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Rules of Badminton

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BADMINTON

JOHN DEN MARC AÑONUEVO


RHENZO CUARTERO
RULES OF THE
GAME
1#
PLAYERS
PLAYERS

a.“Player" applies to all those


taking part in the match.
b.The game shall be played, in
the case of doubles, by two
players a side, or in the case
of singles, by one player a
side.
PLAYERS

c. The side having the right


to serve shall be called the
serving side and the
opposing side shall be
called the receiving side
2#
TOSS
TOSS

a. Before commencing the play,


the opposing sides shall toss
and the side winning the toss
shall exercise the choice in
either Rule 1 or Rule 2.
1.To serve first
2.To choose the side of the court
TOSS

Note: The player who


loss in the toss shall
then exercise the
remaining choice.
3#
SCORING
SCORING

a.The opposing sides shall


play the best of three
games unless otherwise
arranged.
b.Only the serving side can
add a point to its score.
SCORING

c. In doubles and men's singles,


a game is won by the first side
to score 15 points, except as
provided in Rule f.
d. In ladies' singles, a game is
won by the first side to score 11
points, except as provided in
Rule f.
SCORING
e. In case of ties:
1. If the score become 13 all or 14 all (9
or 10 all in ladies' singles), the side
which first scored 13 or 14 (9 or 10)
shall have the choice of "setting" or
“not setting” the game (Rule f).
2. This choice can only be made when
the score is first reached and must be
made before the next service is
delivered.
SCORING

3. The relevant side (Rule e.1) is


given the opportunity to set all at
14 all (10 all in Ladies' singles),
despite any previous decision
not to set by that side, or the
opposing side by 13 all (9 all in
Ladies' singles).
SCORING
f. If the game has been set, the score
is called "Love all”, and the side
scoring the set number of points (Rule
1-4 below) wins the game.
• 13 all set to 5 points
• 14 all set to 3 points
• 9 all set to 3 points
• 10 all set to 2 points
4#
CHANGE of
ENDS
CHANGE of ENDS
a. Players shall change ends:
1. at the end of the first game
2. prior to the beginning of the third game
(if any); and
3. in the third game, or in one game
match, when the leading score
reaches;
• 6 in a game of 11 points
• 8 in a game of 15 points
5#
SERVICE
SERVICE

a. In a correct service
1. Neither side shall cause
undue delay to the delivery
of the service.
SERVICE

2. The server and the receiver shall


stand within diagonally opposite service
without touching the boundary lines of
these service courts; some part of both
feet of the server and receiver must
remain in contact with the surface of the
court in a stationary position until the
service is delivered (Rule 5.d).
SERVICE
3. The server's racket shall initially hit
the base of the shuttles while the
whole of the shuttle is below the
server's waist.
4. The shaft of the server's racket at
the instant of hitting the extent that the
whole of the head of the racket is
discernibly below the entire hand of the
server holding the racket.
SERVICE
5. The movement of the server's racket
must continue forward after the start of
the service (Rule 5.b), until the service
is delivered.
6. The flight of the shuttles shall be
upward from the server's racket to
pass over the net, so that, if not
intercepted, it falls in the receiver's
service court.
SERVICE
b. Once a player has taken his
position, the first forward
movement on the server's racket
is the start of the service court.
c. The player shall not serve until
the receiver is ready, if a return of
service is attempted.
SERVICE
d. The service is delivered when,
once started (Rule 5.b), the shuttle is
hit by server's racket, or the shuttle
lands on the floor.
e. In doubles, the partners may take
up any positions which do not
distract the opposing server or
receiver.
6#
SINGLES
SINGLES

a. The players shall serve


from, and receive in their
respective right service courts,
when the server has not
scored, or has scored an even
number of points in that game.
SINGLES
b. The players shall serve from, and
receive in their respective game
service courts, when the server has
scored an odd number of points in
that game.
c. If a game is set, the total points
scored by the server in that game
shall be used to apply Rule 6.a and
6.b.
SINGLES
d. The shuttle is hit alternatively by
the server and the receiver, until a
"fault" is made, or the shuttle ceases
to be in play because it touches the
surface of the court inside the
receiver's court. The server earns a
point. The server serves again from
the alternative service court.
SINGLES
e. If the server makes a "fault”, or
when the shuttle ceases to be in play
because it touches the surface of the
court inside the server’s court, the
server loses the right to continue
serving, and the receiver then
becomes the server, with no point
scored by either player.
7#
DOUBLES
DOUBLES
a. At the start of the game and each
time a side gains the right to serve,
the service shall be delivered from
the right service court.
b. Only the receiver shall return the
service; should the shuttle touch or is
hit by the receiver's partner, the
serving side scores a point.
DOUBLES
c.1. After the service is returned, the
shuttle is hit by either player of the
serving side, and then by either
players of the receiving side, and so
on, until the shuttle ceases to be hit in
play.
2. After the service is returned, the
player may hit the shuttle from any
position on that player's side of the net.
DOUBLES
d. 1. If the serving side makes a "fault”, or
the shuttle ceases to be in play because it
touches the surface of the court inside the
receiving side's court, the serving side
scores a point, and the server serves again.
2. If the serving side makes a "fault" or the
shuttle ceases to be in play because it
touches the surface of the court, the server
loses the right to continue serving, with no
point scored by either side.
DOUBLES
e. 1. The player who serves at
the start of the game shall serve
from, or receive in the right court
when that player's side has not
scored or has scored an even
number of points in that game
and left service court otherwise
DOUBLES
2. The player who receives at the start
of any game shall receive in, or serve
from, the right service court when that
player's side has not scored, or has
scored an even number of points in
that game, and the left service court
otherwise.
3. The reverse pattern applies to the
partners.
DOUBLES
4. If a game is set, the total points
scored by a side that game shall
apply Rules 7.e.1 to 7.e.3.
F. Service in any turn of serving
shall be delivered from alternate
service courts, except as
provided in Rules 8 and 10.
DOUBLES
G. The right to serve
consecutively from the initial
server in any game to the initial
receiver in that game, and then
consecutively from the player's
partner, and then to one of the
opponents, and then opponent's
partner, and so on.
DOUBLES
H. No player shall serve out of turn,
or receive two consecutive services
in the same game except as
provided in Rules 8 and 10.
I. Either player on the winning side
may serve first in the next game, and
either player of the losing side may
serve.
8#
SERVICE COURT
ERRORS
SERVICE COURT ERRORS
a. A service court error is made when
player:
1. Has served out of turn;
2.Has served from the wrong service
court; or
3. Standing in the wrong service court,
was prepared to receive the service
and it had been delivered.
SERVICE COURT ERRORS
b. When a service court error has been
made, then;
1. If the error is discovered before the next
service is delivered, it is a "let" unless only
one side was at fault and lost the rally, in
which case the error shall not be corrected.
2 If the error is not discovered before the
next service is delivered, the error shall not
be corrected.
SERVICE COURT ERRORS
c. If there is a "let" because of a
service court error, the rally is replayed
with the error connected.
d. If a service court error is not to be
corrected, play in that game shall
proceed without changing the players'
new service courts (nor, when relevant,
the new order serving).
9#
FAULTS
FAULTS
• The following are considered faults:
a. If a service is not corrected (Rule
5.a).
b. If the server, is attempting to
serve, misses the shuttle.
c. If after passing over the net on
service, the shuttle is caught in or on
the net.
FAULTS
d. If in play, the shuttle:
1. lands outside the boundaries of the
court.
2. passes through or under the net.
3. fails to pass the net.
4. touches the roof, ceiling or side walls.
5. touches the person or dress of a
player.
FAULTS
6. touches any object, or person outside
the immediate surroundings of the
court.
(When necessary on account of the
structure of the building, the local
badminton authority may subject to the
right of veto of its national organization,
make by - laws dealing with cases in
which a shuttle touches an obstruction.)
FAULTS

e. If in play, the initial point of


contact with the shuttle is not
on the striker's side of the net.
(The striker may, however,
follow the shuttle over the net
with the racket in the course of
a stroke).
FAULTS

f. If the shuttle is in play, a player:


1. Invades an opponent's court with
racket or person in any degree
except as permitted in Rule 9.e.
2. Prevents an opponent from
making a legal stroke where the
shuttle is followed over the net.
FAULTS

g. If in any player deliberately


distracts an opponent by any action
such as shouting or making
gestures.
h. If in play, the shuttle:
1. is caught and held on the racket
and then slung during the execution
of a stroke.
FAULTS

2. is hit twice in succession by


the same player with two strokes.
3. is hit by a player and the
player's partners successively
i. If a player is guilty of flagrant,
repeated or persistent offences
under Rule 12.
10#
LETS
LETS

• “Let" is called by the umpire, or by


a player (if there is no umpire) to
halt a play.
a. A “let" may be given for any
unforeseen or accidental occurrence.
b. If a shuttle, after passing over the
net, is caught in or on the net, it is a
let except during service.
LETS

c. If during service, the


receiver and the server are
both faulted at the same time,
it shall be a "let".
d. If a player serves before the
receiver is ready, it shall be a
“let”.
LETS

e. If during play, the shuttle


disintegrates and the base
completely separates from the rest
of the shuttle, it shall be a “let.”
f. If a line Judge is unsighted, and
the Umpire is unable to make a
decision, it shall be a "let."
LETS

g. When a "let" occurs, the


play since the last service shall
not be counted, and the player
shall serve again, except when
Rule 8 is applicable.
11#
SHUTTLE
NOT in PLAY
SHUTTLE NOT in PLAY

• A shuttle is not in play when:


a. it strikes the net and remains
attached there or suspended on top.
b. it strikes the net or the post, and
starts to fall towards the surface of
the court on the striker’s side of the
net.
SHUTTLE NOT in PLAY

c. It hits the surface of the


court.
d. A “fault” or “let” has
occurred.
12#
Continuous Play,
Misconduct,
Penalties
Continuous Play,
Misconduct, Penalties

a. Play shall be continued from


the first service until the match
is concluded, except as
followed in Rule 12.c.
Continuous Play,
Misconduct, Penalties
b. An interval not exceeding 5 minutes is
allowed between the second and the
third games of all matches in all of the
following situations:
1. in international competitive events.
2. in all other matches (unless the
National Organization has previously
published a decision not allow such an
interval).
Continuous Play,
Misconduct, Penalties
c. When necessitated by
circumstances, not within the control
of the players, the umpire may
suspend play for such a period, as
the umpire may consider necessary.
If play is suspended, the existing
score shall stand and play is
returned from their point.
Continuous Play,
Misconduct, Penalties
d. Under no circumstances
shall play be suspended to
enable a player to recover his
strength or wing, or to receive
instruction or advice.
Continuous Play,
Misconduct, Penalties
e. 1. Except in the intervals
provided in Rules 12.a and 12.c,
no player shall be permitted to
receive advice during match.
2. Except at the conclusion of a
match, no player shall leave the
court without the umpire’s consent.
Continuous Play,
Misconduct, Penalties
f. The umpire shall be the sole
judge of any suspension of play.
g. A player shall not:
1. deliberately cause suspension
of play.
2. deliberately interfere with the
speed of the shuttle.
Continuous Play,
Misconduct, Penalties

3. behave in an offensive
manner.
4. be guilty of misconduct
not otherwise covered by
the Laws of Badminton.
Continuous Play,
Misconduct, Penalties
h. The umpire shall administer
any breach of Rules 12.d, 12.e or
12.g.
1. Issuing a warning to the
offending side.
2. Faulting the offending side, if
previously warned.
Continuous Play,
Misconduct, Penalties
3. In cases of flagrant offense,
faulting the offending side, and
reporting the offending side
immediately to the referee,
who shall have the power to
disqualify.
13#
OFFICIALS and
APPEALS
Continuous Play,
Misconduct, Penalties
a. The referee is the overall charge of the
tournament or event of which a match
forms.
b. The umpire, when appointed, is in
charge of the match, the court, and its
immediate surroundings. The umpire
shall report to the referee. In the absence
of the referee, the umpire shall report
instead to the official for the game.
Continuous Play,
Misconduct, Penalties
c. The service judge shall call
service faults made by the
server.
d. A line judge shall indicate
whether a shuttle is “in” or
“out”.
Continuous Play,
Misconduct, Penalties
e. An umpire shall:
1. Uphold and enforce the Laws of
Badminton and, especially call a “fault”
or “let,” should either occur, without
appeal being made by the players;
2. Give a decision on any appeal
regarding a point of dispute, if made
before the next service is delivered;
Continuous Play,
Misconduct, Penalties
3. Ensure players and spectators are
kept informed of the progress of the
match.
4. Appoint or remove line Judge or
service Judge in consultation with the
referee;
5. Not overrule the decision of Line
Judges and the Service Judge on points
of fact.
Continuous Play,
Misconduct, Penalties
F 1. Where another court official
is not appointed, arranged for
their duties to be carried out;
2. Where an appointed official is
unsighted, carry out the official's
duties or play a "let".
Continuous Play,
Misconduct, Penalties

g. Decide upon suspension


of play.
h. Record and report to the
referee all matters in
relation to Rule 12.
Continuous Play,
Misconduct, Penalties
i. Take to the referee all
unsatisfied appeals on questions
of Law only (such appeals must
be made before the next service
is delivered, or, if at the end of a
game, before the side that
appeals has left the court).
THANK YOU


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