Computer Fundamental Complete Lecture Notes
Computer Fundamental Complete Lecture Notes
Computer fundamental
UNIT: 1 INTRODUCTION TO COMPUTER
1 . WH AT I S COM PU T ER?
• The word “computer” is comes from the word “TO COMPUTE” means to
calculate.
• A computer is normally considered to be a calculation device which can perform
the arithmetic operations very speedily.
• A computer may be defined as a device which operates upon the data.
• Data can be in the form of numbers, letters, symbols, size etc. And it comes in
various shapes & sizes depending upon the type of computer application.
• A computer can store, process & retrieve data as and when we desired.
• The fact that computer process data is so fundamental that many people have
started calling as “Data Processor”.
• A computer first it gets the Data, does Process on it and then produces
Information.
• DEFINATION OF COMPUTER
o A computer is an electronic device which takes input from the user,
processes it and gives the output as per user’s requirement.
o So the main tasks of performed by the computer are:
Input
Process
Output
2 . WRI T E DOWN T H E CH ARACT ERI ST I CS OF COM PU T ER
Some important characteristics of the computer are as follow:
• Automatic:
o Computers are automatic machines because it works by itself without
human intervention.
o Once it started on a job they carry on until the job is finished.
o Computer cannot start themselves.
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o They can works from the instructions which are stored inside the system in
the form of programs which specify how a particular job is to be done.
• Accuracy:
o The accuracy of a computer is very high.
o The degree of accuracy of a particular computer depends upon its design.
o Errors can occur by the computer. But these are due to human weakness,
due to incorrect data, but not due to the technological weakness.
• Speed:
o Computer is a very fact device. It can perform the amount of work in few
seconds for which a human can take an entire year.
o While talking about computer speed we do not talk in terms of seconds
and milliseconds but in microseconds.
o A powerful computer is capable of performing several billion (109) simple
arithmetic operations per second.
• Diligence:
o Unlike human beings, a computer is free from monotony, tiredness & lack
of concentration.
o It can continuously work for hours without creating any error & without
grumbling.
o If you give ten million calculations to performed, it will perform with
exactly the same accuracy & speed as the first one.
• Versatility:
o It is one of the most wonderful features about the computer.
o One moment it is preparing the results of a particular examination, the
next moment it is busy with preparing electricity bills and in between it
may be helping an office secretary to trace an important letter in seconds.
• Power of remembering:
o Computer can store and recall any amount of data because of its high
storage capacity of its storage devices.
o Every piece of information can be retained as long as desired by the user
and can be recalled as and when required.
o Even after several years, if the information recalled, it will be as accurate
as on the day when it was filled to the computers .
• No I.Q.
o A computer is not a magical device; it processes no intelligence of its own.
o Its I.Q. is zero.
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• No Fallings:
o A Computer has no feelings because they are machines.
o Based on our feelings, task, knowledge and experience we often make
certain judgments in our day today life.
o But Computer goes exactly the way which we have given the instructions .
3 . EX PLAI N T H E DAT A PROCESSI N G CY CLE OF
COM PU T ER.
• The computer Data Processing is any process that a computer program does to
enter data & summarise, analyse or convert data into useable information.
• The process may be automated & run on a computer.
• It involves recording, analysing, storing, summarising & storing data.
• Because data are most useful when it is well presented & informative.
The Data Processing Cycle:
• Data Processing cycle described all activities which are common to all data
processing systems from manual to electronic systems.
• These activities can be grouped in four functional categories, viz., data input,
data processing, data output and storage, constituting what is known as a data
processing cycle.
• The main aim of data processing cycle is to convert the data into meaningful
information.
• Data processing system are often referred to as Information System.
• The Information System typically take raw Data as Input to produce Information
as Output.
INPUT OUTPUT
DATA PROCESS INFORMATION
STORAGE
o Data process
o Data storage
o Data output
• DATA INPUT
o The term input refers to the activities required to record data.
o It’s a process to entered data in to computer system.
o So before we input any data, it is necessary to check or verify the data
context.
• DATA PROCESSING
o The term processing includes the activities like classifying, storing,
calculating, comparing or summarising the data.
o The processing means to use techniques to convert the data into
meaningful information.
• DATA OUTPUT
o It’s a communication function which transmits the information to the
outside world.
o After completed the process the data are converted into the meaningful in
o Sometimes the output also includes the decoding activity which converts
the electronically generated information into human readable form.
• DATA STORAGE
o It involves the filling of data & information for future use.
4 . EX PLAI N T H E CLASSI FI CAT I ON OF T H E COM PU T ER BY
DAT A PROCESSED
The computers are divided mainly three types on the based on data processed:
1. Analog computers
2. Digital computers
3. Hybrid computers
Analog computers:
• In Analog Computers, data is represented as continuously varying voltage and
operate essentially by measuring rather counting.
• As the data is continuously variable, the results obtained are estimated and not
exactly repeatable.
• It can able to perform multiple tasks simultaneously and also capable to work
effectively with the irrational number. E.g. 1/8 = 0.125 and 1/6=0.1666
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• Voltage, temperature and pressure are measured using analog devices like
voltmeters, thermometers and barometers.
Digital Computers
• The digit computer is a machine based on digital technology which represents
information by numerical digit.
• In Digital Computers data is represented as discrete units of electrical pulses. The
data is measured in quantities represented as either the ‘on’ or ‘off’ state.
• Therefore, the results obtained from a digital computer are accurate.
• Virtually all of today’s computers are based on digital computers.
Hybrid Computers
• It combines the good features of both analog & digital computers.
• It has a speed of analog computer & accuracy of digital computer.
• Hybrid Computers accept data in analog form and present output also in
digitally.
• The data however is processed digitally.
• Therefore, hybrid computers require analog-to-digital and digital-to-analog
converters for output.
5 . EX PLAI N T H E CLASSI FI CAT I ON OF T H E COM PU T ER BY
DAT A PROCESSI N G:
The computers are classified in four types on the based on data processing.
• Micro computer
• Mini computer
• Mainframe computer
• Super computer
Micro Computer:
• Micro computers are the computers with having a microprocessor chip as it
central processing unit.
• Originated in late 1970s.
• First micro computer was built with 8 bit processor.
• Microcomputer is known as personal computer.
• Designed to use by individual whether in the form of pc’s, workstation or
notebook computers.
• Small in size and affordable for general people.
• Ex: IBM PC, IBM PC/XT, IBM PC/AT
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Micro Computer:
• Mini computers are originated in 1960s.
• Small mainframes that perform limited tasks.
• Less expensive than mainframe computer.
• Mini computers are Lower mainframe in the terms of processing capabilities.
• Capable of supporting 10 to 100 users simultaneously.
• In 1970s it contains 8 bit or 12 bit processor.
• Gradually the architecture requirement is grown and 16 and 32 bit.
• Minicomputers are invented which are known as supermini computers.
• Ex: IBM AS400
Mainframe Computer:
• A very powerful computer which capable of supporting thousands of user
simultaneously.
• It contains powerful data processing system.
• It is capable to run multiple operating systems.
• It is capable to process 100 million instructions per second.
• Mainframes are very large & expensive computers with having larger internal
storage capacity & high processing speed.
• Mainframes are used in the organization that need to process large number of
transaction online & required a computer system having massive storage &
processing capabilities.
• Mainly used to handle bulk of data & information for processing.
• Mainframe system is housed in a central location with several user terminal
connected to it.
• Much bigger in size & needs a large rooms with closely humidity &
temperature.
• IBM & DEC are major vendors of mainframes.
• Ex : MEDHA, SPERRY, IBM, DEC, HP, HCL
Super Computer:
• Most powerful & most expensive computer.
• Used for complex scientific application that requires huge processing power.
• Used multiprocessor technology to perform the calculation very speedy.
• They are special purpose computers that are designed to perform some
specific task.
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• The cost of the super computer is depended on its processing capabilities &
configuration.
• The speed of modern computer is measured in gigaflops, teraflops and
petaflops.
o Gigaflops= 109 arithmetic operation per second.
o Teraflops=1012 arithmetic operation per second.
o Petaflops=1015 arithmetic operation per second.
• Ex: PARAM , EKA, BLUE GENE/P
Second Generation:
• Duration: 1955-1964
• Technology: transistor
o 10 times Smaller in size than 1st generation system.
o Less heat than 1st generation computers.
o Consumed less power than 1st generation system.
o Computers were done calculations in microseconds.
o Air-conditioner is also required.
o Easy to configure than 1st generation computers.
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Third Generation:
• Duration: 1965-1975
• Technology: IC chip
o Smaller in size than 1st & 2nd generation computers.
o Perform more fast calculations than 2nd generation systems.
o Large & fast primary/secondary storage than 2nd generation computers.
o Air –conditioner is required.
o Widely used for commercial applications.
o General purpose computers.
o High level languages like COBOL & FORTAN are allowed to write programs.
o Generate less heat & consumed less power than 2nd generation computer.
Fourth Generation:
• Duration: 1975-1989
• Technology: Microprocessor chip
o Based on LSI & VLSI microprocessor chip.
o Smaller in size.
o Much faster than previous generations.
o Minimum hardware maintenance is required.
o Very reliable as computer to previous generation computers.
o Totally general purpose computer.
o Easy to configure.
o Possible to use network concept to connect the computer together.
o NO requirement of air-conditioners.
o Cheapest in price.
Fifth Generation:
• Duration: 1989 to Present
• Technology: ULSI microprocessor chip
o Much smaller & handy.
o Based on the ULSI chip which contains 100 million electronic components.
o The speed of the operations is increased.
o Consumed less power.
o Air-conditioner is not required.
o More user friendly interface with multi-media features.
o High level languages are allowed to write programs.
o Larger & faster primary/secondary storage than previous generations.
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• Input Devices:
o The devices which are used to entered data in the computer systems are
known as input devices.
o Keyboard, mouse, scanner, mike, light pen etc are example of input devices.
FUNCTION OF INPUT DEVICES
o Accept the data from the outside worlds.
o Convert that data into computer coded information.
o Supply this data to CPU for further processing.
• Output Devices:
o The devices which display the result generated by the computer are known as
output devices.
o Monitor, printer, plotter, speaker etc are the example of output devices.
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• Memory Unit:
o The data & instruction have to store inside the computer before the actual
processing start.
o Same way the result of the computer must be stored before passed to the
output devices. This tasks performed by memory unit.
• Control Unit:
o It controls the movement of data and program instructions into and out of
the CPU, and to control the operations of the ALU.
o In sort, its main function is to manage all the activities within the computer
system.
o Controls the internal parts as well as the external parts related with the
computer.
• CPU:
o The Unit where all the processing is done is called as Central Processing Unit.
o It contains many other units under it.
o Main of them are:- Control Unit And ALU (Arithmetic & Logic Unit)
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1 . WH AT I S I N PU T DEV I CES?
• The Input devices are the devices which are used to enter the data in the
computer system.
• Keyboard, mouse, scanner, microphone are the example of input devices.
FUNCTIONS OF INPUT DEVICES:
o Accept the data from the outside worlds.
o Convert that data into computer coded information.
o Supply this data to Central Processing Unit for further processing.
INPUT DEVICES
• SIMULTANEOUS-CLICK:
o Press & release left & right button to gather.
o Used in some software package to added some functionality.
• DRAG:
o Press the left button down & moved the mouse on screen.
o Used to move the graphics on screen.
• Many types of mouse are available such as mechanical mouse, optical mouse,
serial mouse, wireless mouse which are used for different purpose.
2 . T RACK BALL
3 . J OY ST I CK
• Joystick is a pointing device which is works on the same principle of track ball.
• It contains a stick which is placed on the spherical ball.
• The stick is used to move the cursor at desired position left or right or backward
or forward.
• It also contain button that is clicked to make selection of currently pointed item.
• A joystick is similar to a mouse, except that with a mouse the cursor stops
moving as soon as you stop moving the mouse.
• With a joystick, the pointer continues moving in the direction the joystick is
pointing.
• To stop the pointer, you must return the joystick to its upright position.
• Some of the systems using joysticks are
o Aircrafts, UAVs for flight control
o Motorized Wheelchairs as input device
o Microscopes
o Submarines
o Security Systems
o Video Games
• Joysticks are widely used for video games
• Advantages of joystick
• It is very easy to learn to use.
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4 . LI GH T PEN
• Light pen is a pointing device which is used to draw directly draw on the screen.
• It is called light pen because it is similar to a pen & senses light.
• It’s an input device in the form of light-sensitive stick used in conjunction with a
CRT display.
• The light pen allows the user to point out or draw any object on the screen.
• The user brings the pen to the desired point on screen and presses the pen
button to make contact.
• It has a switch on its top which allows the user to make contact with screen.
• It is useful for drawing or graphics in the program such as CAD (computer aided
design).
• An engineer, architect or fashion designer can draw directly on screen.
• Used in application such as gaming, graphic arts, healthcare applications etc.
• Light pen cannot scratch or damage a screen.
Advantages of light pen;
o Less expensive than touch screen.
o give the user the full range of mouse capabilities, without the use of a pad
or any horizontal surface
o Cannot scratch or damage screen.
o Works on any size screen.
5 . T OU CH SCREEN
• Touch screen is a pointing device.
• It is most simple & easiest to learn of all input devices.
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• It allows the user to choose from available options by simply touching with their
figure to the desired icon or menu item displayed on the computer screen.
• A touch screen is an electronic visual display that can detect the presence and
location of a touch within the display area.
• The term generally refers to touching the display of the device with a finger or
hand.
• Touch screens are common in devices such as computers, tablet computers &
Smartphone.
• The touch screen has two main attributes::
o First, it enables one to interact directly with what is displayed.
o Secondly, it lets one do so without requiring any intermediate device that
would need to be held in the hand
• It’s a very easy to operate device which users can use the system without any
formal training.
• Uses optical sensors that detect the touch of the finger on screen.
• Sensors communicate the position of touch to the computer which interprets the
input made by the users.
• It contains pressure sensitive monitors which are placed inside the base of
computer screen.
• Pressure sensitive monitors contain sensors to measure the monitor’s weight at
many points.
• When user touches the screen, the changes on weights & forces transferred
down to sensor which allows the device to detect the location of the touch.
• This type of monitors required little pressure to transmit the desired input.
• Touch screen are commonly used in following places.
o An airport or railway station.
o Large departmental stores.
o In large museums or zoos to guide visitors to the locations of various
attractions.
o Self service check out
o In ATM machines
o In I-phones or PDA’s
o Computer based training
• Any type of touch screen contains Three main components:
A touch screen sensor panel:
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o Which sits above the display & generate appropriate voltage according to
where precisely it is touched?
A touch screen controller:
o Processes the signal received from the sensor & translates this touch event
data & passed to pc’s processor via serial or USB interface.
A soft ware driver:
o Provides an interface to the pc’s operating system & which translates the
touch event data into mouse event.
6 . DI GI T I Z ER
• An input device.
• Used for converting pictures, map & drawing into digital form.
• Allows one to hand-draw images and graphics, similar to the way one draws
images with a pencil and paper.
• Also be used to capture data or handwritten signatures.
• The device consists of a flat surface upon which the user may "draw" an image
using an attached stylus, a pen-like drawing tool.
• These devices are usually connected via a Serial port.
• Placed on the desk n connected with the computer.
• Digitizer consists of graphic tablets which are associated with a stylus.
• The stylus is like a pen with a button.
• Stylus connected with a tablet and can press down at a point on the tablet to
input (x, y) co-ordinates of point.
• It contains hundreds of copper wires forming a grid that receives electric pulsed.
• When stylus moves on tables the cursor on screen moves simultaneously.
• Allows the user to draw sketches directly.
• Commonly used in CAD by architects & engineers.
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7 . M I CROPH ON E
• It’s an input device.
• Used to stores the voice data into the computer system.
• Microphones are a type of transducer - a device which converts energy from one
form to another.
• Microphones convert sound waves into electrical energy.
• Different types of microphone have different ways of converting energy.
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o It’s like a zerox machine which consist of box having a glass plate on its top
and a lid to covers the glass plate.
o The document placed inside the glass plate & light source is situated blow
glass plate which moves horizontally from left to write & scanning
document line by line.
Handheld scanner
o It contains a set of light emitting diodes encased in small case which can be
conveniently held in hand.
o To scan a document the scanner is slowly dragged on the document.
o The scanner has to be dragged carefully & steadily otherwise the
document cannot scan properly.
o Used when higher accuracy is not required.
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• In CRT display CRT is a specialised vacuum tube in which images are produced
when electron beam strikes a phosphor surface.
• CRT monitor contains cathode, control grid, acceleration anode, deflection plates
& phosphor coated screen.
• Cathode: the cathode is heated by filament and produced high speed & large
amount of electrons.
• Control Grid: used to control the brightness of the screen. It controls the number
of electrons.
• Accelerating anodes: they are with focusing lens are applied with positive
electrons.
• Horizontal deflection plate: moves electron side by side.
• Vertical deflection: moves electrons up & down.
• Screen: contains millions of tiny red, green, blue phosphor dot that glow when
struck by electron beam that travels across screen to create a visible image.
ADVANTAGES OF CRT DISPLAY
• Produce more colours.
• Price is lower than LCD & Plasma.
• High contrast ratio.
• Can easily increase brightness of monitor by reflecting the light.
DISADVANTAGES OF CRT DISPLAY
• High power consumed.
• Heavy to pick up and carry.
• Large space required.
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Drum plotter:
• In the case design has to be made is placed over a drum.
• It consist one or more than penholders which are mounted to the drum surface.
• The drum plotter both the paper and the pen move.
• The paper is contained on two rollers and passes over a drum.
• The pen is driven along fixed arm set across the length of the drum.
• It is especially useful for plotting continuous line graph.
• The accuracy of the drum type depends on the paper transport mechanism,
which in turn is dependent on the width of the paper and it can also produce
larger drawings.
Flatbed Plotter
• The Flatbed Plotter is generally more expensive and can produce very detailed
and accurate drawings.
• The paper is mounted on a stationary flatbed.
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• Dual-core refers to a CPU that includes two complete execution cores per
physical processor.
• It has combined two processors and their caches and cache controllers onto a
single integrated circuit (silicon chip )
• Multi-core is similar to dual-core in that it is an expansion to the dual-core
technology which allows for more than two separate processors.
• Dual-core refers to a CPU that includes two complete execution cores per
physical processor.
• It combines two processors and their caches and cache controllers onto a single
integrated circuit (silicon chip).
• It is basically two processors, in most cases, residing reside side-by-side on the
same die.
• Dual-core processors are well-suited for multitasking environments because
there are two complete execution cores instead of one.
• Each with an independent interface to the front side bus.
• Since each core has its own cache, the operating system has sufficient resources
to handle most compute intensive tasks in parallel.
ADVANTAGES:
• Performance is faster than single-core processors.
• Able to divide information for processing by multiple units.
• Core processor uses slightly less power than two coupled single-core processors
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CORE 2 DU O
• Core 2 Duo is the name given by Intel to its second batch of dual core processors.
• Desktop PCs with the Intel® Core™2 processor family deliver faster performance,
greater energy efficiency, and more responsive multitasking.
• Intel’s dual core processors were simply 2 Pentium 3 processors that were
fabricated in a single chip.
• As they refined their product more, they decided to differentiate their second set
of processors from the Core Duo and decided to call it Core 2 Duo.
• The difference between dual core processors and the Core 2 Duo processors is
just in the semantics as Core 2 Duo is simply a name given to a more recent
family of dual core processors.
• If we translate this to the single core processors, we can say that Core Duo is
Pentium 1 while Core 2 Duo is Pentium 2. But all these are still single core
processors.
• We can therefore say that Core 2 Duo is simply a subset of all the dual core
processors that are out in the market today.
RAM
• The complete name of RAM is random access memory which is also known as
Primary memory.
• It is called read/write memory because data can be read as well as write in RAM.
• It is called random access because you can directly access any data from RAM if
you know row & column cell.
• The RAM chip is fixed on the mother board & the mother board is designed in
such a way that its memory capacity can be enhanced by adding more RAM chip.
• RAM is a VOLETILE memory.
• RAM chips are of two types:
DRAM:
• Dynamic Random Access Memory is a volatile memory that allows fast access to
data and is ideal for use as the primary store of computer systems.
• However, the information is stored as electrical charges and the charges need to
be constantly refreshed in order for the data to be maintained.
SRAM:
• Static Random Access Memory is also a volatile memory.
• Once data is written into the chip, it is maintained as long as power is supplied to
it; it does not need refreshing.
• However, SRAM is slower than DRAM and it is also more expensive.
ROM
• The complete name of ROM is read only memory.
• The data stored permanently & can’t be altered by the programmer.
• Data stored in RAM chip can be read & used but cannot be changed.
• This memory also known a field storage permanent storage or dead storage.
• It is basically used to store manufacturer programmed & user program.
• Most of the basic operations are carried out by electronic circuits which are
known as micro programs.
• These programs are stored in ROM. For ex. System Boot Loader.
ROM
• The complete name of ROM is read only memory.
• The data stored permanently & can’t be altered by the programmer.
• Data stored in RAM chip can be read & used but cannot be changed.
PROM
• Programmable Read Only Memory is a non-volatile memory which allows the
user to program the chip with a PROM writer.
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Pa ra lle l Ca ble
• On many legacy peripherals, the parallel cable utilized both the 25 pin Sub-D
connector and the 36 pin Centronics connector.
• This was a common printer interface and is still in service in great numbers.
• With the advent of "intelligent" laser and ink jet printers, the IEEE-1284 bi-
directional printer cable was introduced.
• This parallel interface allows for bi-directional communication resulting in speeds
up to 10 times faster than conventional cables.
U SB Ca ble
• The images you see on your monitor are made of tiny dots called pixels.
• At most common resolution settings, a screen displays over a million pixels, and
the computer has to decide what to do with everyone in order to create an
image.
• To do this, it needs a translator -- something to take binary data from the CPU
and turn it into a picture you can see.
• This task is performed by Graphic Card which is built into motherboard.
• A graphics card's job is complex, but its principles and components are easy to
understand.
• The CPU, working in conjunction with software applications, sends information
about the image to the graphics card.
• The graphics card decides how to use the pixels on the screen to create the
image.
• It then sends that information to the monitor through a cable.
• To make a 3-D image, the graphics card first creates a wire frame out of straight
lines. Then, it rasterizes the image.
• It also adds lighting, texture and colour.
• The graphics card accomplishes this task using four main components:
o A motherboard connection for data and power
o A processor to decide what to do with each pixel on the screen
o Memory to hold information about each pixel and to temporarily store
completed pictures
o A monitor connection so you can see the final result
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Advantages:
• Large or unlimited storage capacity.
• Low cost.
• Light weight and compact in size.
• Copying of data is easy and fast.
• Possible to erase older data n store new data.
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Disadvantages:
• Cannot be accessed directly because it’s a Sequential access device.
• Must be located in dust free environment otherwise it cause errors.
• Data are stored in coded form so cannot interpret or verify directly.
storage capacity of disk =number of recording surface * number of track per surface *
number of sector per tracks * number of bytes per sectors
TRACK
3. SH ORT N OT E: FLOPPY DI SK
• Floppy disks were introduced by IBM in 1972.
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• A floppy disk is a round, flat piece of flexible plastic which is coated with
magnetic oxide.
• It is encased in square plastic cover that gives protection to the disk.
• They are also referred as diskettes.
• The data is read and write in floppy disk is using a device called FLOPPY DISC
DRIVE.
• The long lit is provided for the read / writes head to access the disk.
• A hub in the centre is used for mounting the disk drive.
• A hole is used to sense index marking.
• The floppy disks are available in two sizes.
o 5 ¼ inch (1.2 MB)
o 3 ½ inch (1.44 MB)
Advantages:
• Cheap in cost.
• Convenient offline storage for small computer users.
Disadvantages;
• Low storage capacity.
• A floppy disk drive device is required to use read/write data.
5. SH ORT N OT E : CD-ROM
• CD-ROM (Compact Disk – Read Only Memory) is a non-erasable backing store
which can hold large amounts of data.
• It’s a shiny silver colour metal disk of 5 ¼ inch and the storage capacity about 650
megabytes.
• Large volume production is achieved by automated processes similar to that of
audio compact disks.
• Many of today’s micro-computers come with CD-ROM readers and as a result,
CD-ROM is popularly used for distribution of software, digitized graphic images
as well as Multi-Media material.
• Information is written on the disk surface by shining a laser beam.
• As a disk rotates the laser beam traces out a continuous spiral.
• It’s known as WORM (Write Once Read Many) disk technology.
• The data can be read time and again but, once the data is stored, it cannot be
erased or changed.
Advantages:
• Cost per bit is Low.
• Need not have any mechanical read/write heads to read/write data.
• Compact in size.
• Light weight
Disadvantages:
• Read only storage medium.
• Slower access speed than magnetic disk.
• It’s a high capacity, removable magnetic disk which can be read or write by ZIP
drive.
• It is similar to floppy disk except that much faster & larger capacity.
• Zip disks are available in two size namely 100 megabytes & 250 megabytes.
Advantages:
• Easy to use
• Large capacity than floppy disk.
• Faster than floppy disk
• Easy to carry.
Disadvantages:
• Expensive
• Data transfer between drive & computer is slow.
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= 64 + 0 + 0 + 0 + 0 + 0 + 1
= 65
• The decimal number of 1000001 is 65
Octal Number System (Base 8)
• A commonly used positional system is the Octal System. The octal system has
a base of 8.
• The values increase from left to right as 1, 8, 64, 512, 4096,….
• 110 • 6
• 111 • 7
Converting from Binary to Octal
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• The binary number must be divided into groups of three from the octal point
– to the right in case of the fractional portion and to the left in case of the
integer portion. Each group can then be replaced with their octal equivalent.
• Example
• Binary 101010101010100
101 010 101 010 100
5 2 5 2 4
• So, 52524 is the Octal equivalent of binary 101010101010100
Converting Octal to Binary
• Each octal digit is replaced with the appropriate ‘triple’ of binary digits.
e.g. 65
6 5
110 101
• The binary equivalent of the Octal number 65 is 110101
Hexadecimal Number System (Base 16)
• There is another commonly used positional system, hexadecimal system.
• The hexadecimal system has a base of 16, so the value increases from left to
right as 1, 16, 256, 65536,. . . .
• We need to keep a simple table in mind before we attempt any conversion
from hexadecimal or vice-versa.
Converting Decimal To HexaDecimal
• In conversion from decimal to any other number system, the steps to be
followed are:
o Divide the decimal number by the base of 16.
Example:
• The decimal number is 370
16 370 2
16 23 7
16 1 1
0
• The hexadecimal number of 370 is 172
Converting Hexadecimal To Decimal
The hexadecimal number 172
= (1*162) + (7*161) + (2*160)
= (1*256) + (7*16) + (2*1)
= 256+112+2
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= 370
• The decimal number of 172 is 370
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• All the arithmetic operations are possible in binary numbering system like
addition, subtraction, multiplication and division All the Arithmetic
operations are done in binary number system are explained as under:
Addition
• For binary addition the following rules of binary addition are to be
considered:
o 0+0=0
o 0+1=1
o 1+0=1
o 1 + 1 = 0 (carry 1 to the next column to the left)
o 1 + 1 + 1 = 1 (carry 1 to the next column)
• e.g. 1 Add two binary numbers 11011 and 111
• Carry 1111
10111
+111
1 0 0 0 1 0 (Answer)
Subtraction
• Though there are other methods of performing subtraction, we will consider
the method of subtraction know as complementary subtraction.
• This is a more efficient method of subtraction while using electronic circuits.
We will be following three steps to perform subtraction:
o Find the complement of the number you are subtracting.
o To the complement of the number we obtained in step 1, we add the
number we are subtracting from.
o If there is a carry of 1 add the carry to the result of the addition else re
complement the sum and attach a negative sign.
• How do we find the complement of a binary number ? We have to invert all
the bits. e.g. Number Complement
10001101 01110010
00101010 11010101
• Consider the following example of subtraction:
e.g. 1
1010101 – 1001100
• Step-1. Find the complement of 1001100
0110011
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0001000
+ 1 (Continue since there is a carry of 1)
0 0 0 1 0 0 1 (Answer)
e.g. 2
101100 – 11100101
• Step-1. Find the complement of 11100101
00011010
• Step-2. Add the number you are subtracting from
Carry 0 1 1 1
00101100
+00011010
0 1000110
• Step-3. Since there is no carry we are complement the result
10111001
attach a negative sign
• - 10111001 (Answer)
Multiplication
• Multiplication
• Multiplication in binary follows the same rules that are followed in the
decimal system. The table to be remembered is:
• 0x0=0
• 0x1=0
• 1x0=0
• 1x1=1
• e.g.
1010 * 1001
1010
x 1001
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1010
0000
0000
1010
101101 0
• The answer is (1011010)
Division
• Table for binary division is given as under:
• 0/1=1
• 1/1=1
• The steps for binary division are:
o Start from the left of the dividend.
o Perform subtraction in which the divisor is subtracted from the
dividend
o If subtraction is possible put a 1 in the quotient and subtract the divisor
from the corresponding digits of the dividend else put a 0 in the
quotient
o Bring down the next digit to the right of the remainder.
o Execute step 2 till there are no more digits left to strating down from
the dividend.
• e.g.
• 100001 / 110
0101 (quotient)
110 100001
110
1000
110
100
110
1001
110
11 (reminder)
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ASCII
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EBCDIC
UNICODE
• With the onset of globalization through Internet, there emerged a need to
Cater for data interchange of the more common languages of the different
nationalities like Chinese, Korea and Japanese.
• ASCII, EBCDIC and other forms of representation proved insufficient.
• The Unicode/ISO 10646 standard was devised to overcome this problem.
• The 16 bits used by Unicode can represent 65536 symbols, one extra parity bit
for parity check, which is more than enough to represent all the worlds written
characters.
• Although Unicode solves the problem of multi-language data representation, it is
not the perfect solution as there remain issues to be addressed.
• Problems include the wastage of storage space, time needed for data
transmission and the lack of support of current operating systems.
• Furthermore, Unicode does not guarantee a particular sort order.
Parity Check
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LANGUAGES
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OPCODE OPERAND
(OPERATION CODE) (ADDRESS)
• The 1st part is the operation code which tells the computer what function to be
performed.
• The 2nd part is the operand which tells the computer where to find & store data
to be manipulated.
• So each instruction tells the computer what operation to perform & the length &
location of the data field which are involved in the operation.
Advantages
• Programs can be executed immediately upon completion because it doesn’t
require any translation.
• Now extra storage space is needed.
• Programmer has complete control over the performance of the hardware.
Disadvantage
• Tedious to program
• Difficult to program
• Difficult to modify
• Time consuming to code
• Error prone
• Operation codes have to be memorised
• Assignment of memory is done by programmer
• Time consuming for development
• Programs development are machine dependent
• Preparation of programs was slow and costly.
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• The high level languages machine independent so it can be easily ported &
executed on any computer.
• The high level language programs do not require any knowledge of internal
structure of computer so the programmer concentrate on the logic of problem
rather than internal structure of computer.
• It enables the programmer to write instructions using English words & familiar
mathematical symbols & expression so the program makes easier to code &
understand.
• It requires a translator program to convert high level program into machine
language.
Compiler
• Compiler is a special program (translator) which translates high level programs
into machine codes.
Advantages:
• Machine independent.
• Easier to learn, use and understand.
• Easier to correct error.
• Easier to maintain.
• Less time & efforts.
• Easily relocatable.
• Program preparation cost is low.
• Few errors.
Disadvantages:
• Less flexible.
• Lower efficiency.
• Require more time & storage space.
4. SH ORT N OT E: ASSEM BLER
• A computer can directly execute only machine language programs so the
assembly language program must be converted into its equivalent machine
language program before can be executed.
• This translation is done with the help of a translator program which is known as
assembler.
• Assembler is a special program (translator) which translates symbolic operation
codes into machine codes, and symbolic address is addressed into an actual
machine address.
ASSEMBLY MACHINE
LANGUAGE
Input ASSEMBLER
output LANGUAGE
PROGRAM PROGRAM
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• As shown in figure that the input to assembler is the assembly language program
(source program) and the output is the machine language program (object
program).
• Assembler translates each assembly language instruction into equivalent
machine language instruction.
• There is one to one correspondence between the assembly language instructions
of source program & the machine language instruction of its equivalent object
program.
• In case of assembly language program the computer not only has to run the
program but also must first run assembler program to translate the original
assembly language program into machine language program.
• So the computer has to spend more time in getting desired answer.
COMPILER
High level language Input output machine language
Program program
• As shown in figure that the input to compiler is the high level language program
(source program) and the output is the machine language program (object
program).
• High level language instructions are macro instructions.
• The compiler translates each high level language instruction into set of machine
language instructions rather than a single machine language instruction.
• There is one to many correspondence between high level language instructions
of source program into equivalent object program.
• During the translation the source program is only translates not executed.
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• A compiler can translates only those source programs which have written in the
language for which compiler is designed.
• A compiler can also detect & indicates the syntax errors during the compilation
process but cannot able to detect logical errors.
• As shown in figure that the input to an interpreter is a source program & the
output is the result of an execution program.
• Interpreter translates & executes a high level language program statement-by-
statement.
• A program statement is reinterpreted every time it is encountered during
program execution.
• The main advantage of interpreter is that interpreter makes it easier & faster to
correct programs.
• The main disadvantage is that interpreter is slower than compilers when running
a finished program.
7. WH AT I S OPERAT I N G SY ST EM ?
• An operating system is a software program that provides an interface between
user & the computer and manages thousands of applications.
• It’s a collection of system software that co-ordinates between the hardware,
provides a platform for software to run on.
• An operating system is an integrated set of programs that the resources (the
CPU, memory, I/O devices etc) of computer system & provides an interface to
the user to run the machine.
• The main two primary objective of operating system are:
o Making a computer system convenient to use
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1) PROCESS MANAGEMENT
o The process management of OS taking care about the creation & deletion
of user & system process, providing mechanism for process
synchronization & process communication.
2) MEMORY MANAGEMENT
o The memory management of OS taking care about the allocation &
deallocation of memory space to the various programs in need of this
resource.
3) FILE MANAGEMENT
o The file management of OS is taking care about the file related activities
such as creation, storing, retrieving, naming, sharing & organization of
files.
4) SECURITY
o The security model of OS protects the resources & information of a
computer system against destruction & unauthorized access.
5) COMMAND INTERPRETATION
o This model taking care of interpreting user commands & directing the
system resources to handle the requests.
8. WH AT I S BAT CH OPERAT I N G SY ST EM .
• In Batch operating system, data is collected over a period of time and the
processing of the data is deferred to a later time.
• This approach was used very commonly in the past when punch cards served as
data storage media and is used as input into the computer system for processing.
• In batch processing, the data have first to be captured, normally as a form of
source documents, like time cards, or alternatively, by RJE (Remote Job Entry)
where data is gathered through remote terminals.
• The data will then be transmitted to the computer or the source document will
be physically transported to the data centre where transcription (conversion of
source document data into machine readable form) is performed.
• The data is processed by the computer and the resulting output is given to the
users.
• Batch processing is suitable in application where there are large amounts of data
and when the turnaround times are not critical.
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• As data are transcribed into machine readable form before submitting for
processing, the speed of processing is therefore determined by the computer and
not by the operator.
• Payroll processing is suitable for batch processing as it is only performed on a
regular basis. ( for example every month)
ADVANTAGES:
• Less complicated.
• After input process is over, while processing is going on, user can attend other
jobs.
DISADVANTAGES:
• Long turnaround time.
• Access to one is not possible.
• Difficult to provide priority scheduling.
• Not convenient for program development.
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ADVANTAGES:
• It improves the performance of computer.
• Less turnaround time.
• In case of failure of one CPU other can take over without any loss.
DISADVANTAGES:
• Large main memory required.
• Expensive
• Design of the system makes time consuming process.
1 3 . EX PLAI N T Y PES OF SOFT WARE PACK AGES
• The software is set of programs, procedure and associated documents which
describe the programs and how they are used.
• On the base of task performed by software it can be divided in following tasks.
• WORD PROCESSING SOFTWARE :
o It enables you to make use of computer system for creating, editing, and
viewing, formatting, storing, retrieving & printing documents.
• SPREAD SHEET SOFTWARE:
o Spreadsheet software is a numeric data analysis tool, which allows us to
create kinds of computerised ledger.
o Provides a predefined sheet which contains rows and columns.
• DATABASE SOFTWARE
o A database is a collection of related data stored & treated as a unit for
information retrieval purpose.
o Database software is a set of one or more programs which enables us to
create a database, maintain it, and organize it.
• GRAPHICS SOFTWARE:
o Graphic software enables you to use a computer system for creating,
editing, viewing, storing, retrieving and printing designs, drawings,
pictures, graphs.
• PERSONAL ASSITANCE SOFTWARE:
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o It allows you to use personal computers for storing & retrieving your
personal information & planning & managing schedules, contacts,
inventory & important items.
• PRESENTATION SOFTWARE:
o It allows you to provide the tools which help you to develop a presentation
on specific subject.
• ANIMATION/VIDEO/SOUND PACKAGE:
o Provides the different kinds of application that allows you to generate
animation, watching or creating videos, playing or producing sound data.
1 4 . EX PLAI N : ON LI N E OPERAT I N G SY ST EM
• In an On-Line system, the terminal used by the operator is connected to the main
computer so that the operator can interact with the computer in a
conversational mode.
• It is used in applications requiring fast response from the computer.
• There are some benefits by allowing users to communicate with the computer
on-line.
• Error checking can be performed by the computer when data entry is carried out.
• The operator can be informed of the error so that immediate correction can be
made.
• On-Line queries can be performed to allow immediate retrieval of information.
• The nature of on-line systems allows centralization of information, fast data
retrieval immediate file updates and improved customer services.
• Limited validation checks at the terminal increases the accuracy of input.
• However, the cost of implementation such a system is much more than the batch
system.
• Furthermore, as the terminals may be located remotely from the main computer
site, security aspects of implementation must receive special considerations.
• Aspects which should be incorporated are
o Security of access to facilities
o Security of data files
o Audit trial – maintaining a record of all actions that have been carried out
to any data
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Introduction
• Emerging technologies are contemporary advances and innovation in various
fields of technology.
• Various converging technologies have emerged in the technological convergence
of different systems evolving towards similar goals.
• Convergence can refer to previously separate technologies such as voice (and
telephony features), data (and productivity applications) and video that now
share resources and interact with each other, creating new efficiencies.
• Emerging technologies are those technical innovations which represent
progressive developments within a field for competitive advantage
1. SH ORT N OT E: GI S
• A GIS (Geographic Information System) is a tool that uses for the answer of the
geographic question
• A GIS integrates hardware, software, and data for capturing, managing,
analyzing, and displaying all forms of geographically referenced information.
• GIS allows us to view, understand, question, interpret, and visualize data in
many ways that reveal relationships, patterns, and trends in the form of maps,
globes, reports, and charts.
• A GIS helps you answer questions and solve problems by looking at your data in
a way that is quickly understood and easily shared.
• GIS technology can be integrated into any enterprise information system
framework.
• By using GIS tool, user can arrange and display the data about places on the
earth in variety of ways including maps, charts and tables.
• We can store, analyze and manage the data about places on the earth with the
help of GIS tool.
• User can zoom in and out of maps, charts and tables freely and study in details.
• By using GIS tool, we can create maps, charts and tables and also we can solve
the complicated problems and develop the effective solutions.
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• GIS allows automatic determination of the relationships between maps & can
create a new map of those relationships.
• GIS allows the relating of multiple data bases using common geographic
locations and allows powerful analyses of widely disparate data.
COMPONENTS OF GIS
There are 5 types components of a GIS like
o Hardware
o Software
o Data
o People
o Method
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GPS APPLICATIONS:
o Navigation
o Agriculture
o Space Shuttle
o Tourism
o Air Traffic Control
o Surveying and mapping
o Remote sensing
o military
3. SH ORT N OT E: CDM A
• CDMA stands for Code Division Multiple Accesses.
• CDMA is a spread spectrum technology that allows many users to occupy the
same time & frequency allocations in a given space.
• CDMA assigns unique codes to each user to differentiate it from other in the
same spectrum.
• Its platform on which 2G & 3G advanced services are built.
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STANDARD OF CDMA:
• There are number of standards that employs CDMA for instance, IS-95A, IS-
95B,CDMA-1 etc.
• CDMA-1 describes a complete wireless system.
• It represents the end-to-end wireless system and all the necessary specifications
that administer its operation.
• CDMA provides a collection of related services including fixed wired, wireless
local loop and cellular within the personal communication services family
ADVANTAGES:
• Provides good quality & low power consumption
• Avoid interceptions.
• Require fewer cell sites than GSM
• This technology provides good resistance to fading problems.
4. SH ORT N OT E: GSM
• GSM stands for Global System For Mobile communication.
• GSM is the most popular standard for mobile phones in the world.
• Its promoter, the GSM association, estimates that 80% of the global mobile
market uses the standard.
• GSM is used by over 3 billion people across more than 212 countries.
• Its ubiquity makes international roaming very common between mobile phone
operators, enabling subscribers to use their phones in many parts of the world.
• GSM differs from its predecessors in both signalling & speech channels are digital
& thus it is considered as 2G mobile phone system.
• The GSM standard has been an advantage to the both consumers and also
network operators.
• GSM pioneered a low cost alternative to voice calls, the short message
service(SMS) which is now supported on other mobile standard as well.
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M ODEM
• Converting digital signal into analog is called modulation and the reverse process
that is converting analog signal into digital signals is called demodulation.
• The word “MODEM” comes from the term modulation-demodulation
• Computer can store & transmit data digitally while our telephone lines can
transmit data in analog signals.
• When an analog facility is used for data communication between two digital
devices, two modems are required, one near each digital device.
• The analog signal is transmitted through the telephone line which is converted
into digital by modem.
• To connect a computer network that are at distant location by using telephone
line then modems must be used at both ends to do the modulation &
demodulations.
• The modem is an essential piece of hardware for any application in which two
digital devices want to communicate over an analog transmission channel.
• Different capacity modems are available according to different data transfer
rate.
I N FRARED
• Infrared are widely used for short-range communications.
• Distance is about to only 1 meters range.
• Remote controls used on television, VCRs and stereos all used in infrared
communications.
• They are directional, cheap and easy to build but do not pass through solid
objects.
• Infrared is used for indoor wireless LANs.
• Two types of infrared given below:
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o Point to point
Point to point systems requires direct alignment between devices.
Many laptop systems and PDAS use point-to-point transmission.
o Broadcast
Broadcast infrared transmissions use a spread signal.
One broadcast in all directions instead of a direct beam.
This help to reduce the problems of proper alignment &
obstructions.
It allows multiple receivers of a signal.
BLU ET OOT H
• Bluetooth is the technology using short range radio links, intended to replace the
cables connecting portable/fixed electronic devices.
• By using Bluetooth the users can have all mobile and fixed computer devices can
be totally coordinated.
• The standard defines a uniform structure for a wide range of devices to
communicate with each other and minimal user efforts.
• This technology offers wireless access to LANs, PSTN, the mobile phone network
and the internet.
• Bluetooth technology use license-free 2.4GHz frequency band.
• You can connect wireless device up to 10 meter.
• The main advantage of Bluetooth is it can able to simultaneously handle both
data & voice transmissions.
• Bluetooth is a radio based wireless technology which allows devices to share
information over a maximum range of 10 meters.
• It enables computers, phones and the other peripherals to communicate with
one another without cables.
• Provides more security, flexibility and less power consumptions.
ADVANTAGES:
• Less power consumptions.
• Enhances user’s experience.
• Voice conferencing & video clips on cell phone is possible.
• Connect devices without using cable.
WI -FI
• Wi-Fi stands for wireless fidelity.
• It is used to define any of the wireless technology in the IEEE 802.11.
• It is useful to get internet access.
• It’s a wireless way to handle networking.
• It is also known as 802.11 networking or wireless networking.
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ADVANTAGES:
• Allows LANs to be deployed without cabling.
• Allows you to connect any place within up to 100feet area.
• Contains one more access points and connect with one or more clients.
• Wi-Fi products are widely available in market.
• DISADVANTAGES:
• Limited range.
• Power consumption is higher than Bluetooth.
• Wi-Fi devices do not have channels to avoid interference.
6. WH AT I S COM PU T E V I RU S?EX PLAI N T Y PES OF
V I RU S
• A computer virus is a program that can copy itself & infect a computer without
permission or knowledge of the user.
• It’s a small piece of software that damages the real programs.
• A virus can only spread from one computer to another when it host is taken to
the uninfected computer by internet or removable medium such as CD or USB.
• In computers virus is a program that replicates to another program, computer
boot sector or document.
• Virus can be transmitted as attachments to an e-mail or downloaded file or be
present on CD.
• The virus is classified in main five types.
• FILE INFECTORS
o It infects program files.
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Prepared By: Meghna Bhatt
Downloaded by Harshit Dubey (dharshit40@gmail.com)