Chapter 5 - Switiching and Network Devices
Chapter 5 - Switiching and Network Devices
Chapter 5 - Switiching and Network Devices
INSY3071
Chapter 5
Switching Technologies
and
Network Devices
Switched Networks
A network is a set of connected devices
Switching is the act of connecting multiple
devices to make one to one communication
possible.
Switched network consists of series of switch
Long distance transmission between stations
(called “end devices”) is typically done over a
network of switching nodes.
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Switched Networks
Switching nodes do not concern with content of
data. Their purpose is to provide a switching
facility that will move the data from node to node
until they reach their destination (the end device).
A collection of nodes and connections forms a
communications network.
In a switched communications network, data
entering the network from a station are routed to
the destination by being switched from node to
node.
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Switching Technology
Two types of Switching Technologies
Circuit Switching
Packet Switching
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Circuit Switching
A circuit switched network is one that establishes a
dedicated circuit or channel between nodes and
terminals (end to end) before the users may
communicate
Circuit switching dynamically establishes a dedicated
virtual connection for voice or data between a sender
and a receiver
Before communication can start, it is necessary to
establish the connection through the network of the
service provider
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Circuit Switching Networks
The two most common types of circuit switched
networks
The Public Switched Telephone Network (PSTN)
The Integrated Service Digital Network (ISDN)
The actual communication in circuit switched
network requires three phases
Connection Setup
Data Transfer
Circuit disconnect
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Circuit Switching Properties
Inefficiency
Channel capacity is dedicated for the whole duration of
a connection.
If no data, capacity is wasted
Delay
Long initial delay: circuit establishment takes time
Developed for voice
Resources dedicated to a particular call
Data rate is fixed
Both ends must operate at the same rate during
the entire period of connection
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Circuit Switching
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Packet Switching
Packet switching splits traffic data in to packets
that are routed over a shared network
Packet switched network do not require a circuit
to be established
The switches in packet switched network (PSN)
determine the links that packets must be sent over
based on the addressing information in each
packet
Packet switching is designed to address the
problems of circuit switching.
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Packet Switching
Packet-switched networks move data in separate,
small blocks (packets) based on the destination
address in each packet.
When the path is established temporarily while a
packet is travelling through it, and then breaks down
again, it is called a virtual circuit (VC)
Because the internal links between the switches are
shared between many users, the cost of packet
switching network is lower than that of circuit-
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switching network
Packet Switching
Packet switching is a WAN technology in which
users share common carrier resources.
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Networking Devices
NIC
Hub
Switch
Repeater
Bridge
Router
Brouter
Others? -Explore!
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Network Interface Card (NIC)
At source:
Receives the data packet from the Network Layer
Attaches its MAC address to the data packet
Attaches the MAC address of the destination
device to the data packet
Converts data in to packets suitable for the
particular network (Ethernet, Token Ring, FDDI)
Converts packets in to electrical, light or radio
signals
Provides the physical connection to the media
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Network Interface Card (NIC)
As a destination device
Provides the physical connection to the media
Translates the signal in to data
Reads the MAC address to see if it matches
its own address
If it does match, passes the data to the
Network Layer
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Network Interface Card (NIC)
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Hub
A central point of a star topology
Allows the multiple connection of devices
Can be more than a basic Hub – providing
additional services (Managed Hubs, Switched
Hubs, Intelligent Hubs)
In reality a Hub is a Repeater with multiple ports
Functions in a similar manner to a Repeater
Works at the Physical Layer of the OSI model
Passes data no matter which device it’s addressed
to; and this feature adds to congestion
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Hub
Advantages
Cheap,
can connect different media types
Disadvantages
Extends the collision domain
can not filter information,
passes packets to all connected segments
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Switch
A multiport Bridge, functioning at the Data
Link Layer
Each port of the bridge decides whether to
forward data packets to the attached network
Keeps track of the Mac addresses of all attached
devices (just like a bridge)
Similarly priced to Hubs – making them
popular
Acts like a Hub, but filters like a Bridge
Each port on a Switch is a collision domain
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Switch
Advantages
Limits the collision domain,
can provide bridging,
can be configured to limit broadcast domain
Disadvantages
More expensive than a hub or bridge,
configuration of additional functions can be very
complex
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Repeater
Allows the connection of network segments
Extends the network beyond the maximum length of a
single segment
Functions at the Physical Layer of the OSI model
A multi-port repeater is known as a Hub
Connects segments of the same network, even if they use
different media
Has three basic functions
Receives a signal which it cleans up
Re-times the signal to avoid collisions
Transmits the signal on to the next segment
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Repeater
Advantages
Can connect different types of media
can extend a network in terms of distance
does not increase network traffic
Disadvantages
Extends the collision domain,
can not connect different network architectures,
limited number only can be used in network
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Bridge
of a network
Works at Data Layer – not Physical layer
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Bridge
Advantages –
Limits the collision domain,
can extend network distances,
uses MAC address to filter traffic, eases
congestion,
can connect different types of media, some
can connect differing architectures
Disadvantages –
more expensive than a repeater,
slower than a repeater – due to additional
processing of packets
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Bridge
Uses the Spanning Tree Protocol (STP) – to decide whether to pass a packet
on to a different network segment
G Transmits to
A Transmits to B, bridge will
C, bridge will pass it to
not pass it to Segment A
Segment B
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Router
Works at Network Layer in an intelligent manner
Can connect different network segments, if they
are in the same building or even on the opposite
side of the globe
Works in LAN, MAN and WAN environments
Allows access to resources by selecting the best
path
Can interconnect different networks – Ethernet
with wireless
Changes packet size and format to match the
requirements of the destination network
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Router
Two primary functions – to determine the ‘best path’ and
to share details of routes with other routers
Routing Table – a database which keeps track of the routes
to networks and the associated costs
Static Routing – routes are manually configured by a
network administrator
Dynamic Routing – adjust automatically to changes in
network topology, and information it receives from other
routers
Routing Protocol – uses a special algorithm to route data
across a network eg RIP
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Router
Advantages
Limits the collision domain,
can function in LAN or WAN,
connects differing media and architectures,
can determine best path/route,
can filter broadcasts
Disadvantages
Expensive,
must use routable protocols,
can be difficult to configure (static routing),
slower than a bridge
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Router
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Brouter
Functions both as Bridge and a Router – hence
name
Can work on networks using different protocols
Can be programmed only to pass data packets
using a specific protocol forward to a segment –
in this case it is functioning in a similar manner
to a Bridge
If a Brouter is set to route data packets to the
appropriate network with a routed protocol such
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as IP, it is functioning as a Router
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Gateways
Allow different networks to communicate by
offering a translation service from one
protocol stack to another
They work at all levels of the OSI model –
due to the type of translation service they are
providing
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Gateways
Address Gateway – connects networks using the same
protocol, but using different directory spaces such as
Message Handling Service
Protocol Gateway – connects network using different
protocols. Translates source protocol so destination can
understand it
Application Gateway – translates between applications
such as from an Internet email server to a messaging
server
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Firewall
A firewall is a network security system that monitors
and controls incoming and outgoing network traffic
based on predetermined security rules.
A firewall typically establishes a barrier between a
trusted internal network and untrusted external
network, such as the Internet.
Firewalls can be implemented on both hardware and
software.
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Firewall
Firewalls are commonly used to prevent unauthorized
users from accessing private networks connected to
internet.
All message entering and leaving through intranet pass
through the firewall.
Firewall examines each message and blocks those that
do not meet the specified security criteria
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MODEM
• Modem stands for Modulator and Demodulator .
• A modem is used to send digital data over phone line.
• The sending modem modulates the data into analog signal compatible
to phone line.
• The receiving modem demodulates the signal back into digital data.
• Wireless modems convert digital data into wave signals.
Modem
Computer
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Ethernet Networks
Ethernet is a family of computer networking
technologies commonly used in local area networks,
metropolitan area networks and wide area networks
(WAN).
The Institute of Electrical and Electronics Engineers
(IEEE) specifies in the family of standards called IEEE
802.3.
Ethernet describes how network devices can format and
transmit data packets so other devices on the same local
or campus area network segment can recognize, receive
and process them.
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Ethernet Networks
An Ethernet cable is the physical, covered wiring over
which the data travels.
Compared to wireless LAN technology, Ethernet is
typically less vulnerable to disruptions -- whether from
radio wave interference, physical barriers or bandwidth
hogs.
It can also offer a greater degree of network security
and control than wireless technology, as devices must
connect using physical cabling
Ethernet works at Layer 1 and Layer 2 of the OSI
network protocol model
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Ethernet Networks
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Ethernet Networks
Standard Ethernet (10Base-T)
An Ethernet standard that transmits at 10 Mbps over
twisted wire pairs (telephone wire).
10Base-T is a shared media LAN when used with a hub
(all nodes share the 10 Mbps) and 10 Mbps between
each pair of nodes when used with a switch.
10Base-T was the first vendor-independent standard
implementation of Ethernet on twisted pair wiring.
The “10BASE-T“, 10 refers to 10 Mbps, Base refers to
baseband signaling, T refers to twisted pair cable
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Ethernet Networks
Fats Ethernet (100BASE-T)
Fast Ethernet is a local area network (LAN)
transmission standard that provides a data rate of
100 megabits per second (referred to as
"100BASE-T").
Workstations with existing 10 megabit per
second (10BASE-T) Ethernet card can be
connected to a Fast Ethernet network.
IEEE 802.3u stnadard
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Ethernet Networks
Gigabit Ethernet:
a transmission technology based on the Ethernet frame
format and protocol used in local area networks (LANs),
provides a data rate of 1 billion bits per second (one
gigabit).
is defined in the IEEE 802.3ab standard and is currently
being used as the backbone in many enterprise networks
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Ethernet Networks
10 Gigabit Ethernet:
An Ethernet standard that transmits at 10 gigabits
per second (10 Gbps).
Introduced in 2002 and abbreviated "10 GbE,"
"10GE" or "10G Ethernet," it extended Gigabit
Ethernet by 10-fold for high-speed storage networks
(SANs), enterprise backbones, as well as wide area
and metropolitan area networks
IEEE 802.3ae standard
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IEEE Standards
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