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Annexure II

Software Engineering & Project Management Semester V


Course Code BCS501 CIE Marks 50
Teaching Hours/Week (L:T:P: S) 4:0:0:0 SEE Marks 50
Total Hours of Pedagogy 52 hours Total Marks 100
Credits 04 Exam Hours 03
Examination nature (SEE) Theory
Course objectives:
This course will enable students to,
• Outline software engineering principles and activities involved in building large software
programs. Identify ethical and professional issues and explain why they are of concern to
Software Engineers.
• Describe the process of requirement gathering, requirement classification, requirement
specification and requirements validation.
• Recognize the importance of Project Management with its methods and methodologies.
• Identify software quality parameters and quantify software using measurements and metrics.
List software quality standards and outline the practices involved.
Teaching-Learning Process (General Instructions)
These are sample Strategies; that teachers can use to accelerate the attainment of the various course
outcomes.
1. Lecturer method (L) need not be only a traditional lecture method, but alternative effective
teaching methods could be adopted to attain the outcomes.
2. Use of Video/Animation to explain functioning of various concepts.
3. Encourage collaborative (Group Learning) Learning in the class.
4. Ask at least three HOT (Higher order Thinking) questions in the class, which promotes critical
thinking.
5. Adopt Problem Based-Learning (PBL), which fosters student’s Analytical skills, develop design
thinking skills such as the ability to design, evaluate, generalize, and analyze information rather
than simply recall it.
MODULE-1 10 hours
Software and Software Engineering: The nature of Software, The unique nature of WebApps,
Software Engineering, The software Process, Software Engineering Practice, Software Myths.
Process Models: A generic process model, Process assessment and improvement, Prescriptive
process models: Waterfall model, Incremental process models, Evolutionary process models,
Concurrent models, Specialized process models. Unified Process , Personal and Team process models

Textbook 1: Chapter 1: 1.1 to 1.6, Chapter 2: 2.1 to 2.5


MODULE-2 12 hours
Understanding Requirements: Requirements Engineering, Establishing the ground work, Eliciting
Requirements, Developing use cases, Building the requirements model, Negotiating Requirements,
Validating Requirements.
Requirements Modeling Scenarios, Information and Analysis classes: Requirement Analysis,
Scenario based modeling, UML models that supplement the Use Case, Data modeling Concepts,
Class-Based Modeling.
Requirement Modeling Strategies : Flow oriented Modeling , Behavioral Modeling.
Textbook 1: Chapter 5: 5.1 to 5.7, Chapter 6: 6.1 to 6.5, Chapter 7: 7.1 to 7.3
MODULE-3 10 hours

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Annexure II

Agile Development: What is Agility?, Agility and the cost of change. What is an agile Process?,
Extreme Programming (XP), Other Agile Process Models, A tool set for Agile process .
Principles that guide practice: Software Engineering Knowledge, Core principles, Principles that
guide each framework activity.

Textbook 1: Chapter 3: 3.1 to 3.6, Chapter 4: 4.1 to 4.3

MODULE-4 10 hours
Introduction to Project Management: Introduction, Project and Importance of Project Management,
Contract Management, Activities Covered by Software Project Management, Plans, Methods and
Methodologies, Some ways of categorizing Software Projects, Stakeholders, Setting Objectives,
Business Case, Project Success and Failure, Management and Management Control, Project
Management life cycle, Traditional versus Modern Project Management Practices.
Project Evaluation: Evaluation of Individual projects, Cost–benefit Evaluation Techniques, Risk
Evaluation
Textbook 2: Chapter 1: 1.1 to 1.17 , Chapter 2: 2.4 to 2.6
MODULE-5 10 hours
Software Quality: Introduction, The place of software quality in project planning, Importance of
software quality, Defining software quality, Software quality models, product versus process quality
management.
Software Project Estimation: Observations on Estimation, Decomposition Techniques, Empirical
Estimation Models.

Textbook 2: Chapter 13: 13.1 to 13.5, 13.7, 13.8, Text Book 1: Chapter 26: 26.5 to 26.7

Course Outcomes
At the end of the course, the student will be able to:
● Differentiate process models to judge which process model has to be adopted for the given
scenarios.
● Derive both functional and nonfunctional requirements from the case study.
● Analyze the importance of various software testing methods and agile methodology.
● Illustrate the role of project planning and quality management in software development.
● Identify appropriate techniques to enhance software quality.

Assessment Details (both CIE and SEE)


The weightage of Continuous Internal Evaluation (CIE) is 50% and for Semester End Exam (SEE) is
50%. The minimum passing mark for the CIE is 40% of the maximum marks (20 marks out of 50) and
for the SEE minimum passing mark is 35% of the maximum marks (18 out of 50 marks). A student shall
be deemed to have satisfied the academic requirements and earned the credits allotted to each subject/
course if the student secures a minimum of 40% (40 marks out of 100) in the sum total of the CIE
(Continuous Internal Evaluation) and SEE (Semester End Examination) taken together.
Continuous Internal Evaluation:

● For the Assignment component of the CIE, there are 25 marks and for the Internal Assessment Test
component, there are 25 marks.
● The first test will be administered after 40-50% of the syllabus has been covered, and the second
test will be administered after 85-90% of the syllabus has been covered
● Any two assignment methods mentioned in the 22OB2.4, if an assignment is project-based then only
one assignment for the course shall be planned. The teacher should not conduct two assignments at

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Annexure II

the end of the semester if two assignments are planned.


● For the course, CIE marks will be based on a scaled-down sum of two tests and other methods of
assessment.
The Internal Assessment Test question paper is designed to attain the different levels of Bloom’s
taxonomy as per the outcome defined for the course.
Semester-End Examination:
Theory SEE will be conducted by University as per the scheduled timetable, with common question
papers for the course (duration 03 hours).
1. The question paper will have ten questions. Each question is set for 20 marks.
2. There will be 2 questions from each module. Each of the two questions under a module (with a
maximum of 3 sub-questions), should have a mix of topics under that module.
3. The students have to answer 5 full questions, selecting one full question from each module.
Marks scored shall be proportionally reduced to 50 marks...

Suggested Learning Resources:


Textbooks
1. Roger S. Pressman: Software Engineering-A Practitioners approach, 7th Edition, Tata McGraw Hill.
2. Bob Hughes, Mike Cotterell, Rajib Mall: Software Project Management, 6th Edition, McGraw Hill
Education, 2018.

Reference Book:

3. Pankaj Jalote: An Integrated Approach to Software Engineering, Wiley India.


4. “Software Engineering: Principles and Practice", Hans van Vliet, Wiley India, 3rd Edition, 2010.
Web links and Video Lectures (e-Resources):
● https://onlinecourses.nptel.ac.in/noc20_cs68/preview
● https://onlinecourses.nptel.ac.in/noc24_mg01/preview

Activity Based Learning (Suggested Activities in Class)/Practical-Based Learning

● Demonstration of Agile tool: The students are expected to learn any of the popular agile tool.
(10 marks)
● Field Survey (In Team): The students’ team may of the size of 2 or 4. Students are expected to
visit their library and understand the Library Automation Software. OR they have to
understand the working of ERP or any inventory management, and then they have to prepare a
report and then to be submitted to the concerned staff. Prepare a document/report which
includes all the phases of SDLC and to be submitted accordingly (15 marks)

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MKV-TEMPLATE for IPCC (26.04.2022) Annexure-III

COMPUTER NETWORKS Semester V


Course Code BCS502 CIE Marks 50
Teaching Hours/Week (L:T:P: S) 3:0:2:0 SEE Marks 50
Total Hours of Pedagogy 40 hours Theory + 8-10 Lab slots Total Marks 100
Credits 04 Exam Hours 03
Examination nature (SEE) Theory/practical
Course objectives:
This course will enable students to,
• Study the TCP/IP protocol suite, switching criteria and Medium Access Control protocols for reliable
and noisy channels.
• Learn network layer services and IP versions.
• Discuss transport layer services and understand UDP and TCP protocols.
• Demonstrate the working of different concepts of networking layers and protocols.

Teaching-Learning Process (General Instructions)


These are sample Strategies; that teachers can use to accelerate the attainment of the various course outcomes.
1. Lecturer method (L) need not to be only traditional lecture method, but alternative effective teaching
methods could be adopted to attain the outcomes.
2. Use of Video/Animation to explain functioning of various concepts.
3. Encourage collaborative (Group Learning) Learning in the class.
4. Ask at least three HOT (Higher order Thinking) questions in the class, which promotes critical
thinking.
5. Adopt Problem Based Learning (PBL), which fosters student’s Analytical skills, develop design
thinking skills such as the ability to design, evaluate, generalize, and analyze information rather than
simply recall it.
MODULE-1
Introduction: Data Communications, Networks, Network Types, Networks Models: Protocol
Layering, TCP/IP Protocol suite, The OSI model, Introduction to Physical Layer: Transmission
media, Guided Media, Unguided Media: Wireless. Switching: Packet Switching and its types.
Textbook: Ch. 1.1 - 1.3, 2.1 - 2.3, 7.1 – 7.3, 8.3.
MODULE-2
Data Link Layer: Error Detection and Correction: Introduction, Block Coding, Cyclic Codes. Data
link control: DLC Services: Framing, Flow Control, Error Control, Connectionless and Connection
Oriented, Data link layer protocols, High Level Data Link Control. Media Access Control: Random
Access, Controlled Access. Check Sum and Point to Point Protocol
Textbook: Ch. 10.1-10.4, 11.1 -11.4, 12.1 - 12.2
MODULE-3
Network Layer: Network layer Services, Packet Switching, IPv4 Address, IPv4 Datagram, IPv6
Datagram, Introduction to Routing Algorithms, Unicast Routing Protocols: DVR, LSR, PVR,
Unicast Routing protocols: RIP, OSPF, BGP, Multicasting Routing-MOSPF
Textbook: Ch. 18.1, 18.2, 18.4, 22.2,20.1-20.3, 21.3.2
MODULE-4
Introduction to Transport Layer: Introduction, Transport-Layer Protocols: Introduction, User
Datagram Protocol, Transmission Control Protocol: services, features, segments, TCP connections,
flow control, Error control, Congestion control.
Textbook: Ch. 23.1- 23.2, 24.1-24.3.4, 24.3.6-24.3.9
MODULE-5

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MKV-TEMPLATE for IPCC (26.04.2022) Annexure-III

Introduction to Application Layer: Introduction, Client-Server Programming, Standard Client-


Server Protocols: World Wide Web and HTTP, FTP, Electronic Mail, Domain Name System
(DNS), TELNET, Secure Shell (SSH)
Textbook: Ch. 25.1-25.2, 26.1-26.6

PRACTICAL COMPONENT OF IPCC


Sl.NO Experiments
1 Implement three nodes point – to – point network with duplex links between them. Set the
queue size, vary the bandwidth, and find the number of packets dropped.
2 Implement transmission of ping messages/trace route over a network topology consisting of 6
nodes and find the number of packets dropped due to congestion.
3 Implement an Ethernet LAN using n nodes and set multiple traffic nodes and plot congestion
window for different source / destination.
4
Develop a program for error detecting code using CRC-CCITT (16- bits).
5
Develop a program to implement a sliding window protocol in the data link layer.
6 Develop a program to find the shortest path between vertices using the Bellman-Ford and path
vector routing algorithm.
7 Using TCP/IP sockets, write a client – server program to make the client send the file name
and to make the server send back the contents of the requested file if present.
8 Develop a program on a datagram socket for client/server to display the messages on client
side, typed at the server side.
9 Develop a program for a simple RSA algorithm to encrypt and decrypt the data.

10 Develop a program for congestion control using a leaky bucket algorithm.

Course outcomes (Course Skill Set):


At the end of the course, the student will be able to:
● Explain the fundamentals of computer networks.
● Apply the concepts of computer networks to demonstrate the working of various layers and
protocols in communication network.
● Analyze the principles of protocol layering in modern communication systems.
● Demonstrate various Routing protocols and their services using tools such as Cisco packet
tracer.
Note: For the Simulation experiments modify the topology and parameters set for the experiment
and take multiple rounds of reading and analyze the results available in log files. Plot necessary
graphs and conclude using NS2 or NS3. Installation procedure of the required software must be
demonstrated, carried out in groups, and documented in the report. Non simulation programs
can be implemented using Java.

Assessment Details (both CIE and SEE)


The weightage of Continuous Internal Evaluation (CIE) is 50% and for Semester End Exam (SEE) is 50%.
The minimum passing mark for the CIE is 40% of the maximum marks (20 marks out of 50) and for the
SEE minimum passing mark is 35% of the maximum marks (18 out of 50 marks). A student shall be
deemed to have satisfied the academic requirements and earned the credits allotted to each subject/
course if the student secures a minimum of 40% (40 marks out of 100) in the sum total of the CIE
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MKV-TEMPLATE for IPCC (26.04.2022) Annexure-III

(Continuous Internal Evaluation) and SEE (Semester End Examination) taken together.

CIE for the theory component of the IPCC (maximum marks 50)
● IPCC means practical portion integrated with the theory of the course.
● CIE marks for the theory component are 25 marks and that for the practical component is 25
marks.

● 25 marks for the theory component are split into 15 marks for two Internal Assessment Tests (Two
Tests, each of 15 Marks with 01-hour duration, are to be conducted) and 10 marks for other
assessment methods mentioned in 22OB4.2. The first test at the end of 40-50% coverage of the
syllabus and the second test after covering 85-90% of the syllabus.

● Scaled-down marks of the sum of two tests and other assessment methods will be CIE marks for the
theory component of IPCC (that is for 25 marks).

● The student has to secure 40% of 25 marks to qualify in the CIE of the theory component of IPCC.
CIE for the practical component of the IPCC

● 15 marks for the conduction of the experiment and preparation of laboratory record, and 10 marks
for the test to be conducted after the completion of all the laboratory sessions.

● On completion of every experiment/program in the laboratory, the students shall be evaluated


including viva-voce and marks shall be awarded on the same day.

● The CIE marks awarded in the case of the Practical component shall be based on the continuous
evaluation of the laboratory report. Each experiment report can be evaluated for 10 marks. Marks of
all experiments’ write-ups are added and scaled down to 15 marks.
● The laboratory test (duration 02/03 hours) after completion of all the experiments shall be
conducted for 50 marks and scaled down to 10 marks.
● Scaled-down marks of write-up evaluations and tests added will be CIE marks for the laboratory
component of IPCC for 25 marks.

● The student has to secure 40% of 25 marks to qualify in the CIE of the practical component of the
IPCC.
SEE for IPCC
Theory SEE will be conducted by University as per the scheduled timetable, with common question
papers for the course (duration 03 hours)
1. The question paper will have ten questions. Each question is set for 20 marks.
2. There will be 2 questions from each module. Each of the two questions under a module (with a
maximum of 3 sub-questions), should have a mix of topics under that module.
3. The students have to answer 5 full questions, selecting one full question from each module.
4. Marks scoredby the student shall be proportionally scaled down to 50 Marks
The theory portion of the IPCC shall be for both CIE and SEE, whereas the practical portion will
have a CIE component only. Questions mentioned in the SEE paper may include questions from
the practical component.
Suggested Learning Resources:
Textbook:
1. Behrouz A. Forouzan, Data Communications and Networking, 5th Edition, Tata McGraw-

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MKV-TEMPLATE for IPCC (26.04.2022) Annexure-III

Hill,2013.
Reference Books:
1. Larry L. Peterson and Bruce S. Davie: Computer Networks – A Systems Approach, 4th
Edition, Elsevier, 2019.
2. Nader F. Mir: Computer and Communication Networks, 2nd Edition, Pearson Education,
2015.
3. William Stallings, Data and Computer Communication 10th Edition, Pearson Education, Inc.,
2014.
Web links and Video Lectures (e-Resources):
1. https://www.digimat.in/nptel/courses/video/106105183/L01.html
2. http://www.digimat.in/nptel/courses/video/106105081/L25.html
3. https://nptel.ac.in/courses/10610

Activity Based Learning (Suggested Activities in Class)/ Practical Based learning

● Implementation of various protocols using open source simulation tools. (5 marks)


● Simulation of Personal area network, Home area network, achieve QoS etc. (5 marks)

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Annexure-II 1

THEORY OF COMPUTATION Semester V


Course Code BCS503 CIE Marks 50
Teaching Hours/Week (L: T:P: S) (3:2:0:0) SEE Marks 50
Total Hours of Pedagogy 50 Total Marks 100
Credits 04 Exam Hours 3
Examination type (SEE) Theory
Course objectives:
● Introduce core concepts in Automata and Theory of Computation.
● Identify different Formal Language Classes and their Relationships.
● Learn concepts of Grammars and Recognizers for different formal languages.
● Prove or disprove theorems in automata theory using their properties.
● Determine the decidability and intractability of Computational problems.
Teaching-Learning Process (General Instructions)
These are sample Strategies which teachers can use to accelerate the attainment of the
various course outcomes.
1. Lecturer method (L) needs not to be only a traditional lecture method, but alternative
effective teaching methods could be adopted to attain the outcomes.
2. Use of Video/Animation to explain functioning of various concepts.
3. Encourage collaborative (Group Learning) Learning in the class.
4. Ask at least three HOT (Higher order Thinking) questions in the class, which
promotes critical thinking.
5. Adopt Problem Based Learning (PBL), which fosters students’ Analytical skills,
develop design thinking skills such as the ability to design, evaluate, generalize, and
analyse information rather than simply recall it.
6. Introduce Topics in manifold representations.
7. Show the different ways to solve the same problem with different approaches and
encourage the students to come up with their own creative ways to solve them.
8. Discuss how every concept can be applied to the real world - and when that's
possible, it helps improve the students' understanding.
Module-1 10 Hours
Introduction to Finite Automata, Structural Representations, Automata and Complexity. The Central
Concepts of Automata Theory. Deterministic Finite Automata, Nondeterministic Finite Automata, An
Application: Text Search, Finite Automata with Epsilon-Transitions.
TEXT BOOK: Sections 1.1, 1.5, 2.2,2.3,2.4,2.5
Module-2 10 Hours
Regular Expressions, Finite Automata and Regular Expressions, Proving Languages not to be Regular.
Closure Properties of Regular Languages, Equivalence and Minimization of Automata, Applications of
Regular Expressions

TEXT BOOK: Sections 3.1, 3.2 (Except 3.2.1), 3.3, 4.1, 4.2, 4.4
Module-3 10 Hours

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Annexure-II 2

Context-Free Grammars, Parse Trees, Ambiguity in Grammars and Languages, Ambiguity in


Grammars and Languages, Definition of the Pushdown Automaton, The Languages of a PDA,
Equivalence of PDA's and CFG's, Deterministic Pushdown Automata.

TEXT BOOK: Sections 5.1, 5.2, 5.4, 6.1,6.2,6.3.1,6.4


Module-4 10 Hours
Normal Forms for Context-Free Grammars, The Pumping Lemma for Context-Free Languages, Closure
Properties of Context-Free Languages.

TEXT BOOK: Sections 7.1, 7.2, 7.3


Module-5 10 Hours
Introduction to Turing Machines: Problems That Computers Cannot Solve, The Turing Machine,
Programming Techniques for Turing Machines, Extensions to the Basic Turing Machine, Undecidability: A
Language That Is Not Recursively Enumerable.
TEXT BOOK: Sections 8.1,8.2, 8.3,8.4, 9.1, 9.2
Course outcome (Course Skill Set)
At the end of the course, the student will be able to:
1. Apply the fundamentals of automata theory to write DFA, NFA, Epsilon-NFA and
conversion between them.
2. Prove the properties of regular languages using regular expressions.
3. Design context-free grammars (CFGs) and pushdown automata (PDAs) for formal
languages.
4. Design Turing machines to solve the computational problems.
5. Explain the concepts of decidability and undecidability.

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Annexure-II 3

Assessment Details (both CIE and SEE)


The weightage of Continuous Internal Evaluation (CIE) is 50% and for Semester End Exam (SEE)
is 50%. The minimum passing mark for the CIE is 40% of the maximum marks (20 marks out of
50) and for the SEE minimum passing mark is 35% of the maximum marks (18 out of 50 marks). A
student shall be deemed to have satisfied the academic requirements and earned the credits
allotted to each subject/ course if the student secures a minimum of 40% (40 marks out of 100) in
the sum total of the CIE (Continuous Internal Evaluation) and SEE (Semester End Examination)
taken together.
Continuous Internal Evaluation:

● For the Assignment component of the CIE, there are 25 marks and for the Internal Assessment
Test component, there are 25 marks.
● The first test will be administered after 40-50% of the syllabus has been covered, and the
second test will be administered after 85-90% of the syllabus has been covered
● Any two assignment methods mentioned in the 22OB2.4, if an assignment is project-based
then only one assignment for the course shall be planned. The teacher should not conduct two
assignments at the end of the semester if two assignments are planned.
● For the course, CIE marks will be based on a scaled-down sum of two tests and other methods
of assessment.
The Internal Assessment Test question paper is designed to attain the different levels of Bloom’s
taxonomy as per the outcome defined for the course.
Semester-End Examination:
Theory SEE will be conducted by University as per the scheduled timetable, with common question papers
for the course (duration 03 hours).
1. The question paper will have ten questions. Each question is set for 20 marks.
2. There will be 2 questions from each module. Each of the two questions under a module (with a
maximum of 3 sub-questions), should have a mix of topics under that module.
3. The students have to answer 5 full questions, selecting one full question from each module.
4. Marks scored shall be proportionally reduced to 50 marks..
Suggested Learning Resources:
Books
1. John E Hopcroft, Rajeev Motwani, Jeffrey D. Ullman,” Introduction to Automata Theory,
Languages and Computation”, Second Edition, Pearson.

Reference:
1. Elain Rich, “Automata,Computability and complexity”, 1st Edition, Pearson Education,2018.
2. K.L.P Mishra, N Chandrashekaran , 3rd Edition , ‘Theory of Computer Science”,PHI,2012.
3. Peter Linz, “An introduction to Formal Languages and Automata “, 3rd Edition, Narosa
Publishers,1998.
4. Michael Sipser : Introduction to the Theory of Computation, 3rd edition, Cengage learning,2013.
5. John C Martin, Introduction to Languages and The Theory of Computation, 3rd Edition, Tata
McGraw –Hill Publishing Company Limited, 2013.

Web links and Video Lectures (e-Resources):


● https://archive.nptel.ac.in/courses/106/105/106105196/
● https://archive.nptel.ac.in/courses/106/106/106106049/
● https://nptelvideos.com/course.php?id=717

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Annexure-II 4

Activity Based Learning (Suggested Activities in Class)/ Practical Based Learning


● Open source tools (like JFLAP) to make teaching and learning more interactive
[https://www.jflap.org/] (10 Marks)
● Assignments at RBTL-4 (15 marks)

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OO Design Patterns Lab Semester V
Course Code BCGL504 CIE Marks 50
Teaching Hours/Week (L:T:P: S) 0:0:2:0 SEE Marks 50
Credits 01 Exam
100
Hours
Examination type (SEE) Practical
Course objectives:
● To introduce students to the fundamental principles and concepts of design patterns and their role in
object-oriented software development.
● To equip students with the skills to identify and apply the most appropriate design patterns to
solve common software design problems.
● To develop the ability to analyze the advantages and disadvantages of different design patterns in
real-world applications.
● To provide hands-on experience in implementing various design patterns using object-oriented
programming languages.
Sl.NO Experiments (Implementation using Star UML)

1 Design and implement ShapeFactory class that generates different types of Shape
objects (Circle, Square, Rectangle) based on input parameters using Factory Design
Pattern.
2 Design and Implement an AbstractFactory class to create families of related or
dependent objects with respect to decathlon store without specifying their concrete
classes using Abstract Factory.
3 Design and implement a complex object like a House using a step-by-step Builder
pattern, allowing different representations of the house (wooden, brick, etc.).
4 Design and Implement to Extend a Coffee object with dynamic features (e.g., milk,
sugar, whipped cream) using Decorators.
5 Design and Implement a Logger class ensuring a single instance throughout the
application
6 Design and implement an Adapter Pattern for a Music System.

7 Design and Implement an Observer pattern for a news agency to notify subscribers
of updates.
8 Design and Implement a Façade pattern for home theatre system.

9 Design and Implement a Template Method for Document Processing (word, pdf,
excel)
10 Design and Implement weather monitoring system that notifies multiple display
devices whenever the weather conditions change that follows the Observer Design
Pattern.
11 Design and Implement a Proxy pattern to control access to an object (e.g., a protected
resource or remote service).
12 Design and Implement a Mediator pattern to manage communication between a set
of objects (e.g., chat room with multiple participants).

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Course outcomes (Course Skill Set):
At the end of the course the student will be able to:
● Design the model for the given problem using UML concepts and notations.
● Develop the solution for the given real world problem using design patterns .
● Analyze the results and produce substantial written documentation.
Assessment Details (both CIE and SEE)
The weightage of Continuous Internal Evaluation (CIE) is 50% and for Semester End Exam (SEE) is
50%. The minimum passing mark for the CIE is 40% of the maximum marks (20 marks out of 50) and
for the SEE minimum passing mark is 35% of the maximum marks (18 out of 50 marks). A student
shall be deemed to have satisfied the academic requirements and earned the credits allotted to each
subject/ course if the student secures a minimum of 40% (40 marks out of 100) in the sum total of
the CIE (Continuous Internal Evaluation) and SEE (Semester End Examination) taken together

Continuous Internal Evaluation (CIE):


CIE marks for the practical course are 50 Marks.
The split-up of CIE marks for record/ journal and test are in the ratio 60:40.
● Each experiment is to be evaluated for conduction with an observation sheet and record
write-up. Rubrics for the evaluation of the journal/write-up for hardware/software
experiments are designed by the faculty who is handling the laboratory session and are
made known to students at the beginning of the practical session.
● Record should contain all the specified experiments in the syllabus and each experiment
write-up will be evaluated for 10 marks.
● Total marks scored by the students are scaled down to 30 marks (60% of maximum
marks).
● Weightage to be given for neatness and submission of record/write-up on time.
● Department shall conduct a test of 100 marks after the completion of all the
experiments listed in the syllabus.
● In a test, test write-up, conduction of experiment, acceptable result, and procedural
knowledge will carry a weightage of 60% and the rest 40% for viva-voce.
● The suitable rubrics can be designed to evaluate each student’s performance and
learning ability.
● The marks scored shall be scaled down to 20 marks (40% of the maximum marks).
The Sum of scaled-down marks scored in the report write-up/journal and marks of a test is
the total CIE marks scored by the student.
Semester End Evaluation (SEE):
● SEE marks for the practical course are 50 Marks.
● SEE shall be conducted jointly by the two examiners of the same institute, examiners
are appointed by the Head of the Institute.
● The examination schedule and names of examiners are informed to the university
before the conduction of the examination. These practical examinations are to be
conducted between the schedule mentioned in the academic calendar of the
University.
● All laboratory experiments are to be included for practical examination.
● (Rubrics) Breakup of marks and the instructions printed on the cover page of the
answer script to be strictly adhered to by the examiners. OR based on the course
requirement evaluation rubrics shall be decided jointly by examiners.

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● Students can pick one question (experiment) from the questions lot prepared by the
examiners jointly.
● Evaluation of test write-up/ conduction procedure and result/viva will be conducted
jointly by examiners.
● General rubrics suggested for SEE are mentioned here, writeup-20%, Conduction
procedure and result in -60%, Viva-voce 20% of maximum marks. SEE for practical shall
be evaluated for 100 marks and scored marks shall be scaled down to 50 marks (however,
based on course type, rubrics shall be decided by the examiners)
Change of experiment is allowed only once and 15% of Marks allotted to the procedure
part are to be made zero.
The minimum duration of SEE is 02 hours
Suggested Learning Resources:
● Alan Shalloway, James R Trot, “Design Patterns Explained – A New Perspective on Object Oriented
Design”, Pearson, 2nd Edition, 4th Impression 2010.
● Eric Freeman, Elisabeth Freeman, “Head First Design Patterns”, O’reilly Publications, October 2004, 1st
Edition.
● Satzinger, Jackson, Burd, “Object Oriented Analysis and Design with Unified Process”, Thomson
Learning, 1st Indian Reprint 2007.
● https://www.udemy.com/course/design-patterns-java/
● https://nptel.ac.in/courses/106105224

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Annexure-II 1

VIDEO PROCESSING Semester 5


Course Code BCG515A CIE Marks 50
Teaching Hours/Week (L: T:P: 3:0:0:0
SEE Marks 50
S)
Total Hours of Pedagogy 40 Total Marks 100
Credits 03 Exam Hours 03
Examination type (SEE) Theory

Course objectives:
● To understand the image and video processing fundamentals
● To study the 2D and 3D motion estimation methods
● To learn about various video filtering and restoration methods
● To study various video compression methods, video compression standards
and video transmission types

Teaching-Learning Process (General Instructions)

These are sample strategies; which teachers can use to accelerate the attainment of the
various course outcomes.
1. Lecturer method (L) does not mean only the traditional lecture method, but different
types of teaching methods may be adopted to achieve the outcomes.
2. Utilize video/animation films to illustrate the functioning of various concepts.
3. Promote collaborative learning (Group Learning) in the class.
4. Pose at least three HOT (Higher Order Thinking) questions in the class to stimulate
critical thinking.
5. Incorporate Problem-Based Learning (PBL) to foster students' analytical skills and
develop their ability to evaluate, generalize, and analyze information rather than
merely recalling it.
6. Introduce topics through multiple representations.
7. Demonstrate various ways to solve the same problem and encourage students to
devise their own creative solutions.
8. Discuss the real-world applications of every concept to enhance students'
comprehension.
9. Use any of these methods: Chalk and board, Active Learning, Case Studies.

Module-1
Digital Images and Video: Human Visual System and Color, Analog Video, Digital Video,
3D Video, Digital Video-Applications, Image and Video Quality.

Textbook: Chapter 2.

Module-2
Motion Estimation: Image Formation, Motion Models, 2D Apparent-Motion Estimation,
Differential Methods, Matching Methods, Nonlinear Optimization Methods, Transform-
Domain Methods, 3D Motion and Structure Estimation.

Textbook: Chapter 4

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Annexure-II 2

Module-3
Video Segmentation and Tracking: Image Segmentation, Change Detection, Motion
Segmentation, Motion Tracking, Image and Video Matting, Performance Evaluation.

Textbook: Chapter 5
Module-4
Video Filtering: Theory of Spatio-Temporal Filtering, Video-Format Conversion, Multi-
Frame Noise Filtering, Multi-Frame Restoration, Multi-Frame Super-Resolution.

Textbook: Chapter 6
Module-5
Video Compression: Video-Compression Approaches, Early Video-Compression
Standards, MPEG-4AVC/ITU-T H.264 Standard, High-Efficiency Video-Coding (HEVC)
Standard, Scalable-Video Compression, Stereo and Multi-View Video Compression.

Textbook 1: Chapter 8

Course outcome (Course Skill Set)


At the end of the course, the student will be able to:
1. Explain the digital image and video processing fundamentals and digital video
applications.
2. Analyze the 2D and 3D motion estimation methods in digital video processing.
3. Analyze the image segmentation and change detection as well as segmentation of
dominant motion or multiple motions using various methods.
4. Explain the various video filtering methods and restoration techniques.
5. Describe the video compression methods, video compression standards and
interactive video transmission types.

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Annexure-II 3

Assessment Details (both CIE and SEE)


The weightage of Continuous Internal Evaluation (CIE) is 50% and for Semester End Exam (SEE)
is 50%. The minimum passing mark for the CIE is 40% of the maximum marks (20 marks out of
50) and for the SEE minimum passing mark is 35% of the maximum marks (18 out of 50 marks).
A student shall be deemed to have satisfied the academic requirements and earned the credits
allotted to each subject/ course if the student secures a minimum of 40% (40 marks out of 100)
in the sum total of the CIE (Continuous Internal Evaluation) and SEE (Semester End Examination)
taken together.

Continuous Internal Evaluation:


● For the Assignment component of the CIE, there are 25 marks and for the Internal
Assessment Test component, there are 25 marks.
● The first test will be administered after 40-50% of the syllabus has been covered, and the
second test will be administered after 85-90% of the syllabus has been covered
● Any two assignment methods mentioned in the 22OB2.4, if an assignment is project-based
then only one assignment for the course shall be planned. The teacher should not conduct
two assignments at the end of the semester if two assignments are planned.
● For the course, CIE marks will be based on a scaled-down sum of two tests and other methods
of assessment.
Internal Assessment Test question paper is designed to attain the different levels of
Bloom’s taxonomy as per the outcome defined for the course.

Semester-End Examination:
Theory SEE will be conducted by University as per the scheduled timetable, with common
question papers for the course (duration 03 hours).
1. The question paper will have ten questions. Each question is set for 20 marks.
2. There will be 2 questions from each module. Each of the two questions under a module (with
a maximum of 3 sub-questions), should have a mix of topics under that module.
3. The students have to answer 5 full questions, selecting one full question from each module.
4. Marks scored shall be proportionally reduced to 50 marks.
Suggested Learning Resources:

Text Book:
1. A Murat Tekalp, “Digital Video Processing”, 2nd Edition, Prentice Hall Signal
Processing Series, 2015.

Reference Books:
1. Yao Wang, Jorn Ostermann, Ya-Qin Zhang, “Video Processing and Communications”,
Prentice Hall Publishers, 2002.
2. Charles Poynton, “Digital Video and HD – Algorithms and Interfaces”, 2nd Edition,
Elsevier, 2018.

Web links and Video Lectures (e-Resources):

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Annexure-II 4

● https://download.e-bookshelf.de/download/0003/9259/52/L-G-0003925952-0013267751.pdf
● https://in.mathworks.com/solutions/image-video-processing/video-processing.html
● https://link.springer.com/journal/11760
● https://www.youtube.com/watch?v=QoZ8pccsYo4&list=PLWKotBjTDoLgK5TsgSZG_uIqhre
2Im3Cj&index=3
● https://www.youtube.com/watch?v=AxIc-vGaHQ0
● https://archive.nptel.ac.in/courses/117/104/117104020/

Activity Based Learning (Suggested Activities in Class)/ Practical Based learning


● Practical assignments on Digital Video Manipulation, Image and Video
Segmentation, Noise Filtering, Video Compression, etc., using MATLAB. (25
marks)

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Annexure-II 1

ARTIFICIAL INTELLIGENCE Semester V


Course Code BCS515B CIE Marks 50
Teaching Hours/Week (L: T:P: S) 3:0:0:0 SEE Marks 50
Total Hours of Pedagogy 40 Total Marks 100
Credits 03 Exam Hours 3
Examination type (SEE) Theory
Course objectives:
 Learn the basic principles and theories underlying artificial intelligence, including
machine learning, neural networks, natural language processing, and robotics.
 Apply AI techniques to solve real-world problems, including search algorithms,
optimization, and decision-making processes.
 Understand the ethical, legal, and societal implications of AI, including topics such as
bias, fairness, accountability, and the impact of AI on the workforce and privacy.
Teaching-Learning Process (General Instructions)
These are sample Strategies, which teachers can use to accelerate the attainment of the various
course outcomes.
1. Use of Video/Animation to explain functioning of various concepts.
2. Encourage collaborative (Group Learning) Learning in the class.
3. Discuss application of every concept to solve the real-world problems.
4. Demonstrate ways to solve the same problem and encourage the students to come up with
their own creative solutions.
Module-1
Introduction: What Is AI? , The State of The Art.
Intelligent Agents: Agents and environment, Concept of Rationality, The nature of
environment, The structure of agents.
Chapter 1 - 1.1, 1.4
Chapter 2 - 2.1, 2.2, 2.3, 2.4
Module-2
Problem‐solving: Problem‐solving agents, Example problems, Searching for Solutions
Uninformed Search Strategies
Chapter 3 - 3.1, 3.2, 3.3, 3.4
Module-3
Problem‐solving: Informed Search Strategies, Heuristic functions
Logical Agents: Knowledge–based agents, The Wumpus world, Logic, Propositional logic,
Reasoning patterns in Propositional Logic
Chapter 3 - 3.5, 7.6
Chapter 7 - 7.1, 7.2, 7.3, 7.4
Module-4
First Order Logic: Representation Revisited, Syntax and Semantics of First Order logic, Using
First Order logic, Knowledge Engineering In First-Order Logic
Inference in First Order Logic: Propositional Versus First Order Inference, Unification,
Forward Chaining
Chapter 8- 8.1, 8.2, 8.3, 8.4
Chapter 9- 9.1, 9.2, 9.3

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Annexure-II 2

Module-5
Inference in First Order Logic: Backward Chaining, Resolution
Classical Planning: Definition of Classical Planning, Algorithms for Planning as State-Space
Search, Planning Graphs
Chapter 9-9.4, 9.5
Chapter 10- 10.1,10.2,10.3

Course outcomes (Course Skill Set)


At the end of the course, the student will be able to:
1. Explain the architecture and components of intelligent agents, including their interaction
with the AI environment.
2. Apply problem-solving agents and various search strategies to solve a given problem.
3. Illustrate logical reasoning and knowledge representation using propositional and first-order
logic.
4. Demonstrate proficiency in representing knowledge and solving problems using first-order
logic.
5. Describe classical planning in the context of artificial intelligence, including its goals,
constraints, and applications in problem-solving.
Assessment Details (both CIE and SEE)
The weightage of Continuous Internal Evaluation (CIE) is 50% and for Semester End Exam
(SEE) is 50%. The minimum passing mark for the CIE is 40% of the maximum marks (20 marks
out of 50) and for the SEE minimum passing mark is 35% of the maximum marks (18 out of 50
marks). A student shall be deemed to have satisfied the academic requirements and earned the
credits allotted to each subject/ course if the student secures a minimum of 40% (40 marks out of
100) in the sum total of the CIE (Continuous Internal Evaluation) and SEE (Semester End
Examination) taken together.

Continuous Internal Evaluation:


 For the Assignment component of the CIE, there are 25 marks and for the Internal
Assessment Test component, there are 25 marks.
 The first test will be administered after 40-50% of the syllabus has been covered, and the
second test will be administered after 85-90% of the syllabus has been covered
 Any two assignment methods mentioned in the 22OB2.4, if an assignment is project-based
then only one assignment for the course shall be planned. The teacher should not conduct
two assignments at the end of the semester if two assignments are planned.
 For the course, CIE marks will be based on a scaled-down sum of two tests and other
methods of assessment.
Internal Assessment Test question paper is designed to attain the different levels of Bloom’s
taxonomy as per the outcome defined for the course.

Semester-End Examination:
Theory SEE will be conducted by University as per the scheduled timetable, with common
question papers for the course (duration 03 hours).
1. The question paper will have ten questions. Each question is set for 20 marks.
2. There will be 2 questions from each module. Each of the two questions under a module (with
a maximum of 3 sub-questions), should have a mix of topics under that module.
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Annexure-II 3

Suggested Learning Resources:


Text Book
Stuart J. Russell and Peter Norvig, Artificial Intelligence, 3rd Edition, Pearson, 2015

Reference Books
1. Elaine Rich, Kevin Knight, Artificial Intelligence, 3rd edition, Tata McGraw Hill, 2013
2. George F Lugar, Artificial Intelligence Structure and strategies for complex, Pearson
Education, 5th Edition, 2011
3. Nils J. Nilsson, Principles of Artificial Intelligence, Elsevier, 1980
4. Saroj Kaushik, Artificial Intelligence, Cengage learning, 2014

Web links and Video Lectures (e-Resources):


1. https://www.kdnuggets.com/2019/11/10-free-must-read-books-ai.html
2. https://www.udacity.com/course/knowledge-based-ai-cognitive-systems--ud409
3. https://nptel.ac.in/courses/106/105/106105077/
Activity Based Learning (Suggested Activities in Class)/ Practical Based learning
1. Using OpenAI tool, develop a chatbot (25 marks)

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Annexure-II 1

UNIX SYSTEM PROGRAMMING Semester V


Course Code BCS515C CIE Marks 50
Teaching Hours/Week (L: T:P: S) 3:0:0:0 SEE Marks 50
Total Hours of Pedagogy 40 Total Marks 100
Credits 03 Exam Hours 03
Examination type (SEE) Theory
Course objectives: This course will enable students to
● To help the students to understand effective use of Unix concepts, commands and
terminology. Identify, access, and evaluate UNIX file system
● Explain the fundamental design of the unix operating system
● Familiarize with the systems calls provided in the unix environment
● Design and build an application/service over the unix operating system

Teaching-Learning Process (General Instructions)


These are sample Strategies; which teachers can use to accelerate the attainment of the various
course outcomes.
1. Lecturer method (L) need not to be only a traditional lecture method, but alternative
effective teaching methods could be adopted to attain the outcomes.
2. Use of Video/Animation to explain functioning of various concepts.
3. Encourage collaborative (Group Learning) Learning in the class.
4. Ask at least three HOT (Higher order Thinking) questions in the class, which promotes
critical thinking.
5. Adopt Problem Based Learning (PBL), which fosters students’ Analytical skills, develop
design thinking skills such as the ability to design, evaluate, generalize, and analyze
information rather than simply recall it.
6. Introduce Topics in manifold representations.
7. Show the different ways to solve the same problem with different circuits/logic and
encourage the students to come up with their own creative ways to solve them.
8. Discuss how every concept can be applied to the real world - and when that's possible, it
helps improve the students' understanding.
Module-1
Introduction: Unix Components/Architecture. Features of Unix. The UNIX Environment and
UNIX Structure, Posix and Single Unix specification. General features of Unix commands/
command structure. Command arguments and options. Basic Unix commands such as echo,
printf, ls, who, date, passwd, cal, Combining commands. Meaning of Internal and external
commands. The type command: knowing the type of a command and locating it. The root
login. Becoming the super user: su command.

Unix files: Naming files. Basic file types/categories. Organization of files. Hidden files.
Standard directories. Parent-child relationship. The home directory and the HOME variable.
Reaching required files- the PATH variable, manipulating the PATH, Relative and absolute
pathnames. Directory commands – pwd, cd, mkdir, rmdir commands. The dot (.) and double
dots (..) notations to represent present and parent directories and their usage in relative path
names. File related commands – cat, mv, rm, cp, wc and od commands.

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Annexure-II 2

Text Book1: Chapter-1, 2, 3, 4, 5

Module-2
File attributes and permissions: The ls command with options. Changing file permissions:
the relative and absolute permissions changing methods. Recursively changing file
permissions. Directory permissions.

The shells interpretive cycle: Wild cards. Removing the special meanings of wild cards.
Three standard files and redirection.

Connecting commands: Pipe. Basic and Extended regular expressions. The grep, egrep.
Typical examples involving different regular expressions.

Shell programming: Ordinary and environment variables. The. profile. Read and read-only
commands. Command line arguments. exit and exit status of a command. Logical operators
for conditional execution. The test command and its shortcut. The if, while, for and case
control statements. The set and shift commands and handling positional parameters. The here
(<<) document and trap command. Simple shell program examples.

Text Book1: Chapter-6,8,13,14


Module-3
Unix Standardization and Implementations: Introduction, Unix Standardization, UNIX
System Implementation.

File I/O: Introduction, File Description, open, create, read, write, close, fcntl functions.

Files and Dictionaries: mkdir and rmdir functions, reading dictionaries, chdir, fchdir and
getcwd functions. Device Special files.

The Environment of a UNIX Process: Introduction, main function, Process Termination,


Command-Line Arguments, Environment List, Memory Layout of a C Program, Shared
Libraries, Memory Allocation, Environment Variables, setjmp and longjmp Functions,
getrlimit, setrlimit Functions.

Text Book 2: 2,3,4,7.

Module-4
Process Control: Introduction, Process Identifiers, fork, vfork, exit, wait, waitpid, wait3,
wait4 Functions, Race Conditions, exec Functions.

Overview of IPC Methods, Pipes, popen, pclose Functions, Coprocesses, FIFOs, System V
IPC, Message Queues, Semaphores.

Shared Memory, Client-Server Properties, Passing File Descriptors, An Open Server-Version


1.

Text Book2: Chapter 8, 15,17

Module-5

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Annexure-II 3

Signals and Daemon Processes: Introduction, Signal Concepts, Signal Functions, SIGCLD
Semantics, Kill and Raise functions, Alarm and Pause Functions, Signal Sets, sigprocmask
Function, sigpending function, sigaction function, sigsetjmp and siglongjmp functions,
sigsuspend function, abort function, system function, sleep, nanosleep and clock_nanosleep
functions, sigqueue functions, job-control signals, signal names and numbers.

Daemon Processes: Introduction, Daemon Characteristics, Coding Rules, Error Logging,


Client-Server Model.

Text Book 2: Chapter 10, 13


Course outcome (Course Skill Set)
At the end of the course, the student will be able to:
● Demonstrate the basics of Unix concepts and commands.
● Demonstrate the UNIX file system.
● Apply comands to reflect changes in file system.
● Demonstrate IPC and process management.
●Develop an application/service over a Unix system.
Assessment Details (both CIE and SEE)
The weightage of Continuous Internal Evaluation (CIE) is 50% and for Semester End Exam (SEE) is
50%. The minimum passing mark for the CIE is 40% of the maximum marks (20 marks out of 50)
and for the SEE minimum passing mark is 35% of the maximum marks (18 out of 50 marks). A
student shall be deemed to have satisfied the academic requirements and earned the credits
allotted to each subject/ course if the student secures a minimum of 40% (40 marks out of 100) in
the sum total of the CIE (Continuous Internal Evaluation) and SEE (Semester End Examination)
taken together.

Continuous Internal Evaluation:

● For the Assignment component of the CIE, there are 25 marks and for the Internal Assessment
Test component, there are 25 marks.
● The first test will be administered after 40-50% of the syllabus has been covered, and the
second test will be administered after 85-90% of the syllabus has been covered
● Any two assignment methods mentioned in the 22OB2.4, if an assignment is project-based then
only one assignment for the course shall be planned. The teacher should not conduct two
assignments at the end of the semester if two assignments are planned.
● For the course, CIE marks will be based on a scaled-down sum of two tests and other methods of
assessment.
Internal Assessment Test question paper is designed to attain the different levels of Bloom’s
taxonomy as per the outcome defined for the course.

Semester-End Examination:
Theory SEE will be conducted by University as per the scheduled timetable, with common question papers for
the course (duration 03 hours).
1. The question paper will have ten questions. Each question is set for 20 marks.
2. There will be 2 questions from each module. Each of the two questions under a module (with a
maximum of 3 sub-questions), should have a mix of topics under that module.
3. The students have to answer 5 full questions, selecting one full question from each module.
4. Marks scored shall be proportionally reduced to 50 marks.

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Annexure-II 4

Suggested Learning Resources:


Text Books:

1. Sumitabha Das., Unix Concepts and Applications., 4thEdition., Tata McGraw Hill
2. W. Richard Stevens: Advanced Programming in the UNIX Environment, 2nd Edition,
Pearson Education, 2005
Reference Books:

1. Unix System Programming Using C++ - Terrence Chan, PHI, 1999.


2. M.G. Venkatesh Murthy: UNIX & Shell Programming, Pearson Education.
3. Richard Blum, Christine Brenham: Linux Command Line and Shell Scripting Bible,
2ndEdition, Wiley, 2014.
Web links and Video Lectures (e-Resources):

https://www.youtube.com/watch?v=ffYUfAqEamY
https://www.youtube.com/watch?v=Q05NZiYFcD0
https://www.youtube.com/watch?v=8GdT53KDIyY
https://www.youtube.com/watch?app=desktop&v=3Pga3y7rCgo
Activity Based Learning (Suggested Activities in Class)/ Practical Based learning
Programming assignment -1 (Shell level) - 10 marks
Programming assignment -2 (API level) - 15 marks

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Annexure-II 1

Designing Human Centred Systems Semester 5


Course Code BCG515D CIE Marks 50
Teaching Hours/Week (L: T:P: S) 3:0:0:0 SEE Marks 50
Total Hours of Pedagogy 40 Total Marks 100
Credits 03 Exam Hours 3
Examination type (SEE) Theory
Course objectives:
● To enable the students to understand how human interaction, perception and cognition
influence user interactions.
● To discuss Gestalt principles and visual hierarchy for intuitive interfaces
● To enable students to design for efficiency by responsive interfaces meeting time requirements
● To enable the students to understand error prevention and recovery for enhanced usability.

● To support problem solving by enabling the students to understand interfaces that support
effective user problem-solving.

Teaching-Learning Process (General Instructions)


Teachers can use the following strategies to accelerate the attainment of the various course outcomes.
1. Lecturer method (L) needs not to be only a traditional lecture method, but alternative effective
teaching methods could be adopted to attain the outcomes.
2. Use of Video/Animation to explain functioning of various concepts.
3. Encourage collaborative (Group Learning) Learning in the class.
4. Ask at least three HOT (Higher order Thinking) questions in the class, which promotes critical
thinking.
5. Adopt Problem Based Learning (PBL), which fosters students’ Analytical skills, develop design
thinking skills such as the ability to design, evaluate, generalize, and analyze information rather
than simply recall it.
6. Use animations/videos to help the students to understand the concepts.
7. Use of case studies and demonstration of concepts.
Module-1
Our Perception is Biased - Perception Biased By Experience, Perception Biased By Current Context,
Perception Biased By Goals, Taking Biased Perception Into Account When Designing.
Our Vision Is Optimized To See Structure - Gestalt Principle: Proximity, Similarity, Continuity,
Closure, Symmetry, Figure/Ground, Common Fate, Combined.
We Seek And Use Visual Structure – Structured Information is Easier to Scan, Visual Hierarchy Helps
People Find Relevant Information, Beyond Visual Hierarchy: Information Hierarchy, “Chunking” Helps
People Scan and Enter Data, Even More Structure for Input: Data-specific Controls.

Textbook: Chapter 1, 2, 3
Module-2

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Annexure-II 2

Our Color Vision is Limited – How Color Vision Works, Vision is Optimized for Detection of Edges,
Not Brightness, Discriminability of Colors Depends on How They are Presented, Color Blindness,
External Factors That Influence Our Ability to Distinguish Colors, Guidelines for Using Color
Our Peripheral Vision is Poor - Resolution Of The Fovea Compared With The Periphery, Is The Visual
Periphery Good For Anything?, Examples From Computer User Interfaces, Common Methods Of
Making Messages Visible, Heavy Artillery For Making Users Notice Messages, Visual Search Is Linear
Unless Targets “Pop” In The Periphery.
Reading is Unnatural - Is Reading Feature-Driven Or Context-Driven?, Poor Information Design Can
Disrupt Reading, People Don’t Read When Using Software and the Web; They Scan, Much Of The Text
in Apps and Websites Is Unnecessary.

Textbook: Chapter 4, 5, 6
Module-3
Our Attention is Limited; Our Memory is Imperfect - A Modern View Of Memory, Characteristics Of
Attention And Working Memory, Implications Of Working Memory Characteristics For User-Interface
Design, Characteristics Of Long-Term Memory, Implications Of Long-Term Memory Characteristics For
User-Interface Design.
Limits on Attention Shape Our Thought and Action - We Notice Things More When They Are
Related To Our Goals, We Use External Aids To Keep Track Of What We Are Doing, We Follow The
Information “Scent” Toward Our Goal, We Prefer Familiar Paths, Our Thought Cycle: Goal, Execute,
Evaluate, After We Achieve A Task’s Primary Goal, We Often Forget Cleanup Steps.
Recognition is Easy; Recall is Hard - Recognition Versus Recall: Implications For User-Interface
Design.

Textbook: Chapter 7, 8, 9
Module-4
Learning from Experience and Performing Learned Actions are Easy; Novel Actions, Problem
Solving, and Calculation are Hard - Learning From Experience Is (Usually) Easy, Performing Learned
Actions Is Easy, Performing Novel Actions Is Hard, Problem Solving And Calculation Are Hard,
Implications For User-Interface Design.
Many Factors Affect Learning: We Learn Faster When Practice Is Frequent, Regular, And Precise, We
Learn Faster When Operation Is Task Focused, Simple, Consistent and Predictable, We Learn Faster
When Vocabulary Is Task Focused, Familiar, And Consistent.
Our Hand–Eye Coordination Follows Laws - Fitts’ Law: Pointing At Displayed Targets, Steering Law:
Moving Pointers Along Constrained Paths.

Textbook: Chapter 10, 11, 13


Module-5
We Have Time Requirements - Responsiveness Defined, The Many Time Constants Of The Human
Brain, Engineering Approximations Of Time Constants: Orders Of Magnitude, Designing To Meet Real-
Time Human Interaction Deadlines, Additional Guidelines For Achieving Responsive Interactive
Systems.
We Make Errors - Mistakes Versus Slips, Types of Slips, Design to Prevent Mistakes: Provide Clear,
Correct Information, Design to Help People Avoid Slips, Design to Help People Recover From Errors,
Voice-Recognition Failure and Misrecognition are Not User Errors.

Textbook: Chapter 14, 15

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Annexure-II 3

Course outcome (Course Skill Set)


At the end of the course, the student will be able to :
1. Apply the knowledge of perceptual biases, Gestalt principles, and information hierarchies in user
interfaces.
2. Illustrate the knowledge of color vision, peripheral vision, and reading behaviors to design more
effective and user interfaces.
3. Demonstrate role of attention limits, memory characteristics, recognition, and recall in intuitive and
efficient user interfaces.
4. Explain the impact of learning and hand-eye coordination principles in user interfaces.
5. Relate the impact of time requirements and error prevention principles to user-interface design.
Assessment Details (both CIE and SEE)
The weightage of Continuous Internal Evaluation (CIE) is 50% and for Semester End Exam (SEE)
is 50%. The minimum passing mark for the CIE is 40% of the maximum marks (20 marks out of
50) and for the SEE minimum passing mark is 35% of the maximum marks (18 out of 50 marks).
A student shall be deemed to have satisfied the academic requirements and earned the credits
allotted to each subject/ course if the student secures a minimum of 40% (40 marks out of 100)
in the sum total of the CIE (Continuous Internal Evaluation) and SEE (Semester End Examination)
taken together.

Continuous Internal Evaluation:

● For the Assignment component of the CIE, there are 25 marks and for the Internal
Assessment Test component, there are 25 marks.
● The first test will be administered after 40-50% of the syllabus has been covered, and the
second test will be administered after 85-90% of the syllabus has been covered
● Any two assignment methods mentioned in the 22OB2.4, if an assignment is project-based
then only one assignment for the course shall be planned. The teacher should not conduct
two assignments at the end of the semester if two assignments are planned.
● For the course, CIE marks will be based on a scaled-down sum of two tests and other methods
of assessment.
Internal Assessment Test question paper is designed to attain the different levels of Bloom’s
taxonomy as per the outcome defined for the course.

Semester-End Examination:
Theory SEE will be conducted by University as per the scheduled timetable, with common question papers
for the course (duration 03 hours).
1. The question paper will have ten questions. Each question is set for 20 marks.
2. There will be 2 questions from each module. Each of the two questions under a module (with a
maximum of 3 sub-questions), should have a mix of topics under that module.
3. The students have to answer 5 full questions, selecting one full question from each module.
4. Marks scored shall be proportionally reduced to 50 marks.
Suggested Learning Resources:
Textbook
1. Jeff Johnson: “Designing with the Mind in Mind - Simple Guide to Understanding User Interface Design
Guidelines” – 3rd Edition. Morgan Kaufmann Publishers (Available on Amazon Kindle).

Reference Books

1. Steve Kurg: “Don’t Make Me Think Revisited – A Common Sense Approach to Web and Mobile Usability
– 3rd Edition. Pearson Education.
2. Don Norman: “The Design of Everyday Things” Revised and Expanded Edition, Basic Books.

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Annexure-II 4

Web links and Video Lectures (e-Resources):


∙ https://viva.pressbooks.pub/introegrdesign/chapter/introduction/

∙ https://www.springboard.com/learning-paths/user-experience-design/learn/

∙ https://www.designkit.org/resources/1.html

∙ https://www.interaction-design.org/master-classes/how-to-design-with-the-mind-in-mind
Activity Based Learning (Suggested Activities in Class)/ Practical Based learning
Reference Book-1: Course project: Demonstration of design/usability concepts by building simple user
interfaces and applications (Web or Window-based). - 25 Marks

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