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OOP Java Unit1 Unit2 Detailed Notes

The document provides detailed notes on Object-Oriented Programming (OOP) using Java, covering key concepts such as encapsulation, inheritance, polymorphism, and abstraction. It also outlines the Java compilation process, security mechanisms in the JVM, and fundamental Java features including data types, control flow statements, and exception handling. Additionally, it discusses the Collection API and the use of iterators for traversing data structures.

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0% found this document useful (0 votes)
6 views

OOP Java Unit1 Unit2 Detailed Notes

The document provides detailed notes on Object-Oriented Programming (OOP) using Java, covering key concepts such as encapsulation, inheritance, polymorphism, and abstraction. It also outlines the Java compilation process, security mechanisms in the JVM, and fundamental Java features including data types, control flow statements, and exception handling. Additionally, it discusses the Collection API and the use of iterators for traversing data structures.

Uploaded by

RGS
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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Object-Oriented Programming (OOP) Using Java - Detailed Notes

Unit 1: Introduction to Object-Oriented Programming

1. Object-Oriented Programming (OOP) Overview:


- OOP is a programming paradigm based on real-world objects.
- It combines data (attributes) and behavior (methods).

2. Procedural vs. Object-Oriented Programming:


- Procedural: Follows a sequence of steps (e.g., C).
- OOP: Models real-world entities using classes and objects (e.g., Java).

3. Core OOP Concepts:


- Encapsulation: Hiding data using private access.
- Inheritance: Reusing parent class properties in child classes.
- Polymorphism: One interface, multiple implementations.
- Abstraction: Hiding implementation details.

4. Java Compilation & Execution Process:


- Source Code (.java) -> Bytecode (.class) -> Execution via JVM.

5. Security in JVM:
- Java provides memory protection, bytecode verification, and access control.

6. Sandbox Model:
- A security mechanism that restricts untrusted code execution.

Unit 2: Java Fundamentals

1. Data Types and Literals:


- Java supports primitive (int, float, boolean) and reference (String, Arrays) data types.
2. Wrapper Classes:
- Convert primitive types to objects (Integer, Double).

3. Arrays in Java:
- Used to store multiple values of the same type.
- Example:
int[] numbers = {1, 2, 3};

4. Operators in Java:
- Arithmetic: +, -, *, /
- Logical: &&, ||, !

5. Control Flow Statements:


- Conditional: if-else, switch
- Loops: for, while, do-while

6. Classes and Objects:


- A class is a blueprint; an object is an instance.
- Example:
class Car { String brand; }

7. Exception Handling:
- try-catch block handles runtime errors.

8. Collection API:
- Used for data structures (ArrayList, HashMap).

9. Iterators:
- Used to traverse collections.
- Example:
Iterator<Integer> it = list.iterator();

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