search for a filter by entering a filter name into the Search box and
pressing the Enter key.
5. Click Add to add it to the filter list for the selected clip.
Editing ScreenFlow Projects 143
Using Audio and Video Filters
Removing a Filter
To remove a filter that has been added to a clip, follow these steps:
1. Select the clip that you want to remove the filter from.
2. Select the Video or Audio properties pane, as appropriate.
3. Click on the Video | Audio Filters disclosure triangle to display the filters Figure 55.
4. Scroll through the filters until you find the one you want to delete.
5. Click the X icon to delete it from the clip.
Re-ordering Filters
The application of a filter has different effects, depending on where it is stacked with
the other filters, if present. Filters are applied based on their order in the list, from top to
bottom.
To layer (or order) filters in the order you want them applied, follow these steps:
1. Select the clip that has the filters you want to re-order.
2. Select the Video or Audio properties pane, as appropriate.
3. Click on the Video | Audio Filters disclosure triangle to display the filters Figure 56.
144 Editing ScreenFlow Projects
Using Audio and Video Filters
4. Scroll through the filters to identify the one you want to re-arrange.
5. Click on the grab icon just to the left of the checkbox by its name.
6. Drag the filter up or down the list to re-order its application in relation to other
filters in the list.
Configuring a Filter
Video filters that have a visual position coordinate display a cross-hairs button, which
allows you to adjust the position on the canvas. The label of the parameter you are
editing also appears on the canvas when adjusting the position.
When multiple clips are selected, ScreenFlow attempts to display the list of filters in the
Video Properties pane where the filters have similar settings. For example, if two clips
have two identical filters in the same order, ScreenFlow will display the two filters
regardless of whether any of the individual parameters are the same. However, if the
two clips have the same filters but in different order, ScreenFlow displays a Multiple
Filters message.
Filter processing is CPU-intensive. Depending on the number of filters enabled, expect
export and publishing times to increase.
After you configure a filter, you can test it out by playing the video.
To configure a filter, follow these steps:
1. Select the clip that has the filter you want to configure.
2. Select the Video or Audio properties pane, as appropriate.
3. Click on the Video | Audio Filters disclosure triangle to display the filters (Figure 57).
Editing ScreenFlow Projects 145
Using the Chroma Key Filter
4. Scroll through the filters to locate the one you want to configure.
5. Adjust the controls as necessary.
Original clip Green color keyed out Background - 2nd track Final composite clip
146 Editing ScreenFlow Projects
Using the Chroma Key Filter
A chromatic background is a background with color in it. Black and white are not colors
in this sense. Green and blue are the best colors to use, but the Chroma Key filter also
works with orange or red or purple, just not as well.
Effective use of a chroma key requires video where the background is a bright, evenly-
lit uniform (or nearly so) color. The persons or objects you place in front of the backdrop
shouldn’t match the color in the backdrop (unless they have regions that you also want
to make transparent).
An important aspect of implementing an effective chroma key is to ensure you have a
uniform chroma key source (green screen). And the best way to do this is to provide an
even, well-lit chroma background. The better the input, the better the output.
Implementing a Chroma Keyed Clip
Applying the Chroma Key Filter
Refining the Chroma Key Filter Settings
1. Shoot your target clip (of persons or objects) against a green screen—a well lit,
even blue or green surface, for example. This color should not be in the foreground
object (a person’s tie, for example, shouldn’t be green when using a green screen).
2. Shoot your background image or clip.
3. Add the target clip to your project.
4. Select a background color on the canvas for chroma key testing.
5. Add the Chroma Key filter and set it up. See Applying the Chroma Key Filter.
6. Test your clip by previewing it, and adjust chroma key settings as necessary. See
Refining the Chroma Key Filter Settings
7. If necessary, split your clips, add the chroma key filter and adjust it.
8. When you’re satisfied with the chroma key, add your background image or clip to
the project in the track immediately below the target clip.
You can also apply the filter to clips shot against other uniform-colored backgrounds
such as a sky, or a wall, although your results may vary, based on the uniformity and
contrast with the foreground objects. (For details on adding filters, see Using Audio and
Video Filters).
148 Editing ScreenFlow Projects
Using the Chroma Key Filter
Adjust the Chroma Key settings as needed. For details, see Selecting a Chroma Key Color.
Table 11. Chroma Key Filter Settings
When the Refine Key window is open you can click anywhere in the clip image on the
canvas to select a new color to use.
You can also click directly in the Refine Key window to adjust the selected color. The
Refine Key color range displays the colors that are near (in value) to the currently
selected color. (The Refine Key window does not display all colors in the image.)
Note: Sometimes a video will slightly vary color over time. Thus, you might need
different keys. To add different chroma keys to a clip, you can split the source clip into
several clips and then apply a slightly different key color to each one.
Note: In the Telestream Web Store version of ScreenFlow, you can edit media files and
images outside of ScreenFlow and save them—ScreenFlow advises you and allows
you to reload the updated file. ScreenFlow also adds a refresh icon to the media file in
the Media Library, which you can select. This feature is not present in the Mac App
Store version.
Note: Videos, images, and audio files imported into the media library remain linked
to their original source. If a source file is modified, ScreenFlow will advise you, and
offer to reload the modified file. When ScreenFlow reloads a file, it automatically
updates the library, timeline, and canvas. This makes it easy to edit your video, audio,
and images—and automatically update them in your ScreenFlow projects.
After you have added media to your media library, you can hover over the media file
icon and cause a scrubber to display. This scrubber enables you to preview the media
file content before placing it on the timeline.
media file
scrubber
Editing ScreenFlow Projects 151
Using the Media Library
Duplicate To duplicate media to the file system, drag the media file out to your
desktop, target folder or server. Mac OS X duplicates the source media file in the new
location.
Delete To delete media from your media library, select the media object, right-click and
select Delete Media. If this media is referenced by a clip on the timeline, ScreenFlow
displays a dialog alerting you that the clip or clips will be deleted as well.
Rename To rename media files in the library, highlight the media, then click on the
name to edit it. This renames all clips on the timeline that reference this media, unless
they have already been given a custom name (double-click the clip on the timeline to
provide a custom name—this does not rename the referenced clip in the media
library).
Search field.
Gear button
Zoom Slider
152 Editing ScreenFlow Projects
Using the Media Library
Use the buttons and other controls on the media library panel to perform the following
tasks, as described in Table 12.
Table 12. Media Library Controls
Control Description
Add Media button Click to browse local drives or network servers for media to
import into your project. This may include video files, audio
files, and still images.
Display Type Buttons Click these buttons to select between thumbnail and list view.
Source Buttons Click these buttons to select between Media Files, iTunes, and
Global Library. Media added to the Global Library can be used
by any ScreenFlow document.
Search To search for a file, enter a search text and press the Enter key.
Gear Button Click the Gear button to select either Remove All Unused
Media or Show Duration Overlays. Show Duration Overlays
displays the duration value on the media icon image.
Zoom Slider Use the slider to change the display size of the media
thumbnails.
You can also view the Media library on the left side of the ScreenFlow main window by
clicking the button on the Media Library button next to the Canvas Cropping button.
Media
Library
Pane
The iTunes / iPhoto / GarageBand library (also referred to as the iTunes library) can be
accessed through the ScreenFlow Media Library tab by clicking the middle Source
button. When the Media in Document window displays, select an application group.
Click to display media library.
Select an
application
group
Note: There is typically a slight wait before the iTunes library is available. You will see
a spinning progress indicator until the library has been prepared. The library is only
prepared once per application launch, and then any subsequent documents should
not need to wait to reveal the iTunes library. If the user has a very large iTunes library,
the wait time can be significant.
If you select the top level application group, such as iPhoto, you will see every
photograph in the complete library. Please be aware there is a delay to load each
individual group, since the group structure is loaded on demand by Apple’s Media
Library framework. As you move between groups, ScreenFlow’s library view will update
to show the thumbnails of the content in that group. The thumbnail icons are also
loaded on demand, so there will be a slight delay while these are processed.
There is also a top level group named Media in Document which represents the content
contained in the document itself. If you click on this, it will show the content you are
Editing ScreenFlow Projects 155
Using the Media Library
working with in your document. If you double click on a group in the library selection
table, it will automatically close the library selection.
Double-click
a group
Once library content has loaded, you can work with it normally - dragging it to the
timeline or video view to use in your project. However, there is one exception. If the
library contains protected content that you have purchased from iTunes, this cannot be
played back by ScreenFlow. You will see an icon with a cross in the top-left corner that
alerts you to this. Content added to a document from an iTunes library is different from
media added to the document directly. The iTunes media will not be copied into the
your document bundle, but will reference the original media in the your library. The
iTunes content will also not show up in the Media in Document list.
Global Library
Many ScreenFlow users create documents on a regular basis, using the same assets in
those documents repeatedly. Global Library enables you to store media multiple times
in a projects.
The global library is selected by clicking globe icon button. To add content, you can
drag & drop media files into the global library panel, or click the plus (+) button and
navigate to a file and select it.
Media in the global library can then be dragged into ScreenFlow documents and used
like regular content. Once content has been dragged into a global library in one
156 Editing ScreenFlow Projects
Stock Media Library
inspector panel, it will appear in the global library of all open documents, and any
documents that are subsequently opened.
Content within the global library is stored in the ~/Library/Application Support/
ScreenFlow/GlobalLibrary folder. When importing to the library, ScreenFlow will attempt
to create a ‘hard-link’ from the original content to the Global Library folder. This is
because a hard-link will not consume additional space on the hard drive.
To delete an item from the global library, right-click on the file icon to delete and select
Delete Media. You can also select the file icon and press the delete key.
Right-click and
select Delete
When you attempt to delete a media file, a warning you that other ScreenFlow
documents that may be referencing the content of the file you want to delete. You are
also given the option to continue or cancel the delete action.
When deleting the item, the file in the Global Library folder will also be removed.
To access the Stock Media Library, you must first purchase it. To do this, select File > New
to open the Welcome window, then click the Stock Media Library tab. Click Buy to
purchase the Stock Media Library.
Click Stock Media Library
Click Buy
To access the Stock Media Library, click the Media Library tab on the inspection panel,
click the Stock Media button, then select the Stock Media you want to use. You can also
perform queries by using the existing Search field at the bottom of the Media Catalog
window. The Stock Media Library will populate with content as you enter your query.
Click Media
Library tab
Click Stock
Media button
Select a Stock
Media item
Search box
158 Editing ScreenFlow Projects
Stock Media Library
Right-click on any Stock Media icon to access its menu. You can add the media to the
timeline at the scrubber position, add the media to the Global Library, or download
different format versions of the media. For video: HDMP4, 4KMOV, HDMOV, and
4KMP4. For audio: WAV and MP3. For images: PNG and JPG.
You can also preview any clip by scrubbing or playing the clip. To preview by scrubbing,
select a clip then move the scrubbing slider to view the video. To play the video clip,
select it then click the play icon.
Click video clip to select it
When the filter window displays, click a filter to open its menu and select a type. The
list will respond by displaying all clips matching the selected type. You can also search
for any text in the clip names by entering a text string in the search window. The
display of clips changes as you type.
To view the metadata of a video clip, click the Metadata tab and select a clip.
Click the
Metadata tab Select a clip
160 Editing ScreenFlow Projects
Stock Media Library
When you add an item from the Stock Media Library to your ScreenFlow project, a
temporary clip will be added to the timeline until the actual item has been
downloaded. If the item is an image or a video, the temporary clip will be populated
with the thumbnail of that item. In the case of dragging from the Media Catalog, the
download will not start until the user releases the item onto either the timeline or the
canvas. A spinner will be added to the clip to show the download progress. Once the
download is complete, the clip’s temporary source will be replaced by the newly
downloaded source. If the clip is deleted before the download has been finished, the
download will be canceled. Items in the Stock Media Library can be added to the Global
Library by right clicking on the item and selecting Add to Global Library.
Even if you have not paid for a subscription to the Stock Media Library, you will still be
able to query, filter, and preview all of the available content, but you will not be able to
add any of it to your ScreenFlow project.
Publishing Your ScreenFlow Project 161
Publishing Your
ScreenFlow Project
When you’re done editing your screencast or other project, the final task is to convert it
to a standard video format (encode it) for publication and distribution. Before
generating your project for playback in a specific program, check the program
specifications to see which formats it supports.
ScreenFlow provides two methods of converting projects to video. You can export a
standard video file, then distribute or publish it yourself. You can also publish your
video directly to an online video service such as Vimeo, YouTube, Google Drive,
Dropbox, Facebook, Wistia, Box, or Imgur — converting the project to the appropriate
video format as part of the publication process.
Exporting Your Video
Publishing to Vimeo
Publishing to YouTube
Publishing to Google Drive
Publishing to Dropbox
Publishing to Facebook
Publishing to Wistia
Publishing to Box
Publishing to Imgur
Upload Manager Interface
Batch Export
162 Publishing Your ScreenFlow Project
Exporting Your Video
Note: If you have in and out points set in your project, the menu item displays Export
Selected Range and the exported media is the media between the in and out points.
To export your video, select File>Export to open the Export Settings window. Configure
your export options (defined below) and click Export to begin encoding the project into
a video file. ScreenFlow displays a progress dialog so you can monitor its progress.
When exporting a ScreenFlow project, the application icon will display an export
progress overlay. This will allow you to minimize the application while exporting and
still have an idea of the amount of time before the export completes.
Note: An alert will be displayed if you try to select a drive formatted with MS-DOS FAT
16 or FAT 32.
Publishing Your ScreenFlow Project 163
Exporting Your Video
Manual Settings
Automatic Settings
Control Description
Save As Enter the name of your screencast. The default name is the
name of your project file. The file extension is applied
automatically based on your choice of preset.
Where Navigate and select the location of your exported video file.
NOTE: If you purchased ScreenFlow from the Mac App Store, the
Where popup menu does not display. Instead, ScreenFlow
displays the File Save dialog after you click Export, so you can
navigate and select your folder for the exported file.
Type (Automatic)
Encoding Quality Select: Fastest, Normal, or Slowest
Type (Manual)
Preset Export presets are designed for both general and specific use,
based on the most common applications.
Select a preset from the popup menu:
Web-High Default export option, which encodes video in H.264 format
using the x264 codec, with AAC audio, balancing the
demands of image quality and file size, producing an MP4 file.
164 Publishing Your ScreenFlow Project
Exporting Your Video
Control Description
Web-Low Encodes video in H.264 using the x264 codec, with AAC
audio, for low bandwidth, producing an MP4 file. It plays
more smoothly on slow Internet connections but with
reduced image quality when compared to Web-High.
HEVC Encodes video in H.265 using HEVC codec with AAC audio.
NOTE: Before using the HEVC export option, please be
advised that this is not a widely supported codec. There are
still many programs and services that will not accept files
encoded with the HEVC / H.265 codec. If you are using this
export option, you may want to check with whatever service
or program you wish to upload to before doing so, as
Telestream does not govern 3rd party policies and
specifications.
Lossless - ProRes Encodes a lossless file in ProRes 4444, including a clear alpha
with Alpha channel and stereo audio. Suitable for usage in applications
such as Motion and After Effects.
To view transparent portions of the canvas, select View >
Show Checkerboard.
ProRes 422 Encodes ProRes 422. Click Customize to select profile: 4444,
422HQ, 422, or 422LT.
Lossless - Audio Encodes an uncompressed audio-only AIFF format ideal for
Only additional editing.
iOS App Preview Exports according to Apple’s guidelines for App Store
previews (30 fps ProRes 422 with stereo AAC 48khz).
iPad / iPhone / These export options are configured based on the
Apple TV / iPod recommended video specifications for these devices. They
cannot be altered.
Animated GIF Exports as an animated GIF or PNG.
(See Animated GIF & PNG Preset)
Gear icon
Make Current Select to make the current settings become the “default”
Settings Default settings that are used when a new document is created.
Reset to Factory Select to return the default settings to the original factory
Defaults settings. Any current default settings (set by Make Current
Setting Default above) are cleared.
Publishing Your ScreenFlow Project 165
Exporting Your Video
Control Description
Customize Click to make changes to your video and audio encoding
settings. Some presets cannot be customized. See
Customizing Codec Settings.
If iOS App Preview is the selected Preset, clicking Customize
lets you set the Framerate and the ProRes profile to 4444,
422LT, or 422 HQ. It also lets you select a Stereo or Mono
channel
Manage Click to modify the preset encoding settings. See Managing
your Export Presets.
Resolution Select a resolution, or select Custom which opens Width and
Height fields to enter custom resolution values.
Letterbox Content Check to display letterbox content (text display of audio
content).
Options Use these controls to specify motion blur, add chapter tracks,
add captions, and burn in captions, depending on your
encoding options. See Configuring Other Options.
Note: If you are using an unlicensed version of ScreenFlow and you attempt to export
your video, a window displays informing you that your exported video will be
watermarked.
Click Customize
166 Publishing Your ScreenFlow Project
Exporting Your Video
When the Settings window displays, select Framerate, Colors, Loop, Dither, and
Strength, then click OK.
Framerate Higher frame rates produce larger files. For most GIF files, 15 fps is standard.
Colors 256 is the optimum setting for GIF files. If your animation contains less than 256
colors, use lower settings.
Loop Check to cause the output file to continuously play in a loop.
Dither Check to turn on dithering in GIF images. This helps reduce banding in
gradients of color, but it also increases the file size. The Error Diffusion setting produces
smaller files while maintaining the quality to the Ordered option.
Strength Select the amount of dithering: Light, Medium, or Heavy.
Set these options, as described below in Table 15. When you’re done, click OK.
Table 15. H.264/AAC (MPEG-4) Settings
Option Description
H.264 Video Uncheck when you do not want your exported file to contain
video tracks.
Frame rate Enter the frame rate in frames per second, or select preset
values from the popup menu.
Data rate Enter the data rate in kbits per second.
NOTE: The data rate you enter is a target value. Therefore, the
actual data rate may be higher or lower than entered.
Profile Select the codec profile (which establishes parameter ranges
for a given application) from the popup menu:
Automatic The codec determines which profile to use, based on the size
of the input video.
Main This profile results in longer encoding; it was designed
primarily for SD digital TV broadcasts. It is well-suited for
playback on desktop computers.
Baseline This profile is used for faster, simpler encoding, and improved
data loss robustness, particularly for playback in mobile
applications.
168 Publishing Your ScreenFlow Project
Exporting Your Video
Option Description
High The High Profile is used as the preferred choice for HD
broadcast and disc storage applications.
Codec Select: Single-pass, Multi-pass, or Hardware Accelerated
Keyframe Rate Select automatic or fixed keyframe rate
Automatic ScreenFlow selects the optimum rate
Fixed every Manually enter the frame rate
AAC Audio Uncheck when you do not want your exported file to contain
audio tracks.
Sample Rate Select to signify the number of samples taken from the source
per second (in kHz) and added to the audio track being
generated.
Select the sample rate from the popup menu. Web-High and
Web-Low, defaults to CD quality (44.1 kHz).
Data rate Enter the data rate in kbits per second. Web-High, defaults to
256kbits/sec. Web-Low, defaults to 96kbits/sec.
Channels Select Mono or Stereo
Publishing Your ScreenFlow Project 169
Exporting Your Video
Check the check box to the left of the preset to show it in the Preset list. Uncheck it to
hide it.
Click the Copy button to the right of the preset to generate a copy of the preset so that
you can modify it.
Custom presets are displayed in the list at the bottom of the window. To change the
custom preset name, double-click the name. Click the Edit button to customize your
preset. See Customizing Codec Settings for details.
170 Publishing Your ScreenFlow Project
Exporting Your Video
To create a new Custom Preset, select an existing preset in the list, then click the Plus (+)
button.
Select a preset
Once the new Preset has been created, it can be edited by clicking the Edit button, or
deleted by selecting it and clicking the Minus (-) button.
Control Description
Use Motion Blur Check to apply a blurring algorithm to blend movement
smoothly into the video. This is useful if you are using video
properties effects to move clips on the canvas. This option
increases encoding time so it should only be used if objects
are not moving smoothly in your exported video.
Add Chapter Track When encoding with some codecs, check to add chapter
from Markers* markers to your movie based on the location and names of
the markers in your project. These markers provide quick
navigation and require named markers to be present in the
project.
Add Captions Track Check to include your caption track.
Burn In Captions When checked, imported captions are burned into the clip.
Note: *QuickTime X and VLC require a chapter marker on the first frame of your
project or it will move the chapter markers from their intended locations. Be sure to
set a chapter marker at the very beginning of your project to prevent this.
172 Publishing Your ScreenFlow Project
Exporting Your Video
Publishing to Vimeo
If you have a Vimeo account, ScreenFlow enables you to encode and publish your
projects directly to Vimeo. Select File > Publish to > Vimeo then select Video Encoding,
Framerate, and Options.
If you check Save Copy to Disk the Location button is enabled, enabling you to select the
location for the file to be written to disk. If you do not choose a location, the file will be
saved to your Movies folder. If you do not specify a file extension, .mp4 will be used.
Click Sign In when finished.
Select Framerate
Select Options
Check Save Copy to Disk
Click Sign In
When the Log In window displays, enter your email and password then click Log In.
174 Publishing Your ScreenFlow Project
Publishing to Vimeo
When the Publish To Vimeo window displays, enter a Title and Description. The Tags are
not required to activate the Publish button. The Privacy settings can be adjusted to
restrict who can view the content. The Account Default Privacy setting uses the defaults
set up through the Vimeo Web interface. Click Publish when finished. The URL for
uploads will be returned when the upload has completed.
Enter Title,
Description
and Tags
Click Publish
When exporting a ScreenFlow project, the application icon will display an export
progress overlay. This will allow you to minimize the application while exporting and
still have an idea of the amount of time before the export completes.
.
Table 17. Vimeo Settings
Control Description
Title Enter the title for your project. By default, this field uses the
base name of your project file.
Description Enter a description for your project.
Tags Enter keywords to describe your project. When Vimeo users
search for these words, your video is included in the search
results.
Privacy Select the level of privacy required. Account Default uses the
defaults set up through the Vimeo Web interface.
Publishing Your ScreenFlow Project 175
Publishing to Vimeo
Control Description
“?” button Click to get publishing help
Sign Out Click Sign Out to sign out of your Vimeo account.
Publish Click Publish to export and upload your project. ScreenFlow
displays a progress bar to indicate encoding progress. Click
Cancel at any time to abort the encode/upload process.
After you click Publish, go to Upload Manager Interface to continue the publishing
process.
176 Publishing Your ScreenFlow Project
Publishing to YouTube
Publishing to YouTube
Note: For Recommended Upload Encoding Settings on YouTube, visit YouTube
website at: http://www.telestream.net/screenflow/youtube-settings.htm
If you have a YouTube account, ScreenFlow enables you to encode and publish your
projects directly to YouTube. Select File > Publish to > YouTube, select Video Encoding
and Options.
If you check Save Copy to Disk the Location button is enabled, enabling you to select the
location for the file to be written to disk. If you do not choose a location, the file will be
saved to your Movies folder. If you do not specify a file extension, .mp4 will be used.
Click Next when finished.
Select Options
Click Sign In
Publishing Your ScreenFlow Project 177
Publishing to YouTube
In the Google Sign In window, enter your email and password, then click Sign In.
Click Sign In
When you sign in, Google displays the ScreenFlow Verification dialog. Click Accept to
complete log in.
Click
Accept
178 Publishing Your ScreenFlow Project
Publishing to YouTube
When the Publish To YouTube window displays, select a Category, and enter a Title and
Description. The Title is a required field and will manifest itself as the primary filename.
Enter your tags. The Tags are required to activate the Publish button. Optionally, check
the Thumbnail checkbox and click the “Select...” button to display the clip with a
scrubber. Move the scrubber to find the image you want for a thumbnail, then click
“Select...” again. Enter a Publish Time, select a Privacy level (to restrict who can view the
content), then click Publish when finished. The URL for uploads will be returned when
the upload has completed.
Select a Category
Enter Title,
Description
and Tags
Check Thumbnail
Click Select
Move scrubber
Set Publish Time
Set Privacy level
Click Publish
When exporting a ScreenFlow project, the application icon will display an export
progress overlay. This will allow you to minimize the application while exporting and
still have an idea of the amount of time before the export completes.
Publishing Your ScreenFlow Project 179
Publishing to YouTube
Control Description
Category Select the category of your project from the options in the
popup menu.
Title Enter the title for your project, up to 60 characters. By default,
this field uses the base name of your project file.
Description Enter a description for your project.
Tags Enter keywords to describe your project. When YouTube users
search for these words, your video is included in the search
results.
Privacy Public: Anyone can view this video
Unlisted: Only people with a link can view this video
Private: Only YouTube users that you authorize can view this
video
“?” button Click to get publishing help
Sign Out Click Sign Out to sign out of your YouTube account.
Publish Click Publish to export and upload your project. ScreenFlow
displays a progress bar to indicate encoding progress. Click
Cancel at any time to abort the encode/upload process.
After you click Publish, go to Upload Manager Interface to continue the publishing
process.
180 Publishing Your ScreenFlow Project
Publishing to Google Drive
Select Preset
Set Dimensions
Select Options
Click Sign In
Publishing Your ScreenFlow Project 181
Publishing to Google Drive
When the Google Sign In window displays, enter your email and password, then click
Sign In.
Click Sigh In
182 Publishing Your ScreenFlow Project
Publishing to Google Drive
When you sign in, Google displays the ScreenFlow Verification dialog. Click Accept to
complete log in.
When the Publish To Google Drive window displays, select a folder in the list or click
Create New Folder to create a new folder in your Google Drive account. (My Drive is the
root folder, consistent with how Google Drive behaves through their Web interface.)
Enter a Title and Description. The Title is a required field and will manifest itself as the
primary filename. The star icon (to the right of Title) allows you to mark the upload as a
favorite. This follows the way Google Drive Web interface behaves. Select also a Sharing
Publishing Your ScreenFlow Project 183
Publishing to Google Drive
level to restrict who can view the content. The URL for uploads will be returned when
the upload has completed. Click Publish when finished.
Select a Folder
Click Publish
When exporting a ScreenFlow project, the application icon will display an export
progress overlay. This will allow you to minimize the application while exporting and
still have an idea of the amount of time before the export completes.
.
Table 19. Google Drive Publishing Details
Control Description
Title Enter the title for your project. By default, this field uses the
base name of your project file.
Description Enter a description for your project.
Sharing Check Public | Unlisted | Private:
Public: Anyone can view this video
Unlisted: Only people with a link can view this video
Private: Only Google Drive users that you authorize can view
this video
184 Publishing Your ScreenFlow Project
Publishing to Google Drive
Control Description
“?” button Click to get publishing help
Sign Out Click Sign Out to sign out of your Google account.
Publish Click Publish to export and upload your project. ScreenFlow
displays a progress bar to indicate encoding progress. Click
Cancel at any time to abort the encode/upload process.
After you click Publish, go to Upload Manager Interface to continue the publishing
process.
Publishing Your ScreenFlow Project 185
Publishing to Dropbox
Publishing to Dropbox
Dropbox is similar to a virtually hosted file system and therefore has a simple set of
publishing options.
If you have a Dropbox account, ScreenFlow enables you to encode and publish your
projects directly to Dropbox. Select File > Publish to > Dropbox then select a Preset.
Optionally, you can customize or manage your preset by clicking Customize or Manage.
Set Dimensions and select Options as needed.
If you check Save Copy to Disk the Location button is enabled so you can select the
location where the file is written to disk. If you do not choose a location, the file will be
saved to your Movies folder. If you do not specify a file extension, the extension used
will be set based on the selected export preset.
Click Sign In when finished.
Select Preset
Set Dimensions
Select Options
Click Sign In
When the Sign In window displays, enter your email and password, then click Sign In.
Click Sign In
Note: Once you are finished working with your Dropbox account, it is recommended
that you log out of the service through your Web browser.
When you have successfully signed in, the window will display a message asking you to
allow ScreenFlow access to Dropbox. If you have not selected or created a folder for
ScreenFlow in your Dropbox account, you will be asked to do so.
After allowing ScreenFlow access to Dropbox, a code will display on the web browser
used to sign in.
Copy and paste this code into the text field shown in the ScreenFlow authorize
message. After pasting the code into the ScreenFlow text field, click Continue to finish
the sign in process.
When the Publish To Dropbox window displays, select a filename (required) and set
privacy level. Click Publish when finished. The URL for uploads will be returned when
the upload has completed.
188 Publishing Your ScreenFlow Project
Publishing to Dropbox
When exporting a ScreenFlow project, the application icon will display an export
progress overlay. This will allow you to minimize the application while exporting and
still have an idea of the amount of time before the export completes.
The Dropbox upload places all the files into a ScreenFlow folder inside the Apps folder at
the root of the user’s Dropbox. This cannot be changed because it is the only way for
third-party applications to upload to Dropbox directly.
.
Table 20. Dropbox Publishing Details
Control Description
Filename Enter a filename to use for your publication.
NOTE: The Apps folder at the root of the user’s Dropbox
cannot be changed because it is the only way for third-party
applications to upload to Dropbox directly.
Privacy Public: Anyone can view this video
Private: Only users that you authorize can view this video
“?” button Click to get publishing help
Sign Out Click Sign Out to sign out of your Dropbox account.
Publish Click Publish to export and upload your project. ScreenFlow
displays a progress bar to indicate encoding progress. Click
Cancel at any time to abort the encode/upload process.
After you click Publish, go to Upload Manager Interface to continue the publishing
process.
Publishing Your ScreenFlow Project 189
Publishing to Facebook
Publishing to Facebook
The Facebook upload will post your exported video (with an optional title and
description) directly to your Facebook home page or any Page or Group you have
access to. The publishing service will cause Facebook to populate the Post To field with
all of your accessible information. If there is no title or description added, the video will
be posted without accompanying text. There are privacy options available, but only
when posting directly to your Facebook home page. These options are not relevant
when posting to a Page or Group (since these are public). The URL for the upload will be
returned once the publish/upload process has completed.
If you have a Facebook account, ScreenFlow enables you to encode and publish your
projects directly to Facebook. Select File > Publish to > Facebook to display the Facebook
Sign In window. Select Video Encoding, Framerate, and Options.
If you check Save Copy to Disk the Location button is enabled so you can select the
location where the file is written to disk. If you do not choose a location, the file will be
saved to your Movies folder. If you do not specify a file extension, .mp4 will be used.
Click Sign In when finished.
Select Options
Click Sign In
190 Publishing Your ScreenFlow Project
Publishing to Facebook
When the Facebook window displays, enter your email (or phone number) and
password, then click Log In.
When the Publish To Facebook window displays, enter a Title and Description, then set
the Privacy level. Click Publish when finished. The URL for uploads will be returned
when the upload has completed.
Select Post To
Click Publish
Publishing Your ScreenFlow Project 191
Publishing to Facebook
When exporting a ScreenFlow project, the application icon will display an export
progress overlay. This will allow you to minimize the application while exporting and
still have an idea of the amount of time before the export completes.
Control Description
Post To Select the category of your project from the options in the
popup menu.
Title Enter the title for your project. By default, this field uses the
base name of your project file.
Description Enter a description for your project.
Privacy Public: Anyone can view this video
Friends Only: Only people with a link can view this video
Me Only: Only you can view this video
“?” button Click to get publishing help
Sign Out Click Sign Out to sign out of your Facebook account.
Publish Click Publish to export and upload your project. ScreenFlow
displays a progress bar to indicate encoding progress. Click
Cancel at any time to abort the encode/upload process.
After you click Publish, go to Upload Manager Interface to continue the publishing
process.
192 Publishing Your ScreenFlow Project
Publishing to Wistia
Publishing to Wistia
If you have a Wistia account, ScreenFlow enables you to encode and publish your
projects directly to Wistia. Select File > Publish to > Wistia to display the Wistia Sign In
window. Select Video Encoding, Framerate, and Options.
If you check Save Copy to Disk the Location button is enabled so you can select the
location where the file is written to disk. If you do not choose a location, the file will be
saved to your Movies folder. If you do not specify a file extension, .mp4 will be used.
Click Sign In when finished.
Select Options
Click Sign In
When signing in, you are prompted to enter your Wistia credentials through the built-in
Web browser. Please be aware that this Web page is controlled by Wistia and
ScreenFlow has limited control over the functionality.
After signing in, you are prompted to enter meta-data about your publication. Select a
project and enter a name (required) and description (optional), then click Publish.
Select a Project
Click Publish
Publishing Your ScreenFlow Project 193
Publishing to Wistia
When exporting a ScreenFlow project, the application icon will display an export
progress overlay. This will allow you to minimize the application while exporting and
still have an idea of the amount of time before the export completes.
Note: All uploads through Wistia must be associated with a project. There is an
option to create a New Untitled Project during the upload.
After you have clicked publish, the video will begin exporting and uploading to Wistia.
This can be viewed using the upload manager in the main document user interface.
(See Upload Manager Interface.) Once the upload has completed, you will be returned a
link where you can view the uploaded video on Wistia.
194 Publishing Your ScreenFlow Project
Publishing to Box
Publishing to Box
If you have a Box account, ScreenFlow enables you to encode and publish your projects
directly to Box. Select File > Publish to > Box then select Video Encoding, Framerate, and
Options.
If you check Save Copy to Disk the Location button is enabled, enabling you to select the
location for the file to be written to disk. If you do not choose a location, the file will be
saved to your Movies folder. If you do not specify a file extension, .mp4 will be used.
Click Sign In when finished.
Select Options
Click Sign In
When the Log In window displays, enter your email and password then click Authorize.
Click Sign In
Publishing Your ScreenFlow Project 195
Publishing to Box
When the Box settings window displays, select a folder, enter a title (required) and a
description (optional), select scope of sharing and a password (optional), then click
Publish.
Select a folder
Enter a title
Enter a description
(optional)
Click Publish
After you click Publish, go to Upload Manager Interface to continue the publishing
process.
196 Publishing Your ScreenFlow Project
Publishing to Imgur
Publishing to Imgur
If you have a Imgur account, ScreenFlow enables you to encode and publish your
projects directly to Imgur. Select File > Publish to > Imgur then select a Preset.
Optionally, you can customize your preset by clicking Customize and configure settings
as needed when the control settings window displays.
If you check Save Copy to Disk the Location button is enabled so you can select the
location where the file is written to disk. If you do not choose a location, the file will be
saved to your Movies folder. If you do not specify a file extension, the extension used
will be set based on the selected export preset.
Click Sign In when finished.
Select Preset
Set Dimensions
Select Options
Click Sign In
Publishing Your ScreenFlow Project 197
Publishing to Imgur
When the Log In window displays, enter your email and password then click Allow.
Click Allow
When the Imgur settings window displays, enter a title and description, then click
Publish.
Enter a title
Enter a description
(optional)
Click Publish
After you click Publish, go to Upload Manager Interface to continue the publishing
process.
198 Publishing Your ScreenFlow Project
Upload Manager Interface
When the export has completed, the upload will occur in the background through the
Upload Manager. The Upload Manager button displays in the main document window
and displays progress via its blue progress bar.
Upload Manager button
Click the Upload Manager button to display details of the upload. (ScreenFlow supports
multiple concurrent uploads.)
When the upload finishes, you can click the arrow icon to open the URL in a browser.
Click Clear to close the Upload Manager and clear out completed uploads from the list.
If there are no remaining uploads in progress, the Upload Manager button is hidden
until a new upload occurs. (This is similar to how the Safari download manager works.)
Click Arrow to view upload Click Clear
Publishing Your ScreenFlow Project 199
Batch Export
If an error occurs when uploading, it is displayed in the Upload Manager window. Click
the yellow warning triangle to display more information about the error.
Error message
Batch Export
ScreenFlow Batch Export exports a large number of ScreenFlow documents, re-
encoding each document into a different formats as needed. This eliminates the
manual process of opening one document after the other and exporting each one.
To use the Batch Export feature select File > Batch Export. This opens the batch export
window.
Documents
pane
Documents can be added to the batch either by clicking the plus (+) button located in
the bottom left corner of the window, or by dragging and dropping documents into
the Documents pane. The documents list displays an icon, the document name, and
the duration of the document.
Once all the documents have been loaded in, choose an output folder as the export
destination. Select a preset from the Preset menu, then customize the preset
(optionally) by clicking Customize. Click Manage to manage the arrangement of the list
of presets. Select also any desired options by checking their boxes.
200 Publishing Your ScreenFlow Project
Batch Export
Once you have created a batch list of documents and have made all the necessary
settings, click Begin. The documents are re-encoded according to the settings chosen
and send a single folder in the Output Folder location. The default folder is the user’s
Movies directory.
The export settings are the same options you’ll find in the non-batched Export dialog
window. However, It is not possible to set export settings on an individual document
level. The settings will be applied across the entire batch. Once the batch has been
started, the options will dim and progress bars display next to the documents as they
start exporting. There is also a progress bar at the bottom right of window showing the
progress of all the documents in the batch.
When the batch is running, you can click the Cancel button to stop the batch. The user
will be warned that they are about to stop the batch.
Note: When Close windows when quitting an application (in the Mac System General
Preferences) is checked, if ScreenFlow quits with the Batch Export window open, when
Publishing Your ScreenFlow Project 201
Batch Export
the application reopens, the documents will be reloaded. If the batch export window
is closed, the batch will not be recalled.
Setting Preferences
You use ScreenFlow Preferences to set your options and customize ScreenFlow to suit
your specific needs. To display Preferences, select ScreenFlow > Preferences or press
Command-comma.
Note: If you purchased ScreenFlow through the Mac App Store, the License tab does
not display. The Mac App Store has its own licensing and updating processes.
General Pane
Timeline Pane
Shortcuts Pane
Advanced Pane
Licenses (Telestream Web Store Only)
204 Setting Preferences
General Pane
General Pane
The General pane provides startup, display, recording, and auto-update options.
Control Description
Interface Theme Select Light or Dark. This affects how menus are displayed.
See Light/Dark Theme Comparison below.
Settings
Show ScreenFlow Check to toggle the ScreenFlow Helper menu on and off in
the status menu.
Countdown Check to use the Countdown window, and set the countdown
time (in seconds). Range: 0 - 10. Default: 5.
Send Diagnostic Sends anonymous usage data to Telestream.
Canvas Locks Aspect Ratio when scaling with a mouse.
Startup Check to launch ScreenFlow Helper when you log in so that
you can record without first launching ScreenFlow.
Auto Update Check to automatically check for updates each time you start
ScreenFlow, so you can update ScreenFlow immediately.
Note: This option is not available if you purchased
ScreenFlow from the Mac App Store. The App Store has its
own update procedure.
Setting Preferences 205
General Pane
Control Description
Recording Hotkey Click the button to change the recording hotkey command
(default: Shift-Command-2); then press the key combination
you want to use.
Note: Be sure to choose a hotkey which is not used by the
application you are recording.
Pause Hotkey Click the button to set or change the pause hotkey command;
then press the key combination you want to use.
Note: Be sure to choose a hotkey which is not used by the
application you are recording.
Add Marker Hotkey Click the button to change the add marker hotkey command;
then press the key combination you want to use.
Note: Be sure to choose a hotkey which is not used by the
application you are recording.
Timeline Pane
Use the Timeline pane to set timeline preferences.
Control Description
Editing When checked, the scrubber will be repositioned after a paste
action.
Display
Use SMPTE timecode Check to display the scale as SMPTE timecode
(HH:MM:SS:FF—Hours:Minutes:Seconds:Frames).
If unchecked, the scale displays the scale informally. For
example: 1h2m30s.
Hide Action Menu Check to hide the action gear menu in clips.
Show Stereo Audio Check to display two audio waveforms (left and right) in the
Waveforms editor window toolbar, instead of a single, combined
waveform.
Default Action Curve Select the default effect to use when generating a transition.
Default: Bars Swipe.
Setting Preferences 207
Timeline Pane
Control Description
Default Track Height Select the default track height of timeline tracks: small,
Regular, or Large. If your project has many tracks, you can set
this to Small to view more tracks in your window without
scrolling. Default: Regular.
Default Action Curve Select the default Action Curve: Linear, Ease In or Out,
Exponential Ease In or Out, or None.
Default Durations Select the duration field of the item you want to change.
These are default time values for actions, transitions, still
images, callouts, and annotations. Enter the value (in
seconds) of the default length of the item when added to the
timeline. Range: one-tenth of a second (typically 3 frames) up
to (but not including) 30 seconds.
208 Setting Preferences
Shortcuts Pane
Shortcuts Pane
Use the Shortcuts pane to create custom keyboard shortcuts.
Control Description
Keyboard Shortcut Select Configure, Import, or Export. Configure opens a
Set configuration window.
Default Select this option to activate the default keyboard shortcuts.
<Custom Shortcut> Select from a list of user created custom shortcuts.
Configure Select to open the configuration window (see Figure 83).
Click the plus icon (+) to add a new custom shortcut set. Click
the minus icon (-) to delete any selected set.
Import Select to import a saved (exported) shortcut set.
Export Select to export (save) a shortcut set.
Show Select All or Customized. All displays all shortcuts sets,
whereas Customized display only the set created by the user.
Search Enter a word to use for searching in the list of shortcuts. The
list is reduced, as matches are found, while your type.
Setting Preferences 209
Shortcuts Pane
To change a hotkey assignment, select a hotkey in the list and click “click to change”,
then enter a new keystroke assignments for that hotkey. Modified shortcuts are
updated immediately, in either the main menu, helper menu, or with the keyboard only
functionality.
Note: When you modify a shortcut, if you enter a key combination that already has a
shortcut associated with it, it results in a conflict and a warning triangle will appear
next to each shortcut in conflict. The filter bar changes to include a Conflict Filter,
allowing you to display only the conflicted shortcuts. You must resolve each conflict
because the shortcut actually used is unpredictable.
210 Setting Preferences
Advanced Pane
Advanced Pane
The Advanced pane (Figure 84) provides ScreenFlow settings for video magnification,
compression, and managing your audio driver and scratch disk.
Preference Description
Video Magnification Select Smooth | Sharp to set the compression algorithm used
when computing a scale effect or zoomed callout. Smooth
blurs color values to create a smoother transition. Sharp does
not blur color values. Default: Smooth.
Screen Recording Select Adaptive | Lossless to specify the method of
Compression compression used. Adaptive is compressed, which minimizes
file size, but the loss in video quality is not noticeable to most
users. Lossless is uncompressed which captures all pixels,
thereby resulting in a larger file size. Default: Adaptive.
Computer Audio Click to install or uninstall ScreenFlow’s computer audio
driver, which is required for recording computer audio.
Note: If you purchased ScreenFlow through the App Store,
the computer audio driver is installed automatically.
Capture Scratch Disk Click Change to specify a directory where ScreenFlow can
temporarily save media as it is being recorded. By default, this
is set to a private system location. Specifying a custom scratch
disk allows you to locate your recording in the event that it
was interrupted before completion.
Setting Preferences 211
Licenses (Telestream Web Store Only)
Note: This topic does not apply if you purchased ScreenFlow from the Mac App Store.
The App Store has its own installation and licensing procedure.
ScreenFlow must be licensed to fully enable the export capabilities. If ScreenFlow is not
licensed, all exported files are watermarked.
License functions are locked, and require administrator access to prevent guests from
removing your license. Click the lock at the bottom of the window to make changes,
then click the lock again, when you’re done.
Licensing ScreenFlow
If ScreenFlow is not currently licensed, the Licenses pane displays the buttons as
depicted in the figure below (Figure 85).
Button Description
Purchase License Click to purchase a ScreenFlow license from the Telestream
Web site. The license is automatically installed upon
completion of your purchase.
Activate Serial Enter serial number and click Activate.
Number
212 Setting Preferences
Licenses (Telestream Web Store Only)
Button Description
Deactivate Serial Click to deactivate your ScreenFlow license. This allows you to
Number use your license on a different computer. Please allow up to
15 minutes to process the deactivation before re-activating
this serial number.
Setting Preferences 213
Licenses (Telestream Web Store Only)
Updating ScreenFlow
You can check for updates to ScreenFlow by selecting ScreenFlow > Check for Updates.
When the Software Update screen displays, click Install Update.
Click Install
Update
214 Setting Preferences
Licenses (Telestream Web Store Only)
215
Using ScreenFlow
Menus
.
Table 28. ScreenFlow Helper Menu Items
ScreenFlow Menu
This topic describes each item in the ScreenFlow menu, as described in Table 29.
Table 29. ScreenFlow Menu Items
Menu Item Description
About ScreenFlow Displays a dialog indicating the version of ScreenFlow you are
running.
Check For Updates Note: This option is not available to users who purchased
from the Mac App Store. The App Store has its own update
procedure.
Checks Telestream’s Online Store to determine if there is a
more recent version of ScreenFlow available. If so, you can
download it. To check for ScreenFlow updates automatically,
check the Check for Updates option in the General Pane.
Preferences Displays the Setting Preferences window so that you can view
(Command-,) and change ScreenFlow preferences. If the Preferences
window is already open, it is brought to the front.
Buy ScreenFlow Takes you to the on-line purchasing page at the Telestream
website where you can purchase ScreenFlow or the Stock
Media Library.
Services Displays Macintosh Services—none are implemented in
ScreenFlow.
Hide ScreenFlow Hides all ScreenFlow windows.
(Command-H)
Hide others Hides all other application windows (every window which is
(Option-Command-H) not a ScreenFlow window).
Show All Shows all previously hidden windows.
Quit ScreenFlow Closes all open documents and then quits.
(Command-Q) If a document has not been saved, ScreenFlow displays a Save
dialog, so you can save the document before quitting.
If Launch ScreenFlow Helper at user login is checked in the
Preferences General Pane, ScreenFlow Helper stays running
when you quit ScreenFlow.
218 Using ScreenFlow Menus
File Menu
File Menu
This topic describes each menu item in the File menu, as described in Table 30.
Table 30. File Menu Items
Document Settings
Typically the canvas size is fixed to the initial screen size when you begin capturing.
Document Settings enables you to change the canvas size the document you have
created.
To do this select File > Document Settings.
When the canvas settings window displays, select a Preset, enter the Width and Height
needed, and select a Timeline Framerate. Click Update to immediately resize the canvas
to the new dimensions.
Select a preset
These settings are very similar to the options offered when creating a new document.
Edit Menu
This topic describes each item in the Edit menu, as described in Table 31 through
Table 36.
Note: Most of these commands are also on the gear menu, directly on the clip.
Note: You can paste properties to multiple clips simultaneously; however, If you copy
multiple clips with different properties and paste adjustments to another clip, which
properties will be pasted is not predictable.
Select Delete to remove all assets from the timeline between the in and out points:
Figure 88. Delete the assets between the in and out points
222 Using ScreenFlow Menus
Edit Menu
Note: To shift clips left to fill the hole created by the deletion, use Ripple Delete
(Command-backspace), the scrubber handle, or right-click (Control-click) in the empty
space and select Close Gap.
When splitting a clip, the previous clip name is retained on both clips. By default, each
segment of a clip uses the name of the original media located in the Media Library.
These segments can be renamed for convenience and clarity.
Table 34. Edit Menu Items (continued)
After detaching audio from a clip, the new audio clip—containing the audio from the
selected video clip—is added to the timeline. The original clip is now video only.
Table 35. Edit Menu Items (continued)
Figure 93. Timeline Prior to Performing the Add Freeze Frame Command
224 Using ScreenFlow Menus
Edit Menu
Mark Menu
This topic describes each item in the Mark menu, as described in Table 37.
Table 37. Mark Menu Items
Add to Clip
ScreenFlow supports timeline markers, but one significant limitation is that they do not
adjust to content changes. This means you must manually adjust your markers when
you rearrange your timeline. But Clip-based Markers attached to clips solve this
problem because they flow with the content and self-adjust.
To add a clip marker, first select a clip and make sure the scrubber is within the bounds
of the clip, then select Mark >Markers > Add to Clip.
228 Using ScreenFlow Menus
Mark Menu
When the popup dialog box displays, enter a name for your marker and click Create.
The marker can be created without a name. Clicking away from the popup cancels the
Add To Clip operation.
Once the clip marker has been created, it is positioned along the bottom of its parent
clip. It can be moved with the mouse to reposition it, and if double-clicked, the marker
popup is displayed enabling you to change the name.
The clip marker works in the exactly as a timeline marker. If it has been given a name, it
can provide a chapter marker to YouTube or for QuickTime exports. It will appear in the
Markers window (opened by selecting Window > Markers), enabling you to get a quick
overview of all markers in the system.
You can also quickly jump around all markers in the system using keyboard shortcuts.
To delete the marker, move the scrubber over it and select Marker > Delete Marker.
Using ScreenFlow Menus 229
Insert Menu
Insert Menu
This topic describes each item in the Insert menu, as described in Table 38.
Table 38. Insert Menu Items
Choose... Imports media files into your project at the current scrubber
(Shift-Command-V) position. ScreenFlow displays the Open dialog, so that you
can browse your file system or network server and select the
media file to add to the project’s media library and timeline.
Using ScreenFlow Menus 231
Font Menu
Font Menu
This topic describes each menu item in the Font menu, as described in Table 39. Font
options apply only to text in text clips.
Table 39. Font Menu Items
Actions Menu
Actions are time-based changes to clips used to create gradual temporal or temporary
effects. Actions are applied mid-point, where the change takes place.
This topic describes each menu item in the Actions menu, as described in Table 40.
Table 40. Actions Menu Items
Arrange Menu
This topic describes each menu item in the Arrange menu, as described in Table 41.
Font options apply only to text in text clips.
Table 41. Arrange Menu Items
View Menu
This topic describes each menu item in the View menu, as described in Table 42. View
options determine how the media is presented both on the canvas and on the timeline.
These options only change how your project is displayed on the canvas—they do not
alter the media.
Table 42. View Menu Items
Window Menu
This topic describes each menu item in the Window menu, as described in Table 43.
Table 43. Window Menu Items
Menu Item Description
Minimize Minimizes the foreground window.
(Command-M)
Zoom Scales the foreground window to the full size of the screen.
Select Previous Tab When the tab bar is visible in the timeline (as when editing
(Shift-Command-[) nested clips), this navigates to the previous timeline tab.
Select Next Tab Navigates to the next timeline tab.
(Shift-Command-])
Markers Opens a window listing the markers in the current document.
You can add, delete, and rename markers, and jump to
markers in this window, as shown below in Figure 95.
Use these menu commands for purchasing from the Telestream Web Store and
activating your ScreenFlow license, as described in table Table 45.
Note: If your ScreenFlow license is already activated, this menu does not display.
Help Menu
This topic describes each menu item in the Help menu, as described in Table 46.
Table 46. Help Menu Items
Menu Item Description
Search Searches the User’s Guide (this document).
ScreenFlow Help Displays the ScreenFlow Help Landing Page, where you can
access the ScreenFlow User Guide, watch tutorials of
ScreenFlow topics, visit the Community Forum, and access
other helpful resources.
Visit ScreenFlow Web Displays the Web page for general ScreenFlow information.
site
Visit Support Page Displays the Web page for ScreenFlow support information.
Provide ScreenFlow Goes to the ScreenFlow support Web page.
Feedback
Troubleshooting
This section describes common questions with ScreenFlow. If your issue is not listed or
the recommended procedure does not work, please contact technical support.
I exported my video, but it looks fuzzy or blurry. What can I do to make it look
better?
When using ScreenFlow, it can be difficult to record your entire display at full resolution
then compress that data into a low-resolution video while still retaining your necessary
level of image clarity. Here are a few things you can do:
• Export using the Lossless - Apple ProRes with Alpha uncompressed video format.
As long as you do not lower the resolution, it is identical to the original recording,
but results in a large file size. This is ideal if you require additional editing or refor-
matting outside of ScreenFlow before publishing it.
• Reduce your display resolution before recording (System Preferences/Displays). By
reducing your display resolution before recording, you require less compression
later. We recommend that you decide what size you want your video to be in
advance. Then, lower your display resolution as close to that as possible, but no
smaller. If you record at a smaller resolution than your intended output, you will
lose image clarity.
• Use the scale and zoom functions in ScreenFlow. If you do not want to reduce your
display resolution or export to a large, uncompressed format, your best option is to
use Video Properties > Scale or Callout Action > Zoom. These functions allow you
to increase the visibility on a specific portion of the recording which can be valu-
able for maintaining clarity in a heavily compressed video.
242 Troubleshooting
• Text is the hardest item to reproduce clearly in digital video. Digital video was not
designed to recreate detailed figures like text. It was designed to map color spaces,
so the thin lines of text can be particularly difficult to recreate. If you have text in
your screencast, it is best to use the Scale feature or to increase the text size.
My USB microphone and iSight camera are out of sync. What should I do?
If the audio and video are out of sync, try using the audio input on the computer (not
the USB input) as there can be a latency problem between USB input and the iSight
Troubleshooting 243
camera. This is particularly evident when recording a talking head. Use a microphone
that utilizes the audio input into the computer.
CAUTION: Unless directed by customer service, you should not delete or rename files
in this directory or it may corrupt your project.
Every file you add to the library is saved (or duplicated) in that folder. ScreenFlow
recordings are media files with a .scc extension and can’t be opened by other video
applications.
244 Troubleshooting