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Ui Ux Module1

VTU MOD 1 UI/UX

Uploaded by

Pravallika Reddy
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
59 views

Ui Ux Module1

VTU MOD 1 UI/UX

Uploaded by

Pravallika Reddy
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 11

### **Module 1: Introduction and Extracting Interaction Design Requirements**

#### **Introduction: Usability to User Experience**

1. **What is the primary focus of usability in design?**

- A) Aesthetics

- B) User satisfaction and efficiency

- C) Technical specifications

- **Answer: B) User satisfaction and efficiency**

2. **Which of the following best describes user experience (UX)?**

- A) The visual design of a product

- B) The overall experience a user has with a product or service

- C) The technical performance of a system

- **Answer: B) The overall experience a user has with a product or service**

3. **How does user experience differ from usability?**

- A) UX focuses solely on technical aspects, while usability focuses on user satisfaction.

- B) Usability is a subset of UX, focusing on efficiency and effectiveness, while UX encompasses the
overall experience.

- C) UX is limited to visual design, while usability is about user interaction.

- **Answer: B) Usability is a subset of UX, focusing on efficiency and effectiveness, while UX


encompasses the overall experience.**

4. **What is the role of emotional impact in user experience?**

- A) To improve the technical performance of a system

- B) To create a positive emotional response and enhance user satisfaction

- C) To define the aesthetic aspects of the interface

- **Answer: B) To create a positive emotional response and enhance user satisfaction**


5. **Why is it important to consider emotional impact in UX design?**

- A) It affects only the visual appeal of the design.

- B) It can influence user satisfaction, engagement, and overall experience.

- C) It determines the technical feasibility of the product.

- **Answer: B) It can influence user satisfaction, engagement, and overall experience.**

6. **What does a business case for user experience typically include?**

- A) Detailed technical requirements

- B) Justification for UX investments, including benefits and ROI

- C) Design aesthetics and color schemes

- **Answer: B) Justification for UX investments, including benefits and ROI**

7. **What is a primary benefit of having a business case for UX?**

- A) It defines the visual style of the product.

- B) It helps stakeholders understand the value and impact of UX improvements.

- C) It focuses on reducing development costs.

- **Answer: B) It helps stakeholders understand the value and impact of UX improvements.**

8. **Which of the following best describes the transition from usability to user experience?**

- A) From a focus on task efficiency to a focus on overall user satisfaction

- B) From technical performance to design aesthetics

- C) From visual design to technical specifications

- **Answer: A) From a focus on task efficiency to a focus on overall user satisfaction**

#### **Extracting Interaction Design Requirements**

9. **What is the primary purpose of extracting interaction design requirements?**

- A) To define technical specifications


- B) To understand and document user needs and expectations

- C) To create visual design elements

- **Answer: B) To understand and document user needs and expectations**

10. **Which method involves gathering requirements through interviews and observations?**

- A) Formal requirement extraction

- B) Ethnographic studies

- C) Surveys

- **Answer: B) Ethnographic studies**

11. **What is formal requirement extraction?**

- A) A process for gathering requirements through informal conversations

- B) A structured approach to identifying and documenting requirements

- C) A method for designing user interfaces

- **Answer: B) A structured approach to identifying and documenting requirements**

12. **Which of the following is NOT a common method for extracting interaction design
requirements?**

- A) User interviews

- B) Task analysis

- C) Aesthetic reviews

- **Answer: C) Aesthetic reviews**

13. **What is task analysis used for in requirement extraction?**

- A) To design visual elements

- B) To understand and document how users perform tasks

- C) To evaluate the technical performance of a system

- **Answer: B) To understand and document how users perform tasks**


14. **Which technique is useful for understanding the context in which a system will be used?**

- A) Surveys

- B) Contextual inquiry

- C) Prototype testing

- **Answer: B) Contextual inquiry**

15. **What role do user personas play in requirement extraction?**

- A) They help in visual design

- B) They represent user needs and behaviors, guiding design decisions

- C) They provide technical specifications

- **Answer: B) They represent user needs and behaviors, guiding design decisions**

16. **Which of the following is a method for formal requirement extraction?**

- A) Participatory design

- B) Focus groups

- C) Ethnographic studies

- **Answer: B) Focus groups**

17. **What is the purpose of using scenarios in requirement extraction?**

- A) To document technical details

- B) To illustrate how users interact with the system in specific contexts

- C) To create aesthetic design elements

- **Answer: B) To illustrate how users interact with the system in specific contexts**

18. **What is one advantage of using surveys for requirement extraction?**

- A) They provide in-depth qualitative data

- B) They allow for reaching a large number of users quickly

- C) They offer real-time user feedback

- **Answer: B) They allow for reaching a large number of users quickly**


19. **How do participatory design methods contribute to requirement extraction?**

- A) By involving users directly in the design process

- B) By analyzing technical performance

- C) By creating visual design prototypes

- **Answer: A) By involving users directly in the design process**

20. **What is a primary challenge of informal requirement extraction methods?**

- A) They lack depth and specificity

- B) They are too costly

- C) They provide too much technical detail

- **Answer: A) They lack depth and specificity**

21. **Which method focuses on observing users in their natural environment?**

- A) Surveys

- B) Contextual inquiry

- C) Focus groups

- **Answer: B) Contextual inquiry**

22. **Which requirement extraction method involves users performing tasks while being observed?**

- A) Ethnographic study

- B) Usability testing

- C) Task analysis

- **Answer: B) Usability testing**

23. **What is the main goal of using focus groups in requirement extraction?**

- A) To gather detailed individual feedback

- B) To obtain diverse perspectives and opinions from multiple users

- C) To evaluate technical specifications


- **Answer: B) To obtain diverse perspectives and opinions from multiple users**

24. **What type of data is typically collected through interviews in requirement extraction?**

- A) Quantitative data

- B) Technical specifications

- C) Qualitative insights about user needs and experiences

- **Answer: C) Qualitative insights about user needs and experiences**

25. **Which technique involves users performing tasks to identify usability issues?**

- A) User interviews

- B) Usability testing

- C) Surveys

- **Answer: B) Usability testing**

26. **What is the purpose of requirement prioritization in the design process?**

- A) To finalize the visual design

- B) To identify and focus on the most critical user needs and requirements

- C) To determine the technical constraints

- **Answer: B) To identify and focus on the most critical user needs and requirements**

27. **Which method is useful for gathering both qualitative and quantitative data on user needs?**

- A) Surveys

- B) Focus groups

- C) Contextual inquiry

- **Answer: A) Surveys**

28. **What is the primary focus of using user stories in requirement extraction?**

- A) To define visual design elements

- B) To describe specific user interactions and scenarios


- C) To outline technical requirements

- **Answer: B) To describe specific user interactions and scenarios**

29. **Which technique is best for understanding complex user workflows and interactions?**

- A) Surveys

- B) Task analysis

- C) Usability testing

- **Answer: B) Task analysis**

30. **What is the advantage of using ethnographic studies in requirement extraction?**

- A) They provide quick feedback from a large group of users

- B) They offer deep insights into user behaviors and context

- C) They focus solely on technical performance

- **Answer: B) They offer deep insights into user behaviors and context**

31. **Which of the following methods is least likely to provide insights into user behavior in context?**

- A) Contextual inquiry

- B) User interviews

- C) Surveys

- **Answer: C) Surveys**

32. **What does a "use case" typically describe in the context of requirement extraction?**

- A) The technical specifications of a system

- B) The detailed steps a user takes to achieve a specific goal

- C) The visual design elements of an interface

- **Answer: B) The detailed steps a user takes to achieve a specific goal**

33. **Which of the following methods is used to gather data on users' existing behaviors and
interactions with current systems?**
- A) Ethnographic studies

- B) Prototyping

- C) Visual design analysis

- **Answer: A) Ethnographic studies**

34. **What is the key advantage of using task analysis in requirement extraction?**

- A) It provides aesthetic recommendations for design

- B) It helps in understanding how users perform tasks and interact with the system

- C) It focuses on technical performance and system architecture

- **Answer: B) It helps in understanding how users perform tasks and interact with the system**

35. **Which of the following is NOT typically a part of a formal requirement extraction process?**

- A) Requirement gathering workshops

- B) Stakeholder interviews

- C) Aesthetic critique sessions

- **Answer: C) Aesthetic critique sessions**

36. **What role do user personas play in the interaction design process?**

- A) They are used to develop marketing strategies.

- B) They represent typical users and help guide design decisions based on user needs.

- C) They are used to define technical requirements for developers.

- **Answer: B) They represent typical users and help guide design decisions based on user needs.**

37. **What is a common output of a requirement extraction process?**

- A) Design prototypes

- B) A list of user needs and requirements

- C) Visual design mockups

- **Answer: B) A list of user needs and requirements**


38. **Which method involves users directly interacting with a system prototype to provide feedback?**

- A) User interviews

- B) Usability testing

- C) Ethnographic studies

- **Answer: B) Usability testing**

39. **What is the purpose of conducting focus groups in requirement extraction?**

- A) To observe users in their natural environment

- B) To collect diverse opinions and feedback on design concepts

- C) To finalize the technical specifications of a system

- **Answer: B) To collect diverse opinions and feedback on design concepts**

40. **Which technique helps to visualize how users interact with a system over time and in different
scenarios?**

- A) User personas

- B) Storyboards

- C) Surveys

- **Answer: B) Storyboards**

41. **What is the main benefit of using scenarios in the design process?**

- A) To ensure technical feasibility

- B) To demonstrate how users will use a system in specific situations

- C) To create visual design elements

- **Answer: B) To demonstrate how users will use a system in specific situations**

42. **Which of the following is NOT a typical method for gathering user requirements?**

- A) Contextual inquiry

- B) User stories

- C) Design mockups
- **Answer: C) Design mockups**

43. **What does the term "contextual inquiry" refer to in requirement extraction?**

- A) Analyzing user data from surveys

- B) Observing users in their natural environment while they interact with the system

- C) Conducting workshops with stakeholders

- **Answer: B) Observing users in their natural environment while they interact with the system**

44. **Which method provides a structured way to gather detailed feedback from users about their
needs and experiences?**

- A) Usability testing

- B) Focus groups

- C) Aesthetic evaluations

- **Answer: B) Focus groups**

45. **What is the primary focus of using user stories in requirement gathering?**

- A) To create high-fidelity prototypes

- B) To capture user interactions and goals in a narrative format

- C) To define technical specifications and system architecture

- **Answer: B) To capture user interactions and goals in a narrative format**

46. **Which of the following methods is best suited for understanding the daily tasks and challenges
faced by users?**

- A) Contextual inquiry

- B) Visual design analysis

- C) Technical performance testing

- **Answer: A) Contextual inquiry**

47. **What does "formal requirement extraction" aim to achieve?**


- A) To produce aesthetic design elements

- B) To systematically identify and document user requirements

- C) To develop marketing strategies

- **Answer: B) To systematically identify and document user requirements**

48. **Which method is used to gather feedback from users while they interact with a working
prototype?**

- A) Usability testing

- B) Ethnographic studies

- C) Surveys

- **Answer: A) Usability testing**

49. **What is a common challenge associated with informal requirement gathering methods?**

- A) Lack of user engagement

- B) Limited depth of information

- C) High cost of implementation

- **Answer: B) Limited depth of information**

50. **What is the purpose of using "storyboards" in interaction design?**

- A) To provide detailed technical documentation

- B) To illustrate and visualize user interactions and scenarios

- C) To define design aesthetics and visual elements

- **Answer: B) To illustrate and visualize user interactions and scenarios**

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