Barfairyan
Barfairyan
Barfairyan
INSPIRATION
STRENGTH
19 4 40 Fly
20 4 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
+5 PERSONALITY TRAITS
18 ● 9
Constitution
CURRENT HIT POINTS IDEALS
2
Intelligence
+4 3
Wisdom
3
Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
18 6d12 / 3d10
●
8
Acrobatics (Dex) Total SUCCESSES
+4
2
Animal Handling (Wis) FAILURES
1
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE ●
9
Athletics (Str)
12 ●
6
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
1
History (Int)
- Darkvision: You can see in
+1 2
Insight (Wis)
dim light within 60 feet of you
●
6
Intimidation (Cha)
as if it were bright light, and in
WISDOM 1
Investigation (Int)
darkness as if it were dim light.
2
Medicine (Wis)
14 1
Nature (Int) Attack +9 1d12 + 2d6 + 5
You can't discern color in
Big Attack +3 1d12 +2d6 + 15
darkness, only shades of gray.
+2
●
6
Perception (Wis)
Rage Attack +9 1d12 + 2d6 + 8
2
Performance (Cha) Big Rage Attack +5 1d12 + 2d6 + 18 ATTACK FEATURES
2
Persuasion (Cha) Extra Critical Dice: 2d12 + 2d6
CHARISMA Reckless Attack: Attack at
1
Religion (Int) Extra Attack: You can attack Twice advantage. Attacks made
15 4
Sleight of Hand (Dex)
against you are at advantage
Great Weapon Master: You may make an
●
8
Stealth (Dex)
+2 attack as a bonus action when you reduce a
2
Survival (Wis) creature to 0 hit points. Improved Critical: You score a
SKILLS ATTACKS & SPELLCASTING critical hit on a roll of 19 or 20
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT
NAME
SYMBOL
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
0 CANTRIPS 3 6
SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED
1 7
EPAR
SPELL NAME
ED
PR
4
SPELLS KNOWN
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.