The document summarizes several educational technology applications that can be used to support student learning, including Prodigy, Pink Cat, ABCya, PBS Kids, Epic, Starfall ABCs, Brain Pop, GoNoodle, and Khan Academy Kids. Each app is described briefly, along with a rationale for how it could be used in the classroom or to support learning goals. Key features discussed include being free or low-cost, having curriculum-aligned content, tracking student progress, and protecting student privacy and data.
The document summarizes several educational technology applications that can be used to support student learning, including Prodigy, Pink Cat, ABCya, PBS Kids, Epic, Starfall ABCs, Brain Pop, GoNoodle, and Khan Academy Kids. Each app is described briefly, along with a rationale for how it could be used in the classroom or to support learning goals. Key features discussed include being free or low-cost, having curriculum-aligned content, tracking student progress, and protecting student privacy and data.
The document summarizes several educational technology applications that can be used to support student learning, including Prodigy, Pink Cat, ABCya, PBS Kids, Epic, Starfall ABCs, Brain Pop, GoNoodle, and Khan Academy Kids. Each app is described briefly, along with a rationale for how it could be used in the classroom or to support learning goals. Key features discussed include being free or low-cost, having curriculum-aligned content, tracking student progress, and protecting student privacy and data.
The document summarizes several educational technology applications that can be used to support student learning, including Prodigy, Pink Cat, ABCya, PBS Kids, Epic, Starfall ABCs, Brain Pop, GoNoodle, and Khan Academy Kids. Each app is described briefly, along with a rationale for how it could be used in the classroom or to support learning goals. Key features discussed include being free or low-cost, having curriculum-aligned content, tracking student progress, and protecting student privacy and data.
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There’s an app for that!
Education & Technology
The intentional use of
technology applications allows for students to navigate online tools in a safe and learning environment. Students exposure to technology, allows for digital literacy and for real world experiences to meet the child’s learning in the classroom. Prodigy
• Prodigy is an application that is free to
students and teachers. A subscription however, provides unlimited access to other games and features. Prodigy is in the format of a story game, where wizards cast spells over correct answers and pick animals to go along with their math and literacy journey. Rationale • Prodigy tracks a student’s mastery of skill and levels them on. The teacher can also access information on what level the student is on. This allows for adaptability from the teacher to meet the student where they are at in their learning. The teacher can also assign specific standard-based lessons to an individual student. Lastly, the teacher gets a weekly report on where the student is at in the learning course. • The app is easy to use, it uses the answer a question and play method, so students know what to do when a question is shown on their screen. The app also has a feature where students are read the questions to and can freeze the screen and use drawing features to work out the questions. • Prodigy allows users and parents to correct or delete personal information they do not wish to share from the data. Pink Cat
• Pink Cat is a free website that offers over 200
math and ESL games and questions created by teachers. Pink Cat is also fitting for SLPs and Special Education students. With Pink Cat, teachers have the ability to assign lessons to the students or let the students have free choice and pick their own learning games. Rationale • Pink Cat allows for fluency math and reading practice. The questions in this app are focused on speed and accuracy. It is intended for whole group, small group, or independent group use. Pink Cat does not provide feedback as data to be reviewed but it does go back and show the student the correct answers. Pink Cat is intuitive with drag and drop features and option based questions. • Pink cat does not advertise information or sell, they are also, “COPPA, FERPA, and GDPR compliant.” • The skills that Pink Cat highlights are developmentally appropriate, however, Pink cat does not follow a set curriculum, just grade level appropriateness. Pink Cat is easy to follow, the student begins by selecting their grade level and picks a game according to that level. ABCya!
• ABC ya is a free website that carries over
300 learning games that are catered to students in PreK all the way up to 6th grade. There is a variety of topics the student can pick from such as: math, science, and reading. This introduces a different style to learning about these school subjects. Rationale • Abc Ya! Follows a curriculum standards game selection. The selection includes: math, reading, skills, holiday, and strategy games. This app does not give feedback but it does list what exact learning targets the student is working on within the game chosen. The app has a section for skills and strategies that encourage critical thinking and problem-solving skills, outside of school subjects. • ABC Ya is easy to use, except for it doesn’t read the instructions to the students. They have to read the instructions to play. • ABC Ya does collect information, however it does not share that information with other sites. The app overall is very user friendly and it allows the parents to know exactly what skill targets their student is working on when they play on ABC Ya. PBS KIDS
• PBS KIDS is an application that
allows students to explore “360 learning” through educational games and educational videos that cater to a student’s learning through the exploration of new topics, critical thinking, and educational storytelling. Rationale • A specific use in the classroom for PBS is for independent time or for research purposes. PBS kids has shows that are catered to learning about topics that could be used for real life application knowledge in the classroom. PBS Kids does not provide feedback but it does however it does encourage real life skills. • The app is easy to use the layout is simple: games or videos. The app is set up to where the student can pick a character and then the various activities that have to do with the character show up. The app uses audio instructions within the games and videos, therefore making it easy for a child to navigate. • PBS protects the users name, birthday, and other information- that isn’t information being shared. epic! • Epic is a free app that allows the students to have access to free books. This platform gives access to audiobooks, independent-read books, books that are read to the student, and videos that cover educational topics. Epic has a variety of topics and language options. This platform also offers quizzes, personal libraries, and allows parents or teachers to assign the student a book. Rationale • Epic can be used during reading time in a classroom, or center time, it can be a replacement for a hardcopy book, since epic provides more features and easy access to literature. Epic does not provide feedback, however, it does provide quizzes after certain books, teachers can use that as feedback on reading comprehension. The app encourages students to explore related books to the ones they have shown interest in, allow them to discover new books. • Epic is intuitive, and easy to use, the student picks and plays a book, the mannerism of “turning the page” is the same as in real-life. Epic is for 24/7 use, there is a paid version that unlocks other titles. • Epic’s privacy protection does not have ads, does not sell the information they have, and are COPPA and FERPA compliant. StarFall ABCs
• Starfall is a free application and is
intended for lower elementary students to beginning readers. Starfall focuses on letter sounds, letter names, and word building within the student’s grade ability. Starfall has a variety of games that supports phonemic awareness. Rationale • Starfall ABC can be used for center time, reading reinforcement, or for individual use. The games do not provide feedback but do have developmentally appropriate games for emerging readers. • The app encourages visual and auditory senses to learn new words, sounds, and it is interactive and allows the student to participate in picking answers. Starfall is easy to use, the student clicks on the highlighted areas to advance in the videos, and can pick games to play. • Starfall ABC does not sell information and does not contain ads. Brain Pop
• Brain Pop is catered mostly for schools but it
also has a feature that can be used at home for families. For teachers, Brain Pop has a variety of grade level curriculum-aligned videos with quizzes and activities. The teacher can assign those or do them as a whole group. The app is also designed to track the student’s learning targets through the quizzes and activities provided on the platform. Rationale • Brain Pop can be done as a whole group or independent work, it can also serve as data intake for teachers. When the quize is done, it shows the student the correct answer and gives them a grade. This allows the student to look back and reflect on what they missed. Brain Pop has learning targets that are in the student’s grade level, it is intereactive- is stops and asks the student real life questions to engage them and create a conversation about the learning in the classroom. This app is easy to use, but it is intended for more independent readers such as third grade and up. • The privacy policy offered is that Brain Pop does not sell your information and follows the COPPA and FERPA policies. The data collected by the app is also, limited. • The app has intuitive directions, during the video it will pause itself to create critical thinking within the student. GoNoodle
• GoNoodle is a free app, there is a school
version that provides other features and content. GoNoodle is catered to the Music and Arts aspect of learning. The main integration that GoNoodle adds is music and movement. There is a learning section for curriculum subjects and learning targets. Students here are encourages to move, sing, and dance while they learn. Rationale • GoNoodle is intened for movement, so in a classroom setting, I believe whole group or small group would work. At home, students can also go back to visit the page to do on their own time at home. GoNoodle has paper activities but it does not provided feedback on them. The app encourages movement and verbal engagement as a form of higher thinking and long-term memory. This app is user friendly, although it is mostly catered to grades K-6. It is intuitive, meaning that the student picks a video and the video tells them what to say, what to do, and how to do it. There are sing alongs, dance alongs, interactive videos, and read alouds on this platform of various learning subjects. what kind of privacy does it offer? • Go Noodle does collect and keep data from adult users such as parents and teachers and may allow interest-related ads to pop up during the user’s time on GoNoodle. GoNoodle does comply with COPPA. Khan Academy Kids
• Khan academy is a learning app targeted
to students who are ages 2 to 8. This app has no ads and is free of charge. This app allows teachers to also make use of the app by having curriculum related videos, lessons, and printable work. Khan Academy has subjects such as reading, math, letter work, and critical thinking activities. Rationale • Khan Academy can be used during independent time or small group center time. Khan Academy reads instructions aloud to students, it is user friendly and it allows for interactive activities, that has the student retry if they do not show mastery in it. This app encourages students to keep learning through the cycle path that Khan Academy math has. They follow a “path” to be able to move onto the next curriculum-appropriate skill in the program. • Khan Academy encourages critical thinking, logical thinking, and motor skills through its activities. • Khan Academy does collect some information about the adults on the account and does sell information to “trusted vendors”. This app follows COPPA and FERPA for school use, and for home use they do not collect information on children younger than 13. Barefoot World Atlas
• Barefoot World Atlas is an app designed to educate studnts about
other countries, continents, oceans, and land facts. This is meant to bring in a 3D experience to this information with detailed facts. This app does not contain games, it is meant for independent readers Rationale- not finished • specific uses in the classroom • does it provide student feedback? how? • what kind of higher learning thinking skills does the app encourage? • ease of use...is it intuitive? how? • what kind of privacy does it offer? • are the skills reinforced connected to your curriculum standards/student outcomes? • does the app provide easy to follow and comprehensive instructions? provide details