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Lecture03 Algorithms Flowcharts

This document discusses algorithms and flowcharts. It defines an algorithm as a sequence of steps to solve a problem and lists characteristics of algorithms such as having inputs, outputs, definiteness, and finiteness. The document discusses how to write algorithms and describes common components like variables, operations, and outputs. It also defines flowcharts as using symbols to represent a problem solution and lists standard flowchart symbols. Various examples of algorithms and matching flowcharts are provided for problems like calculating temperatures, areas, interests, and other mathematical operations.

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AlperenBaydemir
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0% found this document useful (0 votes)
30 views

Lecture03 Algorithms Flowcharts

This document discusses algorithms and flowcharts. It defines an algorithm as a sequence of steps to solve a problem and lists characteristics of algorithms such as having inputs, outputs, definiteness, and finiteness. The document discusses how to write algorithms and describes common components like variables, operations, and outputs. It also defines flowcharts as using symbols to represent a problem solution and lists standard flowchart symbols. Various examples of algorithms and matching flowcharts are provided for problems like calculating temperatures, areas, interests, and other mathematical operations.

Uploaded by

AlperenBaydemir
Copyright
© © All Rights Reserved
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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Algorithms & Flowcharts

Se 113 – Introduction To Programming


Sections 3 & 4

Assoc. Prof. Dr. Tarık Kışla


Contents

 Algorıthm
 Advantages of algorithm
 How to write algorithms
 Flowchart
 Advantages of flowchart
 Assignment Symbol
 Mathematical Operators
 Relational Operators
 Logical Operators
 Selection control Statements
 Loop control Statements
 GO TO statement
ALGORITHM

 The word “algorithm” relates to the name of the mathematician Al-khowarizmi, which means a
procedure or a technique.
 Software Engineer commonly uses an algorithm for planning and solving the problems.
 An algorithm is a sequence of steps to solve a particular problem or algorithm is an ordered set of
unambiguous steps that produces a result and terminates in a finite time
ALGORITHM

 Algorithm has the following characteristics


 Input: An algorithm may or may not require input
 Output: Each algorithm is expected to produce at least one result
 Definiteness: Each instruction must be clear and unambiguous.
 Finiteness: If the instructions of an algorithm are executed, the algorithm should terminate after finite number of steps
ALGORITHM

 The algorithm and flowchart include following three types of control structures.
 Sequence: In the sequence structure, statements are placed one after the other and the execution takes place starting
from up to down.
 Branching (Selection): In branch control, there is a condition and according to a condition, a decision of either
TRUE or FALSE is achieved.
 In the case of TRUE, one of the two branches is explored;
 but in the case of FALSE condition, the other alternative is taken.
 Generally, the ‘IF-THEN’ is used to represent branch control.
 Loop (Repetition): The Loop or Repetition allows a statement(s) to be executed repeatedly based on certain loop
condition e.g.
 WHILE, FOR loops.
Advantages of Algorithm

 It is a step-wise representation of a solution to a given problem, which makes it easy to understand.


 An algorithm uses a definite procedure.
 It is not dependent on any programming language, so it is easy to understand for anyone even without
programming knowledge.
 Every step in an algorithm has its own logical sequence so it is easy to debug.
HOW TO WRITE ALGORITHMS

Step 1 • Many algorithms take in data to be processed, e.g. to calculate the area of rectangle input may be the rectangle height and
Define your algorithms input rectangle width.

• Algorithm's variables allow you to use it for more than one place.
Step 2 • We can define two variables for rectangle height and rectangle width as HEIGHT and WIDTH (or H & W) (with
Define the variables meaningful variable name).

• Use input variable for computation purpose, e.g. to find area of rectangle multiply the HEIGHT and WIDTH variable and
Step 3
store the value in new variable (say) AREA.
Outline the algorithm's • An algorithm's operations can take the form of multiple steps and even branch, depending on the value of the input
operations variables.

Step 4 • In case of area of rectangle output will be the value stored in variable AREA.
Output the results of your • if the input variables described a rectangle with a HEIGHT of 2 and a WIDTH of 3, the algorithm would output the value
of 6.
algorithm's operations
FLOWCHARTS

 The first design of flowchart goes back to 1945 which was designed by John Von Neumann.
 Unlike an algorithm, Flowchart uses different symbols to design a solution to a problem.
 It is another commonly used programming tool.
 By looking at a Flowchartone can understand the operations and sequence of operations performed in a
system.
 Flowchart is often considered as a blueprint of a design used for solving a specific problem.
Advantages of flowchart

 Flowchart is an excellent way of communicating the logic of a program.


 Easy and efficient to analyze problem using flowchart.
 During program development cycle, the flowchart plays the role of a blueprint, which makes program
development process easier.
 After successful development of a program, it needs continuous timely maintenance during the course of its
operation. The flowchart makes program or system maintenance easier.
 It is easy to convert the flowchart into any programming language code.
Flowcharts

 Flowchart is diagrammatic /Graphical representation of sequence of steps to solve a problem. To draw a


flowchart following standard symbols are use

Oval Used to represent start and end of flowchart

Parallelogram Used for input and output operation

Rectangle Processing: Used for arithmetic operations and data-manipulations

Diomand Decision making. Used to represent the operation in which there are
two/three alternatives, true and false etc

Circle Page Connector


Flowcharts

 Flowchart is diagrammatic /Graphical representation of sequence of steps to solve a problem. To draw a


flowchart following standard symbols are use

Arrows Flow line Used to indicate the flow of logic by connecting symbols

Off Page Connector

Predefined Process /Function Used to represent a group of statements performing one


processing task.

Preprocessor
Algorithms

 The language used to write algorithm is simple and similar to day-to-day life language.
 The variable names are used to store the values.
 The value store in variable can change in the solution steps.
 In addition some special symbols are used as below
 Assignment Symbol ( ← or =) is used to assign value to the variable.
 e.g. to assign value 5 to the variable HEIGHT, statement is
 HEIGHT ← 5
 HEIGHT = 5
Algorithms

 The symbol ‘=’ is used in most of the programming language as an assignment symbol, the same has been
used in all the algorithms and flowcharts in the manual.
 The statement C = A + B means that add the value stored in variable A and variable B then assign/store
the value in variable C.
 The statement R = R + 1 means that add I to the value stored in variable R and then assign/store the new
value in variable R, in other words increase the value of variable R by 1
Algorithms

 Mathematical Operators:
Algorithms

 Relational Operators
Algorithms

 Logical Operators
Algorithms

 Selection control Statements


Algorithms

 Loop control Statements


Algorithms

 GO TO statement also called unconditional transfer of control statement is used to transfer control of
execution to another step/statement. .
 e.g. the statement GOTO n will transfer control to step/statement n.

 We can use keyword INPUT or READ or GET to accept input(s) /value(s) and keywords PRINT or
WRITE or DISPLAY to output the result(s).
Algorithm & Flowchart

 to find the sum of two numbers


Algorithm & Flowchart

 to convert temperature from Celsius to Fahrenheit


Algorithm & Flowchart

 to convert temperature from Celsius to Fahrenheit


Algorithm & Flowchart

 to convert temperature from Fahrenheit to Celsius


Algorithm & Flowchart

 to convert temperature from Fahrenheit to Celsius


Algorithm & Flowchart

 to find Area and Perimeter of Square


Algorithm & Flowchart

 to find Area and Perimeter of Square


Algorithm & Flowchart

 to find Area and Perimeter of Rectangle


Algorithm & Flowchart

 to find Area and Perimeter of Circle


Algorithm & Flowchart

 to find Simple Interest


Algorithm & Flowchart

 to find Simple Interest


Algorithm & Flowchart

 to find Compound Interest


Algorithm & Flowchart

 to find Compound Interest


Algorithm & Flowchart

 to Swap Two Numbers using Temporary Variable


Algorithm & Flowchart

 to Swap Two Numbers using Temporary Variable


Algorithm & Flowchart

 o Swap Two Numbers without using temporary variable


Algorithm & Flowchart

 to find the smallest of two numbers


Algorithm & Flowchart

 to find the largest of two numbers


Algorithm & Flowchart

 to find the largest of three numbers


Algorithm & Flowchart

 to find the largest of three numbers


Algorithm & Flowchart

 to find Even number between 1 to 50


Algorithm & Flowchart

 to find Even number between 1 to 50


Algorithm & Flowchart

 to find Odd numbers between 1 to n (where n is a positive Integer and is entered by user)
Algorithm & Flowchart

 to find sum of series 1+2+3+…..+N


Algorithm & Flowchart

 to find sum of series 1+3+5+…..+N, Where N is positive odd numbers


Algorithm & Flowchart

 to print multiplication Table of a number


For practices at home

 to find sum of series 1 – X + X2 –X3 ….XN


 to generate first n Fibonacci terms 0,1,1,2,3,5…n (n>2)
 to find sum and average of given series of numbers
 to find Roots of Quadratic Equations AX2+BX+C=0
 to find if a number is prime or not
 to find Factorial of number n ( n!=1x2x3x…n)
 to find all the divisor of a number
Thank you for listening…

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