Design, Prototyping and Construction
Design, Prototyping and Construction
Design, Prototyping and Construction
construction
A model for interaction design
Identify needs/
establish
requirements
(Re)Design
Evaluate
Build an
interactive
version
Final product
What is User-Centered Design?
• An approach to UI development and system
development.
• Focuses on understanding:
– Users, and
– Their goals and tasks, and
– The environment (physical, organizational,
social)
• Pay attention to these throughout
development
What is a prototype?
• What do you think of when you hear
“prototype”?
• What kinds of prototypes have you
seen anywhere?
– in other fields or disciplines?
– on television?
• What are they “for”?
What is a prototype?
• In other design fields a prototype is a
small-scale model:
a miniature car
a miniature building or town
• Exists for some purpose
– Show the “concept” to some stakeholders
– Get feedback about some aspect
– Test somehow
• E.g. a wing in a wind-tunnel
Prototyping and Software
• Do software companies do this?
– Sometimes do it well
– But sometimes the prototype is…
Version 1.0!
• Conceptual Design
• Interaction Design
• Screen Design
Benefits of Prototyping Early
•Examples:
sketches of screens, task sequences, etc
‘Post-it’ notes
storyboards
Sketchin
g
• Sketching is important to low-fidelity
prototyping