Module 4 Basicprocessingunit
Module 4 Basicprocessingunit
Processing Unit
Overview
Instruction Set Processor (ISP)
Central Processing Unit (CPU)
A typical computing task consists of a series
of steps specified by a sequence of machine
instructions that constitute a program.
An instruction is executed by carrying out a
sequence of more rudimentary operations.
Some Fundamental
Concepts
Fundamental Concepts
Processor fetches one instruction at a time and
perform the operation specified.
Instructions are fetched from successive memory
locations until a branch or a jump instruction is
encountered.
Processor keeps track of the address of the memory
location containing the next instruction to be fetched
using Program Counter (PC).
Instruction Register (IR)
Executing an Instruction
Fetch the contents of the memory location pointed
to by the PC. The contents of this location are
loaded into the IR (fetch phase).
IR ← [[PC]]
Assuming that the memory is byte addressable,
increment the contents of the PC by 4 (fetch phase).
PC ← [PC] + 4
Carry out the actions specified by the instruction in
the IR (execution phase).
Processor Organization Internal processor
bus
Control signals
PC
Instruction
Address
decoder and
lines
MDR HAS MAR control logic
TWO INPUTS Memory
AND TWO bus
OUTPUTS MDR
Data
lines IR
Datapath
Y
Constant 4 R0
Select MUX
Add
A B
ALU Sub R( n 1 )
control ALU
lines
Carryin
XOR TEMP
Ri
Riout
Yin
Constant 4
Select MUX
A B
ALU
Zin
Z out
Figure 7.2. Input and output gating for the registers in Figure 7.1.
Register Transfers
All operations and data transfers are controlled by the processor clock.
Bus
D Q
1
Q
Riout
Ri in
Clock
Figure 7. 37.3.
Figure . Input
Inputand
andoutput
output gating
gating for
for one register bit.
one register bit.
Performing an Arithmetic or
Logic Operation
The ALU is a combinational circuit that has no
internal storage.
ALU gets the two operands from MUX and bus.
The result is temporarily stored in register Z.
What is the sequence of operations to add the
contents of register R1 to those of R2 and store the
result in R3?
1. R1out, Yin
2. R2out, SelectY, Add, Zin
3. Zout, R3in
Fetching a Word from Memory
Address into MAR; issue Read operation; data into MDR.
Memorybus Internal processor
data lines MDRoutE MDRout bus
MDR
MDRinE MDRin
Figure 7.7.4.
Figure 4. Connection and control
Connection and controlsignals
signalsfor
forregister
registerMDR.
MDR.
Fetching a Word from Memory
The response time of each memory access varies
(cache miss, memory-mapped I/O,…).
To accommodate this, the processor waits until it
receives an indication that the requested operation
has been completed (Memory-Function-Completed,
MFC).
Move (R1), R2
MAR ← [R1]
Start a Read operation on the memory bus
Wait for the MFC response from the memory
Load MDR from the memory bus
R2 ← [MDR]
Step 1 2 3
Timing Clock
MR
MDRinE
Data
Ri
Riout
Yin
Constant 4
Select MUX
A B
ALU
Zin
Z out
Figure 7.2. Input and output gating for the registers in Figure 7.1.
Execution of a Complete
Instruction Internal processor
bus
PC
Instruction
S tep Action Address
decoder and
lines
MAR control logic
S tep Action
Incrementer
PC
Register
file
Constant 4
MUX
A
ALU R
Instruction
decoder
IR
MDR
MAR
S tep Action
Control signals
sequence for
Instruction
Address
decoder and
lines
MAR control logic
instruction Data
lines
MDR
IR
architecture)
Z
External
inputs
Decoder/
IR
encoder
Condition
codes
Control signals
Step decoder
T 1 T2 Tn
INS1
External
INS2 inputs
Instruction
IR Encoder
decoder
Condition
codes
INSm
Run End
Control signals
T4 T6
T1
Figure 7.12. Generation of the Zin control signal for the processor in Figure 7.1.
Generating End
End = T7 • ADD + T5 • BR + (T5 • N + T4 • N) • BRN +…
Branch<0
Add Branch
N N
T7 T5 T4 T5
End
Instruction Data
cache cache
Bus interface
Processor
System bus
Main Input/
memory Output
MDRout
WMFC
MARin
Select
PCout
R1out
R3out
Micro
Read
PCin
R1 in
Add
End
Z out
IRin
Yin
instruction
Zin
1 0 1 1 1 0 0 0 1 1 1 0 0 0 0 0 0
2 1 0 0 0 0 0 1 0 0 0 1 0 0 0 1 0
3 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0
4 0 0 1 1 0 0 0 0 0 0 0 0 0 1 0 0
5 0 0 0 0 0 0 1 0 0 0 0 1 0 0 1 0
6 0 0 0 0 1 0 0 0 1 1 0 0 0 0 0 0
7 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 1
S tep Action
Clock µP C
Control
store CW
Starting and
branch address Condition
IR codes
generator
Clock µ PC
Control
store CW
F1 F2 F3 F4 F5
F6 F7 F8
What is the price paid for
this scheme?
F6 (1 bit) F7 (1 bit) F8 (1 bit)
11 10 8 7 4 3 0
Address Microinstruction
(octal)
External Condition
Inputs codes
Decoding circuits
µAR
Control store
Next address µI R
Microinstruction decoder
Control signals
F0 F1 F2 F3
F4 F5 F6 F7
F8 F9 F10
0 0 0 0 0 0 0 0 0 0 1 0 0 1 01 1 0 0 1 0 0 0 0 0 1 1 0 0 0 0
0 0 1 0 0 0 0 0 0 1 0 0 1 1 00 1 1 0 0 0 0 0 0 0 0 0 1 0 0 0
0 0 2 0 0 0 0 0 0 1 1 0 1 0 01 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
0 0 3 0 0 0 0 0 0 0 0 0 0 0 00 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0
1 2 1 0 1 0 1 0 0 1 0 1 0 0 01 1 0 0 1 0 0 0 0 01 1 0 0 0 0
1 2 2 0 1 1 1 1 0 0 0 0 1 1 10 0 0 0 0 0 0 0 0 00 0 1 0 0 1
1 7 0 0 1 1 1 1 0 0 1 0 1 0 00 0 0 0 1 0 0 0 0 0 1 0 1 0 0 0
1 7 1 0 1 1 1 1 0 1 0 0 1 0 00 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0
1 7 2 0 1 1 1 1 0 1 1 1 0 1 01 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 7 3 0 0 0 0 0 0 0 0 0 1 1 10 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Decoder
Decoder
IR Rsrc Rdst
InstDecout
External
inputs ORmode
Decoding
circuits
Condition ORindsrc
codes
µAR
Control store
Rdstout
Rdstin
Microinstruction
decoder
Rsrcout
Rsrcin
Laundry Example
Ann, Brian, Cathy, Dave
each have one load of clothes
to wash, dry, and fold A B C D
Washer takes 30 minutes
Time
30 40 20 30 40 20 30 40 20 30 40 20
Sequential laundry takes 6
A hours for 4 loads
If they learned pipelining,
how long would laundry
B take?
D
Traditional Pipeline Concept
6 PM 7 8 9 10 11 Midnight
Time
T
a 30 40 40 40 40 20
s
k A
Pipelined laundry takes
3.5 hours for 4 loads
O B
r
d C
e
r D
Traditional Pipeline Concept
Pipelining doesn’t help
6 PM 7 8 9
latency of single task, it
helps throughput of entire
Time
workload
T
30 40 40 40 40 20 Pipeline rate limited by
a
slowest pipeline stage
s
A Multiple tasks operating
k
simultaneously using
different resources
O B Potential speedup = Number
r pipe stages
d C Unbalanced lengths of pipe
e stages reduces speedup
r Time to “fill” pipeline and
D
time to “drain” it reduces
speedup
Stall for Dependences
Use the Idea of Pipelining in a
Computer
Fetch + Execution
T ime
I1 I2 I3
Time
Clock cycle 1 2 3 4
F E F E F E
1 1 2 2 3 3 Instruction
I1 F1 E1
(a) Sequential execution
I2 F2 E2
Interstage buffer
B1
I3 F3 E3
Instruction Execution
fetch unit (c) Pipelined execution
unit
Instruction
I1 F1 D1 E1 W1
Fetch + Decode
+ Execution + Write I2 F2 D2 E2 W2
I3 F3 D3 E3 W3
I4 F4 D4 E4 W4
Interstage buffers
D : Decode
F : Fetch instruction E: Execute W : Write
instruction and fetch operation results
operands
B1 B2 B3
Instruction
I1 F1 D1 E1 W1
I2 F2 D2 E2 W2
I3 F3 D3 E3 W3
I4 F4 D4 E4 W4
I5 F5 D5 E5
Figure 8. 3. Effect of an execution operation taking more than one clock cycle.
Pipeline Performance
The previous pipeline is said to have been stalled for two clock
cycles.
Any condition that causes a pipeline to stall is called a hazard.
Data hazard – any condition in which either the source or the
destination operands of an instruction are not available at the
time expected in the pipeline. So some operation has to be
delayed, and the pipeline stalls.
Instruction (control) hazard – a delay in the availability of an
instruction causes the pipeline to stall.
Structural hazard – the situation when two instructions require
the use of a given hardware resource at the same time.
Pipeline Performance Time
Clock cycle 1 2 3 4 5 6 7 8 9
Instruction Instruction
hazard I1 F1 D1 E1 W1
I2 F2 D2 E2 W2
I3 F3 D3 E3 W3
Time
Clock cycle 1 2 3 4 5 6 7 8 9
Stage
F: Fetch F1 F2 F2 F2 F2 F3
Idle periods –
D: Decode D1 idle idle idle D2 D3
stalls (bubbles)
E: Execute E1 idle idle idle E2 E3
Instruction
I1 F1 D1 E1 W1
I2 (Load) F2 D2 E2 M2 W2
I3 F3 D3 E3 W3
I4 F4 D4 E4
I5 F5 D5
Instruction
I1 (Mul) F1 D1 E1 W1
I2 (Add) F2 D2 D2 A E2 W2
I3 F3 D3 E3 W3
I4 F4 D4 E4 W4
SRC1 SRC2
Register
file
ALU
RSLT
Destination
(a) Datapath
E: Execute W: Write
(ALU) (Register file)
Forwarding path
(b) Position of the source and result registers in the processor pipeline
Instruction
I1 F1 E1
I3 F3 X
Ik Fk Ek
Branch Timing I1 F1 D1 E1 W1
I2 (Branch) F2 D2 E2
I3 F3 D3 X
- Branch penalty I4 F4 X
Ik Fk Dk Ek Wk
- Reducing the penalty
Ik+1 Fk+1 Dk+1 E k+1
Time
Clock cycle 1 2 3 4 5 6 7
I1 F1 D1 E1 W1
I2 (Branch) F2 D2
I3 F3 X
Ik Fk Dk Ek Wk
D : Dispatch/
Decode E : Ex ecute W : Write
instruction results
unit
Figure 8.10. Use of an instruction queue in the hardware organization of Figure 8.2b.
Conditional Braches
A conditional branch instruction introduces
the added hazard caused by the dependency
of the branch condition on the result of a
preceding instruction.
The decision to branch cannot be made until
the execution of that instruction has been
completed.
Branch instructions represent about 20% of
the dynamic instruction count of most
programs.
Delayed Branch
The instructions in the delay slots are always
fetched. Therefore, we would like to arrange
for them to be fully executed whether or not
the branch is taken.
The objective is to place useful instructions in
these slots.
The effectiveness of the delayed branch
approach depends on how often it is possible
to reorder instructions.
Delayed Branch
LOOP Shift_left R1
Decrement R2
Branch=0 LOOP
NEXT Add R1,R3
LOOP Decrement R2
Branch=0 LOOP
Shift_left R1
NEXT Add R1,R3
Instruction
Decrement F E
Branch F E
Branch F E
Figure 8.13. Execution timing showing the delay slot being filled
during the last two passes through the loop in Figure 8.12.
Branch Prediction
To predict whether or not a particular branch will be taken.
Simplest form: assume branch will not take place and continue to
fetch instructions in sequential address order.
Until the branch is evaluated, instruction execution along the
predicted path must be done on a speculative basis.
Speculative execution: instructions are executed before the
processor is certain that they are in the correct execution
sequence.
Need to be careful so that no processor registers or memory
locations are updated until it is confirmed that these instructions
should indeed be executed.
Incorrectly Predicted Branch
Time
Clock cycle 1 2 3 4 5 6
Instruction
I 1 (Compare) F1 D1 E1 W1
I 2 (Branch>0) F2 D 2 /P2 E2
I3 F3 D3 X
I4 F4 X
Ik Fk Dk
Figure 8.14. Timing when a branch decision has been incorrectly predicted
as not taken.
Branch Prediction
Better performance can be achieved if we arrange
for some branch instructions to be predicted as
taken and others as not taken.
Use hardware to observe whether the target
address is lower or higher than that of the branch
instruction.
Let compiler include a branch prediction bit.
So far the branch prediction decision is always the
same every time a given instruction is executed –
static branch prediction.
Influence on
Instruction Sets
Overview
Some instructions are much better suited to
pipeline execution than others.
Addressing modes
Conditional code flags
Addressing Modes
Addressing modes include simple ones and
complex ones.
In choosing the addressing modes to be
implemented in a pipelined processor, we
must consider the effect of each addressing
mode on instruction flow in the pipeline:
Side effects
The extent to which complex addressing modes cause
the pipeline to stall
Whether a given mode is likely to be used by compilers
Recall
Load X(R1), R2
Time
Clock cycle 1 2 3 4 5 6 7
Instruction
I1 F1 D1 E1 W1
I2 (Load) F2 D2 E2 M2 W2
I3 F3 D3 E3 W3
I4 F4 D4 E4
I5 F5 D5
Time
Clock cycle 1 2 3 4 5 6 7
Forward
Next instruction F D E W
Add F D X + [R1] W
Load F D [X +[R1]] W
Next instruction F D E W
Compare R3,R4
Add R1,R2
Branch=0 ...
Incrementer
Original Design PC
Register
file
Constant 4
MUX
A
ALU R
Instruction
decoder
IR
MDR
MAR
Pipelined Design
Bus A
A
Bus B
ALU R
Bus C
- DMAR
- Separate MDR PC
- Buffers for ALU Control signal pipeline
- Instruction queue Incrementer
- Instruction decoder output
Instruction IMAR
decoder
Memory address
(Instruction fetches)
Instruction
queue
Memory address
- Reading an instruction from the instruction cache (Data access)
- Incrementing the PC
- Decoding an instruction
- Reading from or writing into the data cache Data cache
- Reading the contents of up to two regs
- Writing into one register in the reg file Figure 8. 18. Datapath modified for pipelined execution, with
- Performing an ALU operation interstage buffers at the input and output of the ALU.
Superscalar Operation
Overview
The maximum throughput of a pipelined processor
is one instruction per clock cycle.
If we equip the processor with multiple processing
units to handle several instructions in parallel in
each processing stage, several instructions start
execution in the same clock cycle – multiple-issue.
Processors are capable of achieving an instruction
execution throughput of more than one instruction
per cycle – superscalar processors.
Multiple-issue requires a wider path to the cache
and multiple execution units.
Superscalar
F : Instruction
fetch unit
Instruction queue
Floating
point
unit
Dispatch
unit W : Write
results
Integer
unit
I 2 (Add) F2 D2 E2 W2
I 3 (Fsub) F3 D3 E3 E3 E3 W3
I 4 (Sub) F4 D4 E4 W4
Figure 8.20. An example of instruction execution flow in the processor of Figure 8.19,
assuming no hazards are encountered.
Out-of-Order Execution
Hazards
Exceptions
Imprecise exceptions
Precise exceptions
Time
Clock cycle 1 2 3 4 5 6 7
I 1 (Fadd) F1 D1 E1A E 1B E 1C W1
I 2 (Add) F2 D2 E2 W2
I 3 (Fsub) F3 D3 E3A E 3B E 3C W3
I 4 (Sub) F4 D4 E4 W4
I 1 (Fadd) F1 D1 E1A E 1B E 1C W1
I 2 (Add) F2 D2 E2 TW2 W2
I 3 (Fsub) F3 D3 E3A E 3B E 3C W3
I 4 (Sub) F4 D4 E4 TW4 W4