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ScreenFlow 8 User Guide PDF

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User Guide

ScreenFlow 8.2 User Guide

ScreenFlow User Guide | 266727 October 2018


3

Contents

Preface 9
Copyrights and Trademark Notices 9
Telestream Contact Information 15

About ScreenFlow 17
Record, Edit, Share 18
ScreenFlow Trial Mode 18
Making Movies in ScreenFlow 19
Making Slide Shows in ScreenFlow 19
Opening ScreenFlow 19

Installing ScreenFlow 23
Platform Requirements 24
Installing ScreenFlow via Telestream Web Store 25
Unlocking ScreenFlow via Telestream Web Store 26
Activating Your Telestream Web Store License 27
Installing Telestream Audio 28
Upgrading Telestream Audio 28
Uninstalling Telestream Audio 29
Deactivating Your ScreenFlow License 29
Removing ScreenFlow from Your Computer 31
Removing ScreenFlow Files Upgraded from Version 2.0 31
Removing ScreenFlow Files Upgraded from Version 3.0 31
Removing ScreenFlow Files from Version 4.0 32
Removing ScreenFlow Files from Version 5.0 32
Removing ScreenFlow Files from Version 6.0 32
Removing ScreenFlow Files from Version 7.0 33

Getting Started 35
Tour 1: Recording With ScreenFlow 36
Configuring Your Recording 37
4 Contents

Beginning Your Recording 38


Partial Screen Capture 39
Advanced Settings 39
Tour 2: Editing Your Screencast 41
The Editing Window 41
Canvas Cropping 42
Image Cropping 43
Actions 43
Video Properties 44
Screen Recording Properties 46
Callout Properties 47
Touch Callout Properties 48
Media Library 49
Tour 3: Publishing Your Screencast 51
Publishing 52

Recording Media in ScreenFlow 53


How ScreenFlow Records and Saves Media 54
Setting Recording Preferences 55
Configuring Recording Options 55
Configuring Recording in the ScreenFlow Recording Window 56
Recording Media in ScreenFlow 59
Stopping, Pausing & Resuming Your Recording 59
Using the Countdown Window 59
Recording When you Start ScreenFlow 60
Creating a Document Without Recording 60
Adding Recordings to a ScreenFlow Project 60
Recording Clips 61
Adding Markers 61
Recording Monitor 62
Setting the Recording Timer 63
Using the Configure Recording Window 64
Record 65
Advanced Settings 65
Partial Screen Capture 67
Recording Tips 69
Setting Your Display Resolution 69
Using Text in a Screencast 69
Considerations for Narrative Screencasts 70
Record Everything at Once 70
Record Your Display—Then Add Narration 70
Templates 70
Introduction 70
Creating a Template 71
Using a Template 72
Contents 5

Editing ScreenFlow Projects 75


Editor Window Overview 76
Adding Media to Your Project 77
Adding Clips 78
Deleting Clips 79
Deleting All Unused Media 79
Using the Editor Windows Toolbar 80
Editing Your Project on the Canvas 81
Zooming and Panning the Canvas 82
Configuring the Canvas 83
Arranging and Adjusting Clips on the Canvas 84
Placing a Clip Spatially 85
Resizing/Scaling a Clip 85
Cropping a Clip 86
Rotating a Clip 86
Editing Your Project on the Timeline 86
Using the Scrubber 87
Using the Scale 87
Zooming In and Out on the Timeline 87
Timeline Buttons 88
Using Tracks 89
Adding and Deleting Tracks 89
Using the Track Controller 89
Trimming Clips 90
Splitting a Clip 90
Trimming a Clip 90
Creating and Closing Gaps in a Single Track 91
Creating and Closing Gaps Across All Tracks 91
Using In and Out Points 91
Changing a Clip’s Play Speed 92
Grouping Clips 93
Locking Clips 94
Creating a Freeze Frame 94
Using Markers to Identify Points on the Timeline 95
Adding Markers 95
Jumping to a Marker 95
Deleting Markers 96
Creating Transitions 96
Adding Transitions 97
Configuring Video Transitions 97
Transition Pack 98
Configuring Audio Transitions 99
Labels 99
Detaching Timelines 100
Using Nested Clips 100
Creating Nested Clips 101
Viewing and Editing Nested Clips 102
6 Contents

Creating Closed Captions 102


Displaying and Previewing Closed Captions 103
Adjusting Video to Accommodate Caption Text 104
Adding and Configuring Closed Captions 105
Generating Closed Captions 106
Importing and Exporting Closed Captions as SRT Subtitles 107
Configuring Video Properties 108
Configuring Audio Properties 111
Audio Mixer 113
Effect 114
Audio Filters 115
Configuring Video Motion Properties 115
Adding Narration 116
Configuring Screen Recording Properties 118
Configuring Callout Properties 120
Adding Freehand Callouts to Images 122
Recording IOS devices 125
Configuring Touch Callouts 127
Add Snapback Action 129
Rolling Edit 130
Configuring Annotations Properties 131
Adding an Annotation Clip 132
Adding and Configuring Annotation Items 132
Freehand Annotations 133
Configuring Text Properties 134
Adding and Configuring a Text Clip 134
Text Animations 137
Using Style Presets 139
Using Audio and Video Filters 141
Adding a Filter 142
Removing a Filter 143
Re-ordering Filters 143
Configuring a Filter 144
Using the Chroma Key Filter 145
Implementing a Chroma Keyed Clip 146
Applying the Chroma Key Filter 147
Selecting a Chroma Key Color 148
Refining the Chroma Key Filter Settings 149
Using the Media Library 149
Managing Media in your Media Library 150
Using the Media Library Controls 151
Adding Media to the Timeline 153
Using the Media Library Context Menu 153
iTunes, iPhoto and GarageBand Libraries 153
Global Library 155
Stock Media Library 156
Contents 7

Publishing Your ScreenFlow Project 161


Exporting Your Video 162
Using the Export Window 162
Animated GIF & PNG Preset 165
Customizing Codec Settings 166
H.264/AAC (MPEG-4) Customization 166
Managing your Export Presets 169
Configuring Other Options 171
Video File Size Considerations 172
Reducing Video File Size 172
Reducing the Frame Rate 172
Publishing to Vimeo 173
Publishing to YouTube 176
Publishing to Google Drive 180
Publishing to Dropbox 185
Publishing to Facebook 189
Publishing to Wistia 192
Publishing to Box 194
Publishing to Imgur 196
Upload Manager Interface 198
Batch Export 199

Setting Preferences 203


General Pane 204
Timeline Pane 206
Shortcuts Pane 208
Advanced Pane 210
Licenses (Telestream Web Store Only) 211
Licensing ScreenFlow 211
Deactivating a Serial Number 212
Updating ScreenFlow 213

Using ScreenFlow Menus 215


ScreenFlow Helper Menu 215
ScreenFlow Menu 217
File Menu 218
Document Settings 219
Edit Menu 220
Mark Menu 226
Add to Clip 227
Insert Menu 229
Font Menu 231
Actions Menu 232
Arrange Menu 234
View Menu 234
8 Contents

Window Menu 237


Purchase Menu (Telestream Web Store Only) 238
Help Menu 239

Troubleshooting 241
9

Preface

Copyrights and Trademark Notices


Copyright © 2018 Telestream, LLC. All rights reserved worldwide. No part of this
publication may be reproduced, transmitted, transcribed, altered, or translated into any
languages without the written permission of Telestream. Information and
specifications in this document are subject to change without notice and do not
represent a commitment on the part of Telestream.
Telestream, CaptionMaker, Episode, Flip4Mac, FlipFactory, Flip Player, Lightspeed,
ScreenFlow, Switch, Vantage, Wirecast, Gameshow, GraphicsFactory, MetaFlip, and Split-
and-Stitch are registered trademarks and MacCaption, e-Captioning, Pipeline, Post
Producer, Tempo, TrafficManager, Vidchecker, and VOD Producer are trademarks of
Telestream, LLC. All other trademarks are the property of their respective owners.
QuickTime, Mac OS X, and Safari are trademarks of Apple, Inc. Bonjour, the Bonjour
logo, and the Bonjour symbol are trademarks of Apple, Inc.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS “AS
IS” AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Other brands, product names, and company names are trademarks of their respective
holders, and are used for identification purpose only.
Sparkle, copyright (c) 2006 Andy Matuschak.
Permission is hereby granted, free of charge, to any person obtaining a copy of this
software and associated documentation files (the "Software"), to deal in the Software
without restriction, including without limitation the rights to use, copy, modify, merge,
10 Preface
Copyrights and Trademark Notices

publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or
substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
RSS reader class, copyright (c) 2002, Brent Simmons. All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are
permitted provided that the following conditions are met:
Redistributions of source code must retain the above copyright notice, this list of
conditions and the following disclaimer.
Redistributions in binary form must reproduce the above copyright notice, this list of
conditions and the following disclaimer in the documentation and/or other materials
provided with the distribution.
Neither the name of ranchero.com or Brent Simmons nor the names of its contributors
may be used to endorse or promote products derived from this software without
specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
This project uses software developed by the OpenSSL Project for use in the OpenSSL
Toolkit (http://www.openssl.org). This toolkit is licensed as follows:
Copyright (c) 1998-2005 The OpenSSL Project. All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are
permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this list of
conditions and the following disclaimer.
Preface 11
Copyrights and Trademark Notices

2. Redistributions in binary form must reproduce the above copyright notice, this list of
conditions and the following disclaimer in the documentation and/or other materials
provided with the distribution.
3. All advertising materials mentioning features or use of this software must display the
following acknowledgment: "This product includes software developed by the
OpenSSL Project for use in the OpenSSL Toolkit. (http://www.openssl.org/)"
4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to endorse or
promote products derived from this software without prior written permission. For
written permission, please contact: openssl-core@openssl.org.
5. Products derived from this software may not be called "OpenSSL" nor may "OpenSSL"
appear in their names without prior written permission of the OpenSSL Project.
6. Redistributions of any form whatsoever must retain the following acknowledgment:
"This product includes software developed by the OpenSSL Project for use in the
OpenSSL Toolkit (http://www.openssl.org/)"
THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT “AS IS” AND ANY EXPRESSED
OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
NO EVENT SHALL THE OpenSSL PROJECT OR ITS CONTRIBUTORS BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE
USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
This project uses Speex, an Open Source/Free Software patent-free audio compression
format designed for speech and developed by the GNU Project 
(http://www.speex.org/). This codec is licensed as follows:
Copyright © 2002-2003, Jean-Marc Valin/Xiph.Org Foundation. All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are
permitted provided that the following conditions are met:
Redistributions of source code must retain the above copyright notice, this list of
conditions and the following disclaimer.
Redistributions in binary form must reproduce the above copyright notice, this list of
conditions and the following disclaimer in the documentation and/or other materials
provided with the distribution.
Neither the name of the Xiph.org Foundation nor the names of its contributors may be
used to endorse or promote products derived from this software without specific prior
written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS “AS
IS” AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
12 Preface
Copyrights and Trademark Notices

PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS


BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
This product includes cryptographic software written by Eric Young
(eay@cryptsoft.com). This product includes software written by Tim Hudson
(tjh@cryptsoft.com).
ShortcutRecorder, copyright 2006-2007 Contributors. All rights reserved.
License: BSD
Jesper, waffle software, <wootest+shortcutrecorder@gmail.com>
David Dauer, <david@daviddauer.de>
Jamie Kirkpatrick, Kirk Consulting Ltd, <jkp@kirkconsulting.co.uk>
CTGradient, v 1.5, copyright (c) 2006 Cotingent.
Created by Chad Weider on 12/3/05.
Some rights reserved: http://creativecommons.org/licenses/by/2.5/

MIT License
Copyright (c) 2018 Telestream, LLC
Permission is hereby granted, free of charge, to any person obtaining a copy of this
software and associated documentation files (the "Software"), to deal in the Software
without restriction, including without limitation the rights to use, copy, modify, merge,
publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
to whom the Software is furnished to do so, subject to the following conditions: The
above copyright notice and this permission notice shall be included in all copies or
substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
Preface 13
Copyrights and Trademark Notices

Limited Warranty and Disclaimers


Telestream, LLC. (the Company) warrants to the original registered end user that the
product will perform as stated below for a period of one (1) year from the date of
shipment from factory:
Hardware and Media—The Product hardware components, if any, including equipment
supplied but not manufactured by the Company but NOT including any third party
equipment that has been substituted by the Distributor for such equipment (the
“Hardware”), is free from defects in materials and workmanship under normal
operating conditions and use.
Software—If software is supplied as part of the product, the software will operate in
substantial conformance with specifications set forth in its product user's guide. The
Company does not warrant that the software will operate uninterrupted or error-free,
will meet your requirements, or that software errors will be corrected.

Warranty Remedies
Your sole remedies under this limited warranty are as follows:
Hardware and Media—The Company will either repair or replace (at its option) any
defective Hardware component or part, or Software Media, with new or like new
Hardware components or Software Media. Components may not be necessarily the
same, but will be of equivalent operation and quality.
Software—If software is supplied as part of the product and it fails to substantially
conform to its specifications as stated in the product user's guide, the Company shall, at
its own expense, use its best efforts to correct (with due allowance made for the nature
and complexity of the problem) such defect, error or nonconformity.
Software Updates—If software is supplied as part of the product, the Company will
supply the registered purchaser/licensee with maintenance releases of the Company’s
proprietary Software Version Release in manufacture at the time of license for a period
of one year from the date of license or until such time as the Company issues a new
Version Release of the Software, whichever first occurs. To clarify the difference
between a Software Version Release and a maintenance release, a maintenance release
generally corrects minor operational deficiencies (previously non-implemented
features and software errors) contained in the Software, whereas a Software Version
Release adds new features and functionality. The Company shall have no obligation to
supply you with any new Software Version Release of Telestream software or third party
software during the warranty period, other than maintenance releases.

Restrictions and Conditions of Limited Warranty


This Limited Warranty will be void and of no force and effect if (i) Product Hardware or
Software Media, or any part thereof, is damaged due to abuse, misuse, alteration,
neglect, or shipping, or as a result of service or modification by a party other than the
Company, or (ii) Software is modified without the written consent of the Company.
14 Preface
Copyrights and Trademark Notices

Limitations of Warranties
THE EXPRESS WARRANTIES SET FORTH IN THIS AGREEMENT ARE IN LIEU OF ALL OTHER
WARRANTIES, EXPRESS OR IMPLIED, INCLUDING, WITHOUT LIMITATION, ANY
WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. No oral
or written information or advice given by the Company, its distributors, dealers or
agents, shall increase the scope of this Limited Warranty or create any new warranties.
Geographical Limitation of Warranty—This limited warranty is valid only within the
country in which the Product is purchased/licensed.
Limitations on Remedies—YOUR EXCLUSIVE REMEDIES, AND THE ENTIRE LIABILITY OF
TELESTREAM, LLC. WITH RESPECT TO THE PRODUCT, SHALL BE AS STATED IN THIS
LIMITED WARRANTY. Your sole and exclusive remedy for any and all breaches of any
Limited Warranty by the Company shall be the recovery of reasonable damages which,
in the aggregate, shall not exceed the total amount of the combined license fee and
purchase price paid by you for the Product.

Damages
TELESTREAM, LLC. SHALL NOT BE LIABLE TO YOU FOR ANY DAMAGES, INCLUDING ANY
LOST PROFITS, LOST SAVINGS, OR OTHER INCIDENTAL OR CONSEQUENTIAL DAMAGES
ARISING OUT OF YOUR USE OR INABILITY TO USE THE PRODUCT, OR THE BREACH OF
ANY EXPRESS OR IMPLIED WARRANTY, EVEN IF THE COMPANY HAS BEEN ADVISED OF
THE POSSIBILITY OF THOSE DAMAGES, OR ANY REMEDY PROVIDED FAILS OF ITS
ESSENTIAL PURPOSE.
Further information regarding this limited warranty may be obtained by writing:
Telestream, LLC.
848 Gold Flat Road
Nevada City, CA 95959
You can call Telestream, LLC. via telephone at (530) 470-1300.
Preface 15
Telestream Contact Information

Telestream Contact Information


To obtain product information, technical support, or to provide comments on this
guide, contact us using our Web site, email, or phone number as listed in Table 1.

Table 1. Telestream Contact Information

Resource Contact Information


Telestream Technical Web Site: http://www.telestream.net/telestream-support
Support Support Web Mail. www.telestream.net/telestream-support/
screen-flow/contact-support.htm
ScreenFlow Technical Web Site: http://www.telestream.net/telestream-support/
Support, FAQs, screen-flow/support.htm
Forums, & Upgrades
Telestream, LLC. Web Site: http://www.telestream.net/purchase/store.htm
Online Web Store: info@telestream.net
Sales and Marketing Email: info@telestream.net
Phone: 530-470-1300
Telestream, LLC. 
848 Gold Flat Road
Nevada City, CA. USA 95959
International Web Site: www.telestream.net
Distributor Support See the Telestream Web site for your regional authorized
Telestream distributor.
Telestream Technical Email: techwriter@telestream.net
Writers If you have comments or suggestions about improving this
document, or other Telestream documents—or if you've
discovered an error or omission, please email us.
16 Preface
Telestream Contact Information
17

About ScreenFlow

This guide is designed to help you understand how to use ScreenFlow to record, edit,
and create high-quality screencasts and encode them as MPEG-4 files, or publish them
directly to video sites such as YouTube, for your audience to enjoy.
This guide also provides hints, tricks, and other information to help you make the best
screencasts possible.
 Record, Edit, Share
 ScreenFlow Trial Mode
 Making Movies in ScreenFlow
 Making Slide Shows in ScreenFlow
 Opening ScreenFlow

Note: If you haven’t installed ScreenFlow yet and would like to now, proceed to
Installing ScreenFlow.
18 About ScreenFlow
Record, Edit, Share

Record, Edit, Share


Telestream’s ScreenFlow is a powerful, easy-to-use screen recording and video editing
software for the Mac.
With ScreenFlow, you can easily create screencasts—recording your entire display
while simultaneously capturing your video camera, microphone, and your computer
audio. ScreenFlow is ideal for creating screencasts for software demos, tutorials,
application previews, training, and business presentations.
The easy-to-use editing interface lets you creatively edit your video, and add additional
images, voice-overs, text, and music beds, with callouts and transitions for a truly
professional-looking video. The finished result is an MP4 movie, ready for publishing to
your Web site, blog or directly to Vimeo or YouTube.
Or, use ScreenFlow simply as an intuitive video editor to edit and create your own best
picture nominee.

ScreenFlow Trial Mode


Note: This topic does not apply if you purchased ScreenFlow from the Mac App Store.
The App Store has its own installation and licensing procedure.

Until you unlock ScreenFlow by purchasing a license and activating it, ScreenFlow
operates in trial mode. In trial mode, all of ScreenFlow’s features are available, but your
movies are watermarked when you export or publish them.
To unlock ScreenFlow, go to Unlocking ScreenFlow via Telestream Web Store.
About ScreenFlow 19
Making Movies in ScreenFlow

Making Movies in ScreenFlow


With full support for 64-bit architecture, ColorSync, Retina displays and built on Cocoa,
not only is ScreenFlow a powerful, intuitive and responsive application for creating
screencasts, it doubles down as a snappy movie maker.
With its essential nonlinear editor features like the canvas and timeline, making movies
using your own clips is a snap. Import your own movie clips into the media library, and
drop them right into the timeline. With its magnetic properties, you can join and sync
clips without overlaps or clicks in a single drop, then add transition effects, and voice
overs and music beds.
Using ScreenFlow’s essential features, making your own movies is easy. You don’t have
to wade through a cluttered jumble of things you’ll never use, just to get your movie
built. ScreenFlow helps you do what you want—make great movies for friends and
customers. It doesn’t force you to become a professional editor just to get the job done.
Everything you need is at your fingertips: clip nesting and grouping, video and sound
effects, tracks and canvas, video clipping, transitions, and support for external camera
and mic recording.
Use ScreenFlow’s integrated rendering in MEPG-4, and you’ll be premiering your movie
in no time.

Making Slide Shows in ScreenFlow


Slide shows have never been easier to make. You can use images in leading formats
including PNG, TIFF, and JPEG and many others. You can adjust each image to display
just the right length of time. And, you can make great transitions, create text overlays
and graphics, and add your own voice-overs and add music beds, trimmed just right.
Just like movies, you can use integrated publishing directly in ScreenFlow to render
your movie for publication or distribution.

Opening ScreenFlow
To open ScreenFlow, follow these steps:
1. Open your Applications folder.
2. Drag ScreenFlow onto your dock bar.
3. Click the ScreenFlow icon to launch the application.
When you launch ScreenFlow, it displays a Welcome window.
20 About ScreenFlow
Opening ScreenFlow

Figure 1. ScreenFlow Welcome Window

When you’re ready to start recording, select New Recording to display the Configure
Recording window.

See Recording Media in ScreenFlow for detailed information about recording.


About ScreenFlow 21
Opening ScreenFlow

New Document enables you to set screen dimensions and create a new document. Set
screen dimensions and the Timeline Framerate, then click the open icon.

Set screen
dimensions

Select Timeline
Framerate

Click the
open icon

The Preset drop-down menu contains a list of popular document dimensions.

Recent Document displays a list of recently opened documents for selection. Select a
recent document and click the open icon.

Select recent
document

Click the
open icon
22 About ScreenFlow
Opening ScreenFlow

New From Templates displays a list of previously created templates. (See Templates for
detailed information about creating and using templates.)

Stock Media Library displays a screen that enables you to buy stock media. Click Buy to
get started. (See Stock Media Library for detailed information about using stock media.)

Click Buy
23

Installing ScreenFlow

This chapter specifies the platform requirements for ScreenFlow, and describes how to
install, upgrade, and uninstall ScreenFlow and related subsystems.

Note: These topics apply only to purchases of ScreenFlow from the Telestream Web
Store. If you purchased ScreenFlow from the Mac App Store, refer to their installation
and upgrade instructions.

These topics are covered:


 Platform Requirements
 Installing ScreenFlow via Telestream Web Store
 Unlocking ScreenFlow via Telestream Web Store
 Activating Your Telestream Web Store License
 Installing Telestream Audio
 Deactivating Your ScreenFlow License
 Removing ScreenFlow from Your Computer
Be sure to review the platform requirements before installing ScreenFlow.
24 Installing ScreenFlow
Platform Requirements

Platform Requirements
ScreenFlow runs on these platforms:
 Intel-based Mac with 64-bit processor (Core i3 recommended) + Display
 Operating Systems:
– OS X 10.14 Mojave
– OS X 10.13 High Sierra
– OS X 10.12 Sierra
– iOS Recording requires iOS 8 + Mac OS X 10.11 + lightning connection to USB
 Minimum 2 GB RAM
 20GB of available disk space
 Online Help browser requirements: Safari
 Apple supported GPU

Note: Cameras using an HDV codec are not supported.


Installing ScreenFlow 25
Installing ScreenFlow via Telestream Web Store

Installing ScreenFlow via Telestream Web Store


Note: You must be logged in as an administrator in order to continue.

ScreenFlow is available from Telestream as a disk image (dmg) file, as well as from the
Mac Apps Store. This topic is for users who have downloaded ScreenFlow from the
Telestream Web site.
When you download or open the .dmg file in Safari, Mac OS X automatically mounts the
disk image and runs the installer. When you download a .dmg file using another Web
browser, double-click on the .dmg file to run the ScreenFlow installer.

Note: The installer attempts to close applications including QuickTime, Final Cut Pro,
Episode Desktop, and Pipeline Control before installation. If the installer can’t close
these applications, installation will fail after about a minute.

When the installer runs, it displays the window depicted below, in Figure 2.

Figure 2. Installing ScreenFlow


26 Installing ScreenFlow
Unlocking ScreenFlow via Telestream Web Store

Drag the ScreenFlow icon onto the Applications folder to install ScreenFlow.
Enter an administrative user’s name and password to continue. When installation is
complete, Close the installer—ScreenFlow is installed and ready for you to use.

Unlocking ScreenFlow via Telestream Web Store


You must purchase a ScreenFlow license in order to export movies without
watermarking them.

Note: This topic does not apply to users who purchased from the Mac App Store. The
App Store has its own installation and licensing procedure.

Note: You must be logged in as an administrator in order to continue.

To purchase a ScreenFlow license, follow these steps:


1. Start ScreenFlow.
2. Select ScreenFlow > Preferences and click the Licenses tab, as shown in Figure 3.

Figure 3. Preferences Licenses Pane


Click License tab

Click Purchase

3. Click Purchase. This redirects you to the Telestream online store where you can
purchase or upgrade your license.
When the purchase is complete, the ScreenFlow license installs automatically.

Note: If ScreenFlow doesn’t display a Purchase button, then you have already
registered ScreenFlow and it’s been activated and unlocked.
Installing ScreenFlow 27
Activating Your Telestream Web Store License

Activating Your Telestream Web Store License


If you have already purchased a license through the Telestream Web Store, Telestream
sent you an email receipt containing your license key.

Note: If your Macintosh is not connected to the Internet, follow the instructions in the
Manual Activation Guide to activate your license and unlock ScreenFlow.

The easiest way to register the license key and activate ScreenFlow is to click on the link
provided in your email receipt. If the link doesn’t work, register ScreenFlow as follows:
1. Launch ScreenFlow.
2. Select ScreenFlow > Preferences and click the Licenses tab.

Note: If ScreenFlow doesn’t display a Purchase menu, then you have already
registered and unlocked ScreenFlow.

3. Enter your serial number and click Activate, as shown here in Figure 4.

Figure 4. Enter Your Serial Number To Unlock ScreenFlow


Click License tab

Enter serial
number

Click Activate

Note: If the Activate button is dimmed, it means that the license is invalid. Double-
check your license from the e-mail. Make sure that all letters are capitalized, dashes are
included, and all 0’s are zeros, not the capital letter O. It may also help to copy and
paste your serial number from your e-mail, but be careful not to copy any additional
text such as a space. If you are still having problems, please contact technical support.

Now your serial number is activated and ScreenFlow is unlocked. Close the Preferences
window to continue.
28 Installing ScreenFlow
Installing Telestream Audio

Installing Telestream Audio


To capture computer audio, ScreenFlow must install the Telestream Audio driver.

Note: You must be logged in as an administrator in order to continue.

The installation process begins automatically if you attempt to record computer audio
without the driver installed.

Note: If you purchased ScreenFlow from the Mac App Store, you will be directed to
the Telestream Web site to download and install the driver.

To install the Telestream Audio driver manually, follow these steps:


1. In ScreenFlow, select ScreenFlow > Preferences, then click the Advanced tab.
2. Click the Install Driver button to display the Install Telestream Audio dialog using
the Installer application.
3. Click Continue to proceed. The installer displays a space requirement message.
4. Click Install to continue.
5. Enter your password to install the driver and click OK to continue.
6. The installer installs the Telestream Audio driver. Upon completion, click Close to
close the Installation Complete dialog.

Upgrading Telestream Audio


Note: If you are prompted at any time by ScreenFlow to upgrade the audio driver, exit
out of the upgrade message by selecting Cancel. First, uninstall the current Audio
Driver, then install the latest version of the Audio Driver either manually or using the
Record Computer Audio checkbox.

To upgrade the Telestream Audio driver manually, follow these steps:


1. In ScreenFlow, select ScreenFlow > Preferences, then click the Advanced tab.
2. Click the Install Driver button to display the Install window, then click Continue.
3. When the space requirement message is displayed, click Install.
4. Enter your password and click Install Software.
5. After the Telestream Audio driver is installed, click Close.
To upgrade the Telestream Audio driver through the New Recording tab, follow these
steps:
1. Launch ScreenFlow to display the Welcome window.
2. Select New Recording.
3. Check Record Computer Audio.
Installing ScreenFlow 29
Deactivating Your ScreenFlow License

4. When the upgrade message displays, select Upgrade, and click Continue.
5. When the space requirement message is displayed, click Continue.
6. Enter your password and click Install Software.
7. After the Telestream Audio driver is installed, click Close.

Uninstalling Telestream Audio


To uninstall the Telestream Audio driver, select ScreenFlow > Preferences, then click the
Advanced tab. Click the Uninstall Driver button and enter the password to uninstall the
driver.

Deactivating Your ScreenFlow License


If you want to use your ScreenFlow license on another computer, you must deactivate it
first. Then, you can activate the license in ScreenFlow running on another computer

Note: This topic does not apply to users who purchased from the Mac App Store. The
App Store has its own installation and licensing procedure.
Your user must be an administrator. If your user is not an administrative account, you’ll
need to create one (or log on with one) in order to continue.

To deactivate your ScreenFlow license, follow these steps:


1. Start ScreenFlow.
2. Select ScreenFlow > Preferences and click the Licenses tab, as shown in Figure 5.

Figure 5. Preferences Licenses Pane


Click License tab

Click Deactivate
30 Installing ScreenFlow
Deactivating Your ScreenFlow License

3. Click Deactivate to deactivate the license on this computer. Now, you can use the
same license in ScreenFlow running on another computer. Please allow 15 minutes
before trying to reactivate your license.
Installing ScreenFlow 31
Removing ScreenFlow from Your Computer

Removing ScreenFlow from Your Computer


To uninstall ScreenFlow, open the Applications folder and drag the ScreenFlow
application to the trash. (The ScreenFlow license is stored separately, so you do not
need to re-activate your license if you reinstall ScreenFlow.)
The files that you remove depend on the versions of ScreenFlow you have had on your
computer.
 Removing ScreenFlow Files Upgraded from Version 2.0
 Removing ScreenFlow Files Upgraded from Version 3.0
 Removing ScreenFlow Files from Version 4.0

Removing ScreenFlow Files Upgraded from Version 2.0


To completely remove ScreenFlow that has been upgraded from version 2.0, move
these files to your trash:
• /Applications/ScreenFlow
• /System/Library/Extensions/TelestreamAudio.kext
• /Library/Preferences/net.telestream.screenflow.plist
• ~/Library/Preferences/com.vara.screenflow.LSSharedFileList.plist
• ~/Library/Preferences/com.vara.screenflow.plist
• ~/Library/Preferences/com.vara.screenflowhelper.plist
• ~/Library/Preferences/net.telestream.screenflowapp.LSSharedFileList.plist
• ~/Library/Preferences/net.telestream.screenflowapp.plist
• ~/Library/Preferences/net.telestream.screenflowhelper.plist

Note: Some of these files may not be present, because the associated feature was not
used.

Removing ScreenFlow Files Upgraded from Version 3.0


To completely remove ScreenFlow that has been upgraded from version 3.0, move
these files to your trash:
• /Applications/ScreenFlow
• /System/Library/Extensions/TelestreamAudio.kext
• ~/Library/Preferences/net.telestream.screenflowapp.LSSharedFileList.plist
• ~/Library/Preferences/net.telestream.screenflowapp.plist
• ~/Library/Preferences/net.telestream.screenflowhelper.plist
32 Installing ScreenFlow
Removing ScreenFlow from Your Computer

Note: Some of these files may not be present, because the associated feature was not
used.

Removing ScreenFlow Files from Version 4.0


To completely remove ScreenFlow that was installed (not upgraded from a previous
version), move these files to your trash:
• /Applications/ScreenFlow
• /System/Library/Extensions/TelestreamAudio.kext
• /Library/Preferences/net.telestream.screenflow.plist
• ~/Library/Preferences/net.telestream.screenflowapp.LSSharedFileList.plist
• ~/Library/Preferences/net.telestream.screenflowapp.plist
• ~/Library/Preferences/WSG985FR47.net.telestream.screenflowhelper.plist

Note: Some of these files may not be present, because the associated feature was not
used.

Removing ScreenFlow Files from Version 5.0


To completely remove ScreenFlow that was installed (not upgraded from a previous
version), move these files to your trash:
• /Applications/ScreenFlow
• /System/Library/Extensions/TelestreamAudio.kext
• /Library/Preferences/net.telestream.screenflow.plist
• ~/Library/Preferences/net.telestream.screenflowapp.LSSharedFileList.plist
• ~/Library/Preferences/net.telestream.screenflowapp5.plist
• ~/Library/Preferences/WSG985FR47.net.telestream.screenflowhelper.plist

Note: Some of these files may not be present, because the associated feature was not
used.

Removing ScreenFlow Files from Version 6.0


To completely remove ScreenFlow that was installed (not upgraded from a previous
version), move these files to your trash:
• /Applications/ScreenFlow
• /System/Library/Extensions/TelestreamAudio.kext
• /Library/Preferences/net.telestream.screenflow6.plist
Installing ScreenFlow 33
Removing ScreenFlow from Your Computer

• ~/Library/Preferences/net.telestream.screenflow.LSSharedFileList.plist
• ~/Library/Preferences/net.telestream.screenflowapp6.plist
• ~/Library/Preferences/WSG985FR47.net.telestream.screenflowhelper.plist

Note: Some of these files may not be present, because the associated feature was not
used.

Removing ScreenFlow Files from Version 7.0


To completely remove ScreenFlow that was installed (not upgraded from a previous
version), move these files to your trash:
• /Applications/ScreenFlow
• /System/Library/Extensions/TelestreamAudio.kext
• /Library/Audio/Plug-Ins/HAL/TelestreamAudioCapture.driver
• /Library/Preferences/net.telestream.screenflow7.plist
• ~/Library/Preferences/net.telestream.screenflow7.plist
• ~/Library/Preferences/net.telestream.screenflow.LSSharedFileList.plist
• ~/Library/Preferences/WSG985FR47.net.telestream.screenflowhelper.plist
• ~/Library/Saved\ Application\ State/net.telestream.screenflow7.savedState
• ~/Library/Application Support/ScreenFlow/Global Library

Note: Some of these files may not be present, because the associated feature was not
used.
34 Installing ScreenFlow
Removing ScreenFlow from Your Computer
35

Getting Started

These tours are designed to introduce you to the capabilities and significant features of
ScreenFlow.
We encourage you to take these tours before beginning a screencast or other
ScreenFlow project. They help you to gain a basic understanding of how ScreenFlow
works and help to familiarize yourself with the program.
The creation of a ScreenFlow screencast is a three step process: first you record your
video, next you edit your screencast project, and finally you export your screencast to a
video file or publish it directly to an Internet video service such as YouTube and others.
For video tutorials, please visit our ScreenFlow demos page.
 Tour 1: Recording With ScreenFlow
 Tour 2: Editing Your Screencast
 Tour 3: Publishing Your Screencast
36 Getting Started
Tour 1: Recording With ScreenFlow

Tour 1: Recording With ScreenFlow


This first tour focuses on creating a high quality recording for editing and publishing.
When creating a screencast, it is important to prepare your recording properly while
considering how you intend to use this screencast.
We recommend that you record a few sample screencasts to familiarize yourself with
ScreenFlow and its options, before creating a screencast for publication.
To record a screencast with ScreenFlow, follow these basic steps:
1. Open your Applications folder.
2. Drag ScreenFlow onto your dock bar.
3. Double-click the ScreenFlow icon to launch the application.
When you launch ScreenFlow, it displays a Welcome window.

Figure 6. ScreenFlow Welcome Window


Getting Started 37
Tour 1: Recording With ScreenFlow

When you’re ready to start recording, select New Recording to display the Configure
Recording window.

Figure 7. Configure Recording Window

Select New
Recording

Configuring Your Recording


Use the Configure Recording window to specify your recording sources. This opens
when you launch the application and select New Recording. It can also be accessed from
ScreenFlow Helper > Configure Recording.

Record Desktop from Check this option to record your computer monitor. This source
records by default. If you have multiple displays connected, you can choose between
them. ScreenFlow cannot record multiple monitors simultaneously.
Desktop video and computer audio are combined into a single clip, and added to your
project as a .scc file.
Record IOS Device Check this option to record your screen from any IOS device and
then select an IOS device from the drop-down menu. (IOS devices must be connected
to appear in the menu.)
Record Video from Check this option to record video from any camera connected to
your computer. Use the drop-down menu to choose from multiple cameras. Upon
selecting a source, a preview image is displayed below.
38 Getting Started
Tour 1: Recording With ScreenFlow

Live video (i.e. camera) and live audio (i.e. microphone) are combined into a single clip,
and added to your project as a .scc file.
Record Audio from Check this option to record audio from any microphone
connected to your computer. Use the drop-down menu to choose from multiple
microphones. Upon selecting the source, the volume level is displayed below.
Live video (i.e. camera) and live audio (i.e. microphone) are combined into a single clip,
and added to your project as a .scc file.
ScreenFlow records microphone audio at a sample rate of 48KHz.
Record Computer Audio Choose this option to record all sounds played through your
computer. The ScreenFlow audio driver must be installed to use this setting. If the
driver is not installed, you are prompted to install it.
Desktop video and computer audio are combined into a single clip, and added to your
project as a .scc file.
Click the Advanced Settings radio button to display more recording settings.

Note: When you check Record Computer Audio, the following message may display:

If it does, please consult ScreenFlow 7.3.1: New Audio Driver located on the Telestream
Knowledge Base at: 
http://telestream.force.com/kb/articles/Knowledge_Article/ScreenFlow-7-3-1-New-Audio-Driver

Beginning Your Recording


When you are ready, click the Record button. ScreenFlow enters a countdown mode
before recording. You can change the length of this countdown (see Using the
Countdown Window).
Create a short presentation then stop your recording: press Shift-Command-2 or select
Stop Record from the ScreenFlow Helper menu in the upper-right corner of your
display.
When you stop recording, ScreenFlow opens your recording in the ScreenFlow editing
window with all of your recorded sources placed on the timeline.
Getting Started 39
Tour 1: Recording With ScreenFlow

Display video and computer audio are combined into one clip; camera video and
microphone audio are combined in another clip, to maintain video/audio sync. Video
and audio can be separated by selecting the clip and choosing Edit > Detach Audio.

Partial Screen Capture


Partial screen capture enables you to record just a portion of the screen.
The partial screen record button (the dashed rectangle icon) is located to the left of the
main record button. When clicked, the screen will darken and a rectangular selection
will appear. This capture area can be resized using the mouse. While the rectangular
selection is present, the user cannot interact with any windows on their desktop, and
the mouse is now controlling the sizing of the region.

Partial screen
record button

Cancel Presets
Record

There is a control strip at the bottom of the focused screen where you can cancel out of
this mode, start the recording, or use presets to constrain the region you are capturing.
(See Partial Screen Capture for more detail).

Advanced Settings
The Advanced Settings button above the Record button in the Configure Recording
window switches to the Timed Recording pane. In addition to setting the Desktop
40 Getting Started
Tour 1: Recording With ScreenFlow

Framerate, you can record in a loop or record for a set duration. (See Advanced Settings
in Recording for more detail).

Advanced
settings
button
Getting Started 41
Tour 2: Editing Your Screencast

Tour 2: Editing Your Screencast


The purpose of this tour is to familiarize you with the basic editing features of
ScreenFlow. This tour describes some of the most common and basic editing
techniques.
For a comprehensive description of editing features, see Editing ScreenFlow Projects.
When you finish your recording, ScreenFlow creates a new document and recorded
media is placed at the beginning of the timeline. The media elements on the timeline
reference your project’s stored media. Changes made on the timeline or on the canvas
do not alter your original recording.

The Editing Window


The space used for editing is the editing window, which consists of three main parts:
Canvas Control, Playback Controls, and Timeline area.

Figure 8. Editing Window


Canvas Properties

Canvas control Playback controls Timeline area

Canvas Controls
The large, central area of the editing window is called the canvas. This offers a preview
of all visual elements in your project. The gray space around the preview is for elements
that will not be present in your exported video. This is used to display off-screen
42 Getting Started
Tour 2: Editing Your Screencast

elements present in scaling and panning effects. The elements displayed on the canvas
reflect the position of the scrubber on the timeline.
You can set the canvas size and background color using the canvas controls (see
Configuring the Canvas).

Timeline Area
The wide area at the bottom of the screen is the timeline. This is a visual representation
of the temporal length of your screencast. The scale at the top of the timeline
represents measurements of time.
The red vertical line on the timeline is called the scrubber. This represents the current
temporal position of the preview currently displayed on the canvas.
The timeline is divided into tracks to manage different clips overlapping at the same
time. If the clip is visual (i.e. video, image, or text), the upper most track is displayed over
the lower tracks.
Between the canvas and the timeline are playback controls which enable you to play
your screencast and jump to the beginning or end of your video.

Properties
On the upper-right side of the editing window are the Properties tabs. These are the
main editing controls of ScreenFlow and allow you to configure each clip in your
screencast. It also includes the media library which stores all recorded and imported
media in an unaltered state.
For more information, see the Properties topics in Editing ScreenFlow Projects.
ScreenFlow provides two different types of cropping.

Canvas Cropping
Canvas cropping is used to change the resolution or aspect ratio of the workspace you
have to edit in. This can be useful if you want to constrain your screencast to only a
portion of the total recording (i.e. a foreground window).
Canvas cropping is accessible through the canvas cropping button located on the left
side of the tool bar.

Canvas cropping button

This is set by numerically entering the width and height values or dragging the edge of
the canvas with your mouse cursor.
The canvas can be set to a size larger than the original recording by using the File >
Document Settings. Remember, the canvas size represents your total usable display
space, which converts to the frame size of your video when you export or publish it.
Getting Started 43
Tour 2: Editing Your Screencast

Figure 9. Canvas Controls

Image Cropping
To crop an image, select the video or still image on the canvas. Hold the Control key
and drag the edge or handles of the image to constrain and crop it. Hold the Control
and Shift keys and drag to just crop the image.

Actions
Actions are property changes used to transition the media from one state to another.

Actions are added to a clip by selecting the clip, opening the property that you want to
alter, then clicking the Add Action button (+Action) at the top of the properties pane.
The action is placed in relation to the position of the scrubber, but can be moved on the
clip. The duration of the action is changed by dragging the edge of the action to
lengthen or shorten the action.

Figure 10. Video Properties Action


44 Getting Started
Tour 2: Editing Your Screencast

Place the scrubber before or after the action to make changes to the property relative
to the action. When the scrubber is placed before the action, this sets the properties of
the clip before the action. When the scrubber is placed after the action, this sets the
properties of the clip after the action.

Video Properties
Video properties can be used to make changes to any recorded or imported video,
video action, or image file. This includes both screen and camera recordings.
This tour focuses on the most common features. For more details, see Configuring Video
Properties.
Figure 11. Video Properties

Scale Use this option to change the size of a video or image relative to the size of the
canvas. This can be used for highlighting a particular portion of the screen or with a
Getting Started 45
Tour 2: Editing Your Screencast

video action to create a zoom effect. Use the slider or enter a percentage value to
change the image scale.
Scale to Fit button Enlarges clip to fill the window, while maintaining its scale.
Stretch to Fit button Enlarges clip to fill the window, without maintaining its scale (fills
the entire window).
Reset button Restores the clip to its original scale and size.
Position Position represents the location of your video or image on the canvas. The
position is based on the exact placement of the center of your image. Values in the
position field are represented in pixels. You cannot reposition the clip on the canvas
with arrow keys all of the time. The clip must be selected using the mouse. If the clip is
selected on the timeline, the arrow keys do not adjust the location of the clip on the
canvas.
You can reposition the image by dragging the image on the canvas, nudging the image
with the arrow keys, or entering a numerical value in the position fields.
XYZ Rotation You can rotate the image on its X, Y, or Z axis by entering a value in
degrees, or by clicking and dragging (in circular motion) the rotation icon to the right of
the value field.
Opacity This is the degree to which the image is translucent. The greater the value, the
more opaque the image. If the value is set to zero, the image is invisible. This is used
with a video action to fade an image in or out. It is particularly useful if you would like
to periodically display your camera recording.
Cropping Click the disclosure triangle down to display cropping options. Set the crop
margins (by pixel) for left, right, top and bottom.
Reflection Check to implement reflection. Use the slider to set the value or enter it
manually (0 to 100%). Reflection creates a mirror image of the selected clip below the
clip itself. The greater the value, the more opaque the reflection. When set to zero, the
reflection is invisible.
Corner Round Move the slider to round the corners on your media display.
Drop Shadow Check to create a shadow effect behind a still image. If the image uses a
transparency, the shadow only reflects the non-transparent part of your image. Use the
thumb wheel (or enter the value manually) to set the Angle of the shadow relative to
the image in degrees (-180 to 80 degrees). The default is -45 degrees. You can also
select a shadow color by clicking in the Color box to open the color pallet. Slide the
Offset slider to set how far the shadow is displayed from its object. Slide the Opacity
slider to adjust the transparency of the shadow. Slide the Blur Size slider to adjust the
amount of blur (fuzziness) in the shadow.
Color Controls Click the disclosure triangle down to display color options, and adjust
saturation, brightness, and contrast using the sliders.
Video Filters Click the plus icon to add filters to the selected clip.
46 Getting Started
Tour 2: Editing Your Screencast

Screen Recording Properties


Screen recording properties are effects specific to demonstrations using the mouse and
keyboard. They can only be applied to screen recording clips.
This tour focuses on the most common features. For more details, see Configuring
Screen Recording Properties.

Figure 12. Screen Recording Properties

Show Mouse Pointer. When checked, any mouse pointer icon activity in the screen
recording is displayed. When unchecked, the mouse pointer is hidden.
Pointer Zoom. Often it can be difficult to see the mouse in a screencast, particularly if
the video has been significantly resized. Increasing the pointer zoom value makes the
mouse cursor larger and easier for the viewer to follow.
Click Effect. This feature can be used to make a visual effect when you click your
mouse. Select Radar to screencast a red circle with each click or Invert to change the
cursor from black to white with each click.
Pointer. Select the icon image used as the mouse pointer.
Opacity. This is the degree to which the mouse pointer is translucent. The greater the
value, the more opaque the image. If the value is set to zero, the image is invisible.
Sound on Click. Select this option to generate a click sound when the mouse button is
pressed. You can set the volume by moving the Volume slider (or by entering a value
manually). You can also select the source of your click sound by clicking Choose and
navigating to a file containing the sound you want.
Getting Started 47
Tour 2: Editing Your Screencast

Show Keystrokes. Check to displays keys being typed during a recording. Select
between Show All Keys and Show Modifier Keys (F1 through F12 and arrow keys). Enter
values for Height and Position of the Keystrokes display. Set the Width by moving the
slider.
Attached To Clip. When checked, the keystroke bar will be attached to the screen
recording clip, and will be affected by any changes made to the recording. This includes
scaling, cropping, and any changes made to the canvas crop. When unchecked, the
keystroke bar will only be affected by changes to canvas crop, and will remain centered
to the canvas if any changes are made.

Callout Properties
Callout Properties are used to highlight a specific portion of the screen. They can be
applied to screen recordings, images, or video clips. Unlike the other properties, Callout
Properties must be used with an action.
This tour focuses on the most common features. For more details, see Configuring
Callout Properties.

Figure 13. Callout Properties

Highlight. Callouts are capable of highlighting an area in three different ways. Mouse
cursor highlights a circular space around the mouse cursor. Foreground Window
highlights any window which is currently active. Freehand allows you to draw the area
you want to highlight.
Opacity. The opacity slider controls the opacity of the space outside the callout. A low
value makes the surrounding area more visible, while a high value makes the
surrounding area less visible.
48 Getting Started
Tour 2: Editing Your Screencast

Blur. Move the slider to increase/decrease the amount of blur in the callout.
Blur Background. Check to blur the background of the callout and not just the edges.
Zoom Up. This option magnifies the area inside the callout to make it more prominent.
Border. This option increases the range of the callout area to draw attention to a larger
space. This feature is not available with freehand callouts.
Outline Enter the value (in pixels) to create an outline around the callout area (range: 0
to 59.) Click the color box to change the color of the outline
Shadow. Check to add a drop-shadow around the callout. Move the slider to adjust the
amount of shadow.
Feather. Specify the blend value (in pixels) to apply to the callout border to create a
smooth transition between the callout area and the surrounding space (range: 0-20).
Round. Applies to foreground window callouts only. Specify the round-off value (in
pixels) of the callout edge to create a more gentle appearance (range: 0-59).
Build. Specify the transition time of the callout, in seconds, up to 2 decimal places, and
from 0 to 4 seconds. Duration In determines the amount of build-in time to reach the
full effect of the callout. Duration Out determines the amount of build-out time to
return to normal.

Touch Callout Properties


Touch callouts work in a similar fashion to freehand callouts. When the action is
selected in the timeline, the video view enters a modal editing state, which is
represented by the timeline. Only the currently selected clip and some editing controls
in the top right corner of the video view are highlighted. This modal editing state can
be exited by clicking away from the touch callout, or by clicking the close button on the
editing tools.
Getting Started 49
Tour 2: Editing Your Screencast

The touch callouts are configured through a tab in the ScreenFlow inspector where the
touch callouts can also be added.
Touch Callout tab

Count Select the number of Touch Callouts.


Fill Check to choose Solid Color Gradient from the popup menu. For solid color, select a
color from the color wheel.
Outline Enter the value (in pixels) to create an outline around the callout area (range: 0
to 59.) Click the color box to change the color of the outline.
Size Move the slider to set the size of the Touch Callout area (in pixels). You can also
enter size value and press the Enter key.
Spacing Move the slider to set the distance between multiple Touch Callouts. This
setting is grayed-out if you have only one Touch Callout.
Opacity Enter a value, or click the up or down arrows, to set the amount of opacity
(transparency) of a selected Touch Callout.
Rotation Enter a value, or click the up or down arrows, to set the amount of rotation of
a selected Touch Callout.
(See Configuring Touch Callouts for more information.)

Media Library
The media library stores all recorded and imported media in an unaltered state. This
media may be dragged from the media library to your timeline or canvas for inclusion
50 Getting Started
Tour 2: Editing Your Screencast

in the project. You can drag this media into your project multiple times to replicate the
same file.
For more information, see Using the Media Library.
Getting Started 51
Tour 3: Publishing Your Screencast

Tour 3: Publishing Your Screencast


The purpose of this tour is to familiarize you with publishing your screencast.
ScreenFlow screencasts are not video files—they are saved as ScreenFlow documents
(with a .screenflow extension), which can only be opened and used by ScreenFlow.
There are two ways to publish your screencasts—by exporting them to a standard
video file format or publishing them directly to an Internet video service, like Vimeo or
YouTube.
Determining the correct export settings for your screencast depends on the complexity
of your screencast and the intended use of the video after it has been produced.
This tour explores the basics of ScreenFlow’s export options. For a comprehensive
description, see Publishing Your ScreenFlow Project.
Select File > Export or press Command-E to export your presentation:

Figure 14. Export Settings Window

Save As Choose a name for your exported video (default: ScreenFlow.mp4).


Where Choose a location to export your video.
Type you can export automatically or manually. (See Exporting Your Video for details.)
Encoding Quality Select: Fastest, Normal, or Slowest.

Note: Fastest is only available if your PC has an Intel QuickSync CPU.


52 Getting Started
Tour 3: Publishing Your Screencast

Resolution Select a resolution, or select Custom which opens Width and Height fields
to enter custom resolution values.
Letterbox Content Check to display letterbox content (text display of audio content)/
Options Use these controls to specify motion blur, add chapter tracks, add captions,
and burn-in captions depending on your encoding options.

Publishing
In addition to encoding a video file, ScreenFlow can also publish screencasts directly to
Vimeo, YouTube, Google Drive, Facebook, and Wistia. These options are accessible from
the File menu. For more information, see Publishing Your ScreenFlow Project.
53

Recording Media in
ScreenFlow

Creating a screencast or other project that involves video is typically a three-step


process: recording your media, editing the project, and exporting (or publishing) your
screencast as a video file. This chapter focuses on the first step—recording video and
audio directly in ScreenFlow.

Note: ScreenFlow automatically stops recording when you have less than 100
megabytes free on your system disk volume.

 How ScreenFlow Records and Saves Media


 Setting Recording Preferences
 Configuring Recording Options
 Recording Media in ScreenFlow
 Recording Tips
 Templates
54 Recording Media in ScreenFlow
How ScreenFlow Records and Saves Media

How ScreenFlow Records and Saves Media


ScreenFlow is comprised of two separate applications which work together seamlessly
to provide you a wide variety of options and flexibility as you record media, edit, and
export your screencasts.
In addition to ScreenFlow—the desktop application that starts up when you double-
click the ScreenFlow icon—there is also a utility, called ScreenFlow Helper. It is
ScreenFlow Helper that actually performs the task of audio and video recording. The
ScreenFlow application enables you to compose and edit your screencast projects and
export them, but it uses ScreenFlow Helper to perform audio and video recording.
ScreenFlow Helper can be configured to start when you log in to your computer or only
when you start ScreenFlow (in the ScreenFlow Preferences General Pane). When this
option is disabled, ScreenFlow Helper always starts when you log in and stays running
whether ScreenFlow is running or not.
ScreenFlow Helper always runs in the background so that you can start and stop
recording without changing the state of your system. When ScreenFlow Helper is
running, it displays a menu identified by a camera icon , in the Finder menu bar.

Note: ScreenFlow can record the computer screen as video, as well as record camera-
based video (iSight, for example). Throughout this guide, the computer screen is
referred to as the display—as in display video—in keeping with Apple’s terminology.

When you finish recording a clip in ScreenFlow, display video is combined with
computer audio, and added to your screencast project and saved as a ScreenFlow file.
Camera-based video (iSight, for example) and microphone-based audio is also
combined, and added to a screencast file. Screencast files are stored in a ScreenFlow-
controlled location, and clips are added to the project’s media library.
ScreenFlow clips (sometimes called screen recordings or screencast files)—unlike clips
recorded outside ScreenFlow in QuickTime or other video formats—contain spatial and
temporal information about mouse tracking and key presses that enables powerful
special effects to enhance your screencast.

Note: Clips recorded by ScreenFlow are saved in a proprietary ScreenFlow format,


with a .scc extension, and referred to as screencast files. Screencast files can only be
utilized by ScreenFlow. Because screencast files are automatically and transparently
managed by ScreenFlow, you rarely ever encounter them or have to deal with them.
Recording Media in ScreenFlow 55
Setting Recording Preferences

Setting Recording Preferences


ScreenFlow provides several options for recording. To view and change these
preferences, select ScreenFlow > Preferences. The recording options are displayed on the
General tab and the Advanced tab. For details, see Setting Preferences.

Configuring Recording Options


In ScreenFlow, you don't need to define a capture region in order to record a clip of
your display for your screencast. ScreenFlow records your entire computer display with
an advanced algorithm that produces the highest quality recording and small file
size—giving you the flexibility to make changes to your frame size in post-production.
You can set up ScreenFlow to record video and audio from various cameras and
microphones, depending on your project, and you can change these settings any time
you need to.
To configure your recording options, click on the ScreenFlow Helper menu ( ) and
select Configure Recording to display the New Recording window. You can also select
File > Add Additional Recording or select File > New. If the New Recording option is
grayed-out, you must first open an existing recording or create a new one. Keep in
mind that Additional Recording allows you to not record the screen, whereas Configure
Recording always records the screen.

Note: You can also add recording from the Media Library (see Using the Media Library).

The recording options are identical in both windows. However, the Add Additional
Recording window also allows you to close ScreenFlow automatically before recording.
 Configuring Recording in the ScreenFlow Recording Window
56 Recording Media in ScreenFlow
Configuring Recording Options

Configuring Recording in the ScreenFlow Recording


Window
You use the ScreenFlow window to select recording options and record media. You can
record multiple audio and video sources simultaneously: For example, you can record
your display (with optional computer audio), and at the same time, record yourself
using the iSight camera, and providing voice-over commentary.

Note: You can only record one screen (even if you have more than one) and one
camera source, and only one computer audio, and one audio source at a time. For
example, if you plug in three cameras, you can only choose one at a time to record.

You can display the ScreenFlow recording window (depicted in Figure 15) by opening
the ScreenFlow Helper menu and selecting Configure Recording.

Figure 15. Configure Recording Window

Click to display
advanced
settings

Record Desktop from Check this option to record your computer monitor. This source
records by default. If you have multiple displays connected, you can choose between
them. ScreenFlow cannot record multiple monitors simultaneously.
Desktop video and computer audio are combined into a single clip, and added to your
project as a .scc file.
Recording Media in ScreenFlow 57
Configuring Recording Options

Record IOS Device Check this option to record your screen from any IOS device and
then select an IOS device from the drop-down menu. (IOS devices must be connected
to appear in the menu.)
Record Video from Check this option to record video from any camera connected to
your computer. Use the drop-down menu to choose from multiple cameras. Upon
selecting a source, a preview image is displayed below.
Live video (i.e. camera) and live audio (i.e. microphone) are combined into a single clip,
and added to your project as a .scc file.
Record Audio from Check this option to record audio from any microphone
connected to your computer. Use the drop-down menu to choose from multiple
microphones. Upon selecting the source, the volume level is displayed below.
Live video (i.e. camera) and live audio (i.e. microphone) are combined into a single clip,
and added to your project as a .scc file.
ScreenFlow records microphone audio at a sample rate of 48KHz.
Click the gear icon to open controls that enable you to pan and adjust the volume.

Volume

Gear icon

Pan
controls

Record Computer Audio Choose this option to record all sounds played through your
computer. The ScreenFlow audio driver must be installed to use this setting. If the
driver is not installed, you are prompted to install it.
Desktop video and computer audio are combined into a single clip, and added to your
project as a .scc file.
58 Recording Media in ScreenFlow
Configuring Recording Options

Click the Advanced Settings radio button to display more recording settings.

Figure 16. Advanced Settings Window

Advanced
Settings radio
button

Table 2. ScreenFlow Record Dialog Controls

Control Description
Record Desktop The default is always Automatic, which maintains the exact
Framerate same behavior as previous versions of ScreenFlow. This
means the application will record frames as quickly as
possible. The user can modify the settings to reduce the
frame rate recorded to disk.
These options are available to the user: Automatic, 30, 25, 15,
5 and 1 fps. They are immediately applied.
Timeline Framerate Select the timeline framerate: 24, 25, 30, 50 or 60 fps.
Record in loop for Check to record a loop of the most recent amount of hours
and minutes selected.
Stop Recording After Specify when ScreenFlow should automatically stop this
recording session. Click Set Timer to activate one time.
Set Timer Sets or removes timer for the next recording.
Record Click the red button—the Record icon—to display the
countdown window (if enabled—see the Countdown option
in the General Pane) and begin recording.

You can also configure ScreenFlow to record your display unattended. For example, you
might want to record a half-hour Webinar, and you don’t want to sit through it to stop
the recording. Use the Stop Recording option on the second panel to specify the
elapsed time to stop the recording, and click Set Timer, then start recording. Elapsed
time recording is a one-off event—you need to set it every time you want to use it.
Recording Media in ScreenFlow 59
Recording Media in ScreenFlow

Recording Media in ScreenFlow


Depending on how you plan to use your clip, choose these recording options:
 Stopping, Pausing & Resuming Your Recording
 Using the Countdown Window
 Recording When you Start ScreenFlow
 Creating a Document Without Recording
 Adding Recordings to a ScreenFlow Project
 Recording Clips
 Setting the Recording Timer

Stopping, Pausing & Resuming Your Recording


Before you start recording, it’s nice to know how to stop. To stop recording in
ScreenFlow, click the ScreenFlow Helper menu and select Stop Record or press
Shift-Command-2, the default shortcut to stop recording.
To pause your recording, click the ScreenFlow Helper menu and select Pause. When
you pause recording, the solid black recording dot changes to a pause symbol . To
start recording again, select Resume from the ScreenFlow Helper menu.

Using the Countdown Window


By default, each time you start recording (unless you’ve disabled it in Preferences),
ScreenFlow displays the countdown window as shown below in Figure 17, providing a
delay to allow you to prepare for recording.

Figure 17. Using the Countdown Window

By default, the countdown is set to 5 seconds. To change the countdown option (or to
enable or disable the countdown window), select > Preferences > General. For details,
see General Pane. You can set the countdown delay for up to ten seconds.
To skip a countdown in progress, simply click on the countdown window and
ScreenFlow begins recording immediately.
60 Recording Media in ScreenFlow
Recording Media in ScreenFlow

Recording When you Start ScreenFlow


To record a clip for a new screencast project, just start ScreenFlow. The ScreenFlow
recording window displays and you can click the red Record button to start recording
your first clip. (If you don’t want to record right now, just close the window.) During
recording, the camera icon of the ScreenFlow Helper menu displays a black dot.
When you stop recording, ScreenFlow displays a window that lets you add your
recording to a new document, add to an existing document, or discard the document.

Creating a Document Without Recording


To create a ScreenFlow document without recording, start ScreenFlow. When the
ScreenFlow recording window displays (Figure 17), click the Close button on the upper
left corner. Now, select File > New or press Command-N.
ScreenFlow displays a dialog which allows you to set your canvas size to any dimension,
regardless of your display size.

Figure 18. Using the New Document Window

New document
button

Select a preset canvas size from the Preset popup menu or enter a custom canvas size
in the Width and Height fields. Then click the new document icon at the bottom.
Now, you can record video or work on your project using other media, as you want.

Adding Recordings to a ScreenFlow Project


To record a clip and add it to an open project, make sure the project window is open
and selected. Then, select File > Add Additional Recording (Shift-Command-R) or press
the Add Recording button in the media library. Verify your settings and click Record.
Depending on your preferences, the countdown window displays, and then
ScreenFlow begins recording. During recording, the camera icon of the ScreenFlow
Recording Media in ScreenFlow 61
Recording Media in ScreenFlow

Helper menu displays a black dot. When you stop recording, ScreenFlow adds the clip
you just recorded to the project.

Recording Clips
To record a clip without deciding which project to add it to first, click on the ScreenFlow
Helper menu and select Record, or select File > New > New Recording and click the
red Record button. Depending on your preferences, the countdown window displays,
and then ScreenFlow begins recording. During recording, the camera icon of the
ScreenFlow Helper menu displays a black dot.
When you stop recording, ScreenFlow displays a Recording Complete window
(Figure 19) so that you can create a new document with our recording, or add your
recording to any open document.

Figure 19. Using the Recording Complete Dialog

To verify your settings first, click on the ScreenFlow Helper menu and select
Configure Recording. When you’re ready, click the Record button. Depending on your
preferences, the countdown window displays, and then ScreenFlow begins recording.
When you stop recording, ScreenFlow displays the Recording Complete window, as
shown above, so that you can add your recording to an open project, start a new one,
or discard your recording.

Adding Markers
ScreenFlow enables you to attach markers directly to your clips. During a recording, if
something important or notable occurs, it may be desirable to create a marker during
the recording process to provide quick access, later, when organizing a project.
The Add Marker menu item is only enabled during recording. It is disabled when the
recording is paused or stopped.
62 Recording Media in ScreenFlow
Recording Media in ScreenFlow

Recording Monitor
Recording Monitor provides a preview of your microphone and camera during a
recording, to check audio levels and keep the camera shot correct. Additional
functionality such as the duration of the recording is also available.
To open the Recording Monitor, click the ScreenFlow Helper icon, then select Show
Recording Monitor.
Click ScreenFlow Helper icon

Select Show Recording Monitor

Note: When the recording monitor is displayed, it is included in the screen recording.
It is recommended that you move the Recording Monitor window to an area of the
screen that will be cropped out, or move it to another monitor.

The Recording Monitor tracks the selected inputs from the ScreenFlow recording
configuration. If you have disabled both the camera and microphone, the recording
monitor will shrink to just a timer. The green striped header at the top of the recording
monitor will change to red when a recording is actually in progress. This gives you quick
visual cue that your recording is in progress. Both the timer and the Add Marker
buttons are grayed-out when nothing is recording. The timer text displays in white
once the recording has started. You can set markers by clicking the Add Marker button.
Recording
indicator

Microphone
audio monitors

Camera
monitor

Timer text

Click to add
a marker
Recording Media in ScreenFlow 63
Recording Media in ScreenFlow

Note: Only the microphone audio is monitored, not the entire audio of your
recording.

Once you have completed your recording, any markers you have added will
immediately be shown in the timeline. The markers are attached to the primary clip.

Marker on
timeline

Setting the Recording Timer


You can also configure ScreenFlow to record your display unattended. For example, you
might want to record a half-hour Webinar and you don’t want to sit through it to stop
the recording.
To set up ScreenFlow to stop recording after a certain time, click on the ScreenFlow
Helper menu and select Configure Recording.

Use the Stop Recording option on the second panel to specify the elapsed time to stop
the recording, and click Set Timer, then start recording. Elapsed time recording is a one-
off event—you need to set it every time you want to use it.
Each time you start ScreenFlow, ScreenFlow also launches ScreenFlow Helper and the
Configure Recording window to help you begin recording your screencast. You can also
display the Configure Recording window from File > New > New Recording or ScreenFlow
Helper > Configure Recording.
When you stop recording, you can add this new recording to a new document, or add
the recording to a ScreenFlow document that is already open. If you have no other
projects open, ScreenFlow will automatically create a project file for the new recording.
64 Recording Media in ScreenFlow
Recording Media in ScreenFlow

Using the Configure Recording Window


Use the Configure Recording window to select recording options and start recording
media.

Record Desktop from Check this option to record your computer monitor. This source
records by default.
If you have multiple displays connected, you can choose between them. ScreenFlow
cannot record multiple monitors simultaneously.
Desktop video and computer audio are combined into a single clip, and added to your
project as a .scc file.
Record IOS Device Check this option to record your screen from any IOS device and
then select an IOS device from the drop-down menu. (IOS devices must be connected
to appear in the menu.)
Record Video from Check this option to record video from any camera connected to
your computer. Use the drop-down menu to choose from multiple cameras. Upon
selecting a source, a preview image is displayed below.
Live video (i.e. camera) and live audio (i.e. microphone) are combined into a single clip,
and added to your project as a .scc file.
Record Audio from Check this option to record audio from any microphone
connected to your computer. Use the drop-down menu to choose from multiple
microphones. Upon selecting the source, the volume level is displayed below.
Live video (i.e. camera) and live audio (i.e. microphone) are combined into a single clip,
and added to your project as a .scc file.
ScreenFlow records microphone audio at a sample rate of 48KHz.
Record Computer Audio Choose this option to record all sounds played through your
computer. The ScreenFlow audio driver must be installed to use this setting. If the
driver is not installed, you are prompted to install it.
Recording Media in ScreenFlow 65
Recording Media in ScreenFlow

Desktop video and computer audio are combined into a single clip, and added to your
project as a .scc file.

Record
Click the red record button to display the countdown window and begin recording.
When you have finished recording, video and audio sources are combined to maintain
video/audio sync. Desktop video is combined with computer audio and camera video
is combined with microphone audio. You can separate these clips using the Edit >
Detach Audio command.
The only limitation on the length of your recording is the amount of space available on
your hard drive. ScreenFlow automatically stops recording when you have less than 100
MB free on your system disk volume.

Advanced Settings
The Advanced Settings button above the Record button in the Configure Recording
window switches to the Timed Recording pane.

Loop Recording
The loop recording is activated by checking the Record in a loop box. The recording
loop duration is set by entering hours and minutes. Click the Record button to activate.
66 Recording Media in ScreenFlow
Recording Media in ScreenFlow

Once the recording starts, you can see the loop duration in the status menu of the
ScreenFlow Helper.

Loop duration

Timed Recording
You can also set your timer to stop the recording after a set number of minutes and
seconds. Click the Set Timer button to apply this setting. Once the timer has been set,
this button will change to Reset Timer. Click again to disable timed recording.

Countdown Window
Each time you start recording, ScreenFlow displays the countdown panel, providing a
delay to allow you to prepare recording:

To skip the countdown, simply click on the countdown window and ScreenFlow begins
recording immediately. By default, the countdown is set to 5 seconds. To change the
countdown option, go to Preferences > General. You can set the countdown delay for
up to 20 seconds.

Adding A Recording
When you have finished your recording, the clips that you have recorded are
automatically opened in a new document. If you already have a document open, you
Recording Media in ScreenFlow 67
Recording Media in ScreenFlow

are given the option of creating a new document or adding your recording to an
existing document.

If you have accidentally created a new document when you intended to add the
recording to an existing document, just drag or copy/paste your recording into the
previous document’s canvas, timeline, or Media Library. This duplicates the recording in
the other document’s project folder.

Add Additional Recording


To add a recording to your document, you may simply create a new recording, in which
case you receive notification (as shown above) or you may choose Add Additional
Recording. This may be selected from the File menu or the Media Library.
The Add Additional Recording selection reopens the New Recording window so you
can add another recording.

Partial Screen Capture


Partial screen capture enables you to record just a portion of the screen.
The partial screen record button (the dashed rectangle icon) is located to the left of the
main record button. When clicked, the screen will darken and a rectangular selection
will appear. This capture area can be resized using the mouse. While the rectangular
68 Recording Media in ScreenFlow
Recording Media in ScreenFlow

selection is present, the user cannot interact with any windows on their desktop, and
the mouse is now controlling the sizing of the region.

Partial screen
record button

Presets
Record
Cancel

There is a control strip at the bottom of the focused screen where you can cancel out of
this mode, start the recording, or use presets to constrain the region you are capturing.
If there are multiple monitors connected, the secondary displays will have a text
message overlaid to let you know you can click on that screen to begin selection on
that display. Once you have clicked on a new display, the control strip will disappear
from its current display and move to the new one. The preset button displays a popup
giving you some constraint presets (1280x720, etc). You can also enter a fixed width
and height directly.
There are some keyboard shortcuts enabled in selection mode. You can use the cursors
keys to "nudge" the rectangle around the screen. If you hold the Shift key while
nudging, the movement will be increased. If you move the mouse over a window and
press the space bar, the selection rectangle will resize to fit just that window. You can
use the escape key at any time to exit out of selection mode.
The selection rectangle is always cropped to a single display, and so it cannot span
multiple displays. If you click the red record button, the selection user interface will
disappear and the standard recording countdown will begin. The recording will inherit
any other recording settings from the main user interface (such as cameras and
microphones). The selection rectangle will be remembered the next time you enter
region selection mode, but it will not automatically be used if you pick Record from the
ScreenFlow Helper menu (this will continue to record only in full screen mode). Region
recording can only be activated through the front-end window. Once the recording has
ended, you interact with the new document as usual. The canvas size is set to the size of
the region you selected.
Recording Media in ScreenFlow 69
Recording Tips

Recording Tips
Before you begin your recording, it’s useful to consider how you (and your users) intend
to use your screencast, how you want to organize your media, and how best to present
your screencast on screen.
 Setting Your Display Resolution
 Using Text in a Screencast
 Considerations for Narrative Screencasts

Setting Your Display Resolution


Two important factors to consider before you begin recording is the resolution of your
display and the intended export resolution of your screencast. Since you usually do not
intend to export your screencast at the same resolution that you recorded at, it is
important to consider that your final video will be at a lower resolution than it is on
your screen—especially if you are recording a large resolution display or a Retina
display (maximum 2880 x 1800). This is especially important when you have text which
must be legible. Digital video was not designed to capture text, so it can often be
difficult to capture clearly.
Telestream recommends that you check your display resolution before recording
(select System Preferences > Displays). Lower your display resolution as much as
possible without impairing your ability to view your screencast clearly. Do not lower the
resolution below your intended export resolution or you will lose quality.

Using Text in a Screencast


Digital video was designed primarily for capturing real world images, so it is often
difficult to capture the thin lines of text legibly. Here are a few tips to consider when
you are using text in your video:
• Use larger point sizes (e.g., at least 25 points or more). Larger characters always ren-
der better than small ones.
• Do not use serif fonts (e.g. Times Roman). Always use sans-serif fonts (e.g., Arial or
Helvetica).
• Use boldface fonts, since they render better, especially at smaller sizes.
• Do not use odd values for the output movie's frame height or width. Always use
even numbers. Also, input sources having odd height or width values can result in
illegible titles.
• Always generate non-interlaced video (the Lossless preset is the only format that
you can specify as interlaced). Interlaced video is much more prone to poor quality
text rendering because it may introduce flickering.
70 Recording Media in ScreenFlow
Templates

Considerations for Narrative Screencasts


When creating narrative screencasts, you might consider two different approaches. For
simple demonstrations, you may be able to narrate the demo as you perform it. For
more complex demos, you may have a problem narrating in real time, as you perform
the task using the keyboard and mouse.
 Record Everything at Once
 Record Your Display—Then Add Narration

Record Everything at Once


Using this method, you record each recording source in a single session—
simultaneously recording the display, camera video, microphone audio, and computer
audio. When you are done recording, you can use the editing tools to finalize your
screencast project.
For example, you might start a screencast project by recording your display, then cut to
a Picture-in-Picture of a camera recording, as you demonstrate the application. Later,
you fade out your video, leaving only the audio to narrate the remaining moments of
the screencast.
This method is considered a single-pass production. It works well when your subject
matter is simple, straightforward, or short. For longer or more complex screencast
projects, you may find the second approach more comfortable.

Record Your Display—Then Add Narration


Using this method, you first record the display (optionally, without computer audio),
demonstrating your application or subject matter without any video or voice-over.
When you have finished your demonstration, you can record your camera and
microphone sources while playing the video preview of your demonstration in
ScreenFlow. This can be done in a single long recording or several short recordings.
You can then edit your recordings to align your narration with your demonstration or
fade your camera recording in and out when appropriate.
This workflow is effective when the screencast involves a series of complex mouse or
keyboard operations, or you have several comprehensive steps or tasks to achieve,
each of which take some effort to produce.

Templates
Introduction
Templates enable you to generate a document that can be used as a “template” for
creating other documents. This allows you to specify consistent starting and ending of
your content. When you creating (and then edit) a document made from a template,
there are three groups of clips in the timeline that are important: starting content,
Recording Media in ScreenFlow 71
Templates

ending content and variable content. A newly created template always places the
starting content at the beginning of the timeline, the variable content (screen
recording content) in the middle, then the ending content placed at the end. When a
template is created, ScreenFlow determines the starting and ending content based on
the Template Placeholder Clip information.

Creating a Template
A template can be created from any regular ScreenFlow by selecting File > Save As
Template. This new template document is managed by ScreenFlow and is saved in a
special folder in the Users Library folder located at:
~/Library/Application Support/ScreenFlow/Templates/
This folder contains all the content needed by the template. However, the new
template file is given the a file extension of: .screenflowtemplate (instead of .screenflow
used for ScreenFlow documents). Screenflow manages this template folder by
deleting and updating files as needed, so you should not make any changes directly.
Templates can be shared between different computers. ScreenFlow will automatically
read any templates present in this shared template folder.
To control the variable portion of the template, the user has access to a new Template
Placeholder Clip. This is added to the timeline by selecting Insert > Template Placeholder
Clip. When the dialog window displays, select the type of template placeholder clip:
Screen Recording, Camera, or IOS Device.

Select type

Click Save

When a ScreenFlow document is saved as a template (File > Save Template), a dialog
window displays allowing you to name your template. Enter a template name and click
Save. Once a document has been converted to a template, the Save as Template menu
item is disabled.

Enter name

Click Save
72 Recording Media in ScreenFlow
Templates

Note: If a template placeholder clip has not been previously inserted (Insert >
Template Placeholder Clip), a “No Template Placeholder Clips” message will display.
You must insert a template placeholder clip before you save a document as a
template.

The placeholder clip can be visually positioned, scaled, rotated, etc., just like normal
clips. However, ScreenFlow labels the placeholder clip so it can be matched with the
correct content when creating a document from the template. The placeholder also
determine the options that are presented to the user when a new document is made
from an existing template. When adding a ‘Screen Recording’ or ‘Camera’ placeholder,
an audio placeholder clip can optionally be added at the same time, enabling the
configuration of audio specific properties.

Using a Template
After a template has been created and saved, it is ready for immediate usage. To create
a new document from a template, select File > New, then select the New From Template
tab when the Welcome window displays. Select a template, then click the Open icon.
You can also edit a selected template by clicking the Edit Template button.
Select New From Template tab

Select a
template

Click the
Open icon

Click to edit selected template.


Recording Media in ScreenFlow 73
Templates

When the recording settings window displays, set up your recording as needed. Click
the radio button to open the other settings window.

Set up
recording

Click the
radio button

When the other recording settings window displays, finish setting up your recording.
Click the record button to begin recording using your new template.

Set up the
recording

Click the
record button
74 Recording Media in ScreenFlow
Templates
75

Editing ScreenFlow
Projects

You use the editor window to create your screencast or other ScreenFlow project, add
media, and add text, actions, and other effects for clarity, emphasis, and visual appeal.
You also use the editor window to arrange elements spatially and temporally in your
project, and configure elements to behave or display just the way you want, and to
preview your project and then go back and adjust your results.
 Editor Window Overview
 Adding Media to Your Project
 Using the Editor Windows Toolbar
 Editing Your Project on the Canvas
 Editing Your Project on the Timeline
 Using Nested Clips
 Creating Closed Captions
 Configuring Video Properties
 Configuring Audio Properties
 Adding Narration
 Configuring Screen Recording Properties
 Configuring Callout Properties
 Recording IOS devices
 Configuring Touch Callouts
 Add Snapback Action
 Rolling Edit
 Configuring Annotations Properties
 Configuring Text Properties
 Using Style Presets
 Using Audio and Video Filters
 Using the Chroma Key Filter
 Using the Media Library
76 Editing ScreenFlow Projects
Editor Window Overview

 Stock Media Library

Editor Window Overview


You use the editor window (Figure 20) to create screencasts or other ScreenFlow
projects, and then edit your projects. This includes adding media, text, actions, and
other visual and audio effects for clarity, emphasis, and visual appeal.
The editor window also allows you to arrange your project’s elements both spatially
and temporally, and configure each element’s properties to behave or display just the
way you want, and to preview your project and then go back and adjust your results.

Figure 20. Editor Window Overview


Resize canvas and timeline panes Properties
by dragging the borders. panes

Canvas pane

Canvas button

Scrubber

Timeline
magnification Timeline
Playback Timecode
slider controls Toolbar pane Audio meters

The editor window is a document window for ScreenFlow documents. Each editor
window displays a single ScreenFlow project. Each ScreenFlow project is stored in a
ScreenFlow document, including the media library. You can open several ScreenFlow
documents and work on these projects simultaneously.

Note: To create a new, untitled ScreenFlow document for a new project, see Creating
a Document Without Recording.
Editing ScreenFlow Projects 77
Adding Media to Your Project

The editor window consists of three panes: Canvas, Properties, and Timeline.
You can resize the canvas and timeline panes by clicking and dragging the toolbar up
or down. Click anywhere in the region of the toolbar directly below the toolbar icons
(and above the timeline) and drag the toolbar up or down to resize the panes.
The upper-left pane of the editor window is the canvas. The canvas is a spatial
representation of the visual clips of your project (and their properties, actions, etc.),
based on the position of the scrubber on the timeline. At any given point in time,
elements in a project may be entirely or partially visible in the frame, or off-screen
entirely. You use the canvas to arrange, resize and configure these elements. For details,
see Editing Your Project on the Canvas.
The bottom pane (directly below the playback controls) is the timeline—a temporal
representation of your project, with a time scale at the top. The timeline enables you to
arrange the clips in your project in play order, and add fades and other effects. The
elements on the timeline reference media in your project’s media library. Changes
made on the timeline or on the canvas do not alter your original media clips in the
media library. For details, see Editing Your Project on the Timeline.
The upper-right pane displays the properties panes and media library. There are seven
properties panes: Video, Audio, Screen Recording, Callout, Touch Callout, Annotations,
and text. For details, see Configuring Video Properties. The media library (Using the Media
Library) stores all recorded and imported media in its original format and state.
All three panes work together to help you create, edit, and preview your project.

Adding Media to Your Project


Media files are added as clips in ScreenFlow. And clips are the building blocks of every
ScreenFlow project. Before you can accomplish any editing or composition, you need
to add clips to your project. A clip in ScreenFlow is not the media itself—the media is
the file that the clip represents (or points to). A clip not only points to a media file, it also
contains all of the other information need to play and render the clip the way you’ve
configured it. This may include start and stop times, fades and other actions, and other
properties that you assign.
As mentioned before in Recording Media in ScreenFlow, you can record your display
directly in ScreenFlow, and you can also record directly in ScreenFlow using a camera
and microphone. When you do, these recordings are automatically managed by
ScreenFlow, and clips are added to your project under your control.
You can also add media that has been recorded outside of ScreenFlow, and you can use
still images as clips also. ScreenFlow supports video and audio file formats that
QuickTime Player can play in Mac OS X10.6.x and higher. ScreenFlow also supports
many image formats, including PNG, JPEG, GIF, and TIFF images—if Preview can display
a file, you can use it in ScreenFlow.
The media library is an integral part of ScreenFlow—it’s a central repository for media
you’re using in a project, and knowing how it works will help you take advantage of it.
78 Editing ScreenFlow Projects
Adding Media to Your Project

Adding media to a project involves, first, adding a clip to the media library—even if it
happens automatically. You either drag media from the file system onto the timeline
and ScreenFlow adds its clip to the media library automatically—or you add media
directly to the media library (creating a clip), and then you drag the clip onto to the
canvas or timeline whenever you want to—creating a copy of the original clip. (See
Managing Media in your Media Library for more detail on how to add media to your
library).
You might think that dragging a clip onto the timeline merely places it there, but in fact
it’s a copy. You can edit it without changing the properties of the original clip. And, you
can drag the original clip onto the timeline over and over, as many times as you like.
The following topics focus on the practical issues of getting clips into your project,
ignoring the finer details of media library management for the moment. For those
details, as well as best practices, see Managing Media in your Media Library.
 Adding Clips
 Deleting Clips

Adding Clips
To add clips to your project use these methods:
• Drag a clip from the media library directly onto the canvas. This allows you to place
the media’s frame spatially on the canvas. The clip is automatically placed in a new,
top track on the timeline at the point of the scrubber. If this clip is a display record-
ing and the canvas is the same size, you can just drag it onto the timeline—the clip
is automatically positioned to fill the canvas correctly. Clips are imported sequen-
tially (by time) on one single track, when dragged to the Timeline.
• Drag a clip from the media library directly onto the timeline. This allows you to
place the clip on the track(s) you want, and at the location on the timeline you
want. You can select one or more clips using lasso selection—click and drag across
some portion of each clip to select it.
• Double-click a clip in the media library to add it to the timeline at the point of the
scrubber.
• Drag a clip from the file system (Desktop or Finder window) directly onto the time-
line. This allows you to place the clip on the track you want, at the point on the
timeline you want. The clip is automatically added to the media library.

Note: You can also copy and paste clips in the same project, and you can copy and
paste clips between open ScreenFlow document windows.

You can also click and drag multiple clips. When you do they are placed in sequence on
the timeline. If you hold the shift key down while clicking dragging multiple clips, the
clips are placed as stacked layers on the timeline.
Editing ScreenFlow Projects 79
Adding Media to Your Project

The default name of a clip is obtained from the media file it references. To change the
name of a clip, double-click on the text or click the gear icon on the clip, and select
Rename Clip. The new name does not change the name of the source file.

Deleting Clips
To delete clips from your project use these methods:
• Select a clip on the canvas or timeline and press Delete or select Edit > Delete. This
removes the clip from the canvas/timeline, but the original clip remains in the
media library.
• Select a clip in the media library and press Delete or select Edit > Delete. This
removes the clip from the timeline and deletes the clip from the media library. If the
media is on the timeline, ScreenFlow displays a Delete dialog—click Delete to con-
tinue. (This action does not delete the referenced media file—just the clip.)

Deleting All Unused Media


It is possible for media sources to exist in a ScreenFlow document without having an
associated clip for them in the timeline. ScreenFlow provides an easy way to delete
such orphaned media sources from the Media Library.
To do this, click the Media Library tab, click the gear icon to open its menu, then select
Remove All Unused Media.

Click the Media Library tab

Click the
gear icon

Click Remove All


Unused Media
80 Editing ScreenFlow Projects
Using the Editor Windows Toolbar

When the list of unused media displays, click Delete to delete all the unused sources
from the Media Library.

Click delete

Using the Editor Windows Toolbar


Below the ScreenFlow canvas is a toolbar with various controls.
Media Library button
Headphone icon
Canvas Cropping button
Playback Controls Audio Meters
Editing ScreenFlow Projects 81
Editing Your Project on the Canvas

It displays several tools you’ll use to configure your canvas, preview your video, and
monitor your audio, as described below, in Table 3.
Table 3. Using the Editor Window Toolbar
Control Description
Media Library button Click to display the Media Library panel.
Canvas Button Click the canvas button (far left) to display the canvas
controls—click it again to hide them. You can use these
controls to view and adjust canvas properties: the canvas size
(and resulting frame size of your exported video) and
background color.
For details, see Configuring the Canvas.
Playback Controls Use the playback controls (center) to play your project as well
as jump to the beginning or end of your project.
You can also use the traditional video editor’s JKL keystrokes
for Rewind, Stop, and Playback. Press J or L repeatedly to
speed up rewind/playback respectively.
The timecode of the project is displayed directly to the right
of the playback controls. (You can set timecode to SMPTE or
ScreenFlow—see Timeline Pane.)
Audio Meter The audio meter (far right) displays audio volume. The top
meter represents the left channel; the bottom, the right
channel.
<headphone icon> Click the headphone icon to toggle (on and off ) muting of the
preview audio (headphones).

If you load a long media file onto the time line (or move a long file to another location
in the time line), the progress is displayed in percent in the right side of the timecode
display.

Progress
display

Editing Your Project on the Canvas


The canvas (Figure 21) is a real-time video preview pane—a spatial representation of
the visual elements of your project—which allows you to size and position the visual
elements of your project. How (and where) the elements display at any point in time is
controlled by the position of the scrubber on the timeline.
82 Editing ScreenFlow Projects
Editing Your Project on the Canvas

To move the Canvas, click and drag it using your mouse. When you do this, the position
values change accordingly in the Video tab. If you press the Space Bar while moving the
Canvas, the position value are not changed.
If you are using a trackpad, pinch fingers closer of farther apart on the trackpad to
zoom in or out. You can also scroll in any direction using two fingers on the trackpad.
Additionally, you can use two fingers to rotate the canvas.

Figure 21. Using the Canvas Pane


Output frame
Canvas work rectangle
area

Canvas
Canvas button properties

Playback controls Timecode

The center rectangle (which may be obscured by a clip, as shown above) represents the
video frame of your project. Its dimension (which is set by clicking the Canvas button
and using the canvas controls) determines the frame size of your video when you
export or publish it.
The gray space around the video frame rectangle is workspace; space that isn’t
included in exported video. You can use this space for off- or partially off-screen visual
elements for scaling or pan effects.
 Zooming and Panning the Canvas
 Configuring the Canvas
 Arranging and Adjusting Clips on the Canvas

Zooming and Panning the Canvas


You can zoom in and out on the canvas to view details or see the big picture.
To zoom in or out on the canvas, hold down the Option Key and move the scroll wheel.
You can also use these commands:
• Zoom in—select View > Zoom In (Command-=)
Editing ScreenFlow Projects 83
Editing Your Project on the Canvas

• Zoom out—select View > Zoom Out (Command--)


• Zoom to full pixel size—select View > Zoom to 100% (Option-Command-0 (zero))
When the canvas is larger than the panel, scroll bars appear so that you can pan in any
direction to view hidden portions of the canvas. Hold down the spacebar and drag to
pan the canvas with a mouse.You can also use normal trackpad actions.

Configuring the Canvas


Before you start working on a project, it’s a good idea to configure your canvas—
determine the frame size of your published project, pick a background color, etc.
Click the Canvas button to view and configure your canvas properties (Figure 22).

Figure 22. Empty Canvas Pane Without Any Elements

Canvas
properties
Canvas button
84 Editing ScreenFlow Projects
Editing Your Project on the Canvas

When canvas controls are displayed, you can’t use the canvas. Click the button again to
hide the controls. Click the green check mark to save your settings and close the canvas
control bar.
Table 4. Canvas Properties

Control Description
Canvas (Width and Enter the width and height values on the Canvas X and Y
Height) fields to change the video frame size. (When canvas controls
are hidden, you can also click and drag any corner of the
rectangle to change its size.) The size cannot be set to a value
larger than the original recording.
Background Color Click the Background Color button (to the right of the
Canvas height and width fields) to choose the background
color of the canvas (default: black.) If your visual elements
don’t obscure the background, it displays as part of the video.
Snap to Front Check to highlight a foreground window in your recording
Window when you want to crop the area outside of that window. This
helps you to crop the canvas around the foreground window.
When you start your recording, no window is selected. So
during your recording you need to click on the window you
want to highlight. After the recording, you need to move the
scrubber to where you clicked to highlight. Now you can click
on the canvas button, move the sides and they will snap to
your highlighted (focused) window.
Preset select one of four canvas sizes, or select Custom which allows
you to enter size values manually.
Reset | Cancel | Apply Use these buttons to: reset the settings to the default values
(arrow icon), cancel changes you’ve made (x icon), or apply
the changes you’ve made, before hiding these controls (check
icon).

Arranging and Adjusting Clips on the Canvas


After you add clips to your project, you can quickly and easily arrange them spatially on
the canvas, and you can crop, resize, rotate, add filters, etc.
Editing ScreenFlow Projects 85
Editing Your Project on the Canvas

Figure 23. Arranging and Adjusting Clips on the Canvas Pane


Click a media clip to highlight it.

Grab the center handle to


rotate the clip at any angle.

Grab a resize handle to resize


the rectangle.

Notice the highlighted clip on


the timeline, and the scrubber
bar’s position.

To operate on a clip, click to select it. ScreenFlow highlights the clip (both on the canvas
and the timeline). When you select a clip on the canvas, it also selects it on the timeline.

Note: You can select a clip on the canvas or timeline when you want to view or
change its properties, which is done using the properties panes to the right of the
canvas.

 Placing a Clip Spatially


 Resizing/Scaling a Clip
 Cropping a Clip
 Rotating a Clip

Placing a Clip Spatially


To place a clip anywhere on the canvas, click and drag it to the location you want, and
then release the mouse. When dragging a clip on the canvas, as you near the center
vertically or horizontally, yellow guidelines appear to help you locate the clip along
those lines, if you want.
The location of a clip is also specified as part of its properties. To adjust it there, select
the clip and click its Video Properties tab. The location is identified in the Position field,
as X and Y values (in pixels).

Resizing/Scaling a Clip
To resize (or scale) a clip up or down, select the clip and then select any resize handle
and drag your mouse. You can also use the scroll wheel plus the Command key to resize
the selected clip.
86 Editing ScreenFlow Projects
Editing Your Project on the Timeline

The scale of a clip is also specified as part of its properties. To adjust it in the video
properties panel, select the clip and click the Video Properties tab. Use the Scale slider
or manually enter a percent to resize the clip.

Cropping a Clip
To crop a clip, press and hold the Control key and drag any resize handle inward. Hold
the Shift key while scaling to preserve the aspect ratio.
The cropping of a clip is also specified as part of its properties. To adjust it there, select
the clip and click the Video Properties tab. Click the Details icon and use the left, right,
top and bottom sliders or manually enter a pixel value to crop the clip.

Rotating a Clip
Click and drag the center handle of the clip and rotate it.
The rotation of a clip is also specified as part of its properties. To adjust it there, select
the clip and click the Video Properties tab. Use the X, Y, and Z thumbwheels or manually
enter a degree value to rotate the clip in any direction.

Editing Your Project on the Timeline


The timeline (Figure 24) is a temporal representation of your project. The timeline
displays all of the clips in your project and represents the start and end time for each of
the clips. You can use the timeline to arrange clips in the order you want them played.
You can also layer them, and crop them. You can also use the timeline to add actions
(such as fade) to your clips.

Figure 24. The Timeline Displays Media Clips

The timeline is divided vertically into tracks to allow you to arrange clips that overlap at
certain points on the timeline.
 Using the Scrubber
 Using the Scale
 Zooming In and Out on the Timeline
 Using Tracks
 Trimming Clips
 Creating and Closing Gaps in a Single Track
Editing ScreenFlow Projects 87
Editing Your Project on the Timeline

 Creating and Closing Gaps Across All Tracks


 Using In and Out Points
 Changing a Clip’s Play Speed
 Grouping Clips
 Locking Clips
 Creating a Freeze Frame
 Using Markers to Identify Points on the Timeline
 Creating Transitions

Using the Scrubber


The red vertical bar with a handle (red flag) at the bottom is the scrubber. The scrubber
identifies the current temporal position of the view displayed on the canvas, and its
timecode displays in the toolbar.
You can scrub (move) through your project by using the mouse to grab the top handle
(in the time scale) and moving it right or left. Notice that as you use the scrubber to
scrub your project, the canvas updates in real time.
You press the Home key (or select Mark > Go to > Project Start) to jump the scrubber to
the beginning of the timeline, and the End key (or select Mark > Go to > Project End) to
jump to the end. You can also use the left and right arrow keys to move the scrubber a
frame at a time—or select Mark > Go to > Previous Frame or Next Frame.
Use the red handle (red flag) at the bottom to insert time across all layers on the
timeline, splitting clips if they fall under the scrubber.

Using the Scale


At the top of the timeline is the scale. The scale is a precise measure of the total length
of time in the project, and you can determine the start and stop time of each clip (or
action in the clip) in the project by moving the scrubber to the start or stop of the clip.

Zooming In and Out on the Timeline


If you need to zoom in on an area of the timeline to make minor adjustments—or zoom
out to see the big picture—use the timeline magnification slider (Figure 25).

Note: Apple Magic Trackpad and MacBook Pro users can use pinch gestures to zoom
in/out on the timeline.
88 Editing ScreenFlow Projects
Editing Your Project on the Timeline

Figure 25. Timeline Magnification Slider

Magnification slider
Plus icon

To change the scale magnification, use the slider in the lower left corner of the window.
At maximum magnification, each line on the scale represents a single frame of video.

Note: You can also click repeatedly on the small and large magnifier icons to
incrementally zoom in or out.

You can also use the View > Zoom Timeline to Fit (Control-T) | Zoom Timeline In (=) |
Zoom Timeline Out (-) menu items to adjust magnification.
To add media to the timeline at the current scrubber position, click the plus (+) icon and
select a media from the drop-down list displayed.

Timeline Buttons
There are three timeline buttons.
Framerate button

Snapping button
Thumbnail button

The thumbnail button opens the thumbnail menu. Check (optionally) Thumbnails and
then select either Single, or Track. You can also check (optionally) Waveform and the
select either Single or Stereo.

Click the Snapping button to turn snapping on or off. When snapping is on, the button
is displayed in blue. When off, it changes to white.
Editing ScreenFlow Projects 89
Editing Your Project on the Timeline

Click the Framerate button to display the Framerate menu. Select framerate settings
and click Update when finished.

Using Tracks
You can place multiple clips sequentially in a single track or you can place clips
separately on individual tracks, and use as many tracks as you need.
Tracks allow you to organize your clips by layer. For visual elements at the same point
on the timeline, vertical arrangement of tracks determines how they display in relation
to other tracks. The further down the stack they are on the timeline, the further back
they display in the video. Thus, if a track is below another track, its elements will be
obscured by the track or tracks on top. Visual elements in the top track always display
front-most can’t be obscured; those in the bottom track always displays farthest back
and will be obscured by the elements in all other tracks above (in front) of it.
For example, a text box placed on a track above a video overlays the text on top of the
video. If the text box were placed on the track below the screen recording, it would be
behind the recording and not visible.

Adding and Deleting Tracks


You never need to add a track explicitly; ScreenFlow adds a track every time you drag a
clip down into the timeline below the existing tracks.
To delete a track, select the track and press the Delete key. Delete

Using the Track Controller


Use the controls (Figure 26) in the track controller at the far left of the timeline on each
track to adjust the track height and re-arrange their order.

Figure 26. Using Track Controls to Adjust Track Height and Position
Track height

Eye icon
Speaker
icon

Track position
90 Editing ScreenFlow Projects
Editing Your Project on the Timeline

To adjust the height of a track, use the arrow buttons on the track. Click the down arrow
to decrease the track height; click the up arrow to increase track height. This can make
it easier to manage clips and other elements in your timeline.
To re-arrange a track’s position, select the track position handle and drag the track up
or down in relation to the other tracks on the timeline and drop it in the new position.
This allows you to move all of the clips, rather than moving one clip at a time.
You can click and drag a clip left or right in a timeline to adjust its start time relative to
the other clips. You can also click and drag clips to other tracks, or down to a new track.
You can also hide the video and/or mute the audio of any track. To hide/unhide the
video, click the eye icon on the left end of the track. To mute/unmute the audio, click
the speaker icon on the left end of the track.

Trimming Clips
ScreenFlow provides a few simple commands for quick editing of clips in your timeline.
 Splitting a Clip
 Trimming a Clip

Splitting a Clip
To split your clip into two smaller clips, position the scrubber over the moment where
you want the split to occur, then press the T key or select Edit > Split. This splits the
selected clip at the scrubber into two separate clips. By default, the newly-created clip
to the left is selected after the split.

Note: Press Shift-T to split the clip and have the clip on the right selected.

Trimming a Clip
Reducing the Clip Length—To trim the front of the selected clip, position the scrubber
at the time you want the clip to begin, then press the W key or select Edit > Trim Front
to Scrubber. This trims the clip up to the scrubber, thus changing the start time—but it
does not alter the referenced media.
To trim the end of the clip, position the scrubber at the time where you want the clip to
end, then press the E key or select Edit > Trim End to Scrubber. This trims the clip (not
the media) after the scrubber.
You can also grab either end of the clip and drag it inward to trim it.
Lengthening a Previously Trimmed Clip—On a previously-trimmed clip, you can pull
either edge out from the clip to restore trimmed media.

Note: Trimming changes the amount of time the clip plays; it does not modify the
referenced media file.
Editing ScreenFlow Projects 91
Editing Your Project on the Timeline

Creating and Closing Gaps in a Single Track


To create a gap in a track between existing clips, drag to shift the clips to the left or right
as necessary.
To close a gap in a track, click in the gap—ScreenFlow highlights the gap in purple with
diagonal gray stripes. Press the Delete key, or control-click and select Close Gap.

Creating and Closing Gaps Across All Tracks


To create a gap in the entire timeline (across all tracks) to place a new clip, position the
scrubber where you want the gap to occur. Then, grab the handle (red flag) at the
bottom of the scrubber and move it to the right.

Figure 27. Using the Scrubber to Create a Gap on the Timeline

Position the scrubber, then


drag the handle (red flag) to
create a gap on the timeline.

As the gap is created and widened, all clips to the right of the scrubber (in every track)
move to the right to create the timeline gap. If the scrubber is positioned over any clip,
it splits it in two.
To close a gap, position the scrubber at the beginning of the gap you want to close.
Then, drag the bottom scrubber handle (red flag) to the left. This doesn’t join clips
which have been split; it just butts them together. If clips overlap, this forms a
transition.

Using In and Out Points


You can create in and out points on your timeline, and use them in the following ways:
• To delete the selected (marked) section of the timeline and close the gap, select
Edit > Ripple Delete (Command-Backspace). All clips between the in and out points
on all tracks are trimmed, and each clip completely encompassing the in and out
points is split into two clips. All clips on the right are shifted left. After performing in
and out point operations, in and out points are automatically removed.
• To delete the selected (marked) section of the timeline, without closing the gap,
select Edit > Delete. All clips between the in and out points on all tracks are
trimmed, and each clip completely encompassing the in and out points is split into
92 Editing ScreenFlow Projects
Editing Your Project on the Timeline

two clips, leaving a gap on the timeline. After performing in and out point opera-
tions, the in and out points are automatically removed.
• To publish the range bounded by the points (instead of exporting the entire proj-
ect), select File > Publish to Selected Range < Vimeo |YouTube | Google Drive | Dropbox
| Facebook | Wistia >. ScreenFlow displays the selected Publish dialog. Proceed as
appropriate for the publisher. See Publishing Your ScreenFlow Project for details.
• To export the range bounded by the points (instead of exporting the entire proj-
ect), select File > Export Selected Range. (See Exporting Your Video).
The time between mark in and out points is highlighted in purple (Figure 28).

Figure 28. Marking In and Out Points on Timeline

To set in and out points, position the scrubber and select Mark > Mark In Point (or press
I). ScreenFlow highlights the timeline in blue to the end of the timeline. Then move the
scrubber to the out point and select Mark > Mark Out Point (O) to set the out point.
You can reverse this process as well: Position the scrubber and set the out point.
ScreenFlow highlights the timeline in blue to the beginning of the timeline. Then move
the scrubber and set the in point.
To set in and out points relative to the position of the scrubber, shift-click on the
timeline scale. If you shift-click to the left of the scrubber, you create the in point, using
the scrubber location as the out point; if you shift-click to the right of the scrubber, you
create the out point using the scrubber as the in point.
When you create an in point without an out point, ScreenFlow automatically sets the
out point to the end of the last clip. When you create an out point without an in point,
ScreenFlow sets the in point to the beginning of the timeline.

Changing a Clip’s Play Speed


You can change the play speed of individual clips on the timeline (). This option is useful
for quickly moving past a process that doesn’t need to be shown in detail or slowing
down a quick process which should be viewed in greater detail.
To change a clip’s play speed, use one of these two methods:
• Press and hold the Option key and move your cursor to the edge of the clip. The
cursor displays a clock icon indicating that you are changing the clip speed. Move
the edge of the clip inward to speed the clip up and outward to slow the clip down.
Editing ScreenFlow Projects 93
Editing Your Project on the Timeline

• Click on the gear icon and select Show Clip Inspector.

Click on gear icon.

To adjust the speed, use the slider or manually enter a percentage value. You can also
change the duration to change the speed. Short is faster, longer is slower. Optionally,
check Play Clip in Reverse. Check Locked to lock a clip to prevent editing.

Figure 29. Using the Clip Inspector

The clip is marked with a speed badge—a turtle or rabbit icon—to indicate that the clip
speed was decreased or increased.

Grouping Clips
You can group a set of clips together to link them to one another temporally, which
enables you to move them as a group in a single operation. This is useful when you
have a sequence of clips arranged, and you want to preserve their relationship to one
another.
It’s also useful when you have a screencast clip and a corresponding iSight clip with
video and/or voice-over. Because the iSight clip is on the same timecode, grouping the
two makes it easy to keep them in synch with one another.
To group a set of clips together, select the clips you want to group, and select Edit >
Group or press Command-G.
To ungroup them again, select the group, then select Edit > Ungroup or press
Command-U.
94 Editing ScreenFlow Projects
Editing Your Project on the Timeline

Note: ScreenFlow also supports nesting of clips—hiding nested clips in one master
nest clip, to reduce timeline complexity and increase the ease of editing. For details,
see Using Nested Clips.

Locking Clips
You can lock a clip so that it can’t be altered in any way. This is useful when you have a
clip placed or configured exactly the way you want and do not want to alter them.
Figure 30 depicts a clip which is locked—it displays dimmed and cannot be modified or
moved.
To lock a clip, select it and use one of these methods:
• Select Arrange > Lock Clip.
• Click the gear icon on the clip and select Show Clip Inspector, then check Locked
or select Lock Clip (Option-Command-L).

Figure 30. Locking and Unlocking Clips

Locked clips display as dimmed.

To unlock the clip, select it and select Arrange > Unlock Clip or display the gear menu
and select Show Clip Inspector or select Unlock Clip (Option-Command-L).

Creating a Freeze Frame


If you want to pause on a single frame of video while editing, select the clip and move
the scrubber to the frame where you want to freeze. Select Edit > Add Freeze Frame to
create a still image of the current frame of video, as shown below in Figure 31.

Figure 31. Creating a Freeze Frame

This command splits the video into two clips, and adds a two second freeze frame clip
(essentially an image) in between the two split clips. The duration of the freeze frame
can be modified by expanding or contracting the clip (see Trimming Clips).
Editing ScreenFlow Projects 95
Editing Your Project on the Timeline

Using Markers to Identify Points on the Timeline


You can place markers on your timeline to identify a particular milestone on your
project that you want to refer to often. Markers are particularly useful in a long or
complex project during editing.
 Adding Markers
 Jumping to a Marker
 Deleting Markers

Note: You can also export marker locations as chapters in supported formats. For
more information, see the Add Chapter Track from Markers control, described in
Exporting Your Video.

Adding Markers
To add a marker, select from these choices:
• Move the scrubber to the desired location and select Mark > Markers > Add
• Control (right)-click in the time scale (scrubber jumps) and select Add Marker
• Select Window > Markers, then move the scrubber to the desired location and in the
Markers window, click the plus (+) icon at the bottom left.
ScreenFlow displays a dialog so you can name the marker.

Figure 32. Creating a Marker

After entering the name of the marker, click OK.

Note: Markers display as orange ticks on the time scale if they are named, but display
in blue if blank or unnamed. You can select them to rename them, or drag them to re-
arrange them.

Jumping to a Marker
To jump to a given marker, select:
• Select Window > Markers
96 Editing ScreenFlow Projects
Editing Your Project on the Timeline

ScreenFlow displays the marker list window, as shown here in Figure 33.

Figure 33. Selecting a Marker From the Marker List

Click the arrow to the left of a marker to quickly move to that time in the project.
• Control (right)-click in the time scale—select the marker that you want to jump to.

Deleting Markers
To delete markers, choose from the following:
• Control (right)-click the orange or blue marker in the time scale and select Delete
• In the Markers window, select the marker and press Delete or click the minus (-)
icon at the bottom left.

Creating Transitions
Transitions are applied to a clip to create a smooth progression into, out of, and
between clips. Transitions can only be added to clips in the same track.
The default duration of a transition is one second. You can expand or contract the
duration by moving the thin vertical line separating the transition from the main part of
the clip. You may need to zoom in on the timeline to make it easier. As you adjust its
duration, the time value displays in real time.

Note: You can also change the default duration of transitions in the ScreenFlow >
Preferences >Timeline pane (Timeline Pane).

• Adding Transitions
• Configuring Video Transitions
• Configuring Audio Transitions
Editing ScreenFlow Projects 97
Editing Your Project on the Timeline

Adding Transitions
To add a transition, select a clip and choose from the following:
• Select Edit > Add Starting Transition to add a transition to the front of the clip
• Select Edit > Add Ending Transition to add a transition to the end of the clip
• Select Edit > Add Starting & Ending Transition to add a transition to both ends
You can also create transitions between two clips by dragging one clip over an adjacent
clip. The section where the two clips overlap is the transition.

Configuring Video Transitions


To configure a transition, double-click the Transition icon in the clip (Figure 34).

Figure 34. Transition Icon in Timeline Window


Transition icon.

ScreenFlow displays the Transitions Inspector (Figure 35).

Figure 35. Transitions Inspector Window

Favorites Duration field Preview button


Transition groups button Transition icons Transition Controls

Click a transition icon to choose one of the transition types. (A notice will display for
transitions that are not configurable). Click on a transition icon to see a demonstration
of the transition action. (The transition keeps performing until your move the mouse
98 Editing ScreenFlow Projects
Editing Your Project on the Timeline

off the icon.) Configure the transition properties (width, height, color, angle, opacity,
etc.) using the controls displayed on the right side of the Transition Inspector window.
Click the Preview button to preview the transition in your clip on the canvas. You can
also set the transition duration value in seconds in the duration field at the bottom of
the Transition Inspector window.
Show the Transition Groups area by clicking the arrow in the bottom left corner of the
window.(click it again to hide them). Click All to display all available transitions.
When you hover over a transition a star appears. Click that star to add the transition to
the list of favorites. To remove a transition from your list of favorites, click the star again.
Click Favorites to display a list of your most used transitions.
Click Built-in OS X to display transitions that are built into the operating system.

Transition Pack
The following transitions are included in ScreenFlow:
• Bands Radial Wipe
• Boxes Wipe
• Circle Wipe
• Clock Wipe
• Color Drop Wipe
• Cross Blur Wipe
• Cross Hair Wipe
• Doors Wipe
• Flip Over Wipe
• Grid Wipe
• Grid Zoom Wipe
• Jaws Wipe
• Lava Wipe
• RGB Split
• Radial Wipe
• Slat Wipe
• Square Reveal Wipe
• Vacuum Wipe
• Wave Wipe
• Windshield Wipe
Editing ScreenFlow Projects 99
Editing Your Project on the Timeline

Configuring Audio Transitions


Audio transitions are applied to audio clips in the same manner as video transitions.
However, since there is no visual media in an audio clip, there is one transition—a
volume transition, which is automatically applied.
Audio transitions have no user-settable properties. Starting and ending audio
transitions fade in and fade out. Overlapping transitions fade from one clip to the
succeeding clip simultaneously.

Labels
ScreenFlow enables you to color code clips in the timeline for quick navigation and
labelling. You can create labels from the Edit menu or by right-clicking the clip. One or
more clips need to be selected in the timeline for the Label menu item to be enabled.

When the Label menu item displays, click the desired color to identify the selected clips.
Click X to remove the color label from the clip(s). There are four colors available for
labeling.
100 Editing ScreenFlow Projects
Using Nested Clips

Detaching Timelines
You can detach timelines and display them separately, even in an external monitor. To
detach a timeline, select Window > Detach Timeline, and the timeline becomes a
separate window.

Detached timeline

Note: Detach Timeline is an application wide setting that will place any currently open
documents into detached-timeline mode. Any documents that are subsequently
opened are done so in the detached-timeline state. This settings is retained in the user
preferences and will be maintained when the application is reopened.

After activating the detached timeline feature, the timeline is removed from the
preview window and placed in it’s own separate window. The initial position of this
timeline window will be close to where the timeline is located in its attached form. This
helps you to orientate the new detached window easily. However, the detached
timeline window maintains its own title bar, close, maximize and minimize controls. The
title bar reflects the document’s name, and is synchronized to the preview window’s
title. The detached timeline window tile is appended with “-Timeline” to ensure proper
identification. Closing a detached timeline window closes the entire document
associated with it.

Using Nested Clips


At some point in the editing process, you may find that your project—after adding
more and more clips—is becoming unmanageable. The solution: create nested clips.
Editing ScreenFlow Projects 101
Using Nested Clips

Figure 36. Screencast with Nested Clips

Timeline
tab

You can select multiple, related clips and merge them into a single, nested clip—this
reduces the visual complexity of the high-level timeline by displaying a single nested
clip—which may represent dozens of clips gathered inside it.
Each nested clip can be expanded and displayed on its own tab (Figure 36), so that you
can edit it on its own independent view of the timeline. Nested clips also make it easy
to re-use complex sequences in other places or other projects. But more importantly,
you can edit a whole group of clips by placing edits on the nest, which affect all of the
clips inside the nest.
 Creating Nested Clips
 Viewing and Editing Nested Clips

Creating Nested Clips


To nest a set of clips, select the clips you want in the set and choose:
• Select Edit > Nest Clips.
• Click the gear icon on one of the clips and select Nest Clips (Option-Control-N).
• Control (right)-click one of the clips and select Nest Clips (Option-Command-N).
ScreenFlow replaces the set of nested clips with a single clip the length of the now-
nested clips on the timeline.
To un-nest a clip, select it and select Edit > Unnest Clips.
You can also nest clips recursively. That is, you can create a nest of clips, then open that
nested clip and select some clips inside it and nest them, and so on. You can also go the
other direction and nest two nests together, or create a nest from a nest and a clip.
Although the depth of nesting is limited to ten, two or three levels is usually sufficient.
102 Editing ScreenFlow Projects
Creating Closed Captions

Viewing and Editing Nested Clips


To display the clips inside of a nested clip, double-click the nested clip in the high-level
timeline (or in the Timeline tab when tabs are displayed).
To display the tab bar, select View > Show Tab Bar. (Uncheck it to hide it again). The tab
bar displays the Timeline tab at the far left. The Timeline tab displays the entire view of
the timeline, including nested clips in relation to all other clips.
Additional tabs display the name of each nested clip in the Timeline tab. To change it,
double-click on the name in the clip and rename it. The name on the tab automatically
updates when you change the master clip’s name.
To display the clips inside a given nested clip, select the tab for that clip. ScreenFlow
hides the Timeline tab contents, and uses the entire window to display all of the clips
that comprise the nested clip. ScreenFlow opens the nested clip and displays all of its
contents on the timeline.
To view the big picture of your timeline, you can click the Timeline tab at any time.
Nesting also provides another benefit: You can apply video filters and actions such as
color correction or effect filtering to a nested clip. These changes apply to all clips
inside the nested clip.
You can organize tabs to suit the needs of your project. To move a tab around, click and
drag it to its new location. For example, you might want clip tabs to be displayed
ordinarily, just as the clips are arranged on the timeline. Or, you may want them
displayed alphabetically.
When you delete a nested clip, all clips inside are deleted, and its tab is automatically
removed from the timeline as well.
Keep in mind that after you have trimmed a video, the untrimmed portion displays with
diagonal lines.

untrimmed
video

Creating Closed Captions


You can use ScreenFlow's caption editor to add, edit, and publish ADA-compliant soft
subtitles as caption tracks to a project (Figure 37). Closed captions are not included by
default when you create a new project—you need to enable them if you need them.
Editing ScreenFlow Projects 103
Creating Closed Captions

You can include captions in the screencast when you export the project as an MPEG-4
movie (suitable for playback in iPhone & iPad, for example) and when you publish
YouTube videos. Caption tracks can be created in multiple languages. You can also
export captions as an SRT subtitle file.

Note: To view closed captions in a movie player, you must enable closed caption
viewing. Enabling closed caption viewing in players is beyond the scope of this guide.

Figure 37. Screencast with Closed Captions

Captions are rendered on the


frame from the text you enter
in caption clips.

Closed caption text is rendered on-screen in white, sans-serif type, centered at the
bottom of the screen.
 Displaying and Previewing Closed Captions
 Adjusting Video to Accommodate Caption Text
 Adding and Configuring Closed Captions
 Generating Closed Captions
 Importing and Exporting Closed Captions as SRT Subtitles

Displaying and Previewing Closed Captions


To display closed captions on the canvas, select View > Show Captions. As you scrub or
preview the project, closed captions display on the canvas along with all other visual
elements in the project.
104 Editing ScreenFlow Projects
Creating Closed Captions

Adjusting Video to Accommodate Caption Text


To provide a suitable background on which to display caption text clearly, use black or
another dark background color, and consider using one of these techniques:
• Shorten the computer video frame upward (Figure 38) to create an empty rectan-
gle at the bottom. (This creates a minor distortion in the image.)

Figure 38. Shortening Video Frame Up for Captions

Shorten video frame


upward to create space for
closed caption text.

• Crop the computer video frame upward (Figure 39)—preserving the application
window, but hiding the dock bar at the bottom. (This doesn’t distort the image.)

Figure 39. Cropping Video Frame for Captions

Crop bottom of video


frame to create space for
closed caption text.

• Reduce the frame proportionally (Figure 40), positioning it at the top center of the
canvas to achieve the same goal. Leave the canvas as-is—with pillars on each side
of the frame—or shorten the canvas horizontally to eliminate the pillars (remem-
bering that this adjusts the frame size of your video).
Editing ScreenFlow Projects 105
Creating Closed Captions

Figure 40. Shrinking Video Frame for Captions

Leave pillars or reduce


canvas size horizontally to
remove them.

Reduce video frame to


create space for closed
caption text.

Adding and Configuring Closed Captions


To add and configure closed captions, first select View > Show Captions Track
(Figure 41). ScreenFlow displays the caption track at the top of the timeline. Each clip
on the timeline with an audio track displays a corresponding caption clip. Only one
caption track can be shown at a time.

Figure 41. Using the Caption Editor on the Canvas Pane

Closed caption editor pane

Caption text field

Caption playback controls:


Previous Box | Play Clip | Next Box

Caption track

Caption boxes in a caption clip

Audio clip that corresponds to the caption clips above.

If there is more than one audio clip in the project at the same time (for example, a
voice-over and a music bed), the audio clip on top (highest layer on the timeline) has its
caption track displayed.
106 Editing ScreenFlow Projects
Creating Closed Captions

Caption clips are permanently joined to their parent clip, and are always the same time
length. They can not be moved independently. When you move (or duplicate or delete)
the clip that ScreenFlow created the caption clip for, the caption clip moves along the
timeline with it.
Caption clips are comprised of one or more caption boxes—which contain the text to
display—in 3 second increments, which you can adjust. The number of boxes depends
on the total length of the clip. You click each caption box independently to add text.
To add text to a clip’s caption box (or to edit it), click the target box. ScreenFlow displays
the caption editor, where you can enter text and test it for appropriate time length,
adjusting the length as necessary. You can add carriage returns to closed captions to
display closed caption text on multiple lines.
To change the caption’s language, control-click on the caption box and select Set
Language, or Edit>Captions>Set Language. Select the language you want to display
captions in.
To move between caption boxes, use the left and right arrows in the caption playback
controls. Or, press the tab key to advance to the next box and use Shift-tab to go to the
previous box. The scrubber automatically jumps to the beginning of the next (or
previous) box, and displays that box’s text, so you can add or edit it.

Note: When transitioning to the next caption, captions with a duration of 0.9 seconds
or shorter get skipped over. Transitioning only jumps to captions that are one second
in duration or longer.

To lengthen the display time of a caption box, press Command-up arrow. To reduce the
display time, press Command-down arrow. You an also change the time in the caption
editor.
To delete all of the text in all captions, control-click and select Clear All Captions, or Edit
> Captions > Clear All Captions.

Generating Closed Captions


You can generate closed captions when exporting or publishing in these formats:
• Export the project as an MP4 (H.264 video) file. Select the Web-High or Web-Low
preset or any Apple device preset, or a customized derivative. You’ll need to check
Add Captions Track on the export window. For details, see Exporting Your Video.
• Publish the project to YouTube. You’ll need to check Add Captions Track on the
export window. For details, see Publishing to YouTube.
Editing ScreenFlow Projects 107
Creating Closed Captions

• Export with burned-in captions. To do this, check the Burn In Captions checkbox,
under Options in the Export window.

Importing and Exporting Closed Captions as SRT Subtitles


To export your closed captions and save them in an SRT subtitle file, control-click on the
timeline and select Export to SRT or Edit > Captions > Export to SRT.

ScreenFlow displays a Save As dialog, where you can name the file, select a location,
and save the file.
To Import an SRT file, select Edit > Captions > Import from SRT, then pick the SRT file you
wish to import. In the file dialog window you can select the language of the caption file.

Select Language

The imported SRT file is parsed and captions are generated for each entry. If there are
any existing captions for the imported language, they will be cleared before the import.
The import always overwrites any existing captions and does not merge them.
108 Editing ScreenFlow Projects
Configuring Video Properties

If there are any gaps in time between captions in the imported SRT file, spacer captions
will be inserted to keep the captions in sync. ScreenFlow imports the captions into the
first audio clip on the timeline, if the captions are longer than the clip, they are not split
onto other audio clips.

Configuring Video Properties


You can configure video properties to make visual changes to screen recordings,
camera-based video, and other imported video clips, as well as image clips in a project.
You can also add video actions (transitional properties—those which change over
time) to a clip and apply video properties only to the action. Actions display as yellow
rectangles inside the clip—they are time-limited sections of a clip which enable you to
apply properties to that time-bound section of the clip. Video actions can be added to
both the start and end of a clip to create a transition.
Select a video, screen recording, or image clip, or place the scrubber at the start or end
of a video action in a clip before applying properties. To display the Screen Recording
Properties pane, click the Screen Recording Properties icon, as shown in Figure 42.
Editing ScreenFlow Projects 109
Configuring Video Properties

Figure 42. Video Properties


Click to display the Video Properties tab.

Add Video Action button

Add Video Filter button


110 Editing ScreenFlow Projects
Configuring Video Properties

Video properties are described in Table 5.


Table 5. Video Properties Pane

Control Description
Scale Use the slider or enter a value (0-400%) to change the scale of
your image. This is useful for highlighting a particular portion
of the screen, or in a video action to create a zoom effect.
Position Enter X and Y coordinates to specify the location (in pixels) of
your video or image on the canvas, based on the center of the
image. You can also reposition the image by dragging the
image on the canvas, or nudging the selected image with the
arrow keys.
X/Y/Z Rotation Use the rotation options to rotate (in degrees: -180 to180) the
image in a virtual, three-dimensional space. X rotates the
image along a horizontal axis. Y rotates the image along a
vertical axis. Z spins the image along a depth axis. Or, use the
thumb wheels to rotate the image in real time.
Opacity Use the slider to set the opacity value or enter it manually (0
to 100%). The greater the value, the more opaque the image.
When set to zero, the image is transparent—invisible. This can
be used with a video action to fade an image in or out, or if
you have a video voice-over, and would like to periodically
display your entire camera recording frame.
Cropping Click the disclosure triangle down to display cropping
options. Set the crop margins (by pixel) for left, right, bottom,
and top.
Reflection Check to implement reflection. Use the slider to set the value
or enter it manually (0 to 100%).
Reflection creates a mirror image of the selected clip below
the clip itself. The greater the value, the more opaque the
reflection. When set to zero, the reflection is invisible.
Corner Round Drag slider to adjust the roundness of the corners.
Drop Shadow Check to create a shadow effect behind a still image. If the
image uses a transparency, the shadow only reflects the non-
transparent part of your image.
Use the thumb wheel (or enter the value manually) to set the
angle of the shadow relative to the image in degrees (-180 to
80 degrees). The default is -45 degrees.
Angle Use the thumb wheel (or enter the value manually) to set the
Angle of the shadow relative to the image in degrees (-180 to
80 degrees).
Editing ScreenFlow Projects 111
Configuring Audio Properties

Table 5. Video Properties Pane

Control Description
Color Click the color field to select the shadow color from the color
picker. Default: black.
Offset Use the slider to set the value (in pixels) or enter it manually (0
to 150 pixels) to specify the distance between the shadow
and the clip. Default: 40.
Opacity Use the arrows to set the value or enter it manually (0 to
100%). The greater the value, the more opaque the shadow. If
the value is set to zero, the shadow is invisible. Default: 75%.
Blur Size Use the arrows to set the value or enter it manually. Blur is a
gradual loss in opacity as the shadow spreads from the center.
Default: 4. Range: 0 to 100 pixels.
Color Controls Click the disclosure triangle down to display color options.
Saturation Use the slider to set the value or enter it manually (0 to 400%).
Saturation is the intensity of a color relative to its brightness,
represented as a percentage. Default: 100%.
Brightness Use the slider to set the value or enter it manually (0 to 400%).
Brightness is the degree of luminosity present in the image,
represented as a percentage. Default: 100%.
Contrast Use the slider to set the value or enter it manually (0 to 400%).
Contrast is the relative intensity of the black and white values
in an image. A high contrast has a greater intensity of black
and white values. This value is represented as a percentage.
Default: 100%.
Video Filters Click the plus icon to add filters to the selected clip. For details
see Using Audio and Video Filters.
Add Video Action Click to add a video action at the moment indicated by the
scrubber in the selected clip. You can also click the +Action
icon at the top of the panel.

Configuring Audio Properties


Display the Audio properties tab to modify the selected audio clips in your timeline.
You can apply audio properties to any clip which contains audio, including clips with
both video and audio.
You can also add audio actions (transitional properties—those which change over
time) to a clip and apply properties to them. Audio actions can be added to both the
start and end of a clip to create a transition.
112 Editing ScreenFlow Projects
Configuring Audio Properties

Select a video clip with audio, audio clip, screen recording clip with audio, or place the
scrubber at the start or end of an audio action in the clip before applying properties. To
display the Audio Properties pane, click the Audio Properties icon.

Figure 43. Audio Properties


Click to display the Audio Properties tab.

To reset all audio properties in the selected clip to default values, click the gear icon
at the top-right corner of the pan and select Reset to Defaults.
Each clip with audio displays with a waveform. This waveform provides a visual
representation which reflects volume changes. Figure 44 depicts an audio clip with an
audio action set to increase volume. Notice how the waveform display is enlarged to
the right, due to the added action (shown in purple).

Figure 44. Audio Clip in Timeline

Volume The slider, and accompanying text field, provide the volume adjustment for
the Audio Mixer. The volume is 100% by default, but can be boosted beyond or below
this value.
Mute Audio Check to mute all audio output from the mixer.
Ducking Check to activate ducking. When active, you can set the percent of ducking by
moving the slider or by entering a value and pressing the Enter key. The slider is
updated accordingly.
Processing Check Smooth Volume Levels to activate a smoothing process imposed on
the audio output.
Editing ScreenFlow Projects 113
Configuring Audio Properties

Audio Mixer
You can mix, pan, and solo all of your audio channels using the controls in the audio
mixer. The Audio Mix panel is closed by default, but you can open it by clicking on the
triangle icon. Each individual input channel is displayed.
Click triangle

Gear icon Click to open the options menu where you can select Rest to defaults or Set
Mix to Mono.
Channel Number Each individual audio channel has a number of controls. On the far
left is the channel number string; this is simply the index of the channel.
Audio Meter Next to the number is an audio meter showing the RMS power, peak and
peak hold of audio in that channel. The meter is dB based and has a scale from -72 to
+6. If the peak goes above 0dB, the meter will be tinted red to let the user know
clipping is occurring. Once the peak hold decays below 0dB, the meter resumes its
normal look. The lighter green value is the RMS power, which provides a general
indication of the current loudness of the channel. The darker green color is the current
peak dB value and the white line is the current peak hold value.
Solo Buttons To the right of the audio meter is the 'S' or Solo button. This is a preview
feature which mutes all other channels in the mix. (The solo state is not saved to the
document). This is a standard feature from audio software, letting the user focus purely
on monitoring a single channel. The solo button is a mutual exclusion: if a channel is
already soloed and the user clicks it for a different channel, it will cease to be soloed
and the new channel will become soloed. Holding down the command key while
clicking on solo buttons will allow the user to solo multiple channels at once, which is
especially useful for layering tracks in music production. If the user clicks the solo
button again on the same channel (without holding down the command key), it will
deactivate solo and normal playback will resume. When a channel is soloed, all other
channel's meter's in the mix will have a visually disabled state where the meter goes to
a gray shade.
Pan Controls The control next to the solo is the pan button. The pan function in the
audio mixer determines how much of the channel is mixed to the left & right channels
of the final mix. When the pan control is in the middle (0%), the input channel is mixed
114 Editing ScreenFlow Projects
Configuring Audio Properties

equally to both left & right output channels. When the pan is at -100% (all the way to
the left), the input channel is being mixed only to the left output channel. If it is 100%
(all the way to the right), the input channel is being mixed only to the right output
channel. If the pan is set to -50%, 100% of input channel will be sent to the left channel,
which 50% will be sent to the right. This is particularly useful when the ScreenFlow is
using two microphones: one can slightly favor each channel. When a stereo media is
imported into ScreenFlow, its audio mix will be setup by default to have the left input
channel at -100% pan, and the right input channel at 100% pan.

Note: This setup emulates how earlier versions of ScreenFlow behave: the left input
channel is sent to the left output channel, and the right input channel is sent to the
right output channel. Please be aware that the 'Mix to Mono' feature has been
removed: this functionality can now be achieved with audio mixer's pan feature.

Slider The slider and accompanying text field provide the volume adjustment for the
input channel. The volume is 100% by default, but can be boosted beyond or below
this value.
Mix Output Displays the audio output of the mixer using a stereo meter bar.

Effect

aud

Effect Check to activate effects. Select an effect from the pull-down menu.
Amount Move the slider to adjust the amount of effect you want in your audio output.
You can also enter a value directly. Press the Enter key when finished. The slider is
updated accordingly.
Filter Check Remove Background Noise to remove or lower the background noise in
your audio output.
Amount Move the slider to adjust the amount of background noise to remove. You can
also enter a value directly. Press the Enter key when finished. The slider is updated
accordingly.
Editing ScreenFlow Projects 115
Configuring Video Motion Properties

Audio Filters
Click the triangle to open the Audio Filters control window. Click the plus (+) icon to
add a filter. Select a filter from the list of filters when displayed. You can add multiple
filters. To remove a filter, click the “X” in the upper right corner of the filter window.
Click triangle

Click plus to add


Click minus to remove

Configuring Video Motion Properties


The Video Motion tab enables you to control the motion of your media. To display the
Video Motion Properties pane, click the Video Motion Properties icon, as shown in
Figure 46.
116 Editing ScreenFlow Projects
Adding Narration

Figure 45. Video Motion Properties


Click to display the Video
Motion Properties tab.

Click to add a Video


Motion action.

Video Motion properties are described in Table 6.


Table 6. Video Motion Properties Controls

Control Description
Duration Enter the duration of the Video Motion.
Effect Check to enable effects, then select the type of effect: Gravity,
Spring, or Pulse.
Lock to Check to lock the Video Motion to the Duration entered in the
Duration field. When you check this box, the Duration field is
disabled, preventing you from making changes until you
unlock it.
Preview Click the triangle to see a preview of your Video Motion.
Apply to Check (individually) to adjust the position, scale, or rotation of
the clip after the action to see the effect.

Adding Narration
Narration enables you to add a voiceover on top of an existing recording. To add a
narration, select Insert > Narration. When the settings window displays, select an Audio
Device, optionally check the End After checkbox (and enter a time in seconds), and
Editing ScreenFlow Projects 117
Adding Narration

optionally uncheck the Mute Audio resident in your document. Click the Record button
to start adding your narrative.

Select and Audio Device


Check box and enter time value
Uncheck mute audio (optionally)

Click Record button

Note: The Mute audio playing during narration checkbox is checked by default to
prevent feedback while adding narrations.

After clicking the record button, a count-down window will display to let you know
when to begin your narrative. Progress while you are recording will display on the
timeline. Click the Stop button when you finish your narrative.

Click Stop button

Narrative progress bar

After you have stopped recording your narrative, you can keep it or discard it.

Select Keep or Discard


118 Editing ScreenFlow Projects
Configuring Screen Recording Properties

If the you selected a time limited duration, as the finish time approaches, an ending
countdown will appear on the screen. When the narration is either manually ended, or
has stopped due to a limited duration, and the narration will have been added to the
user’s document.

Configuring Screen Recording Properties


A screen recording (sometimes called a screencast, ScreenFlow clip or screen capture)—
as compared to a video clip or video file—is a proprietary format video clip that has
been recorded directly in ScreenFlow, and is saved with a .scc extension. Screencast
files can not be opened by other applications. Because screencast files are
automatically and transparently managed by ScreenFlow, you rarely ever encounter
them or have to deal with them.
Screen recording properties can only be applied to screen recording clips. If you try to
apply properties to recording actions, they will be applied to the whole clip. Screen
recording properties cannot be applied to clips recorded by other applications.
Select a screen recording or select the start or end of a screen recording action in the
clip before applying properties.
When you add a screen recording action, it displays in yellow.
To display the Screen Recording Properties pane, click the Screen Recording Properties
icon, as shown in Figure 46.

Figure 46. Screen Recording Properties


Click to display the Screen Recording

Click to add a screen


recording action.
Editing ScreenFlow Projects 119
Configuring Screen Recording Properties

Screen Recording properties are described in Table 7.


Table 7. Screen Recording Properties Controls

Control Description
Show Mouse Pointer When checked, any mouse pointer icon activity in the screen
recording is displayed. When unchecked, the mouse pointer
is hidden.
Pointer Zoom When Show Mouse Pointer is checked, use the slider to
specify the size of the mouse icon in the screen recording.
Use the slider or manually enter the value to specify the
percent of increase to apply.
Often it can be difficult to distinguish or track the mouse in a
screencast, particularly if the video has been significantly
resized. Increasing the pointer zoom value increases the size
of the mouse icon, making it easier to follow.
Click Effect Select None | Radar | Invert from the popup menu to create a
visual effect when you click the mouse. Radar displays an
animated red circle with each click. Invert changes the cursor
from black to white and back with each click.
Pointer Select Default | Circle - Light | Circle - Dark | Square | Choose
Image from the popup menu to change the pointer image.
The Circle - Dark option is particularly good for iOS
screencasts.
When you select Choose Image, ScreenFlow displays an Open
dialog, so you can navigate and select an image file. When
selecting a custom image, you also specify the cursor hotspot
position.
Opacity Specifies the degree of pointer translucency.
Use the slider to set the value or enter it manually (0 to 100%).
The greater the value, the more opaque the pointer. If the
value is set to zero, the pointer is invisible. Default: 100%.
This can be used in a screen recording action to fade the
pointer in or out.
Sound on Click Check to generate a sound when the mouse button is
pressed.
Click the disclosure triangle to display Sound on Click details.
Volume Specify the volume level of the mouse click sound (from 0 to
5,000%). Use the arrows to set the value or enter it manually.
120 Editing ScreenFlow Projects
Configuring Callout Properties

Table 7. Screen Recording Properties Controls

Control Description
Click Sound Click Choose to display an Open dialog, and navigate to and
select any custom sound file, to play a unique sound file every
time the mouse is clicked.
Show Keystrokes Check to display the characters (one at a time) of keyboard
characters typed during the recording.
Show All Keys Check to display all keystrokes typed during the recording,
including the modifier keys.
Show Only Modifier Check to display modifiers used in hotkey commands,
Keys function keys, and the arrow keys that were pressed during
the recording.
Height and Position Specify the height and position of the font.
Font Button Click to display the font settings and specify all font
information for the characters shown in the keyboard
characters display.
Width Slide the slider right or left to adjust the keystroke bar
horizontally. You can also enter a value into the numeric box.
Attached To Clip When checked, the keystroke bar will be attached to the
screen recording clip, and will be affected by any changes
made to the recording. This includes scaling, cropping, and
any changes made to the canvas crop.
When unchecked, the keystroke bar will only be affected by
changes to canvas crop, and will remain centered to the
canvas if any changes are made.

Configuring Callout Properties


Callouts are transitional properties—those which change over time—and are used to
highlight a specific portion of the screen. Mouse cursor and foreground windows
callouts can only be added to screen recording clips. Freehand callouts can be added to
video clips, image clips, and screen recording clips.
Callout properties cannot be applied at a clip level, only to a specific callout within a
clip.

Note: You must add and/or select a callout before configuring its settings.

To display the Callout Properties pane, click the Callout Properties icon in the Properties
pane, as shown in Figure 47 below.
Editing ScreenFlow Projects 121
Configuring Callout Properties

Figure 47. Callout Properties


Click to display the Callout Properties tab.

Click to add a callout.

Click the +Action button to add a new Callout.


Callout properties are described in Table 8.
Table 8. Callout Properties

Control Description
Highlight Select how to highlight an area of the recording: Mouse
Cursor highlights a circular space around the mouse cursor.
Foreground Window highlights the window which is in the
screen recording. Mouse and foreground highlights can only
be added to screen recording clips.
Freehand callouts can be added to video clips, image clips,
and screen recording clips.
See Adding Freehand Callouts to Images.
Opacity Use the slider to control the percent of opacity of the space
outside the callout. A value of 0 makes the surrounding area
entirely visible; a 100% value makes the surrounding area
invisible.
Blur Use the slider or manually enter the pixel value to blur the
callout area (range: 0-16).
Blur Background Check to blur the area outside of the callout.
Zoom Up Use the slider or manually enter the percentage value to
magnify the area inside the callout (range: 0 to 500%).
122 Editing ScreenFlow Projects
Configuring Callout Properties

Table 8. Callout Properties

Control Description
Border Use the slider or manually enter the value to create a gradual
loss in opacity as the shadow spreads from the center (range:
0-300). This feature does not apply to freehand callouts. This
is not a zoom control, but instead it adds more area to the
callout.
Outline Enter the value (in pixels) to create an outline around the
callout area (range: 0 to 59.) Click the color box to change the
color of the outline.
Shadow Check to add a shadow behind the callout. Use the slider or
manually enter the value to create a gradual change in size as
the shadow spreads from the center (range: 0-80).
Feather Specify the blend value (in pixels) to apply to the callout
border to create a smooth transition between the callout area
and the surrounding space (range: 0-20).
Round Applies to foreground window callouts only. Specify the
round-off value (in pixels) of the callout edge to create a more
gentle appearance (range: 0-59).
Build Specify the transition time of the callout, in seconds, up to 2
decimal places, and from 0 to 4 seconds. Duration In
determines the amount of build-in time to reach the full
effect of the callout. Duration Out determines the amount of
build-out time to return to normal.

Adding Freehand Callouts to Images


You can highlight freehand areas directly on images, using either a circular paint brush
or a rectangle tool. You can use freehand callouts to blur out sensitive data or create a
highlighted box around the content you are discussing, for example.
To create a freehand callout, follow these steps:
1. Set the location of the scrubber.
2. Select an image on your canvas.
Editing ScreenFlow Projects 123
Configuring Callout Properties

3. Click the Callout Properties tab, click the + Action button, and click Freehand.
(Because you’re working on an image, Freehand is the only callout option.)
Click Callout Properties tab

Click + Action

Click Freehand.

4. When ScreenFlow displays the tool palette in the upper right corner of the canvas,
select either the brush or the rectangle tool. If you select the brush, you can set the
size of the brush.

Figure 48. Freehand Callout Tool Palette


Brush tool

Rectangular tool
Brush size adjust
124 Editing ScreenFlow Projects
Configuring Callout Properties

5. Draw the highlighted region on your selected image using your mouse. To 
brush-on a highlighted area, select the brush tool, set the brush size, then click and
drag the mouse to define an area. To create a rectangle highlighted area, select the
rectangle tool, then click and drag the mouse to define an area
Brush tool

Rectangle tool
Brush size adjust

Rectangle area
Brushed area

6. Use the callout properties to adjust the look of your callout.

Callout controls

7. To remove a brushed-on freehand callout, select the brush tool, then hold down
the Option key and the left mouse button while moving the mouse over the
highlighted area to erase it. To remove a rectangle freehand callout, select the
rectangle tool, then hold down the Option key and the left mouse button while
Editing ScreenFlow Projects 125
Recording IOS devices

moving the mouse over the highlighted area to select it. When you release the
mouse button, the callout is removed.

Recording IOS devices


ScreenFlow enables you to record the screen of your iOS device. You must be running
Yosemite and iOS 8, and have your device connected to your computer with an Apple
Lightening to USB cable.
1. Connect your device to the computer and make sure it is detected. You can check
iTunes to verify it has been detected.

Note: If it is the first time the iOS device is connected to your computer, you will be
asked if you trust the device. Select Trust to continue.

2. Open ScreenFlow and select New Recording.


Select New
Recording

Check Record
IOS Device
Select IOS
device

Click Record
button

3. Select your iOS device from the Record Desktop from drop-down list.
4. Click the Record button. After the countdown, you can begin demonstrating your
iOS device.

Note: There will not be a preview of your screen, but the screen will record. It will not
record touches; you can add touch callouts to simulate your finger touches/swipes.
(See Configuring Touch Callouts.)
126 Editing ScreenFlow Projects
Recording IOS devices

5. When you stop the recording you will see your iOS device on the canvas.
ScreenFlow will automatically orient the screen for apps that display as landscape.
You may need to adjust the canvas size.

You can display a recording monitor by selecting Show Recording Monitor from the
Record configuration menu. The monitor displays stereo volume meters, a Preview
Volume slider, and an Add Marker button. Preview Volume allows you to hear the
system audio playing on your iOS device through your computer audio output as it is
being recorded.

Note: If you do not hear iOS audio while recording, toggle the ringer/vibrate switch
on your iOS device. Also, be aware that this audio will be heard twice in the
ScreenFlow project if you are recording computer audio while monitoring iOS audio.

When you play or scrub through the video, you will see all of the actions you performed
on the device.
Editing ScreenFlow Projects 127
Configuring Touch Callouts

Configuring Touch Callouts


When running on OS X 10.10 (Yosemite), ScreenFlow can capture directly from the
screen of an iOS device over a USB connection. This opens up new workflow
opportunities for ScreenFlow. Unfortunately there is no way to automatically receive
touch events from the iOS device, so the application cannot know where the user
touched on the iOS device. The solution is to allow the user to manually specify touch
overlays. These are Touch Callouts, and they are added through the Actions menu.
Select Add Touch Callout.

Select Add Touch Callout

The touch callouts are configured through a new tab in the ScreenFlow inspector
where the touch callouts can also be added.
Touch Callout tab
128 Editing ScreenFlow Projects
Configuring Touch Callouts

Count Select the number of Touch Callouts.


Fill Check to choose Solid Color Gradient from the popup menu. For solid color, select a
color from the color wheel.
Outline Enter the value (in pixels) to create an outline around the callout area (range: 0
to 59.) Click the color box to change the color of the outline.
Size Move the slider to set the size of the Touch Callout area (in pixels). You can also
enter size value and press the Enter key.
Spacing Move the slider to set the distance between multiple Touch Callouts. This
setting is grayed-out if you have only one Touch Callout.
Opacity Enter a value, or click the up or down arrows, to set the amount of opacity
(transparency) of a selected Touch Callout.
Rotation Enter a value, or click the up or down arrows, to set the amount of rotation of
a selected Touch Callout.
Touch callouts work in a similar fashion to freehand callouts. When the action is
selected in the timeline, the video view enters a modal editing state, which is
represented by the timeline. Only the currently selected clip and some editing controls
in the top right corner of the video view are highlighted. This modal editing state can
be exited by clicking away from the touch callout, or by clicking the close button on the
editing tools.
When in editing mode, you can click the touch callout and move it around the screen as
needed. You can increase the number of callouts (representing finger presses). You can
also specify a fill or outline on the callout independently.
By default, the touch callout only has a start state. If you wish to have a movable callout,
click the ‘Callout has end state’ checkbox. This will display the end state callout. As you
move the timeline over the action, you will see the touch callout move from the starting
to the ending point.
End State If you have specified an end state, you can also tell the touch callout to wait
for a number of seconds before starting the movement / animation to the end state.
This is enabled using the Wait - seconds before starting option. The timing curve can be
specified for the interpolation to the end state. These are the same options as the Video
action - Linear, Ease In, Ease Out, and Ease In & Out.
Editing ScreenFlow Projects 129
Add Snapback Action

Animate If you want the callout to animate its size, spacing, opacity, or rotation
parameters, you can select the Animates values to end state checkbox. The first time this
is checked, it fills the end state values from the current starting state values.

When you are editing the touch callouts in the main canvas, the start state touch
callout has a cross-hair in the middle, and the end state has a little circle. This helps you
to determine which state you are in.

Note: Touch Callouts are not restricted to iOS recordings - they can be added to any
clip that a regular callout can be.

Add Snapback Action


Snapback actions are available for each of the three types of override actions: Video,
Audio, and Screen Recording. They behave like any other type of action. For example,
you cannot have two video (or video Snapback) actions occupying the same time
period. A snapback action will restore the state from before the previous action was
executed.
To add a Snapback Action, select Actions > Add Snapback Action, and select Video,
Audio, or Screen Recording.
130 Editing ScreenFlow Projects
Rolling Edit

In the example below, the values are restored from the clip itself, since there is no
action behind the Video action.

In this example, the Video Snapback goes into the first video action state.

You cannot add a Snapback Action if there is no action to snapback to. If you try to add
a snapback action, a warning is displayed.

Rolling Edit
ScreenFlow provides support to the timeline for performing rolling edits, giving you
productivity improvement for editing you presentations.
The rolling edit feature is enabled when two clips are connected to each other with no
gap between them.
Editing ScreenFlow Projects 131
Configuring Annotations Properties

When you move the mouse over the seam of the two clips, the rolling edit icon appears
at the top of the clips.

Rolling edit icon

If you click on this icon, the rolling edit mode is activated and moving the mouse left
and right alters the duration of the clip on the left, and it alters the in-point and
duration of the clip on the right.
When the clips have a potentially infinite duration (text or still image clips), the only
limit on the operation is that no clip can shrink smaller than a single frame. When the
clips have a finite duration (recorded clips), the clips cannot be resized past the amount
of content available, just as they would if you had grabbed the right or left edge.

Configuring Annotations Properties


Annotations are used for displaying simple shapes in your project. Annotations are clips
you can add to your timeline, and behave like image clips. You can apply several video
properties (scaling, position, x/y/z rotation, and opacity) and video actions to
annotations clips.
To display the Annotations Properties pane, click the Annotations Properties icon in the
Properties pane, as shown in Figure 49 below.

Figure 49. Annotations Properties


Click to display the
Annotations Properties tab

Click to add an annotations clip.

Tool palette
132 Editing ScreenFlow Projects
Configuring Annotations Properties

Adding an Annotation Clip


To add an annotation clip, set the scrubber in the location where you want the clip to
start, and click the Add icon (+). ScreenFlow adds a 5 second annotation clip in a new,
top track (which you can move anywhere on the timeline you want).
When you create an annotation clip, you must immediately add at least one object to
the clip, or ScreenFlow will automatically delete it. As a matter of fact, if you later
remove all annotations, ScreenFlow deletes the annotation clip automatically.
Figure 50 depicts a sample callout on the canvas (left), and its corresponding clip on
the timeline (in orange on the right).

Figure 50. Sample Annotations Clip on Canvas (left) and Timeline (right)

Adding and Configuring Annotation Items


To add annotation items to an annotation clip, follow these steps.
1. Select the clip to which you wish to add an Annotation.
2. Choose the Annotations Property Tab.
3. Choose an Annotation Object from Tool Palette (see Figure 49).
4. Adjust object on canvas to desired effect.
While selected, you can adjust the item’s properties as described below in Table 9.

Note: Notice that as you are drawing, the timeline loses focus and darkens. Drawing is
a modal operation: When you’re done drawing and configuring objects, you must click
on the timeline to continue working on the canvas or timeline.
Editing ScreenFlow Projects 133
Configuring Annotations Properties

To save these settings for new annotations clips you may add in the future, click the
gear icon and select Make Settings Default.
Table 9. Annotations Properties Controls
Control Description
Shapes Choose from the types of annotations in the tool bar:
• Line (arrow)
• Line
• Square (filled)
• Square
• Circle
Color Click to select the color of the annotation.
Opacity Use the slider (or enter the percentage value manually) to set
the opacity of the selected object.
Thickness Use the slider or manually enter the value to specify the
thickness (in pixels) of annotation lines (range: 2 to 350).
Default: 55.
Shadow Check to create a shadow on objects in the annotation. Use
the slider or manually enter the value (in pixels) to specify the
opacity of the shadow (range: 1 to 60). Default: 25. The value
creates a gradual loss in opacity as the shadow spreads from
the center.
Outline Check to create an outline around objects in the annotation.
Use the slider to specify the thickness of the outline.
Color Click to select the color of the outline.
Endpoints Select a shape to affix to the end of a line segment. The first
and second field represent the starting and finishing point of
the line segment, respectively.

Freehand Annotations
You can also create Freehand Annotations (freehand drawings accessible through the
existing Annotation’s Inspector panel). This feature enables you to draw smooth and
accurate freehand lines and shapes, move and resize them, and change properties such
as: color, opacity, shadow, and outline.
134 Editing ScreenFlow Projects
Configuring Text Properties

To add a new Freehand Annotation, click the Freehand button on the Annotations tab,
then click the Add button (+) to place a freehand Annotation in the timeline.

Click Freehand button

Click Add button

Freehand Annotations are stored as Bezier Curves, which are generated from a list of
mouse points. Freehand annotations are drawn like any other annotation type. Lines
are created by dragging the mouse along the canvas to draw lines.
One difference between Freehand Annotations and other annotation types is that
Freehand Annotations are not automatically selected when the mouse is released from
drawing. This prevents you from having to de-select a drawing each time you want to
create a new one. Another difference is that in order to select a Freehand Annotation,
you are required to hold down the Command Key. This is to prevent users from
selecting other freehand annotations while drawing.

Configuring Text Properties


Text boxes are clips which display blocks of text in your project. Text clips behave like
image clips—they are static images which display for the length of time you specify.
You can also apply video properties and transitions to text clips, along with Test
Animations.
 Adding and Configuring a Text Clip
 Text Animations

Adding and Configuring a Text Clip


To add a text clip, set the scrubber in the location where you want the clip to start, and
click Add Text Box or click the gear icon on the Text Properties pane and select Add
Text Box or Insert > Add Text Box. ScreenFlow adds a 5 second text clip in a new, top track
(which you can move anywhere on the timeline you want).
Editing ScreenFlow Projects 135
Configuring Text Properties

Note: Go to ScreenFlow > Preferences > Timeline to change the default duration of
your Text clip.

When you create a text clip, it has the default word Text in it. Select the text to edit it.
You must have at least one character in the clip, or ScreenFlow automatically deletes it.
As a matter of fact, if you later remove all text, ScreenFlow deletes the clip
automatically.
Figure 51 depicts a sample text clip on the canvas (left), and its corresponding clip on
the timeline (on the right).

Figure 51. Sample Text Clip on Canvas (left) and Timeline (right)

While the text is selected, you can adjust the text properties as described below in
Table 10.
Click the gear icon and select Reset to Defaults to reset all properties in this pane to
default values. When you select Reset to Defaults, the settings applied by this
command are the settings in place when Make Settings Default for New Text Clips was
executed.
To display the Text Properties pane, click the Text Properties icon in the Properties pane,
as shown in Figure 52 below.
136 Editing ScreenFlow Projects
Configuring Text Properties

Figure 52. Text Properties


Click to display the
Text Properties tab.

Click to add text.

Table 10. Text Properties Controls

Menu Item Description


Font Select this menu to choose a font face from the list of fonts
provided by your system. The font is applied to the entire text
box (if none or all text is selected) or a range of selected
characters.
Size Select this menu to choose the size of your text in pixels
(range: 9 to 288). The size is applied to the entire text box (if
none or all text is selected) or a range of selected characters.
Select Font > Show Fonts to enter a custom size.
Alignment Select paragraph alignment: Align Left | Align Right | Center.
This property affects single or multiple selected paragraphs
Editing ScreenFlow Projects 137
Configuring Text Properties

Table 10. Text Properties Controls

Menu Item Description


Fill Check to choose Solid Color | Image | Gradient from the
popup menu. For solid color, select a color from the color
wheel. The color is applied to the entire text box (if none or all
text is selected) or a range of selected characters. For Image,
ScreenFlow displays an Open dialog, so you can navigate to
and select any custom image file. Deselect the checkbox to
remove the file. This can be used with Outline to create
characters which are transparent. Applying an image uses the
color patterns represented in the image to fill the text. These
properties are applied to the entire text box (if none or all text
is selected) or a range of selected characters.
Color The Fill color field allows you to choose the color used in your
text. For gradient, click in the top half and select a color, then
click in the bottom half and select the second color.
Outline Check to outline the text.The outline is applied to the entire
text box (if none or all text is selected) or a range of selected
characters. Use the slider to set the width of the outline (in
pixels) range: 0 to 15.
Kerning Select Text Kerning mode: Tighten (closer) or Loosen (further).
Color Click to select the color of the outline. Select the color,
brightness, and opacity. Brightness is only available on the
Color Sliders pane of the Show Colors tool.
Backdrop Check to add a background and choose Solid Color | Image
Fill.
Color For Solid Color only, click to select the color of the backdrop.
Specify the color, brightness, and opacity. Brightness is only
available on the Color Sliders pane of the Show Colors tool.
Round Use the arrows or manually specify the value in pixels to
smooth the edge of the text box (range: 0 to 100). Default: 20.
Margin Use the slider or manually enter the size (in pixels) of the
backdrop (range: 0 to 300). Default: 25.

Text Animations
Text clips can have the interesting property of per character animations for building in
and out the clip to the screen. These effects are commonly seen in other popular
applications. Once enabled, a default effect is selected, with a default duration of 0.75
seconds. You can switch between different effects.
138 Editing ScreenFlow Projects
Configuring Text Properties

To display the Text Animations pane, click the Text Properties icon in the Properties
pane and scroll down to the bottom of the pane as shown in Figure 53 below. Click the
triangle icons on the Build In/Out Animation sections to open the controls.

Figure 53. Text Animations


Click the triangle icon

Test Button

Build In Controls Direction controls

Build Out Controls

Build In/Out Animation Check to enable Build In or Build Out Animations.


Type Select the type of text animation: Break Apart, Center, Character Flip, Gravity,
Move, Scale, or Typewriter. Experiment with each of these using the Test Button to see
the performance of each animation type.
Test Button Click the Play icon (large triangle to the right of the Type menu) to watch
your Text Animation play out based on your current settings.
Duration Move the slider to increase or decrease the duration (in seconds) of the text
animation. You can also set the duration by typing a value into the numeric display to
the right of the slider. Press the Enter key when finished entering a new value.
Build Select All At Once, By Line, or By Character to choose how your text animation
builds (transitions) in or out.
Direction Controls Select an arrow to determine which direction your animation will
build in from, or build out to. You can choose left, right, top, bottom, or any corner.
Distance Move the slider to increase or decrease the distance from which (or to which)
your text animation will travel. You can also set the distance by typing a value into the
Editing ScreenFlow Projects 139
Using Style Presets

numeric display to the right of the slider. Press the Enter key when finished entering a
new value.
Overlap Move the slider to increase or decrease the manner in which multiple lines of
text are built in or out. Greater overlap (higher percentage) causes the lines of text to
enter in an overlapping (sequential) manner. Lower overlap brings in or out all lines at
once. You can also set the overlap by typing a value into the numeric display to the
right of the slider. Press the Enter key when finished entering a new value.
Easing Select the kind of easing for your transition. Easing is the rate at which your
transition occurs. This can be slow at the beginning and fast at the end, or some other
kind of rate of change. Experiment with each of these using the Test Button to see the
performance of each animation type.
Fade Characters Check to cause the text to fade in or out during transition.

Using Style Presets


On all of the configuration panels, there is a Style Presets button in the top right corner.
Select a video, then click the Style Presets button to open the Style Presets window.
Select a video Click Style Presets button
140 Editing ScreenFlow Projects
Using Style Presets

When the Styles Presets window displays, click the plus (+) button to create a new style
based on the current properties of your video.

Click the plus


(+) button

When the next setup window displays, select parameters to be included in the new
style preset, then click the plus (+) button.
Select parameters

Click the plus


(+) button
Editing ScreenFlow Projects 141
Using Audio and Video Filters

When the next setup window displays, rename the Style Preset from its default name.
You can also update the preset or delete it by clicking on the great icon to open a drop-
down menu.
Rename the Style Preset

Click the
gear icon

Once you have created a list of style presets, you ally them to any video by selecting a
video and choosing a style preset from the list.
Select a video Choose a style preset

Using Audio and Video Filters


ScreenFlow provides a vast array of audio and video filters to add effects to videos,
audio tracks, and images. Audio effects include EQ, multi-band compression, peak
limiting, delay and many more. Video effects include advanced color adjustments,
142 Editing ScreenFlow Projects
Using Audio and Video Filters

distortion effects, blurring, color effects, alpha mask, and many more as well. Multiple
filters can be applied to a single clip. Filters can also be applied to nested clips.

Note: You can also purchase 3rd party Core Audio or Video filters and install them for
use in ScreenFlow.

Each filter has parameters that can be configured and adjusted for optional features
and fine-tuning its effects.
 Adding a Filter
 Removing a Filter
 Re-ordering Filters
 Configuring a Filter

Adding a Filter
To add a filter to a clip (or clips), follow these steps:
1. Select the clip that you want to add the filter to.
2. Select the Video or Audio properties pane, as appropriate.
3. Click on the Video or Audio Filters plus (+) icon to display the filter list (Figure 54).

Figure 54. Adding a Filter to a Clip

Enter filter name to search

Scroll through the filter list,


opening categories as
appropriate. Select the
filter you want to add and
click Add.

Click the plus icon to


display the list of filters.

4. Scroll through the list of filters, opening and closing filter groups as appropriate. Or,
you may search for a filter by entering a filter name into the Search box and
pressing the Enter key.
5. Click Add to add it to the filter list for the selected clip.
Editing ScreenFlow Projects 143
Using Audio and Video Filters

Note: If a manufacturer's Audio Unit plug-in does not work in a “sandbox”


environment, it will not work in the Mac App Store version of ScreenFlow.

Removing a Filter
To remove a filter that has been added to a clip, follow these steps:
1. Select the clip that you want to remove the filter from.
2. Select the Video or Audio properties pane, as appropriate.
3. Click on the Video | Audio Filters disclosure triangle to display the filters Figure 55.

Figure 55. Deleting a Filter from a Clip

Click the X icon to


delete the filter.

4. Scroll through the filters until you find the one you want to delete.
5. Click the X icon to delete it from the clip.

Note: You can disable a filter temporarily, by unchecking its name.

Re-ordering Filters
The application of a filter has different effects, depending on where it is stacked with
the other filters, if present. Filters are applied based on their order in the list, from top to
bottom.
To layer (or order) filters in the order you want them applied, follow these steps:
1. Select the clip that has the filters you want to re-order.
2. Select the Video or Audio properties pane, as appropriate.
3. Click on the Video | Audio Filters disclosure triangle to display the filters Figure 56.
144 Editing ScreenFlow Projects
Using Audio and Video Filters

Figure 56. Re-ordering the Filter List

Click the grab icon to drag the


filter up or down the list.

4. Scroll through the filters to identify the one you want to re-arrange.
5. Click on the grab icon just to the left of the checkbox by its name.
6. Drag the filter up or down the list to re-order its application in relation to other
filters in the list.

Configuring a Filter
Video filters that have a visual position coordinate display a cross-hairs button, which
allows you to adjust the position on the canvas. The label of the parameter you are
editing also appears on the canvas when adjusting the position.
When multiple clips are selected, ScreenFlow attempts to display the list of filters in the
Video Properties pane where the filters have similar settings. For example, if two clips
have two identical filters in the same order, ScreenFlow will display the two filters
regardless of whether any of the individual parameters are the same. However, if the
two clips have the same filters but in different order, ScreenFlow displays a Multiple
Filters message.
Filter processing is CPU-intensive. Depending on the number of filters enabled, expect
export and publishing times to increase.
After you configure a filter, you can test it out by playing the video.
To configure a filter, follow these steps:
1. Select the clip that has the filter you want to configure.
2. Select the Video or Audio properties pane, as appropriate.
3. Click on the Video | Audio Filters disclosure triangle to display the filters (Figure 57).
Editing ScreenFlow Projects 145
Using the Chroma Key Filter

Figure 57. Sample Filter

4. Scroll through the filters to locate the one you want to configure.
5. Adjust the controls as necessary.

Using the Chroma Key Filter


The Chroma Key filter creates transparency in the selected clip, using a unique color. In
effect, this creates a keyhole in the clip, by converting all pixels in each frame that are
similar to the chroma color, so that they are transparent. This permits the pixels in the
same location in the clip (in layers below) or background behind to display through.
This is the effect used to depict the classic weatherman standing in front of a weather
map. The weatherman actually stands in front of a green (or blue) screen, and his image
is then chroma-keyed onto the weather map to complete the illusion.
In the progressive sequence portrayed in images (below, in Figure 58), an announcer is
filmed in front of a green screen. The clip (the first image on the left) is added to the
project, and the Chroma Key filter is added and adjusted to make the background
pixels transparent, permitting the black background to show through (second image).
In the final step, a still image clip (third image) is added to the track below the
announcer clip, which depicts the announcer—in the far right image—as standing in
the meadow in front of the mountain. Figure 59 shows the chroma key filter application
on the ScreenFlow timeline.

Figure 58. Typical Chroma Key Filter Application

Original clip Green color keyed out Background - 2nd track Final composite clip
146 Editing ScreenFlow Projects
Using the Chroma Key Filter

Figure 59. Chroma Key Filter Application on Timeline

A chromatic background is a background with color in it. Black and white are not colors
in this sense. Green and blue are the best colors to use, but the Chroma Key filter also
works with orange or red or purple, just not as well.
Effective use of a chroma key requires video where the background is a bright, evenly-
lit uniform (or nearly so) color. The persons or objects you place in front of the backdrop
shouldn’t match the color in the backdrop (unless they have regions that you also want
to make transparent).
An important aspect of implementing an effective chroma key is to ensure you have a
uniform chroma key source (green screen). And the best way to do this is to provide an
even, well-lit chroma background. The better the input, the better the output.
 Implementing a Chroma Keyed Clip
 Applying the Chroma Key Filter
 Refining the Chroma Key Filter Settings

Implementing a Chroma Keyed Clip


To chroma key a clip, do the following:
Editing ScreenFlow Projects 147
Using the Chroma Key Filter

1. Shoot your target clip (of persons or objects) against a green screen—a well lit,
even blue or green surface, for example. This color should not be in the foreground
object (a person’s tie, for example, shouldn’t be green when using a green screen).
2. Shoot your background image or clip.
3. Add the target clip to your project.
4. Select a background color on the canvas for chroma key testing.
5. Add the Chroma Key filter and set it up. See Applying the Chroma Key Filter.
6. Test your clip by previewing it, and adjust chroma key settings as necessary. See
Refining the Chroma Key Filter Settings
7. If necessary, split your clips, add the chroma key filter and adjust it.
8. When you’re satisfied with the chroma key, add your background image or clip to
the project in the track immediately below the target clip.

Applying the Chroma Key Filter


You can apply the Chroma Key filter (Figure 60) to any clip shot against a green screen—
for the purpose of replacing the transparent regions with another image or
background.

Figure 60. Chroma Key Filter Settings Editor

You can also apply the filter to clips shot against other uniform-colored backgrounds
such as a sky, or a wall, although your results may vary, based on the uniformity and
contrast with the foreground objects. (For details on adding filters, see Using Audio and
Video Filters).
148 Editing ScreenFlow Projects
Using the Chroma Key Filter

Adjust the Chroma Key settings as needed. For details, see Selecting a Chroma Key Color.
Table 11. Chroma Key Filter Settings

Menu Item Description


Color Click to refine the key (to specify the color to be converted to
transparency.
White Clip Use the slider to adjust the whiteness tolerance to reduce
white pixel transparency. Adjust the gray scale value (0 to
255) to the right, until the entire background is transparent.
In a source with lots of very bright white, the background may
bleed through the white part of the image. To avoid this,
adjust the White Clip value.
Tolerance Use the slider to specify how far from the chroma key color is
considered background. Adjust to remove more or less of the
background color without affecting the foreground image.
Angle Use the slider to specify the angle around the chosen color.
The amount of color varies, depending on how far from the
center of the colorspace the selected color is.

Selecting a Chroma Key Color


It is important to choose the correct color for the chroma key. The color should match
or closely match the background. The color displayed in the box is selected
automatically by analyzing the current frame. Sometimes this is not the best color.
An effective method for chroma key color selection is to select the correct color by
clicking in the original image where a cross-hair appears (to select a specific color/
pixel), then use the Refine Key image to further refine the key as required. It's often best
to click next to the edge of an object that is not going to be removed. Usually, the color
near the object is the most effective chroma key color.
To select a more effective color, click the Color button to open the Refine Key window in
the upper right corner of the canvas pane, as shown here in Figure 61.

Figure 61. Refining the Chroma Key Color


Editing ScreenFlow Projects 149
Using the Media Library

When the Refine Key window is open you can click anywhere in the clip image on the
canvas to select a new color to use.
You can also click directly in the Refine Key window to adjust the selected color. The
Refine Key color range displays the colors that are near (in value) to the currently
selected color. (The Refine Key window does not display all colors in the image.)

Refining the Chroma Key Filter Settings


The most effective chroma key settings are found by an iterative process of adjusting all
three parameters, viewing results over time, and adjusting them again, until you are
satisfied with the overall performance. Here’s a suggested pattern of refinement.
Temporarily move your background or image clip out of the way, so that the canvas
color can be used as a backdrop against your foreground image.
Next, adjust the White Key value by dragging the slider from left to right. As the opaque
area reduces, pay close attention to the edges of the foreground image. If background
starts showing through, creating a shadow effect from the black (or other) background,
adjust the Tolerance level to the left to eliminate the shadows around the edge.
Then, return to the White Key parameter and completely eliminate the opaque areas so
that the entire background is fully transparent.
Work back and forth between the White Key and Tolerance sliders (with a little fudge
factor in each) to strike a perfect balance as you scrub your clip.
Finally, reduce the Angle slider value to zero, then move it to the right again until the
background is completely transparent, then increase it a bit more for fudge factor.
Scrub the clip often, to make sure the chroma key works well across the entire clip.

Note: Sometimes a video will slightly vary color over time. Thus, you might need
different keys. To add different chroma keys to a clip, you can split the source clip into
several clips and then apply a slightly different key color to each one.

Using the Media Library


The media library is a directory of sorts, but it is not a file system folder. You use the
media library to collect all your clips for a given project into a single collection, and to
provide easy access directly in your project. Screen recording files are stored in a
ScreenFlow-controlled location (the Media folder in the package contents of each
ScreenFlow document). Other files you add (video and audio files and images) remain
in the directory where you placed them, but are also auto-saved in the same location.
When you add (import) a file into ScreenFlow, it creates a media object for it, and
displays its thumbnail image in the media library, which points to the original media
file. When you adjust properties of a clip or image or add actions, these properties are
stored with the media object—the original file is never altered. You can drag these
media objects onto your canvas or timeline to add them to the project.
150 Editing ScreenFlow Projects
Using the Media Library

Note: In the Telestream Web Store version of ScreenFlow, you can edit media files and
images outside of ScreenFlow and save them—ScreenFlow advises you and allows
you to reload the updated file. ScreenFlow also adds a refresh icon to the media file in
the Media Library, which you can select. This feature is not present in the Mac App
Store version.

 Managing Media in your Media Library


 Adding Media to the Timeline
 Using the Media Library Context Menu
 Using the Media Library Controls

Managing Media in your Media Library


Add To add media to your media library, use one of these methods:
• Record media in ScreenFlow. When the recording is added to the canvas and time-
line of an open project window, it is also added to the project’s media library.
• Drag the media file from the Finder into the media library
• Drag the media file from the Finder onto the timeline. ScreenFlow automatically
adds it to the media library.
• In the media library pane, click Add Media. ScreenFlow displays a File System dia-
log, where you can navigate and select the media to add to the media library.

Note: Videos, images, and audio files imported into the media library remain linked
to their original source. If a source file is modified, ScreenFlow will advise you, and
offer to reload the modified file. When ScreenFlow reloads a file, it automatically
updates the library, timeline, and canvas. This makes it easy to edit your video, audio,
and images—and automatically update them in your ScreenFlow projects.

After you have added media to your media library, you can hover over the media file
icon and cause a scrubber to display. This scrubber enables you to preview the media
file content before placing it on the timeline.

media file
scrubber
Editing ScreenFlow Projects 151
Using the Media Library

Duplicate To duplicate media to the file system, drag the media file out to your
desktop, target folder or server. Mac OS X duplicates the source media file in the new
location.
Delete To delete media from your media library, select the media object, right-click and
select Delete Media. If this media is referenced by a clip on the timeline, ScreenFlow
displays a dialog alerting you that the clip or clips will be deleted as well.
Rename To rename media files in the library, highlight the media, then click on the
name to edit it. This renames all clips on the timeline that reference this media, unless
they have already been given a custom name (double-click the clip on the timeline to
provide a custom name—this does not rename the referenced clip in the media
library).

Using the Media Library Controls


To display the media library (Figure 62), click the media library tab in the Properties
pane.

Figure 62. Media Library pane.


Add Media button Click to display media library.

Display Type buttons.


Source buttons

Search field.

Gear button
Zoom Slider
152 Editing ScreenFlow Projects
Using the Media Library

Use the buttons and other controls on the media library panel to perform the following
tasks, as described in Table 12.
Table 12. Media Library Controls
Control Description
Add Media button Click to browse local drives or network servers for media to
import into your project. This may include video files, audio
files, and still images.
Display Type Buttons Click these buttons to select between thumbnail and list view.
Source Buttons Click these buttons to select between Media Files, iTunes, and
Global Library. Media added to the Global Library can be used
by any ScreenFlow document.
Search To search for a file, enter a search text and press the Enter key.
Gear Button Click the Gear button to select either Remove All Unused
Media or Show Duration Overlays. Show Duration Overlays
displays the duration value on the media icon image.
Zoom Slider Use the slider to change the display size of the media
thumbnails.

You can also view the Media library on the left side of the ScreenFlow main window by
clicking the button on the Media Library button next to the Canvas Cropping button.

Media
Library
Pane

Canvas Cropping button

Show Media Library button


Editing ScreenFlow Projects 153
Using the Media Library

Adding Media to the Timeline


To add media to your timeline once it’s in the media library, either drag it to the canvas
or the timeline which will place it wherever the scrubber is on the timeline. You can also
double click on the media object to add to the timeline at the scrubber location. You
can select one or more clips using lasso selection—click and drag across some portion
of each clip to select it.
For complete details on these and other ways to add media to your project, see Adding
Media to Your Project.

Using the Media Library Context Menu


Control-click (right-click) on a media file in the media library to display the context
menu

You can perform the following tasks, as described in Table 13.


Table 13. Media Library’s Media Menu

Menu Item Description


Add to Timeline at Select to add your media to the timeline at the current
Scrubber scrubber position.
Select Clips in Select to select the clip or clips to show where this clip is
Timeline being used on the timeline.
Delete Media Select to remove the media from your project. If the media
has been placed on the timeline, it is removed following a
confirmation prompt. Media files that are recorded outside of
ScreenFlow (files that are not .scc files) are not deleted.

iTunes, iPhoto and GarageBand Libraries


iTunes, iPhoto and GarageBand libraries typically contain large amounts of media. You
can access this directly from within the existing Media Library.
154 Editing ScreenFlow Projects
Using the Media Library

The iTunes / iPhoto / GarageBand library (also referred to as the iTunes library) can be
accessed through the ScreenFlow Media Library tab by clicking the middle Source
button. When the Media in Document window displays, select an application group.
Click to display media library.

Select an
application
group

Note: There is typically a slight wait before the iTunes library is available. You will see
a spinning progress indicator until the library has been prepared. The library is only
prepared once per application launch, and then any subsequent documents should
not need to wait to reveal the iTunes library. If the user has a very large iTunes library,
the wait time can be significant.

If you select the top level application group, such as iPhoto, you will see every
photograph in the complete library. Please be aware there is a delay to load each
individual group, since the group structure is loaded on demand by Apple’s Media
Library framework. As you move between groups, ScreenFlow’s library view will update
to show the thumbnails of the content in that group. The thumbnail icons are also
loaded on demand, so there will be a slight delay while these are processed.
There is also a top level group named Media in Document which represents the content
contained in the document itself. If you click on this, it will show the content you are
Editing ScreenFlow Projects 155
Using the Media Library

working with in your document. If you double click on a group in the library selection
table, it will automatically close the library selection.

Double-click
a group

Once library content has loaded, you can work with it normally - dragging it to the
timeline or video view to use in your project. However, there is one exception. If the
library contains protected content that you have purchased from iTunes, this cannot be
played back by ScreenFlow. You will see an icon with a cross in the top-left corner that
alerts you to this. Content added to a document from an iTunes library is different from
media added to the document directly. The iTunes media will not be copied into the
your document bundle, but will reference the original media in the your library. The
iTunes content will also not show up in the Media in Document list.

Global Library
Many ScreenFlow users create documents on a regular basis, using the same assets in
those documents repeatedly. Global Library enables you to store media multiple times
in a projects.
The global library is selected by clicking globe icon button. To add content, you can
drag & drop media files into the global library panel, or click the plus (+) button and
navigate to a file and select it.

Click the globe


icon button
Click the plus
button

Media in the global library can then be dragged into ScreenFlow documents and used
like regular content. Once content has been dragged into a global library in one
156 Editing ScreenFlow Projects
Stock Media Library

inspector panel, it will appear in the global library of all open documents, and any
documents that are subsequently opened.
Content within the global library is stored in the ~/Library/Application Support/
ScreenFlow/GlobalLibrary folder. When importing to the library, ScreenFlow will attempt
to create a ‘hard-link’ from the original content to the Global Library folder. This is
because a hard-link will not consume additional space on the hard drive.
To delete an item from the global library, right-click on the file icon to delete and select
Delete Media. You can also select the file icon and press the delete key.

Right-click and
select Delete

When you attempt to delete a media file, a warning you that other ScreenFlow
documents that may be referencing the content of the file you want to delete. You are
also given the option to continue or cancel the delete action.

Click Continue or Cancel

When deleting the item, the file in the Global Library folder will also be removed.

Stock Media Library


The Stock Media Library is directly integrated into ScreenFlow’s existing Media Catalog.
It enables you access a large collection of stock audio, video, and graphics files that can
be downloaded and used in your ScreenFlow projects.
Editing ScreenFlow Projects 157
Stock Media Library

To access the Stock Media Library, you must first purchase it. To do this, select File > New
to open the Welcome window, then click the Stock Media Library tab. Click Buy to
purchase the Stock Media Library.
Click Stock Media Library

Click Buy

To access the Stock Media Library, click the Media Library tab on the inspection panel,
click the Stock Media button, then select the Stock Media you want to use. You can also
perform queries by using the existing Search field at the bottom of the Media Catalog
window. The Stock Media Library will populate with content as you enter your query.
Click Media
Library tab

Click Stock
Media button

Select a Stock
Media item

Search box
158 Editing ScreenFlow Projects
Stock Media Library

Right-click on any Stock Media icon to access its menu. You can add the media to the
timeline at the scrubber position, add the media to the Global Library, or download
different format versions of the media. For video: HDMP4, 4KMOV, HDMOV, and
4KMP4. For audio: WAV and MP3. For images: PNG and JPG.

You can also preview any clip by scrubbing or playing the clip. To preview by scrubbing,
select a clip then move the scrubbing slider to view the video. To play the video clip,
select it then click the play icon.
Click video clip to select it

Move scrubber slider to preview video


Click Play icon to preview video in main window

Click the Filter button to display the Filter window.

Click Filter button


Editing ScreenFlow Projects 159
Stock Media Library

When the filter window displays, click a filter to open its menu and select a type. The
list will respond by displaying all clips matching the selected type. You can also search
for any text in the clip names by entering a text string in the search window. The
display of clips changes as you type.

Click a filter to open it

Select a filter type

Enter a search string

To view the metadata of a video clip, click the Metadata tab and select a clip.
Click the
Metadata tab Select a clip
160 Editing ScreenFlow Projects
Stock Media Library

When you add an item from the Stock Media Library to your ScreenFlow project, a
temporary clip will be added to the timeline until the actual item has been
downloaded. If the item is an image or a video, the temporary clip will be populated
with the thumbnail of that item. In the case of dragging from the Media Catalog, the
download will not start until the user releases the item onto either the timeline or the
canvas. A spinner will be added to the clip to show the download progress. Once the
download is complete, the clip’s temporary source will be replaced by the newly
downloaded source. If the clip is deleted before the download has been finished, the
download will be canceled. Items in the Stock Media Library can be added to the Global
Library by right clicking on the item and selecting Add to Global Library.
Even if you have not paid for a subscription to the Stock Media Library, you will still be
able to query, filter, and preview all of the available content, but you will not be able to
add any of it to your ScreenFlow project.
Publishing Your ScreenFlow Project 161

Publishing Your
ScreenFlow Project

When you’re done editing your screencast or other project, the final task is to convert it
to a standard video format (encode it) for publication and distribution. Before
generating your project for playback in a specific program, check the program
specifications to see which formats it supports.
ScreenFlow provides two methods of converting projects to video. You can export a
standard video file, then distribute or publish it yourself. You can also publish your
video directly to an online video service such as Vimeo, YouTube, Google Drive,
Dropbox, Facebook, Wistia, Box, or Imgur — converting the project to the appropriate
video format as part of the publication process.
 Exporting Your Video
 Publishing to Vimeo
 Publishing to YouTube
 Publishing to Google Drive
 Publishing to Dropbox
 Publishing to Facebook
 Publishing to Wistia
 Publishing to Box
 Publishing to Imgur
 Upload Manager Interface
 Batch Export
162 Publishing Your ScreenFlow Project
Exporting Your Video

Exporting Your Video


Select File > Export to produce a video file, using a preset codec you select.

Note: If you have in and out points set in your project, the menu item displays Export
Selected Range and the exported media is the media between the in and out points.

 Using the Export Window


 Customizing Codec Settings
 Managing your Export Presets
 Configuring Other Options
 Video File Size Considerations

Using the Export Window


Note: ScreenFlow's export options have changed. QuickTime has been deprecated by
Apple in favor of AVFoundation. This means any export options utilizing the
QuickTime APIs have been removed. We will continue to expand our export options to
best serve the needs of the ScreenFlow user community.

To export your video, select File>Export to open the Export Settings window. Configure
your export options (defined below) and click Export to begin encoding the project into
a video file. ScreenFlow displays a progress dialog so you can monitor its progress.
When exporting a ScreenFlow project, the application icon will display an export
progress overlay. This will allow you to minimize the application while exporting and
still have an idea of the amount of time before the export completes.

Note: An alert will be displayed if you try to select a drive formatted with MS-DOS FAT
16 or FAT 32.
Publishing Your ScreenFlow Project 163
Exporting Your Video

Figure 63. Export Settings Windows (Automatic and Manual)

Manual Settings
Automatic Settings

The export settings are described in Table 14.


Table 14. Video Export Options

Control Description
Save As Enter the name of your screencast. The default name is the
name of your project file. The file extension is applied
automatically based on your choice of preset.
Where Navigate and select the location of your exported video file.
NOTE: If you purchased ScreenFlow from the Mac App Store, the
Where popup menu does not display. Instead, ScreenFlow
displays the File Save dialog after you click Export, so you can
navigate and select your folder for the exported file.
Type (Automatic)
Encoding Quality Select: Fastest, Normal, or Slowest
Type (Manual)
Preset Export presets are designed for both general and specific use,
based on the most common applications.
Select a preset from the popup menu:
Web-High Default export option, which encodes video in H.264 format
using the x264 codec, with AAC audio, balancing the
demands of image quality and file size, producing an MP4 file.
164 Publishing Your ScreenFlow Project
Exporting Your Video

Table 14. Video Export Options

Control Description
Web-Low Encodes video in H.264 using the x264 codec, with AAC
audio, for low bandwidth, producing an MP4 file. It plays
more smoothly on slow Internet connections but with
reduced image quality when compared to Web-High.
HEVC Encodes video in H.265 using HEVC codec with AAC audio.
NOTE: Before using the HEVC export option, please be
advised that this is not a widely supported codec. There are
still many programs and services that will not accept files
encoded with the HEVC / H.265 codec. If you are using this
export option, you may want to check with whatever service
or program you wish to upload to before doing so, as
Telestream does not govern 3rd party policies and
specifications.
Lossless - ProRes Encodes a lossless file in ProRes 4444, including a clear alpha
with Alpha channel and stereo audio. Suitable for usage in applications
such as Motion and After Effects.
To view transparent portions of the canvas, select View >
Show Checkerboard.
ProRes 422 Encodes ProRes 422. Click Customize to select profile: 4444,
422HQ, 422, or 422LT.
Lossless - Audio Encodes an uncompressed audio-only AIFF format ideal for
Only additional editing.
iOS App Preview Exports according to Apple’s guidelines for App Store
previews (30 fps ProRes 422 with stereo AAC 48khz).
iPad / iPhone / These export options are configured based on the
Apple TV / iPod recommended video specifications for these devices. They
cannot be altered.
Animated GIF Exports as an animated GIF or PNG. 
(See Animated GIF & PNG Preset)
Gear icon
Make Current Select to make the current settings become the “default”
Settings Default settings that are used when a new document is created.
Reset to Factory Select to return the default settings to the original factory
Defaults settings. Any current default settings (set by Make Current
Setting Default above) are cleared.
Publishing Your ScreenFlow Project 165
Exporting Your Video

Table 14. Video Export Options

Control Description
Customize Click to make changes to your video and audio encoding
settings. Some presets cannot be customized. See
Customizing Codec Settings. 
If iOS App Preview is the selected Preset, clicking Customize
lets you set the Framerate and the ProRes profile to 4444,
422LT, or 422 HQ. It also lets you select a Stereo or Mono
channel
Manage Click to modify the preset encoding settings. See Managing
your Export Presets.
Resolution Select a resolution, or select Custom which opens Width and
Height fields to enter custom resolution values.
Letterbox Content Check to display letterbox content (text display of audio
content).
Options Use these controls to specify motion blur, add chapter tracks,
add captions, and burn in captions, depending on your
encoding options. See Configuring Other Options.

Note: If you are using an unlicensed version of ScreenFlow and you attempt to export
your video, a window displays informing you that your exported video will be
watermarked.

Animated GIF & PNG Preset


When you select Animated GIF or Animated PNG as your Preset, you can further
customize the settings by clicking the Customize button under the Preset drop-down
menu.

Select Animated GIF or PNG

Click Customize
166 Publishing Your ScreenFlow Project
Exporting Your Video

When the Settings window displays, select Framerate, Colors, Loop, Dither, and
Strength, then click OK.

Framerate Higher frame rates produce larger files. For most GIF files, 15 fps is standard.
Colors 256 is the optimum setting for GIF files. If your animation contains less than 256
colors, use lower settings.
Loop Check to cause the output file to continuously play in a loop.
Dither Check to turn on dithering in GIF images. This helps reduce banding in
gradients of color, but it also increases the file size. The Error Diffusion setting produces
smaller files while maintaining the quality to the Ordered option.
Strength Select the amount of dithering: Light, Medium, or Heavy.

Customizing Codec Settings


After selecting the Web-High, Web-Low, Lossless - ProRes with Alpha, or iOS App
Preview preset, click the Customize button to modify these codec settings.

H.264/AAC (MPEG-4) Customization


When you customize Web-High and Web-Low presets, ScreenFlow displays the H.264/
AAC compression settings dialog (Figure 64).
Publishing Your ScreenFlow Project 167
Exporting Your Video

Figure 64. H.264/AAC Settings Window

Set these options, as described below in Table 15. When you’re done, click OK.
Table 15. H.264/AAC (MPEG-4) Settings

Option Description
H.264 Video Uncheck when you do not want your exported file to contain
video tracks.
Frame rate Enter the frame rate in frames per second, or select preset
values from the popup menu.
Data rate Enter the data rate in kbits per second.
NOTE: The data rate you enter is a target value. Therefore, the
actual data rate may be higher or lower than entered.
Profile Select the codec profile (which establishes parameter ranges
for a given application) from the popup menu:
Automatic The codec determines which profile to use, based on the size
of the input video.
Main This profile results in longer encoding; it was designed
primarily for SD digital TV broadcasts. It is well-suited for
playback on desktop computers.
Baseline This profile is used for faster, simpler encoding, and improved
data loss robustness, particularly for playback in mobile
applications.
168 Publishing Your ScreenFlow Project
Exporting Your Video

Table 15. H.264/AAC (MPEG-4) Settings

Option Description
High The High Profile is used as the preferred choice for HD
broadcast and disc storage applications.
Codec Select: Single-pass, Multi-pass, or Hardware Accelerated
Keyframe Rate Select automatic or fixed keyframe rate
Automatic ScreenFlow selects the optimum rate
Fixed every Manually enter the frame rate
AAC Audio Uncheck when you do not want your exported file to contain
audio tracks.
Sample Rate Select to signify the number of samples taken from the source
per second (in kHz) and added to the audio track being
generated.
Select the sample rate from the popup menu. Web-High and
Web-Low, defaults to CD quality (44.1 kHz).
Data rate Enter the data rate in kbits per second. Web-High, defaults to
256kbits/sec. Web-Low, defaults to 96kbits/sec.
Channels Select Mono or Stereo
Publishing Your ScreenFlow Project 169
Exporting Your Video

Managing your Export Presets


Click the Manage button on the Export window to display the Manage Presets windows
where you create and configure custom export presets.
ScreenFlow displays the window shown in Figure 65.

Figure 65. Manage Presets Window (Custom Presets Vary)

Check the check box to the left of the preset to show it in the Preset list. Uncheck it to
hide it.
Click the Copy button to the right of the preset to generate a copy of the preset so that
you can modify it.
Custom presets are displayed in the list at the bottom of the window. To change the
custom preset name, double-click the name. Click the Edit button to customize your
preset. See Customizing Codec Settings for details.
170 Publishing Your ScreenFlow Project
Exporting Your Video

To create a new Custom Preset, select an existing preset in the list, then click the Plus (+)
button.

Select a preset

Click Plus button and


select Copy Preset

Once the new Preset has been created, it can be edited by clicking the Edit button, or
deleted by selecting it and clicking the Minus (-) button.

Click Edit button

Click Minus button


Publishing Your ScreenFlow Project 171
Exporting Your Video

Configuring Other Options


Use these options (Figure 66) to specify motion blur, add a chapter track, add captions,
and caption burn in, depending on the video format you are creating.

Figure 66. Export Settings Export Options

These settings are described in Table 16.


Table 16. Dimensions Settings

Control Description
Use Motion Blur Check to apply a blurring algorithm to blend movement
smoothly into the video. This is useful if you are using video
properties effects to move clips on the canvas. This option
increases encoding time so it should only be used if objects
are not moving smoothly in your exported video.
Add Chapter Track When encoding with some codecs, check to add chapter
from Markers* markers to your movie based on the location and names of
the markers in your project. These markers provide quick
navigation and require named markers to be present in the
project.
Add Captions Track Check to include your caption track.
Burn In Captions When checked, imported captions are burned into the clip.

Note: *QuickTime X and VLC require a chapter marker on the first frame of your
project or it will move the chapter markers from their intended locations. Be sure to
set a chapter marker at the very beginning of your project to prevent this.
172 Publishing Your ScreenFlow Project
Exporting Your Video

Video File Size Considerations


Video files often become very large, making them difficult to send to others, download,
or post to servers via the Internet.
The frame size of video clips in your project is typically much larger than the screen size
of the video file you are exporting. For example, if your original screen size is 1280 x 800
pixels, you probably do not want to create a video of the same frame size. This is
essentially HD video, and is about four times larger than a 640 x 400 video.

Reducing Video File Size


To preserve the aspect ratio of your project, use the Scale by Dimensions option as
opposed to Scale to a custom size. For general purposes, you may want to scale by 50%.

Reducing the Frame Rate


The NTSC video standard frame rate is 30 FPS. This is the standard for videos produced
in North America. However, this standard is based on creating a smooth representation
of video motion captured in the real world and may not be necessary for your project.
For example, if you specify 30 frames per second, the output will be smooth, but the file
will be about twice as large as a 15 fps video file. You may find that a 10 fps or 15 fps
encoding is very acceptable for your audience. Reducing the frame rate can drastically
reduce the size of the video file.
You should experiment with codec settings to get a sense for what size and frame rate
works best for you.
Publishing Your ScreenFlow Project 173
Publishing to Vimeo

Publishing to Vimeo
If you have a Vimeo account, ScreenFlow enables you to encode and publish your
projects directly to Vimeo. Select File > Publish to > Vimeo then select Video Encoding,
Framerate, and Options.
If you check Save Copy to Disk the Location button is enabled, enabling you to select the
location for the file to be written to disk. If you do not choose a location, the file will be
saved to your Movies folder. If you do not specify a file extension, .mp4 will be used.
Click Sign In when finished.

Select Video Encoding

Select Framerate

Select Options
Check Save Copy to Disk

Click Sign In

When the Log In window displays, enter your email and password then click Log In.
174 Publishing Your ScreenFlow Project
Publishing to Vimeo

When the Publish To Vimeo window displays, enter a Title and Description. The Tags are
not required to activate the Publish button. The Privacy settings can be adjusted to
restrict who can view the content. The Account Default Privacy setting uses the defaults
set up through the Vimeo Web interface. Click Publish when finished. The URL for
uploads will be returned when the upload has completed.

Enter Title,
Description
and Tags

Set Privacy level

Click Publish

When exporting a ScreenFlow project, the application icon will display an export
progress overlay. This will allow you to minimize the application while exporting and
still have an idea of the amount of time before the export completes.

.
Table 17. Vimeo Settings

Control Description
Title Enter the title for your project. By default, this field uses the
base name of your project file.
Description Enter a description for your project.
Tags Enter keywords to describe your project. When Vimeo users
search for these words, your video is included in the search
results.
Privacy Select the level of privacy required. Account Default uses the
defaults set up through the Vimeo Web interface.
Publishing Your ScreenFlow Project 175
Publishing to Vimeo

Table 17. Vimeo Settings

Control Description
“?” button Click to get publishing help
Sign Out Click Sign Out to sign out of your Vimeo account.
Publish Click Publish to export and upload your project. ScreenFlow
displays a progress bar to indicate encoding progress. Click
Cancel at any time to abort the encode/upload process.

After you click Publish, go to Upload Manager Interface to continue the publishing
process.
176 Publishing Your ScreenFlow Project
Publishing to YouTube

Publishing to YouTube
Note: For Recommended Upload Encoding Settings on YouTube, visit YouTube
website at: http://www.telestream.net/screenflow/youtube-settings.htm

If you have a YouTube account, ScreenFlow enables you to encode and publish your
projects directly to YouTube. Select File > Publish to > YouTube, select Video Encoding
and Options.
If you check Save Copy to Disk the Location button is enabled, enabling you to select the
location for the file to be written to disk. If you do not choose a location, the file will be
saved to your Movies folder. If you do not specify a file extension, .mp4 will be used.
Click Next when finished.

Figure 67. YouTube Account Login Window

Select Video Encoding


Select Framerate

Select Options

Check Save Copy to Disk

Click Sign In
Publishing Your ScreenFlow Project 177
Publishing to YouTube

In the Google Sign In window, enter your email and password, then click Sign In.

Figure 68. YouTube Account Login Window

Enter email and password

Click Sign In

When you sign in, Google displays the ScreenFlow Verification dialog. Click Accept to
complete log in.

Figure 69. ScreenFlow Verification Dialog

Click
Accept
178 Publishing Your ScreenFlow Project
Publishing to YouTube

When the Publish To YouTube window displays, select a Category, and enter a Title and
Description. The Title is a required field and will manifest itself as the primary filename.
Enter your tags. The Tags are required to activate the Publish button. Optionally, check
the Thumbnail checkbox and click the “Select...” button to display the clip with a
scrubber. Move the scrubber to find the image you want for a thumbnail, then click
“Select...” again. Enter a Publish Time, select a Privacy level (to restrict who can view the
content), then click Publish when finished. The URL for uploads will be returned when
the upload has completed.

Select a Category

Enter Title,
Description
and Tags

Check Thumbnail
Click Select

Move scrubber
Set Publish Time
Set Privacy level
Click Publish

When exporting a ScreenFlow project, the application icon will display an export
progress overlay. This will allow you to minimize the application while exporting and
still have an idea of the amount of time before the export completes.
Publishing Your ScreenFlow Project 179
Publishing to YouTube

Table 18. YouTube Publishing Details

Control Description
Category Select the category of your project from the options in the
popup menu.
Title Enter the title for your project, up to 60 characters. By default,
this field uses the base name of your project file.
Description Enter a description for your project.
Tags Enter keywords to describe your project. When YouTube users
search for these words, your video is included in the search
results.
Privacy Public: Anyone can view this video
Unlisted: Only people with a link can view this video
Private: Only YouTube users that you authorize can view this
video
“?” button Click to get publishing help
Sign Out Click Sign Out to sign out of your YouTube account.
Publish Click Publish to export and upload your project. ScreenFlow
displays a progress bar to indicate encoding progress. Click
Cancel at any time to abort the encode/upload process.

After you click Publish, go to Upload Manager Interface to continue the publishing
process.
180 Publishing Your ScreenFlow Project
Publishing to Google Drive

Publishing to Google Drive


Google Drive is a generic file storage system that allows you to place uploaded files into
a specific folder. Additional folders can be created under the Folder pop up menu.
If you have a Google account, ScreenFlow enables you to encode and publish your
projects directly to Google Drive. Select File > Publish to > Google Drive then select a
Preset. Optionally, you can customize or manage your preset by clicking Customize or
Manage. Set Dimensions and select Options as needed.
If you check Save Copy to Disk the Location button is enabled so you can select the
location where the file is written to disk. If you do not choose a location, the file will be
saved to your Movies folder. If you do not specify a file extension, the extension used
will be set based on the selected export preset.
Click Next when finished.

Select Preset

Optionally click Customize


or Manage

Set Dimensions

Select Options

Check Save Copy to Disk

Click Sign In
Publishing Your ScreenFlow Project 181
Publishing to Google Drive

When the Google Sign In window displays, enter your email and password, then click
Sign In.

Figure 70. Google Account Login Window

Enter email and password

Click Sigh In
182 Publishing Your ScreenFlow Project
Publishing to Google Drive

When you sign in, Google displays the ScreenFlow Verification dialog. Click Accept to
complete log in.

Figure 71. ScreenFlow Verification Dialog

When the Publish To Google Drive window displays, select a folder in the list or click
Create New Folder to create a new folder in your Google Drive account. (My Drive is the
root folder, consistent with how Google Drive behaves through their Web interface.)
Enter a Title and Description. The Title is a required field and will manifest itself as the
primary filename. The star icon (to the right of Title) allows you to mark the upload as a
favorite. This follows the way Google Drive Web interface behaves. Select also a Sharing
Publishing Your ScreenFlow Project 183
Publishing to Google Drive

level to restrict who can view the content. The URL for uploads will be returned when
the upload has completed. Click Publish when finished.

Select a Folder

Click star to mark as


favorite (optional)

Enter Title and


Description

Set Privacy level

Click Publish

When exporting a ScreenFlow project, the application icon will display an export
progress overlay. This will allow you to minimize the application while exporting and
still have an idea of the amount of time before the export completes.

.
Table 19. Google Drive Publishing Details

Control Description
Title Enter the title for your project. By default, this field uses the
base name of your project file.
Description Enter a description for your project.
Sharing Check Public | Unlisted | Private:
Public: Anyone can view this video
Unlisted: Only people with a link can view this video
Private: Only Google Drive users that you authorize can view
this video
184 Publishing Your ScreenFlow Project
Publishing to Google Drive

Table 19. Google Drive Publishing Details

Control Description
“?” button Click to get publishing help
Sign Out Click Sign Out to sign out of your Google account.
Publish Click Publish to export and upload your project. ScreenFlow
displays a progress bar to indicate encoding progress. Click
Cancel at any time to abort the encode/upload process.

After you click Publish, go to Upload Manager Interface to continue the publishing
process.
Publishing Your ScreenFlow Project 185
Publishing to Dropbox

Publishing to Dropbox
Dropbox is similar to a virtually hosted file system and therefore has a simple set of
publishing options.
If you have a Dropbox account, ScreenFlow enables you to encode and publish your
projects directly to Dropbox. Select File > Publish to > Dropbox then select a Preset.
Optionally, you can customize or manage your preset by clicking Customize or Manage.
Set Dimensions and select Options as needed.
If you check Save Copy to Disk the Location button is enabled so you can select the
location where the file is written to disk. If you do not choose a location, the file will be
saved to your Movies folder. If you do not specify a file extension, the extension used
will be set based on the selected export preset.
Click Sign In when finished.

Select Preset

Optionally click Customize


or Manage

Set Dimensions

Select Options

Check Save Copy to Disk

Click Sign In

After the Dropbox Authorization window displays, click Continue.

Figure 72. Dropbox Authorization Dialog


186 Publishing Your ScreenFlow Project
Publishing to Dropbox

When the Sign In window displays, enter your email and password, then click Sign In.

Figure 73. ScreenFlow Sign In Dialog

Enter email and password

Click Sign In

Note: Once you are finished working with your Dropbox account, it is recommended
that you log out of the service through your Web browser.

When you have successfully signed in, the window will display a message asking you to
allow ScreenFlow access to Dropbox. If you have not selected or created a folder for
ScreenFlow in your Dropbox account, you will be asked to do so.

Figure 74. ScreenFlow Allow Dialog


Publishing Your ScreenFlow Project 187
Publishing to Dropbox

After allowing ScreenFlow access to Dropbox, a code will display on the web browser
used to sign in.

Figure 75. ScreenFlow Allow Dialog

Copy and paste this code into the text field shown in the ScreenFlow authorize
message. After pasting the code into the ScreenFlow text field, click Continue to finish
the sign in process.

Figure 76. ScreenFlow Allow Dialog

When the Publish To Dropbox window displays, select a filename (required) and set
privacy level. Click Publish when finished. The URL for uploads will be returned when
the upload has completed.
188 Publishing Your ScreenFlow Project
Publishing to Dropbox

When exporting a ScreenFlow project, the application icon will display an export
progress overlay. This will allow you to minimize the application while exporting and
still have an idea of the amount of time before the export completes.

Figure 77. Dropbox Account Login Window

The Dropbox upload places all the files into a ScreenFlow folder inside the Apps folder at
the root of the user’s Dropbox. This cannot be changed because it is the only way for
third-party applications to upload to Dropbox directly.
.
Table 20. Dropbox Publishing Details

Control Description
Filename Enter a filename to use for your publication. 
NOTE: The Apps folder at the root of the user’s Dropbox
cannot be changed because it is the only way for third-party
applications to upload to Dropbox directly.
Privacy Public: Anyone can view this video
Private: Only users that you authorize can view this video
“?” button Click to get publishing help
Sign Out Click Sign Out to sign out of your Dropbox account.
Publish Click Publish to export and upload your project. ScreenFlow
displays a progress bar to indicate encoding progress. Click
Cancel at any time to abort the encode/upload process.

After you click Publish, go to Upload Manager Interface to continue the publishing
process.
Publishing Your ScreenFlow Project 189
Publishing to Facebook

Publishing to Facebook
The Facebook upload will post your exported video (with an optional title and
description) directly to your Facebook home page or any Page or Group you have
access to. The publishing service will cause Facebook to populate the Post To field with
all of your accessible information. If there is no title or description added, the video will
be posted without accompanying text. There are privacy options available, but only
when posting directly to your Facebook home page. These options are not relevant
when posting to a Page or Group (since these are public). The URL for the upload will be
returned once the publish/upload process has completed.

Note: Facebook limits uploads to a max of 1 GB or 20 minutes. Trying to upload files


bigger or longer than this will most likely fail.

If you have a Facebook account, ScreenFlow enables you to encode and publish your
projects directly to Facebook. Select File > Publish to > Facebook to display the Facebook
Sign In window. Select Video Encoding, Framerate, and Options.
If you check Save Copy to Disk the Location button is enabled so you can select the
location where the file is written to disk. If you do not choose a location, the file will be
saved to your Movies folder. If you do not specify a file extension, .mp4 will be used.
Click Sign In when finished.

Select Video Encoding


Select Framerate

Select Options

Check Save Copy to Disk

Click Sign In
190 Publishing Your ScreenFlow Project
Publishing to Facebook

When the Facebook window displays, enter your email (or phone number) and
password, then click Log In.

When the Publish To Facebook window displays, enter a Title and Description, then set
the Privacy level. Click Publish when finished. The URL for uploads will be returned
when the upload has completed.

Figure 78. Facebook Account Login Window

Select Post To

Enter Title and


Description

Set Privacy level

Click Publish
Publishing Your ScreenFlow Project 191
Publishing to Facebook

When exporting a ScreenFlow project, the application icon will display an export
progress overlay. This will allow you to minimize the application while exporting and
still have an idea of the amount of time before the export completes.

Table 21. Facebook Publishing Details

Control Description
Post To Select the category of your project from the options in the
popup menu.
Title Enter the title for your project. By default, this field uses the
base name of your project file.
Description Enter a description for your project.
Privacy Public: Anyone can view this video
Friends Only: Only people with a link can view this video
Me Only: Only you can view this video
“?” button Click to get publishing help
Sign Out Click Sign Out to sign out of your Facebook account.
Publish Click Publish to export and upload your project. ScreenFlow
displays a progress bar to indicate encoding progress. Click
Cancel at any time to abort the encode/upload process.

After you click Publish, go to Upload Manager Interface to continue the publishing
process.
192 Publishing Your ScreenFlow Project
Publishing to Wistia

Publishing to Wistia
If you have a Wistia account, ScreenFlow enables you to encode and publish your
projects directly to Wistia. Select File > Publish to > Wistia to display the Wistia Sign In
window. Select Video Encoding, Framerate, and Options.
If you check Save Copy to Disk the Location button is enabled so you can select the
location where the file is written to disk. If you do not choose a location, the file will be
saved to your Movies folder. If you do not specify a file extension, .mp4 will be used.
Click Sign In when finished.

Select Video Encoding


Select Framerate

Select Options

Check Save Copy to Disk

Click Sign In

When signing in, you are prompted to enter your Wistia credentials through the built-in
Web browser. Please be aware that this Web page is controlled by Wistia and
ScreenFlow has limited control over the functionality.
After signing in, you are prompted to enter meta-data about your publication. Select a
project and enter a name (required) and description (optional), then click Publish.

Select a Project

Enter a name and


description

Click Publish
Publishing Your ScreenFlow Project 193
Publishing to Wistia

When exporting a ScreenFlow project, the application icon will display an export
progress overlay. This will allow you to minimize the application while exporting and
still have an idea of the amount of time before the export completes.

Note: All uploads through Wistia must be associated with a project. There is an
option to create a New Untitled Project during the upload.

After you have clicked publish, the video will begin exporting and uploading to Wistia.
This can be viewed using the upload manager in the main document user interface.
(See Upload Manager Interface.) Once the upload has completed, you will be returned a
link where you can view the uploaded video on Wistia.
194 Publishing Your ScreenFlow Project
Publishing to Box

Publishing to Box
If you have a Box account, ScreenFlow enables you to encode and publish your projects
directly to Box. Select File > Publish to > Box then select Video Encoding, Framerate, and
Options.
If you check Save Copy to Disk the Location button is enabled, enabling you to select the
location for the file to be written to disk. If you do not choose a location, the file will be
saved to your Movies folder. If you do not specify a file extension, .mp4 will be used.
Click Sign In when finished.

Select Video Encoding


Select Framerate

Select Options

Check Save Copy to Disk

Click Sign In

When the Log In window displays, enter your email and password then click Authorize.

Enter email and


password

Click Sign In
Publishing Your ScreenFlow Project 195
Publishing to Box

When the next window displays, click Grant access to Box.

Click to grant access

When the Box settings window displays, select a folder, enter a title (required) and a
description (optional), select scope of sharing and a password (optional), then click
Publish.

Select a folder
Enter a title

Enter a description
(optional)

Select sharing and


create a password

Click Publish

After you click Publish, go to Upload Manager Interface to continue the publishing
process.
196 Publishing Your ScreenFlow Project
Publishing to Imgur

Publishing to Imgur
If you have a Imgur account, ScreenFlow enables you to encode and publish your
projects directly to Imgur. Select File > Publish to > Imgur then select a Preset.
Optionally, you can customize your preset by clicking Customize and configure settings
as needed when the control settings window displays.
If you check Save Copy to Disk the Location button is enabled so you can select the
location where the file is written to disk. If you do not choose a location, the file will be
saved to your Movies folder. If you do not specify a file extension, the extension used
will be set based on the selected export preset.
Click Sign In when finished.

Select Preset

Optionally click Customize


or Manage

Set Dimensions

Select Options

Check Save Copy to Disk

Click Sign In
Publishing Your ScreenFlow Project 197
Publishing to Imgur

When the Log In window displays, enter your email and password then click Allow.

Enter email and


password

Click Allow

When the Imgur settings window displays, enter a title and description, then click
Publish.

Enter a title

Enter a description
(optional)

Click Publish

After you click Publish, go to Upload Manager Interface to continue the publishing
process.
198 Publishing Your ScreenFlow Project
Upload Manager Interface

Upload Manager Interface


Once the publishing settings have been selected and the Publish button is clicked, the
exporting begins.

When the export has completed, the upload will occur in the background through the
Upload Manager. The Upload Manager button displays in the main document window
and displays progress via its blue progress bar.
Upload Manager button

Click the Upload Manager button to display details of the upload. (ScreenFlow supports
multiple concurrent uploads.)

Click the Upload


Manager button

When the upload finishes, you can click the arrow icon to open the URL in a browser.
Click Clear to close the Upload Manager and clear out completed uploads from the list.
If there are no remaining uploads in progress, the Upload Manager button is hidden
until a new upload occurs. (This is similar to how the Safari download manager works.)
Click Arrow to view upload Click Clear
Publishing Your ScreenFlow Project 199
Batch Export

If an error occurs when uploading, it is displayed in the Upload Manager window. Click
the yellow warning triangle to display more information about the error.

Error message

Click Yellow triangle

Batch Export
ScreenFlow Batch Export exports a large number of ScreenFlow documents, re-
encoding each document into a different formats as needed. This eliminates the
manual process of opening one document after the other and exporting each one.
To use the Batch Export feature select File > Batch Export. This opens the batch export
window.

Documents
pane

Click to add a document

Documents can be added to the batch either by clicking the plus (+) button located in
the bottom left corner of the window, or by dragging and dropping documents into
the Documents pane. The documents list displays an icon, the document name, and
the duration of the document.
Once all the documents have been loaded in, choose an output folder as the export
destination. Select a preset from the Preset menu, then customize the preset
(optionally) by clicking Customize. Click Manage to manage the arrangement of the list
of presets. Select also any desired options by checking their boxes.
200 Publishing Your ScreenFlow Project
Batch Export

Once you have created a batch list of documents and have made all the necessary
settings, click Begin. The documents are re-encoded according to the settings chosen
and send a single folder in the Output Folder location. The default folder is the user’s
Movies directory.
The export settings are the same options you’ll find in the non-batched Export dialog
window. However, It is not possible to set export settings on an individual document
level. The settings will be applied across the entire batch. Once the batch has been
started, the options will dim and progress bars display next to the documents as they
start exporting. There is also a progress bar at the bottom right of window showing the
progress of all the documents in the batch.
When the batch is running, you can click the Cancel button to stop the batch. The user
will be warned that they are about to stop the batch.

Note: When Close windows when quitting an application (in the Mac System General
Preferences) is checked, if ScreenFlow quits with the Batch Export window open, when
Publishing Your ScreenFlow Project 201
Batch Export

the application reopens, the documents will be reloaded. If the batch export window
is closed, the batch will not be recalled.

Close Windows check


box in the Mac General
System Preferences
202 Publishing Your ScreenFlow Project
Batch Export
Setting Preferences 203

Setting Preferences

You use ScreenFlow Preferences to set your options and customize ScreenFlow to suit
your specific needs. To display Preferences, select ScreenFlow > Preferences or press
Command-comma.

Note: If you purchased ScreenFlow through the Mac App Store, the License tab does
not display. The Mac App Store has its own licensing and updating processes.

 General Pane
 Timeline Pane
 Shortcuts Pane
 Advanced Pane
 Licenses (Telestream Web Store Only)
204 Setting Preferences
General Pane

General Pane
The General pane provides startup, display, recording, and auto-update options.

Figure 79. Preferences General Pane

These do not display if


ScreenFlow was purchased
from the Mac App Store.

These controls are described in Table 22.


Table 22. Preferences General Pane Options

Control Description
Interface Theme Select Light or Dark. This affects how menus are displayed.
See Light/Dark Theme Comparison below.
Settings
Show ScreenFlow Check to toggle the ScreenFlow Helper menu on and off in
the status menu.
Countdown Check to use the Countdown window, and set the countdown
time (in seconds). Range: 0 - 10. Default: 5.
Send Diagnostic Sends anonymous usage data to Telestream.
Canvas Locks Aspect Ratio when scaling with a mouse.
Startup Check to launch ScreenFlow Helper when you log in so that
you can record without first launching ScreenFlow.
Auto Update Check to automatically check for updates each time you start
ScreenFlow, so you can update ScreenFlow immediately.
Note: This option is not available if you purchased
ScreenFlow from the Mac App Store. The App Store has its
own update procedure.
Setting Preferences 205
General Pane

Table 22. Preferences General Pane Options

Control Description
Recording Hotkey Click the button to change the recording hotkey command
(default: Shift-Command-2); then press the key combination
you want to use.
Note: Be sure to choose a hotkey which is not used by the
application you are recording.
Pause Hotkey Click the button to set or change the pause hotkey command;
then press the key combination you want to use.
Note: Be sure to choose a hotkey which is not used by the
application you are recording.
Add Marker Hotkey Click the button to change the add marker hotkey command;
then press the key combination you want to use.
Note: Be sure to choose a hotkey which is not used by the
application you are recording.

Figure 80. Light/Dark Theme Comparison

Light Theme Dark Theme


206 Setting Preferences
Timeline Pane

Timeline Pane
Use the Timeline pane to set timeline preferences.

Figure 81. Preferences Timeline Pane

These controls are described in Table 23.


Table 23. Preferences Timeline Pane Options

Control Description
Editing When checked, the scrubber will be repositioned after a paste
action.
Display
Use SMPTE timecode Check to display the scale as SMPTE timecode
(HH:MM:SS:FF—Hours:Minutes:Seconds:Frames). 
If unchecked, the scale displays the scale informally. For
example: 1h2m30s.
Hide Action Menu Check to hide the action gear menu in clips.
Show Stereo Audio  Check to display two audio waveforms (left and right) in the
Waveforms editor window toolbar, instead of a single, combined
waveform.
Default Action Curve Select the default effect to use when generating a transition.
Default: Bars Swipe.
Setting Preferences 207
Timeline Pane

Table 23. Preferences Timeline Pane Options

Control Description
Default Track Height Select the default track height of timeline tracks: small,
Regular, or Large. If your project has many tracks, you can set
this to Small to view more tracks in your window without
scrolling. Default: Regular.
Default Action Curve Select the default Action Curve: Linear, Ease In or Out,
Exponential Ease In or Out, or None.
Default Durations Select the duration field of the item you want to change.
These are default time values for actions, transitions, still
images, callouts, and annotations. Enter the value (in
seconds) of the default length of the item when added to the
timeline. Range: one-tenth of a second (typically 3 frames) up
to (but not including) 30 seconds.
208 Setting Preferences
Shortcuts Pane

Shortcuts Pane
Use the Shortcuts pane to create custom keyboard shortcuts.

Figure 82. Preferences Shortcut Pane

These controls are described in Table 24.


Table 24. Preferences Shortcuts Pane Options

Control Description
Keyboard Shortcut Select Configure, Import, or Export. Configure opens a
Set configuration window.
Default Select this option to activate the default keyboard shortcuts.
<Custom Shortcut> Select from a list of user created custom shortcuts.
Configure Select to open the configuration window (see Figure 83).
Click the plus icon (+) to add a new custom shortcut set. Click
the minus icon (-) to delete any selected set.
Import Select to import a saved (exported) shortcut set.
Export Select to export (save) a shortcut set.
Show Select All or Customized. All displays all shortcuts sets,
whereas Customized display only the set created by the user.
Search Enter a word to use for searching in the list of shortcuts. The
list is reduced, as matches are found, while your type.
Setting Preferences 209
Shortcuts Pane

Figure 83. Configuration window

Click the minus icon (-) to delete


Click the plus icon (+) to add

To change a hotkey assignment, select a hotkey in the list and click “click to change”,
then enter a new keystroke assignments for that hotkey. Modified shortcuts are
updated immediately, in either the main menu, helper menu, or with the keyboard only
functionality.

Select a hotkey, then


click to change its value

Note: When you modify a shortcut, if you enter a key combination that already has a
shortcut associated with it, it results in a conflict and a warning triangle will appear
next to each shortcut in conflict. The filter bar changes to include a Conflict Filter,
allowing you to display only the conflicted shortcuts. You must resolve each conflict
because the shortcut actually used is unpredictable.
210 Setting Preferences
Advanced Pane

Advanced Pane
The Advanced pane (Figure 84) provides ScreenFlow settings for video magnification,
compression, and managing your audio driver and scratch disk.

Figure 84. Preferences Advanced Pane

These preferences are described in Table 25.


Table 25. Preferences Advanced Options

Preference Description
Video Magnification Select Smooth | Sharp to set the compression algorithm used
when computing a scale effect or zoomed callout. Smooth
blurs color values to create a smoother transition. Sharp does
not blur color values. Default: Smooth.
Screen Recording Select Adaptive | Lossless to specify the method of
Compression compression used. Adaptive is compressed, which minimizes
file size, but the loss in video quality is not noticeable to most
users. Lossless is uncompressed which captures all pixels,
thereby resulting in a larger file size. Default: Adaptive.
Computer Audio Click to install or uninstall ScreenFlow’s computer audio
driver, which is required for recording computer audio. 
Note: If you purchased ScreenFlow through the App Store,
the computer audio driver is installed automatically.
Capture Scratch Disk Click Change to specify a directory where ScreenFlow can
temporarily save media as it is being recorded. By default, this
is set to a private system location. Specifying a custom scratch
disk allows you to locate your recording in the event that it
was interrupted before completion.
Setting Preferences 211
Licenses (Telestream Web Store Only)

Licenses (Telestream Web Store Only)


The Licenses pane displays your serial number and allows you to manage your licenses.

Note: This topic does not apply if you purchased ScreenFlow from the Mac App Store.
The App Store has its own installation and licensing procedure.

ScreenFlow must be licensed to fully enable the export capabilities. If ScreenFlow is not
licensed, all exported files are watermarked.
License functions are locked, and require administrator access to prevent guests from
removing your license. Click the lock at the bottom of the window to make changes,
then click the lock again, when you’re done.

Licensing ScreenFlow
If ScreenFlow is not currently licensed, the Licenses pane displays the buttons as
depicted in the figure below (Figure 85).

Figure 85. Preferences Licenses Pane (Unlicensed)

These preferences are described in Table 26.


Table 26. Preferences License Options

Button Description
Purchase License Click to purchase a ScreenFlow license from the Telestream
Web site. The license is automatically installed upon
completion of your purchase.
Activate Serial Enter serial number and click Activate.
Number
212 Setting Preferences
Licenses (Telestream Web Store Only)

Deactivating a Serial Number


When ScreenFlow is licensed, the Licenses pane enables you to deactivate serial
numbers, as depicted in Figure 86.

Figure 86. Preferences Licenses Pane (Licensed)

Table 27. Preferences License Options

Button Description
Deactivate Serial Click to deactivate your ScreenFlow license. This allows you to
Number use your license on a different computer. Please allow up to
15 minutes to process the deactivation before re-activating
this serial number.
Setting Preferences 213
Licenses (Telestream Web Store Only)

Updating ScreenFlow
You can check for updates to ScreenFlow by selecting ScreenFlow > Check for Updates.
When the Software Update screen displays, click Install Update.

Click Install
Update
214 Setting Preferences
Licenses (Telestream Web Store Only)
215

Using ScreenFlow
Menus

This chapter describes each of ScreenFlow’s menu commands.


 ScreenFlow Helper Menu
 ScreenFlow Menu
 File Menu
 Edit Menu
 Mark Menu
 Insert Menu
 Font Menu
 Actions Menu
 Arrange Menu
 View Menu
 Window Menu
 Purchase Menu (Telestream Web Store Only)
 Help Menu

ScreenFlow Helper Menu


The ScreenFlow Helper menu is identified by the camera icon in the status menu.
Click camera icon
216 Using ScreenFlow Menus
ScreenFlow Helper Menu

.
Table 28. ScreenFlow Helper Menu Items

Menu Item Description


Record/Stop Record Begins recording using the selected sources (display,
(Shift-Command-2) camera, microphone, and/or computer audio). The menu
icon changes from to , advising you that
ScreenFlow is recording.
Select Stop Record or press Shift-Command-2 to stop
recording.
Pause/Resume Pauses recording. The menu icon changes to a blinking
dot, advising you that ScreenFlow has been paused.
Select Resume to continue recording.
To modify the hotkey for these commands, see General
Pane.
Add Marker Allows you to mark a key moment location while you are
recording.
Configure Recording Displays the Configuring Recording in the ScreenFlow
Recording Window for setting recording parameters.
Show Recording Monitor Displays the ScreenFlow recording monitor
Hide Desktop Icons/Show Hides all icons on your desktop if you prefer a less
Desktop Icons cluttered background. Select Show Desktop to show them
again.
Quit ScreenFlow Closes the ScreenFlow and ScreenFlow Helper
applications.
Using ScreenFlow Menus 217
ScreenFlow Menu

ScreenFlow Menu
This topic describes each item in the ScreenFlow menu, as described in Table 29.
Table 29. ScreenFlow Menu Items
Menu Item Description
About ScreenFlow Displays a dialog indicating the version of ScreenFlow you are
running.
Check For Updates Note: This option is not available to users who purchased
from the Mac App Store. The App Store has its own update
procedure.
Checks Telestream’s Online Store to determine if there is a
more recent version of ScreenFlow available. If so, you can
download it. To check for ScreenFlow updates automatically,
check the Check for Updates option in the General Pane.
Preferences Displays the Setting Preferences window so that you can view
(Command-,) and change ScreenFlow preferences. If the Preferences
window is already open, it is brought to the front.
Buy ScreenFlow Takes you to the on-line purchasing page at the Telestream
website where you can purchase ScreenFlow or the Stock
Media Library.
Services Displays Macintosh Services—none are implemented in
ScreenFlow.
Hide ScreenFlow Hides all ScreenFlow windows.
(Command-H)
Hide others Hides all other application windows (every window which is
(Option-Command-H) not a ScreenFlow window).
Show All Shows all previously hidden windows.
Quit ScreenFlow Closes all open documents and then quits.
(Command-Q) If a document has not been saved, ScreenFlow displays a Save
dialog, so you can save the document before quitting.
If Launch ScreenFlow Helper at user login is checked in the
Preferences General Pane, ScreenFlow Helper stays running
when you quit ScreenFlow.
218 Using ScreenFlow Menus
File Menu

File Menu
This topic describes each menu item in the File menu, as described in Table 30.
Table 30. File Menu Items

Menu Item Description


New Displays the Configure Recording window (see Configuring
(Command-N) Recording in the ScreenFlow Recording Window), which allows
you to select recording options and record a new clip.
When complete, the clip can be added to a new (untitled)
ScreenFlow document, or can be added to any existing
document, or can be discarded entirely.
Open Displays the Open dialog, so you can navigate and open a
(Command-O) ScreenFlow document that was saved earlier.
Open Recent Click to select from up to 15 recently accessed documents.
Every time you open or save a document, it is added to the
list. Select Open Recent > Clear Menu to reset the list.
Add Additional Displays the Add Additional Recording dialog. After recording
Recording is complete, displays the Recording Complete dialog so you
(Shift-Command-R) can add the recording to a new document or to a currently-
open document.
Close Closes the active ScreenFlow document.
(Command-W) If the document has not been previously saved, ScreenFlow
displays a Save As dialog, so that you can name the document
and save it before closing it.
Close Tab Closes the active tab on the timeline.
(Command-W)
Save Saves changes to your ScreenFlow document.
Save As Saves your ScreenFlow document with a new name and /or
new location.
Save As Template Saves your current document as a template. (See Templates).
Document Settings Opens the screen dimensions setting window.
Save Frame Select to save the video frame of the canvas (as rendered by
the location of the scrubber) as a PNG or JPEG file.
Using ScreenFlow Menus 219
File Menu

Table 30. File Menu Items

Menu Item Description


Publish to Displays the Publish dialog, enabling you to log in, encode
your project (or the selected range, when in and out points
are present) and publish your video.
Export Displays the Export dialog (see Exporting Your Video), so you
can select your encoding options, encode your project (or the
selected range, when in and out points are present) and
export the file.
Batch Export Exports a large number of ScreenFlow documents, re-
encoding each document into a different formats as needed.

Document Settings
Typically the canvas size is fixed to the initial screen size when you begin capturing.
Document Settings enables you to change the canvas size the document you have
created.
To do this select File > Document Settings.

When the canvas settings window displays, select a Preset, enter the Width and Height
needed, and select a Timeline Framerate. Click Update to immediately resize the canvas
to the new dimensions.

Select a preset

Enter width and height

Select Timeline Framerate


Click update
.
220 Using ScreenFlow Menus
Edit Menu

These settings are very similar to the options offered when creating a new document.

Edit Menu
This topic describes each item in the Edit menu, as described in Table 31 through
Table 36.

Note: Most of these commands are also on the gear menu, directly on the clip.

Table 31. Edit Menu Items

Menu Item Description


Undo Reverses your last change.
(Command-Z) ScreenFlow permits an unlimited number of undo/redo
actions (limited only by memory constraints). However, undo
information is stored on a per-window basis. If you close a
window and then reopen it, its undo list is lost.
Redo Reverses your last Undo action.
(Shift-Command-Z)
Cut Removes the selected object or objects, and place them on
(Command-X) the clipboard.
Copy Copies the selected object or objects onto the clipboard.
(Command-C) Note: Clips in the media library cannot be copied, but they
can be added to the timeline multiple times.
Paste Adds objects on the clipboard to your document.
(Command-V) Copied text is added to the text box at the cursor position.
Inserted text adopts the text formatting of the character
immediately preceding the insertion point.
If the scrubber is at the start of the timeline or anywhere on a
clip, the clip is added one layer up, at the scrubber position.
If the scrubber is at the end of a clip, the pasted clip is added
on the same layer.
Paste Properties Updates the properties of the selected clip on the timeline
with the properties of the clip on the clipboard.
Paste Properties has these sub menu items:
Video Pastes video properties into a video clip.
(Option-Command-I)
Audio Pastes audio properties into an audio clip.
(Option-Command-A)
Using ScreenFlow Menus 221
Edit Menu

Table 31. Edit Menu Items

Menu Item Description


Screen Recording Pastes the screen recording properties into a clip.
(Option-Command-S)
Callout Pastes callout properties into a callout action.
(Option-Command-C)
Video Filters Pastes video filter properties into a clip.
(Option-Command-V)
Callout Pastes audio filter properties into a clip.
(Option-Command-U)

Note: You can paste properties to multiple clips simultaneously; however, If you copy
multiple clips with different properties and paste adjustments to another clip, which
properties will be pasted is not predictable.

Table 32. Edit Menu Items (continued)

Menu Item Description


Paste and Match Style Adds text on the clipboard to your text box. Inserted text
(Option-Shift- adopts the text formatting of the character immediately
Command-V) preceding the insertion point.
Delete Permanently removes the selected items. If you have marked
in and out points, the segment between the in and out point
is deleted for all clips, as shown in Figure 87 and Figure 88.

Figure 87. Mark In and out points on your timeline

Select Delete to remove all assets from the timeline between the in and out points:

Figure 88. Delete the assets between the in and out points
222 Using ScreenFlow Menus
Edit Menu

Note: To shift clips left to fill the hole created by the deletion, use Ripple Delete
(Command-backspace), the scrubber handle, or right-click (Control-click) in the empty
space and select Close Gap.

Table 33. Edit Menu Items (continued)

Menu Item Description


Ripple Delete Delete the elements (or portions of elements) between the in
(Command- and out points on all tracks of the timeline and shift all clips
Backspace or Delete) left to close the gap on the timeline.
Select All Highlights all clips on the timeline.
(Command-A)
Deselect All Deselects all clips on the timeline. This can also be done by
(Shift-Command-A) clicking in an empty area of the canvas or timeline.
Split Clip Converts each selected clip into two separate clips, splitting
(Command-T | them at the current scrubber point, so that you can adjust the
Command-Shift-T | T) parts of the clip independently, as shown in Figure 89 and
Figure 90.

Figure 89. Timeline before splitting a clip

Figure 90. Timeline after splitting a clip

When splitting a clip, the previous clip name is retained on both clips. By default, each
segment of a clip uses the name of the original media located in the Media Library.
These segments can be renamed for convenience and clarity.
Table 34. Edit Menu Items (continued)

Menu Item Description


Replace Media Navigate to and select new media. All settings from old media
are maintained.
Detach Audio Removes the audio stream from the selected clip (visible as a
green waveform through the center of the clip unless View >
Show Audio Waveforms is unchecked), and creates a new
audio clip at the same point on the timeline, as shown in
Figure 91 and Figure 92.
Using ScreenFlow Menus 223
Edit Menu

Figure 91. Timeline Prior to Performing the Detach Audio Command

ScreenFlow adds the audio to a new audio clip on the timeline:

Figure 92. Timeline After Detaching Audio from a Clip

After detaching audio from a clip, the new audio clip—containing the audio from the
selected video clip—is added to the timeline. The original clip is now video only.
Table 35. Edit Menu Items (continued)

Menu Item Description


Extract Audio Select individual audio channel to extract. The extracted
audio channel is placed into a new track.
Add Freeze Frame Inserts a freeze frame in the middle of a selected clip.
(Shift-Command-F) First, the clip is split at the scrubber, then a two second freeze
frame is inserted between the clips. The duration of the freeze
frame can be set by dragging the edge of the clip, much like
any other still image clip. The second half of the clip is moved
to the right to adjust for the added clip, as shown in Figure 93
and Figure 94.
Note: Go to ScreenFlow > Preferences > Timeline to change
the default duration of freeze frames.

Figure 93. Timeline Prior to Performing the Add Freeze Frame Command
224 Using ScreenFlow Menus
Edit Menu

ScreenFlow adds two new clips to the timeline:

Figure 94. Timeline After Detaching Audio From a Clip

This is useful for pausing your video while demonstrating or narrating.


Table 36. Edit Menu Items (continued)
Menu Item Description
Trim Front to Scrubber Trims the front of the selected clips from the start of the clip
(W) up to the scrubber position.
Alternatively, you can adjust the left side of the clip by
clicking the mouse just near the left edge of the clip (the
mouse pointer changes to the drag cursor [left] to indicate
that you can resize the clip). Click and drag the edge of the
clip to the right to trim the amount you want off of the front
of the clip. This method is functionally equivalent to using the
Trim Front to Scrubber command.
Trim End to Scrubber Trims the back of the selected clips from the end of the clip
(E) up to the scrubber mark.
Alternatively, you can adjust the right side of the clip by
clicking the mouse just near the right edge of the clip (the
mouse pointer changes to the drag cursor [left] to indicate
that you can resize the clip). Click and drag the edge of the
clip to the left to trim the amount you want off of the back of
the clip. This method is functionally equivalent to using the
Trim End to Scrubber command.
Lock Clip | Unlock Clip Locks selected clips to their positions on the timeline and
(Option-Command-L) cannot be moved. When clips are locked, you cannot move
other clips onto them to make transitions. Select again to
unlock selected clips you have previously locked.
Reverse Clip Select to check and uncheck. When checked, media is played
in reverse.
Edit Speech Clip Displays the Speech Clip window. (see Insert Menu.)
Close Gaps Removes all selected gaps between clips in the timeline.
Nest Clips Nests selected clips into a group for treating the group as a
(Option-Command-N) whole when operating on them. See Using Nested Clips for
details.
Unnest Clips Un-nests a previously nested clip.
Using ScreenFlow Menus 225
Edit Menu

Table 36. Edit Menu Items (continued)

Menu Item Description


Group Ties selected clips together on the timeline, so that moving
(Command-G) one clip moves all grouped clips. Ideal for synchronizing
voice-overs, music beds, etc., to a camera clip so that their
timing remains synchronized as you move them around in
your project.
Ungroup Returns selected clips to be independent of other clips.
(Command-U)
Add Starting Adds a transition to the beginning of the selected clip(s).
Transition | Remove Apply again to remove the transition.
Starting Transition
(Option-Command-,)
Add Ending Transition Adds a transition to the ending of the selected clip(s). Apply
| Remove Ending again to remove the transition.
Transition
(Option-Command-.)
Add Starting & Ending Adds transitions to the beginning and ending of the selected
Transitions | Remove clip(s). Apply again to remove the transitions.
Starting & Ending
Transitions
(Option-Command-.)
Label Enables you to add and remove colored labels.
Captions
Set Current Specifies the language you want to display captions in.
Language
Import from SRT Imports the closed caption text from a file
Export to SRT Exports the closed caption text in this project to a file.
Clear All Captions Removes caption text from all caption clips in this project.
Start Dictation Displays the Mac OS dictation system, so that you can add
text to a text box clip using your voice (Using Audio and Video
Filters).
Emoji & Symbols Displays the Characters window so that you can enter special
characters in text fields.
226 Using ScreenFlow Menus
Mark Menu

Mark Menu
This topic describes each item in the Mark menu, as described in Table 37.
Table 37. Mark Menu Items

Menu Item Description


Mark In Point Sets the in point of a range on the timeline at the current
(I) point of the scrubber.
When you create an in point without an out point,
ScreenFlow automatically sets the out point to the end of the
last clip on the timeline, and highlights the range in blue. In
and out points can be used to delete entire sections of your
timeline using the Ripple Delete command.
Select the in point (click on the line directly over the timeline
scale) and drag it right or left to adjust its point on the
timeline.
Shift-click on the timeline scale to set in and out points
relative to the position of the scrubber.
Mark Out Point Sets the out point of a range on the timeline at the current
(O) point of the scrubber.
When you create an out point without an in point,
ScreenFlow automatically sets the in point to the beginning
of the timeline, and highlights the range in blue. In and out
points can be used to delete entire sections of your timeline
using the Ripple Delete command.
Select the out point (click on the line directly over the
timeline scale) and drag it right or left to adjust its point on
the timeline.
Shift-click on the timeline scale to set in and out points
relative to the position of the scrubber.
Clear In & Out Points Removes the in and out points you created previously.
(Option-Z)
Markers
Add Adds a marker to the timeline at the scrubber location.
(back single If you export a ScreenFlow document as a QuickTime movie,
quote mark, left chapter markers are placed at each named marker position in
of the “1” key) the movie when Add Chapter Track from Markers is checked.
Add To Clip Adds a marker to a clip and prompts you for a name.
Delete Deletes the selected marker.
(Shift-~)
Using ScreenFlow Menus 227
Mark Menu

Table 37. Mark Menu Items

Menu Item Description


Delete All Deletes all markers on the timeline.
Go to Next Moves the scrubber to the next marker to the right on the
(Shift-Up Arrow) timeline.
Go to Previous Moves the scrubber to the previous marker to the left on the
(Shift-Down timeline. You can also use the mouse to drag markers and
Arrow) adjust their position.
Go to
Project Start Moves the scrubber to the start of the project timeline.
Project End Moves the scrubber to the end of the project timeline.
Previous Frame Moves the scrubber to the previous frame on the timeline.
Next Frame Moves the scrubber to the next frame on the timeline.

Add to Clip
ScreenFlow supports timeline markers, but one significant limitation is that they do not
adjust to content changes. This means you must manually adjust your markers when
you rearrange your timeline. But Clip-based Markers attached to clips solve this
problem because they flow with the content and self-adjust.
To add a clip marker, first select a clip and make sure the scrubber is within the bounds
of the clip, then select Mark >Markers > Add to Clip.
228 Using ScreenFlow Menus
Mark Menu

When the popup dialog box displays, enter a name for your marker and click Create.

Enter marker name


Click Create

The marker can be created without a name. Clicking away from the popup cancels the
Add To Clip operation.
Once the clip marker has been created, it is positioned along the bottom of its parent
clip. It can be moved with the mouse to reposition it, and if double-clicked, the marker
popup is displayed enabling you to change the name.
The clip marker works in the exactly as a timeline marker. If it has been given a name, it
can provide a chapter marker to YouTube or for QuickTime exports. It will appear in the
Markers window (opened by selecting Window > Markers), enabling you to get a quick
overview of all markers in the system.

You can also quickly jump around all markers in the system using keyboard shortcuts.
To delete the marker, move the scrubber over it and select Marker > Delete Marker.
Using ScreenFlow Menus 229
Insert Menu

Insert Menu
This topic describes each item in the Insert menu, as described in Table 38.
Table 38. Insert Menu Items

Menu Item Description


Text Box Inserts a text clip into the project at the current scrubber
position. Text box duration is 5 seconds, but can be adjusted
by dragging the edge of the clip on the timeline.
Note: Go to ScreenFlow > Preferences > Timeline to change
the default duration of text boxes.
Annotations Clip Inserts simple graphic effects to visual clips including
(Option-Command-T) recordings, videos, and image files. Annotation shapes
include circle, square, line, and arrow.
Note: Go to ScreenFlow > Preferences > Timeline to change
the default duration of annotation clips.
Speech Clip... Displays a sheet where you enter text, select a voice, then
click Insert to create an audio clip in your project by
converting text to speech using one of six automated voice
programs. Text can be typed directly into the field or pasted
from another document.
230 Using ScreenFlow Menus
Insert Menu

Table 38. Insert Menu Items

Menu Item Description


Template Placeholder Inserts a placeholder where a clip from a Screen Recording
Clip and Computer Audio, Camera and Microphone, or IOS device
will be inserted in a new document created using a template.

Narration Inserts a narration from an audio device.

Choose... Imports media files into your project at the current scrubber
(Shift-Command-V) position. ScreenFlow displays the Open dialog, so that you
can browse your file system or network server and select the
media file to add to the project’s media library and timeline.
Using ScreenFlow Menus 231
Font Menu

Font Menu
This topic describes each menu item in the Font menu, as described in Table 39. Font
options apply only to text in text clips.
Table 39. Font Menu Items

Menu Item Description


Show Fonts Displays the System Font pane. Select a font to apply to
(Command-T) highlighted text, or all text if none is selected.
Bold Makes the selected text bold.
(Command-B)
Italic Makes the selected text italic.
(Command-I)
Underline Underlines the selected text.
(Shift-Command-U)
Bigger Increases the font size by one point.
Smaller Decreases the font size by one point.
Copy Style Copies the style of the selected text, except background.
Kern Select Text Kerning mode: Default, None, Tighten, Loosen.
Paste Style Applies the previously copied text style to the selected text.
Make Text Properties Saves the current text properties for the selected text box clip
Default and makes them the default. When you create a new text box,
the default text properties are used.
232 Using ScreenFlow Menus
Actions Menu

Actions Menu
Actions are time-based changes to clips used to create gradual temporal or temporary
effects. Actions are applied mid-point, where the change takes place.
This topic describes each menu item in the Actions menu, as described in Table 40.
Table 40. Actions Menu Items

Menu Item Description


Add Video Action Adds a Video Action to the selected clip at the location of the
(Command-K) scrubber. A Video Action allows you to apply effects like
Zoom, Pan, and Rotate to your video clip.
Add Audio Action Adds an Audio Action to the selected clip. An Audio Action
allows you to apply various effects on the audio of the
selected clip, such as ducking, or adjusting the volume.
Add Screen Adds a Screen Recording Action to the selected screen
Recording Action recording clip. Screen Recording actions enable you to
(Command-R) modify the size of the Mouse Pointer, add click effects, or
show keys pressed, for example.
Add Callout Adds a Callout to the selected screen recording clip. A callout
(Command-L) lets you focus attention on a section of your project. For
example, you can highlight the mouse pointer by dimming
everything but the area just around the mouse pointer or
highlight and magnify the foreground window.
Add Touch Callout Provides a way to automatically receive “touch” events from
the iOS device.
Add Snapback Action Let you add a Video, Audio, or Screen Recording action.
Go to Next Action Within a clip, selects the next action.
Go to Previous Action Within a clip, selects the previous action.
Play Selected Action Plays the currently selected action.
Curve Type By default, actions are applied to the clip in a linear manner.
For example, when applying a scaling action, the image size
changes by equal amounts from start to finish. This may be
perceived as too abrupt, so you can modify the rate with
which an action is applied.
The Curve Type menu item has these submenu items:
Linear Linear transition.
Ease-In Starting slow, speeding up towards the end.
Ease-Out Starting fast, slowing down towards the end.
Using ScreenFlow Menus 233
Actions Menu

Table 40. Actions Menu Items

Menu Item Description


Ease-In & Out Starting and ending slowly, faster in the middle.
Exponential  Starting slow, speeding up exponentially towards the end.
Ease-In
Exponential Starting fast, slowing down exponentially towards the end.
Ease-Out
Exponential Starting and ending slowly, exponentially faster in the
Ease-In & Out middle.
None Applies action immediately.
The duration of the action is ignored if this option is applied.
234 Using ScreenFlow Menus
Arrange Menu

Arrange Menu
This topic describes each menu item in the Arrange menu, as described in Table 41.
Font options apply only to text in text clips.
Table 41. Arrange Menu Items

Menu Item Description


Align Enables you to align selected clips in six different ways: 
Left, Horizontally Center, Vertically Center, Right, Top, Bottom.
NOTE: If you select a single item (not multiple items), alignment
is made along the edge of the canvas. Selecting multiple items
aligns those items to the furthest edge of the grouping, instead
of aligning to the canvas.
Scale Enables you to scale selected clips: Scale to Fit, Stretch, or
Reset. These are the same controls located at the top of the
Video tab of the Inspector window.
Distribute Evenly distributes display of selected clips.
Group Groups selected items into a single grouped item
Ungroup Un-groups a selected grouped item into single items.
Lock Clip Locks/unlocks a selected clip so that it can’t be altered.

View Menu
This topic describes each menu item in the View menu, as described in Table 42. View
options determine how the media is presented both on the canvas and on the timeline.
These options only change how your project is displayed on the canvas—they do not
alter the media.
Table 42. View Menu Items

Menu Item Description


Enter Full Screen Displays the editor window in full screen mode to reduce on-
(Command-F) screen clutter.
Zoom In Magnifies the display of the canvas.
(Command-=)
Zoom Out Reduces the display of the canvas.
(Command--)
Zoom to 100% Displays the canvas area at its direct pixel size.
(Option-Command-0)
Using ScreenFlow Menus 235
View Menu

Table 42. View Menu Items

Menu Item Description


Zoom to Fit When the canvas is obscured, adjusts the display size so that
(Control-Command-0) it is completely visible in the window.
Show Checkerboard Displays transparent portions of the background as
checkerboard to distinguish them from opaque portions that
are the same color as the background. To export video with
an alpha channel, use the Lossless - ProRes with Alpha preset
or a custom derivative (see Exporting Your Video).
Show Captions Displays closed caption text on the canvas.
Hide/Show Inspector Hides or shows the inspector panels.
Hide/Show Timeline Hides or shows the timeline.
Show/Hide Quick Shows or hides the Quick Media Library.
Media Library
Zoom Timeline to Fit Scales the timeline downward to display it entirely in the
(Control-T) window.
Zoom Timeline In Expands the timeline.
(=)
Zoom Timeline Out Contracts the timeline.
(-)
Switch to Inspector Displays the selected Property pane: Video, Audio, Screen
(Command 0 - 9) Recording, Callout, Annotations, Text, and Media (library).
Select Focus Timeline to return keyboard events back to the
timeline. For example, when you are editing a text box on the
timeline, you can select Focus Timeline, then use shortcuts.
Snapping Toggles snapping for both the canvas and timeline.
(Control-N) When snapping is on, the mouse snaps to various guide-lines.
For example, on the canvas, the mouse snaps your objects to
the center and edges of your canvas. It also snaps to other
objects, if you have any. On the timeline, the mouse snaps to
the beginnings and endings of actions and clips. Checked/On
by default.
You can temporarily toggle snapping by holding down the
Command key.
Scrub Live Audio When activated, you can hear the audio track while dragging
(Shift-S) the scrubber. Checked/On by default.
236 Using ScreenFlow Menus
View Menu

Table 42. View Menu Items

Menu Item Description


Show Audio When activated, clips that contain audio have the audio
Waveforms waveform shown along the center of the clip. Checked/On by
default.
Show Thumbnail When activated, each clip displays a thumbnail icon
Icons displaying either the first frame (for video or image files) or a
format icon for audio or text clips. Checked/On by default.
Show Tab Bar Displays the tab bar on the timeline, pushing the timeline and
all tracks down in the window, to accommodate it. When you
create nested clips, each clip nest is identified by a tab.
Show Caption Track Displays the caption track on the timeline—the caption track
is the highest track on the timeline.
Using ScreenFlow Menus 237
Window Menu

Window Menu
This topic describes each menu item in the Window menu, as described in Table 43.
Table 43. Window Menu Items
Menu Item Description
Minimize Minimizes the foreground window.
(Command-M)
Zoom Scales the foreground window to the full size of the screen.
Select Previous Tab When the tab bar is visible in the timeline (as when editing
(Shift-Command-[) nested clips), this navigates to the previous timeline tab.
Select Next Tab Navigates to the next timeline tab.
(Shift-Command-])
Markers Opens a window listing the markers in the current document.
You can add, delete, and rename markers, and jump to
markers in this window, as shown below in Figure 95.

Figure 95. Markers window

Table 44. Window Menu Items (continued)


Menu Item Description
Bring All to Front Puts all ScreenFlow windows in front of any other
application's windows on the desktop.
<documents> List of all open document windows, listed sequentially in the
order they were opened.
238 Using ScreenFlow Menus
Purchase Menu (Telestream Web Store Only)

Purchase Menu (Telestream Web Store Only)


Note: This topic does not apply if you purchased ScreenFlow from the Mac App Store.
The App Store has its own installation and licensing procedure.

Use these menu commands for purchasing from the Telestream Web Store and
activating your ScreenFlow license, as described in table Table 45.

Note: If your ScreenFlow license is already activated, this menu does not display.

Table 45. Purchase Menu Items

Menu Item Description


Purchase ScreenFlow Displays the Telestream online Web store.
Online
Unlock ScreenFlow Displays the Licenses pane of ScreenFlow Preferences to
enter a license. Requires admin authentication first. See
Unlocking ScreenFlow via Telestream Web Store.
Using ScreenFlow Menus 239
Help Menu

Help Menu
This topic describes each menu item in the Help menu, as described in Table 46.
Table 46. Help Menu Items
Menu Item Description
Search Searches the User’s Guide (this document).
ScreenFlow Help Displays the ScreenFlow Help Landing Page, where you can
access the ScreenFlow User Guide, watch tutorials of
ScreenFlow topics, visit the Community Forum, and access
other helpful resources.
Visit ScreenFlow Web Displays the Web page for general ScreenFlow information.
site
Visit Support Page Displays the Web page for ScreenFlow support information.
Provide ScreenFlow Goes to the ScreenFlow support Web page.
Feedback

Figure 96. ScreenFlow Landing Page


240 Using ScreenFlow Menus
Help Menu
241

Troubleshooting

This section describes common questions with ScreenFlow. If your issue is not listed or
the recommended procedure does not work, please contact technical support.

How do I provide Customer Service with diagnostic information about a


problem I’m having with ScreenFlow?
You select Help > Gather Support Diagnostics. To display this menu item, press Shift
then click the Help menu. Select Gather Support Diagnostics to collect debugging logs,
crash reports, a system profile, and a snapshot of the current state of ScreenFlow
including open documents.
Click Gather to generate an archive of these files, and save it on your desktop.
Send it to Telestream Customer Service as requested.

I exported my video, but it looks fuzzy or blurry. What can I do to make it look
better?
When using ScreenFlow, it can be difficult to record your entire display at full resolution
then compress that data into a low-resolution video while still retaining your necessary
level of image clarity. Here are a few things you can do:
• Export using the Lossless - Apple ProRes with Alpha uncompressed video format.
As long as you do not lower the resolution, it is identical to the original recording,
but results in a large file size. This is ideal if you require additional editing or refor-
matting outside of ScreenFlow before publishing it.
• Reduce your display resolution before recording (System Preferences/Displays). By
reducing your display resolution before recording, you require less compression
later. We recommend that you decide what size you want your video to be in
advance. Then, lower your display resolution as close to that as possible, but no
smaller. If you record at a smaller resolution than your intended output, you will
lose image clarity.
• Use the scale and zoom functions in ScreenFlow. If you do not want to reduce your
display resolution or export to a large, uncompressed format, your best option is to
use Video Properties > Scale or Callout Action > Zoom. These functions allow you
to increase the visibility on a specific portion of the recording which can be valu-
able for maintaining clarity in a heavily compressed video.
242 Troubleshooting

• Text is the hardest item to reproduce clearly in digital video. Digital video was not
designed to recreate detailed figures like text. It was designed to map color spaces,
so the thin lines of text can be particularly difficult to recreate. If you have text in
your screencast, it is best to use the Scale feature or to increase the text size.

How do you designate a display recording area?


Although many screen capture programs function by designating a specific recording
area, ScreenFlow does not. ScreenFlow captures the entire display. This enables you to
make use of the entire display during editing in post-production.
When using a program which designates a recording space, you may unexpectedly
move outside of this space due to a menu option or pop-up. If your recording space is
preset, there is no way to recover this lost information. With ScreenFlow's reliance on
post-production editing, you can move outside your area of focus when necessary.

Does ScreenFlow work with Parallels or VMware?


Since ScreenFlow captures everything on your display, both Parallels and VMware are
supported (including Computer Audio output). However, ScreenFlow cannot use the
Callout features, as these are dependent upon information provided by Mac OS X.
Telestream has tested ScreenFlow with Parallels in all modes (Coherence, Window, and
Full Screen) without issue. In fact, when using Parallels/VMware, some users have
reported that ScreenFlow produces smoother, higher-quality output while using less
CPU resources than native Windows screen capture programs.

What kind of graphics card should I use?


ScreenFlow requires a Quartz Extreme-capable graphics card. If you are unsure if your
graphics card is supported, please download an evaluation version; ScreenFlow will
notify you if it is not supported. You can expect most Mac hardware made in the last
five years to fully support Quartz Extreme graphics cards.
ScreenFlow uses video RAM (or VRAM) during the recording process, so it is important
to have a graphics card with at least 64 MB of VRAM, but we recommend 128 MB. The
amount of VRAM necessary to record smooth video depends on your display resolution
and whether or not other applications are simultaneously using VRAM. If you have
insufficient VRAM, the recording will drop frames and the video skips during playback.

Does ScreenFlow support closed captioning?


ScreenFlow does support closed captioning. For details, see Creating Closed Captions.

How do I use ScreenFlow to record my iPod/iPhone/iPad?


When running on OS X 10.10 (Yosemite), ScreenFlow can capture directly from the
screen of an iOS device over a USB connection. For details, see Configuring Touch
Callouts.

My USB microphone and iSight camera are out of sync. What should I do?
If the audio and video are out of sync, try using the audio input on the computer (not
the USB input) as there can be a latency problem between USB input and the iSight
Troubleshooting 243

camera. This is particularly evident when recording a talking head. Use a microphone
that utilizes the audio input into the computer.

I can’t find my media files. Where is the media library?


Each project in ScreenFlow has a media library once the first media file has been
recorded or the first file has been added. The media library is actually a folder inside the
project itself. The media folder’s contents include .scc files and copies of externally-
added media files, and are controlled by the media library as you record clips in
ScreenFlow, and add and delete files.
To view the media folder, control-click (right-click) the project file in Finder and select
Show Package Contents. Open the Media folder to view the files in the media library for
this project.

CAUTION: Unless directed by customer service, you should not delete or rename files
in this directory or it may corrupt your project.

Every file you add to the library is saved (or duplicated) in that folder. ScreenFlow
recordings are media files with a .scc extension and can’t be opened by other video
applications.
244 Troubleshooting

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