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Lecture 1 Advanced Computer Network 13-10-1

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0% found this document useful (0 votes)
26 views

Lecture 1 Advanced Computer Network 13-10-1

Uploaded by

Romisaa
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 61

2024 - 2025

Fall

Advanced Computer Networks


Introduction Lecture
Dr. Manal Shaaban
Roadmap

Overview/roadmap:
• What is the Internet?
• What is a protocol?
• Network edge: hosts, access network,
physical media
• Network core: packet/circuit switching,
internet structure
• Protocol layers, service models

Introduction: 1-2
Roadmap

Overview/roadmap:
• What is the Internet?
• What is a protocol?
• Network edge: hosts, access network,
physical media
• Network core: packet/circuit switching,
internet structure
• Protocol layers, service models

Introduction: 1-3
The Internet: a “nuts and bolts” view
Billions of connected mobile network
computing devices: national or global ISP
▪ hosts = end systems
▪ running network apps at
Internet’s “edge”

Packet switches: forward


local or
packets (chunks of data) Internet
regional ISP
▪ routers, switches
home network content
Communication links provider
network datacenter
▪ fiber, copper, radio, satellite network

▪ transmission rate: bandwidth


Networks enterprise
▪ collection of devices, routers, network
links: managed by an organization
Introduction: 1-4
The Internet: a “nuts and bolts” view
mobile network
4G
• Internet: “network of networks” national or global ISP

• Interconnected ISPs
▪ protocols are everywhere Skype
IP
Streaming
video
• control sending, receiving of
messages local or
regional ISP
• e.g., HTTP (Web), streaming video,
Skype, TCP, IP, WiFi, 4G, Ethernet home network content
provider
▪ Internet standards HTTP network datacenter
network

• RFC: Request for Comments Ethernet

• IETF: Internet Engineering Task TCP


Force enterprise
network

WiFi
Introduction: 1-5
The Internet: a “service” view
• Infrastructure that provides mobile network

services to applications: national or global ISP

• Web, streaming video, multimedia


teleconferencing, email, games, e- Streaming
commerce, social media, inter- Skype video
connected appliances, … local or
regional ISP
▪ provides programming interface
to distributed applications: home network content
provider
• “hooks” allowing sending/receiving HTTP network datacenter
network
apps to “connect” to, use Internet
transport service
• provides service options, analogous enterprise
to postal service network

Introduction: 1-6
Roadmap

Overview/roadmap:
• What is the Internet?
• What is a protocol?
• Network edge: hosts, access network,
physical media
• Network core: packet/circuit switching,
internet structure
• Protocol layers, service models

Introduction: 1-7
What’s a protocol?
Human protocols: Network protocols:
▪ “what’s the time?” ▪ computers (devices) rather than humans
▪ “I have a question” ▪ all communication activity in Internet
▪ introductions governed by protocols

… specific messages sent


Protocols define the format, order of
… specific actions taken
when message received, messages sent and received among
or other events network entities, and actions taken
on msg transmission, receipt

Introduction: 1-8
What’s a protocol?
A human protocol and a computer network protocol:

Hi TCP connection
request
Hi TCP connection
response
Got the
time? GET http://gaia.cs.umass.edu/kurose_ross
2:00
<file>
time

Q: other human protocols?


Introduction: 1-9
Roadmap
• What is the Internet?
• What is a protocol?
• Network edge: hosts, access
network, physical media
• Network core: packet/circuit
switching, internet structure
• Protocol layers, service models

Introduction: 1-10
mobile network

Network edge: national or global ISP

• hosts: clients and servers


• servers often in data centers
local or
regional ISP

home network content


provider
network datacenter
network

enterprise
network

Introduction: 1-11
Network edge: mobile network
national or global ISP
• hosts: clients and servers
• servers often in data centers
Access networks, physical media: local or
regional ISP
• wired, wireless communication links
home network content
provider
network datacenter
network

enterprise
network

Introduction: 1-12
Network edge: mobile network

• hosts: clients and servers national or global ISP

• servers often in data centers


Access networks, physical media:
local or
• wired, wireless communication links regional ISP

home network content


Network core: provider
network datacenter
▪ interconnected routers network

▪ network of networks
enterprise
network

Introduction: 1-13
Access networks and physical media
Q: How to connect end systems to mobile network
national or global ISP
edge router?
• residential access nets
• institutional access networks (school,
company)
local or
• mobile access networks (WiFi, 4G/5G) regional ISP

home network content


provider
network datacenter
network

enterprise
network

Introduction: 1-14
Access networks: home networks
Wireless and wired
devices

to/from headend or
central office
often combined
in single box

cable or DSL modem

WiFi wireless access router, firewall, NAT


point (54, 450 Mbps)
wired Ethernet (1 Gbps)
Introduction: 1-15
Access networks: enterprise networks

Enterprise link to
ISP (Internet)
institutional router
Ethernet institutional mail,
switch web servers

▪ companies, universities, etc.


▪ mix of wired, wireless link technologies, connecting a mix of switches
and routers (we’ll cover differences shortly)
▪ Ethernet: wired access at 100Mbps, 1Gbps, 10Gbps
▪ WiFi: wireless access points at 11, 54, 450 Mbps
Introduction: 1-16
Wireless access networks
Shared wireless access network connects end system to router
▪ via base station aka “access point”

Wireless local area networks Wide-area cellular access networks


(WLANs) ▪ provided by mobile, cellular network
▪ typically within or around operator (10’s km)
building (~100 ft) ▪ 10’s Mbps
▪ 802.11b/g/n (WiFi): 11, 54, 450 ▪ 4G/5G cellular networks
Mbps transmission rate

to Internet
to Internet
Introduction: 1-17
Roadmap
• What is the Internet?
• What is a protocol?
• Network edge: hosts, access
network, physical media
• Network core: packet/circuit
switching, internet structure
• Protocol layers, service mode

Introduction: 1-18
The network core
• mesh of interconnected routers
mobile network
national or global ISP

• packet-switching: hosts break


application-layer messages into
packets
local or
• forward packets from one router regional ISP

to the next, across links on path home network content


from source to destination provider
network
• each packet transmitted at full
datacenter
network

link capacity
enterprise
network

Introduction: 1-19
Packet-switching: queueing delay, loss
R = 100 Mb/s
A C

D
B R = 1.5 Mb/s
E
queue of packets
waiting for output link

Packet queuing and loss: if arrival rate (in bps) to link exceeds
transmission rate (bps) of link for a period of time:
• packets will queue, waiting to be transmitted on output link
• packets can be dropped (lost) if memory (buffer) in router fills
up
Introduction: 1-20
Packet-switching: queueing delay, loss

https://computerscience.unicam.it/marcantoni/reti/applet/QueuingAndLossInteractive/1.html

Introduction: 1-21
Two key network-core functions

routing algorithm Routing:


Forwarding: local
local forwarding
forwarding table
table
▪ global action:
header value output link determine source-
• local action: move 0100 3
destination paths
0101 2
arriving packets 0111 2
taken by packets
1001 1
from router’s
input link to ▪ routing algorithms
appropriate router 1
output link 3 2

destination address in arriving


packet’s header
Introduction: 1-22
Alternative to packet switching: circuit switching
end-end resources allocated to,
reserved for “call” between source
and destination
• in diagram, each link has four circuits.
• call gets 2nd circuit in top link and 1st
circuit in right link.
• dedicated resources: no sharing
• circuit-like (guaranteed) performance
• circuit segment idle if not used by call (no
sharing)
• commonly used in traditional telephone
networks

Introduction: 1-23
Circuit switching: FDM and TDM
Frequency Division Multiplexing
(FDM)
• optical, electromagnetic frequencies
4 users

frequency
divided into (narrow) frequency bands
• each call allocated its own band, can
transmit at max rate of that narrow
band
Time Division Multiplexing (TDM) time
• time divided into slots
• each call allocated periodic slot(s), can

frequency
transmit at maximum rate of (wider)
frequency band, but only during its time
slot(s)
time
Introduction: 1-24
Packet switching versus circuit switching
Is packet switching a “slam dunk winner”?
▪ great for “bursty” data – sometimes has data to send, but at other times not
• resource sharing
• simpler, no call setup
▪ excessive congestion possible: packet delay and loss due to buffer overflow
• protocols needed for reliable data transfer, congestion control
▪ Q: How to provide circuit-like behavior?
• bandwidth guarantees traditionally used for audio/video applications

Q: human analogies of reserved resources (circuit switching)


versus on-demand allocation (packet switching)?
Introduction: 1-25
Internet structure: a “network of networks”
• Hosts connect to Internet via access Internet Service
Providers (ISPs)
• residential, enterprise (company, university, commercial) ISPs
• Access ISPs in turn must be interconnected
• so that any two hosts can send packets to each other
• Resulting network of networks is very complex
• evolution was driven by economics and national policies
• Let’s take a stepwise approach to describe current
Internet structure

Introduction: 1-26
Internet structure: a “network of networks”
Question: given millions of access ISPs, how to connect them together?
access access
net net
access
net
access
access net
net
access
access net
net

access access
net net

access
net
access
net

access
net
access
net
access access
net access net
net

Introduction: 1-27
Internet structure: a “network of networks”
Question: given millions of access ISPs, how to connect them together?
access access
net net
access
net
access
access net
net
access
access net
net

connecting each access ISP to


each other directly doesn’t scale:
access
access
net O(N2) connections. net

access
net
access
net

access
net
access
net
access access
net access net
net

Introduction: 1-28
Internet structure: a “network of networks”
Option: connect each access ISP to one global transit ISP?
Customer and provider ISPs have economic agreement.
access access
net net
access
net
access
access net
net
access
access net
net

global
access
net
ISP access
net

access
net
access
net

access
net
access
net
access access
net access net
net

Introduction: 1-29
Internet structure: a “network of networks”
But if one global ISP is viable business, there will be competitors ….

access access
net net
access
net
access
access net
net
access
access net
net ISP A

access
net ISP B access
net

access ISP C
net
access
net

access
net
access
net
access access
net access net
net

Introduction: 1-30
Internet structure: a “network of networks”
But if one global ISP is viable business, there will be competitors …. who will
want to be connected
Internet exchange point
access access
net net
access
net
access
access net
net
IXP access
access net
net ISP A

access
net
IXP ISP B access
net

access ISP C
net
access
net

access
net
peering link
access
net
access access
net access net
net

Introduction: 1-31
Internet structure: a “network of networks”
… and regional networks may arise to connect access nets to ISPs

access access
net net
access
net
access
access net
net
IXP access
access net
net ISP A

access
net
IXP ISP B access
net

access ISP C
net
access
net

access
net
regional ISP access
net
access access
net access net
net

Introduction: 1-32
Chapter 1: roadmap
▪ What is the Internet?
▪ What is a protocol?
▪ Network edge: hosts, access
network, physical media
▪ Network core: packet/circuit
switching, internet structure
▪ Performance: loss, delay,
throughput
▪ Security
▪ Protocol layers, service models
Introduction: 1-33
How do packet delay and loss occur?
▪ packets queue in router buffers, waiting for turn for transmission
▪ queue length grows when arrival rate to link (temporarily) exceeds output link
capacity
▪ packet loss occurs when memory to hold queued packets fills up
packet being transmitted (transmission delay)

B
packets in buffers (queueing delay)
free (available) buffers: arriving packets
dropped (loss) if no free buffers
Introduction: 1-34
Packet delay: four sources
transmission
A propagation

B
nodal
processing queueing

dnodal = dproc + dqueue + dtrans + dprop

dproc: nodal processing dqueue: queueing delay


▪ check bit errors ▪ time waiting at output link for
▪ determine output link transmission
▪ typically < microsecs ▪ depends on congestion level of
router
Introduction: 1-35
Packet delay: four sources
transmission
A propagation

B
nodal
processing queueing

dnodal = dproc + dqueue + dtrans + dprop


dtrans: transmission delay: dprop: propagation delay:
▪ L: packet length (bits) ▪ d: length of physical link
▪ R: link transmission rate (bps) ▪ s: propagation speed (~2x108 m/sec)
▪ dtrans = L/R ▪ dprop = d/s
dtrans and dprop
very different
Introduction: 1-36
Packet queueing delay (revisited)
▪ a: average packet arrival rate

average queueing delay


▪ L: packet length (bits)
▪ R: link bandwidth (bit transmission rate)

L .a arrival rate of bits “traffic


:
R service rate of bits intensity” traffic intensity = La/R 1

▪ La/R ~ 0: avg. queueing delay small La/R ~ 0

▪ La/R -> 1: avg. queueing delay large


▪ La/R > 1: more “work” arriving is
more than can be serviced - average
delay infinite!
La/R -> 1
Introduction: 1-37
“Real” Internet delays and routes
▪ what do “real” Internet delay & loss look like?
▪ traceroute program: provides delay measurement from
source to router along end-end Internet path towards
destination. For all i:
• sends three packets that will reach router i on path towards
destination (with time-to-live field value of i)
• router i will return packets to sender
• sender measures time interval between transmission and reply

3 probes 3 probes

3 probes

Introduction: 1-38
Real Internet delays and routes
traceroute: gaia.cs.umass.edu to www.eurecom.fr
3 delay measurements from
gaia.cs.umass.edu to cs-gw.cs.umass.edu
1 cs-gw (128.119.240.254) 1 ms 1 ms 2 ms 3 delay measurements
2 border1-rt-fa5-1-0.gw.umass.edu (128.119.3.145) 1 ms 1 ms 2 ms
3 cht-vbns.gw.umass.edu (128.119.3.130) 6 ms 5 ms 5 ms to border1-rt-fa5-1-0.gw.umass.edu
4 jn1-at1-0-0-19.wor.vbns.net (204.147.132.129) 16 ms 11 ms 13 ms
5 jn1-so7-0-0-0.wae.vbns.net (204.147.136.136) 21 ms 18 ms 18 ms
6 abilene-vbns.abilene.ucaid.edu (198.32.11.9) 22 ms 18 ms 22 ms
7 nycm-wash.abilene.ucaid.edu (198.32.8.46) 22 ms 22 ms 22 ms trans-oceanic link
8 62.40.103.253 (62.40.103.253) 104 ms 109 ms 106 ms
9 de2-1.de1.de.geant.net (62.40.96.129) 109 ms 102 ms 104 ms
10 de.fr1.fr.geant.net (62.40.96.50) 113 ms 121 ms 114 ms looks like delays
11 renater-gw.fr1.fr.geant.net (62.40.103.54) 112 ms 114 ms 112 ms
12 nio-n2.cssi.renater.fr (193.51.206.13) 111 ms 114 ms 116 ms decrease! Why?
13 nice.cssi.renater.fr (195.220.98.102) 123 ms 125 ms 124 ms
14 r3t2-nice.cssi.renater.fr (195.220.98.110) 126 ms 126 ms 124 ms
15 eurecom-valbonne.r3t2.ft.net (193.48.50.54) 135 ms 128 ms 133 ms
16 194.214.211.25 (194.214.211.25) 126 ms 128 ms 126 ms
17 * * *
18 * * * * means no response (probe lost, router not replying)
19 fantasia.eurecom.fr (193.55.113.142) 132 ms 128 ms 136 ms

* Do some traceroutes from exotic countries at www.traceroute.org


Introduction: 1-39
Packet loss
▪ queue (aka buffer) preceding link in buffer has finite capacity
▪ packet arriving to full queue dropped (aka lost)
▪ lost packet may be retransmitted by previous node, by source end
system, or not at all
buffer
(waiting area) packet being transmitted
A

B
packet arriving to
full buffer is lost

* Check out the Java applet for an interactive animation (on publisher’s website) of queuing and loss
Introduction: 1-40
Throughput
▪ throughput: rate (bits/time unit) at which bits are being sent from
sender to receiver
• instantaneous: rate at given point in time
• average: rate over longer period of time

link capacity
pipe that can carry linkthat
pipe capacity
can carry
Rsfluid
bits/sec
at rate Rfluid
c bits/sec
at rate
serverserver,
sends with
bits
(fluid) into pipe (Rs bits/sec) (Rc bits/sec)
file of F bits
to send to client
Introduction: 1-41
Throughput
Rs < Rc What is average end-end throughput?

Rs bits/sec Rc bits/sec

Rs > Rc What is average end-end throughput?

Rs bits/sec Rc bits/sec

bottleneck link
link on end-end path that constrains end-end throughput
Introduction: 1-42
Throughput: network scenario
▪ per-connection end-
Rs end throughput:
Rs Rs min(Rc,Rs,R/10)
▪ in practice: Rc or Rs is
R often bottleneck
Rc Rc
Rc
* Check out the online interactive exercises for more
examples: http://gaia.cs.umass.edu/kurose_ross/

10 connections (fairly) share


backbone bottleneck link R bits/sec
Introduction: 1-43
Chapter 1: roadmap
▪ What is the Internet?
▪ What is a protocol?
▪ Network edge: hosts, access
network, physical media
▪ Network core: packet/circuit
switching, internet structure
▪ Performance: loss, delay,
throughput
▪ Security
▪ Protocol layers, service models
Introduction: 1-44
Network security
▪ Internet not originally designed with (much) security in
mind
• original vision: “a group of mutually trusting users attached to a
transparent network” ☺
• Internet protocol designers playing “catch-up”
• security considerations in all layers!
▪ We now need to think about:
• how bad guys can attack computer networks
• how we can defend networks against attacks
• how to design architectures that are immune to attacks
Introduction: 1-45
Bad guys: packet interception
packet “sniffing”:
▪ broadcast media (shared Ethernet, wireless)
▪ promiscuous network interface reads/records all packets (e.g.,
including passwords!) passing by

A C

src:B dest:A payload


B
Wireshark software used for our end-of-chapter labs is a (free) packet-sniffer

Introduction: 1-46
Bad guys: fake identity
IP spoofing: injection of packet with false source address

A C

src:B dest:A payload

Introduction: 1-47
Bad guys: denial of service
Denial of Service (DoS): attackers make resources (server,
bandwidth) unavailable to legitimate traffic by
overwhelming resource with bogus traffic

1. select target
2. break into hosts
around the network
(see botnet)
3. send packets to target target

from compromised
hosts
Introduction: 1-48
Chapter 1: roadmap
▪ What is the Internet?
▪ What is a protocol?
▪ Network edge: hosts, access network,
physical media
▪ Network core: packet/circuit
switching, internet structure
▪ Performance: loss, delay, throughput
▪ Security
▪ Protocol layers, service models
▪ History
Introduction: 1-49
Protocol “layers” and reference models
Networks are complex, Question: is there any
with many “pieces”: hope of organizing
▪ hosts structure of network?
▪ routers ▪and/or our discussion
▪ links of various media of networks?
▪ applications
▪ protocols
▪ hardware, software

Introduction: 1-50
Example: organization of air travel
end-to-end transfer of person plus baggage
ticket (purchase) ticket (complain)
baggage (check) baggage (claim)
gates (load) gates (unload)
runway takeoff runway landing
airplane routing airplane routing
airplane routing

How would you define/discuss the system of airline travel?


▪ a series of steps, involving many services
Introduction: 1-51
Example: organization of air travel

ticket (purchase) ticketing service ticket (complain)


baggage (check) baggage service baggage (claim)
gates (load) gate service gates (unload)
runway takeoff runway service runway landing
airplane routing routing service
airplane routing airplane routing

layers: each layer implements a service


▪ via its own internal-layer actions
▪ relying on services provided by layer below
Introduction: 1-52
Why layering?
Approach to designing/discussing complex systems:
▪ explicit structure allows identification,
relationship of system’s pieces
• layered reference model for discussion
▪ modularization eases maintenance,
updating of system
• change in layer's service implementation:
transparent to rest of system
• e.g., change in gate procedure doesn’t
affect rest of system

Introduction: 1-53
Layered Internet protocol stack
▪ application: supporting network applications
• HTTP, IMAP, SMTP, DNS
application
application
▪ transport: process-process data transfer
• TCP, UDP transport
transport
▪ network: routing of datagrams from source to
destination network
• IP, routing protocols
link
▪ link: data transfer between neighboring
network elements physical
• Ethernet, 802.11 (WiFi), PPP
▪ physical: bits “on the wire”
Introduction: 1-54
Services, Layering and Encapsulation
M
application Application exchanges messages to implement some application
application service using services of transport layer
Ht M
transport Transport-layer protocol transfers M (e.g., reliably) from transport
one process to another, using services of network layer

network ▪ transport-layer protocol encapsulates network


application-layer message, M, with
link transport layer-layer header Ht to create a link
transport-layer segment
• Ht used by transport layer protocol to
physical implement its service physical

source destination

Introduction: 1-55
Services, Layering and Encapsulation
M
application application
Ht M
transport Transport-layer protocol transfers M (e.g., reliably) from transport
one process to another, using services of network layer

network Hn Ht M network
Network-layer protocol transfers transport-layer segment
[Ht | M] from one host to another, using link layer services
link link
▪ network-layer protocol encapsulates
transport-layer segment [Ht | M] with
physical network layer-layer header Hn to create a physical
network-layer datagram
source • Hn used by network layer protocol to destination
implement its service
Introduction: 1-56
Services, Layering and Encapsulation
M
application application
Ht M
transport transport

network Hn Ht M network
Network-layer protocol transfers transport-layer segment
[Ht | M] from one host to another, using link layer services
link Hl Hn Ht M link
Link-layer protocol transfers datagram [Hn| [Ht |M] from
host to neighboring host, using network-layer services
physical physical
▪ link-layer protocol encapsulates network
datagram [Hn| [Ht |M], with link-layer header
source Hl to create a link-layer frame destination

Introduction: 1-57
Encapsulation
Matryoshka dolls (stacking dolls)

message segment datagram frame

Credit: https://dribbble.com/shots/7182188-Babushka-Boi Introduction: 1-58


Services, Layering and Encapsulation

application message M M application

transport segment Ht M Ht M transport

network datagram Hn Ht M Hn Ht M network

link frame Hl Hn Ht M Hl Hn Ht M link

physical physical

source destination

Introduction: 1-59
message M
source
application
Encapsulation: an
segment
datagram Hn Ht
Ht M
M
transport
network
end-end view
frame Hl Hn Ht M link
physical
link
physical

switch

destination Hn Ht M network
M application Hl Hn Ht M link Hn Ht M
Ht M transport physical
Hn Ht M network
Hl Hn Ht M link router
physical
Introduction: 1-60

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