This document summarizes the initialization and startup of an emulator running the PlayStation 2 game Persona 3 FES. It detects the host system specifications, loads plugins, initializes memory, detects CPU features, mounts the game ISO, and begins booting and initializing the PlayStation 2 system software and game disc.
This document summarizes the initialization and startup of an emulator running the PlayStation 2 game Persona 3 FES. It detects the host system specifications, loads plugins, initializes memory, detects CPU features, mounts the game ISO, and begins booting and initializing the PlayStation 2 system software and game disc.
This document summarizes the initialization and startup of an emulator running the PlayStation 2 game Persona 3 FES. It detects the host system specifications, loads plugins, initializes memory, detects CPU features, mounts the game ISO, and begins booting and initializing the PlayStation 2 system software and game disc.
This document summarizes the initialization and startup of an emulator running the PlayStation 2 game Persona 3 FES. It detects the host system specifications, loads plugins, initializes memory, detects CPU features, mounts the game ISO, and begins booting and initializing the PlayStation 2 system software and game disc.
(IsoFS) Invalid partition descriptor encountered at block 0x10: '' (IsoFS) Invalid partition descriptor encountered at block 0x10: ''
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:OSDSYS secname all loadelf version 3.30 Input ELF format filename = rom0:OSDSYS 0 00100000 0004c718 ..... Loaded, rom0:OSDSYS start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Get Reboot Request From EE ROM directory not found
PlayStation 2 ======== Update rebooting..
ROM directory not found
PlayStation 2 ======== Update reboot complete
cdvdman Init rmreset start rmreset end clearspu: completed Pad Driver for OSD (2000/12/05 18:05) 392, 128
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) read/write allocate memory 4000 open name rom0:ROMVER flag 1 data 48a78 open fd = 2 loadmodule: fname rom0:ATAD args 0 arg ATA: DEV9C version 0x0: unknown device detected loadmodule: id 31, ret 1 loadmodule: fname rom0:HDDLOAD args 28 arg -osd loadmodule: id -200, ret 1 open name rom0:FONTM flag 1 data 48a78 open fd = 2 open name rom0:FNTIMAGE flag 1 data 48a78 open fd = 2 open name rom0:SNDIMAGE flag 1 data 48a78 open fd = 2 open name rom0:TEXIMAGE flag 1 data 48a78 open fd = 2 open name rom0:ICOIMAGE flag 1 data 48a78 open fd = 2 open name rom0:TZLIST flag 1 data 48a78 open fd = 2 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 _spu_rev_offsetaddr 1d9021 ### addr = 968719 size = 28640 open name rom0:ROMVER flag 1 data 48a78 open fd = 2 open name rom1:DVDID flag 1 data 48a78 open fd = -6 (UpdateVSyncRate) Mode Changed to DVD NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.93 fps (CdvdSource) HotSwapping CDVD source types from NoDisc to ISO. Patches: No CRC found, using 00000000 instead. Closing CDVD Opening plugins... Opening CDVD isoFile open ok: C:\Users\xenoj\OneDrive\Desktop\Emulators & Shortcuts\Shin Megami Tensei - Persona 3 FES (USA).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2243312 sectors) Plugins opened successfully. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.21;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC ELF (cdrom0:\SLUS_216.21;1) Game CRC = 0x94A82AAA, EntryPoint = 0x00100008 Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.21;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.21;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC ExecutePs2GameDisk (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.21;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.21;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48a78 open fd = 2 # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.21;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.21;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC Get Reboot Request From EE ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:PS2LOGO secname all loadelf version 3.30 Input ELF format filename = rom0:PS2LOGO 0 00100000 0003016c .... Loaded, rom0:PS2LOGO start address 0x100008 gp address 00000000 loadelf: fname rom0:PS2LOGO secname all loadelf version 3.30 Input ELF format filename = rom0:PS2LOGO 0 00100000 0003016c .... Loaded, rom0:PS2LOGO start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. read/write allocate memory 4000 open name rom0:ROMVER flag 1 data 44a78 open fd = 2 loadmodule: fname rom0:OSDSND args 0 arg loadmodule: id 25, ret 0 _spu_rev_offsetaddr 1dfff1 ### addr = 2097120 size = 32 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 (UpdateVSyncRate) Mode Changed to NTSC. # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.21;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.21;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC Get Reboot Request From EE ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLUS_216.21;1 secname all loadelf version 3.30 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.21;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC Input ELF format filename = cdrom0:¥SLUS_216.21;1 0 00100000 008acc80 .......................................................................... ................................................................. Loaded, cdrom0:¥SLUS_216.21;1 start address 0x100008 gp address 00000000 loadelf: fname cdrom0:¥SLUS_216.21;1 secname all loadelf version 3.30 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.21;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC Input ELF format filename = cdrom0:¥SLUS_216.21;1 0 00100000 008acc80 .......................................................................... ................................................................. Loaded, cdrom0:¥SLUS_216.21;1 start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x00100008 about to get recompiled. Load patches first. (GameDB) Enabled Gamefix: VuClipFlagHack Get Reboot Request From EE GSdx Lookup CRC:94A82AAA ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥LIB31¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥LIB31¥SIO2D.IRX;1 args 0 arg loadmodule: id 26, ret 0 loadmodule: fname cdrom0:¥LIB31¥PADMAN.IRX;1 args 0 arg loadmodule: id 27, ret 0 loadmodule: fname cdrom0:¥LIB31¥DBCMAN.IRX;1 args 0 arg loadmodule: id 28, ret 0 loadmodule: fname cdrom0:¥LIB31¥MC2_S1.IRX;1 args 0 arg loadmodule: id 29, ret 2 loadmodule: fname cdrom0:¥LIB31¥LIBSD.IRX;1 args 0 arg loadmodule: id 30, ret 0 loadmodule: fname cdrom0:¥LIB31¥CRI_ADXI.IRX;1 args 20 arg sdinit=0 spucore=1 CRI ADX Driver Ver.9.44(Feb 28 2005 19:25:04) CRI ADX Driver : sceSdInit Call = 0 CRI ADX Driver : Main Thread Priority = 39 CRI ADX Driver : PSM Thread Priority = 39 CRI ADX Driver : DTX Thread Priority = 48 CRI ADX Driver : SPU CORE Number = 0 loadmodule: id 31, ret 2 loadmodule: fname cdrom0:¥LIB31¥SDRDRV.IRX;1 args 0 arg SDR driver version 4.0.1 (C) SCEI Exit rsd_main loadmodule: id 32, ret 2 loadmodule: fname cdrom0:¥LIB31¥MODHSYN.IRX;1 args 0 arg loadmodule: id 33, ret 0 loadmodule: fname cdrom0:¥LIB31¥MODMSIN.IRX;1 args 0 arg loadmodule: id 34, ret 0 loadmodule: fname cdrom0:¥LIB31¥MODSESQ.IRX;1 args 0 arg loadmodule: id 35, ret 0 loadmodule: fname cdrom0:¥LIB31¥SKSOUND.IRX;1 args 0 arg loadmodule: id 36, ret 0 loadmodule: fname cdrom0:¥LIB31¥SKHSYNTH.IRX;1 args 0 arg loadmodule: id 37, ret 0 loadmodule: fname cdrom0:¥LIB31¥SKHSYNTH.IRX;1 args 0 arg loadmodule: id 38, ret 1 loadmodule: fname cdrom0:¥LIB31¥SKSESQ.IRX;1 args 24 arg maxtrack=16 loadmodule: id 39, ret 0 ### hdd fs get file object ### hdd fs get file object ### hdd fs get file object ### hdd fs get file object ### hdd fs get file object SDR callback thread created PS2RNA: sceSifAllocIopHeap(266304) ret=0x000bdd00 PS2RNA: sceSifAllocIopHeap(2256) ret=0x000fee00 PS2RNA: sceSifAllocIopHeap(16448) ret=0x000ff700 DVCI: File cache was not hit. "¥DATA.CVM;1" DVCI: File cache was not hit. "¥BGM.CVM;1" DVCI: File cache was not hit. "¥BTL.CVM;1" Suspending single plugin: PAD Saving PAD Closing PAD Recovering single plugin: PAD Loading PAD Opening plugins... Opening PAD Plugins opened successfully. Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Plugins closed successfully. Shutting down plugins... Plugins shutdown successfully. (GameDB) Unloading...