This document defines and explains common terms used in kinematics including units of measurement, formulas, and relationships between terms. It covers scalar and vector quantities like time, position, displacement, distance, speed, velocity, acceleration. Graphs of position vs time and velocity vs time are also discussed as tools to determine values, trends and slopes related to motion. Key terms are defined in terms of the units of measurement, relevant formulas, physical meanings, and notes about constant vs changing values.
This document defines and explains common terms used in kinematics including units of measurement, formulas, and relationships between terms. It covers scalar and vector quantities like time, position, displacement, distance, speed, velocity, acceleration. Graphs of position vs time and velocity vs time are also discussed as tools to determine values, trends and slopes related to motion. Key terms are defined in terms of the units of measurement, relevant formulas, physical meanings, and notes about constant vs changing values.
This document defines and explains common terms used in kinematics including units of measurement, formulas, and relationships between terms. It covers scalar and vector quantities like time, position, displacement, distance, speed, velocity, acceleration. Graphs of position vs time and velocity vs time are also discussed as tools to determine values, trends and slopes related to motion. Key terms are defined in terms of the units of measurement, relevant formulas, physical meanings, and notes about constant vs changing values.
This document defines and explains common terms used in kinematics including units of measurement, formulas, and relationships between terms. It covers scalar and vector quantities like time, position, displacement, distance, speed, velocity, acceleration. Graphs of position vs time and velocity vs time are also discussed as tools to determine values, trends and slopes related to motion. Key terms are defined in terms of the units of measurement, relevant formulas, physical meanings, and notes about constant vs changing values.
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Kinematics Vocabulary
Units and vectors and scalars!
t: time • s (second) • scalar • No formula (fundamental measurement) • When? • One clock reading x: position • m (metre) • vector • No formula • Where? • Location relative to origin – or ZERO position Dt: duration • s (second) • scalar • Dt = tf - ti • How long? • Change of time, elapsed time, period of time Dx: displacement • m (metre) • vector • Dx = xf - xi • How far and which way from start position? • Change of position d: distance • m (metre) • scalar • d = total length of path • How far? • Total size of path traveled Savg: Average Speed • m/s (metre per second) • scalar • Savg= d / D t • How fast? • Average rate of distance traveled vavg Average Velocity • m/s (metres per second) • vector • vav= Dx / D t • vav= slope of (secant) line on x vs t graph • How fast and which way (has the object been moving)? • Average rate of change of position v: (Instantaneous) Velocity • m/s (metres per second) • vector • v = slope of (tangent) line on x-t graph • How fast and which way (is/was the object moving at a certain time)? • Rate of change of position at a given time
• NOTE: When velocity is constant, the velocity at every
instant is the same as the average velocity for the interval. S: (Instantaneous) Speed • m/s (metres per second) • scalar • S= |v| • How fast? • Rate of distance traveled at a certain time
• NOTE: When velocity is constant, the speed at
every instant is the same as the average speed for the interval. • m/s/s OR m/s2 (metres per second squared) • vector • ? = Dv / Dt • How quickly and which way the velocity changes? • Average rate of change of velocity a: (Average ) Acceleration • m/s/s OR m/s2 (meters per second squared) {alt. feet per second squared} • vector • aavg= Dv / D t • How quickly and which way the velocity changes? • Average rate of change of velocity
• NOTE: We will limit our study of motion to
situations where the acceleration is CONSTANT Relationships • Acceleration is to velocity as _____________ is to ________________
• Zero velocity means constant _____________
• Constant velocity means zero _____________
Kinematics Terms and Graphs Examine, or determine the values of the Calculate the slope, Type of Graph coordinates of one or determine any trends point on the graph… with the slope… You will know the position of an object You will know the position vs time at a given time; velocity, or know if knowing this for two the velocity is constant, points on a graph increasing or decreasing enables you to compute slope. You will know the velocity of an object at You will know the velocity vs time a given time; knowing acceleration , or this for two points on a know if the acceleration graph enables you to is constant, or not compute slope. Kinematics Terms and Graphs Kinematics Terms and Graphs Kinematics Terms and Graphs