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Learning C#

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What is C#?

C# is pronounced "C-Sharp".

It is an object-oriented programming language created by Microsoft that runs


on the .NET Framework.

C# has roots from the C family, and the language is close to other popular
languages like C++ and Java.

The first version was released in year 2002. The latest version, C# 12, was
released in November 2023.

C# is used for:

 Mobile applications
 Desktop applications
 Web applications
 Web services
 Web sites
 Games
 VR
 Database applications
 And much, much more!

Why Use C#?


 It is one of the most popular programming languages in the world
 It is easy to learn and simple to use
 It has huge community support
 C# is an object-oriented language which gives a clear structure to
programs and allows code to be reused, lowering development costs
 As C# is close to C, C++ and Java, it makes it easy for programmers to
switch to C# or vice versa
C# IDE
The easiest way to get started with C# is to use an IDE.

An IDE (Integrated Development Environment) is used to edit and compile


code.

In our tutorial, we will use Visual Studio Community, which is free to download
from https://visualstudio.microsoft.com/vs/community/.

Applications written in C# use the .NET Framework, so it makes sense to use


Visual Studio, as the program, the framework, and the language, are all created
by Microsoft.

C# Install
Once the Visual Studio Installer is downloaded and installed, choose the .NET
workload and click on the Modify/Install button:

After the installation is complete, click on the Launch button to get started with
Visual Studio.
On the start window, choose Create a new project:

Then click on the "Install more tools and features" link:

Choose "Console App (.NET Core)" from the list and click on the Next button:
Enter a name for your project, and click on the Create button:

Visual Studio will automatically generate some code for your project:
The code should look something like this:

using System;

namespace HelloWorld
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Hello World!");
}
}
}
Hello World!

Don't worry if you don't understand the code above - we will discuss it in detail
in later chapters. For now, focus on how to run the code.

Run the program by pressing the F5 button on your keyboard (or click on
"Debug" -> "Start Debugging"). This will compile and execute your code. The
result will look something to this:

Hello World!
C:\Users\Username\source\repos\HelloWorld\HelloWorld\bin\Debug\
netcoreapp3.0\HelloWorld.exe (process 13784) exited with code 0.
To automatically close the console when debugging stops, enable
Tools->Options->Debugging->Automatically close the console when
debugging stops.
Press any key to close this window . . .
Congratulations! You have now written and executed your first C# program.

C# Syntax
In the previous chapter, we created a C# file called Program.cs, and we used
the following code to print "Hello World" to the screen:

using System;

namespace HelloWorld
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Hello World!");
}
}
}
Hello World!

Example explained
Line 1: using System means that we can use classes from
the System namespace.

Line 2: A blank line. C# ignores white space. However, multiple lines makes
the code more readable.

Line 3: namespace is used to organize your code, and it is a container for


classes and other namespaces.

Line 4: The curly braces {} marks the beginning and the end of a block of code.

Line 5: class is a container for data and methods, which brings functionality to
your program. Every line of code that runs in C# must be inside a class. In our
example, we named the class Program.
Don't worry if you don't understand how using
System, namespace and class works. Just think of it as something that (almost)
always appears in your program, and that you will learn more about them in a
later chapter.

Line 7: Another thing that always appear in a C# program is the Main method.
Any code inside its curly brackets {} will be executed. You don't have to
understand the keywords before and after Main. You will get to know them bit
by bit while reading this tutorial.

Line 9: Console is a class of the System namespace, which has


a WriteLine() method that is used to output/print text. In our example, it will
output "Hello World!".

If you omit the using System line, you would have to


write System.Console.WriteLine() to print/output text.

Note: Every C# statement ends with a semicolon ;.

Note: C# is case-sensitive; "MyClass" and "myclass" have different meaning.

Note: Unlike Java, the name of the C# file does not have to match the class
name, but they often do (for better organization). When saving the file, save it
using a proper name and add ".cs" to the end of the filename. To run the
example above on your computer, make sure that C# is properly installed: Go
to the Get Started Chapter for how to install C#. The output should be:

Hello World!

C# Output
To output values or print text in C#, you can use the WriteLine() method:
Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Hello World!");
}
}
}
Hello World!

You can add as many WriteLine() methods as you want. Note that it will add a new
line for each method:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Hello World!");
Console.WriteLine("I am Learning C#");
Console.WriteLine("It is awesome!");
}
}
}
Hello World!
I am Learning C#
It is awesome!

You can also output numbers, and perform mathematical calculations:


Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine(3 + 3);
}
}
}
6

The Write Method


There is also a Write() method, which is similar to WriteLine().

The only difference is that it does not insert a new line at the end of the output:

Example
using System;
namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
Console.Write("Hello World! ");
Console.Write("I will print on the same line.");
}
}
}
Hello World! I will print on the same line.
Note that we add an extra space when needed (after "Hello World!" in the
example above), for better readability.

In this tutorial, we will only use WriteLine() as it makes it easier to read the
output of code.

C# Comments
Comments can be used to explain C# code, and to make it more readable. It
can also be used to prevent execution when testing alternative code.

Single-line Comments
Single-line comments start with two forward slashes ( //).

Any text between // and the end of the line is ignored by C# (will not be
executed).

This example uses a single-line comment before a line of code:

Example
using System;

namespace HelloWorld
{
class Program
{
static void Main(string[] args)
{
// This is a comment
Console.WriteLine("Hello World!");
}
}
}
Hello World!
This example uses a single-line comment at the end of a line of code:

Example
using System;

namespace HelloWorld
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Hello World!"); // This is a comment
}
}
}
Hello World!

C# Multi-line Comments
Multi-line comments start with /* and ends with */.

Any text between /* and */ will be ignored by C#.

This example uses a multi-line comment (a comment block) to explain the code:

Example
using System;

namespace HelloWorld
{
class Program
{
static void Main(string[] args)
{
/* The code below will print the words Hello World
to the screen, and it is amazing */
Console.WriteLine("Hello World!");
}
}
}
Hello World!
Hello World!
Single or multi-line comments?

It is up to you which you want to use. Normally, we use // for short comments,
and /* */ for longer.

C# Variables
Variables are containers for storing data values.

In C#, there are different types of variables (defined with different keywords),
for example:

 int - stores integers (whole numbers), without decimals, such as 123 or -


123
 double - stores floating point numbers, with decimals, such as 19.99 or -
19.99
 char - stores single characters, such as 'a' or 'B'. Char values are
surrounded by single quotes
 string - stores text, such as "Hello World". String values are surrounded
by double quotes
 bool - stores values with two states: true or false

Declaring (Creating) Variables


To create a variable, you must specify the type and assign it a value:

Syntax
type variableName = value;
Where type is a C# type (such as int or string), and variableName is the name
of the variable (such as x or name). The equal sign is used to assign values to
the variable.

To create a variable that should store text, look at the following example:
Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
string name = "John";
Console.WriteLine(name);
}
}
}
John

To create a variable that should store a number, look at the following example:

Example
Create a variable called myNum of type int and assign it the value 15:

using System;
namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int myNum = 15;
Console.WriteLine(myNum);
}
}
}
15
You can also declare a variable without assigning the value, and assign the
value later:

Example
using System;
namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int myNum;
myNum = 15;
Console.WriteLine(myNum);
}
}
}
15

Note that if you assign a new value to an existing variable, it will overwrite the previous
value:

Example Change the value of myNum to 20:

using System;
namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int myNum = 15;
myNum = 20;
Console.WriteLine(myNum);
}
}
}
20
Other Types
A demonstration of how to declare variables of other types:

Example
int myNum = 5;

double myDoubleNum = 5.99D;

char myLetter = 'D';

bool myBool = true;

string myText = "Hello";

Display Variables
The WriteLine() method is often used to display variable values to the console
window.

To combine both text and a variable, use the + character:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
string name = "John";
Console.WriteLine("Hello " + name);
}
}
}
Hello John
You can also use the + character to add a variable to another variable:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
string firstName = "John ";
string lastName = "Doe";
string fullName = firstName + lastName;
Console.WriteLine(fullName);
}
}
}
John Doe

For numeric values, the + character works as a mathematical operator (notice


that we use int (integer) variables here):

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int x = 5;
int y = 6;
Console.WriteLine(x + y);
}
}
}
11

From the example above, you can expect:


 x stores the value 5
 y stores the value 6
 Then we use the WriteLine() method to display the value of x + y, which
is 11

C# Multiple Variables
Declare Many Variables
To declare more than one variable of the same type, use a comma-separated
list:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int x = 5, y = 6, z = 50;
Console.WriteLine(x + y + z);
}
}
}
61
You can also assign the same value to multiple variables in one line:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int x, y, z;
x = y = z = 50;
Console.WriteLine(x + y + z);
}
}
}
150

C# Identifiers
All C# variables must be identified with unique names.

These unique names are called identifiers.

Identifiers can be short names (like x and y) or more descriptive names (age,
sum, totalVolume).

Note: It is recommended to use descriptive names in order to create


understandable and maintainable code:
Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
// Good
int minutesPerHour = 60;

// OK, but not so easy to understand what m actually is


int m = 60;

Console.WriteLine(minutesPerHour);
Console.WriteLine(m);
}
}
}
60
60

The general rules for naming variables are:

 Names can contain letters, digits and the underscore character (_)
 Names must begin with a letter or underscore
 Names should start with a lowercase letter, and cannot contain whitespace
 Names are case-sensitive ("myVar" and "myvar" are different variables)
 Reserved words (like C# keywords, such as int or double) cannot be used as
names.
C# Data Types
As explained in the variables chapter, a variable in C# must be a specified data
type:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int myNum = 5; // integer (whole number)
double myDoubleNum = 5.99D; // floating point number
char myLetter = 'D'; // character
bool myBool = true; // boolean
string myText = "Hello"; // string
Console.WriteLine(myNum);
Console.WriteLine(myDoubleNum);
Console.WriteLine(myLetter);
Console.WriteLine(myBool);
Console.WriteLine(myText);
}
}
}
5
5.99
D
true
Hello
A data type specifies the size and type of variable values.

It is important to use the correct data type for the corresponding variable; to
avoid errors, to save time and memory, but it will also make your code more
maintainable and readable. The most common data types are:

Data Type Size Description

int 4 bytes Stores whole numbers from -2,147,483,648 to 2,147,483,647

long 8 bytes Stores whole numbers from -9,223,372,036,854,775,808 to


9,223,372,036,854,775,807

float 4 bytes Stores fractional numbers. Sufficient for storing 6 to 7 decimal digits

double 8 bytes Stores fractional numbers. Sufficient for storing 15 decimal digits

bool 1 bit Stores true or false values

char 2 bytes Stores a single character/letter, surrounded by single quotes

string 2 bytes per Stores a sequence of characters, surrounded by double quotes


character
Numbers
Number types are divided into two groups:

Integer types stores whole numbers, positive or negative (such as 123 or -


456), without decimals. Valid types are int and long. Which type you should use,
depends on the numeric value.

Floating point types represents numbers with a fractional part, containing one
or more decimals. Valid types are float and double.

Even though there are many numeric types in C#, the most used for numbers
are int (for whole numbers) and double (for floating point numbers). However,
we will describe them all as you continue to read.

Integer Types
Int
The int data type can store whole numbers from -2147483648 to
2147483647. In general, and in our tutorial, the int data type is the preferred
data type when we create variables with a numeric value.

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int myNum = 100000;
Console.WriteLine(myNum);
}
}
}
100000
Long
The long data type can store whole numbers from -9223372036854775808 to
9223372036854775807. This is used when int is not large enough to store the
value. Note that you should end the value with an "L":

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
long myNum = 15000000000L;
Console.WriteLine(myNum);
}
}
}
15000000000

Floating Point Types


You should use a floating point type whenever you need a number with a
decimal, such as 9.99 or 3.14515.

The float and double data types can store fractional numbers. Note that you
should end the value with an "F" for floats and "D" for doubles:

Float Example
using System;
namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
float myNum = 5.75F;
Console.WriteLine(myNum);
}
}
}
5.75

Double Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
double myNum = 19.99D;
Console.WriteLine(myNum);
}
}
}
19.99

Use float or double?

The precision of a floating point value indicates how many digits the value can
have after the decimal point. The precision of float is only six or seven decimal
digits, while double variables have a precision of about 15 digits. Therefore it is
safer to use double for most calculations.
Scientific Numbers
A floating point number can also be a scientific number with an "e" to indicate
the power of 10:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
float f1 = 35e3F;
double d1 = 12E4D;
Console.WriteLine(f1);
Console.WriteLine(d1);
}
}
}
35000
120000

Booleans
A boolean data type is declared with the bool keyword and can only take the
values true or false:
Example

using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
bool isCSharpFun = true;
bool isFishTasty = false;
Console.WriteLine(isCSharpFun); // Outputs True
Console.WriteLine(isFishTasty); // Outputs False
}
}
}
True
False

Boolean values are mostly used for conditional testing, which you will learn more about in a
later chapter.

Characters
The char data type is used to store a single character. The character must be surrounded by single
quotes, like 'A' or 'c':

Example

using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
char myGrade = 'B';
Console.WriteLine(myGrade);
}
}
}
B
Strings
The string data type is used to store a sequence of characters (text). String
values must be surrounded by double quotes:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
string greeting = "Hello World";
Console.WriteLine(greeting);
}
}
}
Hello World

C# Type Casting
Type casting is when you assign a value of one data type to another type.

In C#, there are two types of casting:

 Implicit Casting (automatically) - converting a smaller type to a larger


type size
char -> int -> long -> float -> double

 Explicit Casting (manually) - converting a larger type to a smaller size


type
double -> float -> long -> int -> char
Implicit Casting
Implicit casting is done automatically when passing a smaller size type to a
larger size type:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int myInt = 9;
double myDouble = myInt; // Automatic casting: int to double
Console.WriteLine(myInt);
Console.WriteLine(myDouble);
}
}
}
9
9

Explicit Casting
Explicit casting must be done manually by placing the type in parentheses in
front of the value:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
double myDouble = 9.78;
int myInt = (int) myDouble; // Manual casting: double to int
Console.WriteLine(myDouble);
Console.WriteLine(myInt);
}
}
}
9.78
9

Type Conversion Methods


It is also possible to convert data types explicitly by using built-in methods,
such as Convert.ToBoolean, Convert.ToDouble, Convert.ToString, Convert.ToInt32 (int)
and Convert.ToInt64 (long):

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int myInt = 10;
double myDouble = 5.25;
bool myBool = true;
Console.WriteLine(Convert.ToString(myInt)); // Convert int to string
Console.WriteLine(Convert.ToDouble(myInt)); // Convert int to double
Console.WriteLine(Convert.ToInt32(myDouble)); // Convert double to int
Console.WriteLine(Convert.ToString(myBool)); // Convert bool to string
}
}
}
10
10
5
True

Why Conversion?
Many times, there's no need for type conversion. But sometimes you have to.
Take a look at the next chapter, when working with user input, to see an
example of this.

C# User Input
Get User Input
You have already learned that Console.WriteLine() is used to output (print)
values. Now we will use Console.ReadLine() to get user input.

In the following example, the user can input his or hers username, which is
stored in the variable userName. Then we print the value of userName:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
// Type your username and press enter
Console.WriteLine("Enter username:");

// Create a string variable and get user input from the keyboard and store it in the variable
string userName = Console.ReadLine();

// Print the value of the variable (userName), which will display the input value
Console.WriteLine("Username is: " + userName);
}
}
}

Enter username:

User Input and Numbers


The Console.ReadLine() method returns a string. Therefore, you cannot get
information from another data type, such as int. The following program will
cause an error:

Example
Console.WriteLine("Enter your age:");

int age = Console.ReadLine();

Console.WriteLine("Your age is: " + age);

The error message will be something like this:


Cannot implicitly convert type 'string' to 'int'

Like the error message says, you cannot implicitly convert type 'string' to 'int'.

Luckily, for you, you just learned from the previous chapter (Type Casting), that
you can convert any type explicitly, by using one of the Convert.To methods:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Enter your age:");
int age = Convert.ToInt32(Console.ReadLine());
Console.WriteLine("Your age is: " + age);
}
}
}

Enter your age:

Note: If you enter wrong input (e.g. text in a numerical input), you will get an
exception/error message (like System.FormatException: 'Input string was not in
a correct format.').

You will learn more about Exceptions and how to handle errors in a later
chapter.

C# Operators
Operators
Operators are used to perform operations on variables and values.

In the example below, we use the + operator to add together two values:
Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int x = 100 + 50;
Console.WriteLine(x);
}
}
}
150

Although the + operator is often used to add together two values, like in the
example above, it can also be used to add together a variable and a value, or a
variable and another variable:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int sum1 = 100 + 50; // 150 (100 + 50)
int sum2 = sum1 + 250; // 400 (150 + 250)
int sum3 = sum2 + sum2; // 800 (400 + 400)
Console.WriteLine(sum1);
Console.WriteLine(sum2);
Console.WriteLine(sum3);
}
}
}
150
400
800

Arithmetic Operators
Arithmetic operators are used to perform common mathematical operations:

Operator Name Description Example

+ Addition Adds together two values x+y


- Subtraction Subtracts one value from another x-y

* Multiplication Multiplies two values x*y

/ Division Divides one value by another x/y

% Modulus Returns the division remainder x%y

++ Increment Increases the value of a variable by 1 x++

-- Decrement Decreases the value of a variable by 1 x--

Example x+y
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int x = 5;
int y = 3;
Console.WriteLine(x + y);
}
}
}
8

Example x-y
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int x = 5;
int y = 3;
Console.WriteLine(x - y);
}
}
}
2

Example x*y
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int x = 5;
int y = 3;
Console.WriteLine(x * y);
}
}
}
15

Example x/y
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int x = 12;
int y = 3;
Console.WriteLine(x / y);
}
}
}
4

Example x%y
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int x = 5;
int y = 2;
Console.WriteLine(x % y);
}
}
}
1

Example x++
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int x = 5;
x++;
Console.WriteLine(x);
}
}
}
6

Example x--
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int x = 5;
x--;
Console.WriteLine(x);
}
}
}
4

C# Assignment Operator
Assignment Operators
Assignment operators are used to assign values to variables.

In the example below, we use the assignment operator (=) to assign the
value 10 to a variable called x:

Example

using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int x = 10;
Console.WriteLine(x);
}
}
}
10

The addition assignment operator (+=) adds a value to a variable:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int x = 10;
x += 5;
Console.WriteLine(x);
}
}
}
15

A list of all assignment operators:

Operator Example Same As

= x=5 x=5
+= x += 3 x=x+3

-= x -= 3 x=x-3

*= x *= 3 x=x*3

/= x /= 3 x=x/3

%= x %= 3 x=x%3

&= x &= 3 x=x&3

|= x |= 3 x=x|3

^= x ^= 3 x=x^3

>>= x >>= 3 x = x >> 3

<<= x <<= 3 x = x << 3

Example x=5
using System;
namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int x = 5;
Console.WriteLine(x);
}
}
}
5

Example x+=3
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int x = 5;
x += 3;
Console.WriteLine(x);
}
}
}
8

Example x-=3
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int x = 5;
x -= 3;
Console.WriteLine(x);
}
}
}
2

Example x*=3
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int x = 5;
x *= 3;
Console.WriteLine(x);
}
}
}
15

Example x/=3
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
double x = 5;
x /= 3;
Console.WriteLine(x);
}
}
}
1.6666666666666667

Example x%=3
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int x = 5;
x %= 3;
Console.WriteLine(x);
}
}
}
2

Example x &= 3
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int x = 5;
x &= 3;
Console.WriteLine(x);
}
}
}
1

Example x |= 3
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int x = 5;
x |= 3;
Console.WriteLine(x);
}
}
}
7

Example x ^= 3
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int x = 5;
x ^= 3;
Console.WriteLine(x);
}
}
}
6

Example x >>= 3
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int x = 5;
x >>= 3;
Console.WriteLine(x);
}
}
}
0

Example x <<= 3
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int x = 5;
x <<= 3;
Console.WriteLine(x);
}
}
}
40

C# Comparison Operators
Comparison Operators
Comparison operators are used to compare two values (or variables). This is
important in programming, because it helps us to find answers and make
decisions.

The return value of a comparison is either True or False. These values are
known as Boolean values, and you will learn more about them in
the Booleans and If..Else chapter.

In the following example, we use the greater than operator (>) to find out if 5
is greater than 3:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int x = 5;
int y = 3;
Console.WriteLine(x > y); // returns True because 5 is greater than 3
}
}
}
True

A list of all comparison operators:

Operator Name Example

== Equal to x == y

!= Not equal x != y

> Greater than x>y

< Less than x<y

>= Greater than or equal to x >= y

<= Less than or equal to x <= y

Example x == y
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int x = 5;
int y = 3;
Console.WriteLine(x == y); // returns False because 5 is not equal to 3
}
}
}
False

Example x != y
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int x = 5;
int y = 3;
Console.WriteLine(x != y); // returns True because 5 is not equal to 3
}
}
}
True
Example x > y
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int x = 5;
int y = 3;
Console.WriteLine(x > y); // returns True because 5 is greater than 3
}
}
}
True

Example x < y
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int x = 5;
int y = 3;
Console.WriteLine(x < y); // returns False because 5 is not less than 3
}
}
}
False
Example x >= y
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int x = 5;
int y = 3;
Console.WriteLine(x >= y); // returns True because 5 is greater, or equal, to 3
}
}
}
True

Example x <= y
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int x = 5;
int y = 3;
Console.WriteLine(x <= y); // returns False because 5 is neither less than or equal to 3
}
}
}
False
C# Logical Operators
Logical Operators
As with comparison operators, you can also test for True or False values
with logical operators.

Logical operators are used to determine the logic between variables or values:

Operator Name Description Example

&& Logical and Returns True if both statements are true x < 5 && x < 10

|| Logical or Returns True if one of the statements is true x < 5 || x < 4

! Logical not Reverse the result, returns False if the result is !(x < 5 && x < 10)
true

You will learn more about comparison and logical operators in


the Booleans and If...Else chapters.

Example x > 3 && x < 10


using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int x = 5;
Console.WriteLine(x > 3 && x < 10); // returns True because 5 is greater than
3 AND 5 is less than 10
}
}
}
True

Example x > 3 || x < 4


using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int x = 5;
Console.WriteLine(x > 3 || x < 4); // returns True because one of the conditions
are True (5 is greater than 3, but 5 is not less than 4)
}
}
}
True

Example
using System;
namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int x = 5;
Console.WriteLine(!(x > 3 && x < 10)); // returns False because ! (not) is used
to reverse the result
}
}
}
False

C# Math
The C# Math class has many methods that allows you to perform
mathematical tasks on numbers.

Math.Max(x,y)
The Math.Max(x,y) method can be used to find the highest value of x and y:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine(Math.Max(5, 10));
}
}
}
10

Math.Min(x,y)
The Math.Min(x,y) method can be used to find the lowest value of of x and y:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine(Math.Min(5, 10));
}
}
}
5

Math.Sqrt(x)
The Math.Sqrt(x) method returns the square root of x:

Example
using System;
namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine(Math.Sqrt(64));
}
}
}
8

Math.Abs(x)
The Math.Abs(x) method returns the absolute (positive) value of x:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine(Math.Abs(-4.7));
}
}
}
4.7

Math.Round()
Math.Round() rounds a number to the nearest whole number:

Example
using System;
namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine(Math.Round(9.99));
}
}
}
10

C# Strings
C# Strings
Strings are used for storing text.

A string variable contains a collection of characters surrounded by double


quotes:

Example
Create a variable of type string and assign it a value:

using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
string greeting = "Hello";
Console.WriteLine(greeting);
}
}
}
Hello

A string variable can contain many words, if you want:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
string greeting = "Hello.";
string greeting2 = "Nice to meet you!";
Console.WriteLine(greeting);
Console.WriteLine(greeting2);
}
}
}
Hello.
Nice to meet you!
String Length
A string in C# is actually an object, which contain properties and methods that
can perform certain operations on strings. For example, the length of a string
can be found with the Length property:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
string txt = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
Console.WriteLine("The length of the txt string is: " + txt.Length);
}
}
}
The length of the txt string is: 26

Other Methods
There are many string methods available, for
example ToUpper() and ToLower(), which returns a copy of the string converted
to uppercase or lowercase:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
string txt = "Hello World";
Console.WriteLine(txt.ToUpper()); // Outputs "HELLO WORLD"
Console.WriteLine(txt.ToLower()); // Outputs "hello world"
}
}
}
HELLO WORLD
hello world

C# String Concatenation
The + operator can be used between strings to combine them. This is
called concatenation:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
string firstName = "John ";
string lastName = "Doe";
string name = firstName + lastName;
Console.WriteLine(name);
}
}
}
John Doe

Note that we have added a space after "John" to create a space between firstName and lastName on
print.

You can also use the string.Concat() method to concatenate two strings:

Example

using System;
namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
string firstName = "John ";
string lastName = "Doe";
string name = string.Concat(firstName, lastName);
Console.WriteLine(name);
}
}
}
John Doe

Adding Numbers and Strings


WARNING!

C# uses the + operator for both addition and concatenation.

Remember: Numbers are added. Strings are concatenated.

If you add two numbers, the result will be a number:

Example

using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int x = 10;
int y = 20;
int z = x + y;
Console.WriteLine(z);
}
}
}
30

If you add two strings, the result will be a string concatenation:

Example

using System;
namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
string x = "10";
string y = "20";
string z = x + y;
Console.WriteLine(z);
}
}
}
1020

C# String Interpolation
Another option of string concatenation, is string interpolation, which
substitutes values of variables into placeholders in a string. Note that you do
not have to worry about spaces, like with concatenation:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
string firstName = "John";
string lastName = "Doe";
string name = $"My full name is: {firstName} {lastName}";
Console.WriteLine(name);
}
}
}
My full name is: John Doe

Also note that you have to use the dollar sign ( $) when using the string
interpolation method.
String interpolation was introduced in C# version 6.

C# Access Strings
You can access the characters in a string by referring to its index number inside
square brackets [].

This example prints the first character in myString:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
string myString = "Hello";
Console.WriteLine(myString[0]);
}
}
}
H

Note: String indexes start with 0: [0] is the first character. [1] is the second
character, etc.

This example prints the second character (1) in myString:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
string myString = "Hello";
Console.WriteLine(myString[1]);
}
}
}
e

You can also find the index position of a specific character in a string, by using
the IndexOf() method:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
string myString = "Hello";
Console.WriteLine(myString.IndexOf("e"));
}
}
}
1
Another useful method is Substring(), which extracts the characters from a
string, starting from the specified character position/index, and returns a new
string. This method is often used together with IndexOf() to get the specific
character position:

Example
using System;

namespace GetLastName
{
class Program
{
static void Main()
{
// Full name
string name = "John Doe";

// Location of the letter D


int charPos = name.IndexOf("D");

// Get last name


string lastName = name.Substring(charPos);

// Print the result


Console.WriteLine(lastName);
}
}
}
Doe

C# Special Characters
Strings - Special Characters
Because strings must be written within quotes, C# will misunderstand this
string, and generate an error:

string txt = "We are the so-called "Vikings" from the north.";

The solution to avoid this problem, is to use the backslash escape character.

The backslash (\) escape character turns special characters into string
characters:

Escape character Result Description

\' ' Single quote

\" " Double quote

\\ \ Backslash

The sequence \" inserts a double quote in a string:


Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
string txt = "We are the so-called \"Vikings\" from the north.";
Console.WriteLine(txt);
}
}
}
We are the so-called "Vikings" from the north.

The sequence \' inserts a single quote in a string:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
string txt = "It\'s alright.";
Console.WriteLine(txt);
}
}
}
It's alright.

The sequence \\ inserts a single backslash in a string:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
string txt = "The character \\ is called backslash.";
Console.WriteLine(txt);
}
}
}
The character \ is called backslash.

Other useful escape characters in C# are:

Code Result

\n New Line

\t Tab

\b Backspace

Example \n New Line


using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
string txt = "Hello\nWorld!";
Console.WriteLine(txt);
}
}
}
Hello
World!

Example \t Tab
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
string txt = "Hello\tWorld!";
Console.WriteLine(txt);
}
}
}
Hello World!

Example Backspace
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
string txt = "Hel\blo World!";
Console.WriteLine(txt);
}
}
}
Helo World!
C# Booleans
C# Booleans
Very often, in programming, you will need a data type that can only have one of
two values, like:

 YES / NO
 ON / OFF
 TRUE / FALSE

For this, C# has a bool data type, which can take the values true or false.

Boolean Values
A boolean type is declared with the bool keyword and can only take the
values true or false:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
bool isCSharpFun = true;
bool isFishTasty = false;
Console.WriteLine(isCSharpFun); // Outputs True
Console.WriteLine(isFishTasty); // Outputs False
}
}
}
True
False

However, it is more common to return boolean values from boolean


expressions, for conditional testing (see below).

Boolean Expression
A Boolean expression returns a boolean value: True or False, by comparing
values/variables.

This is useful to build logic, and find answers.

For example, you can use a comparison operator, such as the greater than (>)
operator to find out if an expression (or a variable) is true:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int x = 10;
int y = 9;
Console.WriteLine(x > y); // returns True, because 10 is higher than 9
}
}
}
True

Or even easier:

Example
using System;
namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine(10 > 9); // returns True, because 10 is higher than 9
}
}
}
True

In the examples below, we use the equal to (==) operator to evaluate an


expression:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int x = 10;
Console.WriteLine(x == 10); // returns True, because the value of x is equal to 10
}
}
}
True

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine(10 == 15); // returns False, because 10 is not equal to 15
}
}
}
False

Real Life Example


Let's think of a "real life example" where we need to find out if a person is old
enough to vote.

In the example below, we use the >= comparison operator to find out if the age
(25) is greater than OR equal to the voting age limit, which is set to 18:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int myAge = 25;
int votingAge = 18;
Console.WriteLine(myAge >= votingAge); // returns True, meaning 25 year olds are
allowed to vote!
}
}
}
True

Cool, right? An even better approach (since we are on a roll now), would be to
wrap the code above in an if...else statement, so we can perform different
actions depending on the result:
Example
Output "Old enough to vote!" if myAge is greater than or equal to 18.
Otherwise output "Not old enough to vote.":

using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int myAge = 25;
int votingAge = 18;

if (myAge >= votingAge)


{
Console.WriteLine("Old enough to vote!");
}
else
{
Console.WriteLine("Not old enough to vote.");
}
}
}
}
Old enough to vote!

The boolean value of an expression is the basis for all C# comparisons and
conditions.

You will learn more about conditions (if...else) in the next chapter.

C# If ... Else
C# Conditions and If Statements
C# supports the usual logical conditions from mathematics:
 Less than: a < b
 Less than or equal to: a <= b
 Greater than: a > b
 Greater than or equal to: a >= b
 Equal to a == b
 Not Equal to: a != b

You can use these conditions to perform different actions for different decisions.

C# has the following conditional statements:

 Use if to specify a block of code to be executed, if a specified condition is


true
 Use else to specify a block of code to be executed, if the same condition
is false
 Use else if to specify a new condition to test, if the first condition is
false
 Use switch to specify many alternative blocks of code to be executed

The if Statement
Use the if statement to specify a block of C# code to be executed if a condition
is True.

Syntax
if (condition)

// block of code to be executed if the condition is True

Note that if is in lowercase letters. Uppercase letters (If or IF) will generate an
error.

In the example below, we test two values to find out if 20 is greater than 18. If
the condition is True, print some text:
Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
if (20 > 18)
{
Console.WriteLine("20 is greater than 18");
}
}
}
}
20 is greater than 18

We can also test variables:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int x = 20;
int y = 18;
if (x > y)
{
Console.WriteLine("x is greater than y");
}
}
}
}
x is greater than y
Example explained

In the example above we use two variables, x and y, to test whether x is


greater than y (using the > operator). As x is 20, and y is 18, and we know that
20 is greater than 18, we print to the screen that "x is greater than y".

C# The else Statement


The else Statement
Use the else statement to specify a block of code to be executed if the
condition is False.

Syntax
if (condition)

// block of code to be executed if the condition is True

else

// block of code to be executed if the condition is False

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int time = 20;
if (time < 18)
{
Console.WriteLine("Good day.");
}
else
{
Console.WriteLine("Good evening.");
}
}
}
}
Good evening.

Example explained

In the example above, time (20) is greater than 18, so the condition is False.
Because of this, we move on to the else condition and print to the screen "Good
evening". If the time was less than 18, the program would print "Good day".

C# The else if Statement


The else if Statement
Use the else if statement to specify a new condition if the first condition
is False.

Syntax
if (condition1)

// block of code to be executed if condition1 is True


}

else if (condition2)

// block of code to be executed if the condition1 is false and


condition2 is True

else

// block of code to be executed if the condition1 is false and


condition2 is False

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int time = 22;
if (time < 10)
{
Console.WriteLine("Good morning.");
}
else if (time < 20)
{
Console.WriteLine("Good day.");
}
else
{
Console.WriteLine("Good evening.");
}
}
}
}
Good evening.
Example explained

In the example above, time (22) is greater than 10, so the first
condition is False. The next condition, in the else if statement, is also False,
so we move on to the else condition since condition1 and condition2 is
both False - and print to the screen "Good evening".

However, if the time was 14, our program would print "Good day."

C# Short Hand If...Else


Short Hand If...Else (Ternary Operator)
There is also a short-hand if else, which is known as the ternary
operator because it consists of three operands. It can be used to replace
multiple lines of code with a single line. It is often used to replace simple if else
statements:

Syntax
variable = (condition) ? expressionTrue : expressionFalse;

Instead of writing:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int time = 20;
if (time < 18)
{
Console.WriteLine("Good day.");
}
else
{
Console.WriteLine("Good evening.");
}
}
}
}
Good evening.

You can simply write:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int time = 20;
string result = (time < 18) ? "Good day." : "Good evening.";
Console.WriteLine(result);
}
}
}
Good evening.

C# Switch
C# Switch Statements
Use the switch statement to select one of many code blocks to be executed.

Syntax
switch(expression)

case x:
// code block

break;

case y:

// code block

break;

default:

// code block

break;

This is how it works:

 The switch expression is evaluated once


 The value of the expression is compared with the values of each case
 If there is a match, the associated block of code is executed
 The break and default keywords will be described later in this chapter

The example below uses the weekday number to calculate the weekday name:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int day = 4;
switch (day)
{
case 1:
Console.WriteLine("Monday");
break;
case 2:
Console.WriteLine("Tuesday");
break;
case 3:
Console.WriteLine("Wednesday");
break;
case 4:
Console.WriteLine("Thursday");
break;
case 5:
Console.WriteLine("Friday");
break;
case 6:
Console.WriteLine("Saturday");
break;
case 7:
Console.WriteLine("Sunday");
break;
}
}
}
}
Thursday

The break Keyword


When C# reaches a break keyword, it breaks out of the switch block.

This will stop the execution of more code and case testing inside the block.

When a match is found, and the job is done, it's time for a break. There is no
need for more testing.

A break can save a lot of execution time because it "ignores" the execution of
all the rest of the code in the switch block.
The default Keyword
The default keyword is optional and specifies some code to run if there is no
case match:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int day = 4;
switch (day)
{
case 6:
Console.WriteLine("Today is Saturday.");
break;
case 7:
Console.WriteLine("Today is Sunday.");
break;
default:
Console.WriteLine("Looking forward to the Weekend.");
break;
}
}
}
}
Looking forward to the Weekend.
C# While Loop
Loops
Loops can execute a block of code as long as a specified condition is reached.

Loops are handy because they save time, reduce errors, and they make code
more readable.

C# While Loop
The while loop loops through a block of code as long as a specified condition
is True:

Syntax
while (condition)

// code block to be executed

In the example below, the code in the loop will run, over and over again, as
long as a variable (i) is less than 5:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int i = 0;
while (i < 5)
{
Console.WriteLine(i);
i++;
}
}
}
}
0
1
2
3
4

Note: Do not forget to increase the variable used in the condition, otherwise
the loop will never end!

The Do/While Loop


The do/while loop is a variant of the while loop. This loop will execute the code
block once, before checking if the condition is true, then it will repeat the loop
as long as the condition is true.

Syntax
do

// code block to be executed

while (condition);

The example below uses a do/while loop. The loop will always be executed at
least once, even if the condition is false, because the code block is executed
before the condition is tested:
Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int i = 0;
do
{
Console.WriteLine(i);
i++;
}
while (i < 5);
}
}
}
0
1
2
3
4

Do not forget to increase the variable used in the condition, otherwise the loop
will never end!

C# For Loop
C# For Loop
When you know exactly how many times you want to loop through a block of
code, use the for loop instead of a while loop:

Syntax
for (statement 1; statement 2; statement 3)
{

// code block to be executed

Statement 1 is executed (one time) before the execution of the code block.

Statement 2 defines the condition for executing the code block.

Statement 3 is executed (every time) after the code block has been executed.

The example below will print the numbers 0 to 4:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
for (int i = 0; i < 5; i++)
{
Console.WriteLine(i);
}
}
}
}
0
1
2
3
4

Example explained

Statement 1 sets a variable before the loop starts ( int i = 0).

Statement 2 defines the condition for the loop to run ( i must be less than 5). If
the condition is true, the loop will start over again, if it is false, the loop will
end.
Statement 3 increases a value (i++) each time the code block in the loop has
been executed.

Another Example
This example will only print even values between 0 and 10:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
for (int i = 0; i <= 10; i = i + 2)
{
Console.WriteLine(i);
}
}
}
}
0
2
4
6
8
10

Nested Loops
It is also possible to place a loop inside another loop. This is called a nested
loop.

The "inner loop" will be executed one time for each iteration of the "outer loop":
Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
// Outer loop
for (int i = 1; i <= 2; ++i)
{
Console.WriteLine("Outer: " + i); // Executes 2 times

// Inner loop
for (int j = 1; j <= 3; j++)
{
Console.WriteLine(" Inner: " + j); // Executes 6 times (2 * 3)
}
}
}
}
}
Outer: 1
Inner: 1
Inner: 2
Inner: 3
Outer: 2
Inner: 1
Inner: 2
Inner: 3

C# Foreach Loop
The foreach Loop
There is also a foreach loop, which is used exclusively to loop through elements
in an array:
Syntax
foreach (type variableName in arrayName)

// code block to be executed

The following example outputs all elements in the cars array, using
a foreach loop:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
string[] cars = {"Volvo", "BMW", "Ford", "Mazda"};
foreach (string i in cars)
{
Console.WriteLine(i);
}
}
}
}
Volvo
BMW
Ford
Mazda

Note: Don't worry if you don't understand the example above. You will learn
more about Arrays in the C# Arrays chapter.
C# Break and Continue
C# Break
You have already seen the break statement used in an earlier chapter of this
tutorial. It was used to "jump out" of a switch statement.

The break statement can also be used to jump out of a loop.

This example jumps out of the loop when i is equal to 4:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
for (int i = 0; i < 10; i++)
{
if (i == 4)
{
break;
}
Console.WriteLine(i);
}
}
}
}
0
1
2
3
C# Continue
The continue statement breaks one iteration (in the loop), if a specified
condition occurs, and continues with the next iteration in the loop.

This example skips the value of 4:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
for (int i = 0; i < 10; i++)
{
if (i == 4)
{
continue;
}
Console.WriteLine(i);
}
}
}
}
0
1
2
3
5
6
7
8
9

Break and Continue in While Loop


You can also use break and continue in while loops:

Break Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int i = 0;
while (i < 10)
{
Console.WriteLine(i);
i++;
if (i == 4)
{
break;
}
}
}
}
}
0
1
2
3

Continue Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int i = 0;
while (i < 10)
{
if (i == 4)
{
i++;
continue;
}
Console.WriteLine(i);
i++;
}
}
}
}
0
1
2
3
5
6
7
8
9

C# Arrays
Create an Array
Arrays are used to store multiple values in a single variable, instead of declaring
separate variables for each value.

To declare an array, define the variable type with square brackets:

string[] cars;

We have now declared a variable that holds an array of strings.

To insert values to it, we can use an array literal - place the values in a comma-
separated list, inside curly braces:

string[] cars = {"Volvo", "BMW", "Ford", "Mazda"};


To create an array of integers, you could write:

int[] myNum = {10, 20, 30, 40};

Access the Elements of an Array


You access an array element by referring to the index number.

This statement accesses the value of the first element in cars:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
string[] cars = {"Volvo", "BMW", "Ford", "Mazda"};
Console.WriteLine(cars[0]);
}
}
}
Volvo

Note: Array indexes start with 0: [0] is the first element. [1] is the second
element, etc.

Change an Array Element


To change the value of a specific element, refer to the index number:
Example
cars[0] = "Opel";

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
string[] cars = {"Volvo", "BMW", "Ford", "Mazda"};
cars[0] = "Opel";
Console.WriteLine(cars[0]);
}
}
}
Opel

Array Length
To find out how many elements an array has, use the Length property:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
string[] cars = {"Volvo", "BMW", "Ford", "Mazda"};
Console.WriteLine(cars.Length);
}
}
}
4

Other Ways to Create an Array


If you are familiar with C#, you might have seen arrays created with
the new keyword, and perhaps you have seen arrays with a specified size as
well. In C#, there are different ways to create an array:

// Create an array of four elements, and add values later

string[] cars = new string[4];

// Create an array of four elements and add values right away

string[] cars = new string[4] {"Volvo", "BMW", "Ford", "Mazda"};

// Create an array of four elements without specifying the size

string[] cars = new string[] {"Volvo", "BMW", "Ford", "Mazda"};

// Create an array of four elements, omitting the new keyword, and


without specifying the size

string[] cars = {"Volvo", "BMW", "Ford", "Mazda"};

It is up to you which option you choose. In our tutorial, we will often use the
last option, as it is faster and easier to read.

However, you should note that if you declare an array and initialize it later, you
have to use the new keyword:

Example
using System;
namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
// Declare an array
string[] cars;

// Add values, using new


cars = new string[] {"Volvo", "BMW", "Ford"};

// This would cause an error: cars = {"Volvo", "BMW", "Ford"};

Console.WriteLine(cars[0]);
}
}
}
Volvo

C# Loop Through Arrays


Loop Through an Array
You can loop through the array elements with the for loop, and use
the Length property to specify how many times the loop should run.

The following example outputs all elements in the cars array:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
string[] cars = {"Volvo", "BMW", "Ford", "Mazda"};
for (int i = 0; i < cars.Length; i++)
{
Console.WriteLine(cars[i]);
}
}
}
}
Volvo
BMW
Ford
Mazda

The foreach Loop


There is also a foreach loop, which is used exclusively to loop through elements
in an array:

Syntax
foreach (type variableName in arrayName)

// code block to be executed

The following example outputs all elements in the cars array, using
a foreach loop:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
string[] cars = {"Volvo", "BMW", "Ford", "Mazda"};
foreach (string i in cars)
{
Console.WriteLine(i);
}
}
}
}
Volvo
BMW
Ford
Mazda

The example above can be read like this: for each string element (called i - as
in index) in cars, print out the value of i.

If you compare the for loop and foreach loop, you will see that
the foreach method is easier to write, it does not require a counter (using
the Length property), and it is more readable.

C# Sort Arrays
Sort an Array
There are many array methods available, for example Sort(), which sorts an
array alphabetically or in an ascending order:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
// Sort a string
string[] cars = {"Volvo", "BMW", "Ford", "Mazda"};
Array.Sort(cars);
foreach (string i in cars)
{
Console.WriteLine(i);
}

// Sort an int
int[] myNumbers = {5, 1, 8, 9};
Array.Sort(myNumbers);
foreach (int i in myNumbers)
{
Console.WriteLine(i);
}
}
}
}
BMW
Ford
Mazda
Volvo
1
5
8
9

System.Linq Namespace
Other useful array methods, such as Min, Max, and Sum, can be found in
the System.Linq namespace:

Example
using System;
using System.Linq;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int[] myNumbers = {5, 1, 8, 9};
Console.WriteLine(myNumbers.Max()); // largest value
Console.WriteLine(myNumbers.Min()); // smallest value
Console.WriteLine(myNumbers.Sum()); // sum of myNumbers
}
}
}
9
1
23

You will learn more about other namespaces in a later chapter.

C# Multidimensional Arrays
Multidimensional Arrays
In the previous chapter, you learned about arrays, which is also known
as single dimension arrays. These are great, and something you will use a lot
while programming in C#. However, if you want to store data as a tabular form,
like a table with rows and columns, you need to get familiar
with multidimensional arrays.

A multidimensional array is basically an array of arrays.

Arrays can have any number of dimensions. The most common are two-
dimensional arrays (2D).

Two-Dimensional Arrays
To create a 2D array, add each array within its own set of curly braces, and
insert a comma (,) inside the square brackets:
Example
int[,] numbers = { {1, 4, 2}, {3, 6, 8} };

Good to know: The single comma [,] specifies that the array is two-
dimensional. A three-dimensional array would have two commas: int[,,].

numbers is now an array with two arrays as its elements. The first array element
contains three elements: 1, 4 and 2, while the second array element contains 3,
6 and 8. To visualize it, think of the array as a table with rows and columns:

Access Elements of a 2D Array


To access an element of a two-dimensional array, you must specify two
indexes: one for the array, and one for the element inside that array. Or better
yet, with the table visualization in mind; one for the row and one for the column
(see example below).

This statement accesses the value of the element in the first row
(0) and third column (2) of the numbers array:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int[,] numbers = { {1, 4, 2}, {3, 6, 8} };
Console.WriteLine(numbers[0, 2]);
}
}
}
2

Remember that: Array indexes start with 0: [0] is the first element. [1] is the
second element, etc.

Change Elements of a 2D Array


You can also change the value of an element.

The following example will change the value of the element in the first row
(0) and first column (0):

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int[,] numbers = { {1, 4, 2}, {3, 6, 8} };
numbers[0, 0] = 5;
Console.WriteLine(numbers[0, 0]);
}
}
}
5

Loop Through a 2D Array


You can easily loop through the elements of a two-dimensional array with
a foreach loop:
Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int[,] numbers = { {1, 4, 2}, {3, 6, 8} };

foreach (int i in numbers)


{
Console.WriteLine(i);
}
}
}
}
1
4
2
3
6
8

You can also use a for loop. For multidimensional arrays, you need one loop for
each of the array's dimensions.

Also note that we have to use GetLength() instead of Length to specify how many
times the loop should run:

Example
using System;

namespace MyApplication
{
class Program
{
static void Main(string[] args)
{
int[,] numbers = { {1, 4, 2}, {3, 6, 8} };
for (int i = 0; i < numbers.GetLength(0); i++)
{
for (int j = 0; j < numbers.GetLength(1); j++)
{
Console.WriteLine(numbers[i, j]);
}
}
}
}
}
1
4
2
3
6
8

C# Methods
A method is a block of code which only runs when it is called.

You can pass data, known as parameters, into a method.

Methods are used to perform certain actions, and they are also known
as functions.

Why use methods? To reuse code: define the code once, and use it many
times.

Create a Method
A method is defined with the name of the method, followed by parentheses ().
C# provides some pre-defined methods, which you already are familiar with,
such as Main(), but you can also create your own methods to perform certain
actions:
Example
Create a method inside the Program class:

class Program

static void MyMethod()

// code to be executed

Example Explained

 MyMethod() is the name of the method


 static means that the method belongs to the Program class and not an
object of the Program class. You will learn more about objects and how to
access methods through objects later in this tutorial.
 void means that this method does not have a return value. You will learn
more about return values later in this chapter

Note: In C#, it is good practice to start with an uppercase letter when naming
methods, as it makes the code easier to read.

Call a Method
To call (execute) a method, write the method's name followed by two
parentheses () and a semicolon;

In the following example, MyMethod() is used to print a text (the action), when it
is called:
Example
Inside Main(), call the myMethod() method:

using System;

namespace MyApplication
{
class Program
{
static void MyMethod()
{
Console.WriteLine("I just got executed!");
}

static void Main(string[] args)


{
MyMethod();
}
}
}
I just got executed!

A method can be called multiple times:

Example
using System;

namespace MyApplication
{
class Program
{
static void MyMethod()
{
Console.WriteLine("I just got executed!");
}

static void Main(string[] args)


{
MyMethod();
MyMethod();
MyMethod();
}
}
}
I just got executed!
I just got executed!
I just got executed!

C# Method Parameters
Parameters and Arguments
Information can be passed to methods as parameter. Parameters act as
variables inside the method.

They are specified after the method name, inside the parentheses. You can add
as many parameters as you want, just separate them with a comma.

The following example has a method that takes a string called fname as
parameter. When the method is called, we pass along a first name, which is
used inside the method to print the full name:

Example
using System;

namespace MyApplication
{
class Program
{
static void MyMethod(string fname)
{
Console.WriteLine(fname + " Refsnes");
}

static void Main(string[] args)


{
MyMethod("Liam");
MyMethod("Jenny");
MyMethod("Anja");
}
}
}
Liam Refsnes
Jenny Refsnes
Anja Refsnes

When a parameter is passed to the method, it is called an argument. So,


from the example above: fname is a parameter,
while Liam, Jenny and Anja are arguments.

Multiple Parameters
You can have as many parameters as you like, just separate them with
commas:

Example
using System;

namespace MyApplication
{
class Program
{
static void MyMethod(string fname, int age)
{
Console.WriteLine(fname + " is " + age);
}

static void Main(string[] args)


{
MyMethod("Liam", 5);
MyMethod("Jenny", 8);
MyMethod("Anja", 31);
}
}
}
Liam is 5
Jenny is 8
Anja is 31

Note that when you are working with multiple parameters, the method call must
have the same number of arguments as there are parameters, and the
arguments must be passed in the same order.
C# Default Parameter Value
Default Parameter Value
You can also use a default parameter value, by using the equals sign ( =).

If we call the method without an argument, it uses the default value


("Norway"):

Example
using System;

namespace MyApplication
{
class Program
{
static void MyMethod(string country = "Norway")
{
Console.WriteLine(country);
}

static void Main(string[] args)


{
MyMethod("Sweden");
MyMethod("India");
MyMethod();
MyMethod("USA");
}
}
}
Sweden
India
Norway
USA

A parameter with a default value, is often known as an "optional parameter".


From the example above, country is an optional parameter and "Norway" is the
default value.
C# Return Values
Return Values
In the previous page, we used the void keyword in all examples, which
indicates that the method should not return a value.

If you want the method to return a value, you can use a primitive data type
(such as int or double) instead of void, and use the return keyword inside the
method:

Example
using System;

namespace MyApplication
{
class Program
{
static int MyMethod(int x)
{
return 5 + x;
}

static void Main(string[] args)


{
Console.WriteLine(MyMethod(3));
}
}
}
8

This example returns the sum of a method's two parameters:

Example
using System;

namespace MyApplication
{
class Program
{
static int MyMethod(int x, int y)
{
return x + y;
}

static void Main(string[] args)


{
Console.WriteLine(MyMethod(5, 3));
}
}
}
8

You can also store the result in a variable (recommended, as it is easier to read
and maintain):

Example
using System;

namespace MyApplication
{
class Program
{
static int MyMethod(int x, int y)
{
return x + y;
}

static void Main(string[] args)


{
int z = MyMethod(5, 3);
Console.WriteLine(z);
}
}
}
8

C# Named Arguments
Named Arguments
It is also possible to send arguments with the key: value syntax.
That way, the order of the arguments does not matter:

Example
using System;

namespace MyApplication
{
class Program
{
static void MyMethod(string child1, string child2, string child3)
{
Console.WriteLine("The youngest child is: " + child3);
}

static void Main(string[] args)


{
MyMethod(child3: "John", child1: "Liam", child2: "Liam");
}
}
}
The youngest child is: John

C# Method Overloading
Method Overloading
With method overloading, multiple methods can have the same name with
different parameters:

Example
int MyMethod(int x)

float MyMethod(float x)

double MyMethod(double x, double y)

Consider the following example, which have two methods that add numbers of
different type:
Example
using System;

namespace MyApplication
{
class Program
{
static int PlusMethodInt(int x, int y)
{
return x + y;
}

static double PlusMethodDouble(double x, double y)


{
return x + y;
}

static void Main(string[] args)


{
int myNum1 = PlusMethodInt(8, 5);
double myNum2 = PlusMethodDouble(4.3, 6.26);
Console.WriteLine("Int: " + myNum1);
Console.WriteLine("Double: " + myNum2);
}
}
}
Int: 13
Double: 10.559999999999999

Instead of defining two methods that should do the same thing, it is better to
overload one.

In the example below, we overload the PlusMethod method to work for


both int and double:

Example
using System;

namespace MyApplication
{
class Program
{
static int PlusMethod(int x, int y)
{
return x + y;
}

static double PlusMethod(double x, double y)


{
return x + y;
}

static void Main(string[] args)


{
int myNum1 = PlusMethod(8, 5);
double myNum2 = PlusMethod(4.3, 6.26);
Console.WriteLine("Int: " + myNum1);
Console.WriteLine("Double: " + myNum2);
}
}
}
Int: 13
Double: 10.559999999999999

Note: Multiple methods can have the same name as long as the number and/or
type of parameters are different.

C# Classes
C# OOP
C# - What is OOP?
OOP stands for Object-Oriented Programming.
Procedural programming is about writing procedures or methods that perform
operations on the data, while object-oriented programming is about creating
objects that contain both data and methods.

Object-oriented programming has several advantages over procedural


programming:

 OOP is faster and easier to execute


 OOP provides a clear structure for the programs
 OOP helps to keep the C# code DRY "Don't Repeat Yourself", and makes
the code easier to maintain, modify and debug
 OOP makes it possible to create full reusable applications with less code
and shorter development time

Tip: The "Don't Repeat Yourself" (DRY) principle is about reducing the repetition
of code. You should extract out the codes that are common for the application,
and place them at a single place and reuse them instead of repeating it.

C# - What are Classes and Objects?


Classes and objects are the two main aspects of object-oriented programming.

Look at the following illustration to see the difference between class and
objects:

class
Fruit

objects
Apple
Banana

Mango

Another example:

class
Car

objects
Volvo

Audi

Toyota

So, a class is a template for objects, and an object is an instance of a class.

When the individual objects are created, they inherit all the variables and
methods from the class.

C# Classes and Objects


Classes and Objects
You learned from the previous chapter that C# is an object-oriented
programming language.
Everything in C# is associated with classes and objects, along with its attributes
and methods. For example: in real life, a car is an object. The car
has attributes, such as weight and color, and methods, such as drive and
brake.

A Class is like an object constructor, or a "blueprint" for creating objects.

Create a Class
To create a class, use the class keyword:

Create a class named "Car" with a variable color:

class Car

string color = "red";

When a variable is declared directly in a class, it is often referred to as


a field (or attribute).

It is not required, but it is a good practice to start with an uppercase first letter
when naming classes. Also, it is common that the name of the C# file and the
class matches, as it makes our code organized. However it is not required (like
in Java).

Create an Object
An object is created from a class. We have already created the class named Car,
so now we can use this to create objects.
To create an object of Car, specify the class name, followed by the object name,
and use the keyword new:

Example
Create an object called "myObj" and use it to print the value of color:

using System;

namespace MyApplication
{
class Car
{
string color = "red";

static void Main(string[] args)


{
Car myObj = new Car();
Console.WriteLine(myObj.color);
}
}
}
red

Note that we use the dot syntax (.) to access variables/fields inside a class
(myObj.color).

C# Multiple Classes and Objects


Multiple Objects
You can create multiple objects of one class:
Example
Create two objects of Car:

using System;

namespace MyApplication
{
class Car
{
string color = "red";

static void Main(string[] args)


{
Car myObj1 = new Car();
Car myObj2 = new Car();
Console.WriteLine(myObj1.color);
Console.WriteLine(myObj2.color);
}
}
}
red
red

Using Multiple Classes


You can also create an object of a class and access it in another class. This is
often used for better organization of classes (one class has all the fields and
methods, while the other class holds the Main() method (code to be executed)).

 prog2.cs
 prog.cs

prog2.cs
class Car

public string color = "red";


}

prog.cs prog2.cs
using System; using System;

namespace MyApplication namespace MyApplication


{ {
class Program class Car
{ {
static void Main(string[] args) public string color = "red";
{ }
Car myObj = new Car(); }
Console.WriteLine(myObj.color);
}
}
}
red

Did you notice the public keyword? It is called an access modifier, which
specifies that the color variable/field of Car is accessible for other classes as
well, such as Program.

You will learn much more about access modifiers and classes/objects in the
next chapters.

C# Class Members
Class Members
Fields and methods inside classes are often referred to as "Class Members":

Example
Create a Car class with three class members: two fields and one method.

// The class

class MyClass
{

// Class members

string color = "red"; // field

int maxSpeed = 200; // field

public void fullThrottle() // method

Console.WriteLine("The car is going as fast as it can!");

Fields
In the previous chapter, you learned that variables inside a class are called
fields, and that you can access them by creating an object of the class, and by
using the dot syntax (.).

The following example will create an object of the Car class, with the
name myObj. Then we print the value of the fields color and maxSpeed:

Example
using System;

namespace MyApplication
{
class Car
{
string color = "red";
int maxSpeed = 200;

static void Main(string[] args)


{
Car myObj = new Car();
Console.WriteLine(myObj.color);
Console.WriteLine(myObj.maxSpeed);
}
}
}
red
200

You can also leave the fields blank, and modify them when creating the object:

Example
//filename: Car.cs
using System;

namespace MyApplication
{
class Car
{
string color;
int maxSpeed;

static void Main(string[] args)


{
Car myObj = new Car();
myObj.color = "red";
myObj.maxSpeed = 200;
Console.WriteLine(myObj.color);
Console.WriteLine(myObj.maxSpeed);
}
}
}
red
200

This is especially useful when creating multiple objects of one class:

Example
//filename: Car.cs
using System;

namespace MyApplication
{
class Car
{
string model;
string color;
int year;

static void Main(string[] args)


{
Car Ford = new Car();
Ford.model = "Mustang";
Ford.color = "red";
Ford.year = 1969;

Car Opel = new Car();


Opel.model = "Astra";
Opel.color = "white";
Opel.year = 2005;

Console.WriteLine(Ford.model);
Console.WriteLine(Opel.model);
}
}
}
Mustang
Astra

Object Methods
You learned from the C# Methods chapter that methods are used to perform
certain actions.

Methods normally belong to a class, and they define how an object of a class
behaves.

Just like with fields, you can access methods with the dot syntax. However, note
that the method must be public. And remember that we use the name of the
method followed by two parentheses () and a semicolon ; to call (execute) the
method:

Example

using System;
namespace MyApplication
{
class Car
{
string color; // field
int maxSpeed; // field
public void fullThrottle() // method
{
Console.WriteLine("The car is going as fast as it can!");
}

static void Main(string[] args)


{
Car myObj = new Car();
myObj.fullThrottle(); // Call the method
}
}
}
The car is going as fast as it can!

Why did we declare the method as public, and not static, like in the examples
from the C# Methods Chapter?

The reason is simple: a static method can be accessed without creating an


object of the class, while public methods can only be accessed by objects.

Use Multiple Classes


Remember from the last chapter, that we can use multiple classes for better
organization (one for fields and methods, and another one for execution). This
is recommended:

prog2.cs
using System;

namespace MyApplication

class Car

{
public string model;

public string color;

public int year;

public void fullThrottle()

Console.WriteLine("The car is going as fast as it can!");

prog.cs
using System;

namespace MyApplication

class Program

static void Main(string[] args)

Car Ford = new Car();

Ford.model = "Mustang";

Ford.color = "red";

Ford.year = 1969;

Car Opel = new Car();

Opel.model = "Astra";

Opel.color = "white";
Opel.year = 2005;

Console.WriteLine(Ford.model);

Console.WriteLine(Opel.model);

Mustang
Astra

The public keyword is called an access modifier, which specifies that the fields
of Car are accessible for other classes as well, such as Program.

You will learn more about Access Modifiers in a later chapter.

Tip: As you continue to read, you will also learn more about other class
members, such as constructors and properties.

C# Properties (Get and Set)


Properties and Encapsulation
Before we start to explain properties, you should have a basic understanding of
"Encapsulation".

The meaning of Encapsulation, is to make sure that "sensitive" data is hidden


from users. To achieve this, you must:

 declare fields/variables as private


 provide public get and set methods, through properties, to access and
update the value of a private field

Properties
You learned from the previous chapter that private variables can only be
accessed within the same class (an outside class has no access to it). However,
sometimes we need to access them - and it can be done with properties.

A property is like a combination of a variable and a method, and it has two


methods: a get and a set method:

Example
class Person

private string name; // field

public string Name // property

get { return name; } // get method

set { name = value; } // set method

Example explained

The Name property is associated with the name field. It is a good practice to use
the same name for both the property and the private field, but with an
uppercase first letter.

The get method returns the value of the variable name.

The set method assigns a value to the name variable. The value keyword
represents the value we assign to the property.

If you don't fully understand it, take a look at the example below.
Now we can use the Name property to access and update the private field of
the Person class:

Example
using System;

namespace MyApplication

class Person

private string name; // field

public string Name // property

get { return name; }

set { name = value; }

using System;

namespace MyApplication

class Program

static void Main(string[] args)


{

Person myObj = new Person();

myObj.Name = "Liam";

Console.WriteLine(myObj.Name);

The output will be:

Liam

Automatic Properties (Short Hand)


C# also provides a way to use short-hand / automatic properties, where you do
not have to define the field for the property, and you only have to
write get; and set; inside the property.

The following example will produce the same result as the example above. The
only difference is that there is less code:

Example
Using automatic properties:

using System;

namespace MyApplication

class Person

{
public string Name // property

get; set;

using System;

namespace MyApplication

class Program

static void Main(string[] args)

Person myObj = new Person();

myObj.Name = "Liam";

Console.WriteLine(myObj.Name);

The output will be:

Liam
Why Encapsulation?
 Better control of class members (reduce the possibility of yourself (or
others) to mess up the code)
 Fields can be made read-only (if you only use the get method),
or write-only (if you only use the set method)
 Flexible: the programmer can change one part of the code without
affecting other parts
 Increased security of data

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