PlayStation 5
PlayStation 5
PlayStation 5
The lead architect of the PlayStation console line, Mark Cerny, Product family PlayStation
implemented a two-year feedback cycle after the launch of the Type Home video game
PlayStation 4. This entailed regularly visiting Sony's first-party console
developers at two-year intervals to find out what concerns they Generation Ninth
had with shortcomings in Sony's current hardware and how such
Release date AU/JP/KR/NA/NZ:
hardware could be improved in console refreshes or for the next
November 12, 2020
generation. This feedback directly influenced the priorities of the
console development team. During the development of the WW: November 19,
PlayStation 5, a central challenge revolved around addressing the 2020
length of loading times for games.[5] Cerny said several
developers, including Epic Games' Tim Sweeney, told him that INA: January 22,
standard I/O speed of hard disk drives was now a limiting factor 2021
in pushing game development.[6] Slow data rates placed limits on IND: February 2,
the size of data being loaded into the game, the physical location 2021
of data on the storage medium, and the duplication of data across VIE: March 19,
the medium in order to reduce load times. An important goal was 2021
to find ways to reduce loading time, particularly in games that
CHN: May 15, 2021
stream or dynamically load new game areas as the player moves
through the game world.[5] Lifespan 2020–present
Introductory Base / Digital
Jim Ryan, the CEO of Sony Interactive Entertainment, stated that price Edition / Slim
Sony had researched the feasibility of a "low priced, reduced
Edition
spec" version of the PlayStation 5, like what Microsoft had done
US$499 / US$399 /
with its lower-power counterpart to the Xbox Series X, the Xbox
US$499
Series S, and concluded that they believed such consoles do not
fare well, becoming obsolete too fast.[7] €499 / €399 / €499
CA$629 / CA$499 /
CA$629
Marketing and release
A$749 / A$599 /
Cerny first publicly described the new console in an interview A$749
with Wired magazine in April 2019.[8] In early 2019, Sony's ¥49,980 / ¥39,980 /
financial report for the quarter ending March 31, 2019, affirmed ¥49,980
that new next-generation hardware was in development but
£449 / £359 / £449
would ship no earlier than April 2020.[9] In a second Wired
magazine interview in October 2019, Sony said it intended to Units sold 50 million (as of
ship its next-generation console worldwide by the end of December 20,
2020.[10] The current hardware specifications were revealed in 2023)[1]
October 2019.[11][12] At CES 2020, Sony unveiled the official Units shipped 54.8 million (as of
logo for the platform, which follows the similar minimalist styling December 31,
of the previous PlayStation consoles and brand.[13] Full 2023)[2]
specifications were given in an online presentation by Cerny and Media Ultra HD Blu-ray
published by Sony and Digital Foundry on March 18,
Blu-ray
2020.[14][15][16] Digital Foundry spoke with Cerny in detail and
DVD
published a "deep dive" on April 2.[17]
Download
A major game library showcase had been planned for June 4, CPU Custom 8-core
2020, but was postponed until June 11 due to the George Floyd AMD Zen 2
protests. This presentation was also the premiere of the console's Variable frequency
external hardware design.[18][19][20][21] up to 3.5 GHz
Sony planned to launch the PlayStation 5 by the 2020 end-of- Memory 16 GB/256-bit
year holiday period.[22] The date and pricing was confirmed as GDDR6 SDRAM
part of a game showcase presentation on September 16, 2020; the 512 MB DDR4 RAM
release date in Australia, Japan, New Zealand, North America, (used as SSD
and South Korea was confirmed for November 12, 2020, and for controller cache)[3]
most of the rest of the world on November 19, 2020.[23] Storage Custom 825 GB
PCIe 4.0 NVMe
PlayStation 5's release in India was delayed, leading to SSD
speculation that a trademark dispute was the reason; the name 1 TB in 2023
"PS5" was briefly trademarked by a different person; eventually version
the dispute was resolved and the system released there on Removable Internal PCIe 4.0
February 2, 2021.[24][25][26][27] The console launched in storage NVMe M.2 SSD
Indonesia on January 22, 2021.[28] The system launched in China upgradeable up to
on May 15, 2021.[29] 8TB
External USB-
The console launched with two models: a base version with an based HDD or SSD
Ultra HD Blu-ray compatible optical disc drive for retail game up to 8TB
support alongside online distribution via the PlayStation Store,
Display Video output
and a lower-cost variant lacking the disc drive and retaining
formats
digital download support.[30]
HDMI: 720p, 1080i,
Following the September 16, 2020, presentation, Sony stated that 1080p, 1440p, 4K,
pre-orders for the console were to open at various retailers on the 8K
following day. However, several retailers in the United States and Graphics Custom AMD RDNA
the United Kingdom launched pre-orders that evening, causing a 2
rush on pre-orders, including scalping as many stores' inventories 36 CUs
were quickly sold out, and creating confusion. Sony apologized Variable frequency
for the incident on September 19, 2020, and promised to increase up to 2.23 GHz
more pre-order deliveries over the coming days and stock through 10.3 TFLOPS peak
the end of the year.[31][32]
Sound Custom Tempest
Worldwide supply of the console has remained low due to a Engine 3D Audio
global chip shortage since 2020.[33] Sony expected a short retail Dolby Atmos
stock until 2023.[34] In August 2022, Sony announced a price 7.1 surround sound
increase by up to 20% in most of its markets except the US, citing DTS:X (Blu-ray
global economic, inflationary, and supply chain pressures.[35][36] video & UHD Blu-
ray video)
Hardware Controller DualSense,
The PlayStation 5 is powered by a custom system on a chip input DualShock 4,
(SoC) designed in tandem by AMD and Sony,[37] integrating a PlayStation Move,
custom 7 nm AMD Zen 2 CPU with eight cores running at a PS5 Media
variable frequency capped at 3.5 GHz.[38] Zen 2 is a 64-bit x86- Remote,
64 instruction set CPU microarchitecture. The integrated GPU is PlayStation VR2
also a custom unit based on AMD's RDNA 2 graphics Sense controllers
Form factor
The console's form factor was revealed during the June 11, 2020, presentation.[30] Sony President Jim Ryan
stated that the aesthetics are intended to be "transformational in how they look, sound, and feel".[61] The
launch unit is a two-tone design matching the design of the DualSense controller, with a black internal
block flanked by two white wings along its sides, each lit by blue LEDs. Ryan stated that more colors than
white and black may be available after launch.[61] The unit can operate vertically or horizontally. Two long
air intake vents run along the front, and heat exhaust vents dominate the rear.[42][43][44] The wings are
removable to access certain internal components such as the PCIe 4.0 NVMe SSD storage expansion slot,
the power supply, and the optional Blu-ray disc drive.[42][43][44] Beneath the side panels are two "dust
catchers" – holes allowing the user to vacuum out dust collected by the cooling system.[42][43][44] Senior
Art Director Yujin Morisawa led the console's case design, inspired by the term "five dimensions" and
crafting the skeleton of its design around circles and squares that would make players comfortable when
looking at it. Morisawa also had to manage the case shape to provide enough internal volume within the
unit for all the technical hardware while reducing its size without restricting airflow.[62]
The Blu-ray version has dimensions of 390 by 260 by 104 millimeters (15.4 in × 10.2 in × 4.1 in) and 4.5
kilograms (9.9 lb), and the download-only version is slightly slimmer, at 390 by 260 by 92 millimeters
(15.4 in × 10.2 in × 3.6 in) and 3.9 kilograms (8.6 lb).[63] The console has been recognized for its large size
in comparison to previous gaming consoles, and its size has been attributed to ensuring effective cooling
management and minimizing noise during operation.[64][65][66]
The front includes a USB-C port with USB 3.1 Gen 2 and a USB-A port with USB 2.0. The back has two
USB-A ports with USB 3.1 Gen 2, an HDMI 2.1 port, Gigabit Ethernet, and power.[30][67][68]
Sony revealed the DualSense Edge (CFI-ZCP1), a new controller for the PlayStation 5 featuring additional
capabilities, in August 2022.[72] The controller features a more modular design than the DualSense with
replaceable stick modules, multiple control profiles and an option of relocating map inputs.[72] The
controller was initially released on January 26, 2023 on PlayStation Direct, but was made available through
other retailers on February 23, 2023.[73]
Hardware revisions
Sony began shipping a minor hardware revision of the PlayStation 5 in August 2021. The new design (the
1100 series), reduced the size and weight of the heat sink, reducing the net system weight by 300 grams
(0.66 lb), without having a noticeable effect on cooling performance, according to Digital Foundry and
Gamers Nexus.[74] This design requires no screwdriver for the console stand.[75]
In August 2022, Sony began shipping another hardware revision (the 1200 series), for both the base and
digital versions of the PS5, which used a die shrink of the original SoC. This lowered the power draw of
the SoC and Sony redesigned the heatsink again, contributing to a weight decrease.[76] The Digital Edition
now weighs 3.4 kg (compared to 3.9 kg for the launch version) and the base version weighs 3.9 kg
(compared to 4.5 kg for the launch version).[77]
A new version of the PS5, unofficially referred to as the PlayStation 5 Slim,[78][79][80] (the 2000 series),
was announced by Sony in October 2023 for release in November 2023 as a replacement for both original
versions of the system. The two new models are smaller than the original PS5, include additional USB
ports, and have 1 TB of internal storage. The drive-less Digital Edition's cost was increased by $50 USD. A
disc drive kit can be purchased for $79 USD and installed onto the Digital Edition, making it functionally
and visually the same as the base model.[81][82] Unlike the original disc model, the slim's detachable disc
drive requires an internet connection during initial setup.[83]
Rumors of a mid-generation revision, to be called the PlayStation 5 Pro, began circulating in March 2024.
Among other improvements, the new console would include a GPU three times faster than that in the
existing PlayStation 5, and supporting Sony's version of deep learning super sampling called PlayStation
Spectral Super Resolution (PSSR), and improved support for ray tracing. The rumors also stated that Sony's
internal studios had been working with the devkit version of the Pro console as early as September 2023,
and with plans for the console to launch by the end of 2024.[84]
Additional accessories
Accessories include a charging station for the DualSense, a new HD camera, and a media remote control.
The Pulse 3D wireless headset is integrated with the PS5's Tempest Engine 3D audio technology.[30]
The PS5 is backwards compatible with most existing PS4 controllers and accessories for PS4 games only –
some with limited functionality. Rock Band peripherals are supported since Rock Band 2.[85] PS5 games
can use the existing PlayStation Move, PlayStation Camera, PlayStation VR Aim Controller, officially
licensed headsets, and specialty controllers with official licenses like flight sticks and racing wheels.[86]
PlayStation VR2
Sony announced the PlayStation VR2 for the PlayStation 5 in January 2022.[87][88][89][90] A successor to
the PlayStation VR, the device consists of a headset featuring dual OLED panels capable of 4K resolution,
HDR and 90/120 Hz refresh rates. It also includes two Sense controllers which have 14 embedded IR
LEDs for tracking, and haptic feedback and adaptive triggers, similar to the DualSense controller included
with the PlayStation 5. The headset features eye-tracking for foveated rendering and in-game features in
select games. Additionally, the controllers includes finger touch detection, used to render the position of the
thumb, index and middle fingers to show on in-game models. Unlike its predecessor, it does not require
external cameras for it positioning; instead, it uses four cameras inside the headset to track the headset and
controller's position, using only the headset's USB-C cable to connect to the console.[91]
The headset launched on February 22, 2023, for $549.99 in the United States, €599.99 in the EU, and
£529.99 in the United Kingdom. Games available for the PS VR2 at launch included Horizon Call of the
Mountain, Gran Turismo 7, and Resident Evil Village. The PS VR2 headset is not compatible with games
released for the previous generation PS VR by default, requiring developers to update their games. The PS
VR2 was released to positive reviews.[92]
System software
The PlayStation 5's user interface is characterized by Sony as "accessible and informative", providing
updates of friends' activities, available multiplayer activities, and single-player missions and rewards. Cerny
stated "we don't want the player to have to boot the game, see what's up, boot the game, see what's up", so
all of these options are "visible in the UI".[8] Matt MacLaurin, the current vice president of UX design at
PlayStation, described the redesigned user interface as a "very interesting evolution of the OS", and a "100
percent overhaul of the PS4 UI and some very different new concepts".[93] MacLaurin stated that the UI is
extremely fast with a new and robust visual language.[94]
Eurogamer said the user interface was conceived for
responsiveness, improved accessibility, clarity, and simplicity.[95] It
is rendered in 4K resolution and high dynamic range. Users are
greeted with a stylistic boot-up animation and a new login screen.
The central design concepts and motifs introduced on the PS4 were
redesigned into a new home screen user interface. The top of the
screen has a row of applications, and two upper tabs to switch The PlayStation 5 home screen
between showing games or media apps. Selecting a game reveals
individual activities such as a specific level or multiplayer mode.
PlayStation Store is no longer a standalone application and is now fully integrated into the home screen user
interface.[96]
The most significant departure from the PS4 interface is the introduction of the Control Center, accessed
from the bottom of the screen by pressing the PS button. The Control Center is divided into two sections.
The upper portion is a row of cards suggesting actions based on the current game or recent actions such as a
group chat. Game-related cards may present players with gameplay information such as a progress report
toward completing specific missions, or listing game challenges with an option to jump directly to them.
PlayStation Plus subscribers see game activity cards with hints, tips, screenshots, or videos detailing how to
complete the activity. System-level items may present the player with options such as PlayStation Store sale
information, or recent screenshots taken by the user to be shared. These features are available for PS5
games or for updated PS4 games. The lower portion of the Control Center contains a customizable
horizontal row of icons, including notifications, status updates, friends list, and system settings.[97]
According to internal materials reviewed by Vice, the strategy behind this "activities"-focused UI was to
help players in committing time towards games particularly single-player video games which Sony felt were
thriving on the PlayStation console environment. Sony recognized that at present, many players did not
have as much time to commit to playing games, so the notion of activity cards was used to help give players
an idea of what activities they could do in a game and how long it would take so that they could work that
activity into their schedule.[98]
The PlayStation 5 supports multiple streaming services such as Netflix and YouTube, with support for
others hinted at in the future.[99][100][101] Sony Pictures Core service was released on the system in 2023.
The system included support for PlayStation Now, Sony's subscription-based cloud gaming service, while it
was available.[102] Sony's Remote Play application, available on the PlayStation 4, Windows, iOS, and
Android devices, was updated just prior to the PlayStation 5's launch to allow a user to remotely play their
PlayStation 5 games on these other devices over a local network.[103]
Software updates
In April 2021, Sony released a new software update through which users can transfer their downloaded
PS5 game to an external USB hard drive.[104] Sony announced a PlayStation 5 system software beta
program in June 2021, similar to the Xbox Insider program, where signed-up users can receive early
releases of planned updates to the console's software for testing prior to their release.[105] One of the first
major features offered in this program was support for expanding internal storage via the M.2 port, added in
the beta software path in July 2021.[51]
In September 2021, Sony released a new software update offering support for a new trophy tracker, Control
Center customization, 3D audio support for built-in TV speakers, internal SSD expansion and several UX
enhancements.[106] Sony introduced Game Trials in October 2021, starting with a limited release for UK
users for Death Stranding: Director's Cut and Sackboy: A Big Adventure. Users have access to download
and play the full version of the game for a fixed amount of time through these Game Trials, after which they
would be required to buy the game to continue playing.[107]
In March 2022, Sony released software update 5.00 which adds several improvements for accessibility such
as an improved screen reader with support for features like mono audio, reading notifications aloud,
additional language support, and the ability to show a check mark on enabled settings. Support for voice
commands was also introduced in this update for users in the United States and United Kingdom, which
allows users to control their PlayStation 5 by saying "Hey, PlayStation" and then a chosen command.
Support for the Ukrainian language was also added, and Game Base was enhanced with the abilities to
view all friends in a new "Friends" tab, more easily decline friend requests, and other enhancements and
updates. There were also various enhancements made to trophies, child accounts, the home screen, and
other features.[108]
On 8 March 2023, Sony released software update 7.00, which included VRR support for 1440p resolution,
the ability to transfer data between PS5 consoles, support for voice chat on Discord, and support for using
voice to save video clips of gameplay (at release, this is only available in English for the US and UK).[109]
On 13 September 2023, Sony released software update 8.00, which included support for Dolby Atmos, the
possibility to use an M.2 SSD with a maximum capacity of 8 TB (up from the previous 4 TB limit), and the
ability to mute the start-up beep sound.[110]
Games
Each PlayStation 5 console comes preinstalled with Astro's Playroom, a game designed to serve as a
demonstration of the DualSense controller.[111] Games are not region locked, so games purchased in one
region can be played on consoles in all regions.[102]
Sony announced its concurrent responsibilities of supporting the PlayStation 4 community, and embracing
the PlayStation 5 as a major technological advancement. In an interview with GamesIndustry.biz, Ryan
stated "We have always said that we believe in generations. We believe that when you go to all the trouble
of creating a next-gen console, that it should include features and benefits that the previous generation does
not include. And that, in our view, people should make games that can make the most of those
features."[112] Discussing the capabilities of the DualSense controller with Geoff Keighley, General
manager Eric Lempel affirmed that Sony "want[s] to evolve every part of the experience", but for that to
happen "we can't take everybody with us from previous consoles into [a next-generation experience]. You
need new hardware, you need new devices to experience what these developers want you to
experience."[113][114] Ratchet & Clank: Rift Apart was highlighted as a next-generation game that is not
technically possible on older hardware. Lempel assured Keighley that interest in PlayStation 4 will not end
abruptly, with more to come.[113]
Sony's definition of consoles as distinct generations had been widely interpreted as an era-defining shift to
PS5-exclusive games that exploit the console's capabilities instead of releasing cross-generation games that
play across both PlayStation consoles. Ryan said that there should be no disappointment as the PS5 versions
take advantage of the console's advanced feature set and initially planned that PS4 versions can be freely
upgraded. Few major games such as Horizon Forbidden West are developed as concurrent releases for PS4
and PS5,[115] and Sony supports any publisher that wants to offer enhanced versions of PS4 games at no
additional cost.[116][117][118][119][120] However, in May 2021, Sony announced a major shift in this
approach, with previously PS5-exclusive games Gran Turismo 7 and God of War Ragnarök now planned
as both PS4 and PS5 games. Game journalists believed this was a factor related to the effect of the global
semiconductor shortage from the COVID-19 pandemic on PlayStation 5 availability.[121] Sony initially had
planned to charge PS4 users to upgrade to the PS5 version of Horizon Forbidden West when preorders
were announced, but after negative feedback from consumers (who pointed out that Sony had previously
mentioned that Horizon Forbidden West would have a free upgrade), stated that this upgrade will be free,
but all future PS4 to PS5 upgrades from their first-party games will be at cost, reversing course from their
earlier plans.[122]
Eurogamer reported that Sony's certification program as of May 2020 required PS4 games, submitted for
certification after July 13, 2020, to be natively compatible with the PlayStation 5.[123]
Backward compatibility
According to Hideaki Nishino, Sony's senior vice president of Platform Planning and Management, the PS5
is designed to be backward compatible with more than "99 percent" of PS4's 4,000+ game library, playable
from launch day.[124] The console is compatible with PlayStation VR.[8] Because of PS5's high-speed SSD
and increased processing power, many PS4 games gain from improved loading times or gameplay speeds
"so that they can benefit from higher or more stable frame rates and potentially higher resolutions".[15][125]
Players can synchronize their saved game files through cloud storage or transfer them using a USB storage
device so no progress is lost.[124] Backward compatibility is enabled in part by the similarity of hardware
architecture, such as "extra logic" in the RDNA 2 GPU that ensures compatibility with PS4's GCN-based
GPU.[8][17] Mark Cerny explained during a March 2020 presentation and later in an interview with Digital
Foundry how CPU clock timing required particular attention; though the Zen 2 CPU has an instruction set
to handle the PS4's Jaguar CPU, their timings can be very different, so Sony worked closely with AMD
when developing the Zen 2 CPU to more closely match the Jaguar's timings.[14] PS5 backward
compatibility may exhibit errors with some PS4 games,[126] and does not include previous generations.
However, some older PlayStation console games are available through the PlayStation Plus game streaming
service which is available for the PlayStation 5.[127][128] The PlayStation 4's Share menu cannot be
displayed but the PS5's Create menu can be used to capture screenshots or video.[126]
All compatible downloaded versions of PS4 games are visible in the library on the PS5 and available for
download. The games can also be copied via USB hard drive or Wi-Fi. Save data can be copied in the same
way or via the cloud storage.[129] On October 9, 2020, Sony released a list of ten PS4 games identified as
being incompatible with PS5; the list has shortened since as some developers released compatibility updates
for previously incompatible games.[130] As of December 16, 2021, the official PlayStation website shows
six PS4 games that remain incompatible with PS5; Afro Samurai 2: Revenge of Kuma Volume One, Hitman
Go: Definitive Edition, Just Deal With It!, Robinson: The Journey, Shadwen, and We Sing.[131]
Reception
The PlayStation 5 was generally well received at launch, with much praise of its DualSense controller's
improved haptic feedback and adaptive triggers.[132] Astro's Playroom, which comes preinstalled on every
PS5 and is designed to demonstrate the controller's features, was praised with Laptop Mag calling it
"deceptively cute".[133] The exclusive line-up, including Spider-Man: Miles Morales and Demon's Souls,
was heavily praised, although some reviewers, such as TechRadar, said there should have been more
launch games.[134] The console's user interface was generally praised for being fast and easy to
navigate.[135]
Many reviewers found the console's design polarizing. CNET described the black and white scheme as
"clearly meant to be a sculptural conversation piece". The large size was criticized by Tom's Guide as
"inelegant",[136] and by others as frustrating its integration into a home entertainment center.[137] Many also
acknowledged the size for improving the cooling and quieting of its operation.[135][138] The comparatively
small 667 GB of usable SSD space was criticized.[137]
More technical reviews, such as those by Digital Foundry, noted that features such as variable refresh rate
and the advertised 8K video output mode were not present at launch. They lauded the ray-tracing, SSD
speed, and 120 Hz output capabilities.[138]
Sales
The PlayStation 5, as with the Xbox Series X/S, was in limited supply immediately upon launch,[139] and
through 2021 due to a global semiconductor shortage,[140][141] combined with increased demand for video
game consoles due to the COVID-19 pandemic.[142] Sony expected supply to continue to be limited until at
least 2022.[143] Scalpers took advantage of the shortage, attempting to sell the console for thousands of
dollars.[144] Sony expanded its PlayStation Direct program to sell consoles directly to consumers within
Europe in November 2021 to bypass scalpers.[145][146]
Two weeks after launch, Sony declared the largest launch in PlayStation history, surpassing PS4's
2.1 million units in its first two weeks in 2013.[147] During the system's first week of release in Japan,
103,901 standard consoles were sold, and 14,181 Digital Editions were sold, for a combined total of
118,082, making it the best-selling console in the country for that week.[148] By September 2021, Sony
reported over one million PS5 sales in Japan. In comparison, its predecessor did not reach one million
consoles sold until a full year after release.[149] In the UK, the PlayStation 5 was the best-selling video
game console sold in the month of November.[150] In Spain, the PS5 sold over 43,000 units in the first
week of release.[151]
Sony reported total shipments of the PS5 through its fiscal quarter ending December 31, 2020 of 4.5 million
units, which were similar numbers to the PS4's launch shipments.[152][153] Total shipments of PlayStation 5
reached 7.8 million by March 31, 2021, surpassing the 7.6 million units that the PlayStation 4 had shipped
in its first two-quarters of release.[154] Sony reported that as of July 18, 2021, 10 million PS5 units had been
sold through, making the PlayStation 5 their fastest-selling console unit to date.[155][156] The company later
confirmed that by June 30, 2021, it had shipped 10.1 million consoles, indicating that nearly every shipped
console had been sold as soon as it reached the market.[157] Console shipments surpassed 13.4 million as of
September 30, 2021.[158] The company anticipated in August it has enough stock hardware to ship more
than 22 million PS5 units by the end of its 2021 fiscal year in March 2022,[159] but this was revised to 15
million units in November. Despite this, sales during the fiscal year 2022 were forecast to increase to 22.6
million units.[160] Bloomberg News reported in January 2022 that Sony was continuing to produce the
PlayStation 4 rather than discontinue it at the end of 2021 to help alleviate the shortage of the PlayStation 5
while the chip shortage continued.[161] Sales of the PlayStation 5 reached 20 million units by May 31,
2022.[162] In July 2023, it was reported that the PlayStation 5 console had sold over 40 million units
worldwide.[163] In December 2023, it was reported that the PlayStation 5 console had sold over 50 million
units worldwide.[164]
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External links
Official website (https://www.playstation.com/ps5)