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AD&D 2E PHB Errata

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PLAYER'S HANDBOOK(R) CORRECTIONS:

Most of these corrections have been made in the second printing of the Player's
Handbook. This printing is identified by the new TSR Inc.(R) logo, which looks like a bar
of gold rather than just the white outline lettering. AD&D, Player's Handbook and TSR
Inc. are all registered trademarks of TSR Inc. All rights reserved. Text which was
changed is in braces {}.

p. 11, add between Armor Class and Bend bars/lift gates Attack roll--1d20 roll which
determines whether an attack succeeds.

p. 12, col 2, rearrange Proficiency check entry to read: . . . by comparing the die roll to
the character's relevant ability score, plus or minus any modifiers shown on Table 37
(the die roll must be equal to or less than . . .

p. 13, col 3, Hit Probability entry: . . . adjustments are added to or subtracted from the
{attack roll}, rolled on 1d20 . . .

p. 17, col 1, add heading "Optional Rule" atop blue-screened box.

p. 18, col 1: delete entire blue-screened box ("Optional Racial Adjustment") beneath
table 6.

p. 22, col 1, paragraph 5, last sentence: A typical gnome lives for {350} years.

p. 25, col 1, last paragraph, first sentence: "The paladin is a warrior bold and {pure, the
examplar} of everything good and true."

p. 26, col 2, first paragraph following table 14: All references to "attacks" should be to
"melee attacks."

p. 26, col 2, table 15: change name to "Warrior Melee Attacks Per Round."

p. 29, col 2, paragraph 3: A ranger can learn {priest} spells . .

p. 31, table 22: Diviners are limited racially to humans, half- elves, and elves.

p. 32, col 2, last paragraph: References to continual darkness spells should be to


continual light.

p. 33, col 3, paragraph 5: After the initial followers assemble, {no new followers appear
to} fill the ranks of those who have fallen in service.

p. 34, col 2, list of weapons allowed by deity: delete net, lasso, and maul from all
entries. Add quarterstaff to Oceans and Peace categories.
p. 35, col 2, Druid info: restructure the tabular info as follows: Ability Requirements:
Wisdom 12 Charisma 15 Prime Requisites: Wisdom, Charisma Races Allowed: Human,
Half-elf

p. 39, table 29: add an "*" after "Elven Chain" with this footnote: * Bards in nonelven
chain mail suffer an additional -5% penalty. Also change "Studded or Padded Leather"
to "Padded or Studded Leather."

p. 42, col 1, paragraph 2: "In his travels, a bard also manages to learn a few {wizard}
spells. Like a {wizard}, . . .

p. 42, col 1, paragraph 3: "Since bards are dabblers rather than full-time {wizards}, their
spells . . .

p. 44, col 1, paragraph 3: Boldface first sentence.

p. 44, col 2, paragraph 2: "The result may be unpleasant, deadly, {or embarrassing}.
(Deciding these things is part {of the DM's fun!})

p. 44, col 2, lists of multi-class combinations: change Gnome list to be:


Fighter/Cleric Fighter/Illusionist Fighter/Thief Cleric/Illusionist Cleric/Thief
Illusionist/Thief

p. 45, col 1, paragraph 6: delete the one-sentence paragraph concerning bards.

p. 45, col 3, paragraph 1: "When a dual-class {or multi-class} character . . .

p. 45, col 3, last paragraph (example): "If struck again, he would lose one level {from his
cleric class}."

p. 47, col 2, last paragraph: "For these {creatures, alignment} is {always neutral}.

p. 52, col 2, last paragraph: ". . . he can still choose to specialize in {a weapon},
provided . . .

p. 52, col 3, paragraph 5: "No additional damage is caused, but Strength {(for bows)}
and magical bonuses apply."

p. 55, table 37, Warrior category, Set Snares proficiency: the relevant ability should be
Dexterity, not Intelligence.

p. 68-69, Weapon table: Composite long bow, size L Flight arrow, size S Sheaf arrow,
size S Club, damage 1d6 vs. S-M, also 1d6 vs. L. Light quarrel, size S Light crossbow,
size M Javelin, size M Short sword, size S also add: Cost Weight Size Type Speed S-M
L Broadsword 10 gp 4 M S 5 2d4 1d6+1 P. 73, col 3, paragraph 3: ". . . for those without
exceptional Strength {, who} must make . . ."
p. 78, table 48: number at intersection of Strength 6-7 and Modified Movement Rate 3/1
should be 47, not 46. Intersection of 18/51-75 and 1/1 should be 303, not 203.

p. 89, col 1, last paragraph: "{Shields can} also improve the AC. . ."

p. 94, col 1, table 55: add entry "Waiting (see p. 112) +1"

p. 96, col 2, paragraph 3: "The second weapon must be smaller in size and weight than
the character's main weapon {(two daggers are OK).}

p. 97, col 3, last paragraph: add "Punching and wrestling attacks can succeed on rolls of
1 or less (exceptions to the general rule)."

p. 99, col 2, first paragraph: ". . . so up to three {darts} can be thrown . . ."

p. 101, col 1, paragraph 2: "But Rath must roll a saving throw vs. {wands} because that
category has a higher priority than {polymorph}."

p. 103, table 61: "Shadow or {3-4} HD"

p. 103, col 2, first paragraph, and col 3, first paragraph: move "If the undead are a
mixed group, the lowest Hit Dice creatures break the turning first" from col 3 to the end
of the first paragraph of col 2.

p. 103, col 2, paragraph 5: ". . . simply retreat {when turned} and allow . . ."

p. 103, col 3, paragraph 5: add "D results against paladins are treated as T results."

p. 105, col 3, last paragraph: " . . . after the character rolls the {resurrection survival}
check as {described on p. 106} (and assuming the roll . . ."

p. 106, col 3, first paragraph: Change all mentions of "system shock" to "resurrection
survival."

p. 122, table 65: Mountaineering proficiency success rate is "40% + 10% per proficiency
slot"

p. 128: add numbers down the far left side of the spell lists, as on page 126.

p. 129, col 2, paragraph 5: change "casting time rules" to "casting time initiative
modifiers."

p. 129, col 3, paragraph 3: "Wisdom adjustments to saving throws apply {only} to


enchantment/charm spells."
p. 130, col 1, last paragraph: change "illusionist" to "wizard." p. 131, col 2, first
paragraph: ". . . serves as if it were {scale} mail armor . . ."

p. 131, col 2, paragraph 2: ". . . blessed by a {priest}."

p. 134, col 2, Find Familiar spell casting time: 2d12 hours.

p. 141, col 1, first paragraph: "Note that {priests} have a . . ."

p. 141, col 3, paragraph 4: ". . . the creature must {subtract 1 from its} dice roll."

p. 142, col 1, first paragraph: "A {priest's} heal or restoration spell . . ."

p. 143, col 3, paragraph 3: delete "The casting requires the use of a piece of lodestone."

p. 146, col 3, Tasha's Uncontrollable Hideous Laughter spell, duration: 1 round{/level}

p. 147, col 3, first paragraph: ". . . the 2d8 delay until the blink is added to his normal
1d10 initiative {roll (thus} he probably attacks last in the {round)}.

p. 147, col 3, paragraph 2: " . . . (see the crystal ball) that . . ." Add the parenthesis.

p. 148, col 1, first line: ". . . (see the eyes of the eagle, etc.)"

p. 148, col 1, paragraph 3: ". . . the class of the wizard {can be} totally hidden . . ."

p. 148, col 3, paragraph 2: ". . . with a successful dispel magic {or} erase spell."

p. 148, summary of dispel magic effects: Wand 6th level * Staff 8th level *
p. 150, col 2, paragraph 4: change true sight spell to true seeing.

p. 150, col 2, last paragraph: ". . . see in normal darkness up to 60 {feet} without light."

p. 152, col 1, phantom steed spell components: no M component.

p. 152, col 2, paragraph 4: ". . . 20 feet in diameter using powdered {silver}. The material
component for the reverse is powdered {iron}."

p. 152, col 3, first paragraph: "A true seeing spell does not ..."

p. 165, col 1, paragraph 5: delete "Note that the spell is particularly useful in conjunction
with a tongues spell."

p. 168, col 3, first paragraph: ". . . the area of effect is reduced by a factor of {27}--one
cubic foot . . ."
p. 168, col 3, Feeblemind spell use table: change "Clerical" to "Priest."

p. 172, col 1, teleport spell casting time: 2 (no segments).

p. 172, col 2, transmute rock to mud spell casting time: 5.

p. 173, col 3, chain lightning saving throw: + (delete "or Neg.")

p. 174, col 2, paragraph 2: delete mention of statue spell.

p. 176, col 1, paragraph 4: delete "The spellcaster's saving throw


bonuses also apply to the item, up to +3."

p. 183, col 1, paragraph 2: ". . . a superior version of the {5th} level Bigby's forceful
hand."

p. 184, col 2, forcecage casting time: 3.

p. 184, col 3, bottom: add paragraph to mass invisibility description--"Material


components are an eyelash encased in gum arabic."

p. 185, col 1, first paragraph: ". . . this spell summons {1d3} 5th-level monsters."

p. 185, col 3, last paragraph: ". . . the current number of hit points {is} used."

p. 187, col 3, vanish spell duration and area of effect: switch "1 object" and "special"
between these two entries.

p. 188, col 3, binding spell: duration: 1d10 days casting time: 1d10 rounds in first
paragraph of description, delete sentence "The duration of the spell depends upon the
form of the binding . . . length of time the spell is actually uttered."

p. 190, col 3, permanency spell components: delete M.

p. 191, col 1, permanency spell list: delete wall of fire from list of spells which can be
made permanent.

p. 192, col 2, Serten's spell immunity table footnote: "* Includes beguiling effects."

p. 198, color bar across top: "Appendix 4"

p. 199, col 3, paragraph 3: " . . . a path 10 feet wide and up to 30 {yards} long . . ."

p. 206, col 1, first paragraph: ". . . otherwise the duration is {two} rounds at 1st level,
{four} rounds at 2nd level, {six} rounds at 3rd level, etc."
p. 207, col 2, last paragraph: ". . . and +3 to the damage roll for a {13th} level caster."

p. 208, col 2, wyvern watch area of effect: {10}-foot-radius sphere.

p. 213, col 2, paragraph 3: ". . . breakable only by {cloud} giant or greater Strength . . ."

p. 218, col 2, hold plant components: delete M.

p. 221, col 2, animal summoning II components: delete M.

p. 222, col 2, control winds components: delete M.

p. 223, col 1, insect plague range: {120} yards.

p. 223, col 2, moonbeam casting time: 7.

p. 231, col 1, first paragraph: ". . . rock might inflict {12-24} points of damage) . . ."

p. 233, col 1, earthquake spell components: add M.

p. 236, col 1, paragraph 2: delete "(including vampires)" from first sentence.

p. 238, Alteration school list: add "Irritation (2nd)" after "Fool's Gold (2nd)" add "Melf's
Minute Meteors (3rd)" after "Leomund's Tiny Hut" add "Slow (3rd)" after "Secret Page"

p. 239, Enchantment/Charm school list: add "Fabricate (5th)" after "Domination" add
"Geas (5th)" after "Feeblemind"

p. 239, Greater Divination school list: change heading to "Greater/Lesser Divination"


add "Know Alignment (2nd)" and "Locate Object (2nd)" after "ESP"

p. 239, Illusion/Phantasm school list: add "Deafness (2nd)" after "Blur"

p. 240, Animal sphere list: add "Call Woodland Beings (4th)" after "Animal Summoning"

p. 247, table 22: Diviner specialty is racially restricted to humans, half-elves, and elves.

p. 248, table 29: add an "*" after "Elven Chain" with this footnote: * Bards in nonelven
chain mail suffer an additional -5% penalty. Also change "Studded or Padded Leather"
to "Padded or Studded Leather."

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