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E-Tech Module 3

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Empowerment

Technologies
Quarter 4 – Module 3:
Designing and Developing an
ICT Project for Social Advocacy

CO_Q2_Empowerment Technologies SHS


Module 16
Empowerment Technologies – Senior High School
Alternative Delivery Mode

Quarter 2 – Module 16: Designing and Developing an ICT Project for Social Advocacy
First Edition, 2020

Republic Act 8293, section 176 states that: No copyright shall subsist in any work of the
Government of the Philippines. However, prior approval of the government agency or office
wherein the work is created shall be necessary for exploitation of such work for profit. Such
agency or office may, among other things, impose as a condition the payment of royalties.

Borrowed materials (i.e., songs, stories, poems, pictures, photos, brand names, trademarks,
etc.) included in this module are owned by their respective copyright holders. Every effort
has been exerted to locate and seek permission to use these materials from their respective
copyright owners. The publisher and authors do not represent nor claim ownership over
them.

Published by the Department of Education


Secretary: Leonor Magtolis Briones
Undersecretary: Diosdado M. San Antonio

Development Team of the Module

Writers: Elijah S. Santos


Editors: Josephine N. Tobias
Reviewers: Lorena J. Mutas
Illustrator: Elijah S. Santos, Amado S. Banawa Jr.
Layout Artist: Mariss Tiffany Anne T. Asil, Melody Z. De Castro
Management Team: Malcom S. Garma, Director IV
Genia V. Santos, CLMD Chief
Dennis M. Mendoza, Regional EPS In Charge of LRMS
Micah S. Pacheco, Regional ADM Coordinator
Loida O. Balasa, CID Chief
Grace R. Nieves, Division EPS In Charge of LRMS
Lorena J. Mutas, Division ADM Coordinator

Printed in the Philippines by ________________________

Department of Education – National Capital Region

Office ____________________________________________Misamis St.,


Addres Bago Bantay, Quezon City
s: ____________________________________________
____________________________________________02-929-0153
Telefax
: ____________________________________________depedncr@de
E-mail ped.gov.ph
Addres
s:

Empowerment
Technologies
Quarter 2 – Module 16:
Designing and Developing an
ICT
Project for Social Advocacy
Introductory Message

This Self-Learning Module (SLM) is prepared so that you, our dear learners,
can continue your studies and learn while at home. Activities, questions,
directions, exercises, and discussions are carefully stated for you to understand
each lesson.

Each SLM is composed of different parts. Each part shall guide you step-
bystep as you discover and understand the lesson prepared for you.

Pre-tests are provided to measure your prior knowledge on lessons in each


SLM. This will tell you if you need to proceed on completing this module or if you
need to ask your facilitator or your teacher’s assistance for better understanding
of the lesson. At the end of each module, you need to answer the post-test to
self-check your learning. Answer keys are provided for each activity and test. We
trust that you will be honest in using these.

In addition to the material in the main text, Notes to the Teacher are also
provided to our facilitators and parents for strategies and reminders on how they
can best help you on your home-based learning.

Please use this module with care. Do not put unnecessary marks on any
part of this SLM. Use a separate sheet of paper in answering the exercises and
tests. And read the instructions carefully before performing each task.

If you have any questions in using this SLM or any difficulty in answering the
tasks in this module, do not hesitate to consult your teacher or facilitator.

Thank you.
What I Need to Know

This module was designed and written with you in mind. It is here to help you to
develop an ICT Project as a tool for Social Change through Social Advocacy using
a video presentation. The scope of this module permits to be used in many
different learning situations. The language used recognize the diverse
vocabulary level of students. The lessons are arranged to follow the standard
sequence of the course. But the order in which you read them can be changed to
correspond with the textbook you are now using.

The module mainly focuses on one lesson:

• Lesson 1 – Designing and Developing Social Advocacy

Learning Competencies and Codes:

1. Integrate rich multimedia content in design and development to best


enhance the user experience and deliver content of an ICT Project for
Social Change (CS_ICT11/12-ICTPT-IIm-p18)
2. Develop a working prototype of an ICT Project for Social Change.
(CS_ICT11/12-ICTPT-IIm-p19)

Upon successful completion of this module, you are expected to:

1. understand the purposes of creating a video content in designing social


advocacy;
2. understand how to develop social advocacy for social change using a video
creation;
3. create and share own made video presentation as an ICT Project using rich
multimedia content.

What I Know

Directions: Choose the best answer for each question. Write the letter of your
answer on a separate sheet of paper.

1. Which of the following statement is NOT TRUE about designing a social


advocacy?
A. Collect ideas that seems to be fake to confuse other people.
B. Collect ideas, make outlines, decide on the message, and make
your content interesting and positive.

1 CO_Q2_Empowerment Technologies SHS


Module 16
C. In creating your own content, you should express yourself creatively
and passionately to promote your desired advocacy
D. Make sure to anchor your content to the four important purposes in
producing a social advocacy- to inform, inspire, educate and
entertain.
2. Which of the following is about infusing advocacy and learning with a
sense of meaning and purpose to motivate and uplift your audience?
A. To Inform
B. To Inspire
C. To Educate
D. To Entertain
3. Fair use is an unlicensed copyrighted material that anyone can use for a
certain purposes. Which of the following are in NOT included as purpose of
fair use?
A. Research
B. Criticism
C. Commentary
D. Commercial Use
4. Jastine wanted to have a sound recording for his social advocacy. Which of
the following is NOT TRUE about copyrighted sound recordings?
A. Performances not incorporated in recordings shall be protected for
fifty
(50) years.
B. Sound recording is a separate copyright that protects a recording
artist’s rendition of a work.
C. Copyright’s validity is twenty (25) years from the date when the
recording took place.
D. Sound or image and sound recordings and performances
incorporated therein shall be protected for fifty (50) years.

5. A content purpose that empowers audience with knowledge by engaging


them into a wise, hopeful and respectful cultivation of learning and
application.
A. To Inform
B. To Inspire
C. To Educate
D. To Entertain
6. It is a legal concept that allows the reproduction of copyrighted materials
for certain purposes that includes commentary, criticism, reporting,
research, and teaching and with accordance of a prescribed guidelines.

2 CO_Q2_Empowerment Technologies SHS


Module 16
A. Fair Use
B. Copyright
C. Plagiarism
D. Intellectual Property
7. MSA defines this process as a plan or specification for the construction of
an object or system or for the implementation of an activity or process, or
the result of that plan or specification in the form of a prototype, product
or process.
A. Design
B. Develop
C. Designer
D. Developer
8. It is known as an American non-profit organization devoted to expanding
the range of creative works available for others to build upon and share
legally.
A. Creative Works
B. Cloud Commons
C. Creative Commons
D. American Commons
9. How many years should movies, television shows, YouTube videos and any
kind of multimedia works shall be protected by copyright?
A. During the lifetime of the creator plus fifty (30) years after death.
B. During the lifetime of the creator plus fifty (50) years after death.
C. Twenty (25) years from the date of publication. If it is unpublished,
it is protected for fifty (15) years from the date of creation.
D. Fifty (50) years from the date of publication. If it is unpublished, it is
protected for fifty (50) years from the date of creation.
10.The purpose of producing content is to transform information to
awareness. It is also a way of improving one’s knowledge and
understanding on a certain issue.
A. To Inform
B. To Inspire
C. To Educate
D. To Entertain

11.It is the act known as Intellectual Property Code of the Philippines that
protects all copyrighted materials.
A. Republic Act 7610
B. Republic Act 8293

3 CO_Q2_Empowerment Technologies SHS


Module 16
C. Republic Act 10175
D. Republic Act 109291
12.The author’s right is a legal term used to describe the rights that creators
have over their literary and artistic works.
A. Fair Use
B. Copyright
C. Plagiarism
D. Intellectual Property
13.Which of the following is prescribed guidelines in accordance with the fair
use? A. Give credits to the copyright holder.
B. Don't make money out of the copyrighted work.
C. Majority of the content you created must be of your own.
D. All of the above.
14.Books, news story, scientific paper, novel, poetry or any other forms of
“wordonly” are known as literacy works. In terms of copyright, how many
years did a literacy works be valid?
A. Twenty (25) years from the date of publication.
B. Fifty (50) years from the date of publication.
C. During the lifetime of the author plus fifty (30) years after death.
D. During the lifetime of the author plus fifty (50) years after death.
15.Which of the following is the content purpose that ignite curiosity where
learning happens while having fun?
A. To Inform
B. To Inspire
C. To Educate
D. To Entertain

Lesso Designing and


Developing
n 1 Social Advocacy
4 CO_Q2_Empowerment Technologies SHS
Module 16
This lesson provides information on how you will able to develop an ICT Project
through an effective creation of a video presentation. This lesson will guide you
to maximize the potential of your Social Advocacy to address Social Change. This
is also the final stage of your Social advocacy where planning and
conceptualizing, research for content, designing and development are combined
to produce a meaningful output that serves as Catalyst of change.

What’s In

Directions: Based on the previous lesson, give your insight on the conditions
asked below. Do the activity in a separate sheet of paper or as instructed by

1. As part of a growing community of online user, a lot of netizens are prone


of becoming a victim of different cybercrimes every day. In applying of
what you have learned from the previous lesson, how can you help other
people lessen the vulnerability of becoming a victim from harsh people
online?

__________________________________________________________________________________
__________________________________________________________________________________
__________________________________________________________________________________
__________________________________________________________________________________
__________________________________________________________________________________
__________________________________________________________________________________
__________________________________________________________________________________
__________________________________________________________________________________
__________________________________________________________________________________
__________________________________________________________________________________
__________________________________________________________________________________
__________________________________________________________________________________

5 CO_Q2_Empowerment Technologies SHS


Module 16
What’s New

YouTube is the second largest social media platform or online channel next to
Facebook (Statistica.com, 2019) that enables web users to create, co-create,
discuss, modify, and exchange user-generated content. YouTube gives netizens
the freedom and power to influence other people in the producing of variety of
contents such as tutorials, vlogs, advocacy and more. Now, it is time for you to
try to create your own YouTube Channel.
Directions: Create Account to start your own social advocacy through the
creation video presentation such as document vlog, documentary, etc. by
following the steps below.
Here are the steps on how to create your own YouTube account:

1. Go to bit.ly/CreateYoutube or scan the QR Code.

2. Click “Create a new Gmail Address instead”. Then, fill out the required
forms then click “Next”.

3. Read the Policy and Terms then click “I Agree”.

4. Congratulations! You have successfully created your account.

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Module 16
After creating your own YouTube account, search for a sample Social
Advocacy video in the YouTube Search bar and answer the following questions
on a separate paper:
Title of the Video:
___________________________________________________________
Uploader:____________________________________________________________________
Video Link: __________________________________________________________________
Date Uploaded:
______________________________________________________________

1. What was the Social Advocacy all about?


_______________________________________________________________
___
_______________________________________________________________
___
__________________________________________________________________
__________________________________________________________________
_______________________________________________________________
___

2. What have you observed on the content of the Social Advocacy?


__________________________________________________________________
__________________________________________________________________
__________________________________________________________________
_______________________________________________________________
___
_______________________________________________________________
___

3. If there is a chance you can change a certain part of the video, what it is
and why will you change it?
_______________________________________________________________
___
__________________________________________________________________
__________________________________________________________________
__________________________________________________________________
__________________________________________________________________

7 CO_Q2_Empowerment Technologies SHS


Module 16
What is It

Designing Social Advocacy


According to Modern Sculpture Artists (MSA), a design is a plan or specification
for the construction of an object or system or for the implementation of an
activity or process, or the result of that plan or specification in the form of a
prototype, product or process. The verb to design expresses the process of
developing a design. The design generally has to gratify a certain goals and
constraints such as aesthetic or overall look, functionality, economical and
socio-political considerations that is expected to interact with a certain
environment.

In designing and creating your own video content, you should express yourself
by voicing out creatively with passion to promote the advocacy you desire.
Collect ideas, make outlines, decide on the message, and make your content
interesting and positive. Make sure to anchor your content to the four important
purposes in producing a social advocacy:

Figure 1.0 – Content Purposes

1. Inform – Transform into an informative purpose in producing your


advocacy. One main purpose of media is to inform the people of what is
the real situation of the society. Voice out your thought in increasing
understanding and making meaningful knowledge to share with others.
Communicate with the audience with your heart. (e.g. Documentaries,
News, Vlog and etc.)
2. Inspire – Infuse your advocacy and learning with a sense of meaning and
purpose to motivate and uplift your audience. Make their viewing
worthwhile, alive, and healthy on their eyes. Create new possibilities and

8 CO_Q2_Empowerment Technologies SHS


Module 16
desire to be taken. Inspire them to take actions. (e.g. Advocacy Video,
Inspirational Video/Film, Endorsements, Testimonials and etc.)
3. Educate – Empower your audience with the proper knowledge. Make
them aware and impart learning through your advocacy. To educate your
audience means engaging them into a wise, hopeful, and respectful
cultivation of learning and application. (e.g. Vlog, DIY Video, Tutorial and
etc.)
4. Entertain – Ignite wonder, awe, and entertainment through learning.
Learning is not always being serious, but it becomes more adequate if the
person is enjoying while doing it. Give your advocacy an entertainment
value.
(e.g. Musical/Lyrical Video, Short Film, Viral Videos and etc.)
Developing Social Advocacy

Development phase is one of the crucial stages in constructing and producing


your social advocacy, because this phase is where skills and creativity should
foster. The creator should also need to be careful not to plagiarize works and
give proper credits to the owners of different intellectual properties in crafting
your project unless it is under the fair use. Fair Use means you can use
copyrighted materials without a license but only for certain purposes. These
includes commentary, criticism, reporting, research, and educational purposes.
In accordance with this, fair use must follow these prescribed guidelines: a.)
majority of the content you created must be of your own; b.) give credits to the
copyright holder; and c.) don't make money out of the copyrighted work. The
creator can also use Creative Commons – an American non-profit organization
devoted to expanding the range of creative works available for others to build
upon and share legally. The organization has released several copyright-licenses
known as Creative Commons licenses free of charge to the public.

In copyrighting your social advocacy, a basic understanding of copyright


principles is essential for anyone who publishes their creative works online. All
copyright law under Republic Act 8293 – Intellectual Property Code of the
Philippines covers a broad range of creative works. Copyright or author’s right
is a legal term used to describe the rights that creators have over their literary
and artistic works. Works covered by copyright and its validity ranges from the
following medium:
a. Literary works – These are basically prose such as books, news story,
scientific paper, novel, poetry, or any other forms of “word-only”. The
validity of copyright under literacy works applies during the lifetime of the
author plus fifty (50) years after death.
b. Musical works – These applies to both the lyrics and the music. Under
musical works, the copyright falls under fifty (50) years from year
recording took place.
c. Dramatic works – These are plays, including any accompanying music.
Copyright in dramatic, works whether published or unpublished, expires
fifty (50) years after the end of the year of creation.

9 CO_Q2_Empowerment Technologies SHS


Module 16
d. Pictorial, graphic and sculptural works – These are photographs, drawings,
paintings, and any other kinds of two- or three-dimensional art. These
works’ copyright applies under fifty (50) years from the publication.
e. Motion pictures and other audiovisual works -These are movies, television
shows, YouTube videos, and any kind of multimedia. The audio-visual
works shall be protected for fifty (50) years from the date of publication. If
it is unpublished, it is protected for fifty (50) years from the date of
creation.
f. Sound recording – These are a separate copyright that protects a
recording artist’s rendition of a work. Performances not incorporated in
recordings shall be protected for fifty (50) years from the end of the year
in which the performance took place. Sound or image and sound
recordings and performances incorporated therein shall be protected for
fifty (50) years from the end of the year in which the recording took place.
g. Architectural works. These are blueprints and similar plans for building.
Works of applied art shall be protected for twenty-five (25) years from the
date of its creation.

In crafting your proposed Social Advocacy, the following are the tools or software
in developing your own video content but not limited to:

1. VideoPad (https://www.nchsoftware.com/videopad/index.html)- is one of


the best video editing tools to take your first steps in the world of
multimedia video editing. It is perfect for anyone starting to play around
with video compositions as it is simple and easy to use.
2. Blender (https://www.blender.org/features/video-editing) - is an open-
source program that is entirely free to use. Blender was designed is 3D
animation suite that comes with a very useful video editor. The editor
allows you to perform basic actions like video cuts and splicing and more.
It also allows you to carry out more complex tasks like video masking. This
makes it a very flexible video editor and caters to both beginner and
advanced users.
3. Shotcut (https://shotcut.org/) - is a fully open-source program. This means
after downloading it, you get access to all the features without the need
for a paid upgrade. This video editor supports a wide range of video
formats and boasts a great collection of tutorial videos. Two of the most
striking features are 4K HD resolution support and its timeline editing.
Shotcut will be a great editing tool for you if you wanted to have a 4K HD
resolution for your video output.
4. Openshot (https://www.openshot.org) - is entirely open source. It has an
easy to use drag and drop interface. Openshot packs features including
unlimited layers and audio mixing. It also allows real-time previews when
you create transitions between your clips. This free editor has also a nice
balance between advanced features and a simple interface, good for
beginners and advanced creator.

10 CO_Q2_Empowerment Technologies SHS


Module 16
What’s More

Directions: Using the details from your previous work on Module 14 – Concept
Paper and Module 15 - Infographics, convert your chosen local or regional cause
or issue related to your specific professional tracks into a Video Presentation that
will serve as your Social Advocacy. Upload it in your created Social Media Page
and created YouTube Channel. Then on a separate paper fill-out this form:

Title of your created Video Presentation:


_________________________________________________________________________________
Uploader’s
Name/Account:______________________________________________________
Actual Video Link posted on your Social Media Page:
_________________________________________________________________________________
Date
Uploaded:_________________________________________________________________
Actual Video Link posted on your YouTube Channel:
_________________________________________________________________________________
Date
Uploaded:_________________________________________________________________

Note: The audio/video clips on the creation of Social Advocacy are encouraged
to be all originals otherwise proper citation should be done to give credits to the
owner. Video Presentation should be comprised of three (3) minutes as minimum
and fifteen

11 CO_Q2_Empowerment Technologies SHS


Module 16
(10) minutes as maximum video length.

What I Have Learned

Directions: Answer the following questions on a separate paper.

1. In your own word, what is Social Advocacy. How can it bring change to a
society or community?
2. What do you think are the factors that can affect one’s advocacy? What
would you suggest to other people who are on the phase of creating one?
3. What do you think is the fastest way to promote an advocacy? What kind
of multimedia would you suggest crafting it? Explain your answer.
4. Do you think developing an advocacy through an ICT Project can help its
proponent/s in terms of their personal attributes such as
self-confidence, self-actualization and perspective in life?
Why?

What I Can Do

Directions: Create a short video advertisement about your Social Advocacy.


Your advertisement should give an overview about your Advocacy and why the
audiences or viewers should support your advocacy for social change. The
duration of the advertisement should be of thirty (30) seconds minimum and
ninety (90) seconds maximum video length. Upload it in your created Social
Media Page and created YouTube Channel. Then on a separate paper fill-out this
form:

Title of your created Video Presentation:


_________________________________________________________________________________
Uploader’s
Name/Account:______________________________________________________
Actual Video Link posted on your Social Media Page:

12 CO_Q2_Empowerment Technologies SHS


Module 16
_________________________________________________________________________________
Date
Uploaded:_________________________________________________________________
Actual Video Link posted on your YouTube Channel:
_________________________________________________________________________________
Date
Uploaded:_________________________________________________________________

Assessment

Directions: Choose the best answer for each question. Write the letter of your
answer on a separate sheet of paper.

1. MSA defines this process as a plan or specification for the construction of


an object or system or for the implementation of an activity or process, or
the result of that plan or specification in the form of a prototype, product
or process
A. Design
B. Develop
C. Designer
D. Developer

13 CO_Q2_Empowerment Technologies SHS


Module 16
2. Which of the following statement is NOT TRUE about designing a social
advocacy?
A. Collect ideas that seems to be fake to confuse other people.
B. Collect ideas, make outlines, decide on the message, and make
your content interesting and positive.
C. In creating your own content, you should express yourself creatively
and passionately to promote your desired advocacy.
D. Make sure to anchor your content to the four important purposes in
producing a social advocacy- to inform, inspire, educate and
entertain.
3. Which of the following is about infusing advocacy and learning with a
sense of meaning and purpose to motivate and uplift your audience?
A. To Inform
B. To Inspire
C. To Educate
D. To Entertain
4. The purpose of producing content is to transform information to
awareness. It is also a way of improving one’s knowledge and
understanding on a certain issue.
A. To Inform
B. To Inspire
C. To Educate
D. To Entertain
5. Which of the following is the content purpose that ignite curiosity where
learning happens while having fun?
A. To Inform
B. To Inspire
C. To Educate
D. To Entertain

6. A content purpose that empowers audience with knowledge by engaging


them into a wise, hopeful and respectful cultivation of learning and
application.
A. To Inform
B. To Inspire
C. To Educate
D. To Entertain
7. It is a legal concept that allows the reproduction of copyrighted materials
for certain purposes that includes commentary, criticism, reporting,
research, and teaching and with accordance of a prescribed guidelines.
A. Fair Use
B. Copyright
C. Plagiarism
D. Intellectual Property

14 CO_Q2_Empowerment Technologies SHS


Module 16
8. It is known as an American non-profit organization devoted to expanding
the range of creative works available for others to build upon and share
legally.
A. Creative Works
B. Cloud Commons
C. Creative Commons
D. American Commons
9. It is the act known as Intellectual Property Code of the Philippines that
protects all copyrighted materials.
A. Republic Act 7610
B. Republic Act 8293
C. Republic Act 10175
D. Republic Act 109291
10.Fair use is the means of a copyrighted material to used without a license
only for certain purposes. Which of the following are in NOT included as
purpose of fair use?
A. Research
B. Criticism
C. Commentary
D. Commercial Use
11.The author’s right is a legal term used to describe the rights that creators
have over their literary and artistic works.
A. Fair Use
B. Copyright
C. Plagiarism
D. Intellectual Property
12.Which of the following is prescribed guidelines in accordance with the fair
use? A. Give credits to the copyright holder.
B. Don't make money out of the copyrighted work.
C. Majority of the content you created must be of your own.
D. All of the above.

13.Books, news story, scientific paper, novel, poetry or any other forms of
“wordonly” are known as literacy works. In terms of copyright, how many
years did a literacy works be valid?
A. Twenty (25) years from the date of publication.
B. Fifty (50) years from the date of publication.
C. During the lifetime of the author plus fifty (30) years after death.
D. During the lifetime of the author plus fifty (50) years after death.
14.How many years should movies, television shows, YouTube videos and any
kind of multimedia works shall be protected by copyright?
E. During the lifetime of the creator plus fifty (30) years after death.

15 CO_Q2_Empowerment Technologies SHS


Module 16
F. During the lifetime of the creator plus fifty (50) years after death.
G. Twenty (25) years from the date of publication. If it is unpublished,
it is protected for fifty (15) years from the date of creation.
H. Fifty (50) years from the date of publication. If it is unpublished, it is
protected for fifty (50) years from the date of creation.
15.Jastine wanted to have a sound recording for his social advocacy. Which of
the following is NOT TRUE about copyrighted sound recordings?
a. Performances not incorporated in recordings shall be protected for
fifty
(50) years.
b. Sound recording is a separate copyright that protects a recording
artist’s rendition of a work.
c. Copyright’s validity is twenty (25) years from the date when the
recording took place.
d. Sound or image and sound recordings and performances
incorporated therein shall be protected for fifty (50) years.

Additional Activities

Directions: Every advocacy needs to be advertised and promoted to have


better chances of success. Thus, creating more platforms online and making its
presence wider make a big difference. Now create a simple webpage on your
created website (The website you’ve created using Wix in Module 9: Webpage
Designing). Your webpage should contain the following outputs: 1) Your created
concept paper on Module 14; 2) The infographic advocacy you’ve created on
Module 15; and 3) Lastly, the video advocacy you just develop on this Module 16.
Then on a separate paper fillout this form:

Title of your created Web Page:


_______________________________________________
Creator’s
Name:________________________________________________________________
Web Page URL Link:
___________________________________________________________
Date Created:__________________________________________________________________

16 CO_Q2_Empowerment Technologies SHS


Module 16
Answer Key

C15. D15.
D14. D14.
D13. D13.
D12. B12.
B11. B11.
D10. A10.
B 9. D 9.
C 8. C 8.
A 7. A 7.
C 6. A 6.
D 5. C 5.
A 4. C 4.
B 3. D 3.
A 2. B 2.
A 1. A 1.
Assessment What I Know

References

• Callo, Erwin R. and Sotto, Rosario L. Science in Today’s World for Senior
High School Empowerment Technologies. Quezon City: Sibs Publishing
House Inc. (2017)
• Modern Sculpture Artists. What is art and design? Art VS Design
https://www.modernsculptureartists.com/2019/08/14/what-is-artand-
design/ (accessed June 24, 2020)

17 CO_Q2_Empowerment Technologies SHS


Module 16
• Jeff Bullas. (February 2012). What are 4 Key Goals in Content Marketing?
https://www.jeffbullas.com/what-are-4-key-goals-in-content-marketing/
(accessed June 24, 2020)
• Federis & Associates Intellectual Property Firm. (2003) What is copyright?
http://www.federislaw.com.ph/faqs-resources/copyright/
(accessed June 24, 2020)
• Presidential Communications Operations Office (PCOO). (June 1997).
Republic Act No. 8293.
https://www.officialgazette.gov.ph/1997/06/06/republic-act-no-8293/
(accessed June 24, 2020)

18 CO_Q2_Empowerment Technologies SHS


Module 16
For inquiries or feedback, please write or call:

Department of Education - Bureau of Learning Resources (DepEd-BLR)

Ground Floor, Bonifacio Bldg., DepEd Complex


Meralco Avenue, Pasig City, Philippines 1600

Telefax: (632) 8634-1072; 8634-1054; 8631-4985

Email Address: blr.lrqad@deped.gov.ph * blr.lrpd@deped.gov.ph

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