Sensors and IoT 1
Sensors and IoT 1
Sensors and IoT 1
Applications
S E N S O R D E V I C E S A R E B E C O M I N G W I D E LY AVAILABLE
Sensors are hardware components that can detect events or
changes in its surroundings, and then provide a corresponding
output.
- Programmable devices
- Off-the-shelf gadgets/tools
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M O R E “T HIN GS ” ARE BEING CONNECTED
Home/daily-life devices
Business and
Public
infrastructure
Health-care
…
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PEOPLE CONNECTING TO THINGS
ECG sensor
Internet
Motion sensor
Motion sensor
Motion sensor
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THINGS CONNECTING TO THINGS
Core network
Gatewa e.g. Internet
y
Gatewa
y Computer services
Sink
node
□ Extensions
⚫ More nodes, more connections
⚫ Any TIME, Any PLACE + Any THING
⚫ M2M, IoT
□ Billions of interconnected devices,
□ Everybody is connected.
□ Expansions
⚫ Broadband
⚫ LTE, 5G
□ Enhancements
⚫ Smart networks
⚫ Data-centric and content-oriented networking
⚫ Context-aware (autonomous) systems
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The Internet of Things (IoT) is the network of
physical objects or "things" embedded with electronics,
software, sensors, and network connectivity, which enables
these objects to collect and exchange data.
IoT allows objects to be sensed and
controlled
remotely across existing network infrastructure, creating
opportunities for more direct integration between the
physical world and computer-based systems, and resulting in
improved efficiency, accuracy and economic benefit.
□User
interfaces
O V E RV I E W : H A R D WA R E P L AT F O R M
I E E E 802.15.4
User/Environment 2 sensors 2.4GHz R F System
Device Actuators
“Thing”
level
Communications
Network
Gateway
Network
level
The Internet The
Internet
Servers
S E N S O R S & A C T UATO RS
□ Sensors:
⚫ They are mainly input components
⚫ They sense and collect surrounding information
⚫ Basically three types:
□ Passive, omnidirectional (e.g. mic)
□ Passive, narrow-beam sensor (e.g. PIR)
□ Active sensors (e.g. sonar, radar, etc.)
□ Actuators:
⚫ They are mainly output components
⚫ They alter the surrounding. Some examples:
□ Adding lighting, heat, sound, etc.
□ Controlling motors to move objects
□ Displaying messages
□ and others…
TH I N G S
□ We can turn almost every object into a “thing”.
□ A “thing” still looks much like an embedded system
currently.
□ A “thing” generally consists of four main parts:
⚫ Sensors & actuators
⚫ Microcontroller
⚫ Communication unit
⚫ Power supply
□ A “thing” has the following properties:
⚫ It’s usually powered by battery. This implies limited source of
energy.
⚫ It’s generally small in size and low in cost. This limits their
computing capability.
⚫ It doesn’t usually perform complicated tasks.
□ Power consumption is the main design issue.
C O M M U N I C AT I O N S
□ A “thing” always feature communications for “team
working”
□ The Role of Communications
⚫ Providing a data link between two nodes
□ Communication type:
⚫ Wireline (e.g. copper wires, optical fibers)
⚫ Wireless (e.g. RF, IR). RF-based communication is the most
popular choice (and also our focus)
□ Popular RF-based communication solutions:
⚫ I E E E 802.15.4 🡨 used in XM1000
⚫ I E E E 802.11 (or Wifi)
⚫ Bluetooth
⚫ Near Field Communication (NFC), e.g. R F I D
NETWORKS
□ The Roles of Networks
⚫ Managing nodes (discovery, join, leave, etc).
⚫ Relaying data packets from the source to the destination node in
the network.
□ Networks are a distributed system. All nodes need to
perform networking related tasks.
□ RF-based Network in IoT is usually a Wireless Multi-
hop Network. Some examples:
⚫ Wireless Sensor Networks (WSNs)
⚫ Mobile Wireless Ad hoc Networks (MANETs)
⚫ Wireless Mesh Networks (WMNs)
⚫ Vehicular Ad Hoc Networks (VANETs)
⚫ and others...
□ Main concern: Reliability & Performance
THE INTERNET
□ The Internet serves as a wide area networking for a
local network.
□ The Internet uses TCP/IP. This implies that
things must also support TCP/IP.
□ Gateway (or sink)
⚫ For a practical deployment, a gateway is often needed in
a network.
⚫ It offers relaying packets between the network and
the Internet.
The Internet
Data link
Gateway
Networ
k
Thin Thin
P R O T O C O L S TA C K g g
Application Application
TCP/UDP TCP/UDP
Application Gatewa
y
TCP/UDP
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TH E S TRUCTUR E OF IOT
The IoT can be viewed as a gigantic network consisting
of networks of devices and computers connected through
a series of intermediate technologies where numerous
technologies like RFIDs, wireless connections may act as
enablers of this connectivity.
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O P P O RT U N I T I E S
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Source:
C U R R E N T S TAT U S & F U T U R E P R O S P E C T OF IOT
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P. Barnaghi, A. Sheth, “Internet of Things, The story so far”, IEEE IoT Newsletter, September 2014.
TH E F UTURE OF IOT
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"The Sky's not the limit. It's only the beginning with IoT."
T H E P OT E N T I A L OF IOT
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GE’s estimates on potential of just O N E percent savings
applied using IoT across global industry sectors.
TEC H N O LO G Y R OA D M A P O F IOT
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A P P L I C AT I O N S OF IOT
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You name it, and you will have it in IoT!
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TECHNOLOGICAL
C H A L L E N G E S O F IOT
At present IoT is faced with many challenges, such
as:
▪ Scalability
▪ Technological Standardization
▪ Inter operability
▪ Discovery
▪ Software complexity
▪ Data volumes and interpretation
▪ Power Supply
▪ Interaction and short range communication
▪ Wireless communication
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▪ Fault tolerance
“With a trillion sensors embedded in
the environment—all connected by
computing systems, software, and
services—it will be possible to hear the
heartbeat of the Earth, impacting human
interaction with the globe as profoundly
as the Internet has revolutionized
communication.” - Peter Hartwell, Senior
Researcher, H P Labs.
How much more IoT can do is
only left to your 45
“ I M AG I N AT I O N ”
C RITICISMS OF IOT
Scholars and social observers and pessimists
have doubts about the promises of the ubiquitous
computing revolution, in the areas as:
▪ Privacy
▪ Security
▪ Autonomy and Control
▪ Social control
▪ Political manipulation
▪ Design
▪ Environmental impact
▪ Influences human moral decision making 46
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REFERENCES
1. www.google.com
2. https://en.wikipedia.org/wiki/Internet_of_Things
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